This document contains the code for a Scriptable widget that displays information for a mobile game. The widget has a purple background and displays the title "SHEV IOS" in purple text. It contains sections for old functions like "HEADTRACKING" and new functions. It also displays the game version "V6" in purple text aligned to the right. The code defines functions for game optimization, disabling notifications and reminders, and disabling unnecessary features, but these functions are not implemented. It also adds a headtracking function that sets a headtracking value but does not contain the implementation.
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This document contains the code for a Scriptable widget that displays information for a mobile game. The widget has a purple background and displays the title "SHEV IOS" in purple text. It contains sections for old functions like "HEADTRACKING" and new functions. It also displays the game version "V6" in purple text aligned to the right. The code defines functions for game optimization, disabling notifications and reminders, and disabling unnecessary features, but these functions are not implemented. It also adds a headtracking function that sets a headtracking value but does not contain the implementation.
We take content rights seriously. If you suspect this is your content, claim it here.
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{
"always_run_in_app" : false, "icon" : { "color" : "purple", "glyph" : "power-off" }, "name" : "𝐅𝐑𝐄𝐄 𝐒𝐂𝐑𝐈𝐏𝐓𝐀𝐁𝐋𝐄 𝐕𝟕 | 𝐒𝐇𝐄𝐕 𝐈𝐎𝐒", "script" : "\/\/ 𝗢𝗳𝗳𝗶𝗰𝗶𝗮𝗹 𝗖𝗿𝗲𝗮𝘁𝗼𝗿 @SHEV IOS.\n\/\/ Variables used by Scriptable.\ n\/\/ They must be at the top of the file. Do not edit.\n\/\/ Game Version\nlet gameName = \"Free Fire\"\nlet gameVersion = \"V6\"\n\/\/ Background Color\nlet widget = new ListWidget();\nwidget.backgroundColor = new Color(\"#000600\");\nlet title = widget.addText(\"𝐒𝐇𝐄𝐕 𝐈𝐎𝐒 \");\ntitle.textColor = Color.purple();\n\n\ nwidget.addSpacer();\n\n\/\/ Create stack for old functions\nlet stack1 = widget.addStack();\nstack1.layoutHorizontally();\nstack1.addSpacer();\n\n\/\/ Function:𝗛𝗘𝗔𝗗𝗧𝗥𝗔𝗖𝗞𝗜𝗡𝗚\nlet headtrackingText = stack1.addText(\"𝗛𝗘𝗔𝗗𝗧𝗥𝗔𝗖𝗞𝗜𝗡𝗚 \");\nheadtrackingText.textColor = Color.white();\n\nstack1.addSpacer();\n\ nwidget.addSpacer();\n\n\/\/ Create stack for new functions\nlet stack2 = widget.addStack();\nstack2.layoutHorizontally();\nstack2.addSpacer();\n\ nstack2.addSpacer();\n\nwidget.addSpacer();\n\n\/\/ 𝗩𝗲𝗿𝘀𝗶𝗼𝗻\nlet Text = widget.addText(\"𝐕𝐄𝐑𝐒𝐈𝐎𝐍 𝐕𝟔\");\nText.textColor = Color.purple();\ nText.rightAlignText();\n\n\n\/\/\n\nif (config.runsInWidget) {\n Script.setWidget(widget);\n} else {\n widget.presentMedium();\n}\n\ nScript.complete();\n\n\/\/ Game optimization function\nfunction gameOptimization() {\n \/\/ Turn off reminder notifications\n disableNotifications();\n \/\/ Disable unnecessary features\n disableFeatures();\n}\n\n\/\/ Function to turn off notifications and reminders\nfunction disableNotifications() {\n \/\/ Use the API provided by Scriptable to disable notifications\n \/\/ code here\n}\n\n\/\/ Function to disable unnecessary features\nfunction disableFeatures() {\n \/\/ Use API provided by Scriptable to disable unnecessary features\n \/\/ code here\n}\n\ n\/\/ Add Headtracking on iOS devices\naddHeadtracking();\n\n\/\/ Function Adds Headtracking\nfunction addHeadtracking() {\n \/\/ Tweak values\n const headtracking = 100.0;\n}", "share_sheet_inputs" : [