Shadowgate Hint Book
Shadowgate Hint Book
ENERAL OW TO
GAME US E THESE
MECHANICS HINTS
All commands are execueed by This him book has been designed to you're looking ar, che odds are char
Try co figure oue how magic operaees
moving ehe poincer co a command give you ehe help you need withoue it won't make any sense and your
as you play ehe game. If you don'e
and/or item and pressing the A giving away more of the game than game enjoymenc won't be spoiled.
gee ie, see answers Al9, 820, and if
buecon. you wane. Each him has ehree an- Just rake rhe lercer/number combina-
you are really stuck, C6 l.
swers, each giving more explicie in- tion underneath che question you
To open a door, choose OPEN, The mosr imporcane him is: exam- formaeion than the lase. The answers are reading and find the appropriate
.Vien the door co be opend. ine everything. The informaeion are in three sees: A, B, and C. the A answer. F'or example, if the combina-
you need is all around you, bue if answers are the least helpful and pre- tion is A24, go to the Level A an-
To unlock a door, choose USE the
you don'e look ae ie, you'll never serve mose of the game myseery, and swers and read number 24. Good
key: tnen the cfoor or lock.
see ic. che C answers are the mose seraighe- luck! Here's to hoping you won't
To look inside anything choose forward . The answers are organized need this book.
A word for the wise: Save early and
LOOK, then the thing you wish by rooms or seceions of che game. If
ofcen otherwise you could lose all Oh, one more thing. Due ro the na-
co look inco. you run inco trouble or gee stuck, go
your progress if a power failure ture of the game, there is no way to
co the section where you are having
To talk eo something or someone occures or you turn off the N .E.S. predict the order in which you will
problems and look at the questions.
~hoose SPEAK, then the person or uni e. do things. The questions have been
Choose the one char seems ro apply
ehing. organzied as best we could, bur the
and read the A answer. If that
him that you need might nor always
To lighe a corch, choose USE, then going again,
be where you expect to find ic.
a corch in the GOODS section , and
Sometimes the quesci0n is listed
ehen the unlit corch.
with the room. Orher rimes ir makes
more sense to put it where you find
the object needed ro solve the puzzle.
If you are having problems in a spe-
cific place and can't find a hint char
helps, think about che objects you
have found char you don't have 'Uses
for and look for a hint in.the area
where you found rhe item. Very
answers in the three sections have ofcen you already have the solution
been scrambled, so even if you read in your inventory, but don't know
the answer above or below the one how to apply it to your problem .
3. I'm at the waterfall. How do I
move the landslide?
A21, B14, C37
4. Is there anything else to
do in here?
A43, B32, C2
5. This dead end seems
pretty useless.
IN THE CHAMBER:
QUESTIONS A12, B2, C10 QUESTIONS
BEHIND THE LOOSE STONE
THE TOMB ROOM AREA
1. How do I enter the archway?
The ledge keeps breaking. 1. I opened all the tombs. How do
A69, B52. C37 I get past the slime?
ASO, B11, C51
2. Is the arrow useful?
IN THE OPENING HALLWAYS 2. What do I do about
A29, B71, C42
1. I've looked everywhere, but I the mummy?
can't find the key to the doors. A59, B31, C56
A18, B12, C46 3. I went through the tomb-exit
2. Okay, I've got the double doors and into the Mirror room. When
open, but I can't open the I go down the trap door, I die.
other one. What do I do?
A32,B9,C7 A62, B61, C34
3. When I try to take the candles or IN THE PEDESTAL ROOM 4. Is there more to this room
the book, I keep on getting killed. AND BEYOND than meets the eye?
A49, B34, C6 A3, B67,C58
1. When I go down the trap door,
4. What's so special about the torch I keep dying. 5. I've got a door now,
that's "out ofthe ordinary?" A24, B70, C31 but it's locked!
A19, B15, CJ& A15, B7, C60
IN THE LAKE AREA 2. I'm done with the trap door and
5. What should I do about the the pedestal. What else is there. 6. Well, I can see the fire room,
1. How do I get the key from
torches burning out? A6, B&O, C65 but I can't get in. I need
the skeleton?
A45, B55, C47 something to protect me from the
A17, BJO, C20 3. Now that I have it, what flames, but nothing I have does it
6. I still can't get the other door 2. After I dropped it, I can still see do I do with it? and there's nowhere left to look.
open in the entryway. What do I it under the surface. How am I A20, B54, C39 Now what?
do about that? going to get it back? A47, BJ&, C35
4. When I enter the lair, the
A14, B39, C59 A27, B57, C29 dragon keeps killing me.
7. How do I move the loose stone? A41, B47, CJ
A57, BSJ, C45
OF FIREDRAKES, TROLLS,
QUESTIONS QUESTIONS
AND STAIRS
1. Well, I'm back near the fire
room, but it's still too hot in there.
A34, 81, C41
THE CHASM AREA 2. Okay, I'm all set as for as the
READ ANY GOOD
1. When I try to cross the shabby heat goes, but how do I get around
BOOKS LATELY?
bridge, I get killed! How do the Firedrake?
THE LIBRARY AND STUDY
I get across? A64, 841, C28
A48, 849, C66 1. Wow.' There are a lot ofbooks
3. I'm in the troll room. When I
here.' Should I read them all?
2. Okay, I crossed the bridge, but paid the Troll, he took the bridge
and killed me. Now what? A16, 851, C68
all I see is a statue ofa snake.
I can't do anything with it. A68, 845, C14 2. The books were interesting, but
Now what? nothing else here seems useful.
A63, 864, C2D A60, 858, C71
THE "EPOR" CHAMBER AREA
3. I crossed the stone bridge and 3. The right bookcase seems
1. How do I move the rope?
found a Wraith. How do I get rid suspicious, but I can't do anything
A28, 818, C48
ofhim' with it.
A38, 835, C62 2. What good are the bottles? A6, 84, C65
A11, 871, C61
4. ls the cloak important? 4. Well Im in the study. Now
A40, 833, C70 3. ls there anything else worth what? Nothing seems useful and I
looking at here? can't get the globe open.
5. I can't get into the hole
A35, 825, C22 AJO, 843, C57
in the ceiling. THE COURTYARD
A62, 852, C72 4. Okay, I entered the secret cave, 5. Okay, I got the globe open
but I can't open the stone wall. 1. How do I get past the Cyclops?
What about the contents?
A6,816,C65 A36, 817, C64
A13, 859, C25
2. That well looks interesting, but
I die if I try to go there. Should I
do something else?
A66, 829, C63
finish looking around this
area first. I keep dieing when
I try to take the pot ofgold
at the Lookout.
A24, 870, CJD
4. Hmm. I can just pick up the
other bag ofcoim. Are they going
A HUNTING WE SHALL GO: to be useful?
QUESTIONS QUESTIONS
SCIENCE, NATURE, AND FOOD: THE LEFTHAND TOWER A1, 871 , C33
THE LABORATORY AREA 5. Im in the Throne room and it's
1. Im in the chamber with the
1. Here I go again. Every time I horn. When I try to get the horn, a dead end! Then this must be the
open the cage, I get killed! the Hellhound gets me. last room, right?
A10, B61, C42 A42, 83, C12 A47, 824, C5
QUESTIONS AND ANSWERS:
2. Im looking/or strange things, 2. Im at the top of the left turret, 6. Well, I can't seem to do anything
like you said. What about the THE RIGHTHAND TOWER with the panels, so it must be
but I can't get the ornament. The
weird stone in the floor? It's 1. All right, I give up. How do I Wjivern gets me first. something to do with Doogan, but
different, but it won't open. amwer the riddles? A65, 88,C38 what?
A8, B48, C1 A31, 813, C21 A67, 828, C19
3. That flute can't be in the 2. What are those strange marks on 7. Okay, that opened a panel, and
fountain by accident. .ft must be the side ofthe stairs all about? there's a slot in it. But it doesn't
important, but I can't get it! A58, 821. C13 wok the same as the others and
A52, B23, C16 besides, I don't have any
3. Im upstairs in the observatory. more jewels.
4. Now that I have the flute, what There doesn't appear to be A2, 863, C15
do I do with it? anything useful here, right?
A23, 838, C49 A46, 842,C4 8. That did it. Now I have a way
to proceed. Before I do, however, I
5. Wow! The flute worked! What 4. Okay, there was one thing, but think Im going to go back and
do I do with what I found? that's it. Im sure now. Aren't I? take care ofthat unfinished
A19, 856, C44 A4, 848, C26 OF STARS AND KINGS: business with the wand.
6. Well, here I am in the Banquet 5. Im in the top room. When I try THE BALCONY AREA A63, 85, C24
room. That must be the food you anything, the Maiden turm into a 1. Im on the balcony. What's the 9. I went all the way back and
referred to above, huh? It's nice Werewolfand kills me. polestand for? now I have a staff When I got
here, but all the doors are locked. A55, 865, C32 A7, 822, C69 back to the troll room, I found
A15,87, C23 the troll had returned. What's
2. What good is the wand?
7. Okay, I've got the two upper worse, if I don't have the spear
A25, 862, C74 and if I try to use the sword
doors open, but none ofmy keys fit
the lower one. 3. You mean I've got to go all the on him, I get killed!
A26, 869, C73 way back there! Well, Im going to A39, B20, C27
CAVERNS OF DARK AND LIGHT: QUESTIONS
QUESTIONS
THE GARGOYLE AREA
XVll THE FINAL SHOWDOWN!
1. I've returned all the way past THE CAVE OF TITIANS
I' ~.''''' ·'"''.1,
the Throne room and into another
hallway, but I can't move the stone !!~!31 1. I'm in the cavern, but I can't
slab or go through the hole
without getting killed. OF WIND AND WATER:
THE WELL ROOM AREA
: II . . ~:
I . '.
kill the Warlock Lord. He keeps
killing me.'
A54, 846, C53
A23, 852, C37
;
2. Getting past the Gargoyles seems 1. I'm in the well room. How do I 2. Wow, that's great, but when I
a bit tricky, so I went to the right get past the locked door? try to shoot the Warlock Lord, he
into the Lava cavern. That doesn't A57, 844, C9 GETIING CLOSE kills me.
seem to be any easier to figure out. IN THE VAULT A33, 872, C67
2. The cover ofthe well should
How do I get to the for exit? move, but I can't get it open. 1. I'm in the vault, but there 3. I did it.' I stopped the Warlock
A53, 868, C43 AS, 826, C8 doesn't seem to be anything Lord. I saved the world!
3. Okay, I know what I need to to do here. A70, 873, C75
3. When I go down the wel4 I die.
use, but I can't make it work. I A51, 866, C40
A14, 819, C17
can't even read the silly thing.' 2. Yes, it fit all right, but nothing
A56, 827, C52 4. I'm now at the river, but there's happened. Do I have to do
no way to cross it. What do I do? something else?
4. This may be progress, but it's not
A22, 810, C50 A37, 86, C11
exactly breaking speed records. I'm
past the Lava room, but when I 5. I've got the Boatman's attention
fool with the levers, nothing now, but he seems to want some-
happem. Am I forgetting thing. What do I give him?
something? A44, 850, C18
A61. 840, C54
,. ,_.
5. I've got it. Now back to the
Gargoyle room. Sure enough,
they're still there. Now what?
A9,837, C55
0 Well, I chink by now we've learned char ir won't hurt ro carry it around fD Perhaps examining it might give you an idea.
for a bit. fD If all rhe obvious methods fail, either you need
f) If you don'r have any jewels, do you have anything similar? something ro help you or it can't be done.
0 lsn'r there a book called Alice Through the Looking Glass? f1) Do the obvious.
0 Are you sure you've looked close enough. Did fJ> Sometimes the obvious is all there is.
you LOOK, OPEN, and USE everything? fJ> Either you're doing it wrong or you shouldn't be doing it.
8 It looks pretty heavy. Maybe you f) LOOK at it. Does it make you think of anything?
need some leverage.
ANSWERS fD Look around. See any good hiding places? ANSWERS
0 If rhe lock on a door doesn't ~
fJ'> Well, I guess you're going ro have to do something about the ice to
look like a lock, then the key
might not look like a key. get the sphere.
Try something else. - ~ It's a magic rope. Maybe it requires a magic word.
0 ~ fD You don't know.
What does all this lighrning
suggest?
0 !~OPEN doesn't work, try a
J
"\:; (~~ ~
~
. ..-..-
ED) Have you found anything that seems connected with rhe world?
different command. ~
G There are six different riddles which are asked in random order:
0 Look around rhe room. " ~- \ ~ -. a) It has rowns,... Very helpful when you need to find yourself.
LO_OK at things. Maybe you'll get - y,,1.~~ b)
c)
First burnt and.. .
You look at me,...
Good luck with this one.
Vanities delight.
an idea.
d) I'm a fire's... A blowhard wouldn't need one.
G) That is correct. e) Long neck,... Start with a clean slate ro figure this out.
CD The one chat smells terrible doesn't seem ro have f) I've no eyes,... You have ro keep your head ro solve this one.
any use at all? As far as rhe other one is concerned,! can't chink of a
use, yet.
G If at first you don't succeed, cry something else.
E!) You can't be so direct. The Warlock Lords
41} Isn't there any one spot in rhe picture that looks different protective magic is too strong.
from rhe rest.
G Carrying stuff around isn't always enougt
CD Keys and locks are made for each other. The bottle doesn't seem G There's the scroll of course. Also, often
to do anything.
false exits are there to fool us into not
CD When in doubt, check the stuff in your invenrory again. searching for true ones.
U ~ ~VJ '9 And how do you open a locked door? G Maybe a little biblical meditation will
L./ •:"•} 0 Looks like interesting reading ro me, but It will take help here. Oh, and don't forget to
~ quite a bit of time. Maybe you should be more finish what you start.
I, t
\ .i selective. Q) You've put the lock in the key. You
41) You could try swimming, but I wouldn't bet on it. still need to open the door. A
polite guest always announces
' G\) If you've looked everywhere in this room, then himself {or herself) .
there's only one other place to look. Try outside.
CD It's a good question. If something seems special, it's EI!) Maybe he's afraid of
something.
probably going to be important sooner or later.
CD You didn't think the same thing would work twice in a row, did you? Clf> When all else fails, try logic.
I
Whac haven't you used yec. I'll bet that if you think hard, it will come
to you like magic. Qi) Good question. They are cercainly our of
the ordinary.
G) It seems good and heavy. Maybe ic can procect you.
~ It looks very old and very dry.
(I; You need to find some protection ...
G!) Nor so fast. Always LOOK and OPEN
(?) Hellhounds come from hell. Think pure. everyching and make careful note of
./• "- ~ G) Those lictle rocks look interesting. And differences .
~ ... -.... .... isn't it pretty how the waterfall (D Yes, you are. You've seen a hint about this
ANSWERS •.. arches out away from che cliff before. Can you remember where? ANSWERS
the pool. (1} Sometimes the obvious is all there is.
(D It's jusr Death, trying to C!) You've analyzed the situation correctly.
"f' make an honest living. (I A Firedrake is a form of elemental. It lives off of the
i._ . What would you want? fire. You need ro get rid of the fire.
~ ~(~A Q Another torch mighc be ~ Considering char ic's flying I don'r chink you're going to get very close
~ to ic with a sword. Maybe you should rry shooring it.
"\.r. ._ ,..- helpful.
(y
~
~~
~
"~41 l •~~~;·;;E,~~~r~
·~ ~'\
e
"-°'~ '!.I
Take a good, carefull look.
'1) The acidic waters would certainly do cerrible things to your bare arm. (i You're righr, every
rime you cry to go up
G Have you read a good history book recently? there, the ledge breaks.
e Remember the words of the Wizard: \ fZl) Congratulations!
"Heed my words, warrior! The Warlock Lord can only be
defeaced by thy courage and the Staff of Ages. Remember,
five musr thou find.Three for the staff, one to be the key,
. '
and one to be thy path way. Have thy wits about thee,
warrior! Fare chee well."
" You're dealing with a Werewolf. Meditate on old legends.
e If you can't read the book, you can't use the magic.
0 The cloak's the righr irem, bur maybe you need ro do something. CD Did you ever hear the story of David and
f) If you can click on ir, you can do something ro ir. lf ir won't open, Goliath? Don't forger ro load before you shoot.
ger mean! And remember thar sometimes when you're
down , you're nor our.
0 If I have ro fighr something hellish, I'd want ro be as holy in my
methods as possible. Cl) Look abour. The right word could be hanging
around, jusr waiting for you ro discover ir.
G Doesn't that odd shape on the wall near the bookcase look ('
I
all objecrs. Try some things with chem.
~ Might be a good time to save your progress too.
ANSWERS
G The only way ro read a book is to OPEN it. fl Keep che key. You never know when you'll find
Try it, maybe ir will be helpful.
something rhat's locked.
0 Don't just stand around. You've got the
fD After you have removed the shooting scar, you
other doors open, go explore!
can OPEN the srar map. TAKE what's behind it.
0 USE the lever attached ro the gear
G) If you OPENed rhe scroll from the Wizard, you
mechanism. That will lift the cover.
learned the "Humana" spell. Speak the "Humana"
0 You seem to be out of keys. I chink you're spell and you will move pasr the troll while you're
wasring your rime. Do something else. invisible.
Cl!) HIT rhe rock on the righr. fJ) USE the sphere that froze the lake on che fire or
CD USE the horn you took from che Hellhound. Then MOVE into LEAVE it on the fire. It will dissipate the fire
the open passageway. and the firedrake will leave.
f) USE the holy water (from the laborarory) on the hellhound. G) USE rorch (burning) on ice. The sphere will
float ro the surface and you can get it.
4D I'd draw a picture of them. It might come in handy later on.
CD USE the spear from the dragon's lair on the troll. Then MOVE. ED Didn't your mama tell you char ir doesn'r pay ro
be roo greedy? Leave ~t alone.
Q USE the ring chat you got in the garden on the slot.
ED Don't go down the rrap door. ....
CB USE the gauntlet from the bucket in the well in the courtyard on E} USE the silver arrow (from the ledge room) on the woman.
yourself. Then you can TAKE the flute.
Q USE or LEAVE the coin that has the well picture on it (from the 6) A!; usual , LOOK at everything carefully and keep chem in mind. If you
leave yourself open ro suggestion, something might click.
Lookout) on the well opening. The wind will cushion your fall.
~ If jumping into the hole kills you, don't.
Gi) USE a coin (from the bag at the Lookout) on the ferryman. Then
MOVE ro the ferry. ~ USE the left hand rorch in the ledge room.
G) Give him his scepter back (the one from the mummy) by USEing it on ~ I bet you'll find something in the castle char doesn't like fire.
him. G) Forget about it. It can'r be done. Go on to something useful.
~ You can't do anything about it now. Try coming back later when C!) USE che star from the srar map in the observatory on the wyvern.
you've found someching ro help you. Then stand back and look out!
G You have to USE the correct objecr on the sphinx to solve the riddle: G Take the sphere ro the Lake room and LEAVE ir in the lake or USE
a) It has rowns,... The map on che Library wall. iron the lake. You can then TAKE the key.
b) First burnt and... The horseshoe in the Laboratory. (I!) USE the Talisman (the item you rook from the Wyvern) on the
c) You look ar me,... The mirror on the Banquet Hall wall. slot with the sword over it.
$ Having a cloak isn'r enough, you have ro
G) USE rhe key from rhe skeleton in rhe lake {key 3) on rhe door. If
wear ir. USE rhe cloak on SELF.
you don't have char key, go back and get ir.
(D In rhis game, mosr rhings {bur not all)
have a use, bur it might take a while ro G) The only thing rhe terrible smelling one can do is ~I yo~ if you
frnd ir. )'ou probably wanr ro hang onro rhe arrow. USE it on yourself. For rhe orher, well , hold on ro 1r, you ll need
it. By rhe way, consuming rhings can ofren yield informarion bul it
(9 You need ro use rhe book ro get pasr rhe Lava room. can tend ro be dangerous. Always save your game before trying it!
GD You worked pretty hard ro get rhat ring. Ir musr be used for somerhing! (!} Remember rhe special rorch in rhe hallway with the book. TAKE
& oPENir. ir and USE a lit rorch on ir when you see rhe Wrairh.
ANSWERS e Try OPENing rhe skull. ~ USE rhe well handle. Then OPEN rhe bucker.
(I USE the small rock on the sling ro load rhe sling. Then USE rhe sl ing
ANSWE RS
G) When rhe torch flame srarts getring smaller, and rhe background
music changes suddenly, you'd betrer lighr anorher rorch. USE a on rhe cyclops to knock rhe Cyclops out. Then USE rhe sword on rhe
torch from your goods list before your old rorch goes our. Cyclops ro finish him off.
GJi> LOOK at rhe "EPOR" (That's rope spelled backwards.) sign on (g One of the gems you found (If you haven'r found rhe gems yer, go
the wall twice. Then SPEAK rhe EPOR spell you have learned. exploring in rhe lake area) will fir inro rhe odd shaped hole if you USE
ir rhere.
$ USE the Flute while you're in the garden. Enjoy rhe music and
TAKE rhe ring. ~ USE the borde from the EPOR room or rhe laborarory
{botde 2) on yourself. You will rhen be able to float
El) USE the mailer on rhe gong. across.
<!D Once rhe green slime is our, rhere's no way ro ger rid of ir. If you CJ) USE rhe Sraff on rhe Behemorh. That will break
figure out rhe rope puzzle in rhe EPOR room, you will be able ro rhe summoning spell and allow rhe Behemorb ro
bypass rhe slime. arrack rhe Warlock Lord, who summoned him
E} USE the glasses (from the Library desk drawer) on yourself. Then here against his will.
LOOK at rhe book (also from rhe Library) ro learn rhe Morari G!) The book on rhe tab!~ will be needed. The resr of
Riserh spell. Then speak rhe spell in the lava room . rhe books are for amusement and background.
~ USE rhe Blade {rhe Golden Spike) on rhe Staff. Then USE the ~ USE rhe iron rod from rhe observarory on the
Orb on rhe Sraff. You've jusr remade rhe Scalf of Ages! pole stand and take the wand chat appears.
e Remember rhe drawings on rhe stairs in rhe Sphinx room? USE rhe
rightmost lever, then rhe middle one, then rhe righrmosr one again.
fli> This is what you need ro protecr you from rhe
heat in the firedrake's room.
e OPEN rhe "Inscantum Illuminaris" scroll (from rhe Library desk
drawer) ro learn rhe spell. Then speak rhe spell ro blind rhe Gar-
fD OPEN the desk and TAKE rhe rhings inside.
You can TAKE the book on top of rhe desk, unlike rhe rest of the
goyles. Then MOVE past rhe Gargoyles. books. Also OPEN all the items. If they don't make sense now, maybe
~ Try USEing a torch on ir. rhey will later.
f} Whar about rhar scroll rhat says, " ... Key to rhe world" and "Terra fi} Forget ir. Ir's just there ro waste your time.
t Terrak?" This is a magic scroll. OPEN rhe scroll ro learn rhe fJ) USE a lit torch on the rug. The rug will burn, leaving behind a present.
1 • magic spell and then SPEAK rhe spell ro unlock rhe globe.
'11) Get rhe hammer from rhe Dragon's lair and smash rhe middle
fJ> You need co USE rhe wand on the snake back in rhe room on the
other side of rhe rorring bridge in the Chasm room. See section VI
mirror by USEing rhe hammer on the mirror. above.
~ USE rhe key that you found in rhe book (key 2) on the door. fD Congratulations! Congratulacions!! I knew you could do it!!!