Frequency Between Media
   As light travels from one
    medium to another, its
    frequency       does     not
    change
   Both the wave speed and
    the      wavelength     are
    changing
   Note: A hertz is defined
    as     the    number      of
    oscillations or repeats of a
    cycle in one second.
       Index of Refraction Extended
   The frequency stays the same as the wave travels
    from one medium to the other
    v = ƒλ
      ƒ1 = ƒ2 but v1 v2 so λ1 λ2
   The ratio of the indices of refraction of the two
    media can be expressed as various ratios
                         c
                λ1 v1    n1 n2
                          
                λ2 v 2 c      n1
                         n2
        More About Index of
        Refraction
   The previous relationship can be simplified to
    compare wavelengths and indices: λ1n1 = λ2n2
   In air, n1  1 and the index of refraction of the
    material can be defined in terms of the
    wavelengths
                  λ     λ in vacuum 
               n                     
                  λn    λ in a medium 
          Snell’s Law of Refraction
   From 1st lec. sin θ2  v 2  constant
                      sin θ1   v1
   n1 sin θ1 = n2 sin θ2
       θ1 is the angle of incidence
       θ2 is the angle of refraction
   The experimental discovery of this relationship
    is usually credited to Willebrord Snell and is
    therefore known as Snell’s law of refraction
         Snell’s Law – Problem
   A light ray of wavelength 589
    nm traveling through air is
    incident on a smooth, flat slab
    of crown glass at an angle of
    30.0° to the normal.
   (A) Find the angle of refraction.
   (B) Find the speed of this light
    once it enters the glass.
   (C) What is the wavelength of
    this light in the glass?
   Note: n for crown glass = 1.52
              Solution
   (A) Find the angle
    of refraction.
   (B) Find the speed
    of this light once it
    enters the glass.
   (C) What is the
    wavelength of this
    light in the glass?
       Huygens’s Construction for a
       Plane Wave
   At t = 0, the wave front is
    indicated by the plane AA’
   The        points       are
    representative sources for
    the wavelets
   After the wavelets have
    moved a distance cΔt, a
    new plane BB’ can be
    drawn tangent to the
    wavefronts
       Huygens’s Construction for a
       Spherical Wave
   The inner arc represents
    part of the spherical
    wave
   The      points      are
    representative    points
    where    wavelets    are
    propagated
   The new wavefront is
    tangent at each point to
    the wavelet
       Dispersion
   For a given material, the index of refraction
    varies with the wavelength of the light passing
    through the material
   This dependence of n on λ is called
    dispersion
   Snell’s law indicates light of different
    wavelengths is bent at different angles when
    incident on a refracting material
        Angle of Deviation
   The      ray     emerges
    refracted from its original
    direction of travel by an
    angle δ,       called the
    angle of deviation
   The angle of deviation
    depends        on       the
    wavelength
          Refraction in a Prism
   Since all the colors
    have different angles
    of deviation, white
    light will spread out
    into a spectrum
       Violet deviates the
        most
       Red deviates the least
       The remaining colors
        are in between
         The Rainbow
   A ray of light strikes a drop of water in the
    atmosphere
   It undergoes both reflection and refraction
     First refraction at the front of the drop
   Violet light will deviate the most
   Red light will deviate the least
          The Rainbow, 2
   At the back surface the light is
    reflected
   It is refracted again as it returns to
    the front surface and moves into the
    air
   The rays leave the drop at various
    angles
      The angle between the white light
        and the most intense violet ray is
        40°
      The angle between the white light
        and the most intense red ray is
        42°
        Total Internal Reflection
   A phenomenon called total internal reflection
    can occur when light is directed from a medium
    having a given index of refraction toward one
    having a lower index of refraction
         Possible Beam Directions
   Possible directions of
    the     beam       are
    indicated by rays
    numbered 1 through 5
   The refracted rays are
    bent away from the
    normal since n1 > n2
         Critical Angle
   There is a particular angle of
    incidence that will result in
    an angle of refraction of 90°
      This angle of incidence is
       called the critical angle, θC
      We can use Snell’s law of
       refraction to find the
       critical angle. When
               n2
      sin θC     (for n1  n2 )
               n1
         Critical Angle, cont.
   For angles of incidence greater than the
    critical angle, the beam is entirely reflected at
    the boundary
       This ray obeys the law of reflection at the
        boundary
   Total internal reflection occurs only when light
    is directed from a medium of a given index of
    refraction toward a medium of lower index of
    refraction
     Problem
For 589 nm light, calculate the critical angle
 for the following materials surrounded by air:
 (a) diamond, (b) flint glass, (c) ice and (d)
 water.
Note: n =2.419, n
       diamond          =1.66 and n =1.309
                    flint glass     ice
         Solution
            n2
   sin θC       (for n1  n2 )
            n1
             1  1 
(a)     sin            24.4
                 2.419
             1  1 
(b)     sin        37.0
               1.66
             1  1 
(c)     sin         49.8
               1.309
         Fiber Optics
   An application of internal
    reflection
   Plastic or glass rods are
    used to “pipe” light from one
    place to another
   Applications include:
      medical use of fiber optic
       cables for diagnosis and
       correction of medical
       problems
      Telecommunications
         Types of Images
   A real image is formed when light rays pass
    through and diverge from the image point
       Real images can be displayed on screens
   A virtual image is formed when light rays do
    not pass through the image point but only
    appear to diverge from that point
       Virtual images can not be displayed on screens
      Images Formed by Flat
      Mirrors
   Simplest possible mirror
   Light rays leave the
    source and are reflected
    from the mirror
   Point I is called the
    image of the object at
    point O
   The image is virtual
       Images Formed by Flat
       Mirrors, 2
   A flat mirror always produces a virtual image
   Geometry can be used to determine the
    properties of the image
   There are an infinite number of choices of
    direction in which light rays could leave each
    point on the object
   Two rays are needed to determine where an
    image is formed
        Images Formed by Flat
        Mirrors, 3
   One ray starts at point
    P, travels to Q and
    reflects back on itself
   Another ray follows the
    path PR and reflects
    according to the law of
    reflection
   The triangles PQR and
    P’QR are identical
        Images Formed by Flat
        Mirrors, 4
   To observe the image, the observer would trace
    back the two reflected rays to P’
   Point P’ is the point where the rays appear to
    have originated
   The image formed by an object placed in front
    of a flat mirror is as far behind the mirror as the
    object is in front of the mirror
      |p| = |q|
         Lateral Magnification
   Lateral magnification, M, is defined as
                      Image height h '
                   M              
                      Object height h
   This is the general magnification for any type of mirror
   It is also valid for images formed by lenses
   Magnification does not always mean bigger, the size
    can either increase or decrease
      M can be less than or greater than 1
   The lateral magnification of a flat mirror is 1
   This means that h’ = h for all images
          Properties of the Image Formed
          by a Flat Mirror – Summary
   The image is as far behind the mirror as the object is
    in front
       |p| = |q|
   The image is unmagnified [M = 1]
       The image height is the same as the object height
          h’ = h
   The image is virtual
   The image is upright
      It has the same orientation as the object
   There is a front-back reversal in the image
         Application – Day and Night
         Settings on Auto Mirrors
   With the daytime setting, the bright beam of reflected light is
    directed into the driver’s eyes
   With the nighttime setting, the dim beam of reflected light is
    directed into the driver’s eyes, while the bright beam goes
    elsewhere.
   So, the brightness of trailing headlights does not become a
    hazard.
        Spherical Mirrors
   A spherical mirror has the shape of a section of a
    sphere
   The mirror focuses incoming parallel rays to a point
   A concave spherical mirror has the silvered surface
    of the mirror on the inner, or concave, side of the
    curve
   A convex spherical mirror has the silvered surface of
    the mirror on the outer, or convex, side of the curve
         Concave Mirror, Notation
   The mirror has a radius of
    curvature of R
   Its center of curvature is
    the point C
   Point V is the center of the
    spherical segment
   A line drawn from C to V is
    called the principal axis of
    the mirror
         Spherical Aberration
   Rays that are far from the
    principal axis converge to
    other points on the principal
    axis
   This produces a blurred
    image
   The     effect   is    called
    spherical aberration
        Image Formed by a Concave
        Mirror
   Geometry can be used
    to    determine  the
    magnification of the
    image
         h'  q
       M 
         h   p
   h’ is negative when the
    image is inverted with
    respect to the object
            Image Formed by a Concave
            Mirror
   Geometry also shows the relationship between the
    image and object distances
           1 1 2
              
           p q R
       This relation is called the mirror equation
   If p is much greater than R, (the object is very far
    from the mirror) then the image point is half-way
    between the center of curvature and the center point
    of the mirror
       p → ∞ , then 1/p  0 and q R/2
    Focal Length
         Focal Point and Focal Length,
         cont.
   The focal point is dependent just on the
    curvature of the mirror, not on the location of
    the object
       It also does not depend on the material from
        which the mirror is made
   ƒ=R/2
   The mirror equation can be expressed as
                 1 1 1
                    
                 p q ƒ
          Convex Mirrors
   A convex mirror is sometimes called a diverging
    mirror
       The light reflects from the outer, convex side
   The rays from any point on the object diverge after
    reflection as though they were coming from some
    point behind the mirror
   The image is virtual because the reflected rays only
    appear to originate at the image point
        Image Formed by a Convex
        Mirror
   In general, the image formed by a convex mirror is
    upright, virtual, and smaller than the object
         Sign Conventions
   These sign conventions
    apply to both concave and
    convex mirrors
   The equations used for the
    concave mirror also apply to
    the convex mirror
Sign Conventions, Summary
Table
        Ray Diagrams
   A ray diagram can be used to determine the
    position and size of an image
   They are graphical constructions which reveal
    the nature of the image
   They can also be used to check the
    parameters calculated from the mirror and
    magnification equations
          Drawing a Ray Diagram
   To draw a ray diagram, you need to know:
       The position of the object
       The locations of the focal point and the center of curvature
   Three rays are drawn
       They all start from the same position on the object
   The intersection of any two of the rays at a point
    locates the image
       The third ray serves as a check of the construction
        The Rays in a Ray Diagram –
        Concave Mirrors
   Ray 1 is drawn from the
    top of the object parallel
    to the principal axis and
    is reflected through the
    focal point, F
   Ray 2 is drawn from the
    top of the object through
    the focal point and is
    reflected parallel to the
    principal axis
   Ray 3 is drawn through
    the center of curvature,
    C, and is reflected back
    on itself
        Ray Diagram for a Concave
        Mirror, p > R
   The center of curvature is between the object and the
    concave mirror surface
   The image is real
   The image is inverted
   The image is smaller than the object (reduced)
        Ray Diagram for a Concave
        Mirror, p < f
   The object is between the mirror surface and the focal point
   The image is virtual
   The image is upright
   The image is larger than the object (enlarged)
   This latter situation applies when you use a shaving mirror or a
    makeup mirror, both of which are concave.
          The Rays in a Ray Diagram –
          Convex Mirrors
   Ray 1 is drawn from the top
    of the object parallel to the
    principal axis and is
    reflected away from the
    focal point, F
   Ray 2 is drawn from the top
    of the object toward the
    focal point and is reflected
    parallel to the principal axis
   Ray 3 is drawn through the
    center of curvature, C, on
    the back side of the mirror
    and is reflected back on
    itself
        Ray Diagram for a Convex
        Mirror
   The object is in front of a convex mirror
   The image is virtual
   The image is upright
   The image is smaller than the object (reduced)
       Problem 1
A spherical mirror has a focal length of +10.0 cm.
(A) Locate and describe the image for an object
distance of 25 cm.
(B) Locate and describe the image for an object
distance of 10 cm.
(C) Locate and describe the image for an object
distance of 5 cm.
         Solution (A)
    1 1 1
      
    p q ƒ
The absolute value of M is less than unity, so the image is smaller
than the object, and the negative sign for M tells us that the
image is inverted. Because q is positive, the image is located on
the front side of the mirror and is real.
        Solution (B)
    1 1 1
      
    p q ƒ
This result means that rays originating from an object positioned
at the focal point of a mirror are reflected so that the image is
formed at an infinite distance from the mirror; that is, the rays
travel parallel to one another after reflection.
Such is the situation in a flashlight or an automobile headlight,
where the bulb filament is placed at the focal point of a reflector,
producing a parallel beam of light.
        Solution (C)
    1 1 1
      
    p q ƒ
The image is twice as large as the object, and the positive sign
for M indicates that the image is upright.
The negative value of the image distance tells us that the image
is virtual, as expected.
       Problem 2
An automobile rearview
mirror as shown in the
figure shows an image of a
truck located 10.0 m from
the mirror. The focal length
of the mirror is -0.6 m.
(A) Find the position of the
image of the truck.
(B) Find the magnification of
the image.
           Solution (A)
    1 1 1
      
    p q ƒ
The negative value of q in part (A) indicates that the image is virtual, or behind
the mirror.
The magnification in part (B) indicates that the image is much smaller than the
truck and is upright because M is positive.