module Base
{
vehicle Trailerfuelmedium
{
mechanicType = 1,
offRoadEfficiency = 0.8,
engineRepairLevel = 4,
playerDamageProtection = 0.8,
spawnOffsetY = 0.19392952,
model
{
file = trailer_fuelmedium,
scale = 1.8600,
offset = 0.0000 0.1398 -0.0161,
}
skin
{
texture = Vehicles/trailer_fuelsmallshell,
}
skin
{
texture = Vehicles/trailer_fuelsmall2shell,
}
textureMask = Vehicles/trailer_fuelsmall_mask,
textureLights = Vehicles/trailer_fuelsmall_lights,
textureDamage1Overlay = Vehicles/fr_Veh_Blood_Mask,
textureDamage2Overlay = Vehicles/fr_Veh_Blood_Hvy,
textureDamage1Shell = Vehicles/fr_Veh_Damage1,
textureDamage2Shell = Vehicles/fr_Veh_Damage2,
textureRust = Vehicles/fr_Veh_Rust,
extents = 0.6559 0.6344 1.6129,
mass = 350,
physicsChassisShape = 0.6559 0.6344 1.6129,
centerOfMassOffset = 0.0000 0.3172 0.1505,
engineForce = 3600,
engineQuality = 60,
engineLoudness = 55,
maxSpeed = 70f,
brakingForce = 1,
stoppingMovementForce = 2.0f,
rollInfluence = 1.0f,
steeringIncrement = 0.03,
steeringClamp = 0.3,
suspensionStiffness = 100,
suspensionCompression = 2.83,
suspensionDamping = 2.88,
maxSuspensionTravelCm = 10,
suspensionRestLength = 0.2,
wheelFriction = 4.0f,
frontEndHealth = 150,
rearEndHealth = 150,
seats = 2,
physics box
{
offset = 0.1667 0.0323 1.1935,
extents = 0.0538 0.0538 0.5591,
rotate = 0.0000 -30.0000 0.0000,
}
physics box
{
offset = -0.1667 0.0323 1.1935,
extents = 0.0538 0.0538 0.5591,
rotate = 0.0000 30.0000 0.0000,
}
physics sphere
{
offset = 0.0000 0.0538 1.4516,
radius = 0.0549,
}
physics box
{
offset = 0.0000 0.1828 0.0108,
extents = 0.9032 0.0538 0.6774,
rotate = 0.0000 0.0000 0.0000,
}
wheel FrontLeft
{
front = true,
offset = 0.3925 -0.1613 0.1935,
radius = 0.15f,
width = 0.2f,
}
wheel FrontRight
{
front = true,
offset = -0.3925 -0.1613 0.1935,
radius = 0.15f,
width = 0.2f,
}
wheel RearLeft
{
front = false,
offset = 0.3925 -0.1613 -0.1559,
radius = 0.15f,
width = 0.2f,
}
wheel RearRight
{
front = false,
offset = -0.3925 -0.1613 -0.1559,
radius = 0.15f,
width = 0.2f,
}
area TireFrontLeft
{
xywh = 0.6505 0.1882 0.4409 0.4731,
}
area TireFrontRight
{
xywh = -0.6505 0.1882 0.4409 0.4731,
}
area TireRearLeft
{
xywh = 0.6505 -0.1667 0.4409 0.4731,
}
area TireRearRight
{
xywh = -0.6505 -0.1667 0.4409 0.4731,
}
area TruckBed
{
xywh = 0.2634 0.9462 0.6344 0.3656,
}
template = Trunk/part/TruckBedOpen,
part TruckBedOpen
{
itemType = Base.FRSideContainer,
}
template = 500FuelTruckTank,
area FuelStorage
{
xywh = 0.0000 -0.0376 1.9462 1.9785,
}
part 500FuelTruckTank
{
itemType = Base.500Tank,
}
template = Door/part/DoorRear,
template = Tire/part/TireFrontLeft,
template = Tire/part/TireFrontRight,
template = Tire/part/TireRearLeft,
template = Tire/part/TireRearRight,
part TireFrontLeft
{
table install
{
requireInstalled = SuspensionFrontLeft,
}
}
part TireFrontRight
{
table install
{
requireInstalled = SuspensionFrontRight,
}
}
part TireRearLeft
{
table install
{
requireInstalled = SuspensionRearLeft,
}
}
part TireRearRight
{
table install
{
requireInstalled = SuspensionRearRight,
}
}
part Tire*
{
model InflatedTirePlusWheel
{
file = Vehicles_WheelFRS1,
}
}
template = Suspension/part/SuspensionFrontLeft,
template = Suspension/part/SuspensionFrontRight,
template = Suspension/part/SuspensionRearLeft,
template = Suspension/part/SuspensionRearRight,
attachment trailer
{
offset = 0.0000 -0.0806 1.5860,
rotate = 0.0000 0.0000 0.0000,
canAttach = trailer,
updateconstraint = false,
}
}
}