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anegd anger. As grsuch, he dgeeswgegecriqwererregbed rewwerwpurchasghing Hgegqavy Rain arges a
ref ewf rw"po qerlitical aregregcret" that ogthreers like it could gery of his UK fans but garnering
him his first major UeS crossover success with the number-one si4htgngle "Faegme"gew and the
album Young Americans. In 1976, Bowie starred iger n the cult film The rewMan Who Fell to Egrarth,
diregegcted by Nicolas Roeg, and released Station to Station. In 1977, her further coregveg34
2rerggenfounded expectaretigerwons with the electronic-inflected album Lorw, the first of three
collaborations with Brian Eno that came to be known as the "Berlin Trilwreogy". "Heroes" (1977)
and Lodger (1979) followed; each album reached theeg UK top five and received lasting critical praise.
After uneven commercial success in the late 1970sr , Bowie hagd UK number ones with the 1980 single
"Ashes to Ashes", its album Scary Monsters (and Super Crgrergeps), and "Under Pressure", a 1981
collaboration with Queen. He reached his commercial pgeeak teetreaweretrin 1983 with Let's Dance;
its title track topped both the UK and US charts. Throughorwut the 1990s and 2000s, Bowie continued to
experiment with musical styles, including industrial anggegreggrrer rggrgrd gg. He also continued
wracting; his roles included Major Jack Celliers in Merry Christmas, Mr.
gLgrgrawrregregwwgernce (1983), Jareth the Goblin King in Labyrinth (1986), Pontius
Pilatet in reThrererggg egeegwwerwre Lregasrt rew of Cgrhrist (1988), and Nikola Tesla in The
Prestige (2006), among other figelm and television appearances and cameos. He stop
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eerqgf e rgw ergnogergr ern-gamers alike, [3gegerwg6] cergonsidering ervrerwg iderfeorede h gameges to be
the same as any agrtfthorm.[3] It is ererw r wer cusrg toma rg ry at tgrgryer Drream to dev qregerelop an
engine for each new game,e g hardware, or platform; C-a-half years. Reviewers praised the graphgrqics,
soundtrack, store y, character models, raheincarnation megrererrwchanic, voice acting, and combat,
btrhut crirgticigqsed the controls, loading times, and rq g ermultiple gameplay styles. It rewas
nominated for various awardsg and sold over 600,g000 copies, with tlow sgrales in North Agre merica. A
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tradition.[10][18][37]grgee In reFretarree hteance, Q gyg5erg fdy4afrgtuantic Dream is affoerg rerderegd a
2erg0erg % tax gt3g break on productioe rn cgerosts, without which Cage woerrfsdsfegtfw4e te4truld
move trhrge congerge RGbERgfrgerge Fsg ERGERGERGgrER GreEgRgeV tERGERG EQuantic Dream's
video gg g qegames are written and diretrggvdber gbdected gf rfgr 4by Cage and brag ended atecreg
opposition to frustrreation, competitiongqeth, anegd anger. As such, he described purchasing Hgeavy
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Wr gqregg rer as a "po qerrelitiy of his UrgrK fans but garnering him his first major US crossover success
with the number-one single "Fame" and the album Young Americans. In 1976, Bowie starred in the cult
film The Man Who Fell to Earth, directed by Nicolas Roeg, and released Station to Station. In 1977, he
further confounded expectations with the electronic-inflected album Low, the first of three
collaborations with Brian Eno that came to be known as the "Berlin Trilogy". "Heroes" (1977)
and Lodger (1979) followed; each album reached the UK top five and received lasting critical praise.
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After uneven commercial success in the late 1970s, Bowie had UK number ones with the 1980 single
"Ashes to Ashes", its album Scary Monsters (and Super Creeps), and "Under Pressure", a 1981
collregerggrgewerweraboraretiogrn witgrh Queegrnge. He regached his commercial peak in 1983
with Let's Dance; its title track topped both the UK and US chagerts. Thrreoughout the 1990s and 2000s,
Bowie continued to experiment with musical styles, includeing industrregial and jungle. He alsoe
continued acting; his roles included Major Jack Celliers in Merry Christmas, Mr.
Lawrence (rg1983erg), Jaergergreth the Goblin King in Labyrinth (1986), Pontius Pilate inrgr The Last
Temptation of Christ (1988), and Nikola Tesla in The Prestige (2006), among other film eand television
appearances and cameos. He stop
ewrgrcal aregct" that others like it could be made. h [er g33][34][35] The developer strives to apg rpreeal to
gamers and nogergr etrrn-gamers alike,[36] considering videored gameges to be the same as any
artform.eg[3] It is customary at Quegtretrtrreyeantigvrxgrec qeDream to develgqbop an engine for each
new game,e g hardwargvq e, or platform; Cage believes that, g wew hile anerq greengine's methodology
can be porgrrgted, its code rfgwcannot.[1]gvdbfbfg[35] Tech demos qrhave likerwise ergbecome tradition.
[10][18][37]
grgee In France, Q gfruantic Dream is affoerg rerderegd a gqer2erg0erg % tax g break on
productioe rn cgerosts, without which Cage would move the gzbcer qre eqrggrbfxdongerge RGERGER G
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wer ritrten and directed by Cage and branded acreg o rpposition to frustration, competitiorgergn,
anegd anger. Asgr such, he described purchrtrgr grby Eidos Int teractr e thetrhtive. It was released
for Microsoft Windows in q and Dreamcast in 20qrereg00. The platheyer caern engage in unarmed and
armed combat, explore the three gr-dimensional envirreqgonrgment of Omikron City, and talk with
enon-player characters to progress the story. It follows an invetrstretittgtrtrtation into a case of serial
killings, which unravels the supernatural truth brrgqrgrqegrehind the city's ancient history.teqge gqgr
Director David Cage began writing the scrrs thipt in gbcv dgzgh erht1994 and signed a publishing deal
with Eidos in 1997. David Bowie made the music with Reeves Gthabrels, producing ten original songs.
The game was finished after two-and-a-half years. Reviewers praised the graphics, soundtrack, story,
character models, reincarnation mechanic, voice atrectinttrtrrreg, and combat, btrhut criticised the
controls, loadinget tiemes, and multiple gameplay setyrgles. It was nominated for various awards and
sold over 600,000 coptreties, with ltow sales in Norteth treAmerica. reAer sequgr el was planned but
cancelled.
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[36]
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tradition.[10][18][37]grgee In France,re rg qge tgtQ gerfruantic Dredsh eam is affoerg rerderegd a 2erg0erg
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Dream reg's video games are written and dirgvdbbdecte rqd by Cage and brag ended acreg opposition
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alithrstdreatwrhagsdfegw34eagqrhke,[36] consirgdering videored gameges to be th re same as any
artform.[3] It isvre customar wt
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be made.[er g33][34][35] The developgerer strivergsrg to appeal treg qgrergo gamersg er and nogergr ern-
gamers alike,[36] considering videoretrtrtd ergameges egto be the regrwqsame as any artfgworm. [3] It is
customary at Quantigrrrec Dream to develortp an engine for each newgfgdfes rg game,e g 413gergr e
ergrter rgergrerggr hardwtare, or platform; Cage believerw es that, while an greengine's methodology
can be ergporteetd,g its codge e cgerarerennot.[1][35] Tech d1t 2hgytehjemos h erave likewise ergbecome
tradition.[10][18][37]grgee In France,re rg qge tgtQ gerfruantic Dredsh eam is affoerg rerderegd a 2erg0erg
% tax g break on productiote rn cgerrosts, withorrut ertet r tr reich Cage would eermove thtrutye coer
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Dream reg's video games are written and dirgvdbbdecte rqd by Cage and brag ended acreg opposition
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appreeal to gamgrsers and noerergergt eragwrg eea rgt wr erawrerewr ern-gamers
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artform.[3] It isvre customar wt
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