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Game Mod Development Credits

This document lists the developers, contributors, beta testers, and assets used in creating the Anomaly mod for S.T.A.L.K.E.R. The developers include Searge, Tronex, tdef, and others who worked on the engine, game design, scripting, textures, and more. Contributors assisted with features, visuals, dialog, coding, balancing, and sound. Beta testers helped test the mod. Assets were drawn from other S.T.A.L.K.E.R. mods, addons, and external sources.
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0% found this document useful (0 votes)
93 views2 pages

Game Mod Development Credits

This document lists the developers, contributors, beta testers, and assets used in creating the Anomaly mod for S.T.A.L.K.E.R. The developers include Searge, Tronex, tdef, and others who worked on the engine, game design, scripting, textures, and more. Contributors assisted with features, visuals, dialog, coding, balancing, and sound. Beta testers helped test the mod. Assets were drawn from other S.T.A.L.K.E.R. mods, addons, and external sources.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Credits

Developers:
• Searge Project Founder, Lead Engine Developer
• Tronex Lead Game Designer, Project Manager
• tdef Game Designer, Script Developer
• meatchunk Texture Artist, Weather Designer
• Rezy Engine Developer
• LVutner Shader Developer, Additional Programming
• CEASER Level Designer, Model Designer
• Vehtam Level Designer, Model Designer

Contributors:
Features
• SarisKhan "Lost to the Zone" storylines
• Werejew Warfare mode

Visuals
• Cromm Cruac Atmosfear 3 source materials
• Akinaro Textures
[Stalker 2K: https://www.moddb.com/mods/stalker-two-k]
and Detectors/Zombie models
• Vehtam DUGA & Pripyat signs (models+textures), Levels work
• Theysani Campfire particles & assistance
• Monkatraz Mask Cleaning animation

Dialog and text


• Red Forest Cake Proof reading, dialogue revision
• Thundervision Russian translator
• Jaznavav Russian translator
• Killeon Revised strings
• Grey Revised strings (Weapon names), outfit/weapon parts assistance
• Salty Expanded information dialogue for npcs
• DesmanMetzger Expanded messages for pdas
• Taffy Expanded PDA messages
• Acinu Improved strings for outfits/weapons desc

Coding
• Rafa / EMS Team Engine optimization assistance
• Davyd McColl Stalker weather tweaker

Rebalance & Fixes


• Balathruin Damage system & rebalancing
• Zhoraferz AI improvement, stability testing
• PYP Weapon fixes
• ѪBob re-organized xml profiles
• Хрона Weapon fixes
• Just Monika upgrades fixes

Soundtrack and media


• HEIFEHEN https://gatesofmorheim.bandcamp.com/releases
• Ilya Ponomarenko https://vk.com/id194271796
• Carl Mylo Anomaly 1.5 b3 trailer

Beta Testers
• Keynote
• Carl Mylo
• Delraich
• Topsi
• Unethicalrus
• Klean
• Warezz.K
• DesmanMetzger
• Sanchez69full
• СаНЫч

Special Thanks:
• Exo-Stalker Anomaly discord server creator & manager
• Zhoraferz VK Anomaly community manager
• Vaakvadoz VK community manager
• Andrejs VK community manager

Assets:
• Skygod Skyboxes textures
• Romann Tactical flashlight
• DDOA add-on Outfits
• Call of Chenobyl Base mod / Core features and scripts
• Misery / Call of Misery Base mod / Gameplay mechanics
• Oxygen Engine support and optimization
• Shoker Weapons Mode Engine support / Weapons features
• STCoP 3.0 Weapons
• A.R.E.A Icons work
• Dead Air Detectors models base, items, particles
• Textures.com Glass textures

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