Batman2 Scenario SuicideSquad en
Batman2 Scenario SuicideSquad en
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JANUARY 30, 2031 --- 9:00 JULY 28, 2020 --- 8:30
Belle Reve Operational Base - Terrebonne Parish, Belle Reve Prison - - Terrebonne Parish, Louisiana.
Louisiana.
Amanda Waller enters the office with her usual
Amanda Waller pushes open the door to her office determined stride.
and enters. Behind her follows the Clock King,
“
IAL
exhausted and shuffling his feet. Both step closer What is this envelope doing on my desk? Who
to the machine at the center of the office. put it here? Hello? Does anyone work in this
||
console. The machine emits a faint buzzing before waiting, she sets to work decrypting the message
CONFIDENTIAL
springing to life. Finally, he accepts the envelope, and the plans accompanying it. To get the most out of this expansion, players should incorporate the following material from the
places it in the compartment, programs a date on Batman™: Gotham City Chronicles core box(es):
the console, and starts the countdown... 3 ... 2 ... 1 ...
SECRET DEFENSE
AUTHORIZATION REQUIRED: AMA
NDA WALLER
”.
transmitting this file to “us
It is for this reason I am
||
must travel to your rec ent CARNIVOROUS PLANTS* SERVICE GUN SERVICE GUN FIRE AXE
e an offer he can’t refuse. You BELLE REVE’S GUARDS
late for us, and we do not hav ents: more fuel to feed
CONFIDENTIAL
.
*If you own Poison Ivy (new 52) and her Carnivorous Plants Rex,
to be questioned AMANDA WALLER
no longer allow our authority you can use them instead.
CONFIDENT
2 3
CAMPAIGN RULES B EQUIPMENT CARD ASSIGNMENT
,
D CARNIVOROUS SEEDS
,
This expansion invites players to take on the roles of the members of the Suicide Squad during a At the beginning of each mission, each anti-hero is Poison Ivy’s carnivorous seeds equipment card
narrative campaign consisting of three missions. These rules take priority over the core box rulebook. equipped with all their equipment cards from this allows her to grow and control carnivorous plants
expansion (the name of the equipment holder is in her area.
When anti-heroes are mentioned in this campaign, they are the heroes who may happen to be blue written on the card) as well as those from the core
or gray. box attributed to them (see page 3). At the beginning of the game, if Poison Ivy is selec-
ted as an anti-hero, generic tokens must be placed
The missions should be played in order. After each one, players may scan the included QR codes located on the carnivorous seeds card:
at the bottom right of each mission, which provide access to additional thematic story background.
C COMMAND SKILL
,
P.8
KATANA DEADSHOT POISON IVY THE FLOWERS OF EVIL
P.10
BRONZE TIGER KILLER CROC DUELA DENT DUKE ALMIGHTY
4 5
CROCODILE DAY
5
An alien artifact has slipped through our fingers, it’s crucial it doesn’t get into the wrong hands. You know
who has stolen it, it’s time to fetch it back. Once you arrive, set up the beacon, retrieve the artifact, and
1st SQUAD 9 2
neutralize anyone that gets in your way, and I mean anyone. Ready? Let’s go. And don’t forget, one wrong
move and boom, terminal headache. 5
LEADER
S SQUADRON x4 miniatures
2nd
x1 miniature
x4 miniatures
3rd SQUAD
X SQUADRON x4 miniatures
x1 miniature
x4 miniatures
CLUE
5 *End-game
at the end of anti–hero turn 7, the game ends - the current step is Check
Conditions 1 of turn 7
is the correct one and leads them to the artifact. They
retrieve the artifact and take the Kryptonite fragment
hidden
*Kryptonite fragmenthavecardretrieved the artifact - the anti-heroes have the
the anti–heroes card to indicate this.
kryptonite
fragment
*secured
Villain: the artifact has not been found - The anti-heroes have not
the Kryptonite fragment card. Another more successful BREAKING SPACE-TIME CONTINUUM: if the anti-heroes are
team is sent and finds the artifact. One of the anti-heroes is lost in unable to find the energy source within the allocated
the depths of time and does not return (see Breaking space-time time dictated by the limitations of their time travel tech,
continuum). one of the anti-heroes is lost forever in time.
6
THE FLOWERS OF EVIL
4
I’m sending you back for Mr. Bloom’s secrets. As the mission briefing states, you must retrieve the formula
for his seeds before we are faced with extreme mutations and large-scale casualties. When Gotham City’s
1st SQUAD 9 2
finest destroyed Bloom’s lab, his work was lost. It’s up to you to recover the research fragments, so we can
create a serum. Remember: stick to the plan. No needless fireworks! 5
LEADER
S SQUADRON x4 miniatures
x1 miniature
x4 miniatures
3rd SQUAD
X SQUADRON x4 miniatures
x1 miniature
x4 miniatures
COLLECTING A FRAGMENT OF FORMULA FROM THE CHEST: an * If the anti-heroes have won this mission, the activa-
tion cost of the villain’s first tile during the first turn is
1st anti-hero in the same area as the chest miniature can increased by 1.
retrieve a fragment of formula. To do so, they perform a
complex manipulation of difficulty 4. The lock picking skill
is taken into account. If successful, the anti-hero places
* If the villain has won this mission, they start the game
with 10 energy cubes in their reserve zone and 1 energy cube
in their fatigue zone.
the chest miniature next to their board. A fragment of
formula has been retrieved.
2
END-GAME CONDITIONS UNSTOPPABLE: the first time Mr. Bloom is neutralized,
* at the end of anti–hero turn 7, the game ends - the current step is Check
End-game Conditions 1 of turn 7
his miniature is not removed from the board. The villain
removes one of Mr. Bloom’s tiles from the river. Then the
* the anti–heroes have retrieved enough fragments of the formula -
4 fragments of the formula have been retrieved
other tile is put in the last position of their river with its
un-neutralized side face up. Finally, the life point counter
is replaced to its starting value.
4
VICTORY CONDITIONS BLOOM: at the beginning of every villain turn, if they have
* Anti–heroes: the anti–heroes have retrieved enough fragments of the
formula - 4 fragments of the formula have been retrieved.
Bloom’s Gang miniature(s) in their character pool, they
can replace one of their henchmen or elite characters in
* Villain: the anti–heroes have not retrieved enough fragments of
the formula - fewer than 4 fragments of the formula have been
play with a Bloom’s Gang miniature.
retrieved. Another more successful team is sent and finds them. BREAKING SPACE-TIME CONTINUUM: if the anti-heroes are
One of the anti-heroes is lost in the depths of time and does not unable to retrieve the 4 fragments of formula within the
1
return (see Breaking space-time continuum)
8
DUKE ALMIGHTY
5
Bane and Dr. Death are working together and have managed to capture Duke. He’s being held in a ship-
ping container, where he’ll become the subject of grim experiments. They intend to create a mutagen by
1st SQUAD 9 2
combining his cells, Bane’s venom and Dr. Death’s research. We must shut this down. Secure and return
Duke to Belle Reve... and destroy the lab. Time to mobilize; the clock is ticking. 5
LEADER
laboratory
entrance
S SQUADRON x4 miniatures
x1 miniature
x4 miniatures
3rd SQUAD
X SQUADRON x4 miniatures
hacking area
x1 miniature
x4 miniatures
hacking area
1 4 REINFORCEMENT POINTS henchman or an elite tile that does not already have a
Mutagen token on it. All characters this tile represents
gain +1 automatic defense success as well as the level 2
2 4 REINFORCEMENT POINTS + VENOM INJECTION: counterattack skill.
Bane injects himself with a massive dose
of venom. The first time the villain uses this During the Upkeep villain phase, the token is flipped
event, they replace Bane’s tile, miniature and over to After-effect side face up. A tile with an After-
1st
life point marker with those of Bane (Venom effect Mutagen token has its activation cost increased
injected). With each subsequent use of this by 1. This token is removed, if it is After-effect side face
event, the villain immediately performs a char- up, as soon as the tile is activated.
acter activation with Bane (Venom injected).
Then, at the end of this character activation, PRIMING A BOMB: an anti-hero in the same area as a
x1 miniature he loses 2 life points. bomb token can place a bomb and prime it. To do so, they
perform a complex manipulation of difficulty 5. The muni-
tions specialist skill is taken into account. If successful,
2nd 3rd LABORATORY: during setup, the villain places the the bomb is primed. The anti-hero flips the Bomb token
laboratory board next to the game board. And on the over, Primed side face up.
laboratory board the villain places 1 Hazmat Thug mini,
the Doctor Death mini, and the 6 Mutagen tokens. DESTROYING THE LABORATORY: an anti-hero in thelabo-
3 ratory can destroy it by priming a bomb. To do so, they
END-GAME CONDITIONS ENTERING AND LEAVING THE LABORATORY: a miniature in perform a complex manipulation of difficulty 5. The muni-
1
*End-game
at the end of anti–hero turn 8, the game ends - the current step is Check
Conditions 1 of turn 8
the area marked “laboratory entrance” on the map can
enter the laboratory by performing a simple move. A
tions specialist skill is taken into account. If successful,
the bomb is primed and the anti-hero places the bomb
BOMB
5 *Duke isanti–heroes
the have destroyed the warehouse and freed Duke -
free and 3 bombs (including the one in the laboratory) have
miniature in the laboratory can exit to the area marked
“laboratory entrance” by performing a simple move.
miniature in their area.
been primed OR Duke is free and 4 bombs have been primed RELEASING DUKE: an anti-hero in an area marked
to be placed
VICTORY CONDITIONS PREPARING THE UNSTABLE MUTAGEN: a villain’s character hacking area can free Duke from his
*beenAnti–heroes:
primed in the laboratory can produce an unstable mutagen. To do container. To do so, they perform a
the anti–heroes have freed Duke and the warehouse has
destroyed - Duke is free and 3 bombs (including the one in the labo- so, they perform a complex manipulation of difficulty 3. If complex thought of difficulty 5.
ratory) have been primed OR Duke is free and 4 bombs have been primed successful, the villain obtains a Mutagen token. The hacking skill is taken into
account. If successful, Duke
MUTAGEN
6 *beenVillain: Duke has not been freed AND/OR the warehouse has not
destroyed - Duke has not been freed AND/OR
INJECTING THE MUTAGEN: once per turn, the villain can
inject their troops with the unstable mutagen if they
is released. The anti-hero
places the Duke minia-
activated
- less than 3 bombs have been primed OR have at least one Mutagen token in their possession. To ture next to their board.
after-effect - the laboratory has not been destroyed and fewer than 4 bombs do so, they place the token Activated side face up on a
have been primed
10
[ VERSUS POWERS ]
Amanda Waller never wears velvet gloves. She only knows El Diablo cannot contain his own power and releases a torrent
how to lead with an iron fist. of flames.
SPECIAL EVENT SPECIAL EVENT
The hero activates all the characters of a henchmen The villain places 2 flame tokens in El Diablo’s area
or elite tile that they control. and 2 flame tokens in a single adjacent area.
El Diablo immediately performs a movement.
OR SPECIAL EVENT
BLACK MANTA The villain immediately performs a character activa-
LASER tion with El Diablo. They only carry out their First
Movement Step.
Black Manta spreads destruction with his helmet lasers.
SPECIAL EVENT
The villain can cause a level 2 explosion in an area DUELA DENT
that Black Manta has a clear line of sight to, up to 2 JUST LIKE DADDY
areas distance from Black Manta.
Black Manta immediately performs a movement. She moves and releases a strangely familiar toxic gas.
OR SPECIAL EVENT SPECIAL EVENT
The villain immediately performs a character acti- The villain immediately performs a character activa-
vation with Black Manta. They only carry out their tion with The Joker’s Daughter. They only carry out
First Movement Step. their First Movement Step. At the end of this move-
ment, the villain places a venom token in the area of
The Joker’s Daughter.
BRONZE TIGER VENOM TOKEN
TIGER BY NATURE This token follows the same rules as gas
tokens and adds 1 to the level of “dan-
Agile, the tiger moves quickly and silently. gerous terrain” of the area in which it
SPECIAL EVENT is placed. The Joker’s Daughter is not
The hero immediately performs a character acti- affected by the venom token.
vation with Bronze Tiger. They only carry out their
First Movement Step. His move points bonus for the
first movement is 4 and he benefits from the elusive KING SHARK
skill level 2. A TASTE OF BLOOD