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Specialistavscript

1) Videogames have evolved significantly since their origins in the 1950s-1960s as simple games on minicomputers. Early arcade games like Computer Space and Pong in the 1970s helped popularize the industry. 2) Graphics and stories have greatly improved over time, shown through the differences between early games like Super Mario Kart and modern titles like Mario Kart 8 Deluxe. Franchises also expanded from 2D to 3D worlds. 3) The esports industry has grown enormously, shifting from small campus competitions to a major recognized sector with professional leagues and college programs. However, there is debate around whether esports should be considered a traditional sport.

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0% found this document useful (0 votes)
50 views3 pages

Specialistavscript

1) Videogames have evolved significantly since their origins in the 1950s-1960s as simple games on minicomputers. Early arcade games like Computer Space and Pong in the 1970s helped popularize the industry. 2) Graphics and stories have greatly improved over time, shown through the differences between early games like Super Mario Kart and modern titles like Mario Kart 8 Deluxe. Franchises also expanded from 2D to 3D worlds. 3) The esports industry has grown enormously, shifting from small campus competitions to a major recognized sector with professional leagues and college programs. However, there is debate around whether esports should be considered a traditional sport.

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Voice over Visuals

Introduction Compilation of videogames being shown,


Videogames have been around for decades. I specific games chosen when each genre of
bet, without a doubt, that you have played a game is announced.
videogame. Whether that be an FPS, sandbox,
platformer or a free puzzle app on your phone, Fade between games during the last bit to
you have definitely played a videogame before. show the change in graphics.
The question I’ve had in mind lately is how
exactly have videogames and its industry
grown? Not just talking about graphics and
detail, but quality of the games story.
Origin of videogames Show gameplay of Spacewar! and have 1950
Videogames started coming around in the and 1960 appear on screen as they’re said.
1950s and 1960s, where computer scientists
would design simple games and simulations on
minicomputers. The game ‘Spacewar!’
developed by Massachusetts Institute of
Technology was one of the first such games on
a video display.
Early day videogames Show gameplay of Computer Space, show the
The first commercially available and arcade very first arcade machine.
videogame was Computer Space, a space
combat arcade videogame released in 1971. Show gameplay of pong then transition to an
The game wasn’t able to be played on a arcade.
minicomputer, so to make this game, Nolan
Bushnell and Ted Dabney created the first
arcade machine. A famous videogame that
boosted videogames was Pong in 1972. Pong is
a 2D sports game based of table tennis. This
game was often found in arcades and was the
first videogame to be a huge success.
Start of the Esports industry Show Spacewar! gameplay again then show a
The Esports video started with the previously photo of the Rolling Stone magazine.
mentioned game ‘Spacewar!’, a one of a time
competition hosted on the 19th October 1972 at Show Space Invaders gameplay and make the
Stanford University, the prize being a year’s years 1974, 1978 and 1980 appear.
subscription for the Rolling Stone magazine.
Since then, more competitions took place, such
as one by Sega in 1974, Taito’s Space Invaders
competition in 1978 and the Space Invaders
Championship by Atari in 1980.
How videogames have changed Start with a transition between an old
The clear difference between old videogames videogame and a new videogame to show the
and new videogames are the graphics and difference in graphics. Show the videogames
quality of the games. Clear examples in this are which are mentioned (Super Mario Kart and
the differences between Super Mario Kart Mario Kart 8 Deluxe). Continue to show the
(1992) and Mario Kart 8 Deluxe (2017). The games mentioned throughout the VO at
quality between the games have clearly different parts.
increased, going from pixelated images to a 3D
character and special effects. Mario explorer When discussing consoles, I’ll show an image or
games have also changed, going from 2- small video of the console so that people know
dimensional to 3-dimensional, as seen with what the consoles are. This will include:
Super Mario Bros. compared to Super Mario SNES
Odyssey or Super Mario Bros. Wonder which Game Boy
has a mix between 2D and 3D. Xbox One
PS5
Another noticeable change between old Nintendo Switch
videogames and new videogames area the
consoles they’re used on. Videogames started For the specific franchise (FNAF) I’ll start off
out on consoles such as the SNES and the Game with some gameplay from the earlier games
Boy, and then developed into over-the-top then move towards footage of Help Wanted
gaming computers or modern consoles, (VR) and Security Breach (3D free-roam game).
including some you can take the controllers off.
The final piece of this section will start off with
A franchise which has had a big influence on some old video games which don’[t have much
technology development include Five Nights at of a developed story or it’s displayed poorly
Freddy’s, which started on the computer and due to a lack of animation or effects. Then I will
grew to a VR adaptation before returning to move to a newer game with a more thought of
computer for their first 3D free-roam game. story then for the last bit I’ll use a clip of a
video of people watching a game cutscene that
Another aspect on how games have changed caused them to cry.
involve their story. Some early games had little
to none or no story involved. Nowadays, stories
in videogames are a lot more developed and
are displayed in ways that can even bring
players to tears thanks to special effects and
music.
How the Esports industry has changed Show clips of Street Fighter then show clips of
The fighting game Street Fighter caused the multiplayer videogames.
concept of tournament style competitions to
become popular. This also introduced the idea
of deathmatch and competitive multiplayer
modes found in games from here on. Multiple
companies then took on the idea of
competitive gaming for tournaments, and the
tournaments caused the industry to grow
rapidly.
Videogames today Transition between 2D games and 3D games,
Most videogames today tend to be 3D, high preferably ones from the same franchise
quality videogames. Even videogames which (Mario/Sonic).
keep their old 2D platformer style have 3D
entities and backdrops. There’s no reason for Show a clip of the platformer games with 3D
companies to go back to 2D when they have characters (Mario/Sonic)
access to 3D assets and better effects.
Show small clips of the following:
Videogames today are also a lot more FNAF Movie
recognised compared to in the past, with many Mario Movie
people making a career out of it, and some Genshin Impact Anime Teaser Trailer
videogames getting movie and show Sonic Movie
adaptations, such as the Five Nights at Freddy’s
franchise, Super Mario, Genshin Impact, Sonic
and more.
Esports industry today I’ll use a lot of different clips of Esports
Nowadays, the Esports industry is widely competitions nowadays. I’ll then add some
considered as an industry among others, it’s videos of our classroom when I mention that
gotten so large that Esports is an option in it’s an option in some colleges.
some colleges and universities. The growth of
the Esports industry has also caused many I’ll then show some clips of gaming companies
people to start their own companies in the and some more clips of games/traditional
gaming sector, however there is still a lot of sports towards the end.
controversy over whether or not Esports is
considered a sport. Some argue that esports is
a non-traditional sport which requires careful
planning, precise timing, and skilful execution,
where others claim sports should include
physical fitness and training and Esports
doesn’t count.
What do you think? (Interviews)
(No V-O here) Black screen with the question:
“Do you prefer old videogames or newer,
modern videogames?”
Compilation of the interviewees answering the
question.
“What do you think was the biggest change
between old games and new games?”
Compilation of the interviewees answering the
question.
“What do you think the future of videogames
and the Esports industry will be like?”
Compilation of the interviewees answering the
question.
My thoughts Show clips of different videogames that I find
Personally, I prefer newer videogames as they visually appealing. Minecraft with shaders,
are more visually appealing to look at and tend Genshin, ETC.
to have nicer visuals throughout the game. The
stories also feel a lot more developed and I find Show aspects of some video game story, such
the gameplay less repetitive compared to older as a cutscene from a game (Pokemon Scarlet).
games.
Provide some clips of the nerve gear in SAO.
I believe there could be a lot regarding the Show clips of what currently exists in VR sensor
future of videogames, such as technology such suits and then concept ideas of full body ones.
as the nerve gear from Sword Art Online, a type
of gaming headset which makes you feel like as
if you’re actually in the game, or full body VR
sensor suits which allow you to feel things
through vibrations when in VR. A lot is possible
but probably not for a while as this sort of
technology is not yet developed.
Conclusion Show more clips of some videogames,
Whilst the majority appear to like --- specifically new/old ones when mentioned (the
videogames over --- videogames, it’s clear that --- will change depending on my interview
both have their positives and videogames can answers). Finish by fading into black.
last a long time no matter when they were
made.

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