The Internet: Internet vs. World Wide Web
The Internet: Internet vs. World Wide Web
The Internet
The Internet is a worldwide, publicly accessible series of interconnected
computer networks that transmit data by packet switching using the standard
Internet Protocol (IP). It is a "network of networks" that consists of millions of
smaller domestic, academic, business, and government networks, which
together carry various information and services, such as electronic mail, online
chat, file transfer, and the interlinked web pages and other resources of the
World Wide Web (WWW).
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Evolution Of internet
The Internet was the result of some visionary thinking by people in the
early 1960s who saw great potential value in allowing computers to share
information on research and development in scientific and military fields.
J.C.R. Licklider of MIT, first proposed a global network of computers in 1962,
and moved over to the Defense Advanced Research Projects Agency (DARPA)
in late 1962 to head the work to develop it. Leonard Kleinrock of MIT and later
UCLA developed the theory of packet switching, which was to form the basis
of Internet connections. Lawrence Roberts of MIT connected a Massachusetts
computer with a California computer in 1965 over dial-up telephone lines. It
showed the feasibility of wide area networking, but also showed that the
telephone line's circuit switching was inadequate. Kleinrock's packet switching
theory was confirmed. Roberts moved over to DARPA in 1966 and developed
his plan for ARPANET. These visionaries and many more left unnamed here
are the real founders of the Internet.
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Mitre, Burroughs, RAND, and the U of Illinois plugged in. After that, there
were far too many to keep listing here.
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The Unix to Unix Copy Protocol (UUCP) was invented in 1978 at Bell
Labs. Usenet was started in 1979 based on UUCP. Newsgroups, which are
discussion groups focusing on a topic, followed, providing a means of
exchanging information throughout the world. While Usenet is not considered
as part of the Internet, since it does not share the use of TCP/IP, it linked unix
systems around the world, and many Internet sites took advantage of the
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While the number of sites on the Internet was small, it was fairly easy to
keep track of the resources of interest that were available. But as more and
more universities and organizations--and their libraries-- connected, the
Internet became harder and harder to track. There was more and more need
for tools to index the resources that were available.
The first effort, other than library catalogs, to index the Internet was
created in 1989, as Peter Deutsch and his crew at McGill University in
Montreal, created an archive for ftp sites, which they named Archie. This
software would periodically reach out to all known openly available ftp sites,
list their files, and build a searchable index of the software. The commands to
search Archie were Unix commands, and it took some knowledge of Unix to
use it to its full capability.
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In 1991, the first really friendly interface to the Internet was developed
at the University of Minnesota. The University wanted to develop a simple
menu system to access files and information on campus through their local
network. A debate followed between mainframe adherents and those who
believed in smaller systems with client-server architecture. The mainframe
adherents "won" the debate initially, but since the client-server advocates said
they could put up a prototype very quickly, they were given the go-ahead to
do a demonstration system. The demonstration system was called a gopher
after the U of Minnesota mascot--the golden gopher. The gopher proved to be
very prolific, and within a few years there were over 10,000 gophers around
the world. It takes no knowledge of Unix or computer architecture to use. In a
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gopher system, you type or click on a number to select the menu selection you
want.
In 1989 another significant event took place in making the nets easier to
use. Tim Berners-Lee and others at the European Laboratory for Particle
Physics, more popularly known as CERN, proposed a new protocol for
information distribution. This protocol, which became the World Wide Web in
1991, was based on hypertext--a system of embedding links in text to link to
other text, which you have been using every time you selected a text link while
reading these pages. Although started before gopher, it was slower to
develop.
MICHAEL DERTOUZOS
1936-2001
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Delphi was the first national commercial online service to offer Internet
access to its subscribers. It opened up an email connection in July 1992 and full
Internet service in November 1992. All pretenses of limitations on commercial
use disappeared in May 1995 when the National Science Foundation ended its
sponsorship of the Internet backbone, and all traffic relied on commercial
networks. AOL, Prodigy, and CompuServe came online. Since commercial
usage was so widespread by this time and educational institutions had been
paying their own way for some time, the loss of NSF funding had no
appreciable effect on costs.
Today, NSF funding has moved beyond supporting the backbone and
higher educational institutions to building the K-12 and local public library
accesses on the one hand, and the research on the massive high volume
connections on the other.
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Microsoft's full scale entry into the browser, server, and Internet Service
Provider market completed the major shift over to a commercially based
Internet. The release of Windows 98 in June 1998 with the Microsoft browser
well integrated into the desktop shows Bill Gates' determination to capitalize
on the enormous growth of the Internet. Microsoft's success over the past few
years has brought court challenges to their dominance. We'll leave it up to you
whether you think these battles should be played out in the courts or the
marketplace.
A current trend with major implications for the future is the growth of
high speed connections. 56K modems and the providers who supported them
spread widely for a while, but this is the low end now. 56K is not fast enough
to carry multimedia, such as sound and video except in low quality. But new
technologies many times faster, such as cable modems and digital subscriber
lines (DSL) are predominant now.
Wireless has grown rapidly in the past few years, and travelers search
for the Wi-Fi "hot spots" where they can connect while they are away from the
home or office. Many airports, coffee bars, hotels and motels now routinely
provide these services, some for a fee and some for free.
The next big growth area is the surge towards universal wireless access,
where almost everywhere is a "hot spot". Municipal Wi-Fi or city-wide access,
wiMAX offering broader ranges than Wi-Fi, Verizon's EV-DO, and other
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formats will joust for dominance in the USA in the months ahead. The battle is
both economic and political.
As Heraclitus said in the 4th century BC, "Nothing is permanent, but change!"
Browser:
The software used to access and view sites on the World Wide Web.
Gopher:
A method of making text-only material available over the Internet, so it can be
viewed online. Gopher servers were used widely before the advent of the
World Wide Web, and there are still many in operation. They can be accessed
through a Web browser, so many people think of them as a part of the Web.
Home Page:
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Originally this referred to the Web page that your Web browser is set to view
when it starts up. It now also refers to the main Web page of a business,
organization, or person or the main page of a collection of Web pages.
Hypertext:
Text of a document that has been linked to other sections of the document or
to other documents that gives more information about the subject. Usually
you follow these links by clicking on them with a computer mouse. Links can
also be made to graphic images, to music, or to any digitized document. For
example, in a hypertext document on health, you could follow links to
definitions of specific terms, to audio files to hear the pronunciation of a word,
and to the Web page of an organization that does work in a specific area.
Modem (MOdulator/DEModulator):
A device that converts the digital signals of a computer into analog signals
(sound) that can be transmitted over an ordinary telephone line.
Server:
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Leland is the name of the directory (or folder -the place on the computer)
where the file you are requesting can be found. There may be several
subdirectories, each separated by a slash (/).
/resource.htm is the name of the actual file, or page, that you are requesting.
Webpage:
A collection of related information on a topic
Website:
A collection of related web pages.
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information from a Web server in exactly the way that the originator intended.
As information on the Web gets easier to find, it is becoming more useful as a
tool for conducting everyday business, as well as bringing the world of
information to your desktop.
Search Engine
There are basically three types of search engines: Those that are
powered by robots (called crawlers; ants or spiders) and those that are
powered by human submissions; and those that are a hybrid of the two.
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Origin
E-mail predates the inception of the Internet, and was in fact a crucial tool in
creating the Internet. MIT first demonstrated the Compatible Time-Sharing
System (CTSS) in 1961.[14] It allowed multiple users to log into the IBM 7094 [15]
from remote dial-up terminals, and to store files online on disk. This new
ability encouraged users to share information in new ways. E-mail started in
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E-mail was quickly extended to become network e-mail, allowing users to pass
messages between different computers by at least 1966 (it is possible the
SAGE system had something similar some time before).
ADVANTAGES OF Email
Using email is like composing or reading a paper message, with several
distinct differences:
ISP
An ISP (Internet service provider) is a company that provides individuals
and other companies access to the Internet and other related services such as
Web site building and virtual hosting. An ISP has the equipment and the
telecommunication line access required to have a point-of-presence on the
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Internet for the geographic area served. The larger ISPs have their own high-
speed leased lines so that they are less dependent on the telecommunication
providers and can provide better service to their customers. Among the
largest national and regional ISPs are AT&T WorldNet, IBM Global Network,
MCI, Netcom, UUNet, and PSINet.
The larger ISPs interconnect with each other through MAE (ISP
switching centers run by MCI WorldCom) or similar centers. The arrangements
they make to exchange traffic are known as peering agreements. There are
several very comprehensive lists of ISPs world-wide available on the Web.
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customers and/or peers are called Tier 1 ISPs, indicating their status as ISPs at
the top of the Internet hierarchy. Routers, switches, Internet routing
protocols, and the expertise of network administrators all have a role to play in
ensuring that data follows the best available route and that ISPs can "see" one
another on the Internet.
End-User-to-ISP Connection
ISPs employ a range of technologies to enable consumers to connect to their
network.
For home users and small businesses, the most popular options include dial-
up, DSL (typically Asymmetric Digital Subscriber Line, ADSL), broadband
wireless, cable modem, fiber to the premises (FTTH), and Integrated Services
Digital Network (ISDN) (typically basic rate interface (BRI).
With the increasing popularity of downloading music and online video and the
general demand for faster page loads, higher bandwidth connections are
becoming more popular.
DSL
Broadband wireless access
Cable modem
FTTH
ISDN
DSL
SHDSL
Ethernet technologies
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When using a dial-up or ISDN connection method, the ISP cannot determine
the caller's physical location to more detail than using the number transmitted
using an appropriate form of Caller ID; it is entirely possible to e.g. connect to
an ISP located in Mexico from the U.S. Other means of connection such as
cable or DSL require a fixed registered connection node, usually associated at
the ISP with a physical address.
ISDN:
Integrated Services Digital Network (ISDN) is an international
communications standard for sending voice, video, and data over digital
telephone lines or normal telephone wires.
B-ISDN:
Broadband ISDN is similar in function to ISDN but it transfers data over fiber
optic telephone lines, not normal telephone wires. SONET is the physical
transport backbone of B-ISDN. Broadband ISDN has not been widely
implemented.
DSL:
DSL is also called an always on connection because it uses existing 2-wire
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copper telephone line connected to the premise and will not tie up your phone
as a dial-up connection does. There is no need to dial-in to your ISP as DSL is
always on. The two main categories of DSL for home subscribers are called
ADSL and SDSL.
ADSL:
ADSL is the most commonly deployed types of DSL in North America. Short
for asymmetric digital subscriber line ADSL supports data rates of from 1.5 to
9 Mbps when receiving data (known as the downstream rate) and from 16 to
640 Kbps when sending data (known as the upstream rate). ADSL requires a
special ADSL modem.
SDSL:
SDSL is still more common in Europe. Short for Symmetric Digital Subscriber
Line, a technology that allows more data to be sent over existing copper
telephone lines (POTS). SDSL supports data rates up to 3 Mbps. SDSL works
by sending digital pulses in the high-frequency area of telephone wires and
cannot operate simultaneously with voice connections over the same wires.
SDSL requires a special SDSL modem. SDSL is called symmetric because it
supports the same data rates for upstream and downstream traffic.
VDSL:
Very High DSL (VDSL) is a DSL technology that offers fast data rates over
relatively short distances — the shorter the distance, the faster the connection
rate.
Cable:
Through the use of a cable modem you can have a broadband Internet
connection that is designed to operate over cable TV lines. Cable Internet
works by using TV channel space for data transmission, with certain channels
used for downstream transmission, and other channels for upstream
transmission. Because the coaxial cable used by cable TV provides much
greater bandwidth than telephone lines, a cable modem can be used to
achieve extremely fast access.
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Satellite:
Internet over Satellite (IoS) allows a user to access the Internet via a satellite that
orbits the earth. A satellite is placed at a static point above the earth's surface, in a
fixed position. Because of the enormous distances signals must travel from the earth
up to the satellite and back again, IoS is slightly slower than high-speed terrestrial
connections over copper or fiber optic cables.
Chatting
On the Internet, chatting is talking to other people who are using the
Internet at the same time you are. Usually, this "talking" is the exchange of
typed-in messages requiring one site as the repository for the messages (or
"chat site") and a group of users who take part from anywhere on the Internet.
In some cases, a private chat can be arranged between two parties who meet
initially in a group chat. Chats can be ongoing or scheduled for a particular
time and duration. Most chats are focused on a particular topic of interest and
some involve guest experts or famous people who "talk" to anyone joining the
chat. (Transcripts of a chat can be archived for later reference.)
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Talk City and many other chat sites use a protocol called Internet Relay
Chat.
A chat can also be conducted using sound or sound and video, assuming
you have the bandwidth access and the appropriate programming.
Chattiquette
The term chatiquette is a variation of netiquette and describes basic rules of
online communication. To avoid misunderstandings and to simplify the
communication between users in a chat these conventions or guidelines have
been created. The chattiquette varies from community to community, in
general it describes basic courtesy, introduces new user into the community
and the associated network culture. As an example, it is considered rude to
write only in UPPER CASE, because it looks as if your are shouting.
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Adium
Digsby
IMVU
Kopete
Miranda IM
Pidgin
Trillian
Quiet Internet Pager
Telnet
The term telnet also refers to software which implements the client part
of the protocol. TELNET clients have been available on most Unix systems for
many years and are available for virtually all platforms. Most network
equipment and OSs with a TCP/IP stack support some kind of TELNET service
server for their remote configuration (including ones based on Windows NT).
Because of security issues with TELNET, its use has waned as it is replaced by
the use of SSH for remote access.
On many systems, the client may also be used to make interactive raw-
TCP sessions. It is commonly believed that a telnet session which does not
include an IAC (character 255) is functionally identical. This is not the case
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however due to special NVT (Network Virtual Terminal) rules such as the
requirement for a bare CR (ASCII 13) to be followed by a NULL (ASCII 0).
Protocol details
TELNET is a client-server protocol, based on a reliable connection-oriented
transport. Typically this protocol used to establish a connection to TCP port
23, where a getty-equivalent program (telnetd) is listening, although TELNET
predates TCP/IP and was originally run on NCP.
On March 5th, 1973, a meeting was held at UCLA [2] where "New TELNET" was
defined in two NIC documents: TELNET Protocol Specification, NIC #15372,
and TELNET Option Specifications, NIC #15373.
The protocol has many extensions, some of which have been adopted as
Internet standards. IETF standards STD 27 through STD 32 define various
extensions, most of which are extremely common. Other extensions are on
the IETF standards track as proposed standards.
Current status
As of the mid-2000s, while the TELNET protocol itself has been mostly
superseded for remote login, TELNET clients are still used, often when
diagnosing problems, to manually "talk" to other services without specialized
client software. For example, it is sometimes used in debugging network
services such as an SMTP, IRC, HTTP, FTP or POP3 server, by serving as a
simple way to send commands to the server and examine the responses.
This approach has limitations as TELNET clients speak is close to, but not
equivalent to, raw mode (due to terminal control handshaking and the special
rules regarding \377 and \15). Thus, other software such as nc (netcat) or socat
on Unix (or PuTTY on Windows) are finding greater favor with some system
administrators for testing purposes, as they can be called with arguments not
to send any terminal control handshaking data. Also netcat does not distort
the \377 octet, which allows raw access to TCP socket, unlike any standard-
compliant TELNET software.
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Usenet
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The articles that users post to Usenet are organized into topical categories
called newsgroups, which are themselves logically organized into hierarchies
of subjects. For instance, sci.math and sci.physics are within the sci hierarchy,
for science. When a user subscribes to a newsgroup, the news client software
keeps track of which articles that user has read.
In most newsgroups, the majority of the articles are responses to some other
article. The set of articles which can be traced to one single non-reply article is
called a thread. Most modern newsreaders display the articles arranged into
threads and subthreads, making it easy to follow a single discussion in a high-
volume newsgroup.
When a user posts an article, it is initially only available on that user's news
server. Each news server, however, talks to one or more other servers (its
"newsfeeds") and exchanges articles with them. In this fashion, the article is
copied from server to server and (if all goes well) eventually reaches every
server in the network. The later peer-to-peer networks operate on a similar
principle; but for Usenet it is normally the sender, rather than the receiver,
who initiates transfers. Some have noted that this seems an inefficient
protocol in the era of abundant high-speed network access. Usenet was
designed for a time when networks were much slower, and not always
available. Many sites on the original Usenet network would connect only once
or twice a day to batch-transfer messages in and out.
Today, almost all Usenet traffic is carried over the Internet. The current format
and transmission of Usenet articles is very similar to that of Internet email
messages. However, Usenet articles are posted for general consumption; any
Usenet user has access to all newsgroups, unlike email, which requires a list of
known recipients.
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personal registration with the group concerned, that information need not be
stored on a remote server, that archives are always available, and that reading
the messages requires not a mail or web client, but a news client (included in
many modern e-mail clients).
Voicemail
Voice mail was introduced in the late 1970s. Gordon Mathews founded a
company called VMX in 1979. VMX stood for "voice mail express,"
and Mathews received a U.S. patent for his digital invention in 1982. VMX was
the first voice mail provider service, its first client being 3M. The system
recorded and managed messages using the digital technology available during
the late 1970s and 1980s. Some companies still use their VMX systems.
Voice mail systems make phone systems more powerful and flexible by
allowing conversations and information to pass between parties, even when
both aren't present. In a work setting, customers and business people rely
upon voice mail, both for leaving and sending messages. Outgoing messages,
for instance, are the messages people use to greet those who call their line.
The outgoing message can tell a caller whose line they've reached, when that
person might return and to leave a message. The caller, armed with this
information, can leave a detailed message that's most appropriate for his or
her needs.
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As in the phone systems of old, many voice mail systems today come
with an "operator." The difference is these operators aren't human, they're
auto-attendants. Auto attendants guide users, both those from the inside and
the outside, through the many options a voice-mail system has to offer. It
instructs users how to enter commands through the phone's keypads, such as
how to retrieve a message.
Features
In its simplest form it mimics the functions of an answering machine, uses a
standard telephone handset for the user interface, and uses a centralized,
computerized system rather than equipment at the individual telephone.
Voicemail systems are much more sophisticated than answering machines in
that they can:
Newsgroup
A newsgroup is a discussion about a particular subject consisting of
notes written to a central Internet site and redistributed through Usenet, a
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worldwide network of news discussion groups. Usenet uses the Network News
Transfer Protocol (NNTP).
Newsgroups are organized into subject hierarchies, with the first few
letters of the newsgroup name indicating the major subject category and sub-
categories represented by a subtopic name. Many subjects have multiple
levels of subtopics. Some major subject categories are: news, rec (recreation),
soc (society), sci (science), comp (computers), and so forth (there are many
more). Users can post to existing newsgroups, respond to previous posts, and
create new newsgroups.
Types of newsgroups
Typically, a newsgroup is focused on a particular topic such as "animal
husbandry," "pole vaulting," or "glockenspiel MIDI files". Some newsgroups
allow the posting of messages on a wide variety of themes, regarding
anything a member chooses to discuss as on-topic, while others keep more
strictly to their particular subject, frowning on off-topic postings. The news
admin (the administrator of a news server) decides how long articles are kept
before being expired (deleted from the server). Usually they will be kept for
one or two weeks, but some admins keep articles in local or technical
newsgroups around longer than articles in other newsgroups.
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Newsgroups are much like the public message boards on old bulletin board
systems. For those readers not familiar with this concept, envision an
electronic version of the corkboard in the entrance of your local grocery store.
Back when the early community was the pioneering computer society, the
common habit seen with many articles was a notice at the end disclosed if the
author was free of, or had a conflict of interest, or had any financial motive, or
axe to grind, in posting about any product or issue. This is seen much less now,
and the reader must read skeptically, just like in society. Besides all the privacy
or phishing issues.
There are currently well over 100,000 Usenet newsgroups, but only 20,000 or
so of those are active. Newsgroups vary in popularity, with some newsgroups
only getting a few posts a month while others get several hundred (and in a
few cases several thousand) messages a day.
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Every host of a news server maintains agreements with other news servers to
regularly synchronize. In this way news servers form a network. When a user
posts to one news server, the message is stored locally. That server then
shares the message with the servers that are connected to it if both carry the
newsgroup, and from those servers to servers that they are connected to, and
so on. For newsgroups that are not widely carried, sometimes a carrier group
is used for crossposting to aid distribution. This is typically only useful for
groups that have been removed or newer alt.* groups. Crossposts between
hierarchies, outside of the big eight and alt, are prone to failure..
Types of protocols
IP:
The Internet Protocol (IP) is a data-oriented protocol used for
communicating data across a packet-switched internetwork.
UDP:
User Datagram Protocol (UDP) is one of the core protocols of the Internet
protocol suite. Using UDP, programs on networked computers can send short
messages sometimes known as datagrams (using Datagram Sockets) to one
another. UDP is sometimes called the Universal Datagram Protocol. The
protocol was designed by David P. Reed in 1980
TCP:
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The Transmission Control Protocol (TCP) is one of the core protocols of the
Internet protocol suite. TCP provides reliable, in-order delivery of a stream of
bytes, making it suitable for applications like file transfer and e-mail. It is so
important in the Internet protocol suite that sometimes the entire suite is
referred to as "the TCP/IP protocol suite." TCP is the transport protocol that
manages the individual conversations between web servers and web clients.
TCP divides the HTTP messages into smaller pieces, called segments, to be
sent to the destination client. It is also responsible for controlling the size and
rate at which messages are exchanged between the server and the client.
DHCP:
Dynamic Host Configuration Protocol (DHCP) is a protocol used by
networked devices (clients) to obtain various parameters necessary for the
clients to operate in an Internet Protocol (IP) network. By using this protocol,
system administration workload greatly decreases, and devices can be added
to the network with minimal or no manual configurations.
HTTP:
Hypertext Transfer Protocol (HTTP) is a communications protocol for the
transfer of information on intranets and the World Wide Web. Its original
purpose was to provide a way to publish and retrieve hypertext pages over the
Internet.
FTP:
File Transfer Protocol (FTP) is a network protocol used to transfer data from
one computer to another through a network, such as over the Internet.
FTP is a file transfer protocol for exchanging files over any TCP/IP based
network to manipulate files on another computer on that network regardless
of which operating systems are involved (if the computers permit FTP access).
There are many existing FTP client and server programs. FTP servers can be
set up anywhere between game servers, voice servers, internet hosts, and
other physical servers.
TELNET:
TELNET (TELecommunication NETwork) is a network protocol used on the
Internet or local area network (LAN) connections. It was developed in 1969
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beginning with RFC 15 and standardized as IETF STD 8, one of the first
Internet standards.
SSH:
Secure Shell or SSH is a network protocol that allows data to be exchanged
using a secure channel between two computers. Encryption provides
confidentiality and integrity of data over a insecure network, such as the
Internet. SSH uses public-key cryptography to authenticate the remote
computer and allow the remote computer to authenticate the user, if
necessary.[1]
POP3:
local e-mail clients use the Post Office Protocol version 3 (POP3), an
application-layer Internet standard protocol, to retrieve e-mail from a remote
server over a TCP/IP connection. Many subscribers to individual Internet
service provider e-mail accounts access their e-mail with client software that
uses POP3.
SMTP:
Simple Mail Transfer Protocol (SMTP) is the de facto standard for e-mail
transmissions across the Internet. Formally SMTP is defined in RFC 821 (STD
10) as amended by RFC 1123 (STD 3) chapter 5. The protocol used today is also
known as ESMTP and defined in RFC 2821.
IMAP:
The Internet Message Access Protocol (commonly known as IMAP or IMAP4,
and previously called Internet Mail Access Protocol, Interactive Mail Access
Protocol (RFC 1064), and Interim Mail Access Protocol [1]) is an application layer
Internet protocol operating on port 143 that allows a local client to access e-
mail on a remote server. The current version, IMAP version 4 revision 1
(IMAP4rev1), is defined by RFC 3501. IMAP4 and POP3 (Post Office Protocol
version 3) are the two most prevalent Internet standard protocols for e-mail
retrieval. Virtually all modern e-mail clients and servers support both.
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Advantages:
Communication
Communication has reduced and has attained the form of a global village.
The foremost target of internet has always been the communication. And
internet has excelled beyond the expectations .Still, innovations are going on
to make it faster, more reliable. By the advent of computer’s Internet, our
earth.
Now we can communicate in a fraction of second with a person who is sitting
in the other part of the world. Today for better communication, we can avail
the facilities of e-mail; we can chat for hours with our loved ones. There are
plenty messenger services in offering. With help of such services, it has
become very easy to establish a kind of global friendship where you can share
your thoughts, can explore other cultures of different ethnicity.
Information
Information is probably the biggest advantage internet is offering. The
Internet is a virtual treasure trove of information. Any kind of information on
any topic under the sun is available on the Internet. The search engines like
Google, yahoo is at your service on the Internet. You can almost find any type
of data on almost any kind of subject that you are looking for. There is a huge
amount of information available on the internet for just about every subject
known to man, ranging from government law and services, trade fairs and
conferences, market information, new ideas and technical support, the list is
endless.
Students and children are among the top users who surf the Internet for
research. Today, it is almost required that students should use the Internet for
research for the purpose of gathering resources. Teachers have started giving
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assignments that require research on the Internet. Almost every coming day,
researches on medical issues become much easier to locate. Numerous web
sites available on the net are offering loads of information for people to
research diseases and talk to doctors online at sites such as, America’s Doctor.
During 1998 over 20 million people reported going online to retrieve health
information.
Entertainment
Entertainment is another popular raison d'être why many people prefer to surf
the Internet. In fact, media of internet has become quite successful in trapping
multifaceted entertainment factor. Downloading games, visiting chat rooms
or just surfing the Web are some of the uses people have discovered. There
are numerous games that may be downloaded from the Internet for free. The
industry of online gaming has tasted dramatic and phenomenal attention by
game lovers. Chat rooms are popular because users can meet new and
interesting people. In fact, the Internet has been successfully used by people
to find lifelong partners. When people surf the Web, there are numerous
things that can be found. Music, hobbies, news and more can be found and
shared on the Internet.
Services
Many services are now provided on the internet such as online banking, job
seeking, purchasing tickets for your favorite movies, guidance services on
array of topics engulfing the every aspect of life, and hotel reservations. Often
these services are not available off-line and can cost you more.
E-Commerce
Ecommerce is the concept used for any type of commercial maneuvering, or
business deals that involves the transfer of information across the globe via
Internet. It has become a phenomenon associated with any kind of shopping,
almost anything. You name it and Ecommerce with its giant tentacles
engulfing every single product and service will make you available at your door
steps. It has got a real amazing and wide range of products from household
needs, technology to entertainment.
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Computer Applications Project-1
Disadvantages:
Spamming:
Spamming refers to sending unwanted e-mails in bulk, which provide no
purpose and needlessly obstruct the entire system. Such illegal activities can
be very frustrating for you, and so instead of just ignoring it, you should make
an effort to try and stop these activities so that using the Internet can become
that much safer.
Virus threat
Virus is nothing but a program which disrupts the normal functioning of your
computer systems. Computers attached to internet are more prone to virus
attacks and they can end up into crashing your whole hard disk, causing you
considerable headache.
Disorganized
Conducting research often leads to non-productive searches
No Standards
No process to check information for accuracy
Transient
Web addresses change; sites disappear
Limited archives
Often only current information is available online
Costs
Fees often charged for access to specialized information
Unplanned
Content often based on what is popular or profitable.
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Computer Applications Project-1
END OF PROJECT