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Thamior Liadon: Paladin 19 Roloyunlariturkiye

This document provides character details for a Paladin named Thamior Liaodn. It includes information on the Paladin's abilities, skills, weapons, and other character attributes.

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0% found this document useful (0 votes)
73 views7 pages

Thamior Liadon: Paladin 19 Roloyunlariturkiye

This document provides character details for a Paladin named Thamior Liaodn. It includes information on the Paladin's abilities, skills, weapons, and other character attributes.

Uploaded by

rotiz
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Paladin 19 roloyunlariturkiye

CLASS & LEVEL PLAYER NAME


thamior liadon
Eladrin Noble (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +13 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +15 Dexterity
• +13 Constitution +5 28 247 --
+3 • +12 Intelligence
CLASS
• +13 Wisdom INITIATIVE HIT POINTS
16
• +13 Charisma
Resistances - All Total 19d10 SUCCESSES
Saving Throw Modifiers Immunities - Lightning*, Disease,
DEXTERITY FAILURES
+3 Bonus on saves Frightened
+1 Bonus on saves
+5 Advantage against being charmed,
and magic can’t put you to sleep
DEFENSES HIT DICE DEATH SAVES

20 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +5 Acrobatics DEX Shields
+6 PROFICIENCY BONUS
+3 P
+3

+8
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

17 +3 Athletics STR === TOOLS ===


ABILITY SAVE DC Dice Set
+3 Deception CHA
P +8 History INT === LANGUAGES ===
INTELLIGENCE
P +9 Insight WIS Abyssal, Celestial, Common, Draconic,
30 ft. (Walking) Druidic, Dwarvish, Elvish, Undercommon,
+2 +3 Intimidation CHA
yuanti
+2 Investigation INT
15 +3 Medicine WIS SPEED

+2 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +9 Perception WIS


+3 Performance CHA === ACTIONS === You can use your action to end one spell on
+3 P +9 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
yourself or on one willing creature that you touch 3
times per long rest.
Help, Hide, Ready, Search, Use an Object,
P +8 Religion INT
17 Opportunity Attack, Grapple, Shove, Improvise, Divine Sense • 4 / Long Rest
+5 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object As an action, you can detect good and evil. Until
the end of your next turn, you can sense anything
+5 Stealth DEX Channel Divinity • 1 / Short Rest affected by the hallow spell or know the location of any
CHARISMA Your oath allows you to channel divine energy to celestial, fiend, undead within 60 ft. that is not behind
P +9 Survival WIS
fuel magical effects. When you use your Channel total cover. You can use this feature 4 times per long
rest.
+3 Divinity, you choose which option to use. You must
then finish a short or long rest to use your Channel
Divinity again. Some Channel Divinity effects require Lay on Hands Pool • 95 / Long Rest
saving throws (DC 17). You have a pool of healing power that can restore
17 95 HP per long rest. As an action, you can touch a
Cleansing Touch • 3 / Long Rest creature to restore any number of HP remaining in the
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

19 PASSIVE WISDOM (PERCEPTION)


Longbow, +3 +14 1d8+8 Piercing Martial, Ammunition, Heavy, Range, Two-Handed, Range (150/600)

Moonblade +14 1d8+8 Slashing 1 Charge, Martial, Versatile


19 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +9 4 Bludgeoning


12 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

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Paladin 19 roloyunlariturkiye
CLASS & LEVEL PLAYER NAME
thamior liadon
Eladrin Noble (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== PALADIN FEATURES === to the target plus 1d8 for each spell level higher than * Ability Score Improvement • PHB 85
1st (max 5d8) and plus 1d8 against undead or fiends
* Hit Points • PHB 84 (max 6d8 total). * Extra Attack • PHB 85
You can attack twice, instead of once, whenever you
* Proficiencies • PHB 84 | Special take the Attack action on your turn.

* Divine Sense • PHB 84 * Divine Health • PHB 85 | Special


As an action, you can detect good and evil. Until the You are immune to disease.
end of your next turn, you can sense anything affected * Aura of Protection • PHB 85
by the hallow spell or know the location of any * Sacred Oath • PHB 85 While you are conscious, you grant all friendly
celestial, fiend, undead within 60 ft. that is not behind creatures (including you) within 30 ft. a +3 bonus to all
total cover. You can use this feature 4 times per long | Oath of the Ancients saving throws.
rest.
| Channel Divinity: 1 / Short Rest • 1 Action * Aura of Warding • PHB 87
| 4 / Long Rest • 1 Action You and friendly creatures within 30 ft. of you have
* Channel Divinity • PHB 87 resistance to damage from spells.
* Lay on Hands • PHB 84 You gain two Channel Divinity options:
You have a pool of healing power that can restore 95 * Aura of Courage • PHB 85
HP per long rest. As an action, you can touch a Nature's Wrath - As an action, you can cause spectral While you are conscious, you and friendly creatures
creature to restore any number of HP remaining in the vines to spring up and reach for a creature within 10 ft. within 30 ft. can’t be frightened.
pool, or 5 HP to either cure a disease or neutralize a of you that you can see. The creature must succeed
poison affecting the creature. on a STR or DEX saving throw (its choice, DC 17) or * Improved Divine Smite • PHB 85
be restrained. It can repeat the saving throw at the end Whenever you hit with a melee weapon, the target
| Lay on Hands Pool: 95 / Long Rest • 1 Action of each of its turns, freeing itself (the vines disappear) takes an extra 1d8 radiant damage.
on success.
* Fighting Style • PHB 84 | Special
You adopt a style of fighting as your specialty. Turn the Faithless - As an action, you present your
holy symbol, and each fey or fiend within 30 ft. of you * Cleansing Touch • PHB 85
| Defense • PHB that can hear you must make a WIS saving throw (DC You can use your action to end one spell on yourself
While you are wearing armor, you gain a +1 bonus to 17). On failure, the creature is turned for 1 minute or or on one willing creature that you touch 3 times per
AC. until it takes damage. long rest.

* Spellcasting • PHB 84 | Channel Divinity: Nature's Wrath: 1 Action | 3 / Long Rest • 1 Action
You can cast prepared paladin spells using CHA as
your spellcasting modifier (Spell DC 17, Spell Attack | Channel Divinity: Turn the Faithless: 1 Action * Undying Sentinel • PHB 87
+9). You can use a holy symbol as a spellcasting Once per long rest, when you are reduced to 0 HP and
focus. * Oath Spells • PHB 87 are not killed outright, you can choose to drop to 1 HP
You gain oath spells based on your level that are instead. Additionally, you suffer none of the drawbacks
* Divine Smite • PHB 85 always prepared and don't count against your daily of old age, and you can’t be aged magically.
When you hit with a melee weapon attack, you can number of prepared spells.
expend one spell slot to deal 2d8 extra radiant damage | 1 / Long Rest • Special

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Adamantine Chain Mail 1 55 lb. Portable Hole 1 --

Breastplate, +3 1 20 lb. Potion of Invisibility 1 --

SP 500 Leather, +3 1 10 lb. Potion of Speed 1 --

Plate, +3 1 65 lb. Ring of Protection 1 --


EP 0 Shield, +3 1 6 lb. Ring of Shooting Stars 1 --

Mace of Smiting 1 4 lb. Ring of Spell Storing 1 --


GP 480,000 Defender Scimitar 1 3 lb. Ring of Warmth 1 --

Longsword, +1 1 3 lb. Talisman of Pure Good 1 --


PP 20,390 Longbow, +3 1 2 lb. Figurine of Wondrous Power (Golden Lions) 1 --

Moonblade 1 3 lb. Potion of Healing (Supreme) 10 5 lb.


WEIGHT CARRIED

255 lb. Amulet of Health 1 -- Spell Scroll (6th Level) 1 --

ENCUMBERED Bag of Holding 1 15 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

240 lb. Boots of Elvenkind 1 -- Moonblade 1 3 lb.

PUSH/DRAG/LIFT Cloak of Elvenkind 1 -- Ring of Protection 1 --

480 lb. Horseshoes of a Zephyr 1 -- Talisman of Pure Good 1 --

EQUIPMENT

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Paladin 19 roloyunlariturkiye
CLASS & LEVEL PLAYER NAME
thamior liadon
Eladrin Noble (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

Increase your CON score by 1 and you gain


* Aura Improvements • PHB 85 proficiency in CON saving throws.
The range of all your auras increases to 30 ft.
* Resilient (Dexterity) • PHB
Increase your DEX score by 1 and you gain proficiency
=== ELADRIN RACIAL TRAITS === in DEX saving throws.

* Darkvision • BR 23 * Shield Master • PHB 170


You can see in darkness (shades of gray) up to 60 ft. If you take the Attack action on your turn, you can use
a bonus action to try to shove a creature within 5 ft. of
* Keen Senses • BR 23 you with your shield. If you aren't incapacitated, you
You have proficiency in the Perception skill. can add your shield's AC bonus to any DEX saving
throw you make against effects that target only you,
* Fey Ancestry • BR 23 and if an effect allows half damage on success, you
You have advantage on saves against being charmed, can use your reaction to take no damage.
and magic can’t put you to sleep.
| Shield Master Shove: 1 Bonus Action
* Trance • BR 23
You don't need to sleep, but meditate semiconsciously | Shield Master Evasion: 1 Reaction
for 4 hours a day. While meditating, you can dream
after a fashion; such dreams are actually mental * Resilient (Intelligence) • PHB
exercises that have become reflexive through years of Increase your INT score by 1 and you gain proficiency
practice. After resting in this way, you gain the same in INT saving throws.
benefit that a human does from 8 hours of sleep.
* Resilient (Strength) • PHB
* Ability Score Increase • MToF 61 Increase your STR score by 1 and you gain proficiency
Your Charisma score increases by 1. in STR saving throws.

* Fey Step • MToF 62


Once per short rest as a bonus action, you can
magically teleport up to 30 ft. to an unoccupied space
you can see. [3rd] Your Fey Step gains an additional
effect based on your current season (DC 17 if the
effect requires a saving throw).

| 1 / Short Rest • 1 Bonus Action

=== FEATS ===

* Resilient (Constitution) • PHB

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

ADDITIONAL EQUIPMENT

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Paladin 19 roloyunlariturkiye
CLASS & LEVEL PLAYER NAME
thamior liadon
Eladrin Noble (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

ADDITIONAL FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

Spell Scroll (8th Level) 2 --

Spell Scroll (9th Level) 1 --

Quiver of Ehlonna 1 2 lb.

Backpack 1 5 lb.

Bedroll 1 7 lb.

Mess Kit 1 1 lb.

Tinderbox 1 1 lb.

Torch 10 10 lb.

Rations (1 day) 10 20 lb.

Waterskin 1 5 lb.

Rope, Hempen (50 feet) 1 10 lb.

Holy Symbol 1 --

Clothes, Common 1 3 lb.

ADDITIONAL EQUIPMENT

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Medium
GENDER AGE SIZE HEIGHT WEIGHT
thamior liadon
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 17 +11
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

=== 1st LEVEL === 4 Slots OOOO

O Detect Evil and Good <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Shield of Faith <C> Paladin -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M

O Protection from Evil and Good <C> Paladin -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M

P Ensnaring Strike <C> Paladin (Always Prepared) STR 17 1BA Self V Concentration, up to 1 minute PHB 237 D: 1m, V

P Speak with Animals Paladin (Always Prepared) -- 1A Self V,S 10 minutes PHB 277 D: 10m, V/S

O Bless <C> Paladin -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M

O Command Paladin WIS 17 1A 60 ft. V 1 round PHB 223 D: 1Rnd, V

O Cure Wounds Paladin -- 1A Touch V,S Instantaneous PHB 230 V/S

O Detect Magic <C> Paladin -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S

O Detect Poison and Disease <C> Paladin -- 1A Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M

O Divine Favor <C> Paladin -- 1BA Self V,S Concentration, up to 1 minute PHB 234 D: 1m, V/S

O Heroism <C> Paladin -- 1A Touch V,S Concentration, up to 1 minute PHB 250 D: 1m, V/S

O Purify Food and Drink Paladin -- 1A 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S

O Compelled Duel <C> Paladin WIS 17 1BA 30 ft. V Concentration, up to 1 minute PHB 224 D: 1m, V

O Searing Smite <C> Paladin CON 17 1BA Self V Concentration, up to 1 minute PHB 274 D: 1m, V

O Thunderous Smite <C> Paladin STR 17 1BA Self V Concentration, up to 1 minute PHB 282 D: 1m, V

O Wrathful Smite <C> Paladin WIS 17 1BA Self V Concentration, up to 1 minute PHB 289 D: 1m, V

O Ceremony Paladin -- 1h Touch V,S,M Instantaneous XGtE 151 V/S/M

=== 2nd LEVEL === 3 Slots OOO

O Zone of Truth Paladin CHA 17 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S

O Lesser Restoration Paladin -- 1A Touch V,S Instantaneous PHB 255 V/S

P Misty Step Paladin (Always Prepared) -- 1BA Self V Instantaneous PHB 260 V

P Moonbeam <C> Paladin (Always Prepared) CON 17 1A 120 ft./5 ft. Cylinder V,S,M Concentration, up to 1 minute PHB 261 D: 1m, 5 ft. Cylinder, V/S/M

O Aid Paladin -- 1A 30 ft. V,S,M 8 hours PHB 211 D: 8h, V/S/M

O Find Steed Paladin -- 10m 30 ft. V,S Instantaneous PHB 240 V/S

O Locate Object <C> Paladin -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M

O Magic Weapon <C> Paladin -- 1BA Touch V,S Concentration, up to 1 hour PHB 257 D: 1h, V/S

O Protection from Poison Paladin -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S

O Branding Smite <C> Paladin -- 1BA Self V Concentration, up to 1 minute PHB 219 D: 1m, V

=== 3rd LEVEL === 3 Slots OOO

O Revivify Paladin -- 1A Touch V,S,M Instantaneous PHB 272 V/S/M

O Dispel Magic Paladin -- 1A 120 ft. V,S Instantaneous PHB 234 Special: (See Description)*, V/S

O Remove Curse Paladin -- 1A Touch V,S Instantaneous PHB 271 V/S

O Daylight Paladin -- 1A 60 ft./60 ft. Sphere V,S 1 hour PHB 230 D: 1h, 60 ft. Sphere, V/S

P Protection from Energy <C> Paladin (Always Prepared) -- 1A Touch V,S Concentration, up to 1 hour PHB 270 D: 1h, V/S

P Plant Growth Paladin (Always Prepared) -- S 150 ft. V,S Instantaneous PHB 266 V/S

O Create Food and Water Paladin -- 1A 30 ft. V,S Instantaneous PHB 229 V/S

O Magic Circle Paladin CHA 17 1m 10 ft./10 ft. Cylinder V,S,M 1 hour PHB 256 D: 1h, 10 ft. Cylinder, V/S/M

O Aura of Vitality <C> Paladin -- 1A Self/30 ft. Sphere V Concentration, up to 1 minute PHB 216 D: 1m, 30 ft. Sphere, V

O Blinding Smite <C> Paladin CON 17 1BA Self V Concentration, up to 1 minute PHB 219 D: 1m, V

O Crusader’s Mantle <C> Paladin -- 1A Self/30 ft. Sphere V Concentration, up to 1 minute PHB 230 D: 1m, 30 ft. Sphere, V

O Elemental Weapon <C> Paladin -- 1A Touch V,S Concentration, up to 1 hour PHB 237 Special: *, D: 1h, V/S

=== 4th LEVEL === 3 Slots OOO

O Find Greater Steed Paladin -- 10m 30 ft. V,S Instantaneous XGtE 156 V/S

P Stoneskin <C> Paladin (Always Prepared) -- 1A Touch V,S,M Concentration, up to 1 hour PHB 278 D: 1h, V/S/M

SPELLS

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CHA 17 +11
Paladin
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
P Ice Storm Paladin (Always Prepared) DEX 17 1A 300 ft./20 ft. Cylinder V,S,M Instantaneous PHB 252 20 ft. Cylinder, V/S/M

O Banishment <C> Paladin CHA 17 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 217 D: 1m, V/S/M

O Death Ward Paladin -- 1A Touch V,S 8 hours PHB 230 D: 8h, V/S

O Locate Creature <C> Paladin -- 1A Self V,S,M Concentration, up to 1 hour PHB 256 D: 1h, V/S/M

O Aura of Life <C> Paladin -- 1A Self/30 ft. Sphere V Concentration, up to 10 minutes PHB 216 D: 10m, 30 ft. Sphere, V

O Aura of Purity <C> Paladin -- 1A Self/30 ft. Sphere V Concentration, up to 10 minutes PHB 216 D: 10m, 30 ft. Sphere, V

O Staggering Smite <C> Paladin WIS 17 1BA Self V Concentration, up to 1 minute PHB 278 D: 1m, V

=== 5th LEVEL === 2 Slots OO

O Banishing Smite <C> Paladin -- 1BA Self V Concentration, up to 1 minute PHB 216 D: 1m, V

O Raise Dead Paladin -- 1h Touch V,S,M Instantaneous PHB 270 V/S/M

P Tree Stride <C> Paladin (Always Prepared) -- 1A Self V,S Concentration, up to 1 minute PHB 283 D: 1m, V/S

P Commune with Nature Paladin (Always Prepared) -- 1m Self V,S Instantaneous PHB 224 V/S

O Dispel Evil and Good <C> Paladin CHA 17 / +11 1A Self V,S,M Concentration, up to 1 minute PHB 233 D: 1m, V/S/M

O Geas Paladin WIS 17 1m 60 ft. V 30 days PHB 244 Ext. D: (See Description)*, D: 30d, V

O Circle of Power <C> Paladin -- 1A Self/30 ft. Sphere V Concentration, up to 10 minutes PHB 221 D: 10m, 30 ft. Sphere, V

O Destructive Wave Paladin CON 17 1A Self/30 ft. Sphere V Instantaneous PHB 231 30 ft. Sphere, V

O Holy Weapon <C> Paladin CON 17 1BA Touch V,S Concentration, up to 1 hour XGtE 157 D: 1h, V/S

SPELLS

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