100% found this document useful (1 vote)
618 views2 pages

Wardancer

Wood elf warriors known as Wardancers are masters of both battle and dance. They live for glory in combat and dedicate themselves to perfecting their fighting skills. Wardancers often become adventurers due to their love of action and skill development. The most accomplished Wardancers are known as Shadowdancers, who lead rituals and dances to honor the elven god Loec. Shadowdancers can perform mystical dances known as Shadow Dances of Loec, which allow them to gain powerful combat abilities but can only be used once per turn due to their strain. The document then describes four common Shadow Dances: Storm of Blades, The Shadows Coil, Whirling Death, and Woven Mist.

Uploaded by

Tony
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
100% found this document useful (1 vote)
618 views2 pages

Wardancer

Wood elf warriors known as Wardancers are masters of both battle and dance. They live for glory in combat and dedicate themselves to perfecting their fighting skills. Wardancers often become adventurers due to their love of action and skill development. The most accomplished Wardancers are known as Shadowdancers, who lead rituals and dances to honor the elven god Loec. Shadowdancers can perform mystical dances known as Shadow Dances of Loec, which allow them to gain powerful combat abilities but can only be used once per turn due to their strain. The document then describes four common Shadow Dances: Storm of Blades, The Shadows Coil, Whirling Death, and Woven Mist.

Uploaded by

Tony
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 2

WARDANCER

Wood elf
Wardancers may become adventurers for a number of
Among the Wood Elves of the Old World, some of the reasons. An adventurer's life offers plenty of action,
most feared and respected warriors are the Kindred of and almost unlimited opportunities to hone their skills
Caidath, or as they are more commonly known, the against a variety of opponents. They are wilder than
Wardancers. They live for the glory of battle, and the majority of Elves, and some find life in the forests
dedicate themselves to reaching the peak of fighting tame and dull. Wardancers may even take to
prowess. They are also masters of courtesy and dance, adventuring among other races as a result of an
performing their intricate maneuvers with unspoken disgrace or indiscretion, much (although it's
consummate ease and grace. Wardancers are to be unwise to make the comparison) as a Dwarf may
found in many of the larger Elven settlements in the become a Troll Slayer.
forests of the Old World. They prefer the company of
their own kind, but often live a little way apart from the Wardancers are distinguished by their graceful pride,
main settlement, practicing their war chants and feats their love of fighting and their fondness for
of arms while waiting for action. spectacularly dyed hair, stiffened with lime and tree
resin.

The most accomplished of the Kindred of Caidath are


the Heralds of the Elven trickster god, Loec. Who are
WARDANCER ADVANCE SCHEME often more commonly known as Shadowdancer or
Deathdancers.
It is these wild and unpredictable dancers who lead the
wood elves in their music and rejoicing, as well as
performing the key parts in the intricate dance rituals
that the Wardancers perform to re-enact Wood Elf
CAREER PATH history.
Kithband warrior — Bronze 3
Skills: Athletics, Charm, Dodge, Entertain (Any),
Intuition, Lore (Theology), Melee (Basic), Perform
(Any)
Talents: Combat Aware, Dual Wielder, Fleet Footed,
Lighting Reflexes
Trappings: Pair of Hand weapons, Pants and no shirt

Wardancer — Bronze 4
Skills: Gossip, Melee (Two-Handed), Outdoor survival,
Perception, Perform (Any), Ranged (Throwing)
Talents: Ambidextrous, Jump up, Shadow Dance, Step
aside
Trappings: Fine throwing knives, Talismanic tattoos
or war paint, Stiff colorful hair

Bladesinger — Silver 3
Skills: Intimidate, Leadership, Lore (Athel Loren),
Trade (Tattoo)
Talents: Catfall, Contortionist, Enclosed Fighter,
Strike to Injure
Trappings: High quality pair of Hand weapons or,
High quality Two-Handed weapon (Sword or Axe),
More talismanic tattoos or war paint

Shadowdancer — Silver 5
Skills: Climb, Sleight of Hand
Talents: Berzerk Charge, Combat Master, Fast Shot,
Fearless (All)
Trappings: Troupe of wardancers, Remarkable Mane,
Loec’s attention

Unofficial supplement to WFRP 4th edition made by

Unofficial supplement to WFRP 4e by Gulius


1
SHADOW DANCES
Max: 2
Tests: Athletics and Acrobatics while in combat
You have been taught one of the ancient and mystical The following are the four most common Shadow
Shadow dances of Loec, the favoured rituals of the Dances of Loec, although other ancient and secret
Trickster god. This talent is unique in that it is not one wardances are said to exist. These have evocative
talent but many, and each must be acquired names such as Aerial Fury, Kurnuous’ Leap, Silent
individually. Each Shadow Dance gives you access to a Ghost and The Dance of Doom; the latter most often
single Wardance that works as a specific Action. performed by the Bladesinger Champion, Wychwethyl
However, due to the strain of performing them, you the Wild.
may never choose to perform any of these new Each time you learn this talent, learn one dance from
Actions twice in a row. Additionally, these may the following:
never be performed while wearing any armour or
shield.

STORM OF BLADES THE SHADOWS COIL


Raising a rousing war chant, the Wardancer dances up This action allows the Wardancer to hold an opponent
to an opponent and rains blow after blow upon them; off by performing an intricate, almost balletic, sequence
moving with such speed that the eye cannot follow each of jumps, twists and back flips.
distinct cut and thrust. The Wardancer takes the ‘On the defensive’ Action and
Using his action, the Wardancer may charge with no gains the Champion creature trait.
minimum distance that must be traversed, and the last
4m need not be in a straight line, then make a Melee
attack.
WOVEN MIST
WHIRLING DEATH This Action allows the Wardancer to transfix an
When he throws himself into the state of maniacal fury opponent with a mystic dance and song incorporating a
known as Whirling Death, each strike of a Wardancer’s rapid succession feints and flurries.
blade is made with uncanny precision, capable of The Wardancer may choose a single opponent fighting
severing a head or piercing a heart with one deceptively him, that opponent must make an opposed
elegant stroke. Melee/Willpower test, or may not perform any Free
Any weapon used to make these attacks counts has Actions during the rest of this turn. This includes any
having the Damaging quality. Weapons that already use of Melee or Dodge skill to defend or making a free
have the Damaging quality gain the Impact weapon attack due to an opponent’s movement.
quality.

Unofficial supplement to WFRP 4th edition made by

Unofficial supplement to WFRP 4e by Gulius


2

You might also like