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Age: Number of Players: Contents: Object

This document provides the rules for the card game MIMO RIGOLO. The objective is for players to correctly guess which monster another player is imitating based on cards laid out in the center. Players take turns drawing a secret card and mimicking the pose of the monster depicted. Other players try to identify the matching monster card. If guessed correctly, the card is won. The first player to collect 5 cards wins. The game supports 3-6 players ages 5-9 and takes approximately 15 minutes to play.
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0% found this document useful (0 votes)
168 views9 pages

Age: Number of Players: Contents: Object

This document provides the rules for the card game MIMO RIGOLO. The objective is for players to correctly guess which monster another player is imitating based on cards laid out in the center. Players take turns drawing a secret card and mimicking the pose of the monster depicted. Other players try to identify the matching monster card. If guessed correctly, the card is won. The first player to collect 5 cards wins. The game supports 3-6 players ages 5-9 and takes approximately 15 minutes to play.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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MIMO RIGOLO

Age: 5 - 9 years Number of players: 3-6


Contents: 48 cards
Object: To recognise the monsters being imitated.
To avoid any misunderstanding, practice
imitating the different positions before playing.
Preparing to play: Shuffle the cards and lay seven of
them face up in the middle of the table. The remaining
cards form a draw pile.
How to play: The oldest player starts and takes the
top card from the draw pile. He lays it face up next to
the other cards in the middle of the table, then takes a
second card that he looks at secretly.
- If none of the monsters on the table matches the
monster on his "secret card", he lays this card face up
next to the others and draws a new "secret" card. (And
so on, until he draws a card featuring a monster already
on the table.)
- If one of the monsters on the table is identical to the
monster on his "secret" card, he memorises the position
of the monster's arms, then lays the card face down on
the table in front of him.
After checking that all the other players are ready,
he counts to three, then stands up and imitates the
monster's position for the other players to guess. All at
the same time, the other players try to work out which
of the monsters on the cards on the table the player is
imitating.
As soon as a player recognises the monster, she covers
the card corresponding to the monster being imitated
with her hand.
NB: The monsters each feature on several cards, so
the monster in question may be present on several of
the cards on the table. In this case several players can
therefore cover a card, and/or a single player may
cover two cards.
Then everyone checks:
- If a player has covered a correct card, she wins the
card and places it in front of her (a player can win two
cards if she has her hands placed on two correct cards).
- If a player has made a mistake, he does not win the
card. The card covered by mistake remains on the table.
If other cards matching the imitated monster remain on
the table, they are left there for the following rounds of
the game.
The "imitator's" secret card is placed face up next to the
others on the table.
The player who won one (or more) cards starts a new
round by taking the top card from the draw pile. If
several players won a card, it is the oldest player who
takes the top card.
Winning: The first player to win 5 cards wins the game.
Variant for experts: When the "imitator" mimics the

Warning. Small parts.


monster, she must imitate the position of its arms and
legs. The other players will have to find the monster in
the same position.

A game created by Anja Wrede

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