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Magic Schools & Detect Magic Guide

The Detect Magic spell allows the caster to sense the presence of magic within 30 feet. Using an action, the caster can see a faint aura around any visible creature or object bearing magic, learning its school of magic. The spell can penetrate most barriers but is blocked by stone, metal, lead, wood, or dirt. The summary provides the key details about the spell's effect and duration.

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0% found this document useful (0 votes)
850 views1 page

Magic Schools & Detect Magic Guide

The Detect Magic spell allows the caster to sense the presence of magic within 30 feet. Using an action, the caster can see a faint aura around any visible creature or object bearing magic, learning its school of magic. The spell can penetrate most barriers but is blocked by stone, metal, lead, wood, or dirt. The summary provides the key details about the spell's effect and duration.

Uploaded by

Mark Watney
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Detect Magic Cheat Sheet

The Detect Magic Spell Effect

For the Duration, you sense the presence of magic within 30 feet of you.
If you sense magic in this way, you can use your action to see a faint aura around any visible creature or
object in the area that bears magic, and you learn its school of magic, if any.
The spell can penetrate most barriers, but is blocked by 1 foot of stone, 1 inch of Common metal, a thin
sheet of lead, or 3 feet of wood or dirt.

Abjuration. Evocation.
 Preventing, blocking or outright nullification  Creating a crude elemental effect that can
of harmful effects. exist as its own separate entity.
 Can guard an area through passive or hostile  Harming or healing entities by means of raw
means. essence or energy.
 Can stop entry and/or exit from an area.  Creating damaging effects using raw magical
Conjuration. force.
 Teleportation or any act of being able to Illusion.
move from one place to another instantly.  Hiding or masking yourself from observers in
 Summoning a creature or entity. plain sight.
 Bringing an object or structure near you.  Invisibility that can move with a specific
Divination. creature or object.
 Exchanging, storing or transferring  Misleading information or direct counters to
information. divination.
 Predicting or seeing things that have not  Manipulating things around a creature to fool
happened yet. them, using fake smells, sights, sounds and
 Uncovering the location of things. even touch.
 Revealing the true nature of deception Necromancy.
attempts such as illusions.  Using positive and negative energy to heal or
Enchantment. harm.
 Controlling or hijacking a creature’s will  Giving or taking life force directly.
directly.  Transposing, transferring or manipulation of
 Altering a creature’s personality. souls.
 Manipulating the emotions of a creature. Transmutation.
 Adding properties to a creature or object that
are tangible or palpable.
 Changing a creature or object into something
else.
 Modifying existing attributes of an entity.

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