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Message

This userscript modifies the fightz.io game by disabling sounds and music, removing tutorial images, and changing weapon and bullet images to a custom image. It loads the custom images, disables sound/music on page load, and removes the tutorial image.

Uploaded by

ferlux
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
100% found this document useful (1 vote)
109 views2 pages

Message

This userscript modifies the fightz.io game by disabling sounds and music, removing tutorial images, and changing weapon and bullet images to a custom image. It loads the custom images, disables sound/music on page load, and removes the tutorial image.

Uploaded by

ferlux
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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// ==UserScript==

// @name scriptTipo
// @namespace http://tampermonkey.net/
// @version 0.1
// @description try to take over the world!
// @author Moon
// @match *.fightz.io/*
// @icon
data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==
// @grant none
// ==/UserScript==

/*r canvasWIDTH = window['innerWidth'];


var canvasHEIGHT = window['innerHeight'];
var canvasWIDTHdiff, canvasHEIGHTdiff;
var WIDTH = 15000;
var HEIGHT = 15000;
var canvas = document['getElementById']('ctx');
canvas['width'] = WIDTH;
canvas['height'] = HEIGHT;
*/
/*r resizeCanvas = function() {
canvasWIDTH = window['innerWidth'];
canvasHEIGHT = window['innerHeight'];
WIDTH = 15000;
HEIGHT = 15000;
if (canvasWIDTH > canvasHEIGHT * (WIDTH / HEIGHT)) {
canvasHEIGHTdiff = canvasWIDTH / (WIDTH / HEIGHT) - canvasHEIGHT;
canvasWIDTHdiff = 0;
canvasHEIGHT = canvasWIDTH / (WIDTH / HEIGHT)
} else {
canvasWIDTHdiff = canvasHEIGHT * (WIDTH / HEIGHT) - canvasWIDTH;
canvasHEIGHTdiff = 0;
canvasWIDTH = canvasHEIGHT * (WIDTH / HEIGHT)
};
WIDTH -= canvasWIDTHdiff * (WIDTH / canvasWIDTH);
HEIGHT -= canvasHEIGHTdiff * (HEIGHT / canvasHEIGHT);
canvas['style']['width'] = '' + canvasWIDTH + 'px';
canvas['style']['height'] = '' + canvasHEIGHT + 'px';
changeCtxFont('22px sans-serif');
canvasWIDTH -= canvasWIDTHdiff;
canvasHEIGHT -= canvasHEIGHTdiff;
if (document['getElementById']('chatMessage')) {
document['getElementById']('chatMessage')['style']['top'] = (canvasHEIGHT /
2 + 80) + 'px';
document['getElementById']('chatMessage')['style']['left'] = (canvasWIDTH /
2 - 90) + 'px'
}
};
resizeCanvas();
window['addEventListener']('resize', function() {
resizeCanvas()
});*/
(function() {
//Вырубаем сразу же после загрузки звуки и музыку
toggleSound();
toggleMusic();

//Вырубаем отрисовку говнотутора


Img.other[1].src= "";
})();

Img['weapon'][6][17] = new Image();


Img['weapon'][6][17]['dataURL'] =
'https://playem.io/cache/fightzio/client/img/weapon515.png';
Img['weapon'][6][19] = new Image();
Img['weapon'][6][19]['dataURL'] =
'https://playem.io/cache/fightzio/client/img/weapon515.png';
Img['bullet'][6][17] = new Image();
Img['bullet'][6][17]['dataURL'] =
'https://playem.io/cache/fightzio/client/img/bullet515.png';
Img['bullet'][6][19] = new Image();
Img['bullet'][6][19]['dataURL'] =
'https://playem.io/cache/fightzio/client/img/bullet515.png';
Img['weapon'][6][21] = new Image();
Img['weapon'][6][21]['dataURL'] =
'https://playem.io/cache/fightzio/client/img/weapon515.png';
Img['weapon'][6][23] = new Image();
Img['weapon'][6][23]['dataURL'] =
'https://playem.io/cache/fightzio/client/img/weapon515.png';
Img['bullet'][6][21] = new Image();
Img['bullet'][6][21]['dataURL'] =
'https://playem.io/cache/fightzio/client/img/bullet515.png';
Img['bullet'][6][23] = new Image();
Img['bullet'][6][23]['dataURL'] =
'https://playem.io/cache/fightzio/client/img/bullet515.png';

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