command /toggle:
trigger:
if {%player%.random} = true:
set {%player%.random} to false
message "&c&lYou have disabled random items" to player
else:
set {%player%.random} to true
message "&9&lYou have enabled random items" to player
on rightclick with paper:
if name of tool of player is
"<##3cfb00>F<##38f204>o<##33ea08>r<##2fe10c>e<##2bd80f>s<##27d013>t
<##22c717>W<##1ebf1b>a<##1ab61f>r<##15ad23>p
<##11a527>P<##0d9c2a>e<##09932e>r<##048b32>m<##008236>s":
remove paper named
"<##3cfb00>F<##38f204>o<##33ea08>r<##2fe10c>e<##2bd80f>s<##27d013>t
<##22c717>W<##1ebf1b>a<##1ab61f>r<##15ad23>p
<##11a527>P<##0d9c2a>e<##09932e>r<##048b32>m<##008236>s" from player's inventory
set {Forestwarp::*} to true
send "&aSuccesfully Got the Forest Perms&c&l do /warpgui and click on
forest to teleport there!" to player
command /stopfw:
permission: op
permission message: no
trigger:
if {Forestwarp::*} = true:
set {Forestwarp::*} to false
else if {Forestwarp::*} = false:
set {Forestwarp::*} to true
command /warpgui:
permission: op
permission message: &4No permission Sorry...!
trigger:
set {wg} to new chest inventory with 5 rows named
"<##FF6500>ᴡᴀʀᴘ<##41FF00>ɢᴜɪ"
set slot 12 of {wg} to skull of "aqnf" parsed as a offline player named
"<##fbab00>ᴍ<##fcb100>ᴀ<##fcb600>ɪ<##fdbc00>ɴ <##fec100>ʙ<##fec700>ᴏ<##ffcc00>x"
with lore " " and "&6Click to teleport!"
set {Forestwarp::*} to false
if {Forestwarp::*} = false:
set slot 13 of {wg} to skull of "bekkare" parsed as a offline
player named "<##2dfb00>ғ<##24eb10>ᴏ<##1bdb21>ʀ<##12ca31>ᴇ<##09ba42>s<##00aa52>ᴛ"
with lore " " and "&cNOT UNLOCKED"
if {Forestwarp::*} = true:
set slot 13 of {wg} to skull of "bekkare" parsed as a offline
player named "<##2dfb00>ғ<##24eb10>ᴏ<##1bdb21>ʀ<##12ca31>ᴇ<##09ba42>s<##00aa52>ᴛ"
with lore " " and "&6Click to teleport!"
set slot 14 of {wg} to skull of "MHF_Barrier" parsed as a offline
player named "&cCOMING SOON"
set slot 21 of {wg} to skull of "MHF_Barrier" parsed as a offline
player named "&cCOMING SOON"
set slot 22 of {wg} to skull of "MHF_Barrier" parsed as a offline
player named "&cCOMING SOON"
set slot 23 of {wg} to skull of "MHF_Barrier" parsed as a offline
player named "&cCOMING SOON"
open {wg} to player
on inventory click:
if event-inventory = {wg}:
cancel event
if event-slot = 10: