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GT Frisk Rework

The document contains code that configures keyboard bindings to trigger different attack abilities for a character named "Spinel" in a game. It sets up connections between keyboard press events and functions that fire replication events to trigger the various Spinel attack abilities stored in the ReplicatedStorage service. It also includes logic to switch between two phases that have different key bindings mapped to different attack sequences.
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0% found this document useful (0 votes)
68 views3 pages

GT Frisk Rework

The document contains code that configures keyboard bindings to trigger different attack abilities for a character named "Spinel" in a game. It sets up connections between keyboard press events and functions that fire replication events to trigger the various Spinel attack abilities stored in the ReplicatedStorage service. It also includes logic to switch between two phases that have different key bindings mapped to different attack sequences.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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game:GetService("Players").LocalPlayer.PlayerGui.Menu.Characs.GTFrisk.

Visible =
true
wait(5)

local player = game.Players.LocalPlayer


local mouse = player:GetMouse()

local currentphase = 1

if currentphase == 2 then end

mouse.KeyDown:connect(function(key)
if key == "e" then -- key bind
local Event = game:GetService("ReplicatedStorage").SpinelAttack1
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack2
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack2
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack2
Event:FireServer()

end
end)

mouse.KeyDown:connect(function(key)
if key == "z" then -- key bind
local Event = game:GetService("ReplicatedStorage").SpinelAttack2
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack2
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack2
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack2
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack1
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack3
Event:FireServer()

end
end)

repeat wait(3) until


tonumber(game.Players.LocalPlayer.Character:FindFirstChildOfClass("Humanoid").Healt
h) > 1000
local currentphase = 2

if currentphase == 1 then end

mouse.KeyDown:connect(function(key)
if key == "x" then -- key bind
local Event = game:GetService("ReplicatedStorage").SpinelAttack3
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack2
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack2
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack2
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack2
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack2
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack2
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack1
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack4
Event:FireServer()

end
end)

mouse.KeyDown:connect(function(key)
if key == "c" then -- key bind
local Event = game:GetService("ReplicatedStorage").SpinelAttack1
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack2
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack1
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack3
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack2
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack1
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack3
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack1
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack2
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack1
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack3
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack2
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack1
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack3
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack1
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack2
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack1
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack3
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack2
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack1
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack3
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack1
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack2
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack1
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack3
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack2
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack1
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack3
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack4
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack4
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack4
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack4
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack4
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack4
Event:FireServer()
local Event = game:GetService("ReplicatedStorage").SpinelAttack4
Event:FireServer()

end
end)

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