A circular queue is the extended version of a regular queue where the last element is
connected to the first element. Thus forming a circle-like structure.
The circular queue solves the major limitation of the normal queue. In a normal queue,
after a bit of insertion and deletion, there will be non-usable empty space.
Here, indexes 0 and 1 can only be used after resetting the queue (deletion of all
elements). This reduces the actual size of the queue.
Circular Queue Operations
The circular queue work as follows:
two pointers FRONT and REAR
FRONT track the first element of the queue
REAR track the last elements of the queue
initially, set value of FRONT and REAR to -1
1. Enqueue Operation
check if the queue is full
for the first element, set value of FRONT to 0
circularly increase the REAR index by 1 (i.e. if the rear reaches the end, next it would be
at the start of the queue)
add the new element in the position pointed to by REAR
2. Dequeue Operation
check if the queue is empty
return the value pointed by FRONT
circularly increase the FRONT index by 1
for the last element, reset the values of FRONT and REAR to -1
However, the check for full queue has a new additional case:
Case 1: FRONT = 0 && REAR == SIZE - 1
Case 2: FRONT = REAR + 1
The second case happens when REAR starts from 0 due to circular increment and when
its value is just 1 less than FRONT, the queue is full.
// Circular Queue implementation in C
#include <stdio.h>
#define SIZE 5
int items[SIZE];
int front = -1, rear = -1;
// Check if the queue is full
int isFull() {
if ((front == rear + 1) || (front == 0 && rear == SIZE - 1)) return 1;
return 0;
}
// Check if the queue is empty
int isEmpty() {
if (front == -1) return 1;
return 0;
}
// Adding an element
void enQueue(int element) {
if (isFull())
printf("\n Queue is full!! \n");
else {
if (front == -1) front = 0;
rear = (rear + 1) % SIZE;
items[rear] = element;
printf("\n Inserted -> %d", element);
}
}
// Removing an element
int deQueue() {
int element;
if (isEmpty()) {
printf("\n Queue is empty !! \n");
return (-1);
} else {
element = items[front];
if (front == rear) {
front = -1;
rear = -1;
}
// Q has only one element, so we reset the
// queue after dequeing it. ?
else {
front = (front + 1) % SIZE;
}
printf("\n Deleted element -> %d \n", element);
return (element);
}
}
// Display the queue
void display() {
int i;
if (isEmpty())
printf(" \n Empty Queue\n");
else {
printf("\n Front -> %d ", front);
printf("\n Items -> ");
for (i = front; i != rear; i = (i + 1) % SIZE) {
printf("%d ", items[i]);
}
printf("%d ", items[i]);
printf("\n Rear -> %d \n", rear);
}
}
int main() {
// Fails because front = -1
deQueue();
enQueue(1);
enQueue(2);
enQueue(3);
enQueue(4);
enQueue(5);
// Fails to enqueue because front == 0 && rear == SIZE - 1
enQueue(6);
display();
deQueue();
display();
enQueue(7);
display();
// Fails to enqueue because front == rear + 1
enQueue(8);
return 0;
}