Zombicide Chronicles Field Guide
Zombicide Chronicles Field Guide
FIELD GUIDE
                                   FIELD GUIDE
        Œ
                                                     WELCOME TO AGAIN!
                                                   THE DEAD WORLD...
   *
                   Okay Survivors, rise and shine, and don’t forget your weapons.
                   Hey, look what the cat dragged in... it’s good to see you again. You are still alive and that’s something these
                   days. I heard you’re having a hard time out there. That’s why we gathered a few things here that you
                   might find helpful. Tips and tricks to help you see another day. We call this the Zombicide Chronicles
                   Field Guide, and it has new Survivor Archetypes, new weapons, vehicles, and a lot more interesting stuff!
                           NEW TRICKS FOR OLD DOGS                                     • Chapter 5 - The World of Zombicide is all about
                                                                                         making the life of the GM easier by providing a long
                   Let’s have a detailed look at what you’ll find here...                list of ready Travel Event descriptions.
                     • Chapter 1 - Welcome to the Dead World… again! That's
                       the one you're reading. It gives you a brief summary of
                       each chapter of this book, as well as a list of precious
                       hints to keep your Survivor alive.
                                                                                          LATEESHA’S 10 POINTS LIST
                     • Chapter 2 - Survivors has you off to a good start. It has     Hi, it ’ s Lateesha here, your doctor turned
                       new Survivor archetypes; new rules for Companions, should     undertaker. I have been in this surviving
                       you feel lonely during the outbreak; and an additional rule   business for a while now. Let me give you kids
                       for when your favored Survivor bites the dust: the chance     some advice because I’d rather be your doctor
                       to become a Zombivor, a semi-undead Survivor!                 than your undertaker...
                     • Chapter 3 - Playing the Game is all about gear! It            Read my rules carefully, respect them, and
                       has new tools to hack, chop, smash, and blow dead             you might have a chance to be fine. They
                       things to hell. And when that’s not enough and you get        worked for me, so far. So, here they are, in no
                       surrounded, you might have a last card to play. Get on        particular order:
                       board your vehicle of choice and turn the keys. If you are
                       lucky and the engine starts, you can get fast and furious!        Check your Supplies
                       Last, you get new rules on how to build barricades and        I know you get it. Ammo and meds are fundamental. But
                       keep those pesky undead at bay.                               what about a good, balanced diet? Everyone says burgers
                     • Chapter 4 - Running the Game adds so much stuff,              and snacks don’t go bad, but do you think you can live off
                       it’s hard to summarize! You have new Searching tables,        of just that? If you are low on vitamins, you’ll get sick. If
                       information on the fate of law enforcement and the            you don’t eat carbs, you’ll get slow. And believe me, no
                       military during the outbreak, new undead critters, new        matter how big your gun or blade is, sooner or later you’ll
                       NPS, details on crossing dangerous areas, a table for         have to run. FAST. There’s nothing scarier than hearing
                       random Rumors, and a full Mission Generator! Last but         that Abomination getting nearer and nearer as you try
                       not least, you get new additional rules for Shelters.         to out-pace it.
                                                                                                                                                  INTRODUCTION
                 pumps. Find some good-quality sneakers or some tough             from those of a living human, when they’re not damaged
                 work boots. And don’t forget to wear socks. You don’t            to the point of preventing their function that is. But they
                 want blisters on your feet.                                      don’t seem to be able to recognize living beings just by
                                                                                  sight, only by their movement. They certainly can hear
                       Pimp your Weapon and Keep it Clean!                        you perfectly fine, though. Luckily, this means you can
                 I’ve never been into guns, or weapons in general, for that       use noise to your advantage, for example to lure them
                 matter. I wanted to save lives, not end them. But now, I see     away from a wounded friend or to draw them into a trap.
                 killing Zombies as a form of preventive medicine. I wipe
                 them out and we don’t get hurt. So, choose your weapon               Have a Plan B
                 wisely and keep it clean, free of dirt or rust. Customize it     In this world, when things go bad, they tend to go
                 and make it right for you. Tape the handle, shorten it, saw      SPECTACULARLY bad. So, when you plan a mission, start
                                                                                                                                                  SURVIVORS
                 off the barrel, whatever suits your combat style better. In      with the assumption that something will go differently
                 a word, pimp it like if it was your favored ride.                from what you expect. How do you deal with that?
                                                                                  Always make sure you have an alternate course of action
                       Rest Whenever You can                                      to follow. Additionally, when you are out there, always
                 When I was working shifts at the hospital, I learned I had to    check for a safe way out of a building or other location,
                 grab some rest whenever and wherever I could, even if for a      especially if you’re in unfamiliar territory.
                 few minutes, as an emergency could happen at any time. That
                 is one thing that hasn’t changed. Learn how to fall asleep in        Trust No One
                 two minutes, as soldiers do, and you will greatly improve your   Some hoped that the outbreak would make us better.
                 chances of making it. I don’t have to be your doctor to tell     That the collapse of the world as we knew it would bring
                 you that lack of sleep makes you more prone to a number          us together. Well, I’m sorry to burst your bubble, but now
                                                                                                                                                THE GAME
                                                                                                                                                 PLAYING
                 of medical conditions including obesity, high blood pressure,    that rules and laws have gone down the toilet, it’s a dog-
                 and heart disease… Not to mention death by Zombie.               eat-dog world out there, more than ever before. Watching
                                                                                  the dead rise from the ground has done something
                       Burden vs Baggage                                          to people, even us. Everyone wants to be the one that
                 I know, now that all that everything is free, you think you      makes it, at any cost. Unfortunately, this means that you
                 can finally have that expensive mink coat you wanted so          can’t trust anyone, especially those who seem welcoming
                 much without spending a dime (shame on you, choose               and friendly. They lie.
                 faux fur instead). And those boots. And that hat. Now,
                 it’s perfectly fine to bring a backup weapon or two, but             Team Up!
                 are you sure you’re not going to regret your choices             I know what I just wrote about trust, but your fellow
                                                                                                                                                THE GAME
                                                                                                                                                 RUNNING
                 when you’ll have to climb a flight of stairs at full speed?      Survivors aren’t simply “people”. They are family, your
                 Zombies love it when you are gassed out. Carry only              brothers and sisters in this crazy new world. Remember,
                 what you need. Leave the rest behind.                            in a team, the whole is greater than the sum of its
                                                                                  parts. If you have someone to watch your back, you can
                       Always Close the Door Behind You                           sleep without risk of becoming Zombie lunch, you can
                 Do I sound like your mama? I know this sounds dumb, but          perform surgery on the wounded, you can look for food
                 it can really save your life. Buildings can host an unknown      when someone else is looking for medicine. To make it,
                 number of Zombies, from zero to several hundreds. So, if         you need companions, comrades, mates. No one makes
                 you clear a room at a time and close the door behind you,        it alone.
                 you can handle the whole bunch. But if you are careless
                                                                                                                                                OF ZOMBICIDE
                                                                                                                                                 THE WORLD
                 and leave doors open, you quickly end up with more dead
                 guys than you can handle.
                                                                                           n
                   The following pages present 2 new Survivor archetypes.
                   As usual, they can be played as presented or you can
                   change their name or gender or adapt their background
                   to suit your taste.
                                             JULIA
                                                  COP
Lifesaver Dreadnought
                                                                            #02 SURVIVORS
                                               . Hard . ”
                               “ Always. Slice
                                         NICO
                                   SANDWICH CHEF
                                                                                                                             SURVIVORS
                 Nico has always been known as The Sandwich Guy.
                 His know-it-all attitude is what made the Monkey Fez,
                 his Gyros joint, the place to be in the afterhours. Like
                 Baron Münchausen from the novel, he lifts spirits
                 with amazingly self-centered stories for all seasons.
                 But the real star of the night was none other than
                                                                                                                           THE GAME
                                                                                                                            PLAYING
                 Otto, the drooling English bulldog that follows
                 Nico everywhere. Beware of the dog’s clumsy
                 appearance, as he might be small, but he’s
                 vicious. As vicious as Nico’s dual katanas.
                 The Sandwich Guy’s slicing mastery is
                 not a tall tale at all!
                                                                                                                           THE GAME
                     Starting Skills:
                                                                                          BECOMING A ZOMBIVOR
                         Ÿ                                                           When Survivors die, if their body is not hacked to pieces,
                                                                                     incinerated, or otherwise destroyed, they can return as
                                                                                     Zombivors.
                                                                                       • At the moment of the Survivor’s demise, the GM rolls
                                                                                         a die. If the result is a Zombie Head, the Survivor dies
                                                                                         but soon wakes up as a Zombivor!
                                                                                     Alive Undead
                                   Zombivor maddie                                   Zombivors wake up completely healed of any injuries and
                                                                                     can resume playing following all normal rules. But being
                   We lost many friends in the first months of                       dead has a number of side effects, though.
                   the infection, but some of them refused to stay
                   down. They rose up again to fight... on our side.                 First, their change in metabolism lowers a Zombivor’s
                                                                                     BRAINS score by 1 point (to a minimum of 1) and doubles
                   Survivors aren’t immortal. Sooner or later, the dead will get     their maximum Hit Points. Moreover, since their humanity
                   their filthy claws on them, and, chainsaw or not, they will       has been erased almost completely (and they don’t look
                   fall. But this doesn’t necessarily mean their story ends there.   or smell good) Zombivors automatically fail all APPEAL
                   Some of those hardened fellows are so tough that they can         and HEARTEN rolls.
                   come back from the grave as free-willed Zombies, to continue
                   to fight along their former friends. They are not as smart or     Then, their dead bodies lose some of their capability to
                   good-looking as before, but it’s better than nothing!             self-repair, allowing them to recover lost Hit Points only by
                                                                                     making a HEAL roll once per day. Since this intervention
                   Of course, being dead is not a pleasant experience for            represents a sort of gruesome “patch and stitch”
                   the Zombivors or their friends.                                   procedure, the roll is made against DL2 (Zombivors regain
                                                                                     all lost Hit Points during the Shelter Phase as normal).
                   First, Zombivors smell to high heaven. They aren’t dead-
                   dead, but they are still slowly rotting away. Sooner or           This flaw is somewhat countered by the fact that
                   later, it will be impossible to stay inside with a Zombivor,      Zombivors are completely immune to all sources of
                   especially in the confines of a small shelter. Second, it’s       damage that can be resisted with a roll of ENDURE (such
                   not pleasant to see parts of yourself detach from your            as radiation, poison, or suffocation).
                   body, piece by piece.
                                                                                     Finally, if any of the Skills possessed by a Survivor does
                   But the saddest thing is that, after a while, a Zombivor          not sound appropriate to the new career as a Zombivor,
                   stops worrying about being dead. Their senses and                 they may be replaced for something more suitable, as
                   emotions slowly dim. The people around them become                long as the GM agrees.
                   mere shadows. What remains to drive them on is a
                   burning desire to seek out and destroy the creatures that         When Zombivors are killed again, they have reached their
                   put them in this condition.                                       final death. There is no way back a second time, amigo.
For months, many people used their brains to flee and avoid the zombies altogether. There ’ s
                                                                                                                                            INTRODUCTION
                 nowhere to hide now, and we ’ re gathering all available folks to meet our foes head on.
                                                                                                                                            SURVIVORS
                 terms, they are assigned to a specific Survivor and they     This is the name the Companion gives upon meeting
                 are considered to always be around unless the Survivor in    the Survivors, or maybe a nickname the Survivors gave
                 charge specifies differently (for example, the Companion     to them. Names may not be real, but just nicknames or
                 is left at the Shelter). The name of a Companion and their   battle names representing a Companion’s new self after
                 description is added to the ID Sheet of the Survivor in      the outbreak.
                 the space devoted to notes. Generally, a Survivor cannot
                 have more than 1 Companion at a time.                        Background
                 While the presence of Companions benefits the players,       A background is a few words about the past of the
                 the final word on their roleplaying and behavior is up to    Companion, who they were before the outbreak, their
                 the GM.                                                      nature, and demeanor. The GM may use any of this to
                                                                                                                                          THE GAME
                                                                                                                                           PLAYING
                                                                              roleplay the Companion. This includes any particular
                                                                              goals a Companion may have, apart from surviving
                                                                              another day, of course.
                                                                                                                                          THE GAME
                                                                                                                                           RUNNING
                                                                              not (see Companions and Actions, below).
                                                                              Gear
                                                                              Unless they are found stark naked and not carrying
                                                                              anything, this is any noticeable piece of equipment the
                                                                              Companion has. It doesn’t represent everything the
                                                                              Companion carries, only the most obvious ones. For
                                                                              example, if you don’t find a weapon, it doesn’t mean that
                                                                              they’re completely unarmed. Note that if Companions
                                                                                                                                          OF ZOMBICIDE
                                                                                                                                           THE WORLD
1
                                                                                  The following pages present 12 sample Companions that
                                                                                  the Survivors may encounter during the course of their
                                                                                                                                                  INTRODUCTION
                                                                                  Missions. They have been designed to cover various areas
                                                                                  of expertise and to be a valuable asset for the group. Roll
                                                                                  on the table below to pick one randomly.
                 Companions in Combat
                 Companions in a fight grant bonus dice to their controlling
                 Survivor following the rules detailed above. That is, if
                 their description indicates that their capabilities can
                 be useful in a fight, the GM may grant bonus dice, as
                 happens with all Actions.
                                                                                                                                                  SURVIVORS
                 But, if Companions follow their Survivors into the thick of
                 a fight, they can be hurt.
                   • Whenever a Survivor controlling a Companion loses
                      Hit Points, the GM rolls a die. If the result is equal to
                      or less the amount of Hit Points lost by the Survivor,
                      the Companion is also injured and is out of the fight.
                                                                                                                                                THE GAME
                                                                                                                                                 PLAYING
                          COMPANIONS SURVIVAL TABLE                                       RANDOM COMPANION TABLE
                   Roll a D6                       Effect                          Roll a D66                   Companion
                                   The wound proved fatal and the                        11-13      Zoe, the Guide Dog
                                   Companion was killed.
                                   The GM rolls another die. On a ZH result,            14-16       Paul, the Lawyer
                                   the companion returns as a Zombie. It
                                   is up to the GM to determine whether                 21-23       Jonas, the Hobo
                                   the dead Companion will rise as Walker,
                                                                                        24-26       Marie Lou, the Pizza Girl
                                   Runner, Brute, or else, depending on
                                                                                                                                                THE GAME
                                                                                                                                                 RUNNING
                                   their build, species, and other factors.             31-33       Freddie, the Car Thief
                                                                                                                                           INTRODUCTION
                                                                                                                                           SURVIVORS
                 Jonas, the Hobo                                             Mary Lou, the Pizza Girl
                 Hey, you, deadhead, this trash can is MINE!                 I remember you.
                                                                             Double pepperoni with cheese, right?
                                                                                                                                         THE GAME
                                                                                                                                          PLAYING
                 • Background
                   Jonas doesn’t remember much of his life before the        • Background
                   streets, and never talks about it. He probably had a        You probably have meet Mary Lou, but you don’t
                   family, maybe a wife and kids. For some reason, he          remember her. She is the pizza girl, the one always on
                   ended up sleeping on street corners, scrounging for         her bike. A few words, sign the receipt, another five
                   food, and drinking himself senseless. That’s capitalism     houses to go. Mary Lou isn’t the talking or charming
                   for you! The outbreak didn’t change much in Jonas’          type, but she can run like the wind, lean as a gazelle
                   life. People already mistreated him. Now, they just         and twice as fast. For the first few weeks after the
                   talk less and try to bite him from time to time. Not        outbreak, she hid in the Pizzeria, living off tomatoes,
                   that often though… must have something to do with           cheese, and assorted toppings. But she had to leave
                                                                                                                                         THE GAME
                                                                                                                                          RUNNING
                   the smell. When it happens, Jonas relies on his big,        when a bunch of dead frat boys found somewhere in
                   nasty sledgehammer and gives those jokers what they         their tiny, dried brains the way to their favored Pizza
                   deserve!                                                    place and she had to escape. On her bike, of course.
                                                                               Mary Lou isn’t the fighting type, more like the fleeing
                 • I’m Good at...                                              type. And she’s fast.
                   Smashing things, scrounging for food, finding the best
                   places to hide.                                           • I’m Good at...
                                                                               Finding my way in the City, biking, sensing danger.
                 • Gear
                   Smelly clothes, sledgehammer.                             • Gear
                                                                                                                                         OF ZOMBICIDE
                                                                                                                                          THE WORLD
                                                                                                                                              INTRODUCTION
                                                                                                                                              SURVIVORS
                 Gina, the Girl Scout                                            Luna, the Elvis Impersonator
                 I have no cookies left, but I have a really big                 A little more fight and a little less spark, close
                 frying pan!                                                     your mouth and reload your gun!
                 • Background                                                    • Background
                   11-year old Gina could be the poster girl for Girl Scouts.      Luna always liked the King. Well, maybe “like” is an
                                                                                                                                            THE GAME
                                                                                                                                             PLAYING
                   She’s smart, resourceful, and always ready to help others.      understatement. She worshipped him as a god. That’s
                   The day the world ended, she was out selling cookies            why she chose a career as an Elvis impersonator.
                   door to door and ended up ringing Mrs. Osborne’s bell.          She could dance, she could sing, and she got herself
                   The nice old neighbor wasn’t interested in cookies and          outfits that looked just like those of the Legend. One
                   tried to strangle her with cold, dead hands! Gina ran away,     night, the dead walked into the club where she was
                   ending up in the old lady’s toolshed. She grabbed the first     performing, interrupting her song. As a consequence,
                   thing she found, a heavy, metal pan and smashed in the          she improvised with her mic stand and rapidly restored
                   head of the late Mrs. Osborne. In a few moments, the            order among her audience. Now, Luna wanders in
                   neighborhood went crazy. Gina saved herself by hiding           a town she doesn’t know, armed only with her music
                   in her tree house, eating cookies, and drinking rainwater,      and a sawed-off she found backstage. She has many
                                                                                                                                            THE GAME
                                                                                                                                             RUNNING
                   purifying it as her Girl Scout manual said. When she ran        questions. What’s going on? What should she do?
                   out of cookies, she started exploring the new world. She        Most importantly, what would the King do in a similar
                   is smart and confident, and her book contained all the          situation?
                   answers she needed but one: where have her parents
                   gone?                                                         • I’m Good at...
                                                                                   Shooting, singing, looking and acting cool.
                 • I’m Good at...
                   Finding useful advice in the manual, climbing, providing      • Gear
                   unsolicited information.                                        Elvis costumes, sawed-off.
                                                                                                                                            OF ZOMBICIDE
                                                                                                                                             THE WORLD
                 • Gear
                   Girl Scout Manual, pan.
                   • Background                                                   •B
                                                                                    ackground
                     Professor Rashid was well-loved by his students. Or           Hiro’s family came to the City a couple of generations
                     at least, that’s what he thinks. Twenty-three years of        ago. Former smiths, they worked hard to open a
                     teaching science in high school can make you either a         workshop and spent their lives running it. Hiro
                     saint or totally unable to see how boring you are. When       inherited the family business some years ago, and if
                     Rashid killed his first Zombie, a baseball jock who used      there is someone with a knack for vehicles, especially
                     to attend his class, by using a bottle of acid, he felt a     motorbikes, it’s Hiro. He can fix anything on wheels
                     sudden, inexplicable elation. He decided right there          and he is also capable of crafting almost everything
                     that he had found his new way in the world. He was            with his hands, from forging a machete blade from a
                     going to kill Zombies with science! At least, until he can    broken lawnmower blade to reinforcing a door with
                     find a cure to the entire outbreak and then write a book      metal shelves and a bucket of nails. Hiro is really
                     about it.                                                     near-sighted, even with glasses, a serious hindrance in
                                                                                   a world without ophthalmologists and opticians.
                   • I’m Good at...
                     Creating chemical compounds, scientific research and         • I ’m Good at...
                     trivia.                                                          Fixing things, finding useful tools.
                   • Gear                                                         • Gear
                     Chemistry books, Baseball bat.                                  Very thick glasses (lens cracked and frame repaired
                                                                                     multiple times with duct tape), toolkit.
                                                                                                                                                INTRODUCTION
                                                                                                                                                SURVIVORS
                 Amrita, the Veterinarian                                       Otto, the English Bulldog
                 If this antibiotic shot was ok for a Great                     Growl... grr... burp!
                                                                                                                                              THE GAME
                                                                                                                                               PLAYING
                 Dane, it ’ s ok for you. Now quit whining and
                 let me work!                                                   • Background
                                                                                  If Otto were human, you could easily imagine him
                 • Background                                                     smoking a cigar while counting dollars bills. Yes,
                   Amrita’s dream since she was eleven years old was              this little guy has this kind of attitude. Otto’s human
                   to take good care of animals. She studied hard, got a          assistant is Nico, the Sandwich Guy, a famous cook,
                   degree, and finally managed to open her veterinary             which everyone believes to be Otto’s master. In truth,
                   practice. She worked 16 hours a day, but she was happy,        things are a little different. If you find Otto alone, it
                   even if the job never left her any time to raise a family.     means he decided to wander a bit or something bad
                   “Tomorrow, or next year, I’ll have plenty of time,” she        happened to his master.
                                                                                                                                              THE GAME
                                                                                                                                               RUNNING
                   said. Then, the outbreak started, and suddenly Amrita
                   found herself struggling with a dead puppy on her            • I’m Good at...
                   surgical table! Luckily, she had a sharp blade nearby          Biting things, sniffing Zombies, sleeping under any
                   and knew how to use it.                                        conditions, produce disgusting body odors.
                 • I’m Good at...
                   Tending wounds, getting along with animals, fighting         • Gear
                   with blades.                                                   Sharp teeth, drool.
                 • Gear
                   Veterinarian bag, machete.
                                                                                                                                              OF ZOMBICIDE
                                                                                                                                               THE WORLD
                                                                ADDITIONAL
                                                              WEAPONS
                   We don’ t use axes as much as people think, but              Night Vision
                   knowing how to handle one was more useful
                   than I ever imagined.                                                                      This weapon is fitted
                                                                                                              with a night vision scope,
                   This chapter adds a bunch of new weapons to your                                           allowing its user to ignore
                   Zombicide Chronicles games. You thought you had                                            any Conditions connected
                   plenty of those in the core book, right? Well, you can use                                 to darkness.
                   the ones in this chapter to add a touch of uniqueness to
                   the gear carried by a Companion or an important NPS.         Zombie-Slaying
                   Additionally, these new weapons can be found in random       This weapon can injure Zombies with the Impervious
                   Searches using the table on page 26.                         trait. Additionally, Skinner Zombies killed by this weapon
                                                                                do not spawn a Crawler.
                   Off-Hand
                   This weapon is made to be used in conjunction with
                   another handheld weapon. Add +1 die to the Melee
                   weapon equipped in the other hand.
                                                                                                                Justin
‹
                 Folding Shovel
                 You can use it to dig a grave… or to send a Zombie directly into it!
                                                                                                                             INTRODUCTION
                     Type          Range   Dice   Accuracy Damage Dual               Trait       Trait 2
                    Melee           0       1        3+            2         -       Silent           -
                 Ka-Bar
                 Don’t try to shave with this boy, especially if you’re not left-handed.
Nailbat
                                                                                                                             SURVIVORS
                 Another nail in the coffin…
                 Prized Katana
                 An elegant weapon from a more civilized age...
                                                                                                                           THE GAME
                                                                                                                            PLAYING
                 Sledgehammer
                 I said I am coming in, three… two… one…  CRASH!
                                                                                                                           THE GAME
                                                                                                                            RUNNING
                                                                                                 Door-Opening
                    Melee           0       2        4+            2         -       Silent
                                                                                                    (Silent)
                 Tactical Tomahawk
                 I am pretty sure native Americans never had such a thing. Otherwise, history would have been different.
It’s something… different. I can feel an energy of some sort when I touch it.
                                                                                                 Automatic Shotgun
                                                       Can you hear the clicking noise when I load it? It isn’t noise, it’s music!
                                                                                                     Colt M4 Carbine
                                                              The saying was “God made men; Samuel Colt made them equal.”
                                                                                              But who made the Zombies?
                                                                                                           Desert Eagle
                                                       And you’ve got the king of mayhem, half cannon, half sword of justice!
                                                           I don’t remember the rest of the quote, but it’s kinda appropriate.
                                                                                                                   Glock 17
                                        Smart, compact, reliable. No surprise this gun was everywhere in games and movies.
                                                                                           And now, in a Zombie apocalypse.
H&K MP5
                                                                                                                                      INTRODUCTION
                                                    If you carry an MP5, you don’t need friends. You just need more ammo.
                                                                                                                H&K MP7
                                                      Maschinenpistole 7. I like the German name. It sounds... so definitive.
                                   Type     Range        Dice     Accuracy Damage Dual                  Trait        Trait 2
                                   Ranged     0-1         3           5+             1         -        Noisy            -
                                                                                                                                      SURVIVORS
                                                                                                      Mossberg 500
                                                                  I picked this one up from the cold hands of a dead soldier.
                                                                And then I tested it against him when he rose to get it back.
                                                                                                                                    THE GAME
                                                                                                                                     PLAYING
                                   Type     Range        Dice     Accuracy Damage Dual                  Trait        Trait 2
                                   Ranged     1-2         3           3+             1         -        Noisy            -
                                                                                                                                    THE GAME
                                                                                                                                     RUNNING
A
                                                                                                                                    OF ZOMBICIDE
                                                                                                                                     THE WORLD
                                                             O
                   Everyday cars, with their plastic parts and                    Even when you are really lucky and the vehicle you find
                   hybrid stuff proved useless both to evade the                  starts immediately, it will probably only have enough gas
                   Zombie invasion and move around a post-                        for a couple of miles, nothing more. It isn’t enough to go
                   apocalyptic town. We favor the good old muscle                 visit your aunt living on the other side of the City, but
                   cars made of steel and pure badass spirit.                     maybe is just what you need to avoid being eaten alive.
                                                                                                                                                INTRODUCTION
                 represents the bonus Dice you get if you use the vehicle to   has its Speed score reduced by 2. A vehicle that has
                 attack (see page 24). If you double the Size score you        lost all of its hit points is rendered useless and needs
                 can also determine approximately how many passengers          to be repaired (or abandoned!). If the Survivors have
                 will fit in the vehicle.                                      the right tools, they can make a TINKER roll to repair a
                                                                               damaged vehicle, restoring 1 HP for each success (each
                 Damage                                                        roll represents half a day’s work).
                                                                                                                                                SURVIVORS
                                                                               110). Just divide Travel Time by the Speed of the vehicle,
                 This indicates the die results you can force into successes   rounding any fractions up. Additionally, it is also the
                 while driving the vehicle. In combat, it works exactly as     amount of Bonus dice you get when the driver uses the
                 Accuracy does for weapons (but is not affected by Skills      vehicle to Disengage in combat (see core book, page 52).
                 that affect Accuracy).
                                                                               Searches Allowed
                                                                               Even non-operational cars can be useful. If a car has all
                                                                               its doors and no windows are broken, you might find
                                                                               interesting stuff inside. Survivors can make a number of
                                                                               Searches in a vehicle equal to its Searches Allowed stat,
                                                                                                                                              THE GAME
                                                                                                                                               PLAYING
                                                                               following the normal rules.
                                                                               Note that this applies only to vehicles in good condition.
                                                                               Looted cars, wrecks, and burnt-out vehicles do not count.
                                                                                                                                              THE GAME
                                                                                                                                               RUNNING
                             •       Motorbike          1              3+                  1          2          6             -
                           ••
                                   Compact Car          2              4+                  1          4          5             1
                           •
                                     Large Car,
                             •                          3              4+                 2           6          4             1
                                    SUV, or Van
                                                                                                                                              OF ZOMBICIDE
                                                                                                                                               THE WORLD
• Bus or Truck 4 5+ 2 8 3 2
                                   A
                 Give me a minute! Only another minute!
                                                                                                                                               INTRODUCTION
                                                                                Barricades and Zombies
                                                                                When fighting Zombies, Survivors behind a barricade are
                                                                                considered to be at Range 1 as long as the barrier stands,
                                                                                as if they successfully Disengaged.
                                                                                  • Every round, during the Zombie Phase, the GM rolls
                                                                                     1 die, or a number of dice equal to the Horde
                                                                                     multiplier. The Zombies smash through a barricade
                                                                                     if the dice produce at least 1 Zombie Head. Once
                                                                                     they break in, the Zombies swarm quickly, making
                                                                                     the barricade useless.
                                                                                                                                               SURVIVORS
                 Zombies are not very clever, nor particularly good
                 at overcoming obstacles. Survivors quickly learn
                 that it’s a good idea to place hurdles between them
                 and the dead by building barricades to stop them.
                                                                                                                                             THE GAME
                                                                                                                                              PLAYING
                 quick. Don’t think about anything complex. Barricades
                 aren’t palisades with barbed wire. Rather, they consist
                 of a pair of hastily gathered trash bins, a wrecked car,
                 and some assorted rubbish piled together to buy you the
                 time to cut and run.
                         BUILDING BARRICADES
                 If a group of Survivors has no time constraints, they can
                                                                                                                                             THE GAME
                                                                                                                                              RUNNING
                 set up a barricade segment capable of blocking a 2-yard
                 wide passage in half an hour, no roll required.
                                               2
                   will start feeling the need for some variety in the results        23-24                  Sledgehammer
                   of their searches. New optional tables are provided                25-26                   Folding Shovel
                   below, offering new tools and including the new weapons
                   listed in Chapter 3.
                                                                                       31-32                 Tactical Halligan
                                                                                      33-34                       Ka-Bar
                   Whenever the Survivors make a Search, the GM chooses
                                                                                      35-36                Tactical Tomahawk
                   which table to roll on, the one found in the core book or
                   the one listed below (for ease of reference, the Search               41                   Prized Katana
                   Category table is repeated on the following page).                   42                     Zantetsuken
                   The additional items listed on the new table should be               43            AN-M14 Incendiary Grenade
                   equally useful as those in the core book, but the Weapons          44-45                  Sig Sauer P320
                   table also includes more rarely-encountered means of
                                                                                        46                     M16A4 Rifle
                   destruction.
                                                                                      51-53                       Glock 17
                                                                                      54-55                  Colt M4 Carbine
                                                                                         56                    Desert Eagle
                                                                                         61                      H&K MP5
                                                                                         62                      H&K MP7
                                                                                         63                Automatic Shotgun
                                                                                        64                  Army Sniper Rifle
                                                                                         65           Prototype Assault Shotgun
                                                                                         66                   Mossberg 500
                                                                                 (1) Broken weapon: The GM chooses a weapon. The weapon
                   The GM must be aware that these new weapons can be
                                                                                 isn’t functioning but can be fixed during the Shelter Phase
                   quite powerful and probably should be found exclusively       by using the Make Shelter Action.
                   in search locations where military or law enforcement
                   members were present.
• Weapons
                                                                                                                                                INTRODUCTION
                             •                     Health
• Sports
• Outdoors
• Safety
                                                                                                                                                SURVIVORS
                             •                    General
                                                          ]
                                                               ADDITIONAL ITEMS
                                                                                                                                              THE GAME
                                                                                                                                               PLAYING
                    Roll a D6          General               Health              Sports              Outdoors               Safety
• Broken item(1)
                                    Manual Winch
                             •                                                Scuba Diving
                                     + Security         Surgical Tools                             Survival Belt         Riot Shield
                                                                               Equipment
                                        Rope
                                                                                                                                              THE GAME
                                                                                Trekking            Water Filter         Night Vision          RUNNING
                             •        Handcuffs             NBC Suit
                                                                                Backpack             Canteen               Goggles
                             •                                                Roller Skates
                                     Work Boots           Defibrillator                            Camping Tent        Safety Helmet
                                                                               or Scooter
                 (1) Broken item: The GM chooses an item, except a Molotov component. The object isn’t functioning, but can be fixed during
                 the Shelter Phase by using the Make Shelter Action. See page 99 of the core book. (2) Gasoline: You find enough gas to
                 manufacture 1 Molotov cocktail during the Shelter Phase by using the Make Shelter Action.
                   In the first weeks, you all saw the jets flying over the
                   City, the long columns of military trucks, and the artillery
                   firing into the advancing hordes. But now you know that
                   those efforts weren’t enough to contain the contagion.
                                                                                  !
                   What’s left are immobilized tanks left to rust in the middle
                   of the street, military-grade ordnance in the hands of
                   raider gangs, and the occasional reinforced police car
                   with enough fuel to be used as an armored ram to take
                   out some Zombies.
                                                                                                                                                    INTRODUCTION
                 as they obviously didn’t believe that the Zombie threat
                 was real. But as the hysteria quickly escalated, they could     Innumerable patrols were dispatched to fight the dead.
                 not blame it on drug addicts and winos for much longer.         When the cops realized it was a war they could not win,
                 They had to intervene.                                          they left the cars that were damaged or that were stuck
                                                                                 among raging hordes of Zombies and fled (when they did
                                      e
                    .
                                                                                 not die inside them). As a consequence, several patrol
                                                                                 cars are still around, parked on the side of the street
                                                                                 or still in the middle of the road as they were left as
                                                                                 improvised barriers to allow civilians to flee. During the
                                                                                 first days of the outbreak, they were highly sought-after
                                                                                 targets due the equipment you would find inside them.
                                                                                                                                                    SURVIVORS
                                                                                 If the Survivors are so lucky to find a police car that hasn’t
                                                                                 been looted yet, they may find a real treasure trove inside.
                                                                                    • Police cars follow the normal rules for vehicles (see
                                                                                      page 22) but they have double the standard
                                                                                      number of Hit Points.
                                                                                    • An un-looted Police Car allows for 2 Searches.
                                                                                                                                                  THE GAME
                                                                                                                                                   PLAYING
                 effect. Most police precincts had military-grade equipment                         POLICE ITEMS
                 and could put up an effective resistance. But how do you
                                                                                         Roll a D6                       General
                 fight an enemy force that grows stronger the more people
                 die? Fruitless victories were won almost everywhere in
                                                                                              •                      Broken Item(1)
                 the beginning. Entire blocks were torched, but eventually,
                 most police forces were decimated from the inside as
                                                                                              •                        Flak Armor
                 more and more injured members of their own forces died
                 and then turned against their comrades.
                                                                                              •                       First Aid Kit
                                   SEARCH CATEGORY
                                                                                                                                                  THE GAME
                                                                                                                                                   RUNNING
                                                                                              •                A Pair of Walkie Talkies
                          Roll a D6                  Category
                                                                                              •                   Stinger Spike Strip
                                           Weapons (use a standard
                             •- •
                                           search table for Weapons)                          •                        Gasoline(2)
                 on somewhere, but their efforts cannot affect large             1 Molotov cocktail during the Shelter Phase by using the
                 areas anymore.                                                  Make Shelter Action.
                                                                                                SEARCH CATEGORY
                                                                                         Roll a D6                    Category
                                                                                                                  Weapons (use a
                                                                                            •-•                  standard search
                                                                                                                table for Weapons)
                                                                                            •-•                        Army
                                                                                                               (use the table below)
                                                                                                    ARMY ITEMS
                                                                                      Roll a D6                    General
                                                                                           •                    Broken Item(1)
• Camouflage Blanket
• Geiger Counter
• Diesel Tank(2)
                                                                                                       4
                 works just fine with other types of moaning herds. Being
                                                                                                                                                   INTRODUCTION
                 generally intent just to get to you by the shortest route
                 possible, Zombies walk into barbed wire as if it wasn’t there.
                 Some remain stuck and become part of the city decor.
                                                                                                                                                   SURVIVORS
                   • Barbed wire is more effective than an improvised
                     barricade. To break through a barbed wire barricade,
                     the GM must get 2 Zombie Heads during the Zombies’                                              Karl
                     Phase (instead of 1).
                                                                                  Otherwise, an explosive device can only be noticed with a
                 Minefields                                                       SPOT (DL1) Action. A spotted mine can be safely marked
                                                                                  and avoided. It can be defused, but without proper
                 Understandably, the Army kept the laying of minefields           training and tools, it is very dangerous. It’s a SECURITY
                 in the City as a last resort. A last resort they employed        (DL2) Action.
                 with enthusiasm when the hordes threatened to become               • A Survivor stepping on a landmine suffers a 1d6 +2
                 unstoppable. They deployed landmines, booby traps,                   worth of damage which cannot be reduced in any way.
                                                                                                                                                 THE GAME
                                                                                                                                                  PLAYING
                 IEDs made using artillery munitions, and demolition                • Zombies are literally torn to pieces by explosives. If a
                 charges… They tried everything. As a result, some areas              horde is made to enter a mined area, you can pretty
                 are dangerous not because they are filled with Zombies,              much consider that no deadhead will leave it unscathed.
                 but because of what the Army left behind to stop them.
                                                                                  Observation Towers
                 As a general rule, the military employed mines and
                 assorted explosive devices for two reasons: to channel           An observation tower is an elevated guard post, usually
                 the walking dead into ‘killing fields’ and them bomb them        between six and 12 yards tall, with a platform on top.
                 from above, or to protect locations they considered to be        Access to an Observation Tower is possible through a
                 of critical importance. It is for this second reason that if     ladder (which sometimes can be retracted from above
                                                                                                                                                 THE GAME
                                                                                                                                                  RUNNING
                 the Survivors stumble upon a minefield (ouch!) it might          and that can be dropped from the ground level with a
                 be a consoling thought that they are probably getting            TINKER Action).
                 close to some interesting place… Provided they reach it            • SHOOT Attacks and SPOT Actions from the top of an
                 in one piece.                                                        Observation Tower gain 2 bonus dice.
                                                                                    • An Observation Tower has 20 Hit Points. Zombies
                 Survivors can spot a minefield by noticing unusual                   trying to get to the Survivors on top damage it every
                 elements in the surrounding area. Blast marks, scattered             round. Once destroyed, it collapses. The people
                 pieces of Zombies, and assorted debris are usually                   inside lose 1d6 worth of Hit Points due to falling that
                 telltale signs.                                                      can be reduced with a STUNT roll, as usual.
                                                                                                                                                 OF ZOMBICIDE
                                                                                                                                                  THE WORLD
                                            ZOMBIPEDIA APPENDIX
                   What is worse than a zombie? A zombie with
                   a gun, of course!
                                                                                          ZOMBIE SOLDIERS
                                                                                     “Be All You Can Be.” It was an old recruiting slogan for
                   This chapter introduces a number of new types of adversaries      the Army… I doubt they meant to include becoming a
                   for the Survivors to face. As usual, it is up to the GM to find   shambling monster in camo fatigues. But that’s exactly
                   the best way to use this material based on their games.           what happened to many grunts sent to stop the undead
                                                                                     onslaught. As a result, now we have areas of the City that
                                                                                     have Zombie garrisons. And they shoot back!
                                                                                     Luckily, Zombie Soldiers showed up only as Walkers, so far.
                                                                                     Shooter Walkers
                                                                                     What happens when you take trained soldiers and infect
                                                                                     them? Well, the resulting Zombies keep repeating the
                                                                                     drills that they practiced for so long when they were
                                                                                     alive. They don’t let go of their weapons, and, sometimes,
                                                                                     they shoot at you when some rotten synapses snap back
                                                                                     into working for a brief moment
                                                     Strength/
                              Type      Speed        Hit Points                                    Special Rules
                                                                                                                                                INTRODUCTION
                                                                                                                                                SURVIVORS
                                             A
                                                                            ±
                                                              Ã
                                                  z
                                                                                                                                              THE GAME
                                                                                                                                               PLAYING
                 Cheerleader                                                    Lawnmower Man
                 “ Give me a Z! ”                                               “ Those guys looked           post-apocalyptic       even
                                                                                                                                              THE GAME
                                                                                                                                               RUNNING
                                                                                before the outbreak! ”
                 You can remember her from the last match you saw on
                 TV. She was, well, more alive at the time. Now, she is a       It isn’t an easy job mowing the lawn in parks, green areas,
                 little rotting, but she continues to perform in front of the   and along roads. It’s damn hot wearing that uniform and
                 crowd. The other walking dead seems to follow her.             carrying around all that gear. Now that this guy is dead,
                                                                                he continues wandering around grassy areas, but he isn’t
                    • Type: Walker (Fast)                                       smart enough to start the trimmer. Better for us, as I am
                    • Reward: Adrenaline Boost                                  pretty sure that there must be still some gasoline inside.
                                          J
                                                                                  • Type: Walker
                                                                                                                                              OF ZOMBICIDE
                                                                                                                                               THE WORLD
ã
                                             ÷
                   Goth Chick                                                 Olympic Runner
                   “ Dead and loving it! ”                                    “I hope he’s not that guy I’ve seen on the podium!”
                   The Goth Chick looked dead even before the outbreak        You remember hearing something about a local athlete
                   and she was proud of it. It was the effect of too little   who won the marathon at the last Olympic games. You
                   sunlight and tons of makeup. If there’s anything left in   had never imagined you’d actually meet him in person.
                   her brain that is alive, she might see the irony of what   Problem is, he’s not looking well, and he’s drooling.
                   happened to her.
                                                                               • Type: Runner (Very Fast)
                      • Type: Brute (+2 HP, Grabbing)                          • Reward: Olympic Medal
                      • Reward: Leather Boots
                                                                                                                                             INTRODUCTION
                                                                                                                                             SURVIVORS
                      ¶
                                                                                                                                           THE GAME
                                                                                                                                            PLAYING
                 Robber                                                         Abominacop
                                                                                                                                           THE GAME
                 “ Did that Zombie just steal my bag?! ”                        “ RaaaAAHWR! ”                                              RUNNING
                                                                                                                             X
                 You must be a really unlucky robber to make the heist          Do you know the old trick of an officer playing good
                 of your life the day of the outbreak. All that cash and        cop and another playing bad cop during a police
                 nowhere to spend it. That must be what happened to this        interrogation? Well, this guy was absolutely the bad cop
                 guy. He continues to run as if he still had the cops on his    and surely enjoyed it. Now, he looks downright pissed!
                 tail. Poor bastard. Let’s do him a favor and put a bullet in
                 his dead brain.                                                 • Type: Abomination (+3 HP, Meat Shield)
                                                                                 • Reward: Sheriff labeled body armor
                                                                                                                                           OF ZOMBICIDE
                                                                                                                                            THE WORLD
                                                                                                                 c
                   The police and then the Army did their best
                   to contain the first Zombie waves and help as
                                                                                     NPS TYPES
                   many people as possible to escape. But their
                   best could not prevent the worst.                            A number of NPS law enforcement and military templates
                                                                                are provided below. The table suggests an Enemy level
                   Despite the fact that the majority of the police and Army    suitable for each type of NPS and lists a number of
                   forces were wiped out during the outbreak, if you are        special abilities they may possess (see page 92 of the
        ^
                   lucky, you may still find a straggler or two, even a small   core book for the rules on Enemy levels). Descriptions for
                   squad, still fighting somewhere.                             each type of NPS follow.
                                                                      NPS TYPES
                             NPS Type           Enemy Level                                  Special Rules
                                                                    Instead of attacking, during the NPS phase an Army Medic can heal
                             Army Medic             Tough          another NPS by a number of HPs equal to the Army Medic's Strength.
                                                                   INTRODUCTION
                 were told to shoot, and fought to the best
                 of their abilities... until it was too late.
                 Army Medic
                 The field medic is an asset for any military
                 squad. Field medics receive special training
                 to tend wounds on the battlefield and
                 having one of them around when you
                 get shot can probably save your life. The
                 problem is that nobody taught them to deal
                                                                   SURVIVORS
                 with dead people actually coming back!
                 Cop
                 This profile can be used for every law
                 enforcement professional from cops, to
                 detectives, to a crime scene investigation
                 unit, even to the close-to-retirement officer
                 usually busy doing paperwork.
Special Agent
                                                                 THE GAME
                                                                  PLAYING
                 Do you really think that the government
                 didn’t send their own Mulder and Scully
                 when all this began? You bet they did.
                 Many probably died getting too close to the
                 Zombies for their own good, but maybe the
                 toughest, or smartest ones, survived. After
                 all, they are very resourceful individuals.
                 Some of them could even know something
                 about what really happened…
                                                                 THE GAME
                 Special Forces                                   RUNNING
Special Forces.
                                                                                         LONG-LASTING FIRES
                                                                                    Countless fires started during the first weeks of the
                                                                                    undead attacks. Many blocks were incinerated, whether
                                                                                    as a preventive action against Zombies or by accident. In
                                                                                    some cases, fire engulfed entire neighborhoods, as when
b
                                                                                                                                                   INTRODUCTION
                                                                                Parks and gardens are overgrown and weeds can be seen
                                                                                starting to crack the asphalt. Give it a few months, or a year
                                                                                or two, and the face of the City could be totally changed.
                                                                                The effects of nature’s reclamation are not replicated in
                                                                                the game as a specific rule but it is a factor every GM
                                                                                should consider, especially if a game is set a long time
                                                                                after the outbreak, or if it goes on for long. What follows
                                                                                are just examples of how nature affects the landscape
                                                                                after the apocalypse.
Weeds
                                                                                                                                                   SURVIVORS
                                                                                Certain types of wild plants (spear grass, thorn bushes,
                                                                                and ivy in particular) spread very quickly. In a couple
                                                                                of months, they can cover a whole garden and start
                                                                                cracking the asphalt of the nearby street. Give them a
                                                                                year or more and they can block or severely damage an
                                                                                entire section of road.
                                                                                                                                                 THE GAME
                                                                                                                                                  PLAYING
                                                                                or by hungry people are likely to turn savage. Dogs, in
                                                                                particular, are animals with a pack mentality. In a few
                 Gas leaks are dangerous. Usually, when a leak is found,        months, the streets of the City will see the first packs of
                 an area is secured and the leak fixed in a few hours. Now,     wild dogs threatening people.
                                                                                                                  c
                 with no one paying attention, if the network hasn’t failed
                 altogether yet, gas continues to be pumped and that’s          Wild Animals in Town
                 when great balls of fire happen. This is why sometimes you
                 have to drive around those open craters in the middle of the   Wildlife tends to be shy of the City, since Zombies are
                 road or you have to move debris from collapsed buildings.      not picky about what they eat, but animals still linger at
                   • Obstacles created by gas leaks are usually holes in        the borders. A few weeks after the outbreak, you may
                                                                                                                                                 THE GAME
                                                                                                                                                  RUNNING
                     the ground large enough to require a wide detour or        start seeing the first deer, badger, and maybe bear in
                     a creative way to overcome them, like climbing down        the peripheral districts (depending on which continent
                     one side and going up to the other with a STUNT            your City is). After a year or so, wild animals will be seen
                     (DL1) Action, or crafting a bridge of some sort with a     roaming freely in the center of the town, provided it is
                     TINKER Action (DL 2).                                      relatively free of Zombies.
                                                  RANDOM RUMORS
                   Rumors said she went down in an epic gunfight
                   against the Triads. Or the FBI. Or the
                                                                                             RUMOR ACCURACY
                   bodyguards of an African Warlord.                             Roll a D6          The rumor is...
                                                                                     •                   False
                   Survivors don’t have access to TV newscasts, the
                   Internet, newspapers, and all the comfortable things
                                                                                   •-•          50% True, 50% Fake News
                   people had before. Hell, they don’t even have toothpaste
                   and toilet paper now, and the word “shower” has become          •-•                   True
                   a mythical term. But information remains of paramount
                   importance if you want to stay alive, because knowing
                   things is as useful as a good gun with plenty of bullets.
                           RUMORS TABLE
                   The first table determines if a Rumor is true or false,
                   while the second lists 36 brand-new Rumors.
                   Rumors are written “as spoken” by an NPS. Refer to
                   what’s written in Chapter 4 of the core book for guidelines
                   on how to present and use Rumors.
                                    î
                                                                                                                              INTRODUCTION
                                        Frank… he is… was… my boyfriend. He left for work and I have never seen him
                               12       again. He worked for a big pharmaceutical company… He mentioned they just
                                        had a phenomenal breakthrough that had something to do with monkeys.
                                        God! God sent us an angel! A red angel of metal! Yes, a helicopter, ready
                               13
                                        to fly, on the top of the tallest building of that part of the town.
                                        Hey, don’t touch it, it’s mine! Yeah, it’s real pizza, not the crap you
                                        scrounge from dead refrigerators. This Pizza Guy delivers you some
                               14
                                        in exchange for meds if you manage to get in touch. I am pretty
                                        sure he’s not far. You can smell his cooking sometimes…
                                                                                                                              SURVIVORS
                                        My friend Hap told me a squirrel bit him in the park some days ago. He
                               15
                                        said it was rabid. I think it was a Zombie. Wild animals are turning too...
                                                                                                                            THE GAME
                                                                                                                             PLAYING
                                        someone important and a rival family had him killed the night before the
                               22       outbreak. But he woke up and became one of the nastiest Abominations
                                        around. They say he is looking for the members of the Vizzini family,
                                        the guys who killed him, and won’t stop until all of them are dead.
                                        Last night, I was searching in the supermarket and I heard them...
                               23       A choir of voices from the old church, the barred one. It looks like
                                        Sister Mary Clarence and the other nuns are still there.
                                        Do you feel this breeze? There’s a hurricane coming, boys. A big one.
                               24
                                        Do you remember Katrina? Well, this one will be twice as strong.
                                                                                                                            THE GAME
                                        Be quiet! Do you hear them? All the stray dogs in the district turned feral.
                               25       I have seen the pack leader, a mastiff as big as a pony, tearing a guy in two
                                        with its jaws. I don’t know if they still remember their human masters.
                                                                                                                             RUNNING
                                        Have you ever seen the Twins? They were conjoined twins before
                               31
                                        they died. They came back, ugly as sin and hungry.
                                        I once crashed into an ambulance. I was running away from some Zeds and I
                                                                                                                            OF ZOMBICIDE
                                        didn’t see it coming. Four big guys in white coats and filter masks got out and
                                                                                                                             THE WORLD
                               32
                                        tried to throw me in the back! Then, the Zombies arrived, It’s the only time I’ve
                                        been happy to see them. Those guys jumped back inside and I bolted away.
                                        I’ve seen crows eating Zombie flesh off their shoulders as they were still walking.
                                   46
                                        And before you ask, no, it isn’t a good thing. What could Zombie meat do to crows?
                                        Believe me, I made this ointment myself. It’s mayonnaise, gasoline, and... a
                                   51   secret ingredient! Smear it on your body and Zombies won’t smell you! Do you
                                        want to know what the secret ingredient is? Well, what can you do for me?
                                        Two days ago, I met this couple of fools, girl with a microphone, guy
                                   52   with a camera. They said they were doing “a documentary about the
                                        outbreak”. They went that way. I don’t think we’ll see them again.
                                        He climbed up the walls like a spider with those oversized
                                   53
                                        hands of his. I haven’t ever seen a Zombie like that.
                                                                                                                         INTRODUCTION
                                                                                                                         SURVIVORS
                                    So, I was hidden on a balcony and I saw the entire scene with my eyes,
                                                                                                                       THE GAME
                                                                                                                        PLAYING
                               56   right? The blind man simply walked in, checking the ground with his
                                    white staff, and the Zombies simply ignored him like he wasn’t there.
                                    I don’t know the name of the place, but it was a bikers’ bar once, run
                               61   by Mexican guys. It was the right place to find any type of goods.
                                    They tell me it’s still open exclusively from dusk ‘til dawn.
                                    When I sneaked in that warehouse, I didn’t expect to find that. Steel
                               62   coffins. Hundreds of them. All sealed with Army symbols on them and the
                                    biohazard icon. So, I did what any burglar would have done. I bolted away.
                                    She was a friend of mine, sort of. She got cornered by Zombies on the river side
                               63   and what did she do? She dove in. Well, in the blink of an eye, something just…
                                                                                                                       THE GAME
                                                                                                                        RUNNING
                                    ate her alive! So, it’s either sharks in the river or we have Zombie fishes now!
                                    I wasn’t a fool. I knew that the White Bunny wasn’t a normal strip club.
                               64   The mob owned it and used it to stash money and weapons. Lots of them.
                                    They should still be there. I wonder what happened to the girls...
                                    I was only a janitor at the hospital, but I attended medical school. I can
                                    help people, but I need blood. There is a big stash of frozen blood at the
                               65
                                    hospital. I know it is dangerous, but well, there is another way, through
                                    the boiler room and then the mortuary. I still have the keys...
                                    Pay attention if you see a peace sign painted with red spray-paint,
                                    especially on wrecked cars or doors. It means they are booby
                                                                                                                       OF ZOMBICIDE
                               66   trapped, and if you aren’t careful, you’ll blow yourself up. I don’t
                                                                                                                        THE WORLD
                                    know who this Peace-maker bomber is, but if I’ll ever meet him,
                                    I’ll show him what I think about his damned Zombie traps!
                                               MISSION GENERATOR
                   This hospital is going to be our new home. We just need to close all the entrances and Zombicide
                   all the zombies. It ’ s as simple as that.
                   Creating new Missions isn’t hard. Zombicide Chronicles          THE GOLDEN RULE
                   is a proactive game. The players themselves provide the              The most important thing to consider when
                   GM with plenty of indications about what they want to                using a random generator is knowing when
                   accomplish during the Mission phase, basically choosing              not to use it. The Mission Generator is useful
                   their next Mission themselves. To this end, every playing            as long as it helps you focus your creativity.
                   group should adopt the practice of taking some time at               Don’t feel constrained by it. If the Mission Type
                                                                                        you rolled works well with the Mission Twist
                   the end of a session to talk about the expectations and
                                                                                        but not with the Mission Opponent, feel free to
                   ambitions of the Survivors. This should provide enough               skip it! It is your game and your Mission!
                   info for the GM to set up the next scenario.
                   If inspiration fails to strike, or if there wasn’t time for a    1 Mission Type (optional)
                   proper debriefing, the GM can use the following Mission
                   Generator and get on with it in no time.                        Ideally, Survivors choose the type of Mission they are
                                                                                   interested in doing based on Rumors and previous events
                   We suggest you take a piece of paper and write down             in their campaign. If you as the GM know already what
                   some notes during the process so that you always have           they intend to do, just pick the corresponding Mission
                   all the elements in front of you.                               Type. If the players have no idea what they want to do
                                                                                   next and you are presenting a Mission of your choice,
                                                                                   make a roll.
                           MISSION GENERATION SEQUENCE                             All Mission Types are fully described in the core book.
                   The process is very simple. At every step, the GM rolls a
                   D66 or directly picks an entry. Putting the chosen entries            Roll a D66                  Mission Type
                   of all the steps together results in a framework that can
                                                                                              11-16                   Supply Run
                   be fully fleshed out in no time.
                                                                                              21-26                   Exploration
                   The steps are the following:
                                                                                              31-33                   Secure Area
                   1 - Mission Type (optional)
                                                                                             34-36                 Seek New Shelter
                   2 - District
                   3 - Location                                                              41-43                   Make Contact
                   4 - Choose Zombicide Tiles or Sketch a Map (optional)
                   5 - Opposition                                                                                Obtain Information/
                                                                                             44-46
                   6 - Twist                                                                                            Item
                                                                                              51-53                   Rescue Run
                   At the end, the GM adds some details to put together all
                   the information provided by the generator.                                54-56                      Survival
                     z
                                                                                 • F irst, begin with a name. The Mission doesn’t take
                                                                                    place simply in a “shop,” but in the “Styling Paradise
                                                                                    of Madam Selene”.
                                                                                 • Then, try finding something unique for the place. For
                                                                                                                                                INTRODUCTION
                                                                                    example, Madame Selene kept her dog in the salon at
                                                                                    all times. What happened to that little beast? Maybe
                  2 District                                                        it became a dangerous furry undead?
                                                                                 • Don’t forget that the Survivors probably know something
                 This is the area of the City where the main part of the            about the place already if they visited it before the
                 Mission is set. The Districts described in the core book           outbreak or heard something about it. An EDUCATION
                 are chock full of details, information, and ideas. Feel free       or CONTACTS roll before reaching the location can be
                 to plunder them!                                                   useful to feed them some additional info.
                                                                                                                                                SURVIVORS
                 The GM chooses a suitable Location in the chosen District.     best results.
                 You can find many examples for locations appropriate to
                 the chosen Mission Type in the core book. Otherwise, you            Roll a D66                     Location
                 can roll on the table below and create your own.                         11-12               Shop or Restaurant
                                                                                                                                              THE GAME
                                                                                                                Research Center
                                                                                                                                               PLAYING
                                   24-26         University District
                                                                                         25-26                        Office
                                   31-33               Fun Zone
                                                                                          31-32                  Parks or Fields
                                   34-36                Uptown
                                                                                                                 Gas Station or
                                   41-43           Industrial Park                       33-34
                                                                                                                 Mechanic Shop
                                   44-46               Suburbia                          35-36                Supermarket or Mall
                                   51-53              The Slums                                             Drive-in or Amusement
                                                                                         41-42
                                                                                                                      Park
                                   54-56              Undercity
                                                                                         43-44              Farm or Isolated House
                                                                                                                                              THE GAME
                                                                                                                                               RUNNING
                                                   District where
                                   61-63         the current Shelter                     45-46               Condo or Skyscraper
                                                      is located
                                                                                         51-52                       Hospital
                                                Roll twice to select 2
                                                Districts. The Mission                   53-54                        School
                                               requires the Survivors
                                   64-66
                                                 to go from the first                    55-56               Sewers or Parking Lot
                                               District to the second
                                                       District.                         61-62                  Construction Site
                 The Location of a Mission is very important. It sets the                63-64              Public Office or Church
                                                                                                                                              OF ZOMBICIDE
                                                                                                                                               THE WORLD
                 mood of the game and gives you a number of ideas for                                         Choose or randomly
                                                                                         65-66
                 encounters that could happen in that specific place.                                            select any 2
                                                                                 Hospital
                                                                                 For obvious reasons, the medical staff had the highest
                                                                                 casualty rate during the outbreak, but there are still a
                                                                                 number of good reasons to visit a hospital. The first one
                                                                                 is to find medical supplies, even if everyone has thought
                                                                                 about it before. The second is that if you manage to secure
                                                                                 and fortify a small area, it could become a good shelter.
                                                                                 The problem is that often a hospital was already full of sick
î
Laurie
                                                                                                                                                  INTRODUCTION
                 It was a routine surgery before, but now you must do it,
                 and a book of anatomy or two could be useful, at least to
                                                                                           }
                 start. A Research Center could literally be anything, from
                 a computer farm where machines are all off, but hordes of
                 software engineers crawl around, or well-guarded places
                 where the military protects scientists trying to find a cure.
                 Offices
                 The good thing about offices is that they are probably a
                 place many Survivors know very well if they worked in
                 one. If you worked in an office yourself, use your own
                                                                                                                                                  SURVIVORS
                 office in the game with similar areas and even people.
                 The results could be amazing!
                 Parks or Fields
                 The City, being an urban area, means you won’t find
                 many fields there, but some can be found in the more
                 peripheral areas. Fields, especially cornfields, tend to
                 grow very fast, and you cannot tell what lurks among the
                 plants until you go in to play hide and seek with the dead.
                 Zombie Crowz often haunt such areas. Parks, if large
                 enough, can be comparable to small forests in urban
                                                                                                                                                THE GAME
                                                                                                                                                 PLAYING
                 areas. An untended park can become a small jungle very
                 fast, inhabited by undead and survivors alike.
                                                                                                                                                THE GAME
                                                                                                                                                 RUNNING
                 inaccessible now. But if you are looking for a map of the       Another iconic place, a school or a college offers plenty of
                 sewers or of the metro maintenance tunnels, you might           adventures. If the Survivors were students, they probably
                 find it in hard copy. Churches and religious places are         had some bad experiences there at the beginning of
                 another matter. During the outbreak, the faithful looked        the outbreak, like seeing their former schoolmates
                 for protection and consolation there. A typical church has      and teachers turned into brainless monsters (not a big
                 only a front and a back door, so it can be defended easily.     change for some of them). Colleges and universities host
                 Maybe some are still holding on if the people inside have       libraries and research centers, so there are plenty of
                 access to enough food and water.                                books there, while in school cafeterias and gyms you can
                                                                                 find more material resources.
                                                                                                                                                OF ZOMBICIDE
                                                                                                                                                 THE WORLD
                                                                                   Supermarkets or Malls
                                                                                   There are many reasons to visit a mall or a supermarket.
                                                                                   Scavenging for food and useful stuff is the main one, but
                                                                                   not the only one. Maybe you took your last pic with your
                                                                                   boyfriend in the mall and you want to see the place again.
                                                                                   It’s like having him at your side again… Let’s only hope it
                                                                                   won’t be too literal!
                                                                                                     Warehouse or Factory
                                                                                                     Warehouses       and     factories   can
                                                                                                     be incredibly precious, or totally
                                                                                                     worthless, based on what used to be
                                                                                                     stored or produced there. Do you really
                                                                                                     need thousands of the latest mobile
                                                                                                     phones? Not really. But Survivors may
                                                                                                     find it useful to search such a place
                                                                                                     for tools or raw materials. Of course,
                                                                                                     most of those locations were the first
                                                                                                     that got looted. Still, these places are
                                                                                                     usually so big that some sections could
                                                                                                     have been ignored. But what could lurk
                                                                                                     in their darker corners?
ï
                                                                                                                                                INTRODUCTION
                 you devised for the Mission can be represented by the         example, the Survivors may face a group composed
                 tiles of the board game, take them out and use them.          exclusively of Brutes whose peculiarity is that they
                 Otherwise, you can sketch a map describing the main           developed a cannibalistic tendency. That’s why there
                 areas of the Location. Or, if you have time to prep, you      are no runners or walkers among them. Or, maybe all
                 can look for a suitable map online. Any choice will help      the Zombies the Survivors meet in the District they just
                 you visualize the location and could give you a general       entered are lacking one eye. Is there someone out there
                 idea on how to describe the various areas of the location.    collecting Zombie eyes?
                                                                                                                                                SURVIVORS
                 overcome. This doesn’t mean it is the only obstacle, but      power plant that has been compromised. How they’ll
                 it is the main one. As you can imagine, Zombies are the       protect themselves? Or maybe they must cross an area
                 likeliest enemies Survivors end up facing in Zombicide        of the City that has been flooded by the waters of a swift
                 Chronicles. But even if you find a lot of them in almost      running river. How will they make it across?
                 any Mission, there will be occasions when the main
                 opponent will be something different.
Roll a D66
                                   11-13
                                                 Opposition Type
                                                 Mutated Zombies
                                                                           ‹
                                                                                                                                              THE GAME
                                                                                                                                               PLAYING
                                   14-16          Zombie Animals
21-46 Zombies
                                                                                                                                              THE GAME
                                                                                                                                               RUNNING
                 Mutated Zombies                                               is only the first step. The difficult thing will be figuring
                 The main opponents the Survivors will face will be undead     how to open a vault protected by reinforced doors made
                 of a special type: Berserker, Toxic, or Skinner Zombies.      of steel two feet thick.
                 living counterparts. For example, Crowz and Ratz are          found on page 93 of the core book are particularly suited
                 always found in great numbers.                                for the GM to improvise an opposition composed of NPS.
                                                               p
                                                                                Moral Choice
                   Unexpected Enemy                                             One of the most satisfying elements in roleplaying
                   Give the Survivors an idea of what they have to face         games is that players have freedom of choice and their
                   and then surprise them with another, more dangerous          actions have clear, often extreme consequences. During
                   opponent! Are they expecting to clear a building full of     the Mission, the Survivors find themselves facing a
                   Zombies? Make it the shelter of a group of hostile NPS or    tough moral choice. There’s only one seat left in the
                   fill it with gas or some toxin that is produced by strange   car and a horde is coming. Who are you bringing with
                   fungi in the basement. Are they planning to contact a        you, the blonde cheerleader with a sarcastic spirit or the
                   group of potential allies? Too late, they have been all      desperate old man? A villainous, brutal NPS is offering to
                   killed by a band of savage headhunters.                      trade antibiotics for information on the whereabouts of
                                                                                his ex-girlfriend, but you need the meds for a wounded
                                                                                friend. Will you give it to him?
                                                                                                                                               INTRODUCTION
                 to their personal lives. This becomes particularly           locations that are relevant to their Mission goals. Finally,
                 noteworthy when this personal involvement appears only       they solve a problem (or die trying) and go back to the
                 later, as a twist in the tale. Choose 1 Survivor and make    Shelter. A Mission that starts “In the Middle of Things”
                 the twist of the Mission all about that character. Maybe a   begins assuming that everything went smoothly, until
                 relative who was left for dead shows up unexpectedly, the    the Survivors reach their chosen Location and find
                 Survivors discover that the place they must torch is the     themselves in a bad situation. For example, surrounded
                 former workplace of one of them, or maybe they must          by enemies, trying to defuse a time bomb, or in some
                 finish something a Survivor started but never completed      similar difficult predicament. This type of twist should
                 before the outbreak. The Prologues that the Survivors        not be abused. If the GM uses it too much, the players
                 have rolled during character creation are an invaluable      could feel constrained because they’re being deprived of
                 source of information that can be exploited to make a        the planning part of the Mission.
                                                                                                                                               SURVIVORS
                 Mission personal.
                                                                              Surprising Discovery
                                                                              The Survivors stumble upon a really precious item like
                                                                              a still functional tank, a private jet (but is it in need of
                                                                              refueling?), or the entrance to a military lab still working
                                                                              in a bunker somewhere in the City. Note that a big
                                                                              discovery can also mean big trouble. The container full
                                                                              of military-grade weaponry the Survivors just found was
                                      ˇ
                                                                                                                                             THE GAME
                                                                                                                                              PLAYING
                                                                              Mystery Introduced
                                                                              During the Mission, the Survivors encounter a mystery,
                                                                              something that poses them an unanswered question. It
                                                                              may have something to do with the District, Location, or
                                                                              Opponent for the Mission. For example, why do all the
                                                                              Zombie soldiers they encountered bear insignia of a
                                                                              mysterious Delta Group? Who is that King of Abominations
                                                                                                                                             THE GAME
                                                                                                                                              RUNNING
                 Split Up
                 Never split the party! But what happens if you must?         Mystery Solved
                 Maybe the Mission unexpectedly requires them to be           If a mystery was introduced in a previous Mission (see
                 in different places at the same time, or they have been      above), it should be solved sooner or later. The Mission
                 separated by some external accident, like a building         unexpectedly promises to shed light on something the
                 collapsing or a huge horde that forces them to flee in       Survivors were wondering about. Being a twist, this is at
                 different directions. When such a twist happens, a new       best a tangential goal, secondary compared to the main
                 objective for each Survivor could be to reunite with the     Mission objective. For example, while the team is making
                 rest of the team. This plot should not be overused, as the   a Rescue Run, they discover that a radio transmission
                 GM can only focus one a group at a time. This could lead     they heard weeks ago originates from the medical
                                                                                                                                             OF ZOMBICIDE
                                                                                                                                              THE WORLD
                 to some downtime for the players who are waiting for         laboratory they are ransacking. As an additional twist,
                 their turn to get the GM attention.                          solving a mystery could introduce a new one…
                                                                                ◊
                   Now the GM has all the information needed to put
                   together a Mission. Only a few things remain.
≠
                   don’t bother writing down every piece of furniture or
                   item the Survivors might find. There are the Search rules
                   for this on page 68 of the core book.
                                                                                                             adam
                                                                               Concentrate on the important things such as the position
                                                                               of the main enemies and their number, possible traps or
                                                                               sources of danger, and other potential events. When you
                                                                               define things, try thinking in terms of places, characters,
                                                                               and situations, not plots. Your job as GM is to react to the
                                                                               players’ actions, not to railroad them.
                                                                               Define Objectives
                                                                               Now that you have defined your Mission, you should
                                                                               focus on the Objectives. As seen on page 95 of the core
                                                                               book, the main Objective should be directly connected to
                                                                               the Mission Type, but you should create at least another
                                                                               one. It can be linked to the main Objective or constitute
                                                                               a side quest.
                 For this example, the GM chose to let the dice decide. The
                 table below shows the numbers the GM rolled.
                                                                                                                                                       INTRODUCTION
                                   Step            Die Result                                  Generator Result
District 62 Suburbia
Tiles/Map - GM Sketch
                                                                                                                                                       SURVIVORS
                             Opposition                 22                                            Zombies
Twist 45 Split Up
                 In this Mission, the main goal of the Survivors is to find   Now, the warehouse is separated from the back room by a
                 a new Shelter. They need a place that is easily defended     large opening, closed by a reinforced shutter. The trap is
                 and that possibly offers some useful assets. After some      in the warehouse. It is full of Zombies. The Survivors can
                 scouting (or following a Rumor provided by the GM), the      force open the shutter manually, but once half of them
                 players locate a suitable site. It’s a Shop in Suburbia, a   are inside, unless they specifically think to block it in
                 hardware store called Jim’s Home Improvement.                some way, the shutter falls down, splitting the team into
                                                                              two groups. The first group will be inside the warehouse
                                                                                                                                                     THE GAME
                                                                                                                                                      PLAYING
                 The shop is located on the lowest floor of a building and    where Jim the Abomination and his dead friends lurk.
                 is composed of a front room where the wares are on
                 display and a back room leading to a vast warehouse. The     If the Survivors outside try to force open the shutter
                 GM can provide a simple sketch for the players to better     again, they’ll probably make noise and the noise will
                 get the idea.                                                attract more Zombies from outside the shop, opening a
                                                                              second front.
                 The main opposition of the Mission will be Zombies, so
                 there will be probably a horde or two inside the shop,       The Mission framework is almost finished. There’s a main
                 including Jim himself, the former owner, maybe as an         Objective, finding a new Shelter, but it lacks a secondary
                 Abomination. But nothing is set in stone yet.                one. The GM decides that inside the warehouse, under
                                                                                                                                                     THE GAME
                                                                                                                                                      RUNNING
                                                                              some heavy boxes, there is a trapdoor leading to the
                 For the moment, the Mission is nothing special. It’s all     sewers. If the Survivors explore it, they discover that
                 very simple and straightforward.                             a manhole opens on a street a couple of blocks away.
                                                                              Finding this secret exit is the Secondary Objective (and
                 But here comes the Twist: Split Up. How to split the team?   if the Survivors decide to make this place their Shelter, it
                 This ideally should be accomplished by giving a reason       grants them the Secret Exit Shelter Asset in addition to
                 for them to split up, but it could be also something that    the other Assets of the place).
                 will be forced upon them, like a trap.
                                                                              That’s it! As a finishing touch, here’s a title: Guillotine Shutter!
                                                                                                                                                     OF ZOMBICIDE
                                                                                                                                                      THE WORLD
                                                                                                                           Trap
                   This optional table presents new Shelter Assets in
                   addition to those found in the core book. When assigning                      •                     Companion
                   Assets to the Survivors’ Shelter, the GM can choose to
                                                                                                 •                   Training Ground
                   roll on the standard table on page 103 of the core book
                   or on the one presented on the right.
                                                                                     ñ
                   The choice is made for every Asset the Shelter has. For
                   example, the GM can roll twice on the standard table and
                   once on the one presented here.
                   Cell                                                             Infirmary
                   Sometimes, you meet someone (or something) you want              The Shelter has a room where seriously wounded
                   to keep under control. This is what you need, a chamber          Survivors can recover. Halve the time needed to recover
                   with no windows (or a very tiny one) and a reinforced            from a Serious Injury (rounding up).
                   door that can be closed from the outside; or anything
                   else that won’t let them escape.                                     Examples: surgical table, comfortable bed.
                          Examples: old lady living in the flat, guard dog,             Examples: memorial picture wall, memorial hall,
                          orphan boy you adopted.                                       small altar.
                                                                                                                                       INTRODUCTION
                 Action, the Survivors can Adopt 2 Team Actions (see
                                                                                     Here’s some examples:
                 page 56) instead of 1. They are still limited to using
                 only 1 Team Action during each Mission, however.                     •     Double Special
                                                                                      •   	Hammer of Doom
                       Examples: gym, courtyard, corner with punching bag.            •     Bat out of Hell
                                                                                      •     Nico’s Special
                 Trap                                                                 •     Royal Pan
                                                                                      •     	Every Survivor’s Best Friend
                 Choose 2 Shelter openings. They are booby trapped,                   •     The Guillotine
                 dealing a total of 2 hits (damage 2) to undead attackers             •     The Meat Mincer
                 (living opponents can easily spot them and avoid                     •     The Ripper
                                                                                                                                       SURVIVORS
                 triggering them). Once triggered, Traps can be replaced              •     The Painkiller
                 with the Make Shelter Action.
                                                                                                                                     THE GAME
                                                                                                                                      PLAYING
                 standard Make and Train actions to achieve new goals.
                                                                                                                                     THE GAME
                                                                                                                                      RUNNING
                 The same weapon can receive up to 2 upgrades, but the
                 second upgrade roll is made at DL2. Note that pimping
                 a weapon means customizing it for your own personal
                 use. For this reason, a pimped weapon grants its bonus
                 exclusively to the specific Survivor who pimped it. For all
                 the others, it is a normal weapon.
                                                                                   Parkour!
                                                                                   This Action can be adopted only if there is a Survivor with
                   Charge!                                                         an ENDURE score of 7 or higher.
                   This Action can be adopted only if there is a Survivor with       • Survivors can declare a Parkour! Action before Crossing
                   a FIGHT score of 7 or higher.                                       the City (see page 110 of the core book). If they do so,
                     • When a Survivor declares a Charge, all Survivors                they halve the total TL of the Districts crossed (rounded
                       gain 1 Extra Attack using a Melee weapon.                       down) for the purposes of Travel rolls and travel time.
                                                     TRAVEL EVENTS
                 “ Have gun. Will travel. ”                                      FIGHT – The Growling Beast
                 The rules for Crossing the City presented in the core           Passing under a broken balcony, you hear a low growl,
                 book (page 110) provide you with a fast and simple way to       closer to the gurgle of a flooded sewer than an animal
                 handle the perils and drama of long urban trips. A level of     noise. A rotten four-legged monstrosity jumps down
                 improvisation is required though, and that doesn’t come         from the balcony, directly upon you! If the FIGHT Action
                 too easily sometimes.                                           is successful, you are ready and chop down the thing
                                                                                 before it gets a taste of you. Otherwise, the monster
                                                                                                                                                THE GAME
                                                                                                                                                 PLAYING
                 This chapter includes a number of descriptive episodes          hurts you before the rest of the team puts it down. A
                 for each type of Action that a travel event may call a roll     later inspection of the corpse reveals it was a big undead
                 for, for a total of thirty-six episodes to use as provided or   Rottweiler dog.
                 to customize according to your needs.
                 For ease of use, the mechanical effects of failing a roll       SHOOT – The Marathon Runners
                 are repeated here.
                                                                                 A wrecked building blocks your path and you decide to climb
                                                                                 over the pile of debris to avoid a large detour. You are the
                         TRAVEL EVENTS – FIGHT                                   last of the line, the rest of the team being already halfway
                                                                                                                                                THE GAME
                                                                                                                                                 RUNNING
                                                                                 up, when you hear the sound of slapping feet at your back.
                 Effect: If you fail the roll, you lose one Hit Point.           A group of runners, you know the sort of guys who used to
                                                                                 jog in the park at 5:00 AM, are now running towards you
                 FIGHT – The Hand from the Trunk                                 in their expensive running gear. The bad news is that they
                                                                                 are all dead. The good news is that you have time to shoot
                 You and your friends are squeezing through a large              before they reach you. If your SHOOT Action is successful,
                 tangle of wrecked cars. A rotten hand sticks out from a         you put down all the marathon runners. Otherwise, a couple
                 trunk, grabbing you, while another Zombie tries to bite         of them manages to hurt you before your friends, now on
                 your ankles from under the car! If the FIGHT Action is          top of the debris pile, shoot them down.
                 successful, you manage to cut the hand and kick away
                                                                                                                                                OF ZOMBICIDE
                                                                                                                                                 THE WORLD
                 the fellow under the car, otherwise, the dead injure you.
                                                                  —
                                                                                                                                                   INTRODUCTION
                                                                                Suddenly, a scared homeless woman runs into the street,
                 EVALUATE – The Ghost                                           screaming, “They are coming! They are coming!” A large
                                                                                herd of Zombies is advancing. They are too many to fight
                 You and your friends take a brief pause to catch your          and there isn’t any cover nearby. You can only do what
                 breath while sitting in a wrecked bus. But suddenly,           the homeless lady did: turn and run. If the STUNT roll is
                 someone starts crying. It’s a baby, a little baby! Where       successful, you manage to escape. You are really winded,
                 is she? Who left her here? You must find her! If the           but catching a break, you recover quickly. With a failure,
                 EVALUATE Action is successful, you understand the wail         you are really tired, lungs and legs begging for mercy.
                 isn’t natural and there is no way a living baby can be on
                                                                                                                                                   SURVIVORS
                 the bus. If you fail the roll, you frantically tear the bus
                 apart under the astonished eyes of your comrades who           STUNT – Hold the Door!
                 try to calm you down. After losing some time, you find
                 the truth... It was just a doll.                               You run inside the building with the dead on your heels. “Hold
                                                                                the door!” one of your friends shouts. You put all your weight
                                                                                and sheer force on it while the others gather everything they
                 SCOUT – Black Clouds                                           can find around to block it. Make a STUNT roll. If successful,
                                                                                you are a little battered, but you’re otherwise fine. If you
                 The sky is getting dark and the air smells of smoke and        failed the roll, you spent your strength completely. You’re in
                 humidity. Is it going to rain or is it only smoke from some    serious need of a hot bath, a nice meal, and a bed.
                 building on fire? If the SCOUT Action is successful, you
                                                                                                                                                 THE GAME
                                                                                                                                                  PLAYING
                 recognize the incoming storm and persuade your friends
                 to find a temporary shelter just before a heavy rain starts.   SNEAK – Like a Worm
                 If you fail, you assure the others it is only smoke and the
                 storm catches you out in the open. Before you can find a       There is a throng of Zombies in the road so thick that you’d
                 place to take shelter, you are soaking wet. You’re going to    need a tank to pass through there. Another way could be to
                 lose time and everybody is mad at you.                         crawl into the drainage channel that opens under it. If only
                                                                                your backpack wasn’t so cumbersome and your weapon was
                                                                                                                           —
                                                                                smaller… If the SNEAK Action is successful, you manage to
                 SCOUT – The Tower                                              crawl in the channel without problem. If you fail, when you
                                                                                reach the other side, you are sore and covered in bruises.
                                                                                                                                                 THE GAME
                                                                                                                                                  RUNNING
                 You are worried about the road ahead, as you think you
                 don’t have enough information about it. At least, you
                 need a good spot to scout ahead. Luckily, there is an
                 observation tower nearby. Make a short detour, climb
                 it, and check the surroundings. If the SCOUT action
                 is successful, you reach the tower easily, climb it, and,
                 thanks to a clear day, you see the road ahead. If you fail
                 the roll, you reach the tower, but you waste a lot of time
                 climbing it and, once on top, you can’t get a clear visual
                 and don’t manage to gather any clues. You comrades
                                                                                                                                                 OF ZOMBICIDE
                                                                                                                                                  THE WORLD
                                                          õ
                                                                                   away. You decide to stay clear of the direction the foreigner
                                                                                   came from and nothing happens. If you fail the roll, you
                                                                                   don’t manage to calm the man at all and he runs past you,
                                                                                   screaming. You see him run off. Then, a pack of Walkers
                                                                                   lured by his screams comes out from a building and jumps
                                                                                   on him. It’s over before you can do anything, but his final
                                                                                   screams of pain and terror make your heart sink.
                                                                                                                                                     INTRODUCTION
                 run away, but you cannot avoid feeling really scared.             both down. Is this the terrible fate awaiting you all?
                                                                                                                                                     SURVIVORS
                 and, after fifteen minutes, you find clear indication that        You found it abandoned right there. Some other Survivors
                 you are on the right path. If you fail the roll, you are          must have filled it with scavenged goods and then fled for
                 outvoted and must follow the others in a direction you            some reason, leaving it behind. It’s really full. You cannot
                 know is wrong. When it is clear that you were right, you          leave all this goodness there. But, even if you split it with
                 all have to retrace your steps. You complain all the way          the rest of the party, you will be overburdened. But what
                 back, but this isn’t enough to make you feel better.              if you bring the cart with you? After all, it’s on wheels.
                                                                                   If the SCAVENGE Action is successful, you understand it
                                                                                   is a bad idea. You pick only some snacks and a couple
                 HEARTEN – The Sign                                                of energy drinks and abandon the rest. If you fail the
                                                                                   roll, you insist on dragging it along, despite your friends’
                 You are the first one to spot the makeshift barricade on          opposition. You even put an item of your personal gear
                                                                                                                                                   THE GAME
                                                                                                                                                    PLAYING
                 the other side of the road and the sign hanging over it.          on it because it’s so comfortable. Then, you regret your
                 “GO AWAY! WE’LL KILL YOU! DEAD OR ALIVE!” Whoever                 choice when the cart slips while crossing a bridge and
                 made the sign put severed heads beside it to reinforce            you lose everything that was in it.
                 the concept. Some of them are Zombie heads, others…
                 you’re not so sure. You stay away from the barricade.
                 Whoever dwells behind it isn’t a friend. Your comrades            SCAVENGE – Next Stop: Hell
                 fall silent and you feel the necessity to make a bad joke
                 about it, only to relieve the tension. If the HEARTEN             The road is blocked by a wrecked bus. Luckily, it is easy
                 Action is successful, you shrug off the event and go on.          to bypass. You must simply enter the vehicle through the
                 But if you fail, it hits you where it hurts. Those who made       back door and squeeze out through the broken window
                                                                                                                                                   THE GAME
                                                                                                                                                    RUNNING
                 that sign aren’t people anymore, they are monsters.               on the opposite side. But when you are reaching for the
                                                                                   window, you see an interesting object. It could be a rifle
                                                                                   near the driver’s seat. If the SCAVENGE roll is successful,
                 HEARTEN – ‘Til Death Do Us Part                                   you understand the “rifle” is simply a piece of broken metal
                                                                                   and continue on your way. If you fail, you walk through the
                 You hear someone sobbing behind a cluster of trash                bus, stirring several dead lying dormant under the seats!
                 cans. You look cautiously and find a middle-aged man              You retreat quickly and escape through the window, but
                 and a woman. The man died recently from his wounds                one of the dead grabs an some of your gear while you are
                 and the woman is cradling his head in her lap, sobbing.           jumping out. Remember, curiosity killed the cat!
                 “My… my… husband” The corpse starts shaking, readying
                                                                                                                                                   OF ZOMBICIDE
                                                                                                                                                    THE WORLD
                 to get back to un-life. “He… he… won’t ever hurt me,” the
                 woman tries to assure you.
                                                                                                                                                     INTRODUCTION
                 manage to free Johnny quickly enough. A large horde
                 approaches and you are forced to leave him.
                                                                                                                 ˇ
                 The last few Zombies you met in the area were all similar:
                 metalheads with heavy makeup smeared on their face with
                 dried blood (and any other disgusting substances you can
                 find on a Zombie) all over. They even wore similar t-shirts.
                 If the EDUCATION Action is successful, you remember
                                                                                                                         neema
                                                                                                                                                     SURVIVORS
                 that the Mad Hatters, a horror rock band, was to play the
                 night of the outbreak. You are approaching the old factory
                 where the gig took place (if it really happened). That place     CONTACTS – Casey’s House
                 will be literally crowded with Zombies, better make a
                 wide detour and avoid this area in future. You gain 1 XP.        While you are walking, trying to keep an eye in every
                 If you fail, you walk straight into the factory, but run away    direction at the same time, you find the place to be strangely
                 seconds before the horde notices you.                            familiar. It’s near Casey’s house, an old acquaintance of
                                                                                  yours. The building is right on the other side of the street.
                                                                                  Last time you heard, Casey was going to work abroad. If the
                                                                                  CONTACTS Action is successful, you remember Casey used
                                                                                  to hide a spare copy of the house keys under a flowerpot.
                                                                                                                                                   THE GAME
÷
                                                                                                                                                    PLAYING
                                                                                  They are still there and the house looks untouched. It could
                                                                                  be a good place to use as a temporary shelter. You gain 1
                                                                                  XP. If the roll is not successful, you fail to remember where
                                                                                  the keys are, and move on.
                                                                                                                                                   THE GAME
                                                                                                                                                    RUNNING
                 construction sites of the new line for the subway. You saw       wears torn jeans, a dirty shirt, and constantly squints his
                 a lot of advertising for it before the outbreak. It wasn’t       eyes behind thick glasses. He doesn’t seem very sane. If
                 completed, but the tunnels should have all been excavated        the CONTACTS Action is successful, you know who he is.
                 and the work at the stations at least started. They will be      He is called the Plumber due the pipe he uses to smash
                 an excellent way to reach far away parts of the City without     Zombies’s heads in. He isn’t dangerous, at least for other
                 being seen. In addition, the tunnels probably still contain a    Survivors. He is quite amicable, but he is a lone wolf. You
                 lot of useful construction material. The sign shows you the      talk a bit with him, exchanging information on the road
                 exact position of the new line and of all the stations. If the   ahead, the best areas to be looted, and the recent moves
                 EDUCATION roll is successful, you memorize them. They            of the most dangerous hordes. You gain 1 XP. If you fail
                 could be useful and you gain 1 XP. If you fail the roll, you     the roll, you decide that he’s just too crazy and you
                                                                                                                                                   OF ZOMBICIDE
                                                                                                                                                    THE WORLD
are not able to learn anything useful. should never talk to him, and you prefer to stay far away.
                                   FIELD GUIDE
                                         There are 101 ways to die
                                        in the world of Zombicide,
                                            but 1001 ways to kill!
                                        The Zombicide: Chronicles Field Guide adds new
                                        Survivor archetypes, new Gear, NPS, Rumors,
                                        and a ton of new mechanics to the Zombicide:
                                        Chronicles RPG core book.
                                                                                       ISBN:978-1-9 41427-18-7
                                                                          RPZ004
8 89696 01171 8