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DeLee NCCE CN LSA aeBY SEAN RILEY
WEREWOLF CREATED BY MARK REIN HAGEN
eename AL Lissa TEAC
Cede
Author: Sean Riley. Werewolf and the World of
 
Darkness created by Mark Reine Hagen
ryteller game system designed by Mark Rein® Hagen
Developer: Ethan Skemp gy
Editor: Aileen E. Miles
Art Director: Aileen E, Miles
Art: John Bridges, Jeff Holt, Leif Jones, Jeff Rebner
Cover Art: Steve Prescott
Layout, Typesetting & Cover Design: Aileen E. Miles
  
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GaMe STUDIO
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PRINTED IN CANADA.
 
2 Hammer and Klaive
A TTT, aee
a nee abes Rs
KoATOS
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Le VT SY A I TCA Y
Coofertt
Legenat of the Caro: The Piet Nabe
Jotroduction: Warde © Weapomy, 12
Capper Ove: Object of Worship (Fatithat to Sociey) 48
Dapper Tio: Bore bo Vuleant Five (Fett Greafion) go
Dapper Three: Checet of Sptrit (Sample Fiftihat) bo
Captor Pour: Poner Embortod (Legendary Fitithat) 410
(haar,
Contents 3
Rn re. SE ree ENGthe First Klaive
There’s not yet been a cub born that can keep his
mouth shut. Ifthere has, Idon't know about him. And
ifthere isashutcubup trap out there, then I'll tell you,
those teeth don't belong to any Abroun. You hear all
about the yappy Rags, so [figure it’s time for me tostart
telling the morons about the drone a young Ahroun
canmake. About what he's going todo, how he’s going
to do it; and when he doesn’t do it as he inevitably
won't, howhe'sgoingtodoit next time. [know all this,
because if it hadn’t been for my dear Mum pushing me
outa week early, P'd be one of them. And iftharhadn’t
happened, and you think I'm wordy now, you'd be set
to kill me already.
Alexander Wyrmripper, our Abroun in question,
sentthescreechingsentimentechoingaround theroom,
“The poofters! Fucking poofs! Don’t they care,
Bazza? We've got the bloody Leech cult on the ropes,
when they come down from on high to tell us to get out
oftown, theydo. When I get my clawson their necks—
Pllspare you the rest. Needless to say, he'snot happy.
Neither am, but acliath shrieking like a banshee isn’t
working like an aspirin for me.
‘The Gytrash are the pack that Alex is busy whin-
ingabout, and they didn’tjustcall usoutfora chatover
tea and crumpets, like any sensible mob would do. No,
instead they called us out and told us to be ready for a
fight, unless we liked the idea of our necks throttled by
our own large intestines. Whilst the intestines re-
mained in their proper place, and while we weren't
goingtolet themtell storiesofusrunning with our tails
between our legs, I didn’t fancy being praised for
‘murdering another pack of Gaia's own,
Eventually the pratzle gers past my bullshit toler-
ance level, and I snap back out, “Alex, if you break my
eardrums, 'llbreak your testicles. And right now, your
rahbiting has pushed these things onto very thin ice.
So I'd start working on shutting up, or guarding your
rads. Now have I made myself perfectly clear?” I've
never understood why this threat still works on us
types. When we shuffle up to our big size, we ain't got
any material worth speaking about anyway, and yet
youtry iton any boy with afuron him and he stil goes
a litcle wobbly around the edges. The two-legged ones
anyway, the dogs seem to get the whole idea about
swapping bodies better, or maybe they're just not s©
worried about the threat.
Either way, it works a right trick on Alex, giving
my ears some blessed respite and giving Little Oliver a
siggle. Despite the name, Oliver’sa girl. The name was
given to her when she used to hang around pubs and
Legends of the Garou: The First Klaivelook for fights. She's still got a nice face if you can
ignore the broken nose. Admirable attitude for an
Abroun, though, and since she's a girl it means I don’t
get the testosterone overdose Alex loves to spout off.
But it still means we're a pack of ewo Ahroun,
neither of 'em old enough to drink, and a Galliard.
Tempers fly fast in this pack, even for wolves, and
that’s the last thing we need, so I have to put the pair
of'em down as fast as can. “None of us puts any claws
anywhere today, unless I give youa written invitation,
We're not going to kill them. Calling us out ornot, I’m.
not spilling Gaia's blood today.
Alex spat at that, pointing to the side of my hip.
“Bullshit. Why'd you bring along that ruddy great
sword, if you weren't intending to use it?”
This deserves some explaining. See, what he was
pointing to a the side of my hip was a forearm’s length
ofsilver, engraved with fourboldsigilson each sideand
covered in tiny glyphs along the edges. If you read one
side, youread itshistory. If youread the otherside, then.
you read its name. But apparently, young Alex hadn’t
bothered with either, or he'd have been ready for my
next move. | sprung to my feet, and planted my fist
solidly in his gut. If I'd had an ounce less self-control,
Td have lived on my promise to remove the two parts
of his thinking process more important than the two
lobes of his brain.
Inan instant, the boy hadhis claws out and his fur
on. Thankfully, [knew he would and instead of secing
a balding geezer with one too many knocks around his
jaw, he saw ten solid foot of muscle staring him down,
Two looks, and his better instincts had kicked in, and
his tail had curled itselfaround his thigh. When he got
back down, I pulled loose the blade, and began the
lesson. Frankly, I'm older, and 've got the responsibil-
ity rodo it. Like him or not, teaching this poor bastard
is my job.
“T thought I heard you call chis a sword. In fact, I
know | did. Listen here, and listen well. Swords aren’t
created from the very eye of a goddess, torn from her
face while she cried for the death of her brother. They
aren't forged on the summit of Agned.” I snarled, the
Rage an inch below the surface of my harsh whisper.
“This is Camma’s Tearful Eye. Passed down from
Charlie Stoneheart to Victoria Fire Talker to Win-
chester Will, and then to me.”
Alex hadn’t moved. Neither had Oliver. I don’t
think either of them had ever quite realized that, pack
or not, I could direct my anger at them in exactly the
same way I could anyone else. Time to cool down
though. Even if I'd gotten them to the point where'd
they'd mind their heads, itd do me no good if lost my
own first.
“And you've gotten me pissed off for two reasons
now. The fist is that you called Camma’s Tearful Eye
a sword, and she deserves much better than that. The
second is that you clearly don’t know one thing about
Klaives, and that means I need to start at the begin-
ring. And the beginning is a Silver Fang story, and I
hate spilling a kind breath out of my gob for the damn,
Ruskies. So keep your earsopen, because won't repeat
myself”
And so I began telling it.
“Strange days.” Wind-howl remarked, her eyes
wavering, yet only a litte confused at the strange new
world about them. Ofall the creatures, only the Garou
looked about with any certainty in these times. Some-
thing had happened. Everyone knew what — the
world had been split asunder. Spirit had been ripped
bleeding from the flesh that housed it, creating the
world thatall see today, and the Umbramost don’t. No
‘one knew who —maybe none even suspected what we
know today. The Wyrm did this. The Wyrm had
finally endedhistimeasGaia’sbrother and had instead
declared himself Herenemy. Remember that thecount-
less prophecies that proclaim Gaia's death, the endless
dirges sung to Her while she still hears; none of these
had been spoken in those days, when the notion of real
death was only on the tip of everyone’ tongue, yet to
fall from it and become a thought.
In these days, the Garou were custodians of Gaia
and the world, first and foremost. Newborn from the
blood of animals, plantsand creation, spiritshad yet to
find their feet. In these days, even the trees bled.
Animals too ell and stumbled, instincts not yetformed,
deaf to the spirits that once guided them.
Only the Garou looked about with any certainty
in these times. Gaia had blessed them with both forms,
Gaia had kept them whole in an injured world, Only
the Garou, and those the Wyrm told before he acted.
Wind-howl, born after the half-moon and before
the ull one, was the youngest member of her pack. Her
alpha was Ahroun, named Claws in the Still Night,
and he was strong and wise. She ran with Shadow and
with Firetooth, who were good and true. They were a
pack, made before packs had names, for names only
came with purpose, and none had been considered in
these days of newborn war.
Firetooth spoke, as he recoiled in horror. “Claws in
the Still Night, tell me, can you explain this?” For they
all looked at something else new. The spirits had been
bor, and before them, aspiritlay dead. A tree'sspiit,
a Glade Child, lay upon the forest floor, her golden
blood pooled around her.
6 Hammer and KlaiveClaws in the Still Nighthad hisheart made heavy,
asdid they all, but only he was brave enough to speak
andact."Look!” He pointed tothe bushesand the trees
and the silence. “Not a bird chirps around us. No
insects scurry back and forth. No scaled or furred
animals scurry in the grass, nor will even the snake
come and lap at her blood. They know as we do— A
blasphemy has been committed here.
“But!” He continued, his eyes filled of tears and
heart made hard with resolve. “If we do not act now,
many more will be committed. Gaia gave us noses to
track with, so let us track. She gave us minds to be
cunning with, therefore let us be cunning. And She
gaveusclaws tostrike with, andassuch, let usavenge.”
And all his pack raised their heads and howled, for he
spoke truth.
So Firetooth sniffed the ground and found ascent,
and they followed itas aras they could. Shadow talked
to the spirits, and his gentle tone convinced the
frightened beings to help them, and convinced them
they would have the Garou’s protection. This was a
great thing, as word travelled among the spirits of the
Garou’s kindness and righteousness, and the newborn
spirits would for a long time after trust the Garou
without question. Wind-howl watched and learned,
and sung her howls of anger and war to the sky. This
was her, and their mistake.
Some say that Claws in the Still Night knew this,
but would not believe it, for he was wise yet was naive.
Forall were naive of the danger that had been brought
against them, and none knew that the Wyrm had
turned against his Sister, and declared Her his enemy.
And whilst the Wyrm was weak in those days, small
and vulnerable, he was no less cunning or clever. He
heard those howls, and did not meet the challenge
they sent, but instead retreated and went into hiding.
And in the dark, he awaited the pack’s arrival.
Claws in the Still Night led them into a glade
made horrible with blood. Three times three times
three Glade Children were butchered. Some had been,
tom open and left carelessly upon the ground, others
had been dismembered, and their parts strewn among
the bushes. Three were pinned to trees by foul spears,
their forms contorted by the madness in the Wyrm's
eye. Alll wore masks of horror to their graves. In the
middle of this scene of carnage, his hands poised to
slaughter one more, stood a single walking desecra-
tion, the likes of which the Garou had never known,
before. It, like them, was both spirit and flesh, but
unlike the joyous union that were the Garou, this was
aman stuffed rudely with a spirit. And it was a foul
spirit unlike any they had seen before. The man
gibbered with madness, and the spirit spat obscenities
and was unwholesome.
But he was only one man, even one they had not
seen the type of before. They were a pack of Gaia's
Chosen. And so they flew into battle, their wolf and
human skins shed for one of war, and they tore the man
apart for his sins. But the Wyrm was cunning. The
Garou could noteven begin to understand his strategy,
for they thought as one and would nor let their own
brother fall for any reason. Nor had they seen these
ploys before. However, the Wyrm would happily let
‘one of its own be killed so that more of its own may
murder. As the four Garou ran forward, seven more
closed around the pack, and their mouths grinned
murderously as they advanced upon them.
‘Though the pack fought bravely, they did not
know howto fight these horrors. Shadow cut apart one
of them, and his paws were burned in its blood. Firetooth
buried his fangs in one, and went cold before he died.
Claws in the Still Night died bravely, but for every
monster he slaughtered, the Wyrm sent three more.
‘One of the monsters broke off his own fingers and
forced them intoClawsin the Still Night’smouth, and
they sprouted thorns in his throat. He died as his own
clays sank deep into his neck.
Only Wind-howl did they leave alive, and they
left her alive so that they could torture and defile her.
‘And they did this for six days and nights, her body
wracked in agony, her mind torn in shame.
Other than the Wyrm, two eyes saw her torment.
Until then innocent eyes of a Glade Child, the Glade
Child that Wind-Howl’s quick blow had saved. When
her pack attacked, she fled into the trees and watched
as Gaia's Chosen were murdered and fell into golden
blood. She kept watching as Wind-Howl was kept
alive, and then, as the sixth night came close to dawn,
her tears went dark. This pure soul felt Wind-Howl’s
Rage and took it into herself, and then, in a tearful
scream, the mighty tee she hid within died. Iefell into
the clearing, and the Glade Child rushed forward and
snatched Wind-Howl from its path. Three of the
Wyrm’s horrors died, crushed beneath the tree.
‘And the Glade Child took Wind-Howl away toa
river, where she washed herself clean of them and
soothed her parched throat. And there they talked
‘The Glade Child spoke first, her words soft. Shame
tinted her white cheeks pink. “I'm sorry I didn’t do
anything earlier.” She whispered, “But I was scared.
There were many of them, and only one of me.”
Wind-howl looked at her with fury in her eyes,
Rage tinted her cheeks red. “Six days.” Her voice
trembled and shook, and the anger of the Gaia poured
Legends of the Garou The First Klaivefrom her mouth. “Six days you waited and watched,
and did nothing. Six nights they poured nightmares
into my mind, that I will never be tid of. And you did
nothing.”
A silence built, Gaia bled. Finally, the Glade
Child looked back, and repeated her soft whisper. “I
am but one. And [am so small.”
More silence haunted the air. Wind-howl fought
herself, running her fingers over the raw wounds that
bound her form, the scars that marred her once fair
face, her blood red skin. The Glade Child was small,
butnosmaller than Wind-howl had been at the mercy
of the monsters’ hands. Eventually she spoke, and her
voice carried Gaia's sorrow and pain. “Weare all small.
now. Yesterday, we all held power. Today, none but
cone does. None but the Wyrm does.”
And the Glade Child started at that, for she had
not realized that these monsters belonged to the
‘Wyrm, Wind-howl had stared into theirfaces, and had
seen the treachery there. She had no doubt. “What is
your name, Glade Child?”
And the Glade Child spoke hername. Wind-howl
stopped and listened, for her name was beautiful.
But the Glade Child was erying at Wind-how!’s
words, and asked her, “Then is thisall chae will happen,
forevermore? Will we be so small forever? Yesterday,
gave birth to the leaves and flowers, today am barren.
Yesterday, I suckled the squirrel and the bird at my
breast, today I am dry. Yesterday, I pulled the earth
with the strength of the forest, yet today Lam so weak.
Will this always be so? Will I never have my strength
again?”
‘Wind-howl listened to the complaints, and sym-
pathized. “Yesterday, my claws were all that I would
everneed. They were strongand mighty, and tore apart
the beasts that would strike at the Mother. But today,
they are small and do no more than scratch the great
horrors before me. Yesterday, my teeth sank deep and
true, destroying the skin and devouring the blood of
the beasts that would strike at the Mother. But today,
they are small and do no more than irritate those they
strike at. Yesterday, 1 was Gaia’s defender. Today, I
have failed my Mother. And | fear that I will never
defend Her again.”
Silence reigned in at that river. Even the water
ceased bubbling and turning so that it might listen to
these sorrowful words,
Wind-howl poured her voice to the skies, and
Luna shone forth bright as her tears fell to the Earth
below. Sap poured like blood from the trees, yet no
insect dared to devour it. Those who listened closely
heard Gaia hold Her breath, as one of her champions
turned to the Glade Child. Though her form was cut
with blood and scars, she held her head and body
proudly, and reached out her hand. “The world is
‘weaker today, and might he weaker tomorrow. But we
reed not be weak with it. Your strength is hidden by
the Wyrm's treachery, and my strength isnaught in the
face of his monsters. But come to me, and walk by my
side. Be my sword.”
This startled the Glade Child, for the power of
these words scared her. They were new, and rang with
thepowerthat such thingspossess. Butshe wasstartled,
not scared, and bravely stepped forward into the river
with Wind-howl.
So Wind-howl took her and made the Glade
Child into the shape of a sword, using the rocks made
hollow by the river as a mold. Then she sung again to
Luna, for the monsters had not touched her neck and
her voice was still as pure as a songbird’s praise to the
dawn. A Lune came upon them both and put himself
in the sword as ire, and Wind-howl forged them both
into silver. And with a rock, she beat them into
sharpness, and with her claws she carved the Glade
Child’s name into the side. And the sword was as
beautiful as the Glade Child had been, and it was
called a klaive.
She rose from the river, and again became as a
warrior. And now armed with the First Klaive, she
strode back toward the glade where she had been
tortured.
I finished the tale and looked around a bit, Didn’t
notice that Alex’s and Oliver's clappers hadn't left me
since I did. Since no one was talking, [lic up a fag and
waited. The Gytrash would be here soon, and then it
would all come down to how well | could bluff.
Except, of course, the puppy dogs weren’tabout to
let me enjoy a nice quiet cigarette. Alex broke the
silence, “And?”
"And what?”
“And what? She went back there and what? She
and the klaive—”
“First Klaive.” I stubbornly corrected.
“She and the First Klaive,” He looked skywards as
he said it, proving he hadn't learned anything yer.
Figures, doesn’t it? “Went back there and what? Tore
them apart limb from limb? Killed the lot of them in a
blaze of fury? Bazea, you've left the bloody story wide
open.”
“Hell no!” I scoffed. My fag had gone out. While
I tried to relight it, [told them both the truth. “She was
killed in about three minutes of returning.”
That detail never fails to get the same reaction
every time. They looked bloody appalled.
8 Hammer and KlaiveOliver spoke up for the first time, “But... that’s
horrible, itis! She's raped for six days, escapes, and
then there’s no revenge or nothing, just she gets
murdered? What's the point ofa story like that? Don’t
rely ona klaive with a Glade Child in it?”
I nearly chuckled at that, but that'd be a bad
example. I still put down the hard word. “That's the
First Klaive, pup. Mind your manners. And the point
isn’t that she died. Half the Silver Fang legends end
with some hero or other dying. It's a wonder any of,
them ate left with their mortality rate. The point is,
right, who she was, and what she did before she died.
“She was a Galliard. Not a Theurge, even though
they're the ones who make most of the klaives today.
Nota Ragabash, who often come up with new things,
ran Ahroun, who mostof the Silver Fang legends are
about. Not even a Philodox, the supposedly balanced
‘ones. Nope, it was a Galliard. Fact which makes me a
litele chuffed, have to say.
“Second, she was female. Don’t mean so much in
these days, we've long since proven women can do or
can fuck up anything they feel like, right up to Prime
Minister. But remember that Silver Fang legends tend
to be about men. Pretty much true of all tribes, but
theres, at least was, adefinite male thing in the Fangs.
“And finally, she was the youngest member of the
pack. Not the oldest, not the alpha, not the one with
the most renown. So what we have is a young, barely
known female Galliard, butit’sher who gets the honor
of making the First Klaive. The point is, from the very
beginning, fetishes weren’t meant to be something for
the high up mucks. They’se something no Garou
should do without, they're forall of us.”
Paused a bit, taking another drag. The pups didn’t
speak a word.
“And she didn’t die immediately. This is the most
important part. When she began fighting and realized
she was going to lose, she took the First Klaive and
hurled tas farasshe could fromherself.Itlandedin the
river and was washed away, and the Wyrm couldn’t
find it. Because she knew, it was a sacred thing, and
‘worth far more than her life. & fetish is thrice-sacred,
you see? It's got a spirit in it, and that’s a reason it’s
sacred. And it’s connection between us and Gaia, as
well. Twice sacred. And last, and most important, it’s
a reminder of when the world was perfect, when body
and spirit were one and the same.”
I flicked away the ashes as Alex asked a sensible
question. Thoughts about clocks stopping came to
mind. “So what happened to the kl— First Klaive,
then?”
“Washed away. Never found since.” I sniffed,
tossing the remaining length away to burn up against
the wall. “Still out there to be found, I suppose. You
hearalot of people talk aboutit- Could itstillexist?No
doubt it does. Only ones who think it doesn’t are the
Glass Walkers, since they tend to think legends are
parables, or metaphors or something. But they're all
wankers.” My watch told me it was nearly midnight,
‘when our arses turn into pumpkins. Time to wrap this
up.
“What could the First Klaive do? No-one knows.
Remember that the legend doesn’t mention it even
slew one of the monsters. Infact, it distinctly says the
‘woman who wielded it died a horrible and ugly death.
Andas Little Oliver pointed out, itdidn't have a spirit
of war in it, it had a Glade Child. So some say itd do
nothing, that it’s the legend that’s important, not the
First Klaive. Others go the whole other way, afterall,
it's the First Klaive we're talking about. They say if we
found it, we'd win the Apocalypse War in a night.
Myself? go halfway. I don’t think it'd cue the Wyrm’s
throat out just by us finding it, but | think in the right
hands...” That sentence trailed off for some reason,
Not sure why, really, except that maybe I hadn't
thoughtabout what itcould do myself. Besides which...
“Besides which, what it could do isn’ the impor-
tane bit. It’s what it was, and what it is, and what all of
these klaives are. Anyway. Gytrash will be here any
minute now, so we'd best be looking sharp for when
they turn up. Get yourselves together now, | want you
all fresh and proper.”
Alex and Oliver got right to it. Being the uppity
trouble-making bastard that he is, Alex went straight
toCrinos. Really bloody bright in the middle of acity,
but I weren't expecting the old bill to come snooping
around in an old warehouse at tis time of night. And
if they did, we weren’c planning on staying in London
much longer anyway. Little Oliver showed some
subtlety, being content with that strange bulked up
‘human type. Ijuststuck in the threads! had on already.
To pull ths trick off, I was gonna need my brains and
tongue around me, and staying human is usually the
best way to approach that.
Gytrash arrived right on cue, letting the gates
make that wonderful old creak bg ron doors usually do
on the twelfth chime of the clock. They're a big mob,
eight of them all told. Although lexpected that they'd
probably have five of them stand back if we did get
fighting. What Alex didn’t understand is that the
Gytrash aren’t a dishonorable bunch, quite the oppo-
site, what got us into this mess was that I stuffed up on
my honor. What I was planning was also pretty dis-
honorable, rally, but my idea of honor is picking the
right fights, so this didn’t bother me one bie. I stood
well out front, about three yards from the other two,
Legends of the Garou The First Klaiveand waited for their alpha to walk out to meet me. I
made sure he could see Camma's Tearful Eye the whole
way in. And he didn't take his eyes off it.
“Evening, Adam.” I nodded to him as he came to
stand about three feet away from me. I'mashort fellow,
so he looks down on me by a lot.
“Likewise, Barry.”
“Is that what I think it is?”
“Yeah, it is.”
And we stand toe to toe, in silence, fora good long
while. He never takes his eyes from Camma, until
finally he spits into the dust and snarls at me. “Ie's right
dirty of you, bringing that thing here.”
“1 know. But you didn’t have to call us here. You
could have called us’round to your house and asked for
an apology. You could have gotten us to explain it at
the pub, and told usto buy youdrinks. Or even dragged
us before the elder, and had him punish us. But you
didn’t. You called ushere, and that pretty much meant
you wanted a fight. And I think it’s pretty dirty, too.”
I dropped my voice a bit, said my prayers, and
meaningfully, “But only if you make me use it.”
He didn't look happy at that, and I didn't expect
him to, neither. But! let him stew bit. Iflrush things,
he may lethispride overwhelm his good judgment, and
I'm counting on his good judgment right now. So the
words come out nice and slow, letting him mull over
every one. “Listen, mate. We screwed up. This is your
territory, and we should have howled, or given you a
call, or at least told someone to tell you, I know. We
didn't because of a thing. But we should have anyway
We're in the wrong, and I'm not dodging that.
“But,” I continued, “It's not gonna do us any good
to cut each other open here. Come on, compromise
with us here.” Seeing him shufile his feet, I made him
an offer. “Give us a week. We can be done with our
business here and out of your life. Hell, tell us we're
never to come back. Won't bother us. Just a week.”
Adam opened hismouth alittle, pondering. Even-
tually, he looked to his pack for dissent, found none,
and asked me, “Is this an apology?”
“I's an apology.” I nodded. “From all of us.”
“Right. You're to be gone by Friday. You come
back withouta proper Howl of Introduction next time,
and we just go ahead and attack.” He shook his head in
disbelief. “You're an arsehole, Barry. Can’t be too
careful these days.”
“Likewise, Adam.” Adam started yelling out to his
pack, but I waited until they'd all left before I breathed
a sigh of relief, only to have to deal with Alex's
10 Hammer and Klaive
 
Se ee eeGodforsaken screeching some more. He'd shifted back
down to his usual ugly face to do it.
“That was it? What the hell was that about? Was
he that scared over a damn klaive that he wouldn’t
fight you?”
“You just broke my eardrums, Alex.” And I lived
up to my promise. As he writhed on the ground, I gave
him one last lesson. “Scared had nothing to do with it.
The thing is, he’san honorable man, and like me, and
unlike you, knows the proper way to deal with fetishes.
Ie’s not worth sullying Camma’s Tearful Eye in our
blood over somethingaspetty asthis. She'sbetterthan
that.”
‘And left them both there. [knew they'd find me
again, so 1 wasn’t too worried. Went for a walk along
the Thames and looked at the moon shining on the
‘water. Sometimes when Ido that, [think I can see the
fire in the moonlight and the blood in the water
Sometimes, | even think the silver ripples are a blade,
as beautiful asa Glade Child's name, and I reach out to
take it
But it’s always only moonlight and water.
Legends of the Garovs The First Klaive+ A term now obsolete, deriving from the
Portuguese feitico (an artificial thing, a made object) and
used ina number of contradictory wars in the development
of anthropology. Is earliest use by Portuguese travelers in
West Africa was used to describe magical charms and
figures and, by extension, the religious belief that preter-
natural power can reside, temporarily or permanently, ina
natural or artificial objec.
—DJ. Crowley, New Catholic Encyclopedia
The Tool of a Colbure
Fetishescan be so easy to forget, aren'tthey? Gifts
are the most noteworthy special talents the werewolves
possess — The only supernatural edge thats required
in character creation, and they get an entire chapter
of the main rule book practically all to themselves.
What's left of that chapter is the other powerful
aspect of the Garou and Garou society —rites. And
there’s no question that rites area very important part
of the game. They open moots and dictate the rela-
tionships between the Garou and the spirits, and
between themselves.
  
 
But fetishes are the most prized and useful tools of
Garou society. They are objects of art, elaborately
decorated with drawings, carvings and glyphs that tell
the story behind the tool’s purpose, its owner, and its,
creation. An archaeologist finding these would be
thrilled a the treasure trove of cultural information,
they would represent.
Fetishes are more than just the magic swords and
wandsofthe werewolves. They don'texistinavacu
occurring spontaneously. They shape and are shaped
by their culture, and are as much a window into their
 
Introduction: Wards and Weaponry 13
Re ee re Se ee EN|
eae ed LA
cultural soul asour films, books, computersand carsare
to ours.
There are two main influences upon the design of
fetishes in Werewolf: The Apocalypse. The first of
these are anthropological fetishes — items that are
considered to possess or are bestowed with spiritual
significance within animistic traditional societies. The
‘other major influence comes from myths and stories of
magical weaponry and items, as can be found within
Greco-Roman, Norse and Arthurian mythology (along
with countless other mythologies) and fantasy litera-
ture. These ate not rules that the Garou play by, mind;
they are, however, potential sources of inspiration for
devising your own etishesover thecourseofachronicle.
Iemight be silly o claim that King Arthur was Silver
Fang and Excalibur his grand klaive, but the parallels
between that myth and the river-myth of the First
Klaive are quite acceptable. The best stories re told in
all cultures, ina variety of forms; the same is true here.
A Wooht of jpbite
To understand why fetishes emerge in animistic
societies, consider the position an average person has
within one. Most modern day monotheistic and even
polytheistic religions offer a fairly “safe” view of
Jhumanity’splace in the world, orat least, the believer's
place in the world. While there may bea tangible force
of evil in the world, his power is checked by that of a
benevolent god with an interest in protecting his
people. Evil may have power, and may need to be
diligently watched for, buta true believer with God (or
gods) on his side is invincible against it
‘Animism offersnone of this. To someone raised up
believing in spirits and demons, anywhere can be a
haven for evi creatures that would like nothing better
than to tear your limb from limb and eat your organs.
There are roads and paths that you simply don't go
down after dark because demons inhabit those areas
‘Storms and natural disasters are seen as the wrath of
angry spirits who cannot be placated, or can only be
placated through great personal loss. The only defense
against these beings i in rituals and objects that block
orfrighten the spirits. Wards are placed in windows to
prevent demons fromentering, charmsare wom around
necks to stop spirits from killing travelers. Fetishes are
thus symbols of liberation, freedom, and peace of
mind. Without them, one isat the mercy of the world.
Aothropofogpoal Fitithat
“» Tourlblonal Solely
‘The simple definition of an anthropological fetish
isany object imbued with aspiitual significance. This
 
1
4
era
 
 
does not mean that the object is necessarily bound
with a spirit (as with werewolffetishes) but merely that
the object has some degree of magic power that is
relevant to the spirit world. A set of stones and gems
thatallow amedicine man to converse with the spitits
and determine their desires certainly counts asa fetish,
as would the aforementioned jade charm placed in a
window to combat demons. For the most part, fetishes
exist more to deal with spirits than with other people,
though exceptions do exist. (The bone employed in
bone pointing rituals of Australian Aborigines is a
spectacularexample—by being ritualisically pointed
‘ata wrongdoer, the bone is believed to have the power
to kill the offender.)
Fetishes are not lucky charms, nor objects of per-
sonal meaning that the owner wears because they feel
it mighthelp them. They are not even channels for the
owner's own power. Rather, they are objective tools of
power that help the person who holds them against the
many perils of the world. While this belief may be
misguided, they are most certainly not seen as subjec-
tive within their society, but as concrete and firm a
truth as germ theory is in ours.
Magleat Weapons arsf Moms
to Nifh and Farha
The most prominent (and most obvious) differ-
‘ence between fetishes and the sort of magical weap-
‘onry such as Excalibur or Sigurd’s Tamhelm is that
they occur outside the animistic framework of fetishes
and do not need to connect to a spiritual meaning.
Excalibur isn’t bound with a spiri or noted by spirits;
rather it is noted quite considerably by men as the
symbol of Arthur's divine right as King of Britain.
While both fetishes and magic weapons are the prod-
ucts of skilled or gifted men (magicians, shamans and
medicine men) the former are more utilitarian and
common, while the latter are showy and rare.
Ie is this latter quality that Werewolf is most
interested in. Magical swords and other similar items
in myth and fantasy are not made on a regular basis.
Most of the time they ate one of a kind and utterly
unique, with an awe and majesty surrounding them
that no fetish would ever receive. Fetishes are deeply
valued, but they are valued for the effects that they
produce. Magical weapons and items are valued for
what they are.
Fattbas In Werewolf: The Apocilipee
Werewolf: The Apocalypse takes the best quali-
ties of both anthropological fetishes and magical items
for its fetishes, even at their most basic contrasts. Like
Hammer and Klaive
2 TT,tribal fetishes, werewolves mostly see fetishes as a
commodity that can be made and reproduced.
When a werewolf creates a set of fetish bells to
keep Wyrm spirits out of his Kinfolk’s home, she
doesn’t then exclude anyone else from making the
same fetish. Indeed, a younger Garou might well
ask toexamine the bells in orderto getabetteridea
cof how to make another set! On the extreme end
of the anthropological side of fetishes are talens,
‘one-shot fetishes made comparatively easily and
of considerably less impressive stature than fe-
tishes. Talens are very much like anthropological
fetishes — special, but special because they per-
form useful functions. Someone carrying atalen is
simply well armed, if that.
Unlike talens, however, fetishes themselves
are often fiendishly hard to create and require
exhaustive effort on the part of the creator. While
they maynotbe unique, neitherare they common.
Someone seeing those same sets of bells is likely
seeing a set like that for the first time in theit life.
The onlookers going to be curious and impressed
by them purely because they are fetishes. Making
a fetish isproof ofskill and commands respect, and
carrying a fetish that was handed down from a
mentor of parent also draws admiration because
someone who was impressive enough to own such
a fetish entrusted you with it. Klaives (and to a
lesser extent other fetish weapons) are the most
pronounced aspect of this in Garou culture. A
Klaive worn on a Garou's hip causes others to give
them a wide berth — partially because of what the
‘weapon can do, partly because of what it suggests
about the wielder, but mostly because itis aKlaive,
cone of the most important items of the Garou
culture. Every fetish weapon among werewolves
hhasa name, and likewise every fetish weapon (and
most fetishes, period) has astory behind it. Acthe
extreme end of the mythological side of fetishes
are legendary fetishes, whose story is at leat a, if
not more, important to the fetish as what it actu-
ally does.
The Fact
At the heart of the concept of the fetish in
‘Werewolfis the ancient Pact between the Chang-
ing Breeds and the spirits. Just asthe spirits agreed
to empower the shapeshifters’ rites if properly
performed, the spirits also agreed to enter into
material shells in order to serve their wielders.
What makes thisagreement soimportant, though,
is that it isn'ta one-sided affair. The oldest rule of|
amen LA
spirit negotiations is that nothing sfree;ashapeshifter
rust offer something in return in order to gain a fetish
of any power.
Similarly, the Pact is between spirits and
shapeshifters — it doesnot include humanity. Thus, a
spitit is under no obligation to respond to a Rite of
Summoning or the Rite of the Fetish performed by
anyone other than shapeshifter, and spirits are noto-
rious fornot doing anything that they are not obligated
to do by nature or pact. To many shapeshifters, the
privilege of being included the Pact is a huge point of
pride, and honor demands that they repay that privi-
lege by treating their spiritallies—in fetish formorno
— properly. If a werewolf refuses to let a non-Garou
ally so much as touch a fetish of his, it might not be
simple selfishness that drives him to do so. It may be a
mixture of pragmatic diplomacy and religious belief
that compels him to take his fetish tools so seriously.
So yes, the Garou (and most of the Fera) tend to
take their fetishes very seriously. It’s tactical good
sense, it’s spiritually important, and i's a matter of
honor. It's why the Pact has endured as long as it has.
Pion fo Ue Tht Book
Hammer and Klaive takes good, long look at the
way that fetishes can be used in a chronicle, from the
lowliest talen to the most legendary weapon. In par-
ticular, this book emphasizes guidelines and optional
rules to help players and Storytellers design fetishes
‘most appropriate to their chronicles. Let's face it — if
thisbook wasfilled with nothing but new fetishes from
the credits page to the back cover, it still wouldn't be
enough fetishes to cover every game's needs from now
until whenever. Somebody somewhere would still leaf
through the book and find nothing that really caught
their eye. The solution, then, is to try and detail the
process of fetish creation and provide guidelines for
assigning power levels — suddenly, the amount of
fetishes this book can provide has jumped a lot closer
tw infinite.
Thatsaid, of course there are plenty of new fetishes
in the book. Notevery Storyteller or player has time to
design something customized to the chronicle or a
given character, and a list of sample fetishes does a lot
to save preparation time and get to the actual
roleplaying, So for those looking for some new trinkets
tohelp on the battlefield orat the moot, there's plenty
here to choose from.
The book itself is organized as follows:
Legends of the Garou: The First Klaive isa Silver
Fang legend ofthe first Klaive and fetish ever created by
the Garou in the most unlikely and tragic of circum-
 
Hammer and Klaive
LOE SA IY,
Destroying Fettthat
Since none ofthe chaptersisan immediately
obvious place to ask this question, we'll ask it
here— What happens when afetish isdestroyed?
‘What happens when a klaive breaks, or a har-
mony flute is snapped in two?
Well, the canon answer is that the spirit
basically departs, freed at last. Ifthe fetish is
destroyed in the physical world, there might be
a small pulse of power or emanation of quickly
dying light, or perhaps some other token of the
departing spirit — for instance, a bitd-spirit
may leave a single feather behind. If the fetish is
destroyed while the Umbra, the spirit appears
next to the broken fetish, and can do what it
likes from there (its Essence probably being at
full from the long time spent in the fetish),
Spirits that were bound against their will are
almost certain to attack, unless their chance of.
surviving such an attack is clearly low. In any
event, the spirit may resume its normal duties,
although its plans may be slightly altered by the
treatment it received in fetish form. Few spirits
are above petty revenge, and even the basest
might thank their former owner if they were
treated well.
But since drama is often the name of the
game in Werewolf, the Storyteller should fee!
free to have more dramatic events take place,
particularly if an especially powerful fetish is
destroyed. A broken grand klaive might ex-
plode into silver shrapnel, or a powerful Bane
fetish might loose a very angry and largely
insane Nexus Crawler. Just be careful not to rub
it in too much; the loss of a beloved fetish is
usually a powerful blow toa player, and only the
worst and most selfish Garou deserve having
the wound salted.
(Then again, nobody ever said the World of
Darkness was fair...)
 
stances, told bya Fianna who hates the Silver Fangs and
knows, unlike his packmate, the true value ofa klaive.
Chapter One: Objects of Worship examines the
fetish’s role in Garou society, in regards to each tribe,
how different auspices favor different fetishes, and the
politics of owning and passing on fetishes. Fera societ-
ies are also discussed, and the diseased grasp of the
Black Spiral Dancers’ upon their holy tools is also
touched upon.Chapter Two: Born in Vulean’s Fires takes an in-
depth look atthe preparation that goesinto the creation
cof a fetish, a process chat can take years in some cases
This chapter also presents a set of optional rules for
fetish creation, which the Storyteller and group may
adapt if in the mood for a more drawn-out but detailed
rulesset for fetish creation. Finally, Chapter Twotouches
‘on some more unusual sorts of fetish design
Chapter Three: Pieces of Spirit contains a large
numberof sample fetishes for use in your own chronicles,
or as an example of ways you could create your own
fetishes. Fetishes for every tribe, auspice, breed, and even
Changing Breed are provided, along with fetishes forthe
foul Black Spiral Dancers and the exotic hengeyokai
Chapter Four: Power Embodied closes the book
with alookat the most sacred and feared ofall fetishes,
those considered legendary. These fetishes are not just
“more powerful” versions of normal fetishes, but are
rather something entirely other and alien.
Aihibtlonal Retoureat
Ethnography of Malinowski, edited by Michael W.
Young. A lengthy discussion of African tribal culture.
Introduetion: Wards and Weaponry
nomen.
AERA PECL Nn
 
Of particular value for these purposes is the chapter
“Perils, Magic and Myth” which examines numerous
magical practices with a heavy discussion of ta
often in regards to material culture.
Magic and Religion by Andrew Lang likewise takes
a strong look at the subject of taboo, although itis not
as well linked to the subject of material culture.
The Encyclopedia of Religion, edited by Mircea
Eliade. Not only is this a fine resource for a whole host
of issues in Werewolf, but volume 5 contains a fantas-
tic section on the topic of fetishes, with extensive
discussion of how they operate within societies.
The Uliimate Encyclopedia of Mythology by Arthur
Cotterell and Rachel Storm. Yeah, it's a coffee table
book. Ie’salso an excellent coffee table book filled with
‘many, many mythological figures and objects from six
different geographical locations. Better yer, it’s filled
to the brim with great pictures of statues and artifacts
and pictures of weapons being hurled about in great
‘wars. If you want visual or mythical inspiration, this is
great place to go. Not afew fetishes in Chapter Three
‘were inspired by the pictures and words in this book.
 
— ;Natives who beat drums to drive off evi spirits are
objects of scom to smart Americans who blow horns 0
 
  
 
 
   
break up traffic jams.
— Mary Ellen Kelly
The Colbure of Fata
How do fetishes work in Garou society?
Garou society is complex. At the most basic level,
itis divided into three parts: homid, lupus and metis.
Each of these three groups is divided along the five
lines of auspices, and then furtheralonganother twelve
tribal lines. All of these groups are scattered across the
world and further influenced by the cultures in which
they settle.
How does a fetish work in Garou society? The
answer depends entirely on the question — which
Garou society?
Tie Fath tn
Toabbthoval Crow Sgphe
Within the traditional, non-urban sept, the fetish
istwo things. Fust,itisan emblem ofthe pact between,
Garou and the spirits of Gaia, anally that has given up
its freedom in order to provide a werewolf with a new
tool oF weapon. Many Garou consider fetishes to be
entities in their own right, no longer quite as commu
nicative or even as aware as the spirits that slumber
within, but still living things in their own way.
But in a more social context, a fetish is in many
ways an outright symbol of status. A Garou that carries:
a fetish with him carries his renown at his side. At the
most basic level, possession of a fetish signifies one as
honorable —he'skepta workingrelationship with the
spirit within the fetish. (Itis, of course, possible to hide
an abusive side within any society, and some Garou
seen as honorable may in fact ‘work’ with their fetish
through threats behind closed doors. However, con-
sidering how often werewolves are placed in life-
threatening situations, itis not wise to attempt such a
course of action. For example, if treated badly enough,
a klaive could refuse to bite a foe they feel might treat
their ‘spoils of war’ better...)
Depending on the stories surrounding the fetish,
such visible badges of renown may be even greater.
Even minor fetish liberated from powerful enemies
causes others who see it to recall the glorious story of
Chapter One: Objects of Worship 19
Re en rr Sr re ee a|
its liberation. (“Is that what I think it is?” “Yes.”) A
Theurge who carries with her a fetish she created
shows her wisdom every second it can be seen.
In short, a fetish is a visible, tangible symbol of
the values the Garou hold in the highest esteem, and
without such reminders, even an adren or an athro
can be occasionally overlooked. (Until, of course,
they choose to remind the overlooking individual of
why they are held in such high regard....) In fact,
often those of such high rank are held in suspicion. If
they really are so wise, why haven't they bound a
friendly spirit to assist them in fetish form yet? If so
glorious, why hasn't one been taken in battle? If so
honorable, why can’t they even handle a friendship
with a small spirit?
The inverse of this is also true, however. Young
werewolves who do own fetishes can also be viewed
with suspicion. Fetishes are rare and great things, can
they really be trusted to such young pups? Even when
such ownership is seen as right and traditional (for
cexample, ifthe fetish was left to the younger werewolf
asan inheritance) a young Garou with a fetish i often
seen a bomb waiting to go off. How long will iebe until,
inafit of Rage, they break it on the nearest large rock,
and destroy it forever? Or worse, sink it into another
‘werewolf’sneck? Among werewolves, bth of these are
real possibilities among even the most levelheaded
and intelligent members of their society. Rage is Rage,
and the young haven't had as much experience learn-
ing to live with the fire in their hearts.
But however reasonable these reservations may
be, they don’t prevent fetishes often acting as a wedge
between the old and the young within the sept. Nor is
this unspoken tension helped by the fact that fetishes
often allow their owners to accrue power within the
sept. It is not frowned upon in most septs to lend a
fetish to another Garou; afterall, if that other Garou
needs i, shouldn’t they have it? As a result, the owner
of an in-demand fetish can quickly have half a dozen
favors owed to him by various members of the sept.
‘And while this works for both young and old alike,
the fact that older Garou are considered to have a
greater claim on fetishes, and simply more fetishes,
‘means that their very existence tends to place power in
the hands of elder werewolves. (The tenet ofthe Litany
declaring “The First Share of the Kill forthe Greatest in
Station” doesn't help one bit.) Some young werewolves
beat the system, of course, and almost every Theurge
‘goes through a stage of feverishly tryingto create afetish
to legitimize himself in the eyes of his peers and superi-
ors. Some go the other extreme, even resenting the fact
that fetishes exist. Most, however, simply look for their
chance to earn one for themselves.
 
 
 
ne eee
Hammer and Klaive
Tie Fatih to Urban Sythe
Much of this also is true for the “Urrah,” as well.
‘After all, they also obey the Litany and possess the
social strata of elders and cubs. However, the influence
of the human culture that surrounds them also works
far more powerfully upon them than the more dis-
tanced wilderness septs. This produces unusual varia-
tions based on local culture and beliefs. For example,
within societies with an abundance of material ritual
and ceremony (particularly religious ceremony) fe-
tishes are often used in Rituals, even those in which
the fetish has little connection. For example, a cup
bound witha waterspirit may find tselfintegratedinto
a Rite of Reawakening. Is there a particular reason or
need for it to be there? No, but the connection be-
toveen water, fertility and rebirth could provide enough
context for its inclusion.
Also, while the general effects of fetishes remain
true asin traditional septs, often the effects are some-
what dampened by their surroundings. A decorated
bone thar kills whoever itis pointed at is much more
impressive when you can’t buy a rough equivalent at
the gun store down the road. Fetishes are less omni-
present — one can’t walk openly down the main drag
‘of town displaying a massive silver blade, and even less
conspicuous fetishes are prone to drawing unwanted
attention from those who know exactly what to look
for. For all that many werewolves are fond of calling
urban Garou nothing but materialistic monkeys, most
of the time city wolves simply can’t be as material as
their wildemess cousins, lest such tools also become
material evidence.
Which isn’t to say that fetishes aren't beloved by
the wolves ofthe city —far from it! Even so, the urban
Garou'’s fetishes tend to be made with an eye for
practicality and stealth. A Klaive made by a wilderness
Garou will tend to be wide, highly polished and deco-
rated with beadsand leather. One produced forthe city
often boasts a thinner blade, is wor inside a sheath,
and is only brought out in the strictest confidence.
Asa result, while fetishes do net asa status symbol
within urban septs as well, they are ultimately less
important than what you've done. And frequently,
what you've done recently moder society breeds
ever so short attention spans. Besides which, these
days the Garou can't afford to have anyone rest on his
laurels.
Psuoman Rebagon and Fath Date
One aspect of urban-designed fetishes is that a
surprisingly large number of them tend to be designed
with human religious beliefs in mind. This happens for
multiple reasons.The first of these is camouflage. Objects disguised
as ordinary tools or everyday items do not draw nearly
so much suspicion, and if crafted well can pass the
closest of mundane inspections withoucanything amiss
Afterall, its not the object that is important, but the
spirit inside it. So aset of Sanctuary Chimes may have
the glyphs of Gaia and Luna hidden among fish designs
and crosses. Ifthe spirit does not object, no harm is,
done, and the fetish passes inspection much more
easily. Garou often take advantage of the human
tendency to focus on symbols they recognize before
seeing ones they don't
However, there are other, more personal reasons
for doing such. Homid Garou, in particular, don't
forget everything they learned in their human child-
hood. There are quite a few werewolves who take the
spiritual faith of their human life and integrate it with
Gaianism, figuring out for themselves where the gods
orangels of their human religion fit into the stories of
Gaia the Mother. This blend of human and werewolf
teligion provides the context for “holy objects,” and
therefore fetishes; more than one homid has created a
Gaian rosary or prayer mat fetish. This practice is
generally condoned, as long as the werewolf in ques-
tion doesn't openly state that the god(s) of his human.
faith supercede Gaia in importance. Thus, fetishes in
SN es:
the form of artifacts of human religion are accepted to
some degree in most urban and many rural septs, with,
the unspoken assumption (which may or may not be
true) that Gaia still comes first in the heart and mind
of the fetish’s owner. Don’t ask, don’t tell.
Taboo
A smart werewolf should never lose sight of the
fact that fetishes are much more than ritual objects,
they are spirits embodied within the physical world.
Nor are the spirits powerless to remind the Garou of
this, as many spirits demand taboos placed upon the
fetish.
Taboos are rarely complex; in fact, they're most
often exceedingly simple bans upon certain ways of
using the fetish. Common examples would be “Only
Ahroun may hold the etish,”*Nowoman whoseesthe
fetish should be allowed to live,” or “The fetish may
never be used in winter.” Ifthe taboo is broken, then
dire consequences will result, but what those dire
consequences are depends upon what the spirit is
capable of delivering. A minor Gaffling might merely
refuse roactivate the fetish without serious persuasion
(increasing the difficulty or Gnosis cost of activation),
which happens faiely regularly where lesser fetishes are
concerned. Other, more powerful spirits may beable to
 
Ww
ff SSnr™|
deliver their wrath more powerfully, however. A spirit
of fire may set alight whatever it touches from that
point forward, destroying much of the caezn. The
actual fetish can also affect the result; for instance,
some sound-based fetishes are capable of summoning
other spirits to attack or persecute the person who
broke the taboo.
Any taboos that govern a fetish are laid during the
Rite of the Fetish. They are the result of a deliberate
agreement between both the Garou creating the fetish
and the spirit entering it. Many spirits tend to be fond
of demanding a taboo but not specifying a particular
ban, forcing the Garou to state the terms of the
bargain. Asa result, cultural biasesoften play into what
sorts of taboos fetishes tend to have. Someone from a
highly patriarchal society may suggest the above ex-
ample requiring women’s deaths, but it’s all but impos-
sible that a Black Fury would. Otherspitits in parti
lar more powerful ones, are more aggressive and make
theieterms very explicit. e's their way, orthe highway
Some fetishes do have more than one taboo,
though this is rare and either the mark of a very
powerful fetish or a rather incompetent fetish-maker.
Likewise those with no taboos tend to be either weak
‘or made by masters of fetish creation with a deft touch
for negotiating with spirits.
‘Why do spirits make such stringent demands?
Because it forces the Garou to pay attention to them
and see the fetish as more than just “a useful tool.” It
reinforces the spitit’s personality within its physical
embodiment, and (as some Glass Walkers put it)
allows them an escape clause should they be horribly
neglected.
[Storyteller’s mote: Fetishes purchased via the
Fetish Background at character creation should prob-
ably not come with taboos, or if they do, the taboos
should be relatively easy to maintain; the player is
spending valuable freebie points on an object that
could be lost forever (and the points with it). If the
fetish appears not to be worth the points, the charac-
terswon’espend pointson the Background, which isn’t
necessarily desirable, As a general rule, there are two
reasons to use taboos on fetishes purchased at charac-
ter creation. The first is ifa character wishes to pur-
chase a fetish that might give them a powerful edge
(klaivesare excellent examples) and the reasoning for
why their character would possess it are sound. Some
potent taboos will help keep the character from domi-
nating the game with his uber-ftish, while stil allow.
ing the player to use the fetish regularly. The second
scenario, of course, is if your players enjoy rising to a
roleplaying challenge, and welcome the extra adver-
sity. Good for them!]
 
ce LA Lea OPO
 
Talent
Talens occupy an unusual zone in Garou society.
Yourarely ever find a taboo attached toa talen, they're
almost never named and are treated far more like
simple tools than fetishes are. Part of this is the
comparative rarity of the two. Talens are far easier to
make and therefore morecommon than fetishes. While
a Garou is lucky to have a klaive, it isn’t so extraordi-
nary to have five Bane arrows. This doesn't mean that
talens are readily available — not every sept will have
someone armed with Bane arrows, much less multiple
Garou — but those that have one talen tend to have
several. Finally, the spirit within the talen tends to
have less trouble with such rough treatment than one
held within afetish would be—after all, one quick job
and then the deal is off, right?
No always.
The trap of treating a spirit, a creature with per-
sonality and thought, as a tool is always treacherous,
even on a short-term deal. The Pact or no, a spirit is
more than capable of turning upon the Garou and
considering that all agreements end once a spicit is
released from the talen, it’s just as well that very few
spirits in talens are very powerful.
However, therearesomeexceptionstothat rule. And
when atalen breaks one rue, ittendsto breakall the rules.
‘Though exceptionally rare, some talens are created with
exceptionally powerful properties. These one-of kind
talensare never used except in (sometimes quite literally)
cearth-shattering situations, with their power more 1u-
moredthan truly known. Most commonly they arehanded
down from elder to cub throughout the generations, are
named, and any Garou who would own one is both
respected and feared. Afterall, whoever carries itissurely
fared, in these lat days, to actually use i...
Butotherthan these rare exceptions, talenshardly
carry the social mystique fetishes do. In fact, their
quick and direy nature sometimes carries with it a
certain disrespect and shame rather than honor. Of
course, not all Garou care overly much for what those
whowould judge them on sucha flimsy basisthink, and
take a perverse pride in having many tricky talens.
Indeed, a well-rounded collection of talens is much
less predictable than a fetish.
Reching a Fifth
God Chong One Any)
The death of a fetish owner always creates a
dilemma for a sept. Should the spirit, having done
great service to the fallen warrior, be released in thanks
(or in fear of its retribution)? Or are fetishes too
valuable and precious to give up, and should they be
22 Hammer and Klaive
PF fF PE LE PS AT TY ET ER, APE SI LIE TE EER ET