Soccer Bots
Kick, Score, Automate!
Description:
Soccer Bots is the ultimate fusion of technology and sportsmanship. In this exhilarating
event, teams of autonomous robots take to the pitch in a thrilling soccer match that
showcases their programming and engineering prowess. It's a battle of wits, strategy, and
mechanical finesse, where the bots aim to score goals and defend their territory, all while
impressing with their agility and teamwork.
General Rules:
1. Team Size: Each team can consist of 2-4 members who collaborate to design and
program their soccer bot.
2. Final Decisions: Judges and organizers' decisions throughout the event shall be
considered absolute and binding.
3. Robot Regulations: Soccer bots must adhere to specific size and weight limitations,
ensuring a levelled playing field.
4. Wired or Wireless: Teams can opt for wired or wireless control systems for their robots.
5. Duration: Each match will have 3 minutes of time, in which after 1½ minute is halftime.
Bot Specification:
1. Size Limitations: Each soccer bot must fit within the following dimensions - Width: 30cm,
Length: 30cm, Height: 20cm, and have a weight within 5kg with a 10% tolerance.
2. Assembly: Robots must not be constructed from Lego parts or any pre-made assembly
kits, emphasizing originality and creativity.
3. Voltage Control: Voltage between any two points on the robot must not exceed 12.5V.
4. Power Supply: An AC supply will be provided for the bots' operation.
5. Limitations: C-clamp, push or power-up mechanisms are not allowed.
Arena Specification:
- The action unfolds in a specially designed arena with dimensions measuring 7.5ft×5ft,
providing ample space for robot manoeuvres and goal-scoring excitement.
Contest Rules:
1. Game Format: Each game is divided into two halves, with each half lasting one and half
minutes. Teams must strategize and compete with precision.
2. Mobility Requirement: Soccer bots must not remain immobile for more than 10 seconds
during the match, ensuring continuous action and engagement.
3. Scoring: Teams aim to score goals while following the rule of fair play. Pushing the
opponent's bot into the goal post is allowed, adding an element of strategy and defence.
4. Technical Timeouts: Technical timeouts are provided to address robot issues. However,
exceeding the allotted time leads to penalties. At the halftime of the match, one minute for a
timeout is provided. During that, court swap will made.
5. Judging: A panel of judges evaluates goals, game play, and adherence to the rules to
determine the winners.
6. Participation: One team can only use one robot throughout the event.
Note: Call for information and query. Mobile No.:9019711264 (Swaroop G Suvarna)