LESSON PLAN
!                                                        SCHOOL OF EDUCATION
LESSON ORGANISATION
    Year Level: Year 1 Time: 8.30 Date: 12th March 20                      Students’ Prior Knowledge:
    Learning Area: Math                                                    - Ways in which objects move: push, pull, bounce,
    Strand/Topic from the Australian Curriculum                                slide, fall, spin, float
    Measurement and Geometry:                                              - Describe position and movement
    - Work independently, or with others when required, to create
        and safely share sequenced steps for solutions (WATPPS10)
    - Give and follow directions to familiar locations (ACMMG023)
    - Measure and compare the lengths and capacities of pairs of
        objects using uniform informal units (ACMMG019)
    General Capabilities (that may potentially be covered in the lesson)
    Literacy             Numeracy           ICT               Critical and        Ethical           Personal and        Intercultural
                                            competence        creative thinking   behaviour         Social competence   understanding
    Cross-curriculum priorities (may be addressed in the lesson)
    Aboriginal and Torres Strait Islander         Asia and Australia’s engagement with Asia    Sustainability
    histories and cultures
    Proficiencies:(Mathematics only)          Understanding, Problem Solving
    Lesson Objectives (i.e. anticipated outcomes of this lesson, in point form beginning with an action verb)
    As a result of this lesson, students will be able to:
          •       Measure the distance between two points accurately
          •       Program WEDO frog to move to a designated destination
    Teacher’s Prior Preparation/Organisation:                              Provision for students at educational risk:
    •   Box with a road map                                                •   Enabling: mark the masking tape as well so they
    •   Lego Wedo frog                                                         can visually see how many block they need to
    •   Tablets                                                                make the WEDO move
    •   Images                                                             •   Extending: use a tape measure rather than the
    •   Book “Oi Frog”                                                         already measured blocks so they have to decide
    •   Paper                                                                  how many spaces to move the WEDO
    •   Pencils
    •   Blocks (16cm long)
LESSON DELIVERY (attach worksheets, examples, marking key, etc, as relevant)
  Time     Motivation and Introduction:                                                               Resources/References
                                                                                                        Align these with the
 8.30 am   Read “Oi Frog"                                                                             segment where they will
                                                                                                           be introduced.
               •        Good morning year ones, today we are going to be using little
                        WEDO robots and some programming tools to make them move.
                        First we are going to read this book “Oi Frog” to see where we are
                        going to make the robot move to. Listen to everywhere the frog
                        wants to sit and enjoy the story
           Lesson Steps:
           Introduce ICT tool being explored
               •        Today we’re going to be exploring how to use and program the WEDO.
               •        The WEDO is a programmable tool that is built with lego.
               •        Before we came today we built this frog, just like the frog from the story.
                                                                                                              blocks
           Demonstrate how WEDO frog can be programmed and how it moves.
           Give each student opportunity to take a turn using it.
           Get out road map and put the first step onto it and place the frog on that.
               •        Road map is masking tape on cardboard, each road measured as a multiple
                        of 16cm (because one “jump” of the WEDO frog is 16cm).
               •        Multiples of 16cm are marked by crossroads, which are locations where the
                                                                                                        cardboard roadmap
                        students may place locations.
           Explain to the students that we’e going to recreate frog’s adventure in the
           story using the WEDO.
               •        Here we have this road map, which we’re going to use to build a path for
                        our frog to go on.
               •        So when we get to a new location in the book, one of you will have to find
                        the object out of these ones below and put them on the map.
           Re-read through the book one page at a time whilst the other helps the
           students.
               •        Next the froggy goes to sit on the ___, find the ___
               •        Place that on the road map
               •        Now we’e going to get the frog to go from the log to the ___.
           Program the frog to do that as an example
           ‣       to know how far to program the frog to go, use the blocks (blocks are coloured
                   cardboard measured to 16cm’s long).
           ‣       If the line is 28cm long, program 2 into the frog.
           ‣       Use the blocks in the example demonstration to model how to use them to the
                   students
 Time                                                                                     Resources/References
          Now the students will find subsequent locations whilst going through the          Align these with the
8.30 am book, placing them onto the map.                                                  segment where they will
                                                                                               be introduced.
            •     Now the froggy is sitting on the ___, can you find the ___?
            •     Good, now place ___ on the map
            •     Student decides where to place it (on a crossroads as they will mark
                  a multiple of 16cm)
         Each time they do this they must program the frog to go to the next location
         (using the blocks).
         Halfway through the story, teacher can say that instead of choosing a
         location (at a crossroads) then measuring it out, they can instead measure out
         a distance along the road using the blocks, then place it there. (then they’l
         know that it’s, for example, 3 blocks along and program 3 into the tablet).
            •     Can also add in corners, where they will program the WEDO to go
                  to the end of the road, then turn it manually before putting in
                  another number).
         Go through the story and do all locations, until roadmap is complete.
         Lesson Closure:
         Students can then take turns using the WEDO to explore the roadmap they
         have created using the frog.
         Then they shall pack up the WEDO and pack away the tablets
         Students will then have a discussion in partners about what they learnt and
         what they enjoyed about the lesson.
         Transition: (What needs to happen prior to the next lesson?)
         Tablets packed away
         Roadmap moved out of the way and WEDO packed safely back into its box.
         Assessment:
         Observational data
            •     Objective One: Children have used the blocks to correctly measure
                  distance the WEDO needs to move.
            •     Objective Two: Children have entered in the correct number to get
                  the WEDO to its destination.
LESSON EVALUATION (to be completed AFTER the lesson)
Assessment of Lesson Objective and Suggestions for Improvement:
Teacher self-reflection and self-evaluation:
[OFFICIAL USE ONLY] Comments by classroom teacher, HOPP, supervisor: