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Scrye Issue 1

This document appears to be an advertisement and information guide for collectors of trading card games and miniatures. It includes a table of contents, news updates, reviews of new games and products, editorial content, retailer listings and contact information, and pricing guides. The primary focus is on promoting various trading card games and miniatures lines, especially Magic: The Gathering, Spellfire, and Reaper Miniatures figures. Retailers across the United States are listed that sell related products to the target audience of collectors.

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100% found this document useful (1 vote)
272 views40 pages

Scrye Issue 1

This document appears to be an advertisement and information guide for collectors of trading card games and miniatures. It includes a table of contents, news updates, reviews of new games and products, editorial content, retailer listings and contact information, and pricing guides. The primary focus is on promoting various trading card games and miniatures lines, especially Magic: The Gathering, Spellfire, and Reaper Miniatures figures. Retailers across the United States are listed that sell related products to the target audience of collectors.

Uploaded by

Alfredo E
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 40

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$1.95
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3 Game Card Collector's Guide


76413-04001
7
The Gathering

and the new

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INTRODUCING!
PAinvo
25mm Miniature Figures
Ronin

from
REAPER
Miniatures

Armored
Samurai

ALL FIGURES Otokodate


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ARE ONLY
Kazoku 904each!
Fantasy choose from! these fine
Over 270 Miniatures to Available at stores...
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1660 S. Stemmons Ste 220 Call now for our catalog!
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TABLE OF CONTENTS
2 Table of Contents/Advetisers Index
4 Boost!:
News and Capsule Reviews
6 Looking for a Super Hero?:
Card Sharks' SUPERS! gets our attention
8 Editorial
8 How to Use The SCRYE Guide
10 Introducing Spellfire:
A Preview ofTSR's New Game
14 Four Comers:
Regional Retail Advisors'Reports
25 Alpha Card List Price Guide Most product names are trademarks owned
27 Card Waves: by the companies publishing those prod¬
ucts. Use of the name of any product with-
Price Comparison
29 Beta Card List Price Guide
31 Unlimited Card List Price Guide
33 Revised Card List Price Guide
35 Arabian Nights Card List Price Guide
36 Antiquities Card List Price Guide

neva, 1
_Subscription rated are as fol¬
ADVERTISERS INDEX ;
lows: $14.95 US, Funds for 6 issues (1 year)
ton IB, Address, Berida resident*
please add Local Sales Checks |r

Adventures By Mail 5
Armory ins bk
Cryptych Magazine 30
Entertainment Specialities 7 & 32
Fanfare Comics and Games 7
Game Master, Ltd. 13
Gamemasters Unlimited 35 quest our advertising information package.
Games Plus 5 A&mmvmvk&bs requested by sending
email to sctydiunzards.com All advertising
Gator Games 34 submissions are subject to the approval of
Hobbycraft 36 ILM international Inc. and ILM Interna¬
Infinity Comics and Games 26 tional Inc, reserves the right to reject any ad*
riMng invading newsletter* for my
Origins 3 reason. Advertisers and/or agencies of ad-
SCRYE 28
Reaper Miniatures 1
Sword & Crown 18 &19
Thee Keep Ins. Cvr
Wargames West 9

ON OUR COVER
Edward Beard, Jr's rendering of the new Legends ™ Legend Creature, Rohgahh of Pher Keep, was
too intense for us to pass up. Rohg, is a Black/ Red creature, by the way, just in case you're looking
for him. You'll see lots of Ed's work in the coming months, he's done work for both Jyhad (11
paintings) and Legends (10 Paintings), and his own card series called FLIGHTS OF FANTASY
premieres in September, 1994. It is composed of 90 original paintings, including 30 cards each of
Horror, Science Fiction and Fantasy. There will be a roleplaying game incorporated into this set
to appeal to a wider variety of collectors. (Watch for a promo card for FLIGHTS OF FANTASY
in the June Comic Images!—the one with the Conan II all chromium set.) Ed has a really long list
of credits, which I won't list in detail, but his work speaks for itself. I wish Ed the best of success
with his card series... I'm sure we'll be hearing and seeing much more of him in the near future!

2 SCRYE
July 7 - 10, 1994 San Jose McEnery Convention Center San Jose, California

Special Guests include Larry Niven, Steven Barnes, Francis Tresham, and more!

The Gaming Event of the Year!


National Tournaments for hundreds of your favorite games, including:

Avalon Hill Classics


nm
GAMES OF
STRATEGY Advanced Dungeons & Dragons
BattleTech Open

Magic the Gathering National Title Puffin’ Billy Train Games tournament
RPGA Sanctioned Roleplaying HMGS Historical Miniatures
Star Fleet Battles and much, much more!

Make plans to attend now!


For information call:

800-529-EXPO
or contact:
Origins '94 P.O.Box 3100 Kent, OH 44240 216-673-2117 (Ohio and International)

Win free air fare! Every 40th ticket holder receives a free ticket!
Offer available only by calling 800-841 -GAMA (see details below)
Boardgames • Roleplaying • Computer Games • Miniature Games • National Tournaments
Military History • Origins™ Awards • Guests of Honor and Unique Special Events
Details on the GAMA/Origins Travel Group: Every 40th person who buys a ticket will receive a free American Airlines coupon good for one free round trip
within the 48 contiguous U.S. states. The winners will be announced at Origins, though they need not be present to win. Members of
the GAMA Board of Directors and GAMA employees are not eligible for this contest.
Origins '94 sponsored by GAMA, American Airlines, HMGS, Dundracon, Andcon .. .and nearly the entire hobby game industry! Convention Manager: Gary Smith. Origins is
a trademark owned by GAMA, the Game Manufacturers Association. Trademarks on all products and lines named in this ad are property of their respective publishers.

SCRYE3
News &
Capsule
Previews
So you've played Magic: The Gather¬ we gather it is about 180 cards and some into a collectible card game format for re¬
ing, hoarded a few of those alpha and of the art is being handled by the cover lease next summer and WotC is rumored
beta cards and played with the white artists for her book series... so it should to have signed a licensing agreement
edged cards... So, what now? You've be quite spectacular Very soon you'll be with FASA for a Deckmaster version of
bought all the latest expansion cards... able to explore strange new worlds in De¬ Battletech.
Collected a complete set and now you're cipher' s Star Trek: The Next Generation That's it for this issue... We'll keep our
fine tuning your deck into a architectural customizable card game, which should eyes, ears and taste buds open for more
science... be out in mid-August. TSR's world of juicy morsels... In the meantime we'll
Looking for a boost? horror, Ravenloft, premieres this month leave you with some preview details.
Not to say that M:TG won't be your as a Spellfire Expansion Booster. Su¬ On The Edge™/ATLAS GAMES—This
game of choice forever...but as you well pers! The Super Villain/Super Hero col¬ Psychosurreal Trading Card game is
know just eating mangoes can get boring lectible card game has been designed by based on the popular Over the Edge
too. So don't you want to know what's Card Sharks and is to be launched at RPG. Players adopt the roles of power¬
on its way to your stores, what's on the Gen Con for a September release. ful, behind the scenes conspirators strug¬
drawing table, and what is still a rumor October and November bring Atlas gling for control over the Mediterranean
in conception? Well, we did... and Mayfair Games into the card market island of A1 Amarja. At their service are
So here's some new tastes to tempt fray. Atlas Games' cult classic Over the bizarre technologies, ancient magicks,
your deck building skills and a few ru¬ Edge, has been adopted by Jonathan powerful secrets, and a roster of charac¬
mors of delicacies which you might find Tweet and John Nephew, to a collectible ters ranging from street thugs, to symbi¬
on the menu in the not-so-distant future. card game format. Sim City, the best¬ otic alien life forms. Full Color cards.
First off. Wizards of the Coast has two selling computer game, has been licensed Sim City®Collectible Card Game/MAY-
more juicy M:TG expansions coming to by Mayfair into a collectible card game. FAIR GAMES—Players simulate the
your gaming tables soon... Legends a November also brings out the Spellfire workings of a full-blown city by using
300+ set and The Dark, an 80 card set, Booster Expansion, Dragonlance. their cards to create industry, fight crime
should keep you occupied for at least Two new Deckmaster games to look and control budgets. In the game players
two months... for in the future are Middle Earth Role- may compete by building separate cities
Wild Storm Productions has adopted playing and Netrunner/Cyberpunk or they can cooperate towards the com¬
Image Comics' characters into a collect¬ 2.0.2.0. Netrunner looks really interest¬ pletion of a major city.
ible card game format which should hit ing because it is a game designed by Spellfire ™/TSR— 400+ cards. Full
your stores this month (June). Appropri¬ Richard Garfield on its own rather than color, full bleed art. You play out your
ately, the game is called Wild Storm. as a licensed product. Digressing... realms and your opponent plays his;
Spellfire, TSR's Advanced Dungeons Watch for Richard Garfield's Robo whoever destroys his opponents' realms
and Dragons collectible card game ex¬ Rally boardgame coming this fall from wins.
plodes out of cartons in July, and is sure Wizards of the Coast. It's sure to be a Star Trek: The Next Generation®Custo-
to start some blazes. smash. mizable Card Game/DECIPHER
August will see the launch of four col¬ GAMES—360+ full color cards. Starter
lectible games we know of: Jyhad, Mar¬ Rumor Mill sets are $8.95 (60 cards). Expansion Set
garet Weiss's Star Guardians game. Star (15 cards) $2.95. Players challenge oppo¬
Trek: The Next Generation, and Su¬ From what I gather, M:TG has made an
nents with personalized decks that are
pers!. Jyhad, the game we've all been impact on the entertainment industry as
custom assorted with crew members, ali¬
waiting for, blends Vampire: The Mas¬ a whole. The Comic and Trading card
ens, defenses and missions. Klingon, Fer-
querade with Deckmaster, for a 300+ market is probably the easiest cross-over
engi and Romulan are just a few of the
card set with a new rule system. Jyhad is market. It is rumored that some of the
many different races player's can control
a stand-alone game and is not designed big boys might be thinking about coming
to expand their power in the universe.
to be played with M:TG. Margaret to dinner. Marvel Comics may have a
The first 10, 000 cases are limited edition
Weiss's best-selling science fiction series game in the works and DC Comics are
blue bordered cards.
Star Guardians, has been adopted to a rumored to be considering developing a
Supers!™/CARD SHARKS— 200+
collectible card game format. From what game, seriously. Steve Jackson Games is
cards. 40 artists, full color. Super Hero
supposed to be restructuring Illuminati
vs. Super Villain.

4SCRYE
Preorder upcoming cards
today!

a We carry all
Collectable Trading
1* Card Games.

We accept checks and money orders plus Visa,


Mastercard, American Express, and Discover cards. To order or get our latest cool magic flyers,
We ship to anywhere in the world. call 1-800-2MAGIC6
❖ Full box orders shipped free. Free Airborne next day Or fax to: 515-237-6245
SDS shipping on certain orders.
Or email to: bob@abm.com
❖ We can usually get your order out the same day if
ordered by 3pm Eastern Time. Or mail to: ADVENTURES 13 Y MAIL
❖ We also sell individual cards and some unopened rod 436
out-of-print packs/sets. Call or write for availability. WlZARpS Cohoes, NY 12047
We also buy collections.

Magic: The Gathering, The Dark, and Wizards of the Coast are trademarks of Wizards of the Coast, Inc.
Jyhad is a trademark of Wizards of the Coast, Inc. and White Wolf, Inc.
1c OAST.
Serious dealer inquiries welcomed.
(A retail store and a state tax ID# is a must!)

Yes! We have Magic


Buy • Sell • Trade
Custom-designed beginner packs • Starter decks • Booster packs
Accessories & supplies • Largest stock available
Games Plus is the Northwest’s premiere dealer in Magic and other collectible game cards.
We also carry:
Comic books • Roleplaying games • Wargames • Miniatures • Family games • and More

Call us today or visit one of our three convenient Games Plus locations:
Woodinville: 485-7295 • Woodinville Towne Center, 17612-140th Ave. NE, Woodinville, WA 98072
Smokey Point: 658-1644 • 3405-172nd St. NE, Smokey Point, WA 98223
West Seattle: 933-8797 • 4306 SW Alaska, Seattle, WA98116
Mail Order: (206) 338-2200

slimes Plus
Worlds of imagination and adventure
by 40 rising stars from the comic card from your opponent's deck hos¬
book industry, who have designed tage. If you win, you win that card.
new characters for SUPERS! or Usually the game lasts between 5 and
adopted their own characters as card 30 minutes. There's a rulebook in each
heroes and villains. Each of the art¬ deck and most of the information you
ists has designed one hero and one need is on the cards.
villain, along with addi¬
tional pieces of art. The
cards will be full color and
packaged in decks of 60
cards priced at $7.95 US.
You'll need two decks to
play.
What about the game?
Well SUPERS! basically
works like this...
You'll have to wait until August, but Each player needs a deck.
the first release from Card Sharks will The cards are super heroes,
allow you and friend to pit your super super villains, super powers,
heroes and super villains against each perils, calamities, props, loca¬
other, in a fast-paced card game tions, equipment, and mon¬
known as SUPERS!. sters. Each player builds a su¬
The masterminds behind Card Sharks per hero and a super villain..
and SUPERS! are Marc Miller, designer Your super hero stack is pit¬
of more than 70 games in 20 years ted against your opponent's
(whose credits include the Traveller super villain stack and vice
roleplaying game) and Jim Hettinger, versa. When your superhero
an entrepreneur who currently oper¬ and your super villain are 10
ates the Multi-Player Game Network (an points better than your oppo¬
on-line computer game network with nent's super hero and super
subscribers across America) and Tanta¬ villain, you win. The real test
lus, Inc. (a computer game think tank of courage is when you first Each deck has a different mix of 60 of
which creates games that are carried play a villain card— the 200 possible cards. Some are rare,
on the networks). Together they have you take the next uncommon and common. Buying two
created an innovative game which will decks will likely get you doubles of
premiere at GEN CON and be released some cards, while you may not get
in September. even one of the others. The decks are
SUPERS!' art has designed to be customizable. You can
been created choose the mix of rare common and un¬
common cards to play with by trading
with your friends in order to get the
cards you want in your deck.
SUPERS! looks super... so don't for¬
get to try it out at GEN CON this sum¬
mer.
Brimstone © 1994 Chuck Bardell
Mr. Justice © 1994 Phil Rittenhouse

6 SCRYE
□ Sci-fi & Fantasy Games
□ Comic Books
□ Sports & Entertainment Cards

Michigan's Number One Source for


□ Magic: The Gathering

Fanfare Comics & Cards -- 4403 S. Westnedge -- Kalamazoo, MI 49008 — (616) 349-8866
- 615 Capital Ave. S.W. - Battle Creek, MI 49017- (616) 963-3131

differ Soire
T Wirct
Hreb of pavfin5 two time* the retail price or
more for Vfour Ma5ic carbs? Can’t finb tlie 1ate*t
up TO OFF!
re1ea*e* of Ma5ic, Spellfire, Jvjhab, or • All the latest: Jyhad, Spellfire,
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Wildstorm, & Magic: Unlimited
cvittin5 price* on all the hotte*t *tuffl That'* • No minimum order!
ri5ht! Vou can *ave a* much a* 2096 off full
retail on ever%f $ame carb protmet we’ve 5ot. • UPS or next-day shipping
Anb we've $ot it all! Kavenloft booster* for
• 24-hour ordering hotline
SpelVfire? No problem. An entire ca*e of Jvjhab
*tarter*? \bu 5ot it! Anb bon't worrvf about • Fast, friendly service
bein5 beat out bvj \\our frienfc*; no one set* their
• Check, Money Order,
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We even take Ma*tercarb anb Vi*a! So call our
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*tackeb the beck asain*t our competition, so \\ou • And of course, big savings!
can *tack it asain*t \\ours.

Entertainment Specialty Products (800) 829-6992


How to use the SCRYE Price Guides...
Scrye is one of the most accurate and current sources of Game Card prices. This
price guide was designed to address the needs of the novice and avid collector. The
prices in the guide have been obtained from regional retail and mail order outlets
across the country, to give you the most accurate picture of the current market
trends, and to supply you with a frame in which your collection can be judged.

Only A Guide...
Scrye listings are to be used only as a guide. Prices contained in the card lists do
not represent an offer by the staff, regional advisor or support retailer, to buy or
sell.

What Do The Numbers Mean?


The SCRYE price system is based on quartiles. We give you three figures, not to
confuse you but to allow you to see the cards which have wide regional ranges and
the cards which are firmly set in a certain range.
The first column, labeled HIGH, is the upper quartile of the prices that we re¬
ceived. The second column, MEDIAN, is the median price of the card and the third
column, LOW, is the lower quartile of all the prices that we received. The median is
similar to the average but is a better representation of the value because it is less af¬
fected by large variations in prices than a simple average would be.
The upper and lower quartiles give a good indication of the validity of the me¬
dian price. A large difference between the quartiles and the median indicates that
there is a considerable variation in prices that we received. If the Median figure dif¬
fers greatly from the Upper and Lower Quartile values, then the range of prices na¬
tionally was great. If the High and Low Quartiles are very close in price to the me¬
dian, then the range is very small.

What Do The Letters Mean?


E: Enchantment
Color jRan'fy
EArt: Enchant Artifact
A: Artifact C: Common ECr: Enchant Creature
B: Black U: Uncommon EL: Enchant Land
Be: Beige/Colorless R: Rare Ins: Instant
G: Green Int: Interrrupt
R: Red Tm L: Land
U: Blue ACr: Artifact Creature Sor: Sorcery
W: White DL: Dual Land Sum: Summon

Hi...
I can tell you that what you hold in your hands is important. But you already know that. I
wouldn't haven't started on this nightmare roller coaster, if so many people hadn't asked
me for price information. But they did, so here we are. Now I hope we've given you what
you've asked for in #1. If you want to see something changed, or if you have a personal in¬
sight into pricing or collecting, or you'd like to suggest different figures for a card, don't he-
sistate to let me know. After all, this guide is for you, the collector, and the player, so if
something is missing, I need to know.
Plans for #2? Well Legends and Spellfire should mix things up a bit. Dual Land cards are
already going up in price. The nifty little man on the cover, painted so beautifully by Ed¬
ward Beard, Jr., is an example of one of those two color creature cards, to be found in the
Legends of Dominia. The Spellfire cards pictured on page 10, are chase cards to be discov¬
ered in booster packs this summer. Next issue, we'll hopefully be able to add more cards to
our lists and preview some of the games getting closer to completion. Welcome aboard
folks... it's going to be a wild ride over the next 4-6 months, rip open a few boosters and
we'll be on our way....
Don't forget to drop me a postcard. I love getting postcards, and I'll attempt to print all of
them somehow!
Until Gen Con 1994... May the card gods be with you.

8 SCRYE
DISTRIBUTION W12
-800-SOS-G AM E J, .OAST

This is the game you’ve heard


about! Combat between mighty
sorcerers is the stuff of Magic: the
Gatherings, where you utilize your ©1994 Ron Spencer ©1994 Jesper Myrfors
own personalized deck of cards to
summon powerful spells and
whittle away your opponent’s life!

©1993 Anson Maddocks ©1994 Cornelius Brudi

New sinister spells from


Dominia’s dark age bring more
cards to your Magic™ decks!

©1994 Anson Maddocks ©1994 Lawrence Schnelli

The most powerful heroes from


Dominia’s past can now fill the
ranks of your Magic™ game!

This new collectable card game enacts the


ancient struggle between dueling vampires!
Using your personalized deck of cards, will your
clan emerge triumphant, or will you become the
feast of the day?
m umi
The Dark™ and Jyhad™ are all 1st Edition cards
and in limited supply! Get them before they’re all tapped out!

I iobbyeraii. Inc Anchorage Shanandoe Enterprises . . . .Boise Game ILQ.Oklahoma City


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Fan Quest .. Yuma (lame Shop of Wichita . . . . .Wichita M.F.B. Inc.Pittsburgh
Collector's Realm II! . . Berkeley Lillie Wars. . .Baton Rouge Phantom of the Attic.Pittsburgh
lost Grenadier. .Burbank Spare Time Shop . . .Marlboro Texas Game Company .Allen
( omles ft Comix .......... .Citrus Heights Toy Soldier. . .Bath King's Hobby .Austin
Wrinkle in Time . .( upert inn Rider’s Hobby. . .Canton Gamesmastcrs Unlimited .Clearlake
Brook hurst Hobbies. .(iarden (Jrove Rider's I lobby. . .Grand Rapids Sunrise Games ft Comics.El Paso
Dragon’s Lair. ,Lmg Beach Rider's Hobby. . Madison Height# Fantastic Realms .Denton
The Gauntlet .. Modesto Fantasy Shop. . .Hazelwood Comtes ft Cards.Houston
Games For Less. Moorpark Infinite Comics. . .Independence Commissary Games . Houston
Lind of Nevawuz . Pleasant Hill Clint’s Books . . .Kansas City Gamesifinsiers Unlimited .Houston
Inland Hobbies. Riverside The Raven’s Lift. . Maplewood Musabelles Books ..Katy
Comics ft Comix .. Sacramento Diversions . . .Biloxi Mad Hal ter’s House of Games . .Lubbock,
Gator Games . San Mateo Gamers' Guild .. . .Spring Lake Star Books ft Comics .Lubbock
Game A Holies. Santa Clara Pah A Dire Games. . .Winston Salem Specialities. Inc.. San Angelo
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|Dunge<
^ • ^ Green Dragon -
Flyer. Dagaronzie can Instantly destroy H
any two allies played against it in a round of
battle. 6 of 25 i

Every time Halcyon wins a round of battle, the


player can return one card from the discard
pile to his hand. 16 of 25
PELLFIRES
Master the Magic

Fejyelsae

If any allies are played with Fejyelsae, she


drops to level 7.
7 of 25
When Strycfe attacks, she gets to pick her
opponent from those champions in the
AafnnAtfe p00| yj 25
CONQUER AND FORGE FANTASY EMPIRES
A new dimension to the collectible card game is cards that attach to a realm and confer special new realm or rebuild or replace one razed realm, but
coming in July. TSR’s Advanced Dungeons and advantages. Level is a number in the icon of cham¬ cannot do both. One holding can be played in any
Dragons collectible card game, Spellfire, will be on pion and ally cards. A champion’s level is a base case.
its way to stores this month and on shelves July 1st, number; an ally’s level modifies a champion’s THE FORMATION: As realms are played, they
1994. level. Magical items are devices with inherent form a triangle with its base toward the player. The
In the meantime, everyone seems to be asking magical power. They must be attached to champi¬ first realm played is the top point of the triangle. The
what is Spellfire and how does it work... So we ons. Monsters are nonhuman champions. Some second row must be filled before any realms can be
went to TSR and asked if we could preview Spell¬ monsters can cast spells (this is noted on their played in the third row. Each realm protects the two
fire... So here is a basic summary of the setup, rules cards). When cards refer to monsters, they refer realms directly behind it by shielding them from
and a list of cards—that should satisfy both players only to monster champions. Pool: Champions that attack. A realm cannot be attacked if it is behind
and collectors until the cards actually come out. The have been put into play and are no longer in the another intact realm (except by flyers). A razed
rule book is included with each deck and it includes player’s hand are kept in the pool. Champions can realm offers no protection.
variants and tournament rules as well. Spell fire’s be moved from a player’s hand to his pool, where RAZED REALMS: A razed realm is turned face
art is the full size of the card and since it’s being they can be used at any time but are visible to all down. It is not removed from its position in the
printed in the US, cards may be rare but overall they other players. Razed realms are realms that have formation or discarded. If a holding is attached to
shouldn’t be scarce for too long between print runs. been defeated in battle; they are turned face down. that realm, it is discarded. A player can discard a
There are 425 cards in the Spellfire set, some rare, Realms are cities, forests, rivers, valleys, castles razed realm if he has another realm in his hand to
uncommon and common, with 25 chase cards in¬ and other locations that owe fealty to the player. A play in its place during step 2. A razed realm can be
serted into boosters. Cards are divided into Forgot¬ Round is a single champion vs. champion or rebuilt (flipped up) in two ways: 1) certain spells
ten Realms, AD& D, Dark Sun, and Greyhawkto champion vs. realm combat. A battle may last and events can rebuild a realm; 2) discarding any
begin with. Expansions are scheduled as follows: several rounds. Spells are cast by wizards and three cards from your hand and/or pool during step
(approximately every three months starting with clerics. Some alter the outcome of a battle, some 2 allows a realm to be rebuilt.
GEN CON 1994) Ravenloft, Dragonlance, A1 negate other spells, and some have other, distinc¬ ATTACKING AND DEFENDING: During step
Qadim, Planescape, AD&D, Forgotten Realms. tive effects. Wizards cannot cast cleric spells and 4 of the turn, a player can attack one realm of another
Spellfire decks come pre-loaded with 110 cards, vice versa, unless another card gives them that player. An attack follows in this sequence: 1) The
ready for two players. So for the price of $8.95 US, power. Each spell lists whether it is defensive or attacker indicates which realm is being attacked.
you’re ready to play, and can customize your deck offensive, and what steps it can be cast in. Ex: 2) The attacker selects a champion from his hand or
by trading or buying expansion booster packs. (Off/3), (Def/4), etc. Undead are a special type of pool and presents it as the attacking card. 3) The
[The following has been excerpted from the TSR champion or ally. A card without the notation defender selects a champion form his hand or pool
rulebook for Spellfire © 1994 TSR, Inc.] “Undead” is never undead. Wizards are champi¬ and presents it as the defending card. If there is no
ons who can cast wizard spells. World refers to the defense, the realm is razed. 4) If the attacker’s level
THE RULES origin of a realm, holding, champion or artifact and is highest, the attacker is winning; if the defender’s
is noted by a logo on the card. To attach an artifact level is highest or the levels are the same, the de¬
GETTING STARTED: The SPELLFIRE card to a champion or a holding to a realm, their world fender is winning. 5) Whichever player is losing can
game is for two or more players. Each player needs logos must match. play allies, spells, magical items, an artifact, and/or
a SPELLFIRE card deck. Games with more than WINNING: A game ends when one player has events to swing the outcome back in his favor.
two players will need a fairly large table for players six realms in play and none of them are razed. 6) Players alternate playing cards until someone
to array their cards on. The player with six realms wins. either can’t or won’t alter the combat any further. 7)
THE DECK: A standard SPELLFIRE game Exception: If any player draws his last card, the Whichever player has the highest adjusted level
deck contains 55 cards: a mixture of realms, hold¬ game ends when that player finishes his turn. The wins that round; the defender wins ties. 8) The
ings, champions, allies, events, magic spells and winner places his champion and its attached cards in
player with the most face-up realms wins.
magical items. The precise mix depends on the deck his pool and discards all allies and spells. (If the
SETTING UP: Each player shuffles his deck
and the player, but it can contain no more than 15 thoroughly and places it face-down on the table. attacker has no realms, his champion must be dis¬
realms and 20 champions. Many of the cards have carded.) All defeated cards are discarded. If the
This is the player’s draw pile. Each player has his
special powers in the game. Where a card’s ability own draw pile and never draws cards from any defeated card is an undefended realm, it is razed.
contradicts this rule book, the card takes prece¬ other draw pile. Each player then draws five cards 9) Steps 1-8 constitute one round of battle. If the
dence. to form his starting hand. Play begins with the attacker won the round but the realm under attack
TERMS: Allies are cards that increase a cham¬ oldest player taking the first turn and proceeds was not razed, he may select another, different
pion’s level in combat. Allies are only allies; they clockwise around the table. champion and start another round. If the attacker
are never considered monsters, heroes, wizards or TURN SEQUENCE: Every player must perform lost or the defending realm was razed, the battle is
clerics. Artifacts are powerful magical devices steps 1, 5, and 6 every turn. Steps 2, 3, and 4 are over. 10) After the battle (not each round), the
that must be attached to champions from the same optional. 1) Draw three cards from your draw pile. winner draws one card of spoils of victory.
world. Attached Cards. Magical items and arti¬ 2) Play one realm from your hand, OR replace a SPOILS OF VICTORY: If a realm is razed, the
facts are attached to champions when played; hold¬ razed realm; you may also play one holding. attacker gets to draw on a card from his pile. If the
ings are attached to realms. Attached cards always 3) Play any number of champions, magical items attacker is defeated and discarded, the defender gets
stay together. A Battle is an attack against a realm. and artifacts into your pool; cast spells and use to draw one card from his draw pile. This drawn
A battle may last several rounds. Champion. A magical items with non combat effects. 4) Attack card can be played immediately. The play must be
card with a hero, wizard, cleric or monster icon in one realm of another player with a champion from legal in all ways except for turn sequence restric¬
the upper left hand corner is a champion. Only your hand or your pool. 5) Discard, if necessary, tions. If the card isn’t played it can be held in the
champions can lead attacks or defenses. Clerics are to reduce your hand to eight cards. 6) Rap on the player’s hand, returned to the top of the draw pile or
champions who cast clerical spells. Events are table to signal the end of your turn. Play moves to discarded.
cards with special effects that can be played at any the left. There’s lots more to learn about Spellfire, but
time. Flyers are champions or allies that can attack REALMS: Realms represent areas that are loyal these rule excerpts should give you an idea of game-
any realm, regardless of its position, by flying over to the player. They are the focus for attacks and play. Spellfire should hit the stores the first week
intervening realms. Heroes are champions who can defenses. During step 2 a player can either play on of July, so you’ll have to wait until then to actually
lead allies but cannot cast spells. Holdings are play...

SCRYE11
SPEUFIRE™ CARD COEEECTOR FIST
1 Waterdeep 70 Cleric of Mask 139 Duchy of Tenh 208 Ring of Shooting Stars
2 Menzoberranzan 71 Drow Matron 140 Bumeal Forest 209 Arms of Veluna
3 Zhentil Keep 72 Dracolich 141 Castle Hart 210 Fast Talking!
4 Shadowdale 73 Vasos Flameslayer 142 Armsof the Homed Society 211 Flight
5 Cormyr 74 Allais of the Mists 143 Arms of Iuz 212 Shapechange
6 Sembia 75 Grypht the Saurial 144 Arms of Greyhawk 213 Barbarian Raiders!
7 Moonshae Isles 76 Worden Ironfist 145 Arms of the Great Kingdom 214 Treasure Fleet
8 Thay 77 Amarill 146 Arms of Furyondy 215 Potion of Fire-Breathing
9 Calimshan 78 Joliet the Rash 147 Arms of Nyrond 216 Arms of the Shield Lands
10 Pirate Isles 79 Dwarf of Earthfast 148 Skull Keep 217 Net of Entrapment
11 Ravens Bluff 80 The Black Courser 149 Fortification 218 Johydee's Mask
12 The Great Rift 81 Homhead Saurial 150 Siege! 219 Helm of Teleportation
13 MythDrannor 82 Dagrande 151 War Banner 220 Rod of Dispel Magic
14 Vaasa 83 Mind Flayer 152 Codex of the Infinite Planes 221 Draj
15 Jungles of Chult 84 Noble Djinni 153 Crystal of the Ebon Flame 222 Raam
16 The High Forest 85 Hubadae 154 Hordes of Castle Greyhawk 223 Urik
17 Sword Coast 86 Intellect Devourer 155 Skeletal Horde 224 Tyr
18 Anauroch 87 Shandrill 156 Eye and Hand of Vecna 225 Gulg
19 Impiltur 88 Triceratops 157 Orb of Dragonkind 226 Nibenay
20 Icewind Dale 89 Cleric of Malar 158 Baba Yaga's Hut 227 Balic
21 The High Moor 90 Airship 159 Chariot of Lyrex 228 The Mud Palace
22 Rashemen 91 Bad Omens 160 CupofAl'Akbar 229 North Ledopolus
23 Damara 92 Fortunate Omens 161 Rary theTraitor 230 South Ledopolus
24 Narfell 93 Rod of Shapechange 162 Mordenkainen 231 Altaruk
25 Dragonspear Castle 94 Dwarven Hammer 163 Tysiln San 232 Salt View
26 Daggerdale 95 Staff of Striking 164 Otto 233 Ogo
27 Darkhold 96 Horrors of the Abyss 165 Mica the Wolf-Nomad 234 Makla
28 Haunted Hall of Eveningstar 97 Flameblade 166 "Lolth, the Spider Queen" 235 Kalidnay
29 Evermeet 98 Figurine of Wondrous Power 167 Iuz the Evil 236 Arkhold
30 The Trollmoors 99 Cataclysm 168 Mutiny! 237 Salt View
31 Berdusk 100 Good Fortune 169 Swordwraith 238 Waverly
32 Tantras 101 Surprise Raid 170 Sysania 239 Bodach
33 Mulmaster 102 Banner of the One-Eyed God 171 Kiara of Chendl 240 Giustenal
34 Hillsfar 103 Viperhand 172 Hettman Tsurin 241 Yaramuke
35 Suzail 104 Orb of Doom 173 Griffon 242 Lost Oasis
36 Arabel 105 Staff of Conjuring 174 Sea Zombie 243 Grak's Pool
37 Fortifications 106 Spell of Formless Horror 175 Mist Wolf 244 Silver Spring
38 Fortifications 107 Safe Harbor! 176 Tyrinon 245 Bitter Well
39 Selune 108 Labor of Legend 177 Quamiela the Dragon 246 Black Waters
40 Peasant Uprising 109 Wand of Light 178 Seragrimm the Just 247 Fort Melidor
41 Alias the Sell-Sword 110 Elf Galleon 179 Skulk 248 Dungeon of Gulg
42 King Azoun IV 111 The Free City of Greyhawk 180 Beserk Fury! 249 Ziggurat
43 Maligor the Red 112 The Lands of Iuz 181 Wolf Nomads 250 Temple
44 Elminster the Mage 113 The Pomarj 182 Zadoc 251 Mogadisho's Horde
45 Drizzt Do'Urden 114 Hold of the Sea Princess 183 Miles 252 Assassins
46 Midnight, Goddess of Magic 115 The Yeomanry 184 Trystan 253 Hafling Mercenaries
47 Torg Mac Cei, the Ironlord 116 Blackmoor 185 Thorvid 254 War Band
48 The Pereghost 117 The Homed Society 186 Fairy Madness 255 Kank Lancers
49 Bruenor Battlehammer 118 The Wolf Nomads 187 Nenioc 256 Nomad Mercenaries
50 Marco Volo 119 Sterich 188 Young Gold Dragon 257 Gladiators
51 The Harpers 120 Nyrond 189 Arch-Druid 258 Rikus
52 Gnomes of Samek 121 Veluna 190 Hell Hound 259 Neeva
53 Adventurers! 122 Furyondy 191 Griffon 260 Sadira
54 War Party 123 The Great Kingdom 192 Giant Skeleton 261 Agis
55 Crime Lord 124 Temple of Elemental Evil 193 Skeleton 262 Anavias
56 Adventurers 125 Greyhawk Ruins 194 Winged Horror 263 Vaerhirmana
57 The Jotunslayers 126 Perrenland 195 Treants of the Grand wood 264 Herminard
58 Armies of Bloodstone 127 Keoland 196 Rangers of the Homwood 265 Tkkyl
59 The Iron Legion 128 Celene 197 Magical Barding 266 Azhul
60 Tergoz Tenhammer 129 The Bright Desert 198 Border Forts 267 Chividal
61 Myrmidons 130 Theocracy of the Pale 199 Ren's Crystal Ball 268 Baqual
62 The Magister 131 The Bone March 200 Falcon Figurine 269 Rowan
63 Karlott the Shaman 132 The Duchy of Ernst 201 Transformation! 270 Shayira
64 King Halvor II 133 The Sea Barons 202 Enslaved! 271 Ashathra
65 Pteranodon 134 Bissel 203 Siege 272 Stug
66 The Gorgosaurus 135 The Scarlet Brotherhood 204 Bribery! 273 Ka'Cha
67 The Greater Feyr 136 Irongate 205 Charge! 274 Galek
68 Cleric of Gond 137 Principality of Ulek 206 Magic Sword 275 Wind Dancers
69 Cleric of Torm 13 8 County of Sunndi 207 Enlarge 276 Water Dancers

12 SCRYE
277 Silver Hands 352 Blade Barrier
278
279
280
Sky Singers
Silt Stalkers
Night Runners
353
354
355
Bless
Sanctuary
Wind Walk
0ame faster, cjtcf
281 So-ut 356 Bark Skin
282 Cistern Fiend 357 Charm
283 Sloth 358 Dispel Magic
284 Mul Savage 359 Darkness Game Master, Ltd. is one of the
285 Inhuman 360 Protection largest suppliers of Magic: The Gathering
286 Pyreen 361 Chariot of Sustarre
287 Cha'thrang 362 Sunray in the Metropolitan area.
288 Spirit of the Land 363 Wall of Throns We’re only 10 miles from New York City.
289 Thri-kreen 364 Wall of Fore
290 Wijon 365 Holy Word
291 Mikor 366 Raise Dead • Daily magic games
292 Salicia 367 Flame Strike
• Monthly Magic Tournament with prizes!
293 Zum 368 Protection from Lightning
294 Powell 369 Silence • Giant gaming area
295 Baber 370 Invisibility to Undead
296 Wachter 371 Wall of Fog
297 Foucault 372 Forget
298
299
Stef fa Naf ski
Captain Kazhal
373
374
Web
Blink
We Offer
300
301
Dlasva
Tithian
375
376
Hold Undead
Charm Monster MAgic: The Gathering
302 Verrasi 377 Wind of Disenchantment
303
304
Defiler
Dragon King
378
379
Black Tentacles
Fire Shield
Bv< MaiI Orfcer!
305 Borys 380 Ice Storm
306 Preserver 381 Phantasmal Killer
307
308
Punisher
Gith
382
383
Solid Fog
Animate Dead
CaII Now to Prc-Ort>er
309 Tiger 384 Cloudkill Legends, The Dark, Jyhad
310 Orb of Power 385 Feeble Mind
311 Rings of All Seeing 386 Magic Jar and Spellfire!
312 Treasure 387 Faithful Hound
313 Shield of Destruction 388 Pass wall
314 Shield of Annihilation 389 Rock to Mud Gaming supplies from your
315 Shield of Devastation 390 Chain Lightning
316 Shield of Wickedness 391 Death Fog
favorite companies:
317 Shield of Gore 392 Death Spell TSR, Games Workshop, FASA, White Wolf...
318 The Heartwood Spear 393 Disintegrate
319 The Caravan 394 Geas
320 The Necklace 395 Banishment WE CARRY IT ALL!
321 Elemental Cleric 396 Control Undead
322 Elven Archer 397 Finger of Death
• Game Master, Ltd. is a member of Mech Force
323 The Outcast 398 Spell Turning
324 Thugs 399 Ancient Curse N. America.
325 Desert Warrior 400 Calm • We run Battletech League, 40K League
326 Desert Warrior 1 Sakomia
327 Desert Warrior 2 Edomira, Red Dragon • Games Workshop chapter approved.
328 Marauder 3 Gloriana
329 Shaqat Beetles 4 Gib Ekim • 50 foot wall packed with miniatures.
330 Tembo 5 Neirgral, Green Dragon
331 Fireball 6 Dagaronzie, Green Dragon
332 Lightning Bolt 7 Fejyelsae Open 7 days a week!
333 Paralyze 8 Dragon Rage! 10:30am to 10pm Monday to Saturday
334 Magic Missle 9 Shalbaal, Red Dragon
335 Wall of Fire 10 Delsenora Sunday 11am to 6pm
336 Wall of Iron 11 Gib Evets
337 Wall of Stone 12 Dori, the Barbarian
338 Wall of Force 13 Gib Htimsen
339 Invisibility 14 Darbee
340 Cone of Cold 15 Aurum, Gold Dragon
341 Sleep 16 Halcyon
342 Shield 17 Stryck
343 Fly 18 Alicia
344 Crushing Fist 19 RedZeb
345 Anti-Magic Shell 20 The Avatar
346 Dispel Magic 21 Smolder, Red Dragon
347 Improved Phantasmal Force 22 Lovely Colleen
348 Fear 23 Ember, the Red Dragon
349 Cure Light Wounds 24 Andra the Wise
350 Cure Serious Wounds 25 Karm, Black Dragon
351 Sticks to Snakes

SCRYE13

wins 4 to 5 games in a row until that player Killer deck creation isn't hard but it takes
Karl Olsen &
Doug Chang
encounters a challenger with a killer deck of some thought. For a killer deck to be truly
THE SCI-FI SHOP their own. It's amusing to watch the defeated effective. I've found that you have to base your
Wilton Mall scramble to reconfigure their deck to beat the deck on a certain principle. For example, one
Saratoga Springs latest champ. So far there has been no one theme for a deck consisted of Mana Shorting
NY 12866 completely immune to defeat. the enemy. Marc, the guy who created this
518-584-2699 While trading goes on, we also take part by deck, put so many Sinkholes in his deck that
trading cards and talking shop with our pa¬ Dominia must have looked like swiss cheese
trons. Our store mascot is Skiffy, a Shivan after he was done. To supplement his arsenal,
Magic News From The Capital Dragon. I had personally wanted one for he put in the Demonic Hordes. In short, with¬
District Of New York State months but couldn't get anyone to trade it to out Mana, his opponents couldn't get the en¬
Magic: The Gathering took hold with a venge¬ me. One trading night, I decided to open a ergy to cast spells. Another deck consisted of
ance here in the capital district during March, couple of decks. That was the night I got the Counterspells, Power Sinks, and Spell
and by the second week of April there was Shivan Dragon in the first deck. Since then Blasts. The idea behind this deck was to pre¬
hardly a Magic deck or booster pack to be it's been our good luck Dragon. We even vent your opponent from getting any spell
found. We are located about 30 miles north of refused an offer of $50.00 for it! into play.
the Tri-cities of Albany, Troy, and Schenec¬ So the new Revised cards are here, and it To make an effective deck, you have to
tady, and we were all just about sold out must be said that the writing is certainly easier consider these aspects: Mana, Speed, Offense
when one of our customers came in with a to read than before. However, this has been and Defense.
handful of new decks. He was happy to tell done at the cost of the color. The lightening Mana—Simply put, without adequate
us that he got them from the Waldenbooks store process used has washed out some of the color sources of Mana in your deck, you cannot cast
in Glens Falls. Glens Falls is a large population giving some of the cards a pastel appearance. spells. A good ratio of Land to Spells is 1 to
center about 15 miles north of us. There are This works great for the very dark cards but 3. Adding Spells and Artifacts which provide
no gaming stores in that area and we had most of the other cards don't fare as well. extra Mana is an excellent idea, especially
never given much thought to Waldens actually Recently, while talking to Ron Richardson of when you have cards with high casting costs.
carrying the cards. On further checking we Wizards of the Coast, he mentioned that this Speed—Round one. You put down one Is¬
found this Waldens had been sitting with the lightening was intentional so that the cards land, cast a Merfolk of the Pearled Trident
cards for over 3 weeks and no one knew about would be easier to read. However, he is solic¬ and signal the end of your turn. Your oppo¬
it. Well this made us curious so we started iting comments from the Internet. So if you nent puts down one Swamp and with it casts
calling all the Waldenbooks stores in the area. have access, please let him know your feel¬ a Sengir Vampire by casting two Dark Ritu¬
All had carried them and were now sold out. ings. We have let him know ours... als before it. Your eyes bulge out of your head
We also learned that most of the B. Dalton
Some Comments From The Cages and you continue to show your cool by having
stores had carried cards and were similarly
Every once in a while, Karl lets me out of my a seizure. You may scoff and declare that such
sold out. We're curious to find out whether
cage. So with my limited time. I'll talk a bit a thing is impossible. Not so. In fact. I've been
or not this situation exists in the rest of the
about those 'killer' decks that Karl was talking on the receiving end of such a play. This is an
country.
about earlier. One deck created by a player example of speed in action. The faster you can
In the "It Had To Happen" department, we
named, Jason, consisted mostly of Magic's get Mana and cast spells, the better. If you put
were notified by a press release from Harper-
newest expansion, Antiquities. Staples in¬ too many spells with a high casting cost and
Collins Publishers that a Magic: The Gathering
cluded the Omithopter, Unholy Strength, not enough Mana, you'll find yourself waiting
novel would be released in late 1994 or early
Firebreathing, Detonate, and Land destruc¬ to cast your handful of Sea Serpent and Craw
1995. The novel will be titled Magic: The Gath¬
tion spells. In our last Kmg of the Mountain Wyrm spells while your opponent blissfully
ering-Arena and is being written by William
tournament, Jason went on to win eight duels attacks you with a horde of ten Sciyb Sprites.
R. Forstchen, the science fiction writer. We
in a row. He was eventually defeated by Phil However, there are several Spells and Artifacts
have found out that Mr. Forstchen is not only
who concocted a degenerate Flying Man deck. which make your deck move quickly: Dark
a writer but is an avid gamer and game de¬
It consisted of three types of cards: Flying Ritual, Wild Growth, Black Lotus, Mox
signer who was involved in the creation of a
Men, Unstable Mutation, and Islands. That gems, Sol Rings, Demonic Tutor, Jayemdae
play-by-mail game business several years Tome, etc.
was it. Annoyingly effective, it defeated Ja¬
ago.
son's deck and went on to earn nine wins in a Offense—Under offensive capability are
Here at The Sci-Fi Shop we hold a trading
row. I believe one of the challengers earns the spells and creatures which can do a lot of
night every Thursday and it is attended by 20
dubious honor of being killed in less than one damage to your opponent or which can seri¬
to 30 players. We also hold a mini King of the
minute. To protect the names of the badly ously affect your opponent's performance in
Mountain tournament. Each time there has
beaten, his identity shall remain anonymous. some manner. Gloom, Ice Storm, Lightning
been a player who creates a 'killer' deck and
Bolt, Armageddon, Mahamoti Djinn, and

14 SCRYE
Copper Tablet all come to mind when plan¬ fire and Steve Jackson UK's Battlecards, and Force Field—Great against those people who
ning your offense. they don't come close to the Magic feeling of play powerful creatures.
Defense—Defensive capability allows you casting spells, building decks, and counter¬ Gauntlet of Might—For the red players.
to hold off your opponent long enough to ing or nullifying your opponent's spells. I Icy Manipulator—All Purpose stop a crea¬
bring your offensive strength to bear. Strong have seen many people fall prey to the addic¬ ture, tap opponents Mana during draw
defense allows you to eliminate threats to tive nature of this game. So, go out and buy phase.
your performance. Spells like Wall of Stone, a deck... Meekstone—If you have all weak creatures.
Disenchant, Forcefield, Spell Blast, Simu¬ Advanced Moxs—If your opponent is not playing an
lacrum, and Fog will help to slow your op¬ For those of you who already know how to anti -Artifact deck.
ponent down. play, I would like to tell you about some of Sol Ring—Extra Mana is always nice.
Of these four areas, Mana Proportion is the the awesome combinations which we have The Hive—Great way of making 1/1 crea¬
most important. Without putting proper come up with at Game Master, NJ. tures if you have excess Mana.
amounts of it into your deck, you will lose Winter Orb—Great against Mana-poor
Single Card Combos
either from lack of Mana or too much. In decks.
Usable in any deck because it requires only
one multi-player game, I saw one opponent Bad Moon—Great also with a Sleight of
one of any card. Some of these combos work
go through 22 rounds and he did not play Mind.
when using multiple copies of the cards.
one Land card. This opponent, in another Contract From Below—If you are always
1. Endless Time—Animate Artifact on a
game played the same evening, over-com¬ running out of cards.
Time Vault and then Instill Energy on the
pensated by putting in too much Land and Demonic Hordes—If killing Land is your
new creature. (White/Green)
for 13 rounds drew nothing but Land. Need¬ job.
2. You're out of cards—Wheel of Fortune,
less to say, in both cases, the other players Demonic Tutor—A must in any black deck
Millstone, Braingeyser, Ancestral Recall,
and I ignored him as a valid threat. or black combo deck.
Contract From Below, Howling Mine and a
The last three areas, have to be balanced. If Hypnotic Specter—Taking cards away, plus
Black Vise to do damage when they pick up
your deck is fast and highly offensive (Like it only takes one Dark Ritual to cast.
more cards. (Red/Black/Blue)
Phil's Flying Man deck), you'll find yourself Mindtwist—Take some more cards away.
3. Tap to Kill—Icy Manipulator with a
winning a lot. However, I've seen a slower Nightmare—For those Swamp-rich.
Royal Assassin and/or Nettling Imp. You
moving deck beat a fast, offensive one, be¬ Royal Assassin—Put an Unholy Strength
tap a creature during the other person's draw
cause it had tremendous defensive capabil¬ on it or Bad Moon.
phase and then, during the attack phase, kill
ity that could wear out an opponent. Will-O-The Wisp—Great blocker.
the creature with the Royal Assassin or force
In the end, there's no absolute formula Word of Command—With the Glasses.
the opponent to attack with the Nettling
which will help you make a killer deck that Ancestral Recall—More cards.
Imp. (Black)
will win every time. However, in order to Braingeyser—More cards again.
4. Thanks for the Creature—Old Man Of
increase your chances, you have to know Control Magic—Why cast your own crea¬
The Sea with a few Holy/Unholy Strengths
your colors and their respective strengths tures when you can use someone else's?
and a Diamond Valley. Steal a creature and
and weaknesses. Learn effective combina¬ Counterspell, Power Sink, or Spell Blast—
Sacrifice it. (Blue/White or Black)
tions of color and finally, be creative. You'll Why even cast.
5. One Round Kill—Mountain, Black Lotus,
be a boring and readable opponent if you Magical Hack, Sleight of Mind—Change
Channel, Fireball or Disintegrate. Put
resort to the same tricks every time. But the card if it hurts you.
down the Mana. Use the Black Lotus to
ultimately it's your personal style that will Mana Short—Can't cast if you don't have the
produce Green Mana, cast Channel, then
determine how your deck evolves. Mana.
use the Mountain for the casting cost of the
If I get another chance to speak from my Time Walk—Useful anytime...
Fireball. Use all but one of your Life to kill
cage again. I'll talk a bit about some specific Vesuvan Doppelganger—If he attacks, you
your opponent. (Red/Green)
strategies I've learned which may help you can block or attack on your turn.
6. Union Workers—Mishra's Factory with
beat your opponent. Till then, fellow Magi... Aspect of Wolf—Great with many Forests.
Consecrate Land. (White)
Birds of Paradise—Multi-color decks.
7. Karma Death—Cyclopean Tomb with
Steven McCauley Cockatrice—With Lure and Regenerate.
Karma. (Any card but a Black card)
GAME MASTER, LTD Fungusaur—With a Desert or any one dam¬
8. Death Bell—Kormus Bell with Drop of
26-13 Broadway age causing card.
Honey. (Green used against Black)
(Rt.4 West)
Instill Energy—Attack and defend, or get 2
Fairlawn 9. Collosus—Collosus with Instill Energy
Mana.
NJ 07410 or Jandor's Saddlebag.
(201) 796-7377
Living Artifact—Two of them means you get
Multi-Card Combos
back 2 life for every life taken.
When you can have at least a few copies of
Fork—Copies any Sorcery or Instant. Almost
these cards.
An Introduction an eye for an eye.
10. Growth and Berserk—Attack with any
Magic: The Gathering is a new card game Mana Flare—For those who cannot get
creature if you have four of any combination
which has become more popular than any enough Mana.
of these four cards: Giant Growth or Ber¬
other game system in years. The whole Raging River—Your opponent has too many
serk (at least one Berserk) and if he cannot
premise behind the game is that two magi¬ creatures.
block all the damage—you win. The crea¬
cians (or more) battle it out until one is de¬ Sedge Troll—Black and red deck.
ture gains Trample abilities. (Green)
stroyed. The wizards have many options, Wheel Of Fortune—If you are low on cards
but most of all they must connect to their Collectors/Players in your hand.
Mana-base (Land). They can connect to one For the Collectors or Players who have prob¬ Balance—For the slow starters.
Land at a time. Once connected to this Mana lems evaluating the cards which they have, Blessing—One card that makes any white
(which regenerates every other turn) they can or are trading for—here is a list of hot cards creature powerful.
cast (Create) Artifacts, Creatures, Sorceries, In¬ and why they are hot: Castle—Two of them makes almost any op¬
stants, or Interrupts. I believe that this game Black Lotus—3 Mana of any kind helps at ponent think twice about attacking.
has even surpassed UNO, in some circles, any time. Crusade/Jihad—Makes white creatures
and is more complex because of its unique Celestial Prism—For the players of multi¬ scary.
deck building aspect. I have also seen Spell- color decks. Northern Paladin—Use black again.

SCRYE15
Reverse Damage—You healed me...thanks. couldn't comment on all the cards. ary, Will-O'-The-Wisp, Black Lotus and
Swords to Plowshares—White equivialent of Army Leaders And Generals Goblin King with prices in the $50 to $100
Terror. range. Common black-edged cards which
(collectible and playable)
Veteran Bodyguard—Clarifications on are seeing a lot of action include the Alpha
Black—Lord of the Pit and Nightmare
Rules: only one of the Body Guards takes Scryb Sprites at $2, Beta Merfolk of the Pearl
Blue—Vesuvan Doppelganger and Ma-
damage. Cannot split damage. Trident, Plague Rats and Twiddles at $1, and
hamoti Djinn
Dual-Land—All of the players of Multi- the Swamp added for the Beta run at 50 cents.
Green—Gaea's Liege and Force of Nature
Color decks. Arabian Nights is selling best in full sets. The
Red—Shivan Dragon and Rock Hydra
City of Brass—Multi-Color Decks. average price for a full set is stable at $200, up
White—Personal Incarnation and Serra An¬
Diamond Valley—Old Man and the Sea from $100 in March. Single cards are selling
gel
combo. well, with rare cards averaging $9, uncom¬
Aladdin's Ring—For those who can reduce mon $5 and common $2. In particular de¬
the activation cost or those who have plenty Lunn
mand are City in a Bottle, Aladdin, Iff-Biff
FANTASY FORUM
of Mana. Efreet, Aladdin's Lamp, Aladdin's Ring,
3021 Clarendon Blvd.
Guardian Beast—For Antiquities players. Old Man of the Sea and Shahrazad.
Arlington
Khabal Ghoul—Multi-Player games where VA 22201 The Unlimited Edition (which turned out to
many creatures go to the graveyard. (Attack (703) 243-2261 be limited after all), is selling almost as well
your creatures then cast the ghoul; Read the as the original black-edged Beta cards. Full
Ghoul card carefully.) sets of Unlimited are averaging $700. Unlim¬
Island Fish Jasconius—Combine with Phan¬ ited cards in special demand are primarily
tasmal Terrain.
Notes From The Eye
those dropped from the Revised Edition. In
Old Man of the Sea—Important combo card. Of The Hurricane particular, all the Moxs are averaging $15
Desert Twister—Use to destroy any card in As I write this, sales of Magic: The Gathering each and the Lich is bringing in about $20.
play. cards have finally begun to slow down a little. Also in demand are Twiddle, Gauntlet of
Iff-Biff Efreet—A flying Pestilence. The last black-edged series. Antiquities, has Might and Stasis.
Singing Tree—Including enchantments long since sold out; Legends isn't out yet and Sales of Antiquities full sets are increasing
which increase the creature's power the supply of the white-edged Revised cards slowly, with an average set going for $180.
Wyuli Wolf—+1/ + 1 with Instill Energy is starting to approximate the level of the Individual cards from this set are the slowest
even better... demand. However, within the next month selling of all of the out-of-print series cards.
Ali From Cairo—1 Life until Ali goes to the and over the Summer, the collectible card Rare cards are averaging $5, uncommon $3
graveyard. game market should get livelier than ever. and common less than $1. The most popular
Kird Ape—2/3 Creatures for one Mana if With Legends out soon, followed by The Dark cards are the Mishra's Factories and Power
you have Forests in play. in the Fall, Magic is getting a good boost. Plants, Urza's Miter, Yawgmoth Demon,
Mishra's Factories—Cheap creature casting. Coming this Summer and Fall we have Jyhad Ashnod's Battle Gear, and Gaea's Avenger.
Mishra's Workshop—If you have many Ar¬ from Wizards of the Coast, Spellfire from TSR The most popular common card is the Omi¬
tifacts. and the ST:TNG card game from Decipher, to thopter. The next few weeks will tell us much
Strip Mine—Use with special Land cards. name a few. This expanding market should more about how the Antiquities cards are sell¬
Urza's Mine, Power Plant,and Tower—If become very competitive and I believe this ing, as they only stopped being commonly
you have superfluous Mana. will result in the release of some excellent available in packs, very recently.
Cursed Rack, The Rack, Black Vise—Place products. Revised Edition cards, since they are still
tight constraints on your opponent. In our corner of the world, the only pack¬ available in packs and the print run is getting
Ivory Tower—Slow starts. aged cards currently available are the white- bigger and bigger, are not worth much loose.
Colossus of Sardia—9/9 Creature.. Just add edged Revised series of Magic. Sales of these Full sets are selling for $50 (less than the price
Trample and see where it takes you... cards slackened off a bit as soon as the supply of a box of booster packs). Rare cards are
Omithopter—Try with Firebreathing or became constant, however, they are now averaging $2, uncommon $1 and the com¬
Howl From Beyond. holding steady as more people are introduced mons are selling for about 25 cents each. I
Primal Clay or Shapeshifter—Gives you to the game. Preorders for Legends have doubt that the price on the cards from this
what you need when you need it. reached a fever pitch and many stores are sold series will go up in value very much, unless
Urza's Avenger—With a few power/tough¬ out, even though the cards haven't yet ar¬ of course Wizards of the Coast decide to issue a
ness enchancements, a powerful creature. rived. Spellfire preorders are picking up Re-Revised set and make this a Limited print¬
Candelabra of Tawnos—Add a Gaunlet of speed; TSR released a draft of the rules to the ing.
Might. public and the game looks very good. Al¬
Mana Flare—Unlimited Mana. though Jyhad isn't due out until Fall, the con¬
Tawnos's Coffin—Occupies powerful crea¬ cept of Vampire translated into Deckmaster for¬ Joshua Hall
tures. mat has many people already sold on the idea FANFARE COMICS

Yawgmoth Demon—When 0 casting Arti¬ (literally). & CARDS


Now that there are no Limited card packs 4403 S. Westnedge
facts are in play.
Kalamazoo
Power Artifact—Useful with high casting commonly available, the sales of individual
MI 49008
cost Artifacts. cards are gaining momentum. Many late¬
(616) 349-9966
Hurkyls Recall, Damping Field, Citanel comers to the game are buying full sets of
Druid or Gaea's Avenger—When your op¬ Alpha or Beta black-edged cards, driving full Help! My Colossus of Sardia is napping in
ponent has too many Artifacts. set prices up. The average price for a full set the begonias!
Crumble, Titania's Song—Removes Moxs. of Alpha cards is $1400, up from $1200 last Hello from Kalamazoo, Michigan. The lat¬
Shatterstorm—If you play without Artifacts. month. Full sets of Beta cards are going for est news here on Collectible Card Games is
Agravian Archaeologist—When your grave¬ $900 on average, and mixed printing black- that there is still only one: Magic: The Gather¬
yard is full of Artifacts. edged sets are running between $500 and ing. This will not likely be the case when next
There are a great many common cards $1000 depending on composition. Black- I write. However, for now. Magic is the only
which are very tradable, and a few rare ones edged individual cards are still in great de¬ game in town. Ultimately, I would not be
which are very weak, but due to space I mand. Some of the most sought after cards upset if it were always the only game of its
are Gaea's Liege, Mindtwist, Island Sanctu¬ type, but it is apparent that a virtual flood is

16SCRYE
coming and so, since variety is the spice of going to be awarding trophies for the top ability to walk into the Sword & Crmvn and
life, I will be there watching and playing all finishers and expect the league to last most say, "Hey! I set the price! Gimme that Royal
of them. of the way through the Summer. The store Assassin for fifty cents!" When I say you, I
team. Terror Inc., is currently in Second Place mean all consumers... and this is where the
The Collector's Market
(although we are ineligible for the prizes) complexity lies. Those of you out there who
Actually, there does not seem to be much
and I am ranked Seventh. are business majors may very well want to
of a Collector's market in Michigan. From all
I am excited about the arrival of Legends slap my hand for the way that I am about to
of the people I have talked to, even as far
and look forward to writing about all of the abridge and butcher the laws of Supply and
away as Ann Arbor and Traverse City, very
amazing developments. See you in Issue# 2. Demand—but I'm just attempting to get the
few people here seem to be buying the cards
basic point across. The law of Supply and
for purely collectible purposes. We do have
Demand states that there should always be
a dozen or so customers who put sets to¬ Brent Halfwassen
Joel Halfwassen adequate supply for the demand of a prod¬
gether, but they are the exception, not the
& Eric Tobiason uct. The supply and demand should be
rule. If the card is not worth playing with, it
SWORD & CROWN equal. This is the most common business
does not sell well as a single and it does not
502 E. John St. concept there is. If you have too much sup¬
matter whether it is an Alpha, Beta or what¬ Champaign
ply, then something is wrong. If you have
ever. We seem to have a strong Player's IL 61820
too much demand, then again there is some¬
Market... Pure and simple. (217) 367-0302
thing wrong. The way to equalize supply
For this reason, my store has put all of the
and demand at the retail level, is by price
Alpha run away. Unless someone asks for
Wizards of the Coast revealed a new facet of adjustment. An excess of supply is remedied
them specifically, they are not out for sale.
the gaming industry when they released by lowering prices, which should increase
This move was made in the anticipation that
Magic: The Gathering. This new game caught demand. Too much demand can be curtailed
eventually the Alphas will become a treasure,
on like wildfire, within weeks of its release, by increasing prices. Eventually an equilib¬
even here, and when that happens we want
opening up a new concept of gaming. They rium is achieved between supply, price, and
to have something to offer. The selection,
could have made a trivial card game, where the demanding consumer. So, by its very
when I compare it to the quickly depleted
everyone plays with the same deck. This nature, a rare card is more expensive than a
selection in our Revised Singles, is still quite
probably would have sat on the shelves col¬ Common or Uncommon card, right? Well...
good. Hopefully we will eventually gain
lecting dust, instead of the national acclaim almost right—let's hold on to that thought
some collectors, but for now I am willing to
that this game has received. Rather than while we flesh out this concept a little more.
be patient.
create that plain card game. Wizards created There is a more ephemeral side to this
Revised Edition a game with rules so simple, and applica¬ demand business. First and foremost, peo¬
My store has sold Sports Cards for years, ple have to want the item. Making something
tions so complex that it captured the imagi¬
in packs and as singles. When Magic was rare only increases its value if it has some
nations of gamers and non-gamers alike,
released, it was an easy step to sell singles of from coast-to-coast. They invented a game value in and of itself. Applying this directly
these as well. We have had singles available for you and me, a game that we could per¬ to individual Magic card sales, you will find
for Magic for as long as we have been selling sonalize and make our own. When I pick up that some Uncommon cards have higher
the packs. In fact, there were times when my deck, it is mine. It represents a mage that prices than certain Rare cards. This happens
singles were all we had. I am happy to say I have created, who then goes out into the because Magic is a game, and players value
that this is not the case any longer. We keep field of battle on Dominia. I cherish my rare the cards based on a combination of playabil¬
a binder with nine-pocket pages numbered and powerful cards, and constantly seek out ity and rarity: rarity alone does not deter¬
to keep track of the singles on our price list. the ones which are missing; that perfect card mine value.
We only keep up to five of any card in a that will complete my collection. I always So what we have discovered at the Sword &
pocket, at any time. I place the extras aside. seem to think that it will be in that next Crown after six months of testing, is this equi¬
I then take all of these excess cards and make booster pack, and even if it isn't, I may have librium of supply and demand. And, as with
up Spell Packs. They usually contain be¬ found someone else's final card, and hope¬ everything, we have to constantly keep track
tween 12 and 24 spells, with no duplication fully can work out a trade which will benefit of current trends in this new game genre,
in any pack. The packs are usually common both of us. This is the most profound aspect because demands change. Prices rise and fall
cards, but there are occasionally uncommon of the game. The rare cards hold power, not as trends come and go. Look around...
cards mixed in. The price per card usually only because of their abilities and the fact that comic prices fluctuate, sports card's values
works out to be between 10 and 20 cents. people want to acquire them, but because change, and this is no different—it is dy¬
These Spell Packs sell really well for us and they are not easy to come by. It is this com¬ namic, always in motion.
keep us from having to keep track of back-up bination of demand and rarity that gives We have many different ways of keeping
for the singles binder. The extra Land cards them value. track of Magic trends. One important point
are treated the same way, but are not a ran¬ A parallel can be drawn between Magic is that our evaluation of a Magic card's value
dom selection. I bundle them either as ten of cards and the sports cards. In the sport card is not based on local impressions. The Sword
the same type of Land, or as two each of the industry, they have been printing rare, un¬ & Crown keeps tabs on Magic sales across the
five types of Land. I sell these for $1.75, at a common, and common cards for decades. country. We have received mail orders from
steady pace. Sports fans dream about the chance of com¬ as far away as Maryland for individual Magic
The Fanfare Magic League ing across that one card which will make cards. We check auctions on the Internet
At the time of writing this article, the Fan¬ their collection shine above the rest. Some¬ daily, for a larger and more diverse sample
fare Magic League has met twice. On each times they are lucky enough to find a card of Magic card values. We also talk with na¬
occasion, the event (which is held on Sun¬ shop which has their missing trophy, allow¬ tional gaming distributors, to get feedback
day) has drummed up much interest in the ing them to complete their collection in¬ on what they have heard about individual
game. It is easy to see that twenty people, all stantly, at a price—but this raises an interest¬ sales across the country, from towns and
crammed into the front of the store and all ing question. cities of all sizes. The Sword & Crown itself is
playing the same game, might turn some Who sets the price? also a good source of information, since it is
heads. We have nine teams of three players The answer, like the game of Magic— itself, located in a University town and has an open
each, in the League. Each player must play is at once both simple and complex. You set gaming table where Magic players continu¬
doubles against each team twice. We are the price. Now, this doesn't give you the ously trade cards and play. Essentially, peo-

SCKYE17
he Gathering

COMING SOON

nis
$«\r V V\ %vn
%'%***'%}'
4?.V* I¥i*»
\n?* . s*v
:B3.a JfJ*
»«*■£ ;;:
5 ‘»8 sftyS
** ■v-fS’jsji-*
PU*!

4/$JVV?
>*■«»• •
iTS**"

NewFromTSR!
NOW ACCEPTING PRE-ORDERS FOR
THE DARK— Booster packs (8 cards): $1.45 / Box (60 packs): $87.00

JYHAD— Boosters (19 cards): $2.75 / Decks (76 cards): $8.95


Box (10 decks): $89.50 / Box (36 boosters): $99.00

SPELLFIRE— Boosters (15 cards): $2.50 / Decks (110


cards): $8.95 / Box (6 decks): $53.70
Box (36 boosters): $90.00

Spellfire and TSR are ©1994 and


pie from across the country meet in the store, packs and starter decks have begun to level ering (which are still selling nicely) they sold
find new combinations of cards whicht work off. Single card sales are another story en¬ very well. Except for those really ugly weeds
well together, discuss what their opinions are tirely. Single cards are like the other flowers (I'll let you guess which ones), which only
on the game in general, and buy individual and weeds that sprout amongst the Bluebon¬ die-hards would look at. More Bluebonnets
cards. nets; long after the Bluebonnets disappear, arrived just as it was starting to appear as
Being a collector, as well as a player, I feel they linger on. Some of the remaining foliage though I would be stuck with weeds forever.
that the opportunity to purchase Magic cards is pretty, some not quite so and in every case, Antiquities hit the scene with an explosion in
is a great advantage. Although some may feel the weeds always hang around a lot longer sales which was in no way predictable. We
uncomfortable buying specific cards (I have than the flowers. What I'm saying is, those took better care of our garden this time. We
heard people say that they feel as if they are really cool cards which everyone wants; no planted seeds sparingly so most of the time
"cheating"), just think again on the parallel one will trade; and I can sell for $10.00 or there were at least a few sprigs of Indian
between Magic collectible cards and sports more; are gone—plucked from my garden of Paintbrush sprouting amongst the numerous
trading cards. The same way someone covets single cards... The ugly weeds, (Copper Tab¬ weeds. The flowers continued to blossom,
a rookie Magic Johnson basketball card, an¬ lets, Ironclaw Ores, CoP: White) generally albeit somewhat more slowly than before.
other may want a Royal Assassin or Gaea's manage to hang around making my garden Those high-dollar cards led the way with the
Liege. There is a great sense of accomplish¬ unattractive for a long time. Eventually middle-range cards following close behind.
ment when you have compiled a complete set they'll sell, of course, just like everything The low-end cards are, of course, lagging far
of cards. Plus, as a player, you can increase does, if you give it enough time. But who behind in both volume and income. It seems
the power of your deck by obtaining rare and wants to wait that long? Pluck it out by the that there is no end to the madness and that
potent cards—cards that might cost a fortune roots and toss it into the bonfire... That's what no matter how the cards are priced they're
to acquire through random booster pack pur¬ Wizards of the Coast did when they came out going to sell quickly—But that isn't my phi¬
chases. with their Revised Edition. However, I don't losophy. I price cards based on a number of
So it is now official; the Magic card boom is believe WotC would take it too kindly if they different and widely varying factors. Rarity,
not restricted to Playing Decks and Booster heard rumors of brush fires down in Texas of course, plays a vital role. Power, availabil¬
Packs, but now includes a highly developed which were started with piles of their prod¬ ity and demand, are also very important vari¬
retailing of individual cards. This magazine uct. No, I just let those pesky Ores trample ables in the equation, which derives the final
is your guide to card values, for Magic: The through my tropical island of Djinns, Drag¬ price of a single card. Oftimes, it's sheer ex¬
Gathering and other collectible playing card ons and Dingus Eggs, with nary a thought perimentation, but my customer's needs are
games as they are released. As the Midwest for their safety or deliverance. I rely on the always placed in the forefront. Pricing cards
Contact for SCRYE, Sword & Crown will con¬ attitudes and wants of my customers to weed is a tricky business, but worth the work. So,
tinue to stay informed and keep you updated my garden for me. Even those Ores are prone my fellow Magic addicts, go and pluck your
on Magic card prices, as well as the prices of to fall prey to someone with more money than favorite flower from the garden of your pre¬
other collectible playing card games. weed killer. ferred store, play it in the deck of your choice
I have found that it is those rare souls with and may the best wizard dominate Dominia.
Kyle Caruthere
more money than they know what to do with,
Pamela Varney
HEROES who have really spurred the pruning. Those
CAMEMASTERS
6464 E. Lancaster who desperately need (or desperately want)
UNLIMITED
Fort Worth to finish their Alpha or Beta or even Unlimited 8636 Highway 6N
TX 76112 Set, come shopping around and wind up in Houston
(817) 654-9745
my store buying those few rare Indian Paint¬ TX 77095
brushes, or the not so rare weeds. I salute (713) 855-2792

these stalwart individuals. I've been there.


Howdy from the Bluebonnet State... where, Soon after the Beta run was released, I found
for approximately two weeks every year, we myself in want of only one card to complete South Texas Report
are blessed with an abundance of beautiful my Alpha set. So off I went, scouring the Magic: The Gathering is, as we all know, the
little blue flowers. After those couple of countryside in search of lonely Lifelace from hottest game around. Magic's greatest
weeks however, they just disappear as if that round cornered print run. I found it achievement is having introduced a new gen¬
they'd never been here. As I write... the Blue¬ finally and only had to pay a measly $15.00 to eration of folks to gaming. It has brought
bonnets are just beginning to make their final, secure it. It was all mine and there wasn't a people to game stores, who previously were
graceful exits from our roadsides, parks and feeling like it in the world—It was at that time, unaware of the industry.
gardens, disappearing one by one, leaving when we made the decision to sell single The true magic of The Gathering is the dynam¬
behind the weeds and other flowers, like the cards. The reason being, if I was willing to ics which join the 13 and 30 year-old age
fair golden-orange Indian Paintbrush, which pay that much money for one card, then groups in the search for the perfect deck.
grow along with them. Similar to the card surely there were others like me. Boy did that While some prefer monster 400-card decks,
game called Magic. Every week, the cards nail ever get clobbered. Anyway, the deci¬ others search for the perfect balance in a 40-
arrive; phone calls are made; and the cards are sion made, we set up single cards for sale in card deck. The collecting for collecting's sake
sold... They disappear as if they'd never been each of our stores. At first it seemed like is not nearly as heated a driver in the quest for
here. This is a frustrating fact. I don't believe maybe we were on the wrong track, but soon cards, as the deck building aspect. Houston's
that there is a single card/comic/game store enough we started to see a pretty serious push players' most popular Magic cards are: Royal
in our area that manages to still have cards in that market. Discussing this with a few Assassin, Northern Paladin, Force of Nature,
two weeks after any given shipment. With customers allowed us to determine that it was Magical Hack and Fork. Other cards in high
Wizards of the Coast's new shipping schedule, hardy souls, like myself, who just wanted to demand are: Mox Jewels (any color, fetching
things will probably (read... hopefully) complete their set, who were vigorously prices of up to $10 for Beta and $7 for Unlim¬
change, especially with the Revised Edition, plucking my flowers, weeds and other things ited), Gauntlet of Might ($12 Beta, $8 Unlim-
but the expansions will more than likely fol¬ from a garden seriously needing cultivation ited). Nightmare, Veteran Bodyguard,
low the trend set by those pulchritudinous and fertilizer. Elvish Archer, Mana Short, and Shivan
Bluebonnets. The fertilization came in the form of Arabian Dragon.
Now that Arabian Nights and Antiquities Nights. Immediately upon release of the sub¬ At local game stores. Magic Nights have been
have both come and gone and The Gathering set, we culled some singles out and placed established for players to get together to play
is on its fourth incarnation, sales of booster them with the other cards. As with The Gath¬ and trade. Popular playing styles are the Em-

20 SCRYE
peror Rules, Battle Circle with up to 10 people, had debuts, we will see another wave of peo¬ box of Arabians for $4.00 a pack. They sold
and 2 on 2. (There is, of late, relatively little ple being introduced to card games and gam¬ out quickly.
one-on-one playing!) ing. Remember, when the Arabian boosters
The local gaming Conventions have made As the card games and game players in¬ came out they sold for the same price as the
extra space available to meet the demand of crease in number, it is imperative that we all Antiquities boosters. Everyone was sick of
Magic players for tournaments. Some Con¬ maintain the primary goal of gaming... the Arabian boosters after they came out and
ventions have even devoted themselves en¬ Play hard and have fun... Go have some everyone is sick of the Antiquities boosters
tirely to Magic. One coming up in August is fresh squeezed OJ. now. Enough said! Other Arabian cards
dedicating an entire day to Magic events. which are hot include: Old Man and the Sea,
Jonathan Greschler
Common tournaments are Official WotC INFINITY COMICS Singing Trees, Khabal Ghoul, Jihad,
Rules, Sharks Rules (no deck limits). Guppy & GAMES, INC Guardian Beast and Ali From Cairo. At
Rules (beginners only) and the new, popular 1280 Centaur Dr., #3 & Infinity, the Guardian Beast sells for the
Emperor Rules. Every Con since last August South Boulder Road same price as a Lord of the Pit or a Personal
Oak Tree Plaza Incarnation.
has been inundated with zealous Magic play¬
Lafayette CO
ers. Certain rare. Revised series cards are still hot
(303) 661-0860
Magic availability was a problem earlier and reprinting has not brought the prices of
this year, but now stores are able to keep up Greetings from Infinity and Colorado! these cards down. The top ten revised edi¬
with the customers' demand. Most stores The most important news for Magic players tion cards are: Manaflare, Fork, Birds of
only sell Decks and Boosters (and with so is Moxs. All of the Moxs and the Black Paradise, Northern Paladin, Nightmare,
many new players. Decks are outselling Lotus have very high trade values and they Mindtwist, Will-O'-The-Wisp, Gaea's
Boosters in many cases), but some stores are selling around town for between $10 and Liege, Magical Hack and Sleight of Mind.
break down the decks and sell individual $16.00 each. A Shivan Dragon, a Lord of the These cards are definitely worth acquiring
cards, as well as Battle Decks which are set up Pit or a Force of Nature, plus additional and holding on to, both for play and as an
for a specific color. cards, have all offered and traded for a Mox investment.
Magic trading sessions are gruelling but or a Black Lotus. Speaking of the power The two most difficult Revised Edition cards
still fun. Many attempt to present their best cards, the increased frequency of the big to acquire are the Gauntlet of Might and
poker-faces to obtain the cards they desire. power cards in the Revised boosters has Forcefield. I expect the prices of these two
Others rely on more experienced players to driven down the prices to saner levels, but cards (which are not re-printed) to edge
mediate trades and to verify that rarity and more and more Duelists are discovering higher and higher over the long haul.
quality of play cards are equal, in an ex¬ power cards do not always make for a win¬ Hope Legends makes it into your hands
change. The selling of cards, when a trade ning deck. before you get to read this...
cannot be agreed upon, is also common. Un¬ So try this: Get together twelve Goblin
limited and even Revised cards are exchanged cards, throw in four Goblin Kings (difficult Glenn Godard
for cash. There is a distinct difference be¬ to find but a lot easier than some cards), WARGAMES WEST
tween Players' trades and Collectors' trades. season with Hurr Jackals and Ali Babas ON CENTRAL
Beta and Alpha cards are not involved in the (each have one casting cost), throw in a Kel- Albuquerque
average Players' session. Most Players do don Warlord, an Earthbind (or two as this NM 87119

not want black border cards because they usu¬ (505) 265-5100
deck has little flying ability), two Orcish
ally call for a higher trading cost. Oriflammes, if you can, a Gauntlet of Might
Collectors find private trading or buying (no more than four blast spells total). Fire¬
sessions for Alpha and Beta cards. Their em¬ In your hands you hold what could be one
ball, Disintegrate or Lightening Bolt, Rag¬
phasis is usually to complete sets, either Al¬ of the premier resources for players, traders
ing River, two Shatters, four Firebreathing
pha, Beta or Unlimited. The collectors are pay¬ and collectors of trading card games. As one
and if you have them, an Ankh of Mishra
ing on an average, $6 for an Arabian Nights of the southwestern advisors, my job is to
and a Winter Orb for fun. This deck has two
booster and $3 for Antiquities boosters. They guide you on where to find good deals,
great strengths: it requires very little Mana
are the most vocal about the projection that whether you are buying, selling or trading.
to work and it can get out creatures faster
it will take 4.2 boxes of Legends to complete a Albuquerque retailers purchased enough
than any opponent would like. Variations
set. Magic stock early to maintain a steady sup¬
on this deck include using False Orders,
Most stores have long reserve lists for the ply, enabling consumers to buy M:TG pretty
Forcefield, more Keldons and fewer Goblin
upcoming Magic releases. Legends is eagerly much on demand and at regular retail prices.
Kings, Black Vise and a Rack. This deck is
awaited and many are curious as to what The As a result, the prices sought and received in
creature intensive. My own version of this
Dark has in store for the game. Albuquerque are some of the mos\ reason¬
deck has twenty four creatures and twelve
Reactions to the upcoming Spellfire from able nation-wide. As WotC increases pro¬
spells. Losing several creatures in combat
TSR are mixed. Spellfire will bring new duction and retailers do not have to order
will not make any difference to the effective¬
gamers into the worlds of AD&D and to months in advance, this situation will
ness of this deck.
other collectible trading card games. Its change. At the moment, Albuquerque is a
While we are discussing red cards, for
length of life is yet to be seen. In playtest, the great place in which to buy cards but a lousy
newer players, Ali from Cairo is perfect with
game played well, but it has limited versatil¬ location for selling them.
the Jade Monolith. You take all the damage
ity. In contrast, the Californian market has been
through the Monolith and Ali keeps you
Decipher Games' Star Trek: The Next Genera¬ consistently under-served. Variables in the
alive. Risky, because Ali can be killed, but a
tion card game will quickly find a home distribution network, the large market areas,
pure red deck needs all the little tricks it can
among Trekkers, but its life span will strictly theft and lack of capital to build large inven¬
muster up. This is especially helpful later on
depend on playability. tories have caused Californian retailers major
in the game, to keep you alive when you
The game that will hit home is Jyhad. Sight headaches, in the maintenance of M.TG
would otherwise be long gone.
unseen, it has already won the hearts of stock. Recently one of our partners, while in
Arabian Land cards, especially Library of
many White Wolf fans. Vampire players are southern California, encountered a retailer
Alexandria, Island of Wak-Wak and City of
devoted to the worlds of White Wolf. Their selling M:TG decks for $22.50 and boosters
Brass have become rarer and more expen¬
enthusiasm has players already asking lots for $15.00. Even at those prices he was com¬
sive. Recently, Infinity sold packs from a last
of questions and reserving cards. When Jy¬ pletely sold out!

SCRYE 21
Prediction Time the civilized world that have not been ex¬ ited run supplements, such as Arabian Nights
We remain unsure of the long term viability posed to this madness. If, back in August, my and Antiquities. Observation and experience
of M:TG cards as collectibles. As Spellfire and distributor had told me, "Look, I have this have led us to market the Alpha, Beta, Unlim¬
other trading card games become available, game which you can't go wrong with, that ited and Revised Editions from the same price
the potential for market saturation is real. We you can't keep enough of it in stock and that list.. We would rather sell more cards for less
strongly encourage buyers of M:TG cards and you will spend countless dollars on," I would than sit on a card looking for that one special
other game cards to do so strictly for enter¬ have told him to take a reality break. The joke collector willing to spend more for it.
tainment value and not for any speculative was on me. TOURNAMENTS
potential. Big buyers of comics and sports First, a little Alaskan information for you. We have sponsored a couple of Ma^ic: The
cards can vouch for big losses in recent years. We are isolated from the rest of the United Gathering tournaments with the support of
As I review the information available now, States, by Canada. We usually find that Wizards of the Coast. I would like to take this
it is becoming apparent that M:TG Legends is trends which are popular in the lower 48 opportunity to personally thank them for di¬
going to be a screamer! Arabian Nights was a (that's you guys reading this) States generally rectly supporting the expansion of this game.
78 card set, with about 5 million total cards take about a year to get to us. This means that It really does make a difference. In general,
printed. Antiquities was a 78 card set with 15 Magic should not have become popular up the tourneys have gone extremely well, with
million cards printed. In both situations a here yet. Wrong. When I introduced Magic very few hangups. We do not require an
buyer could get almost an entire collection in to this great State, back in August of last year, entry fee to participate, but we do expect our
one box of 60 boosters. Legends, appears (as I had no idea what sort of beast I had un¬ rulings to be respected. Period. Our tourna¬
we go to press) to have 35 million cards in its leashed on its unsuspecting victims. Within ments seem to be getting larger and larger.
print run for a 300+ card series. No collector roughly two months the wildfire had spread The judges each have a certain amount of
will receive a complete set with one box of rapidly. I could not get enough cards to ap¬ cards which they use to give on-the-spot
boosters. Add to the equation the market pease the ever-growing masses. Common awards for creative play or good playing hab¬
expansion, which is still strong in M:TG, and phrases such as "Magic the what?" were no its. This also seems to help a little. The first
a winning pattern emerges. Auctions of com¬ longer being heard. Alaska had taken notice. tournament that I know of that was held here,
plete sets of Legends are likely to set new This game is nothing short of a miracle. was run by a local comic and collectibles store.
standards for M:TG cards. Never before in all of my gaming experience, It went very poorly and many people playing
If you are in one of the markets where have I seen anything like this. This game were very disappointed with the results. Du¬
getting M:TG cards has been difficult, con¬ captures unwary people who usually dislike elist Convention Rules were being followed to
sider ways to get your local store to guarantee fantasy games or card games in general; It the letter, which was fine, however the judges
you delivery of Legends cards. It might even captures the old and young alike. This game also were allowed to play. Read that again.
be worthwhile to prepay your Legends order. captures the essence of fantasy games which Well, this led to grumbling and dissent among
If Legends does turn out to be a hit, the extra you usually need suitcases full of rulebooks the troops. No happy players there. Well, if
effort will be well worth it. All that can derail to play. To sum it up: WOW! you couldn't guess, the head judge won the
this juggernaut is if the entire series consists If your store does not presently sell Magic: tournament. No joking! Our judges do not
of Reverse Polarity-style art. The Gathering™ cards, it is time to follow the play, nor do employees of our store. Don't fall
Spellfire should be appearing on the shelves other lemmings. This is a game that you re¬ into that trap. I was told that I could tell you
shortly. The game plays well, and TSR has ally can't lose with. I have people from all all about clever card combinations and deck
worked hard to include great art. Even with over the U.S. who call asking us to send them building ideas that I have heard about. Here
these positives, our customers have chosen to cards because their favorite stores don't have are a few of my favorites:
be conservative. Our personal hesitations them. Wake up and get addicted like the rest
FAVORITE CARD COMBOS
concern the differences between a good card of us!
1. The Sorceress Queen using her ability in
game and a good collectible card game. It Hobbycraft is not a card store. We sell cards
combination with a Drop of Honey.
appears that any card game which had a now. Magic cards. Tons of them. There are
2. Titania's Song and Wrath of God.
prayer's hope of being released in 1994, has certain cards that we cannot get enough of.
3. All of the Mines, Towers and Power Plants
been retroactively re-tooled as a trading card These include such favorites as the Northern
with the Candelabra of Tawnos.
game release. Even WotC, who invented the Paladin, Blaze of Glory, Moxes, Force of
4. Using the Gremlins and any nasty Artifact
genre, made significant mistakes in the begin¬ Nature, Royal Assassin, and Dopplegang-
which affects all players. Examples: Howling
ning. (Anyone remember the Superdecks in ers. There are many, many other cards which
Mine and Winter Orb.
the Beta printing?) TSR should avoid over¬ trade and sell heavily. One of our competi¬
5. Using the Sorceress Queen to increase crea¬
printing Spellfire to avoid market saturation. tors refuses to sell common cards. Big mis¬
tures with low toughness scores like the Birds
If TSR resists the urge to print zillions of take. The old saying about money burning
of Paradise or Ali from Cairo to survive at¬
cards, Spellfire may well have an impact on the holes in the pockets of kids, rings true here.
tacks like Disintegrate and Fireball. (I like
single card market. Have money, must spend. Also many people
this one a lot.)
like to build single or dual color decks and
6. Forking a Demonic Tutor, or a Resurrec¬
refuse to buy countless boosters to fill these
tion to bring TWO creatures into play.
Randy Lockhard up. It is easier to buy specific cards which are
HOBBYCRAFT, INC. 7. Anything that gets around that accursed
cheap. We take cards in at 50% of what we
800 E. Dimond Blvd., Ivory Tower. Alternate rule for the Tower:
intend to mark them at. We offer store credit
Ste. 136 User must spend 1 Mana per Life gained in this
for these card purchases and the customer
Anchorage way. Kind of puts a limit on this powerful
may buy anything we sell with this credit.
AK 99515 card.
(907) 349-5815 (Usually they buy more cards.) Hard for the
8. A Regenerating Dragon Whelp. Pump him
customer to go wrong.
up all you want, so what if he dies?
BLACK-BORDERS 9. Firebreathing Omothopters. Marshmal¬
THE PHENOMENON From what I hear, there seems to be an lows anyone?
Magic: The Gathering—I shudder at the ever-shrinking market for black-border 10. Energy Flux and the Guardian Beast.
thought of just how many hours I have spent cards from the Alpha and Beta runs. Every Sounds like a bad rock group.
talking about this phenomenon in my store. I day new people get into this game and they Well, that's enough talk, now go and play!
truly believe that there are very few places in really couldn't care less about the border Farewell and Happy Gathering!
color. The exception to this rule, are the lim¬

22 SCRYE
and more for placing. At the end of the year, has achieved a widespread following that
Melissa Kell
the points will be totaled and those who have few others can boast about. It has created a
GAMES PLUS
Woodinville Towne
a minimum number of points or more will new kind of gaming which will spawn many
Center be invited to play in the year-end tourna¬ imitations, but they will be hard-pressed to
17612140th Ave. NE ment; the winner of which will receive a come close to the phenomenon of the origi¬
Woodinville small trophy for the year. nal.
WA 98072 Each player has certain color decks which Now that collectible card games are the
(206) 485 7295
they like to play with. Each color shows up new craze, it will become important to keep
about equally in the tournaments I've run track of card values, collectibility, and
From The Northwest and participated in, although blue and red trends in popularity. Both serious collectors
Magic: The Gathering; first of all the deck-
have a bit of a lead. There are certain tricks and casual gamers will want to know the
master games released by Wizards of the
that come up, in the games; combinations of relative worth of their collections. Trading
Coast, a little company up here in the Pacific
cards that are used to good and sometimes will also become much easier when one
Northwest. Nobody, including the com¬
surprising ends. For example, nearly end¬ knows how much a card is worth on the
pany or the designer, Richard Garfield, really
less turns are available by combining Instill open market. I will attempt to give both the
expected the game to explode quite the way
Energy, and Animate Artifact with Time collector and the gamer insight into the rela¬
it did.
Vault, although this is no longer allowed in tive trends and values cards have in this
Since it was released in August, Magic has
most tournaments. What about preventing region. Because of my position as an em¬
taken oyer the Seattle area like nothing else
your opponent from getting an untap phase? ployee in a gaming store, I have had the
before it. When it began, very few people
Try Stasis and Obelisk of Undoing. And opportunity to discuss many of the unique
were trying to get sets, focusing instead on
that Elemental bothering you? Try casting a aspects concerning Magic and the coming of
playing decks. As a result, sets of black-
Berserk on it, then covering the board with many other games like it. They all seem to
border cards are hard to come by, selling for
Fog. No one gets hurt, and the Elemental be very excited about the prospects of other
$800.00 or more, a set. Sets of Alpha border
dies at the end of the turn. A combination card games to explore and enjoy. I person¬
cards are even rarer, and more in demand,
one of the Games Plus Managers has found ally feel that there is room for other games
selling for upwards of $1200. Mixed-border
useful is to pair the Old Man of the Sea with of this type, as long as the game manufactur¬
sets and white-border sets are a little more
the Diamond Valley. Use the Old Man to ers attempt to create a product with the same
common and therefore somewhat less popu¬
take a creature from the other side, and sac¬ high production qualities and broad appeal
lar.
rifice it to the Diamond Valley. For an even which Wizards of the Coast has maintained
Certain cards, of course, are more likely to
better effect, try adding an Instill Energy to for Magic. Appearance is everything in the
have a fast turnaround in the singles book
the Old Man, and get another creature for tough market of game design.
here at Games Plus. Any color Mox, the
yourself. A card's popularity has a major influence
Black Lotus, and the Shivan Dragon have
Clubs are starting up based on the games, on its general worth. I have seen a simple
waiting lists that must be seen to be believed,
as well. The Gatherers is a weekly club that card like the Plague Rat create a buying
and the Dual Lands are out almost as soon
meets every Friday night. Each player frenzy because of massive popularity. A
as they come in. Nightmares, Royal Assas¬
brings an unopened starter pack and booster card's rarity does play a part in its popular¬
sins, and Fungeusaur are cards we don't see
pack to their first meeting, and the club uses ity. The red Shivan Dragon black-border
very often, and sometimes the only reason
the collected cards to play with. Other stores fetched a very high single card price at a
we believe that Time Walk, Time Twister,
in the area also sponsor tournaments, some¬ local gaming convention because it was rare
and Vesuvan Doppelganger are even real is
times with different companies assisting. and most people were not willing to trade it
that we have at least three phone calls for
Some of the large businesses, such as Mi¬ away. Sometimes a card's value will in¬
each one, daily.
crosoft, also have clubs, where employees can crease because of a consistent lack of the
Even some of the cards most people
get together and play one another on a semi¬ card in circulation. I know a lot of people
wouldn't think would sell, go fairly well.
regular basis. who were looking for the Antiquities crea¬
Commons and Lands fill out decks that are a
A game, a collecting set, and a social phe¬ ture Argavian Archaeologist to complete a
little lean on certain colors, and sample decks
nomenon, Magic is turning out to be more set, because so many display boxes were
can get someone who is new and unsure
than expected. With the other deckmaster short that card.
started in the game painlessly. Sample
type games in the works, it seems as if this The circulation within a gaming commu¬
decks, or attack decks, are sets made by the
genre of games can only continue to grow. nity will also contribute to the individual
store which consist of one color Lands, Com¬
card's value. When the game first came out,
mons, and two Uncommon cards, either of Clyde Brien
I saw a trend in gamers who played black
that color, or useful Artifacts. The decks are THE LAST
and red decks. This caused a scarcity of
playable as they are, and two together make GRENADIER
335 N. San
these colors in the trading market. Those
a beginning, tournament-legal play deck.
Fernando Blvd. who were trading cards of these colors were
One of the more popular attractions at
Burbank getting top value for them. A single red or
Games Plus are the tournaments held each
CA 91502 black rare card could fetch two or three rares
month. Prizes are provided by the stores, (818) 848-1098 of any other color. One thing which helped
usually ranging from a gift certificate, to
perpetuate this kind of trading, was the lack
packs of Arabian Nights or Unlimited Edition
of cards, due to the small inital print runs,
cards, all the way to a Collector's Set. Tour¬ I have been a constant witness to the con¬
and the absence of a reliable list which de¬
naments provide a place in which to test tinued fascination which the gaming com¬
tailed the relative rarity of the cards in ques¬
your skills in the game against the skills and munity has with Magic: The Gathering. When
tion. This kind of fore-knowledge can save
abilities of other, usually different, oppo¬ it hit, it hit hard, with everyone either want¬
embarrassment and at times, friendships.
nents. Different opponents are a definite ing it or at least wanting to know about it.
The current move is away from single¬
advantage, as most of the players in this area Here was a game that transcended the niches
color decks, and towards the trickier colors
have a group of friends they usually play we all like to place games in. It wasn't just
of blue and white. With the release of both
with. In the tournaments, new opponents any card game. While the basic theme of the
the Arabian Nights and Antiquities expansion
mean new decks and new challenges. In game was fantasy, it wasn't really what the
sets, white and blue combinations and mix¬
addition, there is the fact that each player in cards were, but how they interacted with
tures have proven to be the decks of choice.
the tournament gets a "point" for playing. each other that was important. The game

SCRYE 23
Arabian Nights strengthened white's lack of Another trend I have noticed is the adoption and there just weren't enough cards to go
creatures and Antiquities has given blue an of the official tournament rules in general around.
interesting twist in regards to Artifact heavy play. If one uses the rule of adding only four By the time the Unlimited Edition came out,
decks. With the upcoming expansion. The of any non-restricted card and only one of any there was a ready market for cards. People
Dark, I think we will see a return to the darker restricted card (excluding the basic Land who had missed out on the Limited Edition
side; to red and black again The hot cards cards, of course) when constructing a game quickly snapped up what cards they could
right now are the Northern Paladin (white), deck, it helps narrow the gap between the find. Again, there wasn't enough to go
the Mahamoti Djinn (blue), and the white person who has five hundred cards and the around. Some players began to switch to the
instant Righteousness. The Royal Assassin is one with thousands. From a card selling per¬ Unlimited Edition cards, freeing up some of the
still very popular, as well as the Shivan spective, you will find that the Common and Limited for the collector's resale market. But
Dragon. (I personally think that this card's Uncommon cards will build up fast. Try to the demand was growing, and soon cards just
continued popularity is helped by the general trade several Uncommons for single Rares, as weren't available for sale at all—the only way
appeal of dragons.) The Rock Hydra, El-Ha- people will be trying to obtain these cards in you could get them was by trading, and hard
jjaj. Force of Nature and Cockatrice are also sets of four. Sell the common cards in decks bargains were drawn in those sessions.
in demand. There are a few new cards to of twenty to thirty cards to keep them flowing The expansion sets were also very popular
watch for: the Antiquities cards Urza's through. here. We put a limit on the number of booster
Avenger, Gaea's Avenger, Colossus of Because store owners, collectors and gamers packs a person could buy, in order to insure
Sardia, and the Yawgmoth Demon are be¬ need to keep informed, publications like the the greatest number of people got a chance to
coming very hard to come by.... one you are reading now help narrow the buy the cards. We don't like to cater to specu¬
The buzz today is centered on the release of confusion gap. This new industry is going to lators, and this seemed to be the best way to
the new Revised Edition of the cards. The long grow quickly with new expansion decks and avoid hoarding. Overall, Arabian cards sold
wait between the Unlimited and Revised Edition whole new collectible card games coming extremely well. They still seem to be a bit
did wonders for individual card sales, as eve¬ from Wizards of the Coast and other game more popular than the Antiquites cards—and
ryone wanted cards no matter how they got manufacturers. I predict that we will see at harder to find. Many people seem to dislike
them. Now that the wait is over, everyone least three of the big game manufacturers pro¬ the abundance of Artifact cards in the Antiq¬
wants to find out which cards were taken out ducing or announcing a collectible card game uities expansion. Prices on booster packs for
of the new set, and which ones were added. of some kind before the end of the year. both expansions, rose steadily, though by the
The Duelist magazine gave us all a hint as to Which ones will create their own mania? Only end of March, Arabian boosters were virtually
which Arabian Nights cards were being added, time will tell. Be prepared and informed. impossible to find. Antiquities boosters are
but no one knew which Antiquities were going still available at a premium. Individually,
in. Everyone agreed that the colors on the Arabian cards still do better overall than An¬
cards seemed a little faded, and this bothered Caroline Julian tiquities, except for the rarest Uncommons. The
a few people. We might actually see people SILVER SNAIL COMICS inclusion of Arabian and Antiquities cards in
looking for the Unlimited Edition cards because 367 Queen St. West
the Revised Edition has resulted in a slump in
Toronto, Ontario
of the faded appearance of the new cards. I the popularity of many of the Expansion sets'
Canada M5V 2A4
will keep my ears open for any trends in this (416) 593-0889
cards.
direction. I have noticed a curious change in CANADA The release of the Revised Edition brought a
the relative occurrence of cards. In the pre¬ flood of cards into a waiting—and growing—
vious editions of the cards, I noticed that cer¬ Is there anyone out there who hasn't heard market. Booster packs sold out long before
tain Rare cards were more scarce than others. of M:TG yet? Sometimes I don't think so. We the starter sets did, so we began spliting up
Dual Land cards were particularly rare, with get daily phone calls and people are con¬ starter sets, packaging up solid-color booster
most people having at best one of each. In the stantly dropping into the store looking for packs of our own. These contained a mix of
Revised set, the frequency of the Dual Land that "magic game". And it certainly is just all cards (including Artifacts and Rares), and
cards has increased. I have noticed a ratio of that—magic for both the consumer and the were extremely popular—they sold almost as
one Dual Land card for every three packs retailer. quickly as we could make them up. We found
opened. This is a far cry from the previous Here in Toronto it's extremely popular, and that many people (expecially those who
ratio of one or two per display box. Something growing rapidly. Word of mouth advertis¬ weren't really into collecting) liked buying a
to note: the Plateau Dual Land card has new ing, brings a lot of people into the store. All starter set or two, plus a few solid-color
artwork, and the Unlimited version of this par¬ sorts of people play M:TG, and many of them booster packs to help focus their decks. A lot
ticular card may go up in value because of are not into other games. A lot of women are of these customers didn't like the randomness
that. The first print run of the Revised Edition playing, which is something I'm personally of the regular boosters.
has also spawned at least one error card: the very happy to see. Gamers and collectors We also set up a casual trading market that
blue Arabian Nights card Serendib Efreet alike love the game. From a retailer's view¬ enabled local collectors to get what they
ended up with the green Arabian Nights Iff— point, that kind of cross-market appeal is hard needed. The majority of this trading involved
Biff Efreet artwork in its place. This card will to beat. For the gamer, it means that the either Unlimited or Revised cards. Limited Edi¬
certainly be valuable from a collector's point hobby is expanding. Other companies have tion cards were the only ones we bought out¬
of view. announced their own collectible card games.
right (for resale) from collectors. We also sold
There are a few cards that I once classified as Everyone wins.
a small number of Unlimited or Revised indi¬
very rare. Cards like Lord of the Pit, Night¬ The collector's market here is still somewhat
vidual Uncommons and Rares, usually for
mare, Force of Nature, Shivan Dragon and unstable. A long period of drought after the prices between $2-$7 CND.
other powerhouse cards, seem rarer than oth¬ Limited Edition sold out, left people starved for
The most popular cards in our area during
ers. In the Revised Edition, the scarcity of these cards. Stores that were lucky enough to get
the last few months are: Moxes, Black Lotus,
cards has changed completely. I have seen some stock in, didn't have it for long. Some
Cyclopean Tomb, Serra Angel, Northern
one or more of these extra-special cards show of our customers literally drove hours (in one
Paladin, The Hive, Demonic Hordes, Night¬
up in the same booster display. When the case, all the way from Ann Arbor, Michigan)
mare, Royal Assassin, Doppelganger, Copy
game first came out, one was lucky to get even in order to buy a few starter sets. The few
Artifact, Singing Tree, Fork, Shivan Dragon,
one of these cards in a display. If this is a people who were willing to sell their cards,
Argivian Archeologist, Yawgmoth Demon,
national trend, the added numbers of these sold them at outrageous prices. Few stores
Force of Nature, Gaea's Liege, Jihad, Tropi¬
cards in circulation will certainly cause a dip (or individuals) speculated on the Limited Edi¬
cal Island and Candelabra of Tawnos.
in their individual card prices. tion cards—M:TG took gamers by surprise.

§4 SCRYE
CARD NAME Col Type Rar HIGH MEDIAN LOW CARD NAME Col Type Rar HIGH MEDIAN LOW CARD NAME Col Type Rar HIGH MEDIAN LOV

Air Elemental U Sum U S3.14 $2.13 $2.00 Demonic Tutor B Sor U $5.00 $4.13 $3.50 Jade Monolith A P R $6.25 $5.50 $4.25

Ancestral Recall U Ins R $16.00 $8.75 $5.75 Dingus Egg A C R $6.50 $6.00 $5.00 Jade Statue A M U $5.75 $4.00 $2.65

Animate Artifact U EArt U $2.25 $2.00 $1.78 Disenchant W Ins C $1.25 $0.90 $0.36 Jayemdae Tome A M R $9.25 $6.00 $4.75

Animate Dead B EDCr U $2.25 $2.00 $1.50 Disintegrate R Sor c $1.20 $0.83 $0.28 Juggernaut A ACr U $3.50 $3.00 $2.75

Animate Wall W EW R $8.50 $6.00 $4.75 Disrupting Scepter A M R $8.25 $7.00 $4.75 Jump U Ins C $0.46 $0.40 $0.28

Anldi of Mishra A C R $6.50 $5.00 $4.75 Dragon Whelp R Sum U $5.36 $4.00 $2.65 Karma W E u $3.66 $3.00 $1.50

Armageddon W Sor R $12.25 $8.00 $5.75 Drain Life B Sor c $0.75 $0.41 $0.28 Keldon Warlord R Sum u $3.25 $3.00 $2.27

Aspect of Wolf G ECr R $11.50 $8.00 $5.38 Drain Power U Sor R $10.50 $7.00 $4.75 Kormus Bell A C R $9.11 $6.50 $5.00

Bad Moon B E R $11.35 $800 $5.75 Drudge Skeletons B Sum c $0.50 $0.41 $0.28 Kudzu G EL R $6.50 $5.50 $3.75

Badlands B/R DL R $9.25 $7.50 $5.75 Dwarven Demolition Team R Sum u $4.86 $3.00 $1.38 Lance W ECr U $2.09 $2.Q0 $1.75

Balance W Sor R $10.50 $5.50 $5.00 Dwarven Warriors R Sum c $0.50 $0.41 $0.28 Ley Druid G Sum U $2.00 $1.89 $1.00

Basalt Monolith A M U $3.28 $2.50 $1.88 Earth Elemental R Sum u $2.25 $2.00 $1.70 Library of Leng A C U $3.00 $2.00 $1.50

Bayou B/G DL R $9.25 $7.00 $5.75 Earthbind R ECr c $0.46 $0.40 $0.28 Lich B E R $11.00 $8.75 $5.63

Bcnalish Hero W Sum C $0.71 $0.40 $0.28 Earthquake R Sor R $8.50 $6.00 $5.00 Lifeforce G E U $2.63 $2.18 $1.88

Berserk G Ins U $8.50 $2.75 $2.00 Elvish Archers G Sum R $10.75 $8.75 $5.75 Lifclace G Int R $6.50 $5.00 $3.00

Birds of Paradise G Sum R $14.75 $7.50 $5.75 Evil Presence B EL U $2.00 $1.50 $1.13 Lifctap U E U $3.00 $2.00 $1.75

Black Knight B Sum U $5.01 $4.00 $2.65 False Orders R Ins C $1.89 $0.60 $0.40 Lightning Bolt R Ins C $1.20 $0.83 $0.28

Black Lotus A M R $25.00 $15.00 $12.15 Farmstead W E R $8.50 $6.00 $5.00 Living Artifact G EArt R $8.25 $6.50 $4.83

Black Vise A C U $4.45 $3.00 $2.50 Fastbond G E R $8.25 $5.50 $4.00 Living Lands G EL R $9.25 $6.00 $4.75

Black Ward W ECr u $2.00 $2.00 $1.25 Fear B ECr C $0.50 $0.41 $0.28 Living Wall A ACr U $2.25 $2.00 $1.90

Blaze of Glory W Ins R $14.00 $7.50 $4.75 Feedback U EE u $2.50 $1.50 $0.85 Llanowar Elves G Sum C $0.60 $0.41 $0.28

Blessing W ECr R $12.98 $6.50 $5.00 Fire Elemental R Sum u $2.52 $2.00 $1.88 Lord of Atlantis U Sum R $11.50 $7.50 $5.75

Blue Elemental Blast U Int C $0.75 $0.41 $0.28 Fireball R Sor C $1.20 $0.83 $0.28 Lord of the Pit B Sum R $16.27 $10.50 $8.10

Blue Ward W ECr U $2.00 $2.00 $1.00 Firebreathing R ECr c $0.50 $0.41 $0.28 Lure G ECr U $3.14 $2.00 $1.40

Bog Wraith B Sum u $4.00 $3.50 $2.75 Flashfircs R Sor u $3.00 $2.00 $1.70 Magical Hack U Int R $8.50 $700 $5.00

Braingcyscr U Sor R $11.94 $8.00 $5.00 Flight U ECr c $0.50 $0.41 $0.28 Mahamoti Djinn U Sum R $14.24 $9.50 $8.10

Burrowing R ECr U $2.18 $2.00 $1.00 Fog G Ins c $0.55 $0.41 $0.28 Mana Flare R E R $9.25 $6.50 $4.83

Camouflage G Ins u $3.50 $1.25 $0.80 Force of Nature G Sum R $20.00 $16.50 $9.60 Mana Short U Ins R $8.50 $8.00 $5.75

Castle W E u $3.00 $2.68 $1.88 Forccfield A P R $17.25 $9.00 $7.83 Mana Vault A M R $9.25 $5.50 $3.88

Celestial Prism A M u $3.00 $3.00 $2.25 Forest Path G L C $0.30 $0.25 $0.13 Manabarbs R E R $8.00 $5.50 $4.38

Channel G Sor u $3.50 $3.00 $2.50 Forest Rocks G L C $0.30 $0.25 $0.13 Mcckstonc A C R $8.50 $5.50 $4.75

Chaos Orb A M R $12.50 $10.00 $5.00 Fork R Int R $12.69 $8.15 $6.00 Merfolk of the Pearl Tr U Sum C $0.63 $0.41 $0.28

Chaoslace R Int R $6.50 $5.00 $3.00 Frozen Shade B Sum C $0.50 $0.41 $0.28 Mesa Pegasus W Sum C $0.55 $0.41 $0.28

CoP:Bluc W E C $0.68 $0.50 $0.28 Fungusaur G Sum R $10.75 $9.50 $8.13 Mind Twist B Sor R $10.75 $7.00 $5.23

CoPrGreen W E C $0.68 $0.50 $0.28 Gaea's Liege G Sum R $18.00 $15.00 $6.65 Mons's Goblin Raiders R Sum C $0.60 $0.41 $0.28

CoP:Rcd W E C $0.72 $0.50 $0.28 Gauntlet of Might A C R $21.00 $10.00 $8.58 Mountain Blue R L C $0.30 $0.25 $0.13

CoP: White W E C $0.55 $0.50 $0.28 Giant Growth G Ins C $0.63 $0.41 $0.28 Mountain Brown R , L C $0.30 $0.25 $0.13

Clockwork Beast A Cr R $10.45 $8.50 $6.88 Giant Spider G Sum C $0.60 $0.41 $0.28

Clone U Sum U $4.00 $3.54 $2.75 Glasses of Ur/.a A M U $2.00 $2.00 $1.75

Cockatrice G Sum R $11.85 $8.50 $7.50 Gloom B E u $3.27 $3.00 $2.75

Consecrate Land W EL U $4.50 $4.00 $1.50 Goblin Balloon Brigade R Sum u $2.00 $1.50 $1.13

Conservator A M U $2.50 $2.00 $2.00 Goblin King R Sum R $11.85 $8.50 $5.75

Contract from Below B Sor R $7.50 $5.00 $4.00 Granite Gargoyle R Sum R $11.00 $8.50 $4.88

Control Magic U ECr U $3.77 $3.30 $2.50 Gray Ogre R Sum C $0.75 $0.41 $0.28

Conversion W E U $2.52 $2.00 $1.88 Green Ward W E u $2.00 $1.77 $1.00

Copper Tablet A C U $4.50 $2.00 $0.75 Grizzly Bears G Sum c $0.50 $0.41 $0.28
Mox Emerald A M R $24.50 $12.50 $9.65
Copy Artifact U E R $8.07 $6.50 $4.75 Guardian Angel W Ins c $0.50 $0.41 $0.28
Mox Jet A M R $25.50 $12.50 $10.15
Countcrspcll U Int U $3.51 $3.00 $2.83 Healing Salve W Ins c $0.80 $0.41 $0.28
Mox Pearl A M R $24.50 $15.00 $10.15
Craw Wurm G Sum C $0.82 $0.75 $0.40 Helm of Chatzuk A M R $9.25 $5.50 $4.88
Mox Ruby A M R $25.50 $15.00 $9.65
Creature Bond U ECr c $0.63 $0.41 $0.28 Hill Giant R Sum C $0.80 $0.41 $0.28
Mox Sapphire A M R $25.50 $15.00 $9.65
Crusade W E R $12.00 $6.50 $4.50 Holy Armor W ECr C $0.55 $0.41 $0.28
Natural Selection G Ins R $9.00 $7.25 $5.63
Crystal Rod A P U $2.77 $2.00 $1.75 Holy Strength W ECr C $0.80 $0.41 $0.28
Nether Shadow B Sum R $8.50 $5.50 $4.00
Cursed Land B EL U $2.00 $1.50 $1.25 Howl from Beyond B Ins C $0.58 $0.40 $0.28
Nettling Imp B Sum U $3.14 $2.00 $1.88
Cyclopean Tomb A M R $15.75 $12.50 $8.75 Howling Mine A C R $10.00 $8.00 $5.00
Nevinyrral's Disk A M R $11.20 $6.50 $5.75
Dark Ritual B Int c $0.73 $0.41 $0.28 Hurloon Minotaur R Sum C $0.75 $0.41 $0.28
Nightmare B Sum R $20.00 $15.00 $10.90
Hurricane G Sor u $3.00 $2.00 $1.75
Northern Paladin W Sum R $16.50 $15.00 $6.90
Hypnotic Specter B Sum u $5.25 $4 13 $3.00
Obsianus Golem A ACr U $3.50 $3.00 $2.00
Ice Storm G Sor u $3.50 $1.75 $1.08
Orcish Artillery R Sum U $2.00 $1.64 $1.38
Icy Manipulator A M u $8.75 $7.00 $3.65
Orcish Oriflamme R E U $4.38 $3.00 $1.70
Illusionary Mask A P R $9.88 $6.75 $5.75
Paralyze B ECr C $0.55 $0.41 $0.28
Instill Energy G ECr U $3.14 $2.00 $1.88
Pearled Unicorn W Sum c $0.55 $0.41 $0.28
Invisibility U ECr C $1.38 $0.70 $0.36
Personal Incarnation W Sum R $16.25 $10.50 $8.10
Iron Star A P u $2.50 $2.00 $1.75
Pestilence B E c $0.50 $0.41 $0.28
Ironclaw Ores R Sum C $0.46 $0.40 $0.28
$5.50 $4.00
Phantasmal Forces U Sum u $3.00 $2.18 $1.88
Darkpact B Sor R $9.25
Iron root Trcefolk G Sum C $0.60 $0.41 $0.28
$0.60 $0.41 $0.28
Phantasmal Terrain U Sum c $0.60 $0.41 $0.28
Death Ward W Ins C $6.00 $5.00
Island Sanctuary W E R $8.95
$1.75
Phantom Monster U Sum u $2.68 $2.00 $1.75
Dcathgrip B E U $2.50 $2.00
Island Blue U L C $0.30 $0.25 $0.13
Pirate Ship U Sum R $8.50 $7.50 $5.00
Dcathlacc B Int R $6.50 $5.00 $3.00
Island Golden U L C $0.30 $0.25 $0.13
$4.75
Plague Rats B Sum c $0.92 $0.75 $0.50
Demonic Attorney B Sor R $8.25 $6.25
Ivory Cup A P u $2.50 $2.00 $1.75
$7.88
Plains No Trees W L c $0.30 $0.25 $0.13
Demonic Hordes B Sum R $17.00 $8.65

SCRYE 25
MAGICsTHE GATHERING ALPHA CARD LIST
CARD NAME Col Type Rar HIGH MEDIAN LOW CARD NAME Col Type Rar HIGH MEDIAN LOW CARD NAME Col Type Rar HIGH MEDIAN LOW

Plains Trees W L C $0.30 $0.25 $0.13 Unholy Strength B ECr C $0.55 $0.41 $0.28 War Mammoth G Sum C $0.60 $0.41 $0.28
Plateau R/W DL R $8.07 $7.00 $5.75 Unsummon U Ins C $0.50 $0.41 $0.28 Warp Artifact B EArt R $6.50 $5.00 $3.38
Power Leak U EE C $0.60 $0.41 $0.28 Uthden Troll R Sum U $3.27 $3.00 $1.75 Water Elemental U Sum U $3.00 $2.00 $1.63
Power Sink u Int C $0.55 $0.50 $0.36 Vcrduran Enchantress G Sum R $11.25 $8.00 $4.75 Weakness B ECr C $0.46 $0.40 $0.28
Power Surge R E R $6.50 $5.00 $4.00 Vcsuvan Doppelganger U Sum R $13.53 $12.00 $9.75 Web G ECr R $6.50 $5.50 $4 00
Prodigal Sorcerer U Sum C $0.92 $0.80 $0.40 Veteran Bodyguard W Sum R $13.00 $10.50 $6.98 Wheel of Fortune R Sor R $10.01 $6.00 $4.75
Psionic Blast U Ins u $3.68 $2.00 $1.63 Volcanic Eruption u Sor R $11.00 $6.00 $4.38 White Knight W Sum U $4.86 $4 00 $2.65
Psychic Venom U EL c $0.79 $0.50 $0.28 Wall of Air u Sum U $2.50 $2.00 $1.75 White Ward W ECr U $2.00 $2.00 $1.00
Purelace W Int $6.50
R $5.00 $3.00 Wall of Bone B Sum U $3.00 $2.00 $1.75 Wild Growth G EL c $0.50 $0.41 $0.28
Raging River R E R $11.00 $8.50 $5.23 Wall of Brambles G Sum U $2.68 $2.00 $1.75 Will-O’-The-Wisp B Sum R $11.00 $7.50 $4 88
Raise Dead B Sor C $0.46 $0.30 $0.28 Wall of Fire R Sum u $2.52 $2.00 $1.94 Winter Orb A C R $8.07 $6.00 $4.75
Red Elemental Blast R Ins c $0.75 $0.41 $0.28 Wall of Ice G Sum u $2.68 $2.00 $1.88 Wooden Sphere A P U $2.50 $2.00 $1.75
Red Ward W ECr u $2.00 $2.00 $1.25 Wall of Stone R Sum u $2.68 $2.00 $2.00 Word of Command B Ins R $11.00 $10.00 $5.63
Regeneration G ECr c $0.46 $0.30 $0.28 Wall of Swords W Sum u $4.57 $4.00 $2.63 Wrath of God W Sor R $12.25 $9.00 $6.00
Regrowth G Sor u $3.14 $2.65 $2.00 Wall of Water U Sum u $3.00 $2.00 $2.00 Zombie Master B Sum R $11.75 $9.00 $5.75
Resurrection W Sor u $2.09 $2.00 $1.73 Wall of Wood G Sum C $0.50 $0.41 $0.28 TOTAL SI .719.39 SI.219.I5 $871.67
Reverse Damage W Ins R $10.75 $7.00 $4.75 Wanderlust G ECr u $2.18 $2.00 $1.25
Righteousness w Ins R $8.25 $7.25 $5.50

Roc of Khcr Ridges R Sum R $8.50 $7.00 $4.75

Rock Hydra R Sum R $17.38 $13.50 $7.50

Rod of Ruin A M U $3.00 $2.00 $1.50

Royal Assassin B Sum R $19.03 $14.00 $7.50

Sacrifice B Int U $2.25 $2.00 $1.25

Samite Healer

Savannah
W Sum C $0.63 $0.41 $0.28 nfinity Comics
G/W DL R $8.07 $6.50 $5.00

Savannah Lions W Sum R $700 $5.50 $4.75 & Games, Inc.


Scathe Zombies B Sum C $0.55 $0.41 $0.28
1280 Centaur Village Dr.,#3 & South Boulder Road
Scavenging Ghoul B Sum U $2.50 $2.00 $1.63
Oak Tree Plaza (Next To Dairy Queen)
Scrubland B/W DL R $8.07 $7.00 $5.00
Lafayette *661-0860
Scryb Sprites G Sum C $0.58 $0.40 $0.28

Sea Serpent

Sedge Troll
U

R
Sum

Sum
C

R
$0.73 $0.50

$10.27 $5.50
$0.36

$5.00 Your Source In the Colorado


Sengir Vampire B Sum U $6.95 $5.00 $4.50

Serra Angel

Shanodin Dryads
W

G
Sum

Sum
U

c
$9.00

$0.58
$700

$0.40
$4.50

$0.28 Denver/Boulder Region For:


Shatter R Ins c $0.80 $0.50 $0.36

Shivan Dragon R Sum R $24.89 $22.00 $12.65

Simulacrum B Ins u $2.00 $1.50 $1.00

Sinkhole B Sor c $1.55 $0.83 $0.53

Siren's Call U Ins u $2.18 $2.00 $1.38

Sleight of Mind U Int R $10.00 $6.00 $5.00

Smoke R E R $8.00 $6.00 $4.38

Sol Ring A M U $5.95 $4.00 $2.50


The Gathering'
Soul Net A P U $3.00 $2.00 $2.00

Spell Blast U Int C $0.55 $0.41 $0.28

Stasis U E R $8.00 $6.00 $3.75

Steal Artifact U EArt U $3.00 $2.00 $1.90

Stone Giant

Stone Rain

Stream of Life
R

G
Sum

Sor

Sor
U

c
c
$2.52

$0.82

$0.65
$2.00

$0.50

$0.41
$1.88

$0.28

$0.28
Boosters Starters
Sunglasses of Urza A C R $9.00 $7.00 $5.00

Swamp High Branch

Swamp Low Branch

Swords to Plowshares
B

W
L

Ins
C

U
$0.30

$0.30

$3.00
$0.25

$0.25

$3.00
$0.13

$0.13

$1.68
Singles
Taiga G/R DL R $8.07 $7.50 $5.75

Terror B Ins C $0.85 $0.41 $0.28

The Hive

Thicket Basilisk
A

G
M

Sum
R

U
$10.00 $8.00

$4.57 $4.00
$5.88

$2.75
Popular Role Playing Games
Thoughtlace U Int R $7.25 $5.00 $3.00

Throne of Bone A P U $2.75 $2.00 $1.75

Timber Wolves G Sum R $8.50 $7.00 $5.00

Time Vault

Time Walk
A

U
M

Sor
R

R
$14.74 $8.25

$21.30 $11.00
$6.00

$7.00
Over 100 Autographed Comic
Timetwister U Sor R $21.30 $10.50 $5.88

Books On Display For Sale


Tranquility G Sor C $0.50 $0.41 $0.28*

Tropical Island B/G DL R $10.25 $7.13 $5.75

Tsunami G Sor U $3.00 $2.00 $1.50

Tundra B/W DL R $8.07 $6.50 $5.00

Tunnel R Ins U $2.50 $2.00 $1.00

Twiddle

Two-Headed Giant
U

R
Ins

Sum
c
R
$1.89 $1.10 $0.40

$10.52 $10.00 $7.50


Including: Lee, Liefeld, Platt, & McFarlane
Underground Sea B/U DL R $8.07 $7.50 $4.83
Magic The Gathering @& TM1994 Wizards of the Coast

26 SCRYE
The Game Card Collector s Guide
Type HIGH MEDIAN LOW CARD NAME Col Type Rar HIGH MEDIAN LOW CARD NAME Col Type Rar HIGH MEDIAN LOW
CARD NAME Col Rar

$2.00 $1.63 Disenchant W Ins C $1.00 $0.90 $0.35 Hypnotic Specter B Sum U $3.75 $3.00 $2.25
Air Elemental U Sum U $2.81

Disintegrate R Sor C $0.90 $0.70 $0.30 Ice Storm G Sor U $2.81 $1.50 $0.84
Ancestral Recall U Ins R $11.75 $7.75 $4.63

$1.03 Disrupting Scepter A M R $6.75 $5.00 $4.13 Icy Manipulator A M U $5.50 $4.50 $3.00
Animate Artifact U EArt U $2.00 $1.50

$1.50 $1.50 $1.11 Dragon Whelp R Sum U $4.00 $3.00 $2.00 Illusionary Mask A P R $9.75 $6.00 $4.81
Animate Dead B EDCr U

$5.00 $4.13 Drain Life B Sor C $0.50 $0.38 $0.30 Instill Energy G ECr U $3.00 $1.75 $1.50
Animate Wall W EW R $6.75

$3.25 Drain Power U Sor R $7.38 $5.75 $4.25 Invisibility U ECr C $0.70 $0.45 $0.30
Ankh of Mishra A C R $5.00 $4.75

$4.13 Drudge Skeletons B Sum C $0.50 $0.38 $0.30 Iron Star A P U $2.00 $1.50 $1.50
Armageddon W Sor R $9.75 $7.50

$9.00 $6.50 $4.44 Dwarvcn Demolition Team R Sum U $4.00 $1.50 $1.00 Ironclaw Ores R Sum c $0.40 $0.35 $0.25
Aspect of Wolf G ECr R

$9.50 $6.75 $5.19 Dwarven Warriors R Sum c $0.50 $0.38 $0.30 Ironroot Treefolk G Sum c $0.53 $0.35 $0.25
Bad Moon B E U

DL R $7.75 $6.50 $5.19 Earth Elemental R Sum u $1.88 $1.50 $1.50 Island Sanctuary W E R $6.75 $5.00 $4.13
Badlands B/R

Sor R $7.50 $5.50 $4.25 Earthbind R ECr c $0.38 $0.35 $0.25 Island Blue U L C $0.25 $0.17 $0.10
Balance W

M $2.38 $1.50 $1.13 Earthquake R Sor R $6.75 $5.50 $4.25 Island Golden U L C $0.25 $0.17 $0.10
Basalt Monolith A U

DL R $7.75 $6.50 $5.00 Elvish Archers G Sum R $7.50 $6.75 $5.25 Island Red U L C $0.25 $0.17 $0.10
Bayou B/G

Sum $0.53 $0.40 $0.30 Evil Presence B EL U $1.50 $1.20 $1.00 Ivory Cup A P u $2.00 $1.50 $1.50
Benalish Hero W C

$3.00 $2.00 $1.81 False Orders R Ins C $1.50 $0.60 $0.30 Jade Monolith A P R $5.75 $4.75 $2.50
Berserk G Ins U

R $9.25 $5.50 $4.13 Farmstead W E R $7.00 $5.00 $4.56 Jade Statue A M U $5.00 $3.00 $2.30
Birds of Paradise G Sum

Black Knight B Sum U $4.00 $3.00 $2.25 Fastbond G E R $6.00 $4.75 $3.44 Jayemdae Tome A M R $6.94 $5.50 $4.13

M R $22.50 $15.00 $9.75 Fear B ECr C $0.50 $0.35 $0.25 Juggernaut A ACr U $3.00 $2.50 $1.50
Black Lotus A

$3.00 $2.50 $1.80 Feedback U EE U $1.88 $1.00 $1.00 Jump U Ins C $0.38 $0.35 $0.25
Black Vise A C U

ECr $2.00 $1.50 $1.00 Fire Elemental R Sum u $2.00 $2.00 $1.50 Karma W E u $3.00 $1.80 $1.30
Black Ward W U

R $10.00 $6.00 $4.25 Fireball R Sor C $0.90 $0.53 $0.30 Keldon Warlord R Sum u $3.00 $3.00 $2.00
Blaze of Glory W Ins

ECr R $7.00 $5.50 $4.81 Firebreathing R ECr c $0.50 $0.35 $0.25 Kormus Bell A C R $7.00 $5.50 $4.81
Blessing W

Int $0.50 $0.35 $0.25 Flashfires R Sor u $2.00 $1.90 $1.35 Kudzu G EL R $5.63 $4.25 $3.13
Blue Elemental Blast U C

ECr $1.88 $1.00 $0.75 Flight U ECr c $0.50 $0.35 $0.25 Lance W ECr U $1.94 $1.50 $1.00
Blue Ward W U

Sum u $3.00 $2.50 $1.80 Fog G Ins c $0.38 $0.35 $0.25 Ley Druid G Sum U $1.50 $1.50 $0.85
Bog Wraith B

Sor R $9.75 $7.00 $4.44 Force of Nature G Sum R $15.00 $12.00 $7.50 Library of Leng A C U $2.00 $1.50 $1.50
Braingcyscr U

ECr $1.88 $1.00 $0.75 Forccficld A P R $10.50 $7.30 $7.00 Lich B E R $10.38 $7.75 $4.63
Burrowing R U

Ins $1.88 $1.25 $0.64 Forest Eyes G L C $0.26 $0.17 $0.10 Lifcforce G E U $2.00 $1.50 $1.50
Camouflage G U

$2.38 $2.00 $1.58 Forest Path G L C $0.26 $0.17 $0.10 Lifelace G Int R $4.88 $4.00 $3.00
Castle W E U

M $3.00 $2.00 $1.50 Forest Rocks G L C $0.26 $0.17 $0.10 Lifetap U E U $2.25 $1.50 $1.20
Celestial Prism A U

Sor $3.00 $2.25 $1.50 Fork R Int R $9.75 $8.25 $6.08 Lightning Bolt R Ins C $0.90 $0.70 $0.30
Channel G U

$11.50 $9.00 $4.48 Frozen Shade B Sum C $0.50 $0.38 $0.30 Living Artifact G EArt R $6.75 $5.50 $4.41
Chaos Orb A M R

$5.63 $3.88 $3.00 Fungusaur G Sum R $9.00 $7.50 $6.00 Living Lands G EL R $7.00 $5.00 $4.00
Chaoslacc R Int R

$0.60 $0.50 $0.30 Gaea's Liege G Sum R $14.25 $10.00 $6.33 Living Wall A ACr U $2.25 $1.80 $1.50
CoP:Black W E C

$0.50 $0.38 $0.25 Gauntlet of Might A C R $15.00 $12.00 $7.30 Llanowar Elves G Sum C $0.53 $0.35 $0.25
CoP:Bluc W E C

$0.50 $0.38 $0.25 Giant Growth G Ins C $0.50 $0.35 $0.25 Lord of Atlantis U Sum R $9.75 $6.50 $5.19
CoP:Grccn W E C

CoP:Rcd W E C $0.50 $0.38 $0.25 Giant Spider G Sum C $0.53 $0.38 $0.30

CoP:Whitc W E C $0.40 $0.38 $0.25 Glasses of Urza A M U $2.00 $1.50 $1.00

Clockwork Beast A Cr R $9.00 $8.25 $5.38 Gloom B E u $3.00 $3.00 $1.50

Clone U Sum U $3.00 $3.00 $2.25 Goblin Balloon Brigade R Sum u $1.50 $1.25 $1.00

Cockatrice G Sum R $9.75 $7.50 $6.00 Goblin King R Sum R $9.75 $7.25 $5.25

Consecrate Land W EL U $3.00 $2.00 $1.00 Granite Gargoyle R Sum R $8.00 $6.25 $5.00

Conservator A M U $2.00 $2.00 $1.50 Gray Ogre R Sum C $0.53 $0.35 $0.25

Contract from Below B Sor R $6.75 $4.75 $3.44 Green Ward W E u $1.50 $1.00 $0.75
Lord of the Pit B Sum R $15.00 $9.65 $7.50
Control Magic U ECr U $3.06 $3.00 $1.88 Grizzly Bears G Sum c $0.50 $0.35 $0.25
Lure G ECr U $2.75 $1.50 $1.13
Conversion W E U $2.00 $1.50 $1.28
Magical Hack U Int R $8.00 $5.50 $4.48
Copper Tablet A C U $3.00 $1.00 $0.75
Mahamoti Djinn U Sum R $10.50 $9.00 $7.70
Copy Artifact U E R $6.75 $5.50 $3.56
Mana Flare R E R $7.50 $6.00 $4.48
Countcrspcll U Int R $3.00 $3.00 $2.30
Mana Short U Ins R $6.88 $6.00 $6.00
Craw Wurm G Sum C $0.75 $0.70 $0.30
Mana Vault A M R $6.75 $4.75 $3.31
Creature Bond U ECr C $0.38 $0.35 $0.25
Manabarbs R E R $6.00 $5.50 $3.38
Crusade W E R $9.00 $6.50 $3.25
Mcekstone A C R $7.13 $5.00 $4.10
Crystal Rod A P U $2.00 $1.50 $1.50
Merfolk of the Pearl Tr U Sum C $0.50 $0.35 $0.25
Cursed Land B EL U $1.50 $1.50 $1.00
Guardian Angel W Ins C $0.38 $0.35 $0.25 $0.30
Mesa Pegasus W Sum C $0.53 $0.38
Cyclopean Tomb A M R $10.75 $9.00 $5.19
Healing Salve W Ins C $0.60 $0.38 $0.30
Mind Twist B Sor R $8.75 $6.65 $4.63
Dark Ritual B Int C $0.55 $0.50 $0.30
Helm of Chatzuk A M R $6.50 $4.75 $4.31 $0.25
Mons's Goblin Raiders R Sum C $0.50 $0.35
Darkpact B Sor R $6.50 $4.50 $3.44
Hill Giant R Sum C $0.60 $0.35 $0.25 $0.10
Mountain Blue R L C $0.25 $0.17
Death Ward W Ins C $0.38 $0.35 $0.25
Holy Armor W ECr C $0.38 $0.35 $0.25 $0.10
Mountain Brown R L C $0.25 $0.17
Dcathgrip B E U $1.88 $1.50 $1.16
Holy Strength W ECr C $0.60 $0.35 $0.25 $0.10
Mountain Green Sky R L C $0.25 $0.17
Dcathlacc B Int R $5.63 $3.88 $3.00
Howl from Beyond B Ins C $0.50 $0.35 $0.25 $10.00
Mox Emerald A M R $18.00 $12.50
Demonic Attorney B Sor R $6.50 $4.63 $4.13
Howling Mine A c R $7.50 $6.00 $5.00 $10.00
Mox Jet A M R $19.50 $12.50
Demonic Hordes B Sum R $900 $8.65 $6.75
Hurloon Minotaur R Sum C $0.53 $0.35 $0.25 $15.00 $10.00
Mox Pearl A M R $18.00
Demonic Tutor B Sor U $4.00 $3.50 $3.00
Hurricane G Sor U $2.70 $1.50 $1.50 $15.00 $10.00
Mox Ruby A M R $19.50
Dingus Egg A C R $6.00 $6.00 $4.00

SCRYE29
MAGICsTHE GATHERING BETA CARD LIST
CARD NAME Col Type Rar HIGH MEDIAN LOW CARD NAME Col Type Rar HIGH MEDIAN LOW CARD NAME Col Type Rar HIGH MEDIAN LOW

Mox Sapphire A M R S 19.50 $15.00 $10.00 Righteousness W Ins R $7.38 $6.50 $4.13 Time Vault A M R $11.00 $7.50 $6.00
Natural Selection G Ins R $9.00 $7.00 $4.25 Roc of Kher Ridges R Sum R $6.38 $6.00 $4.25 Time Walk U Sor R $15.75 $10.00 $6.48
Nether Shadow B Sum R $6.00 $5.50 $3.44 Rock Hydra R Sum R $14.75 $9.88 $7.50 Timctwistcr U Sor R $17.00 $10.00 $5.50
Nettling Imp B Sum U $3.00 $1.80 $1.50 Rod of Ruin A M U $2.25 $1.50 $1.00 Tranquility G Sor C $0.53 $0.38 $0.30
Nevinyrral’* Disk A M R $9.00 $6.50 $4.81 Royal Assassin B Sum R $17.75 $11.50 $7.63 Tropical Island U/G DL R $7.75 $6.50 $5.00
Nightmare B Sum R $15.00 $15.00 $7.50 Sacrifice B Int $1.88
U $1.00 $0.81 Tsunami G Sor U $2.00 $1.65 $1.31
Northern Paladin W Sum R $13.13 $12.00 $7.63 Samite Healer W Sum c $0.50 $0.35 $0.25 Tundra U/W DL R $7.75 $6.00 $5.00
Obsianus Golem A ACr U $3.00 $2.00 $1.50 Savannah G/W DL R $7.75 $6.00 $5.00 Tunnel R Ins U $1.88 $1.00 $0.75
Orcish Artillery R Sum U $1.50 $1.25 $0.81 Savannah Lions W Sum R $6.00 $4.75 $4.13 Twiddle U Ins $1.50
C $0.75 $0.35
Orcish Oriflammc R E U $2.94 $1.90 $1.50 Scathe Zombies B Sum C $0.53 $0.35 $0.25 Two-Headed Giant R Sum R $9.75 $8.25 $6.38
Paralyze B ECr C $0.38 $0.35 $0.25 Scavenging Ghoul B Sum U $2.00 $1.75 $1.25 Underground Sea B/U DL R $7.75 $7.00 $5.00
Pearled Unicorn W Sum c $0.53 $0.35 $0.25 Scrubland B/W DL R $7.75 $6.50 $5.00 Unholy Strength B ECr C $0.50 $0.35 $0.25
Personal Incarnation W Sum R $11.88 $9.00 $7.70 Scryb Sprites G Sum C $0.50 $0.35 $0.25 Unsummon U Ins C $0.38 $0.35 $0.25
Pestilence B E C $0.38 $0.35 $0.25 Sea Serpent U Sum C $0.75 $0.53 $0.38 Uthdcn Troll R Sum U $3.00 $2.00 $1.50
. ■, Sedge Troll R Sum R $7.50 $5.50 $5.00 Vcrduran Enchantress G Sum R $8.75 $6.25 $4.25
Scngir Vampire B Sum U $5.00 $5.00 $4.00 Vcsuvan Doppclgangcr U Sum R $12.50 $12.00 $8.00
* Scrra Angel W Sum U $7.00 $5.00 $4.00 Veteran Bodyguard w Sum R $11.50 $9.38 $6.33
Shanodin Dryads G Sum C $0.50 $0.35 $0.25 Volcanic Eruption u Sor R $7.75 $4.75 $4.13
Shatter R Ins C $0.60 $0.38 $0.30 Volcanic Island U/R DL R $8.00 $7.50 $5.00

iifcm
Shivan Dragon R Sum R $21.00 $15.30 $15.00 Wall of Air U Sum U $2.00 $1.50 $1.20
Simulacrum B Ins U $1.50 $1.50 $1.00 Wall of Bone B Sum U $3.00 $1.75 $1.50
Sinkhole B Sor C $1.10 $0.70 $0.50
Phantasmal Forces U Sum u $2.75 $1.50 $1.28
Wall of Brambles G Sum U $2.00 $1.50 $1.50
Siren's Call U Ins u $2.00 $1.25 $0.75 Wall of Fire
Phantasmal Terrain U Sum c $0.50 $0.38 $0.30 R Sum U $2.00 $1.75 $1.28
Sleight of Mind U Int R $7.38 $5.50 $5.00 Wall or Ice G
Phantom Monster U Sum u $2.00 $1.80 $1.50 Sum U $2.00 $1.75 $1.50
Smoke R E R $6.00 $4.75 $3.56 Wall of Stone R
Pirate Ship U Sum R $6.88 $6.00 $5.00 Sum U $2.00 $2.00 $1.50
Sol Ring A M U $4.50 $3.00 $2.25
Plague Rats B Sum C $0.75 $0.50 $0.50
Wall of Swords W Sum U $3.50 $3.00 $2.00
Soul Net A P U $2.25 $2.00 $1.50 Wall of Water
Plains No Trees W L C $0.25 $0.17 $0.10 U Sum U $2.50 $2.00 $1.20
Spell Blast U Int C $0.50 $0.35 $0.25 Wall of Wood
Plains Pink Horizon W L C $0.25 $0.17 $0.10 G Sum C $0.50 $0.35 $0.25
Stasis
Plains Trees W L c $0.25 $0.17 $0.10
U E R $6.00 $4.75 $4.00 Wanderlust G ECr u $2.00 $1.50 $1.00
Steal Artifact U
Plateau R/W DL R $7.75 $6.50 $5.00
U EArt $3.00 $2.00 $1.50 War Mammoth G Sum c $0.53 $0.35 $0.25
Stone Giant R Sum U $1.88 $1.50 $0.90 Warp Artifact
Power Leak U EE C $0.38 $0.35 $0.25 B EArt R $5.63 $4.00 $3.06
Stone Rain R Sor C $0.75 $0.50 $0.30 Water Elemental
Power Sink U Int C $0.50 $0.38 $0.30 U Sum U $2.50 $1.80 $1.25
Stream of Life G Sor C $0.53 $0.38 $0.30 Weakness B
Power Surge R E R $5.75 $4.75 $4.00 ECr C $0.40 $0.35 $0.25
Sunglasses of Urza A C R $7.50 $6.00 $4.48 Web
Prodigal Sorcerer U Sum C $0.75 $0.75 $0.50 G ECr R $5.75 $4.50 $3.44
Swamp High Branch B L C $0.25 $0.17 $0.10
Psionic Blast u Ins C $2.00 $1.50 $1.20
Wheel of Fortune R Sor R $8.38 $6.00 $4.00
Swamp Low Branch B L C $0.25 $0.17 $0.10
Psychic Venom u EL C $0.50 $0.38 $0.25
White Knight W Sum U $4.00 $3.00 $2.25
Swamp Two Branch B L C $0.25 $0.17 $0.10
Pu relace w Int R $5.63 $3.88 $3.00
White Ward W ECr U $1.88 $1.00 $0.75

Raging River R E R $9.50 $6.50 $5.08


Swords to Plowshares W Ins u $3.00 $2.00 $1.00 Wild Growth G EL C $0.38 $0.35 $0.25
Taiga G/R DL R $7.75 $7.00 $5.00 Will-O’-The-Wisp B
Raise Dead B Sor C $0.38 $0.30 $0.25 Sum R $8.00 $5 88 $4.63
Terror B Ins C $0.75 $0.50 $0.30 Winter Orb
Red Elemental Blast R Ins C $0.50 $0.35 $0.25 A C R $6.75 $5.00 $3.56
The Hive A M R $7.88 $6.25 $5.63
Red Ward W ECr u $2.00 $1.13 $1.00
Wooden Sphere A P U $2.00 $1.50 $1.13
Thicket Basilisk G Sum U $4.00 $3.25 $2.50
Regeneration G ECr c $0.38 $0.30 $0.25
Word of Command B Ins R $10.50 $1000 $4.50
Thoughtlace U Int R $5.63 $3.13 $2.44
Regrowth G Sor c $3.00 $2.25 $1.50
Wrath of God W Sor R $9.75 $7.00 $5.25
Throne of Bone A P U $2.50 $1.50 $1.50
Resurrection W Sor u $1.95 $1.50 $1.31
Zombie Master B Sum R $10.00 $7.50 $5.19
Timber Wolves G Sum R $7.50 $600
Reverse Damage w Ins R $8.75 $7.00 $5.00
$5.00 TOTAL $1,377.49 $1,046.73 5765.38
HIGH MEDIAN LOW CARD NAME Cd Type Rar HIGH MEDIAN LOW CARD NAME Col Type Rar HIGH MEDIAN LOW
CARD NAME Col Type Rar

B Int C $0.48 $0.25 $0.25 Hypnotic Specter B Sum U $3.00 $3.00 $1.88
Air Elemental U Sum U $2.00 $1.75 $1.50 Dark Ritual

B Sor R $5.50 $4.00 $2.50 Ice Storm G Sor U $2.50 $1.50 $1.05
Ancestral Recall U Ins R $10.00 $6.00 $4.15 Darkpact

W Ins C $0.25 $0.25 $0.25 Icy Manipulator A M U $4.65 $3.00 $2.25


Animate Artifact u EArt U $1.55 $1.00 $1.00 Death Ward

B E U $1.25 $1.00 $0.88 Illusionary Mask A P R $6.50 $5.00 $3.65


Animate Dead B EDCr U $1.50 $1.10 $0.90 Deathgrip

B Int R $4.50 $3.00 $2.50 Instill Energy G ECr U $2.00 $2.00 $1.25
Animate Wall W EW R $600 $4.00 $3.00 Deathlace

B Sor R $5.50 $4.00 $3.13 Invisibility U ECr C $0.85 $0.25 $0.25


Ankh of Mishra A C R $4.50 $3.00 $2.25 Demonic Attorney

$9.00 $7.00 $3.90 Demonic Hordes B Sum R $8.15 $8.00 $6.75 Iron Star ■ A P U $1.50 $1.00 $0.95
Armageddon W Sor R

B Sor U $3.00 $3.00 $2.40 Irondaw Ores R Sum c $0.45 $0.25 $0.25
Aspect of Wolf G ECr R $7.50 $5.50 $4.15 Demonic Tutor

A C R $5.50 $4.00 $2.65 Ironroot Treefolk G Sum c $0.48 $0.25 $0.25


Bad Moon B E R $7.25 $7.00 $4.65 Dingus Egg

W Ins C $0.83 $0.25 $0.25 Island Sanctuary W E R $6.00 $5.00 $3.25


Badlands B/R DL R $7.00 $6.00 $4.15 Disenchant

Balance W Sor R $6.00 $5.00 $3.90 Disintegrate R Sor C $0.75 $0.50 $0.25 Island Blue U L c $0.25 $0.20 $0.11

Basalt Monolith A M U $1.38 $1.00 $0.90 Disrupting Scepter A M R $5.50 $4.00 $3.50 Island Golden U L c $0.25 $0.20 $0.11

Dragon Whelp R Sum U $3.00 $3.00 $2.15 Island Red U L C $0.25 $0.20 $0.11
Bayou B/G DL R $7.00 $6.00 $4.15

Bcnalish Hero W Sum C $0.45 $0.25 $0.25 Drain Life B Sor C $0.38 $0.25 $0.25 Ivory Cup A P u $1.50 $1.00 $0.95

Berserk G Ins U $3.50 $1.50 $1.18 Drain Power U Sor R $6.50 $5.00 $3.75 Jade Monolith A P u $6.00 $3.00 $2.10

G Sum R $7.50 $6.00 $4.15 Drudge Skeletons B Sum C $0.38 $0.25 $0.25 Jade Statue A M u $3.50 $2.30 $1.50
Birds of Paradise

Dwarven Demolition Team R Sum U $3.00 $1.25 $0.75 Jayemdac Tome A M R $5.50 $4.50 $3.65
Black Knight B Sum U $3.00 $2.30 $2.00

R Sum c $0.38 $0.25 $0.25 Juggernaut A ACr U $2.25 $2.00 $1.30


Black Lotus A M R $15.00 $12.30 $7.50 Dwarven Warriors

R Sum u $1.35 $1.00 $1.00 Jump U Ins c $0.25 $0.25 $0.25


Black Vise A C U $2.50 $2.00 $1.65 Earth Elemental

R ECr c $0.25 $0.25 $0.25 Karma W E u $2.00 $1.50 $1.40


Black Ward W ECr U $1.00 $1.00 $0.75 Earthbind

R Sor R $6.00 $5.00 $3.25 Kcldon Warlord R Sum u $2.50 $1.80 $1.50
Blaze of Glory W Ins R $6.50 $5.00 $4.15 Earthquake

Sum R $5.50 $5.00 $5.00 Kormus Bell A C R $5.50 $5.00 $4.00


Blessing W ECr R $6.00 $5.00 $4.00 Elvish Archers G

Int C $0.50 $0.25 $0.25 Evil Presence B EL U $1.00 $1.00 $0.75 Kudzu G EL R $4.50 $4.00 $2.75
Blue Elemental Blast U

R Ins C $0.80 $0.25 $0.25 Lance W ECr U $1.00 $1.00 $1.00


Blue Ward W ECr U $1.00 $1.00 $0.65 False Orders

W E R $5.50 $5.00 $4.00 Ley Druid G- Sum U $1.00 $1.00 $0.90


Bog Wraith B Sum U $2.25 $2.00 $1.18 Farmstead

E R $5.00 $4.00 $3.00 Library of Lcng A C U $1.75 $1.50 $0.88


Braingcyscr U Sor R $8.50 $7.00 $4.00 Fast bond G

B ECr C $0.25 $0.25 $0.25 Lich B E R $7.50 $6.00 $4.13


Burrowing R ECr U $1.00 $1.00 $0.73 Fear

EE U $1.00 $0.75 $0.73 Lifeforce G E U $1.50 $1.25 $1.00


Camouflage G Ins U $2.00 $1.00 $0.80 Feedback U

Sum u $1.50 $1.20 $1.00 Lifelace G Int R $4.00 $3.00 $2.75


Castle W E U $1.50 $1.50 $1.25 Fire Elemental R

R Sor c $0.75 $0.50 $0.25 Lifetap U E U $1.50 $1.00 $0.88


Fireball

3* Firebreathing R ECr c $0.25 $0.25 $0.25 Lightning Bolt R Ins c $0.83 $0.50 $0.25

Living Artifact G EArt R $5.50 $4.30 $4.00


Flashfircs R Sor u $1.75 $1.30 $1.00

Flight U ECr c $0.25 $0.25 $0.25 Living Lands G EL R $5.50 $5.00 $3.25

Fog G Ins c $0.25 $0.25 $0.25 Living Wall A ACr U $1.68 $1.50 $1.25
’ f ;'
Force of Nature G Sum R $10.15 $10.00 $8.25 Llanowar Elves G Sum c $0.38 $0.25 $0.25

Y«ur ontspiKd $9.65 $7.00 $6.00 Lord of Atlantis U Sum R $7.00 $6.00 $4.50
Forccficld A P R
nvsniret gain ♦0/+2.
AuacMug (Tcauncs B Sum R $11.00 $8.30 $7.25
kw* rht-s bonui. Forest Eyes G L C $0.25 $0.20 $0.11 Lord of the Pit

$0.25 $0.20 $0.11 Lure G ECr U $1.75 $1.10 $1.00


Forest Path G L C

$0.25 $0.20 $0.11 Magical Hack U Int R $6.50 $5.00 $4.15


Celestial Prism A M U $2.00 $1.30 $1.00 Forest Rocks G L C

$8.50 $7.00 $6.15 Mahamoti Djinn U Sum R $8.65 $8.00 $7.75


Channel G Sor U $2.00 $2.00 $1.00 Fork R Int R

$0.25 $0.25 Mana Flare R E R $6.00 $5.00 $4.65


Chaos Orb A M R $9.00 $6.00 $4.65 Frozen Shade B Sum C $0.38

$5.50 $5.00 Mana Short U Ins R $6.50 $5.00 $4.00


Chaoslacc R Int R $4.50 $3.00 $2.50 Fungusaur G Sum R $8.00

$10.00 $8.00 $7.65 Mana Vault A M R $5.00 $5.00 $2.75


CoP: Black W E C $0.50 $0.25 $0.25 Gaea's Liege G Sum R

$11.00 $7.30 $5.75 Manabarbs R E R $4.25 $4.00 $2.15


CoP:BIuc W E C $0.40 $0.25 $0.25 Gauntlet of Might A C R

A C R $6.00 $5.00 $3.40


CoPrGreen W E c $0.40 $0.25 $0.25 Giant Growth G Ins C $0.38 $0.25 $0.25 Meckstone

$0.25 Mcrfolk of the Pearl Tr • U Sum C $0.38 $0.25 $0.25


CoPrRcd W E c $0.40 $0.25 $0.25 Giant Spider G Sum C $0.38 $0.25

w $0.38 $0.25 $0.25


CoP:White W E c $0.38 $0.25 $0.25 Glasses of Urza A M u $1.25 $1.00 $0.95 Mesa Pegasus Sum C

$1.18 Mind Twist B Sor R $7.50 $6.00 $4.90


Clockwork Beast A Cr R $7.25 $7.00 $5.00 Gloom B E u $2.00 $2.00

$0.68 Mons's Goblin Raiders R Sum C $0.35 $0.25 $0.25


Clone U Sum U $2.25 $2.00 $1.90 Goblin Balloon Brigade R Sum u $1.13 $1.00

$4.75 Mountain Blue R L C $0.25 $0.20 $0.11


Cockatrice G Sum R $7.75 $7.00 $6.15 Goblin King R Sum R $7.00 $7.00

$6.00 $4.50 Mountain Brown R L C $0.25 $0.20 $0.11


Consecrate Land W EL u $2.50 $1.00 $0.90 Granite Gargoyle R Sum R $7.00

$0.25 Mountain Green Sky R L C $0.25 $0.20 $0.11


Conservator A M u $1.75 $1.10 $1.00 Gray Ogre R Sum C $0.50 $0.25

$0.65 Mox Emerald A M R $13.65 $12.00 $5.50


Contract from Below B Sor R $5.50 $4.00 $3.00 Green Ward W E u $1.00 $1.00

$0.25 Mox Jet A M R $14.00 $12.30 $5.50


Control Magic U ECr U $2.00 $2.00 $1.25 Grizzly Bears G Sum c $0.38 $0.25

Mox Pearl A M R $13.65 $12.00 $5.50


W E U $1.50 $1.10 $1.00 Guardian Angel W Ins c $0.25 $0.25 $0.25
Conversion
$14.00 $12.30 $5.50
Copper Tablet A C u $1.50 $0.50 $0.50 Healing Salve W Ins c $0.55 $0.25 $0.25 Mox Ruby A M R

Mox Sapphire A M R $14.00 $12.30 $5.50


U E R $6.00 $5.00 $3.00 Helm of Chatzuk A M R $5.00 $4.50 $3.50
Copy Artifact
Natural Selection G Ins R $6.50 $4.50 $3.50
U Int U $2.40 $2.00 $1.75 Hill Giant R Sum C $0.50 $0.25 $0.25
Counterspell
Nether Shadow B Sum R $5.50 $4.00 $3.00
G Sum C $0.63 $0.50 $0.25 Holy Armor W ECr C $0.25 $0.25 $0.25
Craw Wurm
B Sum U $1.75 $1.50 $1.13
Creature Bond U ECr c $0.25 $0.25 $0.25 Holy Strength W ECr C $0.50 $0.25 $0.25 Nettling Imp

Nevinyrral's Disk A M R $6.50 $6.00 $4.50


W E R $6.50 $6.00 $4.40 Howl from Beyond B Ins C $0.33 $0.25 $0.25
Crusade
Nightmare B Sumi R $14.65 $11.00 $8.25
U $1.75 $1.00 $0.88 Howling Mine A C R $5.00 $5.00 $5.00
Crystal Rod A P
Northern Paladin W Sum R $9.50 $8.00 $6.90
$1.00 $1.00 $0.75 Hurloon Minotaur R Sum C $0.50 $0.25 $0.25
Cursed Land B EL U

$1.75 $1.00 $1.00 Obsianus Golem A ACr■ U $2.00 $1.50 $1.15


Cyclopean Tomb A M R $10.00 $6.00 $4.90 Hurricane G Sor U

SCRYE 31
MAGICsTHE GATHERING UNLIMITED CARD LIST
CARD NAME Col1 Type Rar HIGH MEDIAN LOW CARD NAME Col Type Rar HIGH MEDIAN LOW CARD NAME Col Type Rar HIGH MEDIAN LOW
Orcish Artillery R Sum U $1.00' $1.00 $0.88 Swamp Two Branch B L C $0.25 $0.20 $0.11 Wall of Stone R Sum U $1.50 $1.10 $1.00
Orcish Oriflamme R E U $1.75 $1.50 $1.50 Swords to Plowshares W Ins U $1.75 $1.50 $1.00
Paralyze B ECr C $0.25 $0.25 $0.25 Taiga G/R DL R $7.00 $7.00 $4.15
Pearled Unicorn W Sum C $0.43 $0.25 $0.25 Terror B Ins C $0.50 $0.25 $0.25
Personal Incarnation W Sum R $9.15 $8.00 $7.75 The Hive A M R $6.75 $5.75 $5.13
Pestilence B E C $0.25 $0.25 $0.25 Thicket Basilisk G Sum U $2.75 $2.50 $2.15
Phantasmal Forces U Sum U $1.50 $1.00 $1.00 Thoughtlacc U Int R $5.00 $3.00 $2.50
Phantasmal Terrain U Sum C $0.30 $0.25 $0.25 Throne of Bone A P U $1.50 $1.50 $0.95
Phantom Monster U Sum U $1.50 $1.10 $1.00 Timber Wolves G Sum R $6.50 $5.00 $3.50
Pirate Ship U Sum R $6.00 $5.00 $4.00 Time Vault Wall of Swords W Sum U $2.50 $2.25 $1.75
A M R $12.50 $6.00 $4.00
Plague Rats B Sum C $0.50 $0.50 $0.30 Time Walk Wall of Water U Sum U $1.75 $1.00 $1.00
U Sor R $15.00 $7.00 $6.65
Plains No Trees W L C $0.25 $0.20 $0.11 Timctwistcr Wall of Wood G Sum C $0.25 $0.25 $0.25
U Sor R $14.00 $7.00 $4.90
Plains Pink Horizon W L C $0.25 $0.20 $0.11 Tranquility Wanderlust G ECr U $1.00 $1.00 $0.75
G Sor C $0.38 $0.25 $0.25
Plains Trees W L C $0.25 $0.20 $0.11 War Mammoth G Sum C $0.48 $0.25 $0.25
Tropical Island U/G DL R $6.50 $6.00 $4.15
Plateau R/W DL R $7.00 $6.00 $4.15 Warp Artifact B EArt R $4.50 $3.50 $2.50
Tsunami G Sor U $1.50 $1.00 $1.00
Power Leak U EE C $0.25 $0.25 $0.25 Tundra Water Elemental U Sum U $1.38 $1.10 $1.00
U/W DL R $6.50 $5.00 $4.15
Power Sink U Int C $0.50 $0.25 $0.25 Weakness B ECr C $0.25 $0.25 $0.25
Tunnel R Ins U $1.00 $1.00 $0.68
Power Surge R E R $4.00 $4.00 Web G ECr R $4 50 $4.00 $2.65
$2.50 Twiddle U Ins C $1.55 $0.25 $0.25
Prodigal Sorcerer U Sum C $0.63 $0.50 $0.38 Wheel of Fortune R Sor R $6.00 $6.00 $3.25
Two-Headed Giant R Sum R $8.00 $7.00 $5.50
Psionic Blast U Ins U $2.13 $1.00 $0.88 White Knight W Sum U $3.00 $2.50 $2.15
Underground Sea B/U DL R $7.00 $7.00 $4.15
Psychic Venom U EL C $0.50 $0.25 $0.25 White Ward W ECr U $1.00 $1.00 $0.65
Unholy Strength B ECr C $0.25 $0.25 $0.25
Purelace W Int R $4.50 $3.00 $2.50 Wild Growth G EL C $0.38 $0.25 $0.25
Unsummon U Ins C $0.25 $0.25 $0.25
Raging River R E R $7.00 $5.30 $5.00 Will-O-Thc-Wisp B Sum R $7.00 $6.00 $4.00
Uthdcn Troll R Sum U $2.00 $1.50 $1.05
Raise Dead B Sor C $0.25 $0.25 $0.25 Winter Orb A C R $5.00 $5.00 $3.15
Vcrduran Enchantress G Sum R $7.00 $6.00 $4.00
Red Elemental Blast R Ins C $0.50 $0.25 $0.25 Wooden Sphere A P U $1.50 $1.00 $0.95

Red Ward W ECr U $1.00 $1.00 $0.75 Word of Command B Ins R $7.50 $6.00 $4.40

Regeneration G ECr C $0.25 $0.25 Wrath of God W Sor R $9.00 $7.00 $5.15
$0.25

Rcgrowth

Resurrection

Reverse Damage
G

W
Sor

Sor

Ins
C

R
$2.00

$1.38

$7.50
$1.50

$1.00

$6.00
$1.25

$1.00

$3.65
fSI Zombie Master

TOTAL
B Sum R $8.00 $7.00

SI.081.98 $862.05
$4.50

$646.41

Righteousness w Ins R $5.50 $4.00 $3.65

Roc of Kher Ridges R Sum R $5.50 $4.00 $4.00 I


Rock Hydra R Sum R $10.00 $8.00 $7.25

Rod of Ruin A M R $1.13 $1.00 $1.00


Vcsuvan Doppclgangcr U Sum R $9.00 $8.00 $7.25
Royal Assassin B Sum R $12.00 $8.00 $7.40

Sacrifice
Veteran Bodyguard w Sum R $8.00 $7.30 $6.50
B Int U $1.25 $1.00 $0.75

Samite Healer
Volcanic Eruption u Sor R $6.50 $6.00 $3.25
W Sum C $0.38 $0.25 $0.25
Volcanic Island U/R DL R $7.00 $7.00 $4.15
Savannah GAV’ DL R $6.50 $5.00 $4.15
Wall of Air U Sum U $1.25 $1.00 $1.00
Savannah Lions W Sum R $5.50 $4.00 $2.75
Wall of Bone B Sum U $1.75 $1.10 $1.00
Scathe Zombies B Sum C $0.38 $0.25 $0.25
Wall of Brambles G Sum U $1.50 $1.00 $0.95
Scavenging Ghoul B Sum U $1.13 $1.00 $1.00
Wall of Fire R Sum U $1.50 $1.00 $1.00
Scrubland B/W DL R $6.50 $600 $4.15
Wall of Ice G Sum U $1.63 $1.00 $1.00
Scryb Sprites G Sum C $0.33 $0.25 $0.25

Sea Serpent U Sum C $0.60 $0.25 $0.25

Sedge Troll R Sum R $600 $5.00 $3.75

Sengir Vampire B Sum U $4.00 $4.00 $3.40

Serra Angel W Sum U $5.50 $4.00 $3.65

Shanodin Dryads G Sum C $0.33 $0.25 $0.25

Shatter R Ins C $0.50 $0.25 $0.25

Shivan Dragon

Simulacrum
R

B
Sum

Ins
R

U
$15.15

$1.00
$13 00

$1.00
$9.00

$0.95
HOW CAN YOU SAVE |
Sinkhole

Siren's Call

Sleight of Mind
B

U
Sor

Ins

Int
C

R
$1.55 ‘ $0.25

$1.13

$6.00
$1.00

$5.00
$0.25

$0.75

$4.65
|m% the hottest i
Smoke

Sol Ring
R

A
E

M
R

U
$5.25

$3.00
$4.00

$3.00
$3.15

$1.75
| A WOFF GAME CARDS? |
Soul Net A P U $1.75 $1.30 $1.00

Spell Blast U Int C $0.25 $0.25 $0.25 . | ^Wloejic sJykocl Spellfire AVildstervw |
Stasis U E R $4.50 $4.00 $3.50

Steal Artifact U EArt U $2.00 $1.80 $1.00 1 SEE OUR BIG AD FOR DETAILS !
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Stone Giant R Sum U $1.50 $1.00 $1.00
Stone Rain R Sor C

Stream of Life G Sor C


$0.50

$0.38
$0.25

$0.25
$0.25

$0.25
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Sunglasses of Urza A C R $6.50 :$6.00 $4.15
Swamp High Branch B L C $0.25 :$0.20 $0.11

Swamp Low Branch B L C $0.25 $0.20 !SO. 11

32 SCRYE
CARD NAME Col Type Rar HIGH MEDIAN LOW CARD NAME Col Type Rar HIGH MEDIAN LOW CARD NAME Col Type Rar HIGH MEDIAN LOW

Air Elemental U Int U $1.50 $1.50 $1.00 Death Ward W Ins C $0.25 $0.25 $0.25 Hurkyl's Recall U Ins R $5.00 $5.00 $5.00

Aladdin's Lamp A M R $5.00 $5.00 $300 Dcathgrip B E u $1.50 $1.00 $1.00 Hurloon Minotaur R Sum C $0.50 $0.35 $0.25

Aladdin's Ring A M R $5.00 $5.00 $3.00 Death I ace B Int R $5.00 $3.00 $3.00 Hurricane G Sor U $2.00 $1.20 $1.00

Animate Artifact U EArt U $1.00 $1.00 $1.00 Demonic Attorney B Sor R $5.00 $3.00 $3.00 Hypnotic Specter B Sum u $3.00 $2.50 $2.00

Animate Dead B ECr U $1.50 $1.00 $1.00 Demonic Hordes B Sum R $700 $6.00 $5.00 Instill Energy G ECr u $2.00 $1.50 $1.00

Animate Wall W EWall R $5.00 $4.00 $3.00 Demonic Tutor B Sor U $3.00 $2.00 $2.00 Iron Star A P u $1.00 $1.00 $1.00

Ankh of Mishra A C R $4.00 $3.00 $3.00 Desert Twister G Sor U $4.00 $3.00 $2.00 Ironroot Treefolk G Sum C $0.35 $0.25 $0.25

Armageddon W Sor R $6.00 $5.00 $5.00 Dingus Egg A CArt R $4.25 $3.50 $2.75 Island Fish Jasconius U Sum R $7.00 $5.00 $4.00

Armageddon Clock A C R $5.00 $5.00 $2.50 Disenchant W Ins C $1.00 $0.50 $0.25 Island Sanctuary W E R $6.00 $4.00 $3.00

Aspect of Wolf G ECr R $7.00 $6.00 $4.00 Disintegrate R Sor C $0.75 $0.50 $0.50 Island Blue U L C $0.18 $0.13 $0.10

Atog R Sum C $0.50 $0.35 $0.25 Disrupting Scepter A M R $5.00 $4.00 $3.00 Island Golden U L C $0.18 $0.13 $0.10

Badlands B/R DL R $7.00 $6.00 $5.00 Dragon Engine A Cr R $4.00 $2.50 $0.50 Island Red U L C $0.18 $0.13 $0.10

Bad Moon B E R $6.00 $5.00 $5.00 Dragon Whelp R Sum U $2.50 $2.00 $1.50 Ivory Cup A P U $1.00 $1.00 $1.00

Balance W Sor R $5.00 $5.00 $4.00 Drain Life B Sor C $0.50 $0.25 $0.25 Ivory Tower A C R $4.50 $3.50 $3.00

Basalt Monolith A M U $1.00 $1.00 $1.00 Drain Power U Sor R $6.00 $5.00 $4.00 Jade Monolith A P R $5.00 $3.00 $2.00

Bayou B/G DL R $6.00 $6.00 $5.00 Drudge Skeletons B Sum C $0.35 $0.25 $0.25 Jandor's Ring A M R $5.00 $3.00 $2.50

Bcnalish Hero W Sum C $0.50 $0.35 $0.25 Dwarven Warriors R Sum C $0.35 $0.25 $0.25 Jandor's Saddlebags A M R $5.00 $3.00 $3.00

Birds of Paradise G Sum R $6.00 $5.00 $3.00 Dwarven Wcaponsmith R Sum u $2.00 $1.00 $1.00 Jayemdae Tome A M R $5.00 $4.00 $3.00

Black Knight B Sum U $3.00 $2.50 $2.00 Earth Elemental R Sum u $1.00 $1.00 $1.00 Juggernaut A Cr U $2.00 $2.00 $1.50

Black Vise A C u $3.00 $2.00 $1.20 Earthbind R ECr c $0.25 $0.25 $0.25 Jump U Ins C $0.25 $0.25 $0.25

Black Ward W ECr u $1.00 $1.00 $1.00 Earthquake R Sor R $6.00 $4.00 $4.00

Blessing W ECr R $6.00 $5.00 $4.00 Ebony Horse A M R $5.00 $5.00 $2.50

Blue Elemental Blast U Int C $0.50 $0.25 $0.25 El -Hajjaj B Sum R $5.00 $4.00 $2.00

Blue Ward W ECr u $1.00 $1.00 $1.00 Elvish Archers G Sum R $5.00 $5.00 $4.00

Bog Wraith B Sum u $2.50 $2.00 $2.00 Energy Flux U E U $2.00 $1.00 $1.00

Bottle of Suleiman A M R $5.00 $4.00 $2.00 Erg Raiders B Sum c $0.50 $0.35 $0.25

Braingeyscr U Sor R $6.00 $5.00 $5.00 Evil Presence B EL u $1.00 $1.00 $1.00

Brass Man A Cr U $2.00 $1.00 $1.00 Eye for an Eye W Ins R $6.00 $4.00 $4.00
Karma W E U $2.00 $2.00 $1.20
Burrowing R ECr U $1.00 $1.00 $1.00 Farmstead W EL R $5.00 $5.00 $3.00
Keldon Warlord R Sum U $2.00 $2.00 $1.50
Castle W E U $2.00 $1.20 $1.00 Fastbond G E R $5.00 $4.00 $3.00
Kird Ape R Sum C $0.81 $0.55 $0.33
Celestial Prism A M U $2.00 $1.50 $1.00 Fear B ECr C $0.35 $0.25 $0.25
Kormus Bell A C R $5.00 $5.00 $4.00
Channel G Sor U $2.00 $1.50 $1.50 Feedback U EE U $1.00 $1.00 $1.00
Kudzu G EL R $5.00 $3.00 $3.00
Chaoslacc R Int R $5.00 $3.00 $3.00 Fire Elemental R Sum U $1.00 $1.00 $1.00
Lance W ECr U $1.00 $1.00 $1.00
CoP: Black W E C $0.35 $0.25 $0.25 Fireball R Sor C $0.75 $0.50 $0.35
Ley Druid G Sum U $1.00 $1.00 $1.00
CoP:Bluc W E C $0.25 $0.25 $0.25 Firebreathing R ECr C $0.35 $0.25 $0.25
Library of Leng A C U $1.00 $1.00 $1.00
CoP:Grcen W E C $0.25 $0.25 $0.25 Flashfircs R Sor u $2.00 $1.20 $1.00
Lifeforcc G E U $1.50 $1.00 $1.00
CoP:Red W E C $0.25 $0.25 $0.25 Flight U ECr C $0.35 $0.25 $0.25
Lifelace G Int R $4.00 $3.00 $3.00
CoP:Whitc W E c $0.25 $0.25 $0.25 Flying Carpet A M R $5.00 $4.00 $2.00
Lifetap U E U $1.00 $1.00 $1.00
Clockwork Beast A Cr R $6.00 $6.00 $4.00 Fog G Ins C $0.25 $0.25 $0.25
Lightning Bolt R Ins C $1.00 $0.50 $0.50
Clone U Sum U $2.50 $2.00 $1.50 Force of Nature G Sum R $10.00 $10.00 $7.00
Living Artifact G EArt R $6.00 $4.00 $4.00
Cockatrice G Sum R $7.00 $5.00 $4.00 Forest Eyes G L C $0.18 $0.13 $0.10
Living Lands G E R $6.00 $5.00 $3.00
Conservator A M U $1.00 $1.00 $1.00 Forest Path G L C $0.18 $0.13 $0.10
Living Wall A C U $1.75 $1.50 $1.20
Forest Rocks G L C $0.18 $0.13 $0.10
Llanowar Elves G Sum C $0.35 $0.25 $0.25
Fork R Int R $9.00 $8.00 $6.00
Lord of Atlantis U Sum R $6.00 $6.00 $5.00
Frozen Shade B Sum C $0.35 $0.25 $0.25
Lord of the Pit B Sum R $10.00 $10.00 $9.00
Fungusaur G Sum R $700 $5.00 $5.00
Lure G ECr U $1.50 $1.50 $1.00
Gaea's Liege G Sum R $10.00 $6.00 $6.00
Magical Hack U Int R $6.00 $6.00 $4.00
Giant Growth G Ins C $0.50 $0.25 $0.25
Magnetic Mountain R E R $5.00 $4.00 $2.50
Giant Spider G Sum C $0.35 $0.25 $0.25
Mahamoti Djinn U Sum R $8.00 $8.00 $6.00
Glasses of Urza A M U $1.00 $1.00 $1.00
Mana Flare R E R $6.00 $5.00 $5.00
Gloom B E u $2.00 $2.00 $1.00
Mana Short U Ins R $6.00 $4.00 $4.00
Contract from Below B Sor R $5.00 $4.00 $3.00
Goblin Balloon Brigade R Sum u $1.00 $1.00 $1.00
Mana Vault A M R $5.00 $3.00 $3.00
Control Magic U ECr U $1.50 $1.50 $1.00
Goblin King R Sum R $7.00 $6.00 $6.00
Manabarbs R E R $5.00 $4.00 $4.00
Conversion W E U $1.00 $1.00 $1.00
Granite Gargoyle R Sum R $7.00 $7.00 $4.00
Meekstone A C R $7.00 $5.00 $4.00
Copy Artifact U E R $5.00 $5.00 $3.00
Gray Ogre R Sum C $0.50 $0.35 $0.25
Merfolk of the Pearl Trident U Sum C $0.50 $0.35 $0.25
Counterspell U Int U $2.50 $2.00 $1.50
Green Ward W ECr u $1.00 $1.00 $1.00
Mesa Pegasus W Sum C $0.35 $0.25 $0.25
Craw Wurm G Sum C $0.50 $0.50 $0.25
Grizzly Bears G Sum c $0.35 $0.25 $0.25
Mijac Djinn R Sum R $6.00 $5.00 $2.50
Creature Bond U ECr C $0.25 $0.25 $0.25 $0.25
Guardian Angel W Ins c $0.25 $0.25
Millstone A M R $3.25 $3.00 $2.88
Crumble G Ins U $1.00 $0.50 $0.50
Healing Salve W Ins c $0.75 $0.25 $0.25
Mind Twist B Sor R $6.00 $6.00 $5.00
Crusade W E R $6.00 $6.00 $6.00 $3.00
Helm of Chatzuk A M R $5.00 $4.00
Mishra's War Machine A Cr R $5.00 $5.00 $5.00
Crystal Rod A P U $1.00 $1.00 $1.00
Hill Giant R Sum C $0.50 $0.35 $0.25
Mons's Goblin Raiders R Sum C $0.50 $0.35 $0.25
Cursed Land B EL U $1.00 $1.00 $1.00 $0.25 $0.25 $0.25
Holy Armor W ECr C
Mountain Blue R L C $0.18 $0.13 $0.10
Dancing Scimitar A Cr R $4.00 $4.00 $3.00 $0.50 $0.25 $0.25
Holy Strength W ECr C
Mountain Brown R L C $0.18 $0.13 $0.10
Dark Ritual B Int C $0.50 $0.35 $0.25 $0.50 $0.35 $0.25
Howl from Beyond B Ins C
Mountain Green Sky R L C $0.18 $0.13 $0.10
Darkpact B Sor R $3.50 $3.00 $3.00 R $4.25 $4.00 $3.50
Howling Mine A C

SCRYE 33
MAGICsTHE GATHERING REVISED CARD LIST
CARD NAME Col Type Rar HIGH MEDIAN LOW CARD NAME Col Type Rar HIGH MEDIAN LOW CARD NAME Col Type Rar HIGH MEDIAN LOW

Nether Shadow B Sum R S5.00 $4.00 $4.00 Savannah G/W DL R $6.00 $6.00 $5.00 Throne of Bone A P U $1.50 $1.00 $1.00
Nettling Imp B Sum U $2.00 $1.50 $1.20 Savannah Lions W Sum R $5.00 $3.00 $3.00 Timber Wolves G Sum R $6.00 $4.00 $4.00
Nevinyrral's Disk A M R $6.00 $6.00 $5.00 Scathe Zombies B Sum C $0.35 $0.25 $0.25 Titania's Song G E R $4.00 $2.50 $2.00

Nightmare B Sum R SI 0.00 $10.00 $9.00 Scavenging Ghoul B Sum u $1.50 $1.20 $1.00 Tranquility G Sor C $0.35 $0.25 $0.25

Northern Paladin W Sum R $10.00 $9.00 $8.00 Scrubland B/W DL R $6.00 $6.00 $5.00 Tropical Island U/G DL R $6.00 $6.00 $5.00

Obsianus Golem A Cr U $2.00 $1.50 $1.00 Scryb Sprites G Sum C $0.50 $0.35 $0.25 Tsunami G Sor U $1.50 $1.20 $1.00
Onulet A Cr R $2.00 $2.00 $2.00 Sea Serpent U Sum C $0.35 $0.25 $0.25 Tundra B/W DL R $6.00 $6.00 $5.00
Orcish Artillery R Sum U $1.00 $1.00 $1.00 Sedge Troll R Sum R $5.00 $5.00 $4.00 Tunnel R Ins U $1.00 $1.00 $1.00
Orcish Oriflamme R E R $2.00 $2.00 $1.20 Sengir Vampire B Sum U $3.00 $3.00 $3.00 Underground Sea B/U DL R $7.00 $6.00 $5.00
Ornithopter A Cr U $1.00 $1.00 $0.35 Serendib Efrcet U Sum R $9.00 $4.00 $4.00 Unholy Strength B ECr C $0.35 $0.25 $0.25

Paralyze B ECr C $0.25 $0.25 $0.25 Scrra Angel W Sum U $6.00 $4.00 $3.00 Unstable Mutation U ECr C $0.56 $0.43 $0.33

Pearled Unicorn W Sum C $0.35 $0.25 $0.25 Shanodin Dryads G Sum C $0.50 $0.35 $0.25 Unsummon U Ins C $0.25 $0.25 $0.25

Personal Incarnation W Sum R $10.00 $8.00 $6.00 Shatter R Ins c $0.50 $0.25 $0.25 Uthdcn Troll R Sum U $2.00 $1.50 $1.00

Pestilence B E C $0.25 $0.25 $0.25 Shatterstorm R Sor u $5.00 $3.00 $2.00 Vcrduran Enchantress G Sum R $7.00 $4.00 $4.00

Phantasmal Forces U Sum U $1.00 $1.00 $1.00 Shivan Dragon R Sum R $15.00 $10.00 $10.00 Vcsuvan Doppclgangcr U Sum R $9.00 $8.00 $6.00

Phantasmal Terrain U EL c $0.35 $0.25 $0.25 Simulacrum B Ins U $1.00 $1.00 $1.00 Veteran Bodyguard W Sum R $8.00 $8.00 $8.00

Phantom Monster U Sum u $1.20 $1.00 $1.00 Siren's Call U Ins u $1.00 $1.00 $1.00 Volcanic Eruption U Sor R $7.00 $6.00 $3.00

Pirate Ship U Sum R $5.00 $4.00 $4.00 Sleight of Mind U Int R $6.00 $5.00 $4.00 Volcanic Island R/G DL R $7.00 $7.00 $5.00

Plague Rats B Sum C $0.50 $0.50 $0.25 Smoke R E R $5.00 $4.00 $3.00 Wall of Air U Sum U $1.00 $1.00 $1.00

Plains No Trees W L C $0.18 $0.13 $0.10 Sol Ring A M U $3.00 $2.00 $1.50 Wall of Bone B Sum U $2.00 $1.20 $1.00

Plains Pink Horizon W L C $0.18 $0.13 SO. 10 Sorceress Queen B Sum R $5.00 $5.00 $2.50 Wall of Brambles G Sum U $1.00 $1.00 $1.00

Plains Trees W L C $0.18 $0.13 SO. 10 Soul Net A P U $1.00 $1.00 $1.00 Wall of Fire R Sum U $1.00 $1.00 $1.00

Plateau R/W DL R $6.00 $6.00 $5.00 Spell Blast U Int C $0.35 $0.25 $0.25 Wall of Ice G Sum U $1.00 $1.00 $1.00

Power Leak U EE C $0.25 $0.25 $0.25 Wall of Stone R Sum U $1.00 $1.00 $1.00

Power Sink U Int C $0.25 SO. 25 $0.25 Wall of Swords W Sum U $2.00 $2.00 $1.20

Power Surge R E R $4.00 $4.00 $3.00 t fKpIll Wall of Water U Sum U $1 00 $1.00 $1.00

Primal Clay A Cr R $2.88 $2.25 $1.88 Wall of Wood G Sum C $0.35 $0.25 $0.25

Prodigal Sorcerer U Sum C $0.50 $0.50 $0.50 mm.mm Wanderlust G ECr u $1.00 $1.00 $1.00

Psychic Venom U EL * C $0.50 SO. 50 $0.25 War Mammoth G Sum c $0.35 $0.25 $0.25
* tlnria, upk&tp or A
Purelacc W Int R $5.00 $3.00 $3.00 ‘0 Ottttroytd. Warp Artifact B EArt R $5.00 $3 00 $3.00

Raise Dead B Sor C $0.25 $0.25 $0.25 mmmimm Water Elemental U Sum U $1.50 $1.20 $1.00

Reconstruction U Sor C $0.50 $0.30 $0.25 Stasis u E R $4.25 $3.50 $2.75 Weakness B ECr C $0.35 $0.25 $0.25

Red Elemental Blast R Int C $0.50 $0.25 $0.25 Steal Artifact u EArt U $2.00 $1.50 $1.00 Web G ECr R $5.00 $3.00 $3.00

Red Ward W ECr u $1.00 $1.00 $1.00 Stone Giant R Sum U $1.00 $1.00 $1.00 Wheel of Fortune R Sor R $6.00 $6.00 $5.00

Regeneration G ECr C $0.35 $0.25 $0.25 Stone Rain R Sor U $0.50 $0.50 $0.25 White Knight W Sum U $3.00 $2.50 $2.00

Regrowth G Sor u $1.50 $1.50 $1.00 Stream of Life G Sor C $0.35 $0.25 $0.25 White Ward W ECr U $1.00 $1.00 $1.00

Resurrection W Sor u $1.00 $1.00 $1.00 Sunglasses of Urza A C R $6.00 $6.00 $4.00 Wild Growth G EL C $0.25 $0.25 $0.25

Reverse Damage W Ins R $7.00 $7.00 $6.00 Swamp High Branch B L C $0.18 $0.13 $0.10
Will-O’-The-Wisp B Sum R $7.00 $7.00 $4.00
Reverse Polarity W Ins U $1.00 $1.00 $0.40 Swamp Low Branch B L C $0.18 $0.13 $0.10
Winter Orb A C R $500 $4.00 S3.00
Righteousness W Ins R $6.00 $6.00 $4.00 Swamp Two Branch B L C $0.18 $0.13 $0.10
Wooden Sphere A P U $1.00 $1.00 $1.00
Roc of Kher Ridges R Sum R $5.00 $4.00 $4.00 Swords to Plowshares W Ins u $2.00 $1.50 $1.00
Wrath of God W Sor R $8.00 $7.00 $6.00
Rock Hydra R Sum R $10.00 $10.00 $8.00 Taiga R/G DL R $7.00 $6.00 $5.00
Zombie Master B SUM R $9.00 $7.00 $6.00
Rocket Launcher A P R $5.00 $4.00 $2.50 Terror B Ins C $0.50 $0.50 $0.25
TOTAL VALUE $921.98 S768.10 $627.95
Rod of Ruin A M U $1.50 $1.00 $1.00 The Hive A M R $5.00 $5.00 $4.00

Royal Assassin B Sum R $12.00 $10.00 $10.00 The Rack A C U $3.00 $2.00 $1.00

Sacrifice B Int U $1.00 $1.00 $1.00 Thicket Basilisk G Sum U $3.00 $2.50 $2.00

Samite Healer W Sum C $0.50 $0.35 $0.25 Thoughtlace U Int R $6.00 $3.00 $2.00

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MAGICiTHE GATHERING ARABIAN NI

CARD NAME Col Type Rar HIGH MEDIAN LOW Col Type Rar HIGH MEDIAN LOW CARD NAME Col Type Rar HIGH MEDIAN LOW

Sum U $9.50 $5.00 $2.50 Giant Tortoise U Sum C $0.75 $0.50 $0.43 Oasis Be L U $3.00 $2.00 $2.00
Abu Ja'far W

Aladdin R Sum U $6.50 $4.00 $3.00 Giant Tortoise U Sum C $0.75 $0.63 $0.39

Aladdin's Lamp A M U $6.50 $5.00 $3.50

Aladdin's Ring A M U $6.50 $5.00 $4.00

Ali Baba R Sum U $5.50 $3.00 $2.50

Ali from Cairo R Sum R $900 $8.00 $5.50

Army of Allah W Ins C $1.00 $0.50 $0.43

Army of Allah W Ins C $1.00 $0.50 $0.43

Bazaar of Baghdad Be L u $4.50 $3.00 $2.50


Old Man of the Sea U Sum U $8.00 $5.00 $3.50
Bird Maiden R Sum C $0.88 $0.50 $0.43
Oubliette B E c $1.25 $0.90 $0.50
Bird Maiden R Sum c $0.88 $0.50 $0.43
Guardian Beast B Sum U $9.00 $8.00 $6.50
Oubliette B E C $1.25 $0.90 $0.50
Bottle of Suleiman A M u $6.00 $5.00 $2.00
Hasran Ogress B Sum C $0.50 $0.50 $0.30
Piety W Ins C $0.88 $0.50 $0.43
Brass Man A ACr u $3.25 $2.00 $1.50
Hasran Ogress B Sum c $0.50 $0.50 $0.39
Piety W Ins C $0.88 $0.50 $0.43
Camel W Sum c $0.88 $0.50 $0.43
Hurr Jackal R Sum c $0.88 $0.50 $0.45
Pyramids A P U $7.25 $5.00 $3.25
City in a Bottle A C u $8.50 $5.00 $4.25
Ifh-BifT Efrect G Sum u $7.00 $5.00 $3.25
Repentant Blacksmith W Sum U $6.00 $5.00 $1.75
City of Brass Be L u $4.50 $3.00 $2.50
Island Fish Jasconius U Sum u $6.50 $5.00 $4.00
Ring of Ma'ruf A M U $7.00 $5.00 $4.50
Cuombajj Witches B Sum c $0.63 $0.50 $0.43
Island of Wak-Wak Be L u $5.50 $5.00 $3.50
Ruldi Egg R Sum c $1.63 $1.00 $1.00
Cyclone G E u $4.00 $2.00 $2.00
Jandor's Ring A M u $6.00 $4.00 $2.75
Ruldi Egg R Sum c $1.63 $1.00 $1.00
Dancing Scimitar A ACr u $5.50 $5.00 $3.00
Jandor's Saddlebags A M u $6.50 $4.00 $3.00
Sandals of Abdallah A M u $4.00 $3.00 $2.25
Dandan U Sum c $0.50 $0.50 $0.43
Jeweled Bird A M u $3.50 $3.00 $1.25
Sandstorm G Ins c $1.75 $0.50 $0.50
Desert Be L c $0.88 $0.50 $0.40
Jihad W E u $7.00 $5.00 $4.50
Serendib Djinn U Sum u $6.50 $5.00 $2.25
Desert Nomads R Sum c $0.88 $0.50 $0.45
Junun Efrcct B Sum u $6.00 $3.00 $2.25
Screndib Efneet U Sum u $6.00 $5.00 $2.75
Desert Twister G Sor u $5.00 $4.00 $2.75
Juzam Djinn B Sum u $7.00 $5.00 $2.88
Shahrazad w Sor u $8.00 $5.00 $2.00
Diamond Valley Be L u $6.75 $4.00 $3.00
Khabal Ghoul B Sum u $5.00 $5.00 $4.50
Sindbad u Sum u $5.50 $3.00 $1.75
Drop of Honey G E u $5.50 $5.00 $3.25
King Suleiman W Sum u $8.00 $5.00 $2.75
Singing Tree G Sum u $7.75 $6.00 $4.50
Ebony Horse A M u $6.50 $5.00 $2.50
Kird Ape R Sum c $0.88 $0.60 $0.50
Sorceress Queen B Sum u $7.00 $5.00 $3.50
El-Hajjaj B Sum u $6.00 $5.00 $2.25
Library of Alexandria Be L u $6.00 $5.00 $2.75
Stone-Throwing Devils B Sum c $1.50 $0.50 $0.43
Elephant Graveyard Be L u $6.50 $5.00 $2.50
Magnetic Mountain R E u $6.50 $4.00 $3.00
Stone-Throwing Devils B Sum c $1.50 $0.50 $0.43
Erg Raiders B Sum c $0.63 $0.50 $0.43
Merchant Ship U Sum u $5.00 $2.00 $1.75
Unstable Mutation U ECr c $0.75 $0.50 $0.43
Erg Raiders B Sum c $0.63 $0.50 $0.43
Metamorphosis G Sor c $0.63 $0.50 $0.43
War Elephant W Sum c $1.00 $0.50 $0.50
Erhnam Djinn G Sum u $6.50 $5.00 $2.75
Mijae Djinn R Sum u $7.00 $5.00 $2.50
War Elephant W Sum c $1.00 $0.50 $0.50
Eye for an Eye W Ins u $16.00 $15.00 $3.75
Moorish Cavalry W Sum c $1.00 $0.60 $0.50
Wyluli Wolf G Sum c $1.00 $0.50 $0.50
Fishliver Oil U ECr c $0.50 $0.50 $0.43
Moorish Cavalry W Sum c $1.00 $0.60 $0.50
Wyluli Wolf G Sum c $1.00 $0.50 $0.50
Fishliver Oil u ECr c $0.50 $0.50 $0.39
Mountain Be L u $4.00 $3.00 $1.38
Ydwen Efreet R Sum u $6.50 $5.00 $2.25
Flying Carpet A M u $6.50 $3.00 $2.25
Nafs Asp G Sum c $1.00 $0.50 $0.43
$360.13 $233.23 $171.06
TOTAL
Flying Men U Sum c $0.88 $0.50 $0.43
Nafs Asp G Sum c $1.00 $0.50 $0.43
Ghazban Ogre G Sum c $0.63 $0.50 $0.30

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CARD NAME Col Type RarHIGH MEDIAN LOW CARD NAME ColType RarHIGH MEDIAN LOW
CARD NAME Col Type RarHIGHMEDIAN LOW
Amulet of Kroog A M C $0.56 $0.50 $0.44 Haunting Wind B E U $3.00 $2.25 $1.75 Su-Chi A ACr U $3.25 $2.75 $2.38
Argivian Archaeologist W S R $8.13 $5.50 $4.75 Hurkyl's Recall U Ins R $7.88 $6.50 $5.75 Tablet of Epityr A P c $0.63 $0.50 $0.44
Argivian Blacksmith W S C $0.50 $0.50 $0.45 Ivory Tower A C U $5.00 $4.50 $3.88 Tawnos's Coffin A M R $7.25 $5.00 $4.25
Argothian Pixies G S C $0.56 $0.50 $0.33 Jalum Tome A M R $5.00 $3.25 $2.75 Tawnos's Wand A M U $3.00 $2.25 $2.00
Argothian Treefolk G S C $0.63 $0.50 $0.39 Martyrs of Korlis W Sum U $5.00 $3.13 $2.75 Tawnos's Weaponry A M U $3.25 $2.75 $2.00
Armageddon Clock A C R $6.00 $4.00 $2.75 Mightstone A C U $3.25 $2.50 $2.00 Tctravus A ACr R $6.50 $6.00 $4.75
Artifact Blast R Int C $0.56 $0.50 $0.33 Millstone A M U $3.06 $3.00 $2.88 The Rack A C U $3.25 $3.00 $1.80
Artifact Possession B EArt C $0.56 $0.50 $0.44 Mishra's Factory, autumn Be DL R $4.50 $3.50 $1.94 Titania's Song G E U $4.25 $3.00 $3.00
Artifact Ward W ECr C $1.44 $0.63 $0.33 Mishra's Factory, spring/bluc Be DL U $4.50 $3.00 $1.69 Transmute Artifact U Sor U $3.00 $2.50 $1.75
Ashnod's Altar A balloon
P u $4.75 $3.50 $2.75
Mishra's Factory, summer Be DL R T riskclion A ACr R $6.50 $5.00 $3.63
$4.00 $3.00 $1.94
Ashnod's Battle Gear A M u $4.25 $3.50 $2.75
Mishra's Factory, winter Be DL R Urza's Avenger A ACr R $10.00 $6.00 $4.50
$4.50 $3.50 $2.00
Ashnod's Transmogrant A M u $3.13 $3.00 $2.00
Mishra's War Machine A ACr Urza's Chalice A P C $1.63 $0.63 $0.44
R $6.00 $5.00 $3.88
Atog R S c $0.63 $0.50 $0.33
Mishra's Workshop Be L R Urza's Mine, clawed sphere Be DL C $2.25 $1.13 $1.00
$6.50 $5.00 $4.38
Battering Ram A ACr c $0.53 $0.50 $0.44
Obelisk of Undoing A M R Urza's Mine, mouth Be DL u $3.00 $1.75 $1.00
$6.50 $5.00 $3.75
Bronze Tablet A M R $8.00 $6.75 $5.00
Onulct A ACr Urza's Mine, pulley Be DL u $3.00 $1.75 $1.00
U $3.00 $3.00 $1.88
Candelabra of Tawnos A M R $8.00 $5.00 $4.88
Orcish Mechanics R Sum Urza's Mine, tower Be DL c $2.25 $1.13 $1.00
C $0.63 $0.50 $0.34
Circle of Protection: Artifacts W E U $4.00 $3.50 $2.19
Ornithopter A Urza's Miter A P R $6.50 $5.00 $3.75
ACr c $1.13 $0.63 $0.45
Citanul Druid G S U $3.25 $3.00 $2.75
Phyrcxian Gremlins B Sum Urza’s Power Plant, bug Be DL c $2.00 $1.13 $1.00
c $0.75 $0.50 $0.44
Clay Statue A ACr c $1.00 $0.50 $0.44
Power Artifact U EArt u Urza's Power Plant, columns Be DL u $3.00 $1.63 $1.00
$3.00 $3.00 $1.88
Clockwork Avian A ACr R $9.00 $6.00 $4.75
Powcrleech G E Urza's Power Plant, copper Be DL c $2.00 $1.13 $1.00
u $4.00 $3.00 $2.75
Colossus of Sardia A ACr R $10.50 $7.75 $6.00 sphere
Priest of Yawgmoth B Sum c $0.50 $0.50 $0.33 Urza’s Power Plant, rock in pot
Coral Helm Be DL u $3.00 $1.75 $1.00
A P R $7.25 $5.00 $3.63
Primal Clay A ACr u $4.00 $2.50 $2.00 Urza's Tower, forest
Crumble Be DL c $2.25 $1.13 $1.00
G Ins c $0.63 $0.50 $0.44
Rakalitc A P u $3.19 $2.00 $1.75 Urza's Tower, mountains Be DL u $3.00 $1.63 $1.00
Cursed Rack A C U $3.25 $3.00 $2.00
Reconstruction U Sor c $0.56 $0.50 $0.48 Urza's Tower, plains Be DL u $3.00 $1.75 $1.00
Damping Field W E u $3.25 $3.00 $1.75
Reverse Polarity W Ins c $0.85 $0.50 $0.50 Urza's Tower, shore Be DL u $3.00 $1.63 $1.00
Detonate R Sor u $3.38 $2.75 $2.00
Rocket Launcher A P u $4.00 $3.00 $2.88 Wall of Spears A ACr u $4.00 $3.00 $2.75
Drafna's Restoration U Sor c $0.56 $0.50 $0.44
Sage of Lat-Nam U Sum c $0.50 $0.50 $0.33 Wcakstonc A C u $3.00 $2.25 $1.75
Dragon Engine A ACr c $0.85 $0.63 $0.45
Shapcshiftcr A ACr R $7.63 $6.00 $5.00 Xcnic Poltergeist B Sum u $3.25 $2.25 $1.75
Dwarven Weaponsmith R Sum u $3.00 $2.50 $1.75
Shattcrstorm R Sor R $7.00 $5.50 $4.75 Yawgmoth Demon B Sum R $10.00 $7.75 $5.88
Energy Flux U E u $3.13 $3.00 $1.75
Staff of Zcgon A M C $1.00 $0.75 $0.50 Yotian Soldier A ACr c $1.25 $0.63 $0 44
Feldon's Cane A M u $4.13 $3.00 $2.00
Strip Mine, small tower in Be DL u $5.00 $3.00 $2.00 TOTAL $372.16 S273.63 $209.31
Gaea's Avenger G Sum R $9.25 $7.00 $5.75 foreground
Gate to Phyrexia B Strip Mine, no tower, no visible Be DL R $5.00 $2.50 $1.94
E u $3.25 $2.75 $1.75
horizon
Goblin Artisans R Sum u $3.00 $1.63 $1.00 Strip Mine, visible horizon, evenly Be DL R $5.25 $3.00 $2.00
Golgothian Sylex spaced terraces
A M R $7.63 $6.00 $5.00
Strip Mine, visible horizon, Be DL R $5.25 $3.50 $2.00
Grapeshot Catapult A ACr C $0.50 $0.50 $0.45 uneven terraces

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