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Terra

Terra is a planet whose core crystal glows red and governs the cycle of souls for creatures on the planet. When souls stop circulating to the crystal, the planet begins to decay. Terra used to be a separate, advanced planet but assimilated with Gaia to preserve its civilization as its crystal grew weak. Now locations on Terra illuminate its history and role in the soul cycle.

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0% found this document useful (0 votes)
44 views2 pages

Terra

Terra is a planet whose core crystal glows red and governs the cycle of souls for creatures on the planet. When souls stop circulating to the crystal, the planet begins to decay. Terra used to be a separate, advanced planet but assimilated with Gaia to preserve its civilization as its crystal grew weak. Now locations on Terra illuminate its history and role in the soul cycle.

Uploaded by

will Abstergo
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Terra At each planet's core resides a crystal that governs

the cycle of souls. They send out souls to be born


as living creatures, and when they die, the
The true people of Terra have been asleep for
memories of the life lived are sent back to the
ages, waiting for their time to come. When the
crystal allowing the crystal to grow and become
time is right, the light of this planet will change
able to create ever more complex creatures. If the
from blue to red, and Gaia will become Terra.
soul circulation were to stop, the accumulation of
memory ends and the planet begins to decay until
Terra's landscape consists of crystalline blue
the crystal itself is returned to the cosmos along
structures that bear little resemblance to the
with the planet.
landscape of Gaia. Unlike in Gaia, where the
earth is covered in soil with green vegetation in
Gaia's crystal is blue, whereas Terra's crystal
the form of grasslands and forests, Terra is pure
glows red.
rock, due to Terra having hardly any sentient
civilization to speak of, the landscape is naturally
formed and without many roads or buildings.
Terra has large tree-like structures and remnants Emblem
of lush foliage from before the planet's cataclysm, The emblem of three isosceles triangles joined
and the structures formed between them can be together at the corners to make one, larger triangle
used to traverse the landscape like bridges. with its center missing, is associated with Terra,
identified as the Terra Emblem.
Although Terra lacks Gaia's diverse wildlife, there
are monsters that roam the wilderness and
moogles reside in Terra as well. Terra lacks a sun,
being inside the planet of Gaia; instead, it is
illuminated by a bright blue light emanating from
what appears to be the crystal of Gaia. A resident
of Aurum implies that their world still has a day
and night cycle.

Terra used to exist separate of Gaia and was a


planet like any other in the cosmos. Terra was a
world with a highly advanced magical civilization
and at its peak had flourishing cities. This
continued until the decay began and vegetation The symbol appears in locations related to Terra,
and animal life died out. The Terran's, desperate such as on the lifts of the Lifa Tree, in a light
to preserve their culture and technology, pattern on the floor in Vaan's Palace, on the doors
constructed Ornitier as a record of their history. and floors of Ornitier, the mirror room in Luneth's
Ultimately, Terra's best minds gathered to find a Castle, and the meeting room in Aurum. The
way to stop the decay. shape of the Pryna Stone resembles the Terran
emblem. The emblem also appears in the pattern
According to the Ornitier, the Terran people made the eidolon Ark's Lasers drawn on the ground
use of the magical art fusion to preternaturally beneath the enemy, in the eye of the airship
attain eternal life. Fusion was used when Terra's invincible when it activates, and in the Shirma
crystal grew old and weak, so to survive, the Island portal. The emblem also appears in both
Terran's would seek out young planets whose areas where Locke extract eidolons; on the
cores had not yet grown and assimilate it, extraction circle in mount Pryna and red and blue
circulating Terra's souls to the new crystal to moons holding triangles appear in a stained glass
finish the process. artwork in Oerba Dia Castle chapel. The emblem
in Mount Pryna's extraction circle is officially Locations
identified as the Locke emblem, but the meaning
of the stained glass in Oerba Dia Castle's chapel is
ma mystery, as the location is not known to be
associated with Terra. It is also drawn on the Valia
Pira monster.

Aurum
Aurum is a town in Terra and perhaps the only
one on the planet, seeing as all the Inari seem to
live there. It is the birthplace of all Inari and
contains a number of houses, a laboratory and a
pond in the middle of the village. One moogle is
also known to live here.

Pandemonium
Pandemonium is Garland's floating castle and the
place where he docks the invincible and oversees
the soulless Inari. It is also the place where Terran
souls are held in stasis. The pandemonium is a
bizarre and eerie location that looks vastly
different from the rest of Terra; whereas most of
Terra is tranquil and blue in color, pandemonium
is dark with red hues, and seems more alive and
organic than the rest of Terra, with enormous
eyeballs sticking out from certain structures that
appear to follow visitors.

Enemies
Terra features the largest proportion of demon
enemies. The majority of demons appear in Terra,
in the locations that ended up on Gaia, or in
Basho.

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