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Space & Shooter Game Reflections

The document discusses two favorite games - Outer Wilds and Ultrakill. Outer Wilds is praised for its emotional storytelling and ambient world building as the player explores a solar system in constant time loops. Ultrakill focuses more on fast-paced gameplay mechanics across different weapon types and arena battles through hell, with a religious storyline involving robots fueled by blood. Both games are still memorable to the author, though in very different ways based on their gameplay and narrative strengths.

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thundagsus
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0% found this document useful (0 votes)
141 views5 pages

Space & Shooter Game Reflections

The document discusses two favorite games - Outer Wilds and Ultrakill. Outer Wilds is praised for its emotional storytelling and ambient world building as the player explores a solar system in constant time loops. Ultrakill focuses more on fast-paced gameplay mechanics across different weapon types and arena battles through hell, with a religious storyline involving robots fueled by blood. Both games are still memorable to the author, though in very different ways based on their gameplay and narrative strengths.

Uploaded by

thundagsus
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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MY FAVORITE GAME

sketch
I have a lot of things to say about this topic. Since playing games is
my main hobby I've played many things over the past years, ranging
from shooters, to lego's, horror games and games that almost gave me
full-on depression (looking at you, Outer Wilds).
(pagina separada)
Welcome to the Outer Wilds Ventures!
Outer Wilds is not only a great game but one that molded me, it is
the one I've based the scrapbook around, so I've talked about it one or
two times
This space exploration game isn't the most mechanically complex or
the one with the most cutting edge graphics, its whole charm is in its
story telling and, story in general.
The game's premisse is charming on itself, you are a Heartian(the
equivalent to the humans in this game), and it is the day of your first
expedition through the solar system, as you explore space, you notive
the sun getting brighter and bigger. 22 minutes, that's all you have
before the sun goes supernova, swallowing everything on it's way.
That's not the end though, one machine built by an ancient species
that once inhabitted the solar system, the Nomai, creates a time loop
using the solar energy generated by the supernova, to go back 22
minutes into the past.
The ambient the game builds is just plain perfection, the solar system
is populated by 5 planets and an asteroid, The planets are:
The Hourglass Twins, two small planets that orbit each other, one
made out of rocks and cave systems and the other one a big sand
sphere, that feeds it's sediments into the rocky one.
Timber Hearth, the equivalent of Earth on the games universe.
The Brittle Hollow, a planet that is being devoured by a black hole
that lies in its center.
Giants Deep, a big ocean planet, covered from south to north in
waterspouts
Dark Bramble, a planet that's almost like a parasite plant on te
solar system, a big seed that sprouts and launches it's seeds onto
the planets on the solar system
And finally, an asteroid that orbits the sun, the interloper.
The core gameplay of the game is waking up, getting into your ship
and exploring space, the game doesn't take you by the hand to tell you
where to go. The game progresses by your knowledge, you get to read
the messages left on the stones by the Nomai to discover what led
them to disappear from the solar system.

While you advance in the story you keep reading of this thing, the
Eye of The Universe, the sole reason the Nomai were here at all, since
they actually are from another galaxy. Whilst you discover more about
the game, you come to the conclusion that the universe is ending, all
the stars are dying and there is nothing we can do to stop it.
You find the ship the Nomai used to get here, in the Dark Bramble, you
input the coordinates of the Eye of the Universe and finally become the
first living being to ever enter the Eye.
You walk in the surface of this alien planet and find the same museum
you find on Timber Hearth where you see all your discoveries and
journey, then you reach an eery but cozy forest where, at a distance,
you see all the friends you made sitting around a campfire, each
playing their own instrument. You come close to them and the melody
they're playing starts to come together. The sounds become eery and
suddenly everything goes away, the music is getting louder and an
explosion of pure matter takes place.
The universe has died and been rebirthed, all the millenium of it's
existence suddenly turns into ash. A new universe has now took place.
Outer Wilds is a game about rebirth and a game that teaches s that
nothing really is the end, just a rebeginning. Outer Wilds is a game that
i'll never forget, it has shaped who I am and honestly, one that made
me a better person, every aspect from it is beatifully put together and,
it's honestly the game of my life.
(outra página)
MANKIND IS DEAD
BLOOD IS FUEL
HELL IS FULL
Another game I would like to give attention is a small indie game
named ULTRAKILL, it is an retro-style first person shooter, which is still in
development. The game is almost a complete opposite to OW, while
Outer Wilds focuses on its story and almost gives no focus to gameplay
mechanics, Ultrakill is completly different giving full focus on gameplay
and medium thought into lore.
Although not nearly as heart-touching as Outer Wilds, Ultrakill's
mechanics are impeccable.In this game you are presented with 5 guns
(as of now), which with an alternative versions to spice things up. The
weapons are:
A pistol that can be charged to release a powerfull energy beam
which pierces enemies, and an alternate which lets you launch
coins into the air to shoot them (the games best mechanic,)
A shotgun that which you can punch your own bullets to make them
go faster🗿 (this is valid for both versions), the first version lets you
charge your shot to launch a grenade, and the other one lets you
pump your gun to make the bullets do more damage.
A nailgun, which is essencially just an assault rifle, which you can
fire magnets out of to make the bullets follow it.
A railgun, a weapon which fires a powerfull energy ray, an
explosive ray or a drill that gets stuck in the enemies dealing them
constant damage
And a rocket launcher that lets you freeze the bullets mid air and
ride them, or alternatively laucnh cannonballs out of them.
The game rolls with weapons and movement mechanics, there are
ricoshots(ricocheting bullets from coins), nuking( hitting an ray from the
railgun into one of the shotguns grenades), and so much more.
Ultrakill is very fast paced, making you move all the time and even
rewarding you for that. The sceneries in the game are also pretty
interesting.
About the games lore, the downfall of humanity has come, and
robots fueled by blood venture into hell via ducts humans made before
their end. You are V1, one of them robots. The game has a mildly
religious footprint, including the circles of hell from Dante's Inferno,
demonical and angelical enemies and even presenting Gabriel as one
of the games main antagonists.
The bosses in the game are really memorable too, the most
memorable being V2, a robot just like you, but better. Gabriel the
Judge of Hell, which tries to stop you from going deeper into the circles
of Hell. Minos Prime, a soul of an emperor which was betrayed by
Gabriel and now seeks revenge. And Sisyphus Prime, which just like
Minos was an powerfull emperor who got killed by the Judge of Hell.
Like I said earlier Ultrakill is not finished yet, and some parts of its
lore are missing and there is a lot of content to come.
Welcome to the Outer Wilds Ventures!
Outer Wilds is not only a great game but one that molded me, it is
the one I've based the scrapbook around, so I've talked about it one
or two times
This space exploration game isn't the most mechanically complex or
the one with the most cutting edge graphics, its whole charm is in its
story telling and, story in general.

The game's premisse is charming on itself, you are a


Heartian(the equivalent to the humans in this game), and
it is the day of your first expedition through the solar
system, as you explore space, you notive the sun getting
brighter and bigger. 22 minutes, that's all you have
before the sun goes supernova, swallowing everything on
it's way.
That's not the end though, one machine built by an
an cient species that once inhabitted the solar
system, the Nomai, creates a time loop using the
solar energy generated by the supernova, to go
back 22 minutes into the past.
The ambient the game builds is just plain perfection,
the solar system is populated by 5 planets and an
asteroid, The planets are:

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