[This question paper contains 4 printed pages.
Sr. No. of Question Paper            6620                                        D   Your Roll No ............... .
Unique Paper Code                    235505
N arne of the Course                 B.Sc. (Hons.) MATHEMATICS
N arne of the Paper                  Linear Programming and Theory of Games (Paper V.4)
Semester                             v
Duration : 3 Hours                                                                      Maximum Marks : 7 5
Instructions for Candidates
1.   Write your Roll No. on the top immediately on receipt of this question paper.
2.   Attempt any two parts of each questions.
3.   All questions carry equal marks.
1.   (a) Prove that to every extreme point ofthe feasible region, there corresponds
         a basic feasible solution of the linear programming problem
           Minimize z = ex
           subject to   Ax = b, x ::::: 0.
     (b) Solve the following linear programming problem by the simplex method starting
         with the basic feasible solution (x"x) = ( 4,0)
           Maximize -x 1 + 2x 2
           subject to     3x 1 + 4x 2 = 12
                          2x 1   -    x2   ::::;   12
     (c) x 1 = 1, x 2 = 1, x 3 = 1 is a feasible solution of the system of equations
                                           X
                                               1
                                                   +    X
                                                            2
                                                                + 2 X3 = 4
                                           2x I     -X
                                                                2
                                                                    +X
                                                                         3
                                                                             =   2
           Is this solution basic feasible ? If not, reduce it to a basic feasible solution.
                                                                                                           PT.O.
                                                                                                             -------r
    6620                                                    2
    2.   (a) Using two phase method, solve the linear programming problem
               Minimize z     =   3x 1 + 2x 2 +   X
                                                      3
               subject to
               x 1 is unrestricted, x 2 2:: 0, x 3 2:: 0.
         (b) Using simplex method, solve the system of equations
                                                 3x 1 + 2x2 = 4
                                                  4x I - x 2 = 6
               Also, find inverse of the coefficient matrix
         (c) Using big-M method, solve the linear programming problem
               Minimize           z   = -x I - 3x 2 + x 3
               subject to
    3.   (a)      (i) State and prove the Weak Duality Theorem.
                 (ii) Verify that the dual of the dual is primal.
                      Maximize           z = -8x I + 3x 2
                      subject to
l
    6620                                           3
         (b) Obtain the dual of the following primal problem :
             Maximize
             subject to
                            -2x I         - 8x 3   =   2
                             x 1 ~ 0, x2 ~ 0, x 3 is unrestricted.
         (c) Solve the following linear programming problem using duality:
             Minimize
             subject to
"   4.   (a) Solve the following transportation problem:
                                 o,      02            03    D4        Supply
                      o,         IO      2             20    II         15
                      02         I2      7             9     20         25
                      o,         4       14            16    18         10
                 Demand          5       I5            15    I5
         (b) Solve the following cost minimization assignment problem:
                             I          II             III        IV      v
                  A         11           6             14         16      17
                  B          7          13             22         7       10
                  c         IO           7             2          2       2
                  0          4          10             8          6       11
                  E         13          I5             I6         10      18
                                                                                P.T.O.
6620                                         4
     (c)    (i) Find the saddle point for the game having the following pay-off matrix :
                                     [   -~ ~ ~l
                                         1 0 -2J
           (ii) Determine the range of values of p and q that will render (2,2) a
                saddle point for the game
5.   (a) Use dominance relation to reduce the following game to a 2 X 2 game, and
         hence find the optimum strategies and value of the game
     (b) Solve graphically the rectangular game whose pay-off matrix is :
                                     2 2 3 -1]
                                    [4 3 2 6
     (c) Reduce the following game to a linear programming problem and then solve
         by simplex method.
                                                                                 (2800)