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LPDDR4 Moves Mobile

LPDDR4 Moves Mobile

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Allen Pan
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100% found this document useful (1 vote)
149 views14 pages

LPDDR4 Moves Mobile

LPDDR4 Moves Mobile

Uploaded by

Allen Pan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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LPDDR4 Moves Mobile

presented by:
Daniel Skinner

Mobile Forum 2013

© Micron Technology, Inc 2013


LPDDR4 Architectural Approach

▶ LPDDR4 Priorities
 Power neutrality
 2x BW performance
 Low pin
pin-count
count
 Low cost
 Backward compatibility

© Micron Technology, Inc 2013


Power Neutrality
▶ The Power Neutrality requirement is based on mobile
platform constraints
 Battery capacity is (roughly) static
• Days (standby) and hours (active) of battery life are required for
an acceptable user experience
• Batter form-factor is (roughly) fixed

 TDP for the platform is (roughly) static


• No “oven mitt” platforms allowed!

▶ Therefore
Therefore, power from one generation to the next must
be (roughly) static
 But, advancements in hardware require 2x the BW,
generation to generation

▶ Achieving power neutrality would be easy if voltage


scaling of the transistors could keep pace, but they can’t
 Architectural
u a solutions
ou o are
a required
qu d too close
o the gap

© Micron Technology, Inc 2013


Mobile DRAM Power Requirements
▶ A great user experience requires great power efficiency
 Tablets – 10 hours active with a 11.5 Ah battery
 Phones – 8 hours active with a 1.4 Ah battery

▶ Active and Stand-by power are critical for mobile platforms

 Phones are targeting 10+


10 days of
standby
 Tablets in “connected standby”
targeting 2+ weeks
 Ultrabooks require “always on,
always connected” power state, <5%
battery drain within 16 hours
 Memory consumes up to 30% of the
system power in standby modes

© Micron Technology, Inc 2013


Mobile System Thermal Envelope
▶ Mobile handset platforms are limited to 4-5W total power
 Heat spreaders are being used to move heat to the case, away from the
memory/processor, but the final heat sink is the user

▶ Handset performance is “throttled” when thermal limits are reached


 Reduce video fps
 Reduce processor core clock speeds
 Reduce screen backlight
 All throttling solutions have a negative impact on user experience

▶ Heavily utilized memory bandwidth is a significant contributor to


thermal response
p
 Power consumption > 1W is possible in today’s mobile memory solutions
(LPDDR3 & WIO)

▶ Mobile DRAM is spec’d for operation up to 105⁰C with 4x refresh


 WIO and LP-PoP systems are pushing those limits during “normal” operation,
exposing the memory to refresh failures

▶ Thermal management is both a system design and DRAM reliability


issue

© Micron Technology, Inc 2013


LPDDR4 Target: Power Neutrality
▶ LPDDR4 Key Features for Power Neutrality:
 Refined architecture lowers the energy/bit:
• 2ch x16 Architecture for lower IDD4R/W
• 2KB page for lower IDD0
• Low-swing rail-terminated driver for lower I/O
energy/bit
/bi and db
better signal
i l iintegrity
i
• Low-frequency un-terminated operation supported
• DBI(dc) for reduced I/O termination power

 Retain existing low-power features from


LPDDRn:
• Low-latency
y clock stop/start
p/ and frequency
q y change
g
• Power-down and self-refresh modes

© Micron Technology, Inc 2013


Low Power DRAM Bandwidth Roadmap

▶ LPDDR2 (x64) BW target is 8.5 GB/s


 Data rate up to 1066 Mbps DDR

▶ LPDDR3 (x64) BW target is 17 GB/s


 Evolutionary successor to LPDDR2
 Data rate up to 2133 Mbps DDR
Peak Throughput for Mobile Platforms
((GB/s)
/)
▶ Wide I/O (x512) BW target is 17 GB/s
WIO2 LPDDR4 (x64)
 Limited performance scalability 18
(frequency-only) (x256)
 Data rate up to 266 Mbps SDR
14 Wide‐I/O
( 512)
(x512)
▶ LPDDR4 (x64) BW target is 34 GB/s LPDDR3 (x64)
 Scalable performance 10
 Data rate up to 4.126 Gbps DDR 4X
6 2X
LPDDR2 (x64)
▶ WIO2 (x256) BW target is 34 GB/s
 Scalable performance
 Stacked-die configuration (x512) BW 2
target is 68 GB/s
 Data rate up to 1066 Mbps
2010 2011 2012 2013 2014 2015
Graphic Source: JEDEC, 2011

© Micron Technology, Inc 2013


LPDDR4 Target: BW Performance

▶ Key features for BW Performance


 2-Channel
2 Channel x 8-bank
8 bank architecture
• More responders for higher scheduling efficiency
• Lower average latency

 32B pre-fetch per channel


• Optimized MAL for fragmented data traffic

 High speed I/O, up to 4.267 Mbps


• Targeting support for up to 2DQ or 4CA loads (system
dependent)

▶ 6.4 GB/s to 8.5 GB/s bandwidth from each channel


 Up to 17GB/s per die
die, 34GB/s for x64 system

© Micron Technology, Inc 2013


Mobile DRAM Footprint Requirements
▶ The electronics in a handset are assembled
on a double sided PWB and sandwiched
between the battery and the screen, or sit
beside the battery

▶ DDP or QDP packages are required to meet


the density requirements (1GB – 2GB today,
4GB – 8GB by 2016)

▶ <0.8mm total package height for memory is


the technology target

▶ PoP package used extensively for footprint


reduction
iPhone-5 Electronics
– 16.4 cm2
▶ “Custom” or “Semi-Custom” packages Source: Techinsights, 2012
increase inventory risk and limit flexibility
LPDDR4
LPDDR4
▶ BGA and PoP packages provide the most PoP Substrate
flexible low-cost solution
 LPDDR4 goal: Retain BGA and PoP
package capability SoC Substrate

© Micron Technology, Inc 2013


April 27, 2013
LPDDR4 Target: Low Pin-
Pin-Count

▶ Key features for Low Pin-Count:


 Reduce CA bus to 6 pins
• SDR-CA, 2-beat commands
• 1066 Mbps max CA rate – same as
LPDDR3e

 Retain LPDDR3 clocking


• Differential CK
• Bi-directional differential DQS

© Micron Technology, Inc 2013


LPDDR4 Target: Low Cost
▶ Key features for Low Cost:
 Design
g re-use of LPDDRn architecture
• LP-3 and LP-4 both use a 32B pre-fetch architecture

 Masked Write command provides flexibility for Mfg


yield improvement

 Same back-end manufacturing flow as LPDDR3


• ATE test and burn-in capability
p y

 Re-use existing assembly/packaging technology


• FGBA, PoP, MCP and eMCP packages

 System-level features for quality and reliability


• Post-package repair to lower the quality (yield) costs
• Targeted Row Refresh to lower the reliability (field failure)
costs

© Micron Technology, Inc 2013


LPDDR4 Target: Compatibility
▶ Many features and operations will remain compatible
with LPDDR3, however…
 VDD will be changed to lower power consumption
• 1.1V nominal VDD2/VDDQ

 CA encoding is new to lower pin-count


• 6p SDR vs. 10p DDR (LPDDR3)

 VSSQ-termination is new to enable high-BW with good


signal integrity
• G
Gooddddata valid
lid window
i d with
i h llow-swing
i I/O
• Better signal integrity (SSO, ISI, cross-talk)

 Fully trained Data (WR) bus


• E
Enables
bl hi
high
h data-rates
d t t on DQs,
DQ better
b tt energy/bit
/bit for
f terminated
t i t d
I/O

▶ Compromises to compatibility are being carefully


weighed against the benefits

© Micron Technology, Inc 2013


LPDDR4 Architecture
▶ 2-Channel x16 architecture
 Lower power, lower latency 2 independent channels
x8 x8


DQ DQ
8 Banks per channel (16 per die)
2KB Page
▶ 2KB page size

nel A

Cha
CH-A
8 banks

annel B
Chann
CA CH-B
CA
Per Channel
▶ 16n (32B) data per column X16
DQ
command

LPDDR4 Floor Plan


▶ BW target: 17GB/s per die x8
DQ
x8
DQ

▶ Clocks centered in local clock-trees


 DQS
Q centered in byte
y lanes
 CK centered in CA lanes

Conclusion: LPDDR4 is architected to meet the power, bandwidth, packaging, cost,


and compatibility requirements of the world’s most advanced mobile systems

Smartphones ° Tablets ° Ultrabooks

© Micron Technology, Inc 2013


THANK YOU

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