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SW5e Character Sheet 2.2

This document appears to be a character sheet for a role-playing game set in a galaxy far, far away. It includes sections for tracking character details like classes, abilities, equipment, credits and backstory. The character will need to be cautious as they have arrived in a wretched hive of scum and villainy.
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0% found this document useful (0 votes)
1K views4 pages

SW5e Character Sheet 2.2

This document appears to be a character sheet for a role-playing game set in a galaxy far, far away. It includes sections for tracking character details like classes, abilities, equipment, credits and backstory. The character will need to be cautious as they have arrived in a wretched hive of scum and villainy.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 4

A long time ago in a galaxy far, far away...

Class(es) & Level

Race Background

Character Name Experience Points XP Next Level Player’s Name

STRENGTH PROFICIENCY BONUS INITIATIVE


Alert (feat):
 ____ Saving Throw
Medium armor master (feat):
  ____ Athletics
ARMOR CLASS
Ench. AC Max Weight
HIT POINTS MAXIMUM __________
DEXTERITY
Bonus DEX

 ____ Saving Throw

  ____ Acrobatics CURRENT HIT POINTS

  ____ Sleight of Hand


  ____ Stealth e ARMOR, SHIELD, PROTECTIONS

CONSTITUTION
 ____ Saving Throw TEMPORARY HIT POINTS

HIT DICE MAXIMUM ____________


INTELLIGENCE
 ____ Saving Throw
HIT DICE SPENT
  ____ Investigation
  ____ Lore Successes Failed

  ____ Nature ADVANTAGES, RESISTANCES, IMMUNITIES DEATH SAVES

  ____ Piloting
  ____ Technology Weapon Attack Damage/Type Range Weight

WISDOM
 ____ Saving Throw

  ____ Animal Handling


  ____ Insight
  ____ Medicine
  ____ Perception
  ____ Survival
CHARISMA
 ____ Saving Throw

  ____ Deception
  ____ Intimidation
  ____ Performance
  ____ Persuasion
 Proficient |  Expertise | e Armor penalty
WEAPONS & AMMUNITIONS

PASSIVE WISDOM (PERCEPTION)


Observant (feat):  
 
INSPIRATION
 
 
VISION
 
 
SPEED
base Minute day  
 
 
special movement
 Refresh after short/long rest |  Refresh after long rest |  Use
SENSES & MOVEMENT COMBAT FEATURES
Feats, abilities, and other features for quick reference in combat

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You will never find a more wretched hive of scum and villainy. We must be cautious.

Place of Birth (province, planet, etc.) & description below:

Age Gender
Height Weight
Size Hair
Eyes Skin
Appearance:
PROFICIENCIES

Society: Personality traits:

Morality: Ideals:
KNOWN LANGUAGES

Bonds (the things your character holds most dear):

Flaws:

Backstory & Background Feature:

CHARACTER DATA

RACIAL TRAITS &


FEATURES BACKSTORY PORTRAIT

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I've got a bad feeling about this.
Item D B P

CREDITS AND VALUABLES


50 pieces=1 lb.

GEMS AND TREASURE

Where How much When

Loaned, deposited or received values or goods

VALUABLES

STORAGE

Total Weight
Each size category above Medium x2, small creatures ½
Total Weight on Character
PUSH, DRAG
ENCUMBERED HEAVILY ENCUMB. MAX CARRYING
D – Donned/Equipped LIFT

B – Basic Backpack (Max 30 lb.)


Strength x5 lb. Strength x10 lb. Strength x15 lb. Strength x30 lb.
P – Basic Belt Pouch (Max 6lb. per pouch)
Speed –10 ft. Spd. –20ft. | Disadvantage on
Str, Dex, Con ability checks, ST, attacks
EQUIPMENT CARRYING CAPACITY

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May the force be with you.

TECH POINTS TECH ATTACK MODIFIER: __________ TECH SAVE DC: __________ FORCE POINTS

FORCE ATTACK MODIFIER: __________ FORCE SAVE DC: __________


POINTS USED POINTS USED

AT-WILL 1st LEVEL

2nd LEVEL 3rd LEVEL

4th LEVEL 5th LEVEL

6th LEVEL 7th LEVEL

8th LEVEL 9th LEVEL

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