Pull vs. Push Production Systems
Pull vs. Push Production Systems
USA Snapshots
v Strongest union states
Nationally, 13.9% of nonagricultural workers are union members. States
with the largest number of workers who belong to unions.
Hawaii 26.5%
New York 25.4%
New Jersey 22.0%
Michigan 21.6%
Washington 21.2%
Alaska 20.4%
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Source: Bureau of Labor Statistics data for 1998, most recent available By Suzy Parker, USA Today
Feats of Engineering
v Engineers picked the following as the 20th century’s greatest engineering
achievements
Electrification 100%
Automobile 95%
Airplane 88%
Safe water/supply/treat 86%
Electronics 80%
Radio and TV 73%
Agricultural mechanization 70%
Computers 63%
Telephone 62%
Air conditioning/refrigeration 54%
Source: National Academy of Engineering By Anne R. Carey and Quin Tian, USA Today 3
USA Snapshots
v The percentage of workers belonging to unions stayed at 13.9% in 1999 (16.5
M), ending a decade of decline.
1979 24.1%
1989 16.4%
1990
1999 13.9%
Source: Bureau of Labor Statistics By Anne R. Carey and Sam Ward, USA Today
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Lowest Union Membership
v States with the lowest percent of workers who belong to unions:
Sources of Waste
v Overproduction
v Inventories
v Transportation
v Delays
v Defective Products
v Processing
v Motion
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Causes of Waste
Objective
Products are to be made:
v In the required quantities
v At the right time
v With the highest quantity
v At the lowest cost
Results from:
v The least non-value added activity
v Production problems easily identified and remedied
The greater the demand variation and the larger the number of product
configurations, the more difficult this task becomes
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Push Production System
v Schedule is based on when an order is to arrive at an operation (or
due date priority of items in WIP)
v Production is generally performed in batches (MRP lot sizing rules)
v Routing sheets, schedules, and work instructions follow the jobs
Supplier 1 A 2 B 3 C Customer
(Raw Material) (Finished
Product)
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Pull Production Systems
v Detailed production schedules at each operation are eliminated
Supplier 1 A 2 B 3 C Customer
(Raw Material) (Finished
Product)
Material Flow
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Buffer
v Pull production is considered stockless
v Impossible to produce in a lean environment with no inventory
Supplier 1 A 2 C Customer
(Raw Material) B FIFO (Finished
Product)
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Buffer (cont.)
v Need a buffer for each kind of part in kanban pull systems
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v Kanbans include:
– Kind of material
– Quantity of material
– Origin or producer of the material (upstream source)
– Consumer of material (downstream customer)
– Could be bar-coded to ease the pain of inventory transactions
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Containers and Cards (cont.)
v Rules for kanbans:
– No material may be placed in a container without a card
– No container moved without a card
– The quantity of material produced will never exceed the amount on the
card
– No material may be processed without a card
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v Each operation produces items in the quantity and sequence indicated by the
cards.
v Only non-defective items are sent downstream. Defective items are withheld and
the operation is stopped until the source of defect is remedied.
v The number of cards (for a given part, subassembly, etc.) is gradually reduced to
decrease WIP and expose areas that are wasteful and in need of improvement.
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Continuous Improvement
v Goal: To continually reduce inventory buffers to expose sources of waste
and eliminate them.
PRODUCTION MATERIAL
CONTROL
PRODUCT QUALITY =
=
COMPETITIVE
ADVANTAGE DISTRIBUTION SAVINGS
= ACTIVITY-
INVENTORY $ + TIME ENGINEERING
MARKET DESIGN SAVINGS BASED
SHARE + TIME + $ COSTING
NEW MARKETS &
STREAMLINED RESPONSIVE PROCESS
INFORMATION SYSTEMS COSTING
BUSINESS PROCESSES
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SURFACE POTENTIAL GAINS ACROSS THE VALUE STREAM
v Shop supervisors and teams of workers must have more planning and control responsibility.
v Preventive maintenance must be used to decrease process variation and increase capacity.
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How to Achieve Pull Production
v Issues to address:
– How do we signal production?
– How do we signal movement of materials?
– How large should our lot sizes be?
– How do the workers know what to do next?
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ROP = D * LT + SS
D = Average demand rate (units / time)
LT = average lead time between order and replenishment
LT = P + C
P = Production time
C = Conveyance time
P and C are also both averages
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Reorder Point System
v Example:
Demand is 1500 per month. There are twenty work days in a month. A
safety stock of 50 units is needed because of high demand variation.
Setup takes 1/10 of a day, production requires half the day, and the lot
waits 4/10 of the day. When an order is generated, it is received by the
supplier in 1/4 of the day and then requires one day to receive the
shipment. What is the ROP?
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Number of Containers
v Number of containers depends on ROP and capacity of containers
= D * (P + C) + SS
K
Q
Q = capacity of the container (units per container)
K = max number of full containers
(K may represent the number of kanbans)
**Note: Too many containers may cause complications**
Using the previous example, how many containers do we need if each container
holds 50 units?
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Container Size
v The smaller the container:
– The shorter the reach for parts
– The less space taken up
– The closer the container may be placed to the workstation
– The shorter the assembly line (POU WIP)
– The easier to tilt the parts toward the worker (ergonomics)
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Outbound Inbound
Buffers Buffers
M M 2 Buffers
1 S S Movement of parts
3 Movement of parts
V V and containers
v Need a signal to move material from the outbound buffer to the inbound
buffer (withdrawal kanban).
RED
KANBAN CARD ID: 0 Production PRINT DATE:
2. Material Kanban ~ a visual *0* Unit of Lot 3/16/95
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How Three Types of Kanban
Work Together
Blue = Withdrawal Kanban (WK)
Red = Production Kanban (PK) IB = Initial Buffer
FB = Final Buffer
Green = Supplier Kanban (SK)
supplier
planner IB FB IB FB
(fax) SK PK WK PK
Process attach Process
WK
#1 #2
FIFO
Kanban Kanban
v The withdrawal kanban is placed on the container pulled from the outbound
buffer (production kanban taken off container to trigger production, placed on
receiving post) of upstream operation and taken to initial buffer of next operation.
v The production kanban is placed in the receiving post (FIFO) and acts to schedule
production.
v The supplier kanban acts just like a withdrawal kanban, except that the upstream
operation is an external supplier.
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Kanban Calculations
D x (1 + SF) x LT Signal =
Number of Kanbans = Full Container D = Average Demand
Kanban Size
Opened SF = Safety Factor
D x (1 + SF) x LT Signal = LT = Kanban Cycle Time (time for
material to be replenished once
= +1 Container a signal has been received)
Kanban Size
Empty
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Operation #1 Operation #2
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Interaction Between Production Kanban
and Withdrawal Kanban
Number of Kanbans =
Number of Kanbans =
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Production Kanban
Wait Time = ?
D = average demand
SF = safety factor
LT = kanban replenishment
time
4 attached
5 production
kanban
removed
3 2 1
Kanban Kanban
Order Post Receiving Post
4 lot processing time (internal setup time + run time + in-process waiting time) +
5 container transfer time to final buffer +
6 container waiting time in final buffer 36
Flow of Materials and
Production Kanbans
Example: Do not need to consider whether
To add one or not with production
D = 200 units/hr
Kanban - signal will always occur
SF = 10% When container is full.
LT = 3 hours
Ordering
Post
Material Flow D x (1+SF) x LT
Number of Kanbans =
Material Kanban Flow Kanban Size
Note: Formula assumes the LT begins when container is opened at the downstream buffer. If the
discipline assumes it begins when container is empty, must add one. 38
Supplier Kanbans with
Constant Order Cycle
v Permit withdrawal from suppliers finished goods inventory and follow the
product until they are processed at one of the companies operations.
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Number of kanbans delivered depends on demand generated during the last kanban
cycle.
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Kanban Calculations
Example
Signal Kanban
v Special type of production kanban.
v SP-kanban works well in cases where containers are stacked and stored.
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Signal Kanbans and Their Locations
Part No. D-411
Part Housing
Name
Lot 18 Reorder 9
Size Point
SP-kanban
Material J5 Storage No. 18 Lot Size Reorder Point
Area
SM 18 6
SM
kanban Part No.
D-411
signal Mold
#3
Signals production
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K = D (LT) + S S
SP ,
Q
where D = average demand
LT = Replenishment time
Q = kanban size
K = location of the SM- kanban
SM
'
K D ( C - P)
SM = + K SP
Q
C = Total time between when the materials are ordered and when they arrive for usage.
P' = Time between when production is first ordered and when setup begins.
I f ( C - 'P) p 0 then round to the lowest negative integer (e.g., - 0 . 3 = -1)
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Example 6 - Calculation of SP - Kanbans
D = 30 units per day
Q = 3 units
Batch size = 18 units
P = 75 minutes (includes time spent at ordering post, setup, run product and back to buffer.
Getting into schedule =16 minutes
Setup = 16 minutes
Processing time = 2 (18) = 36 minutes
In-process wait and time to move to buffer = 2 + 5 =7 minutes; Total = 75 minutes
P = 7 5 minute s = 75/48 0 = . 1562 5 days
K = 30 (.15625) = 1 . 5625
SP
3
When buffer reaches two full containers, a production order for a new batch of six containers will be placed in the kanban mailbox.
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D=30units/day,Q=3
Time to obtain raw materials for the run, produce and move to inventory buffer includes:
Move to order post, travel to location where materials are stored, wait for order accumulation, time to operation, setup, and production.
C = 42 minutes
P' = Time for SP- kanban to sit in mailbox,move to order post, and wait in order post before setup occurs.
P' = 16 minutes
( C - P') = 26 minutes = 26/480 = .0542 days
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CONstant Work In Process (CONWIP)
v Process:
– Product leaves operation D and the card is removed
– Card is sent to operation A
– A product on the schedule is paired up with the card
– The product and card are pushed through the operations in FIFO order
Schedule
1 2 3
A B C D
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CONWIP (cont.)
v Card authorizes production
v Advantages:
– Card Count
• Card is not product or part specific
• Product, accompanying the card, is specified by the schedule
• Reduces the overall number of cards
• Good for products with lower demand (job shop: hours out = hours in)
• Easy to remove cards
– Floating Bottlenecks
• Tolerates changes in product mix and volume easier than Kanban
• Bottleneck may move for various products
Automatically buffers the bottleneck
v Products sharing operations, but moving through different routing sequences, must
use traditional kanban
-Conwip could be used for a segment of the routing
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Other Scheduling Techniques
v Wheeled carts - empty cart or space on the floor signals replenishment
– Used to move large objects or large batches
v Kanban squares - replenishment occurs when signal mark appears
– ex: stack of staples is replenished on a shelf if inventory falls below a
certain point
v Golf balls - colored golf ball signals which product to replenish (good when
there are only a few products)
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v Clothespin Clips – Each clothespin clip is associated with a product and has its
SKU number on it
– When a product is used, the clip is removed and placed on a wire designated
for the SKU
– The product with the most clips on one wire has priority
v Milkrun – material handler makes periodic rounds to drop off empty containers and
pick up full containers
v Kanban Sequence Board – cards are posted on a board so the next product in the
sequence may be found easily
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Kanban Sequence Board
R14 R19 R20 S5 S6 S9
Green
Yellow
Red
• When cards arrive they are sorted and hung on the board by item
• Cards are hung from the top of the board
• As items move from green to yellow and on to red they grow in priority
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Lean Enterprise: Hybrid Execution
System
High PULL
Volume Third
Hybrid Control Systems: Dimension:
Constraint
MRP Plan/Pull Execution Management
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