Microprocessor History
A microprocessor -- also known as a CPU or central processing unit -- is a complete
computation engine that is fabricated on a single chip. The first microprocessor was the Intel
4004, introduced in 1971. The 4004 was not very powerful -- all it could do was add and
subtract, and it could only do that 4 bits at a time. But it was amazing that everything was on
one chip. Prior to the 4004, engineers built computers either from collections of chips or from
discrete components (transistors wired one at a time). The 4004 powered one of the first
portable electronic calculators.                                                                      Intel 4004 chip
The first microprocessor to make it into a home computer was the Intel
8080, a complete 8-bit computer on one chip, introduced in 1974. The
first microprocessor to make a real splash in the market was the Intel
8088, introduced in 1979 and incorporated into the IBM PC (which first
appeared around 1982). If you are familiar with the PC market and its
history, you know that the PC market moved from the 8088 to the
80286 to the 80386 to the 80486 to the Pentium to the Pentium II to          Intel 8080
the Pentium III to the Pentium 4. All of these microprocessors are
made by Intel and all of them are improvements on the basic design of the 8088. The Pentium 4 can execute any piece of
code that ran on the original 8088, but it does it about 5,000 times faster!
Microprocessor Progression: Intel
The following table helps you to understand the differences between the different processors that Intel has introduced
over the years.
                                                                        Clock     Data
                              Name        Date Transistors Microns                          MIPS
                                                                        speed     width
                               8080       1974     6,000         6      2 MHz     8 bits     0.64
                                                                                  16 bits
                               8088       1979    29,000         3      5 MHz      8-bit     0.33
                                                                                   bus
                              80286       1982    134,000       1.5     6 MHz     16 bits     1
                              80386       1985    275,000       1.5     16 MHz    32 bits     5
                              80486       1989   1,200,000       1      25 MHz    32 bits    20
                                                                                  32 bits
                             Pentium      1993   3,100,000      0.8     60 MHz    64-bit     100
                                                                                   bus
                                                                                  32 bits
                             Pentium II   1997   7,500,000     0.35    233 MHz    64-bit    ~300
                                                                                   bus
                                                                                  32 bits
                            Pentium III   1999   9,500,000     0.25    450 MHz    64-bit    ~510
                                                                                   bus
                                                                                  32 bits
                             Pentium 4    2000 42,000,000      0.18    1.5 GHz    64-bit    ~1,700
                                                                                   bus
                             Pentium 4    2004 125,000,000     0.09    3.6 GHz 32 bits      ~7,000
                             "Prescott"                                        64-bit
                                                                                          bus
                                                                                                           What's a Chip?
          Compiled from The Intel Microprocessor Quick Reference Guide and TSCP Benchmark        A chip is also called an
                                                Scores                                           integrated circuit. Generally it is
                                                                                                 a small, thin piece of silicon onto
       Information about this table:                                                             which the transistors making up
                                                                                                 the microprocessor have been
           • The date is the year that the processor was first introduced. Many processors       etched. A chip might be as large
              are re-introduced at higher clock speeds for many years after the original release as an inch on a side and can
                                                                                                 contain tens of millions of
              date.
                                                                                                 transistors. Simpler processors
           • Transistors is the number of transistors on the chip. You can see that the
                                                                                                 might consist of a few thousand
              number of transistors on a single chip has risen steadily over the years.          transistors etched onto a chip
           • Microns is the width, in microns, of the smallest wire on the chip. For             just a few millimeters square.
               comparison, a human hair is 100 microns thick. As the feature size on the chip
               goes down, the number of transistors rises.
           •   Clock speed is the maximum rate that the chip can be clocked at. Clock speed will make more sense in the next
               section.
           •   Data Width is the width of the ALU. An 8-bit ALU can add/subtract/multiply/etc. two 8-bit numbers, while a 32-bit
               ALU can manipulate 32-bit numbers. An 8-bit ALU would have to execute four instructions to add two 32-bit
               numbers, while a 32-bit ALU can do it in one instruction. In many cases, the external data bus is the same width
               as the ALU, but not always. The 8088 had a 16-bit ALU and an 8-bit bus, while the modern Pentiums fetch data 64
               bits at a time for their 32-bit ALUs.
           •   MIPS stands for "millions of instructions per second" and is a rough measure of the performance of a CPU.
               Modern CPUs can do so many different things that MIPS ratings lose a lot of their meaning, but you can get a
               general sense of the relative power of the CPUs from this column.
From this table you can see that, in general, there is a relationship between clock speed and MIPS. The maximum clock speed is
a function of the manufacturing process and delays within the chip. There is also a relationship between the number of transistors
and MIPS. For example, the 8088 clocked at 5 MHz but only executed at 0.33 MIPS
(about one instruction per 15 clock cycles). Modern processors can often execute at a
rate of two instructions per clock cycle. That improvement is directly related to the
number of transistors on the chip and will make more sense in the next section.
       Inside a Microprocessor
       To understand how a microprocessor works, it is helpful to look inside and learn
       about the logic used to create one. In the process you can also learn about
       assembly language -- the native language of a microprocessor -- and many of
       the things that engineers can do to boost the speed of a processor.
       A microprocessor executes a collection of machine instructions that tell the                Photo courtesy Intel Corporation
       processor what to do. Based on the instructions, a microprocessor does three              Intel Pentium 4 processor
       basic things:
           •   Using its ALU (Arithmetic/Logic Unit), a microprocessor can perform mathematical operations like addition,
               subtraction, multiplication and division. Modern microprocessors contain complete floating point processors that
               can perform extremely sophisticated operations on large floating point numbers.
           •   A microprocessor can move data from one memory location to another.
           •   A microprocessor can make decisions and jump to a new set of instructions based on those decisions.
There may be very sophisticated things that a microprocessor does, but those are its three basic activities. The following
diagram shows an extremely simple microprocessor capable of doing those three things:
This is about as simple as a microprocessor gets. This microprocessor has:
   •   An address bus (that may be 8, 16 or 32 bits wide) that sends an address to memory
   •   A data bus (that may be 8, 16 or 32 bits wide) that can send data to memory or receive data from memory
   •   An RD (read) and WR (write) line to tell the memory whether it wants to set or get the addressed location
   •   A clock line that lets a clock pulse sequence the processor
   •   A reset line that resets the program counter to zero (or whatever) and restarts execution
Let's assume that both the address and data buses are 8 bits wide in this example.
Here are the components of this simple microprocessor:
   •   Registers A, B and C are simply latches made out of flip-flops. (See the section on "edge-triggered latches" in
       How Boolean Logic Works for details.)
   •   The address latch is just like registers A, B and C.
   •   The program counter is a latch with the extra ability to increment by 1 when told to do so, and also to reset to zero
       when told to do so.
   •   The ALU could be as simple as an 8-bit adder (see the section on adders in How Boolean Logic Works for
       details), or it might be able to add, subtract, multiply and divide 8-bit values. Let's assume the latter here.
   •   The test register is a special latch that can hold values from comparisons performed in the ALU. An ALU can
       normally compare two numbers and determine if they are equal, if one is greater than the other, etc. The test
       register can also normally hold a carry bit from the last stage of the adder. It stores these values in flip-flops and
       then the instruction decoder can use the values to make decisions.
            •    There are six boxes marked "3-State" in the diagram. These are tri-state buffers. A tri-state buffer can pass a 1, a
                 0 or it can essentially disconnect its output (imagine a switch that totally disconnects the output line from the wire
                 that the output is heading toward). A tri-state buffer allows multiple outputs to
                 connect to a wire, but only one of them to actually drive a 1 or a 0 onto the line.          Helpful Articles
            • The instruction register and instruction decoder are responsible for controlling all If you are new to digital logic, you
                 of the other components.                                                              may find the following articles
                                                                                                       helpful in understanding this
        Although they are not shown in this diagram, there would be control lines from the             section:
                                                                                                          How Bytes and Bits Work
        instruction decoder that would:
                                                                                                          How Boolean Logic Works
                                                                                                          How Electronic Gates Work
            • Tell the A register to latch the value currently on the data bus
            • Tell the B register to latch the value currently on the data bus
            • Tell the C register to latch the value currently output by the ALU
            • Tell the program counter register to latch the value currently on the data bus
            • Tell the address register to latch the value currently on the data bus
            • Tell the instruction register to latch the value currently on the data bus
            • Tell the program counter to increment
            • Tell the program counter to reset to zero
            • Activate any of the six tri-state buffers (six separate lines)
            • Tell the ALU what operation to perform
            • Tell the test register to latch the ALU's test bits
            • Activate the RD line
            • Activate the WR line
Coming into the instruction decoder are the bits from the test register and the clock line, as well as the bits from the instruction
register.