Level 5 Half-Elf Fighter, Champion 6500
CHARACTER LEVEL, RACE, & CLASS EXPERIENCE
Turin Turanbar
Haunted One Player One
CHARACTER NAME BACKGROUND ALIGNMENT DEITY PLAYER NAME
STEALTH DISADVANTAGE
ARMOR Darkvision. You can see in dim light within 60 feet
STRENGTH Chain Mail 19 of you as if it were bright light, and in darkness as if
it were dim light.
PROFICIENCY BONUS +3
+3
SHIELD
AC
Shield Slasher. Once per turn when you hit a creature with
N
CIE C
Defense (Fighting Style) (1) an attack that deals slashing damage, you can
+6 Strength reduce the speed of the target by 10 feet until the
Y
PROFI
✘
16 start of your next turn.
+2 Dexterity
When you score a critical hit that deals slashing
✘ +5 Constitution ARMOR CLASS damage to a creature, you grievously wound it.
DEXTERITY
-1 Intelligence
Until the start of your next turn, the target has
MAXIMUM HIT DICE TEMPORARY disadvantage on all attack rolls.
+2 +0 Wisdom
+2 Charisma
44 5d10
Fighting Style.
CONDITIONAL
Defense. While you are wearing armor, you gain a
+1 bonus to AC.
15
Second Wind (Bonus Action—1/Short Rest). You
CURRENT HIT POINTS regain 1d10+5 hp.
CONSTITUTION DEATH SAVING THROWS
SAVING THROWS
Action Surge (1/Short Rest). On your turn, you can
+2 N
CIE C
+5 Acrobatics (Dex)
SPEED
30ft.
FLY
0ft.
CLIMB
0ft.
SWIM
0ft.
take one additional action on top of your regular
action.
Y
PROFI
✘
RT
EXPE
+0 Animal Handling (Wis) VISION INSPIRATION EXHAUSTION
Extra Attack. You can attack twice, instead of once,
14 -1 Arcana (Int) Darkvision whenever you take the Attack action on your turn
✘ +6 Athletics (Str)
Improved Critical. Your weapon attacks score a
INTELLIGENCE +2 Deception (Cha) critical hit on a roll of 19 or 20.
-1 ✘
-1 History (Int)
+3 Insight (Wis)
+2 Intimidation (Cha) SPEED, SENSES, & CONDITIONS
8 -1 Investigation (Int)
+0 Medicine (Wis) Fey Ancestry. You have advantage on saving
WISDOM
throws against being charmed, and magic can’t
-1 Nature (Int) put you to sleep.
+0 ✘ +3 Perception (Wis)
+2 Performance (Cha)
+2 Persuasion (Cha)
10 ✘ +2 Religion (Int)
+2 Sleight of Hand (Dex)
CHARISMA +2 Stealth (Dex)
+2 ✘ +3 Survival (Wis)
SKILLS
14 13 PASSIVE PERCEPTION
ADVANTAGE
INITIATIVE +2 2 Attacks / Attack Action RACIAL TRAITS
NAME RANGE ATTACK DAMAGE / TYPE
Scimitar 5 ft +6 vs AC 1d6+3 slashing
Finesse, Light
FEATURES & TRAITS
Armor Proficiencies. Light Armor, Medium Armor,
Heavy Armor, Shields
Weapon Proficiencies. Simple Weapons, Martial
Weapons
Tool Proficiencies. –
Languages. Common, Elvish, Draconic, Orc,
Aarakocra
ATTACKS & SPELLCASTING PROFICIENCIES & LANGUAGES
This character sheet was generated by the Aurora Builder.
Male 4'9" 110 lb.
GENDER AGE HEIGHT WEIGHT
Turin Turanbar
CHARACTER NAME EYES SKIN HAIR
NAME
SYMBOL
CHARACTER PORTRAIT ALLIES & ORGANIZATIONS
You are haunted by something so terrible that you dare not speak of it. You’ve tried to bury it and flee from it to no avail.
This thing that haunts you can’t be slain with a sword or banished with a spell. It might come to you as a shadow on the
wall, a bloodcurdling nightmare, a memory that refuses to die, or a demonic whisper in the dark. The burden has taken
its toll, isolating you from others and making you question your sanity. You must find a way to overcome it before it
destroys you.
PERSONALITY TRAITS
IDEAL
BOND
FLAW BACKGROUND STORY
Heart of Darkness
Those who look into your eyes can see that you have
faced unimaginable horror and that you are no
stranger to darkness. Though they might fear you,
commoners will extend you every courtesy and do
their utmost to help you. Unless you have shown
yourself to be a danger to them, they will even take
up arms to fight alongside you, should you find
yourself facing an enemy alone.
BACKGROUND FEATURE
TRINKET
ADDITIONAL FEATURES
This character sheet was generated by Aurora, a character builder for Dungeons & Dragons 5th edition.
ADVENTURING GEAR # lb MAGIC ITEMS # lb
[Chain Mail] 1 55
Explorer’s Pack 1 10
Handaxe 2 4
[Scimitar] 1 3
[Shield] 1 6
ATTUNED MAGIC ITEMS 0 / 3
VALUABLES — GEMS, ART OBJECTS, TRADE GOODS # lb
COPPER SILVER ELECTRUM GOLD PLATINUM
0 0 0 0 0
ENCUMBRANCE — LIFTING AND CARRYING
WEIGHT CARRIED CARRY CAPACITY PUSH, DRAG, LIFT
78 lb / 240 lb 480 lb
INVENTORY — ADVENTURING GEAR, ARMS, ARMOR, AND OTHER EQUIPMENT
ADDITIONAL TREASURE INVENTORY — ITEM DESCRIPTIONS & NOTES
#1 #2
STORED ITEM # lb. STORED ITEM # lb.
STORED ITEMS QUEST ITEMS & TRINKETS
This character sheet was generated by Aurora, a character builder for Dungeons & Dragons 5th edition.
Chain Mail Explorer’s Pack Handaxe
Armor Equipment Packs Weapons
Made of interlocking metal rings, chain mail includes a Includes a backpack, a bedroll, a mess kit, a tinderbox, 10
layer of quilted fabric worn underneath the mail to prevent torches, 10 days of rations, and a waterskin. The pack also
chafing and to cushion the impact of blows. The suit has 50 feet of hempen rope strapped to the side of it.
includes gauntlets.
55 lb. Player’s Handbook 10 lbs. Player’s Handbook 2 lb. Player’s Handbook
Handaxe Scimitar Shield
Weapons Weapons Armor
A shield is made from wood or metal and is carried in one
hand. Wielding a shield increases your Armor Class by 2.
You can benefit from only one shield at a time.
2 lb. Player’s Handbook 3 lb. Player’s Handbook 6 lb. Player’s Handbook