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0-Introduction Constriction

This document provides an introduction to the SE 324 Software Construction course taught by Dr. Ftoon Kedwan. The course covers software construction techniques, life cycle models, design considerations, and technologies. Topics include design for complex systems, concurrency, APIs, middleware, distributed systems, and performance analysis. Students will apply construction skills to software projects, learn design patterns, and work effectively in teams. The course aims to expose students to professional practices through hands-on exercises and challenges them to solve real-world problems.

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0% found this document useful (0 votes)
84 views12 pages

0-Introduction Constriction

This document provides an introduction to the SE 324 Software Construction course taught by Dr. Ftoon Kedwan. The course covers software construction techniques, life cycle models, design considerations, and technologies. Topics include design for complex systems, concurrency, APIs, middleware, distributed systems, and performance analysis. Students will apply construction skills to software projects, learn design patterns, and work effectively in teams. The course aims to expose students to professional practices through hands-on exercises and challenges them to solve real-world problems.

Uploaded by

Sam Sam
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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SE 324

Software Construction
COURSE I NTRODUCTION
(WEEK 1)
Dr. Ftoon Kedwan

1
Outline:
• Welcome & Introduction
• What this course is about?
• Importance of this Course
• Course Syllabus
• Course Information & Learning Outcomes
• Important Dates & Grade Plan
• Course Topics & Books
• UPM Policies & Regulations
• Rules of Success in this Course
Course Main Objectives?
• Exposing the students to professional software construction techniques during software
development project.

• Demonstrate the key construction life cycle models.

• Interpret key practical construction considerations such as design, languages, coding, testing, quality
and reuse.

• Evaluate key construction technologies in a typical software construction project.

• Explain the application of software construction tools such as GUI builders, unit testing tools,
profiling, performance analysis and slicing tools.
What this course is about?
• The creation of software systems at scale, through a combination
of coding, verification, unit testing, integration testing and
debugging.
Topics Covered in the Course
• The course covers technical topics in fundamental areas, such as:
o Design for complex systems

o Dealing with change


o Building for verification

o Concurrency

5
Importance of SE 324 Course

• The course exposes the students to real-world software construction


technologies and tools via challenging hands-on exercises.
Course Learning Outcomes
• Knowledge:
o Demonstrate detailed knowledge of Object-Oriented Programming principles.
o Restate common design paradigms, architectural styles, and design patterns associated with these paradigms.
o Recognize concurrency principles and sources of complexity in software.

• Skills:
o Apply software construction techniques in software development projects to solve real-life problems.
o Use Java API’s concurrent data structures in a thread-safe program.
o Practice configuration management techniques and use tools, such as GitHub, to construct quality software.

• Competence:
o Work on a team project related to software construction.
o Work effectively as a member or leader in a software development project.
Contact
No List of Topics
Hours
1 Software Construction Fundamentals 3 (1 week)
2 Construction Tools 3 (1 week)
3 Construction Technologies and Techniques 6 (2 week)
4 API Design and Use 6 (2 week)
5
6
Middleware
Construction Methods for Distributed Software
3 (1 week)
6 (2 week)
Course Topics
7 Concurrency Primitives 6 (2 week)
Executable Models, Runtime Issues, and Exception
8 Handling 3 (1 week)

9 Integration 3 (1 week)
10 Performance Analysis and Tuning 3 (1 week)
11 Construction Standards and Quality 3 (1 week)
Total 45
Books:
Required Textbook:
• Joshua Bloch, Effective Java, Addison-Wesley Professional, 3rd Edition, 2017, ISBN: 978-0134685991
• Craig Larman, Applying UML and Patterns: An Introduction to Object-Oriented Analysis and Design and
Iterative Development, Prentice Hall, 3rd Edition, 2004, ISBN: 978-0131489066
• Doug Lea, David Holmes, Joseph Bowbeer, Joshua Bloch, Tim Peierls, Brian Goetz, Java Concurrency in
Practice, Addison-Wesley Professional, 1st Edition, 2006. ISBN: 978-0321349606\

Recommended Book:
• Andy Oram, Greg Wilson, Beautiful Code Leading Programmers Explain How They Think, AO'Reilly Media,
1st edition, 2007, ISBN: 978-0596510046
Percentage
Week of Total
# Assessment task*
Due Assessment
Score Important
1 Homework 7 and 14 10% Dates &
Project 15 25%
2
Quizzes Every 3
rd
10%
Grading Plan
3
Week
Participation 5%

4 Midterm 7 20%
5 Final Exam 17-18 30%
6 Total 100%
Policies & Regulations
• Attendance Policies
– Strictly follow the UPM policies on attendance, otherwise you might be denied (DN) in the course.

• Late Submission Policies


– Submit your work on date specifies, otherwise it will be considered late submission, & you will lose 1 mark for every late day.

• Integrity Policies
– Do not copy other people’s work. It comes under the plagiarism.

• In Class Participation
– A student’s success in this course is based on student’s participation through active engagement (Listening, Asking Questions,
Providing Comments/Feedback, Debating).

• Communication
– Before emailing me, you should check the course group to see if the requested information is already there.
– Include the course number in the subject line of the email.
Questions?

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