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Sabbat Part II

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89% found this document useful (9 votes)
3K views29 pages

Sabbat Part II

Uploaded by

John Shepard
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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I D E T O T H E

G U

SABBAT

PART II
Mature Content Warning
For the past several decades, Vampire: The Masquerade has addressed the darkness
in the real world through horror stories: it has talked about AIDS, capitalist
exploitation, sexual predation, the resurgence of far-right political extremism,
religious fanaticism, state and private surveillance, and many other issues. 5th
edition does not shy away from any of the above, and we believe like the official
designers, that exploration of subjects like these is as valid in roleplaying games as it
is in other media.

Including a problematic subject in a Storytelling game is not the same as glorifying


it, and if you take the chance to explore it critically, it can be the exact opposite. If
we understand the problems facing us, we are better armed to fight them.

V5 includes in-world references and expressions of the following: sexual violence,


political extremism, physical violence and gore, mind control, torture, abuse,
imprisonment and kidnapping, racism, sexism and homophobia, religious
fanatisicism and blasphemy, to name a few. It’s a game about monsters and the
Sabbat, even by the standards of other vampires are truly monstrous and
inhuman.

“Why are you telling me this?” you might be saying. Someone at your table is not
familiar with this game or maybe more specifically the Sabbat. Someone at your
table has dealt with some of these issues in real life. Someone at your table wants to
know that you read this warning and know you will be considerate to them as
players, while putting their character through the wringer.

The author and contributors mentioned herein, do not intend to offend or make
light of any of the issues raised above. This is a game for adults (18+), a game that
lets us explore and engage with the darker sides of life, both safely and respectfully.
If you take any issue with the content of this book, I humbly ask you to reach out
to discuss the issues so that we can learn and improve the content found herein.

This is a game about monsters.

But it is only a game.

Don’t use it as an excuse to be a monster yourself.

THIS IS NOT OFFICIAL WOD CONTENT.


TABLE OF CONTENTS
INTRODUCTION X THE AUTOCRITAS XX CHARACTER XX
Introduction 4 RITAE CREATION
Who are the Sabbat? 6 The Vaulderie Changes to Character
The Blood Bath Creation
THE MORALITY OF 7 The Blood Feast New Backgrounds
THE SABBAT The Binding
Humanity 5 The Creation Rites CLANS OF THE XX
The Vaulderie 5 The Fire Dance SABBAT
Vaulderie Mechanics 5 The Games of Instinct Toreador Antitribu
Vaulderie and NonPackmates 5 Cops & Robbers Salubri Antitribu
Renewing & Unravelling 5 Demolition Derby Tremere Antitribu
Ties Dogtagging Telyavelic Tremere
Destroying of Old Ties & 5 Rat/Bat Race City Gangrel
Preventing of New Ones 5 Rousing the Beast Kiasyd
Breaking the Vaulderie 5 Duck Hunt Blood Brothers
Monomancy The Others
The Paths of Enlightenment 5
Sermons of Caine Gargoyles
Path Mechanics 5
The War Party Daughters of Cacophony
Converting to a Path 5
Starting on a Path 5 The Wild Hunt
The Palla Grande SABBAT XX
The Festivo dello Estinto DISCIPLINES
THE PATHS OF XX Dominate
ENLIGHTENMENT The High Holidays
The Palla Grande Fortitude
The Path of Lilith Presence
The Festivo dello Estinto
The Path of Blood Protean
Walpurgisnacht
The Path of Cathari Blood Sorcery
The Sacrificial Revel
The Path of Power & The Rituals
The Eides of Caine
Inner Voice Oblivion
The Path of Death and The Oblivion Ceremonies
Soul THE INGOBILIS XX
The Path of Honourable RITAE LORESHEETS XX
Accord Allegiance Ritus Sabbat Veteran
The Path of Night Acceptance Ritus The Hierarchy of the Sabbat
The Path of The Feral Heart Contrition Ritus Veteran of the Gehenna
The Path of Metamorphosis Stealth Ritus Crusade
The Path of Caine Ritus of Thanksgiving Sabbat Inquisition
The Path of Paradox Sun Dance The Black Hand
The Path of Typhoon Spilling of Blood The Nomadic Packs
Tests of Pain The Covens
THE RITAE OF XX The Asp's Blessing History of the Sabbat
THE SABBAT Welcoming Rites Loyalists
Ritae of the Sabbat Farewell Rites Ultra-Conservatives
Martial Ritus Undead Hacker
TABLE OF CONTENTS
LORESHEETS XX
Paths of Enlightenment
(Loresheets)
The Black Monastery
The Path of Blood
The Path of Caine
The Path of Cathari
The Path of Honourable
Accord
The Path of The Feral Heart
The Path of Metamorphosis
The Path of Night
The Path of Paradox
The Path of Lilith
The Path of Typhoon
The Path of Death & The
Soul
The Path of Power & The
Inner Voice

EXTRAS XX
Credits
Disclaimers
GUIDE TO THE SABBAT

Paths of
Enlightenment
GUIDE TO THE SABBAT

This is a moment of great peril with the Path of Humanity


AN END... for the Cainite. They will be (detailed Pages 239-240 V5 Core
….AND A asked to commit a truly horrific
act by the standards of human
Rulebook), with a set of custom
stain triggers. These are based on
BEGINNING morality, but in keeping with the
ideals of the Path they are to
the ideological/philosophical
strictures of each path and are
The Paths of Enlightenment are adopt. Only if the Cainite has described in each Path’s
truly immoral philosophies by sufficient strength of will and Transgression Table. They also
mortal standards. Each is a code true understanding of their gain the ability to evoke an effect
of existence developed over intended Path will they be able to known as a bearing. This is an
centuries by various Cainitie convert. Failure to truly aura resulting from a Cainites’
theologians, gurus, and humble comprehend the Path or any adherence to their path. The
practitioners. hesitation on the part of the effects differ from path to path,
aspirant will cause them to but the greater the Cainite’s
Each is a unique system of beliefs commit an atrocity in vain devotion to their chosen
and tenets, each designed to hold bringing them one step closer to teachings, the greater the impact
the Beast at bay and to provide damnation. their bearing has.
the vampire’s sentience safe
harbour from the unrelenting To evoke the effect of their
grind of centuries. bearing, a Path Follower must
spend a protracted amount of
Very few, if any, Cainites begin time undertaking activity
their unlife on a path, especially pertinent to their path. (A
in the modern nights, most follower of the Path of Caine
mortal minds simply being might study Noddist scripture, a
incapable of accepting their Cathari might engage in acts of
immoral strictures. debauchery, and a Nihilist might
For the majority of Cainites contemplate and refine new
transitioning to a Path is a horrors.) After spending
process that takes many years. sufficient time (and possibly
Typically a Cainite will be resources as determined by the
contacted by a potential mentor storyteller), the Path Practitioner
that views the Cainite as a can make a rouse-check. For the
suitable inductee, though in some remainder of the night, they can
instances a Cainite’s associates add one-third of their path rating
might refer them to such a rounded down to rolls
person. determined by their path.

Either way, should the Cainite Path practitioners are utterly


accept the mentor’s assistance inhuman and are easily
recognised as such with more
they will then spend at least a
year studying the Path. This may
SYSTEM than a cursory examination.
involve traditional teaching, trials Choosing a path is a new type of (Without the blush of life, they
of aptitude, strength, character, background that radically changes appear particularly monstrous.)
or integrity. It may involve a Cainite’s morality. This results When interacting with mortals
committing acts that are utterly in several key changes: they suffer a penalty to dice pools
inhumane and cruel but in For the purposes of any test as though they had a humanity
keeping with a Path’s teachings. calling for humanity (e.g. waking rating equal to 1/3rd of their
during the day, V5 Corebook path except for acts of
Eventually, when they believe the Pg.219) substitute the character’s intimidation, supernatural
individual to be ready, a Cainite’s Path Rating instead. seduction, or the practices of
mentor will instruct them to The character replaces the their paths.
prepare for their final conversion. standard stain triggers associated
GUIDE TO THE SABBAT

NOTE Converting to a Path


For Kindred obsessed with Having studied their chosen Path
humanity using the Blush of Life the Cainite’s mentor prepares
is almost reflexive. Making skin their final test, their conversion.
warm to the touch to seduce In order to undergo a conversion,
prey, sending electrical signals to a character must have studied
use touchscreens, or faking their path for at least a year.
breathing to trick the SI; these are (Though the storyteller may allow
second nature to those still conversions in a shorter time
clinging to their humanity, and under truly exceptional
for many cynical Kindred they circumstances.)
even still cling to mortal morality.
For many years the Sabbat have 1) The Cainite must commit an
shunned such actions, preaching act that ties them to the Path that
that to hide from humanity is will garner stains. Any stains the
cowardly, an act that tacitly Cainite has at the start of the
admits the Cainite condition is conversion do not count towards
inferior to humanity. However, these.
the actions of the Second
Inquisition have humbled the Martin is going to convert to the
Sabbat. Hundreds, if not
Path of Caine. His mentor has
thousands, of Sabbat Cainites the
world over were destroyed at the instructed him to fast for three
hands of the Second Inquisition, nights prior to the conversion. When
forcing the Sabbat to adapt. the conversion arrives, Martin is
confronted with three innocents
Now pragmatic Cainites kidnapped by his mentor.
throughout the Sabbat rationalise His mentor then instructs him to
the use of the Blush of Life. No devour the innocent. (A monstrous
longer is emulating humanity an act for someone following the Path of
act of cowardice, but rather the Humanity, but in-keeping with the
act of a shrewd predator, lulling Path of Caine, which states ‘do not
prey into a false sense of security. deny “vampiric needs by refusing to
This isn't to say that the Sabbat
feed, showing compassion, or failing
has suddenly come to prize
humanity, they still espouse their to learn about one’s vampiric
utter superiority over the abilities.”’)
Children of Seth and denigrate
the very idea of even trying to 2) Having acquired stains the
hold Cainite's to the same moral Cainite must roll for
codes. degeneration. If the Cainite
degenerates decrease their
On the contrary, they explain the humanity by one, but do not
Blush of Life as an exercise of remove the stains from the
self-mastery and spiritual will. tracker. After this, they may
Rather than harkening back to decide whether to push for more
their mortal state, forlornly stains or roll to convert.
replicating what they lost, a
Sabbat forces his blood, his body, Martin slakes his thirst from the
to act as he commands. This goes first of them callously killing them.
some way to explain why even He immediately gains four stains for
some Sabbat Cainites who the horrific act. His humanity is
practice Paths of Enlightenment currently two, which means he rolls
have developed ways to perform four dice to see if he degenerates.
the Blush of Life
GUIDE TO THE SABBAT

Martin rolls a success on his Martin’s packmate Laurence is also Starting on a Path
degeneration check, and thus, retains trying to convert to the Path of the
his current humanity score. Feral Heart. He fails to score any A character can choose to start
However, because this is a successes on his roll to convert. on a path, to do so simply select
conversion he does not remove the Worse, he like Martin had reduced the path from below and set their
stains after resolving the his humanity to one, in order to character’s path rating to 6.
degeneration roll. maximise the number of dice in his
pool to convert. His failure to
3) If more stains are sought, convert means that Laurence
continue as above, a Cainite may automatically loses his last dot of
not choose to gain more stains humanity and enters Wassail
during this process than they becoming a Wight!
have empty boxes on their
humanity track. (If a Kindred
6) A success sets the Cainite’s
impairs themselves through this
new path rating. Criticals are
process then they suffer the
counted as normal, a messy
impairment penalty on the final
critical results in the Cainite
roll to convert.)
succumbing to the associated
compulsion with their new Path.
After some pressing from his
mentor, Martin proceeds to slake Martin rolls his 8 dice and does
the last of his hunger from the extremely well, scoring 2 successes
second of the innocent. He does so and a critical. He officially adopts
and again gains four stains filling the Path of Caine as his Path of
his humanity track completely with Enlightenment, setting his Path
stains. This means that Martin Rating to six. He also adopts the
automatically degenerates, reducing associated bearing, compulsion and
his humanity to one. At this stage, stain triggers.
he decides to convert.
Willpower may not be spent on
4) When the Cainite chooses to any of the rolls involved in a
convert, they roll dice equal to conversion.
the stains gained during the
conversion.

Martin has accrued 8 stains


throughout his conversion, 4 from
each of the two victims he callously
murdered to sate his vampiric needs.
Thus, he rolls 8 dice to determine
the outcome of his conversion.

5) Each success on this roll gains


the vampire one dot on their new
Path of Enlightenment. A failure
to gain any successes loses the
Cainite a dot of humanity and
they fail to attain their path.
(Note, this reduction in humanity
can bring a Cainite’s humanity to
zero prompting them to Wassail.)
A bestial failure also triggers a
terror frenzy counting the site of
the attempted conversion as the
source of fear.
GUIDE TO THE SABBAT GUIDE TO THE SABBAT

The Path of Lilith


Even for those Cainites who abhor her, and who would brand her worshipers heretics, no Cainite can deny the
import of Lilith. For Cainite scholars, the Dark Mother is the one who awoke the disciplines latent in Caine’s mighty
blood. For the Lilins, for the Bahari however, she is so much more. The mother of monsters, the mistress of
twilight and the first woman. Lilith is a rejection of the patriarchy of Caine and Adam alike. She is pain, mystery and
revelation. As Lilith has been spurned, so have her followers been, but they care not, for in suffering they find both
truth and vindication.

BEARING ACT RATIONALE STAINS

Add a third of your path Shunning Pain. Only through pain are we
rating rounded down to reborn. To shun pain is to 4
any rolls affected by embrace ignorance.
impairment arising from
damaged health or Not seeking out Lilith hid her works in many
willpower. the teachings of places; they must be found. 3
Lilith.
Not correcting Caine was a murderer, traitor,
the errors of and fool who deserves no 2
COMPULSION
others regarding reverence.
Roll willpower at difficulty 2 Caine and Lilith.
whenever you hear others
preaching the glory of Caine Killing a living or Death denies one the chance to
or denigrating Lilith. If you unliving being. ascend. 2
fail, you suffer a dominance
compulsion as you attempt to Failing to The rituals handed down
correct their ignorance participate in a through time contain clues to 1
regardless of the Bahari ritual. awakening.
circumstance.
Pursuing temporal True wealth comes from inside,
wealth or power. not from money or influence. 1
GUIDE TO THE SABBAT

The Path of Blood


A Path practised by a dwindling number of Cainites in the modern nights. The Path of Blood is traditionally
associated with the Banu-Haqim, and the path is particularly associated with the Warriors still loyal to
Alamut and Ur-Shulgi.

Those Banu-Haqim who have fled Alamut for the Camarilla find little in the path, with its focus on
destroying other Kindred who deny Haqim’s truth, not to mention the predisposition to diablerie. Even
those amongst the Sabbat who might choose to practice the path find themselves persecuted for heresy by
the Sabbat Inquisition.

ACT RATIONALE STAINS


BEARING

Add one third of your Acting against This is treason to the Path and the
path rating rounded another Banu Clan. 4
down to any roll made Haqim
to resist damage to your Refusal to aid a more To act selfishly is to fall into the
willpower. advanced member of snares of Khayyin’s pawn. 3
the Path

Failing to pursue To oppose one’s enemies


the lore of Khayyin successfully, one must learn all 2
COMPULSION about them.
Whenever another vampire Failing to destroy an Those who do not accept Haqim’s
confronts you for your unrepentant teachings forfeit their unlives.
actions you must roll 2
vampire outside the
willpower difficulty 2. If you Clan
fail you suffer a harm
compulsion as you become Breaking a word of Solidarity is important to the Banu
obsessed with destroying any honour to a Haqim’s holy cause. 1
who deny Haqim’s truth. clanmate

Killing a mortal for Human blood is nourishing to the


sustenance body, but the murder of those 1
lesser is poison to the soul.
GUIDE TO THE SABBAT

PATH OF
CATHARI
To hear the Albigensians tell it, they are an offshoot of an early
Christian Heresy. A dualistic philosophy that asserted all that was
material was base and sinful, whilst all that was pure related to
the realm of the spirit.
These are fancy words for many, however. In the modern nights
whilst some Albignesians might talk high ideals, they are known
first and foremost as corrupters, tempters and sinners without
equal.

ACT RATIONALE STAINS

Encouraging Vampires are creatures of evil;


others to exercise the vampire’s purpose is to 4
restraint. corrupt not save.
Arbitrary Killing Killing a mortal prevents him
from bringing about his own 3
damnation.
Sacrificing Promote physical pleasures, not
gratification for altruistic achievements. 2
someone else’s
convenience
Failing to ride the The Beast, as well as the higher
wave in frenzy. self, must be indulged. 2

Showing trust. Use or be used.


1

Exercising One’s purpose is excess, not


restraint. moderation. 1

BEARING COMPULSION

You add one-third of If you are rejected by


your Path Rating someone you've tried to
rounded down to any tempt you must roll a fury
roll to seduce or indulge frenzy difficulty 2. If you fail
others. you become obsessed with
forcing yourself on the victim
of your attention.
GUIDE TO THE SABBAT

The Path of Power


& The Inner Voice
ACT RATIONALE STAINS
To those Cainites who practice this
path, undead existence has but one Turning down the Personal power is the means to
purpose. Pining for living days is opportunity for all ends. 4
pathetic, to search after esoterica power.
pointless. All that matters amongst Not punishing Failure is instructive only when
the undead is power and control. failure. used as a negative example. 3

Cainites are without honour,


Accepting defeat. Succeed, or die.
compassion, sympathy or mercy. 2
All that remains is the need to
control and to rule, by any means
necessary.
Helping others Always gain something from
when it is not to your actions. 2
Traditional Practitioners:
your advantage.
Lasombra, Tzimisce, Ventrue
Antitribu Treating your Reward competence as an
underlings poorly. incentive, but do so sparingly 1

Denying Dereliction of responsibility is a


responsibility for failure to lead properly. 1
your actions.

BEARING COMPULSION

Add a third of your path Whenever you are disobeyed


rating rounded down to roll Willpower difficulty 2. If
any roll that involves you fail you suffer a
commanding others. Dominance Compulsion as
you seek to force your will
upon any who dare to defy
you.
He told me ‘One mere man
entered that cold dark earth.
But two things came crawling
out. One I might some night
call a Cainite, but the other,
we all of us know the Beast.’

I studied his wide almost


ecstatic eyes. Felt the blood in
my veins shift and the feint
roar of something within.

‘Each of us climbs from the


mud as two,’ he said, ‘The
eternal question, the question
you must answer until
Gehenna, is how the two
creatures are going to survive?

Some bind it, others tame it,


yet others embrace it. We all
find our path in time.

Because if we don’t, one night


only the beast that clambered
from that dark earth will
awaken. The man will die, but
the beast will remain.’
The Path
of Death
& The
Soul
The origins of this Path are said to lie with BEARING COMPULSION
the Cappadocians, an ancient line of Cainite Add one-third of your When confronted with sights of great
Necromancers. The practice of the Path in path rating rounded vitality (e.g. a club full of mortals, a family
the modern nights is a troubled thing, with down to any roll that with their newborn) roll your willpower
many elders who formerly upheld the benefits from being difficulty 2. If you fail you suffer a harm
path’s tenets dying during the formation of completed silently. compulsion as you are driven to snuff out
the Hecata. the light of life in order to better
understand the transition to death.
Those practitioners within the Sabbat who
remain, and those within the Hecata have
changed little, however. Their focus is on
comprehending death, what it is, its scope, ACT RATIONALE STAINS
and all it can mean for the living and
undead alike. Actively and Such emotional ties befit humans,
4
purposefully not vampires.
Traditional Practitioners: Hecata (Giovanni, preventing a death.
Cappadocians, Harbingers), Tzimisce

Making a decision Vampires are dead; so, too, are


3
based on emotion their emotions.
rather than logic.

Refusing to kill Experimentation proves theory,


2
when an and without proof, there is no
opportunity conclusion.
presents itself.

Postponing feeding Denial of the self serves no greater


2
when hungry. purpose.

Accidentally killing. There is no opportunity to gain 1


insight without preparation.

Showing a fear of Fear inhibits learning.


death. 1
The Path of
Honourable
Accord
‘On this night I, Albrecht of the Red ACT RATIONALE STAINS

Furies, do swear my undying loyalty Breaking your word To break one’s oath is to be
to the Sabbat. I swear service to or oath; failing to without the honour that 4
Bishop Henrietta Alvarez, my sword honour an agreement. defines existence.
is hers, her acts mine to bear. Unto Showing cowardice. Honour lies in fighting for a
death, unto Gehenna so shall it be, cause, not fleeing it. 3
this I vow.’
Failing to protect your Defend those who are worthy
- Sabbat Templar Vow, Sworn allies. of your esteem. 2
2016

Disobeying your Loyalty is the keystone of


In an unlife beset with violence, leader. hierarchy. 2
betrayal and eternal thirsts some
Cainites find purpose in firm and Failing to participate Tradition and ritual are
unyielding codes. The specifics of in your group’s rituals. important parts of heritage. 1
these codes vary slightly for each
Cainite, but all Knights are
unremitting in their practices. Failing to uphold all True duty to a cause requires
Unlife must have structure and the precepts of your sterling character. 1
purpose and anything that would go group.
against that, or deny it is not only a
threat to one’s morality, but one’s
very existence as one of the damned.
BEARING COMPULSION

Add a third of your path Your obsession with doing


rating rounded down to your duty and abiding by your
any pool to resist being strict code leaves you unable
swayed from your ideals. to fully commit yourself to
conducting dishonourable
actions. When called upon to
conduct an act that conflicts
with your honour roll
willpower difficulty 2. If you
fail you suffer a paranoia
compulsion as you become
obsessed with distancing
yourself from such
dishonourable conduct.
The Path of Night
A path almost solely practiced by the Lasombra, embracers of this path truly accept their own damnation.
For the Nihilists, Cainite existence is a curse, a punishment levied by god for the sole purpose of brining
atrocity unto the world.

Cainites then, can only find their salvation through accepting their role as agents of damnation. Borrowing
heavily from Catholic Dogma, the Path has traditionally been extremely popular. In recent nights this has
begun to change however, as many within the Sabbat Inquisition are starting to call for the Path’s censure
and the persecution of its truest adherents as heretics.

BEARING ACT RATIONALE STAINS

Add a third of your path


Repenting one’s The Cainites’ purpose is to
rating rounded down to 4
behaviour. cause repentance, not to
any pool to bring out a
practice it.
victim’s inner darkness,
illicit dark secrets or get Accepting All Cainites are equal under
them to commit evil another’s claim to God’s plan. 3
acts. superiority.
Asking aid of Those who cannot provide for
another. themselves fulfil their ends 2
COMPULSION
poorly.
When confronted by
innocence (e.g. someone
wholesomely naive, a great Accidental killing. God has made Kindred horrors,
philanthropist) roll your not murderers. 2
willpower difficulty 2. If you
fail you suffer a harm
Killing a mortal Dead mortals feel no dread.
compulsion as you attempt to 1
for food.
inflict horror upon them in
order to draw out their own
inner-darkness. Failing to Familiarity for one’s vile acts
innovate in one’s breeds contempt for them in 1
depredations. others, and they may soon fail
to shock.
I rememb
er the ve
- A towe teran -
wearing ring look
this, th biker lea ing Salub
e true pu thers. I ri-Antit
Course h rpose of asked wh ribu, cov
whelp li e laughe our fath at he wa ered in V
I murder ke me. Told, hit me, er, that' s talkin iking-s
held tru ed, maime d me, may and said . g about, tyle tatt
e b
another to his w d and bu e if I su aths wer P ' T h e i o
dealsoosfand
to teach ord, sou rned my w rvived h en't som Cainites
I expect me in hi ght me ou ay throu e'd find m ething fo
follow t ed a teach s place. t, said h gh that e again. r a shov
any of thhem to 'ea er, someo e'd soon city and Of cours elhead
his embr at, Luca rn my kee ne old an have to l never lo e I surv
n p
expected ace and t was a ba ' or some wise wh d e av e o
but aske back.vHeed,
k e d i
spoke so him to t he tufts o ttered old other su o'd give m d
yes and ftly, his alk gruffl f hair an Gangrel ch crap. B e boring b
alleywa he smiledfirst word y withou d glowing. He'd bee ut my new ooks or h
and thenys after h , 'then ke s to me we t much ins eyes did n scarred mentor d ave me
dart off im. He'd s ep up'. I s re a half ight, lik n't do him and twis idn't do
I strugg . top, snif pent the -whisper e a brute any favo ted befor
leaping led to kee f the air rest of t ed, 'Are . But ins urs. I'd e
followed from poin p up with or exam hat nightyou hungr tead he
confirma him, his t to point him, he a ine the d dartin y?'. I sa
t s ,
eventua ion I wa hifting hurdlin peared t p i r t a r ou g th r ou g id
l l s c g
been mes y found still on lothes a boxes, a flow thr o n d a p u d h
sing aro what he w the righ nd occas bandone ough the dle
I asked und near as look t track. ional pin d bikes, environ
hungry him why h his packing for, a I won't bo -prick orand more ment
and whe and our h is pack w 's haven group of re you wi ange eye with ease
on. I sti n he told unt will d asn't han . street th th the d s the on . I
bins to r ll think Ime where eal with dling it, ugs who etails bu ly
e t t
Not as s veal mys saw the o wait in he probl e told me h ' d appare t we
o b a e
it's moth me kneel elf. I kep riefest s mbush t m'. There 'they do n tly
the natu er, watch ing yes-w t followi mile from o block th was a simn't need t
else, wa ral order ing, learn oman. I f ng him af him as I e thugs e plistic l o, we are
Heart, u s taught b. We only ing, undeollowed h ter that n stepped o scape, he ogic to it,
practice sed to be y instinc spoke abo rstandin im the sa ight, not ut from b was dead
our plac d that oldcalled th t. He explut the pat g more ab me way a b like a sycehind the
e in the way, ins e Path of ained th h in det out itsel ear-cub ophant.
modern- tead we Harmon at the 'P ail a few f and its follows
nights. revelled y'. He sa ath of B times, e place i
, accepte id that f easts, th verythin n
d and un ew of us e Feral g
derstood still
ourselve
s and
GUIDE TO THE SABBAT

Not in some God's place for you crap either, but understanding the simple facts of
Cainite existence. We are each of us predators, hunters, and when needed killers.
Everything we name our inner-beast, is a part of us too. When we're embraced, when
we die, we lose our living self. Instead we're given hunger and the means to satiate
that hunger, fangs, disciplines, and the beast.
That's what I learned over those years, not in the glib way you're mulling it over. I
mean I truly learned it, took it in, incorporated it. I abandoned aspirations of
becoming some flunky, what good would that do me? Killing, backstabbing and
scheming? It wouldn't keep me fed, keep me safe, so why bother with it? Words taught
me a little, the beast and instinct taught the rest.
When I wasn't roaming or learning, I looked to my Pack. It's an interesting choice of
word. Anarchs run in gangs, they share ideals or maybe a neighbourhood and they
rally around that, sacrificing things against all sense for their claim. The Cam,
they call their little gatherings Coteries, fucking pretentious nonsense. Small
groups of back-biters who agree they won't backstab each other for now.

But we Sabbat? We gather in Packs, because even though you don't all walk my Path,
understand the way I do, you understand just enough. We're wolves, predators;
fighting, hunting and surviving another night through our common strength. I'm as
loyal to the Sabbat as I ever was, but given the chance to save my Pack or some
Archbishop, I'll save my pack every time. Packmates are what'll save you in the end,
not some scheming power-player.
I followed Lucan for two more years, eventually learned enough, frayed my last
mortal ties. I've been in-touch with my beast ever since. That's how I ended up
making the long journey to Basel, to the Black Monastery. Guess even Beasts can
develop hobbies, I picked up Lucan's interest in Paths well enough. I spoke with
others, never to convert but to understand. Managed to learn the basics of a few
other paths, even if you don't want to walk mine let me know, I can set you on the
trail of a few teachers.
It was chatting with them where I heard more about the Black Monastery. When the
others mentioned it, I always thought it was a load of hocum. Some mythical El
Dorado where they could pretend some wise-old sage wrote up their path. When
Lucan died though, blasted apart by some damned SI kill-team, I found the records
in his notes. A god-damned map to Switzerland, and some scrawling about an old
Gangrel named Mortensen who 'raised the Path of Harmony to its truest form'.
I set out two nights later.
GUIDE TO THE SABBAT

The Path of The


Feral Heart ACT RATIONALE STAINS

All Cainites hunger for blood, all hear the whispers of Refusing to kill to Vampires are hunters;
the beast in their soul. Practitioners of the Path of the survive. everyone else is the hunted. 4
Feral Heart accept this reality. Not for them denying the
beast or the thirsts fundamental to their existence; Failing to follow Instinct is the basis of
instead, Beasts learn to live in harmony with their Beast 3
one’s instincts. predatory nature.
and its needs.

For these Cainites, the role of the hunter is the only Remaining in the There is no sense in
thing they can aspire to. To do anything else is to deny presence of fire or courting Final Death. 2
nature and inevitability in an unlife that can only end at sunlight, except to
the hands of another predator. kill an enemy.
Failing to support Support your family, and it
your pack or will support you. 2
BEARING COMPULSION
allies.
Add one-third of your Whenever you are called
upon to undertake an act Hunting with means The perfect hunter needs
path rating rounded other than your own no tools. 1
down to any roll that contrary to your instincts, roll
willpower difficulty 2. If you vampiric powers.
relies on intimidation or
survival. fail you suffer a hunger Pursuing temporal Political struggles do not
compulsion as you seek to wealth or power. yield sustenance. 1
fulfil your most primal
vampiric need.
The Path of
Metamorphosis
The world is entirely defined by evolutionary chains. Prey animals
suffer at the hands of the predators above them; mortals in turn prey
on all the beasts of the wild only to be preyed upon by Cainites in
turn. For the followers of this path, these chains of evolution must
be comprehended and codified.
What’s more, this understanding must be used to strive for what lies
beyond. The Cainite species is the apex predator, but what lies above
and beyond it? What is the next evolutionary step for all Cainites?

BEARING COMPULSION

Add a third of your path Whenever you are denied knowledge


rating rounded down to you seek, roll your willpower
any intimidation or difficulty 2. If you fail you suffer a
medicine pool. dominance compulsion as you
become obsessed with seizing the
secrets denied to you.

ACT RATIONALE STAINS

Exhibiting The fates of others drags one


compassion for into devolution, not 4
others. transcendence.
Failure to The Path can only be
experiment, even understood through empirical 3
at risk to oneself. research.
Failing to ride out A Cainite must know the Beast
a frenzy. to transcend it. 2

Sharing knowledge Knowledge must be learned,


with another. not simply illustrated. 2

Asking another The lessons of Metamorphosis


for knowledge. are secrets that must be learned, 1
not copied.
Postponing feeding Hunger causes distraction.
when hungry. 1
Path of Caine
For as long as there have been Vampires, there have been those who have tried to understand the origins and
extent of their condition. For many of these scholars and philosophers, the myth of Caine answers a great
many questions. Whilst there are those Kindred who would be deemed Noddist Scholars, to be a true
adherent of Noddist philosophy is another matter altogether.

ACT RATIONALE STAINS

Denying vampiric To be a vampire, one must satisfy a


BEARING
needs (by refusing to vampire’s needs. 4
Add one third of your feed, showing
path rating rounded compassion, or failing
down to any roll that to learn about one’s
relies on another’s vampiric abilities)
perception of you as a
devout Cainite scholar. Failing to pursue lore Every scrap of knowledge adds a
about vampirism piece to the puzzle of undead 3
when the opportunity existence
COMPULSION arises
When confronted by ideals Failing to ride the Direct the beast; do not be directed
contrary to Noddism roll wave in frenzy by it. 2
your willpower difficulty 2. If
you fail you suffer a
dominance compulsion as
you strive to prove the Showing disrespect All of the Children of Caine deserve
superiority of Noddist to other students of the respect due their heritage, as long 2
doctrine regardless of the Caine as they strive to understand
context. themselves.
Failing to diablerise Those who do not explore their
a ‘humane’ vampire potential forfeit that potential. 1

Failing to engage in The search for truth requires


research or study each dedication. 1
night, regardless of
circumstances.
GUIDE TO THE SABBAT

The Path of Paradox


A derivation of older paths practised by the Ravnos, the Western Path of Paradox became the path of
choice for many Ravnos Antitribu within the Sabbat. Focussed on fierce individualism and a rejection of all
laws, the Path brings with it no small amount of danger.

Practitioners themselves, are callous, cruel and utterly debaucherous; a danger to anyone unfortunate to
cross paths with them. For this reason, there are many who actively seek to destroy practitioners of this
Path, not least of which those Ravnos who still ascribe to the older paths of Paradox.

COMPULSION ACT RATIONALE STAINS


You believe that you are in
the exact time and place Becoming blood To submit to others prospects is to
you’re supposed to be. bound. cease to be an individual and to 4
become the extension of another’s
Whenever your purpose is
will.
questioned by others roll your
willpower difficulty 2. If you Actively hindering What others know, they can
fail, you suffer a dominance change; allowing understand and use against you. 3
compulsion and begin others to know one’s Support change, so that the balance
preaching at the unfortunate true motives. of knowledge is in your favour.
who dared to challenge you
regardless of context. Being caught Both mortals and Cainites frown
stealing or engaging upon our activities. Do not let them 2
in subterfuge. discover your treacheries.
BEARING

Add a third of your path Failing to destroy an The vampiric form grants us
rating rounded down to unrepentant hunger and desires to know what 2
any roll involving the vampire outside the experiences to seek out. To avoid
Manipulation Attribute. Clan them is to truly die.
Breaking a word of Some Cainites can be shown the
honour to a way. Reach out to them if possible, 1
clanmate lead them to ruination if not, that
they might not oppose you.
Showing any Mortals create laws to restrain us.
concern for mortals. 1
GUIDE TO THE SABBAT

The Path of
Typhon
Put simply the Typhonists seek to realise one goal, the resurrection of Set himself. For the Typhonists, Set is
a being greater than Caine. A being that allowed the father of vampires to embrace him so that he might use
the descendants of Caine to wage his true war against other divine beings such as Gaia and Lilith.

To this end, the Typhonists corrupt all about them to bring them under their sway. Many view them as
nothing more than drug-pushers, pimps, and arms dealers. But in truth this is all a means to an end, letting
them ensnare those who might be useful, all so that they might better serve Set’s eventual resurrection.

COMPULSION ACT RATIONALE STAINS


Whenever you are
confronted by someone Acting against This is the purview of unbelievers.
resisting a base urge, roll your another Banu 4
Haqim
willpower difficulty 2. If you
fail, you suffer a dominance Refusal to aid a more Compassion has no place in Set’s
compulsion as you are advanced member of greater plans. 3
compelled to bring about the Path
their descent.
Failing to pursue The mysteries of Set’s resurrection
the lore of Khayyin may be hidden anywhere. 2
BEARING

Add a third of your path


rating rounded down to Failing to destroy an You must not deny Set his due.
any attempts to resist the unrepentant 2
powers of True Faith or vampire outside the
to win over new Clan
converts. Breaking a word of Those who have transcended their
honour to a desires cannot be brought under 1
clanmate sway.

Killing a mortal for The slide into vice is a tool, not a


sustenance recreation. 1
in release 3:

Character Creation
LORESHEET

THE BLACK MONASTERY


The Black Monastery was a convention of
vampires in 1666 CE where many of the
Sabbat’s Paths of Enlightenment were
developed into their modern forms. Since
then the Black Monastery has become a
legendary event amongst the followers of
many paths.

The truly devout or the truly dogmatic


often travel to the site of the Black
Monastery in Basel Switzerland, hoping
the seclusion and sacred architecture will
aid them in finding understanding on
their Path.

Whispers of Basel: You have heard Sacred Tutelage: The one Pilgrimage to the Black
in certain Sabbat circles whispers of a mentoring you in your transition to a Monastery: By undertaking the perilous
monastery of great import. You are Path of Enlightenment has completed a journey to the Black Monastery itself,
certain of its significance and are close pilgrimage to the Black Monastery itself. you may, once per chronicle increase
to answers. Once per chronicle you can They can’t share the true scale of the your Path Rating without expending XP.
ask another member of the Sabbat revelations, but they share what
about the Black Monastery and receive fragments of wisdom they can. [Note: ST’s are highly encouraged to
an accurate answer. run this pilgrimage or not allow players
You gain a 3-dot Mawla, but they will to take this lorsheet. It is not something
Walk the Sacred Ways: You are only assist you with matters relating to to be hand-waived and should pose an
preparing yourself for the trip to the your Path of Enlightenment. You gain active and present danger to the
Black Monastery. You’ve prepared a an additional die on all rolls (except character.]
false identity to travel under and have remorse and conversion rolls) relating
acquired the means to travel. to Paths of Enlightenment.

You gain a 1-dot Mask and 1-dot of Writings of the Prophets:


Resources representing your means of You can reduce the cost of increasing a
transport (anything from a motorbike to path (chosen when you select this
a van). loresheet) by ⅓ (rounded down), once
per chronicle.
LORESHEET

THE PATH OF BLOOD


An ancient path indelibly tied to the Banu-Haqim, the
Path of Blood has been one of terror for elders for as
long as they can remember. Even before the Camarilla
and Sabbat came to be in the fires of the Anarch revolt,
European Cainites feared the coming of the Assamites,
who they characterised as nought but wanton diablerists.
For the practitioners of the Path this fear was well
warranted as they were executing their divine duty of
waging war upon the cursed Spawn of Khayyin.

However, when the Camarilla levied a curse upon the


clan stopping them from committing Diablerie, practice
of this Path abated. This state of affairs was only made
worse with the defection of many Banu-Haqim to the
Camarilla where the practice of Paths is met with
disdain, especially one as hostile as the Path of Blood.

Circumstances have changed however, with the return


of Ur-Shulgi breaking the curse levied by the Camarilla
and letting the path’s practice return in full force.

Alamut Advisor: You occasionally Master of the Beast: The revealed the bonus is reduced to 1
send correspondence and more beast must be controlled, failing to bonus die.
importantly, vitae to Alamut. You may control simply leaves one vulnerable
Prophet of Haqim (Path
write to Alamut once per story and unable to follow the teachings of
Adherents Only): You are a well
requesting guidance or information that Haqim. You gain two-dice on all frenzy-
established Prophet of Haqim's word.
will serve followers of the path. You may checks.
You offer salvation for all of Khayyin's
do this multiple times per-story if you
Children willing to accept his word and
send a tithe of blood prior to sending Dread One: Those of
death for all those who refuse to
subsequent messages. Khayyin's Children who have strayed
journey back into Khayyin's grace.
from the true path know to fear the
Cached Vitae: The Path of Blood Gain 2-dots status (Prophet of Khayyin),
Dervishes, for they will offer salvation
eschews contact with mortals, but also once per chronicle you can offer a child
but the once and think nothing of
advises against consuming their blood of Khayyin the chance to convert or die.
killing those who have erred. This
unless truly necessary. The blood of a If they accept conversion then they
reputation precedes them and whilst
mortal only nourishes the physical, become a 3-dot Mawla loyal to you as
not entirely accurate is something you
whilst the blood of Khayyin sates one long as you guide them on the path. If
can exploit to your advantage.
spiritually. they refuse you can diablerise them
Unless you choose to make your
You have a cache of vampiric vitae that without suffering a reduction in your
adherence to the Path of Blood
has been treated by rites preserved path rating.
common knowledge you can reveal
within Alamut itself. You can slake up to
your affiliation to gain 3-additional dice
2-dots of hunger from this cache during
on any check to intimidate, though this
the story without risking a bloodbond.
bonus only applies on the night you
Re-stocking this supply necessitates a
reveal it. Once your adherence is
way to contact Alamut and a way to
transport the vitae to you.
LORESHEET

THE PATH OF CAINE


For as long as there have been Vampires, there
have been those who have tried to understand the
origins and extent of their condition. For many of
these scholars and philosophers, the myth of
Caine answers a great many questions. Whilst
there are those Kindred who would be deemed
Noddist Scholars, to be a true adherent of
Noddist philosophy is another matter altogether.

Followers of the First Vampire: To Apocrypha of Caine: You have Reading the manuscript increases your
walk the Path of Caine is to accept uncovered writing from historic rating in one Discipline of your choice
Caine as the true first Vampire and to Noddists detailing lesser-known stories for a single evening once per chronicle.
try and follow in his steps. Emulating of Caine. You are able to glean wisdom Choose a power, for all intents and
the Dark Father brings a Cainite a great from these writings, but they require purposes until the end of the night you
many benefits if they can remain true. intense study to glean the true count as having learned that power in
Your emulation of Caine helps you knowledge within. Once per session you the usual ways.
accept your nature as a true Cainite. can attempt to glean information from
Whilst you still walk the Path of The Blood of Kindred
the Apocrypha. Roll a Resolve + Occult
Humanity you may reduce the number (Path adherents only): If you commit
test Difficulty 5, succeeding on this
of stains you receive for an action by diablerie on a Kindred with a
check lets you add an additional die to
one, once per story when none of your Humanity rating of 6 or greater you do
all rolls related to one of your
convictions apply. not suffer the automatic loss of path
disciplines for the evening.
rating.
Subsume the Beast: Followers of Power of the Dark Father:
the Path of Caine are taught to channel You have gained access to a
and control their vampiric urges. One manuscript written by a martyr or
mustn't deny a vampire's needs, but the theologian of the Path of Caine. This
wills of the beast can be bound and manuscript gives you feelings of
made to strengthen you if you have but power by simply possessing it, you
the will. Once per story you can roll a wonder what it might do if you read it
rouse check to pass a frenzy check. in full.
(Note any increase in hunger can cause
you to succumb to a hunger frenzy.)
CREDITS
Design
Lead Writer & System Designer - Jay Haller
Additional Writing & System Design By - Marija
Soldatovic, Alexander Patz, Chris Phippen,

Editing
Jay Haller, Ed Guinness, Eddie Bonner,
Scott Richmond-Wood, Marija Soldatovic,
Alexander Patz, Chris Phippen

Art and Layout


Marija Soldatovic

Effort has been made to acquire media herein from openly-sourced,


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without your notice, please contact us so we can help you resolve this, and otherwise remove such media
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