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Lastexception 63844149972

The document contains reports from a game session that experienced desyncs. The desyncs were caused by errors finding joint transforms on objects, indicating an issue with object parenting or location. There were also errors encountered when canceling an interaction due to a displaced interaction queue. The reports provide debug information like tracebacks and state details to help identify the root cause of the issues.
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0% found this document useful (0 votes)
41 views40 pages

Lastexception 63844149972

The document contains reports from a game session that experienced desyncs. The desyncs were caused by errors finding joint transforms on objects, indicating an issue with object parenting or location. There were also errors encountered when canceling an interaction due to a displaced interaction queue. The reports provide debug information like tracebacks and state details to help identify the root cause of the issues.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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<?xml version="1.0" ?

><root>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:23:31</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>part.py:266</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in &lt;function c_api_set_object_location_ex at
0x00007FF4A9408710&gt;, args: (597872849498894964, 386203830649947915,
{84C12305F3B7274,1,World}, Transform(Vector3(434.138733, 174.710785, 387.805756),
Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), 0, (0, 0), 0), kwargs:
{}&#13;&#10;KeyError('Unable to find joint b__subroot__9 on
object_bedSingleQA_02:0x055c125678c9070b[7]') (KeyError: 'Unable to find joint
b__subroot__9 on object_bedSingleQA_02:0x055c125678c9070b[7]')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 183, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\build_buy.py", line 1299, in c_api_set_object_location_ex&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1569,
in set_parent&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
client_object_mixin.py", line 356, in location&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\objects\client_object_mixin.py", line 411, in
set_location_without_distribution&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\objects\part.py", line 826, in on_owner_location_changed&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 266, in
get_joint_transform&#13;&#10;KeyError: 'Unable to find joint b__subroot__9 on
object_bedSingleQA_02:0x055c125678c9070b[7]'rtim=0&#13;&#10;Client Session Time:
114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID:
D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:23:51</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>part.py:266</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in &lt;function c_api_set_object_location_ex at
0x00007FF4A9408710&gt;, args: (597872849498894964, 386203830651324172,
{84C12305F3B7274,1,World}, Transform(Vector3(436.138733, 174.710785, 387.805756),
Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), 0, (0, 0), 0), kwargs:
{}&#13;&#10;KeyError('Unable to find joint b__subroot__9 on
object_bedSingleQA_02:0x055c125678de070c[7]') (KeyError: 'Unable to find joint
b__subroot__9 on object_bedSingleQA_02:0x055c125678de070c[7]')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 183, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\build_buy.py", line 1299, in c_api_set_object_location_ex&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1569,
in set_parent&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
client_object_mixin.py", line 356, in location&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\objects\client_object_mixin.py", line 411, in
set_location_without_distribution&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\objects\part.py", line 826, in on_owner_location_changed&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 266, in
get_joint_transform&#13;&#10;KeyError: 'Unable to find joint b__subroot__9 on
object_bedSingleQA_02:0x055c125678de070c[7]'rtim=0&#13;&#10;Client Session Time:
114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID:
D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:37:08</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>part.py:266</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in &lt;function c_api_set_object_location_ex at
0x00007FF4A9408710&gt;, args: (597872849498894964, 386203830651324172,
{84C12305F3B7274,1,World}, Transform(Vector3(436.138733, 174.710785, 387.805756),
Quaternion(0.000000, 0.000000, 0.000000, 1.000000)), 0, (0, 0), 0), kwargs:
{}&#13;&#10;KeyError('Unable to find joint b__subroot__9 on
object_bedSingleQA_02:0x055c125678de070c[7]') (KeyError: 'Unable to find joint
b__subroot__9 on object_bedSingleQA_02:0x055c125678de070c[7]')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 183, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\build_buy.py", line 1299, in c_api_set_object_location_ex&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1569,
in set_parent&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
client_object_mixin.py", line 356, in location&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\objects\client_object_mixin.py", line 411, in
set_location_without_distribution&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\objects\part.py", line 826, in on_owner_location_changed&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 266, in
get_joint_transform&#13;&#10;KeyError: 'Unable to find joint b__subroot__9 on
object_bedSingleQA_02:0x055c125678de070c[7]'rtim=0&#13;&#10;Client Session Time:
114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID:
D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:38:33</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>part.py:266</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in &lt;function c_api_clear_parent_object at
0x00007FF49F1F3830&gt;, args: (386203830651324172, Transform(Vector3(436.138733,
174.710785, 387.305756), Quaternion(0.000000, 0.000000, 0.000000, 1.000000)),
597872849498894964, {84C12305F3B7274,1,World}), kwargs:
{}&#13;&#10;KeyError('Unable to find joint b__subroot__9 on
object_bedSingleQA_02:0x055c125678de070c[7]') (KeyError: 'Unable to find joint
b__subroot__9 on object_bedSingleQA_02:0x055c125678de070c[7]')&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\sims4\utils.py", line 183, in wrapper&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\objects\system.py", line 415, in c_api_clear_parent_object&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 1578,
in clear_parent&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
client_object_mixin.py", line 1569, in set_parent&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\client_object_mixin.py", line 356, in
location&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\objects\
client_object_mixin.py", line 411, in set_location_without_distribution&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\objects\part.py", line 826, in
on_owner_location_changed&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
objects\part.py", line 266, in get_joint_transform&#13;&#10;KeyError: 'Unable to
find joint b__subroot__9 on
object_bedSingleQA_02:0x055c125678de070c[7]'rtim=0&#13;&#10;Client Session Time:
114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID:
D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:39:20</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>part.py:492</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running
sink_washDish_After_Eat:4149 on object_sink:0x09641255524b0a9a, cancel_reason_msg
is Interaction Queue displaced from resolving priority pressure.: (AttributeError:
'NoneType' object has no attribute 'world_transform')&#13;&#10;Traceback (most
recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 154, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\part.py", line 513, in
_cache_and_return_locations_for_posture&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\objects\part.py", line 492, in
_get_location_for_posture_internal&#13;&#10;AttributeError: 'NoneType' object has
no attribute 'world_transform'rtim=0&#13;&#10;Client Session Time: 114.28&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.22621
GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID: D7B78E66-
D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:39:25</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>part.py:492</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>[rez] Posture graph threw an exception while being
queried by autonomy: (AttributeError: 'NoneType' object has no attribute
'world_transform')&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and
logged:&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
154, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 352, in __missing__&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\objects\part.py", line 513, in
_cache_and_return_locations_for_posture&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\objects\part.py", line 492, in
_get_location_for_posture_internal&#13;&#10;AttributeError: 'NoneType' object has
no attribute 'world_transform'rtim=0&#13;&#10;Client Session Time: 114.28&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.22621
GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID: D7B78E66-
D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:40:04</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>part.py:492</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>[rez] Posture graph threw an exception while being
queried by autonomy: (AttributeError: 'NoneType' object has no attribute
'world_transform')&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and
logged:&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\objects\part.py", line 555, in
_cache_and_return_position_and_routing_surface_for_posture&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\objects\part.py", line 529, in
_get_position_and_routing_surface_for_posture_internal&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\part.py", line 492, in
_get_location_for_posture_internal&#13;&#10;AttributeError: 'NoneType' object has
no attribute 'world_transform'rtim=0&#13;&#10;Client Session Time: 114.28&#13;
&#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State:
0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version:
13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11 10.0.22621
GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID: D7B78E66-
D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:40:13</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception throw calling: &lt;bound method
RoutingComponent._check_violations of RoutingComponent()&gt; (TypeError: 'NoneType'
object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:40:13</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception throw calling: &lt;bound method
RoutingComponent._check_violations of RoutingComponent()&gt; (TypeError: 'NoneType'
object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:40:13</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running
AnimationInteraction:4889 on None (guaranteed), cancel_reason_msg is Route Ended.:
(TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:40:56</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>caches.py:352</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219,
in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\crafting\
crafting_interactions.py", line 3084, in _run_interaction_gen&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in
execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1356, in append&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 901, in
_head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 985, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 112, in
get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3047, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3003, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1537, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1584, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3520, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3370, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2820, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3006, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6583, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6383, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 645, in
generate_right_paths&#13;&#10; File "postures\posture_graph.py", line 4857, in
_right_path_gen&#13;&#10; File "postures\posture_graph.py", line 788, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_rightTypeEr
ror: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session Time:
114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID:
D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:41:50</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;ReactionLootOp
ParticipantType.Actor&gt; for loot &lt;class
'sims4.tuning.instances.loot_Reaction_Positive_Celebrity_NearbySims'&gt;
(TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:41:50</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in &lt;function c_api_server_tick at
0x00007FF47586BDD0&gt;, args: (360031311149,), kwargs:
{}&#13;&#10;TypeError("'NoneType' object is not iterable") (TypeError: 'NoneType'
object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:41:50</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running
AnimationInteraction:5710 on None (guaranteed), cancel_reason_msg is Route Ended.:
(TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:41:50</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running sim-stand:5712 on
None (guaranteed), cancel_reason_msg is Transition Sequence Failed. Cancel all
running transition interactions.: (TypeError: 'NoneType' object is not
iterable)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in
shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 352, in __missing__&#13;&#10; File "postures\posture_graph.py",
line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:41:50</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running sim_Chat:5707 on
(guaranteed), cancel_reason_msg is object destroyed: (TypeError: 'NoneType' object
is not iterable)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in
shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 352, in __missing__&#13;&#10; File "postures\posture_graph.py",
line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:41:50</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>TODO: Exception thrown during Sim reset, possibly we
should be kicking the Sim out of the game. (TypeError: 'NoneType' object is not
iterable)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in
shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 352, in __missing__&#13;&#10; File "postures\posture_graph.py",
line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:41:50</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>[sscholl] Exception processing ResetRecord:&lt;,
reason:ResetReason.RESET_EXPECTED, stage:_Stage.INTERNAL_STATE_RESET,
being_processed:True, source: running AnimationInteraction:5710 on None
(guaranteed), cause:Exception during SI.cancel. Route Ended.. This will result in a
partially reset object (TypeError: 'NoneType' object is not
iterable)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in
shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 352, in __missing__&#13;&#10; File "postures\posture_graph.py",
line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:41:51</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running sim-stand:5586 on
None, cancel_reason_msg is Interaction displaced by running sim-stand:5716 on None
(guaranteed).: (TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\algos.py", line 121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File
"postures\posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:42:28</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>caches.py:352</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219,
in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line
260, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\socials\group.py",
line 1600, in _adjustment_alarm_callback&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\socials\group.py", line 1904, in _consider_adjusting_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\socials\group.py", line 1868, in
execute_adjustment_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
sims\sim.py", line 1087, in execute_adjustment_interaction&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\aop.py", line 243, in
test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
aop.py", line 224, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 212, in execute_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1356, in
append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in
__exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 901, in _head_change_watcher&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 985, in
_get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 112, in
get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3047, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3003, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1537, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1584, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3520, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3370, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2820, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3006, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6583, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6383, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 645, in
generate_right_paths&#13;&#10; File "postures\posture_graph.py", line 4857, in
_right_path_gen&#13;&#10; File "postures\posture_graph.py", line 788, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_rightTypeEr
ror: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session Time:
114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID:
D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:42:28</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>caches.py:352</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 224,
in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py",
line 4049, in _process_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\interaction_queue.py", line 711, in
process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 913, in remove_for_perform&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line
901, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 985, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 112, in
get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3047, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3003, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1537, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1584, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3520, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3370, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2820, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3006, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6583, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6383, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 645, in
generate_right_paths&#13;&#10; File "postures\posture_graph.py", line 4857, in
_right_path_gen&#13;&#10; File "postures\posture_graph.py", line 788, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_rightTypeEr
ror: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session Time:
114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID:
D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:42:28</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running sim_Chat:6060 on
(guaranteed), cancel_reason_msg is object destroyed: (TypeError: 'NoneType' object
is not iterable)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in
shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 352, in __missing__&#13;&#10; File "postures\posture_graph.py",
line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:43:21</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running sim-stand:6625 on
None (guaranteed), cancel_reason_msg is Transition Sequence Failed. Cancel all
running transition interactions.: (TypeError: 'NoneType' object is not
iterable)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in
shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 352, in __missing__&#13;&#10; File "postures\posture_graph.py",
line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:43:21</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running
AnimationInteraction:6626 on None (guaranteed), cancel_reason_msg is Route Ended.:
(TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:43:21</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>TODO: Exception thrown during Sim reset, possibly we
should be kicking the Sim out of the game. (TypeError: 'NoneType' object is not
iterable)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in
shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 352, in __missing__&#13;&#10; File "postures\posture_graph.py",
line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:43:21</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>[sscholl] Exception processing ResetRecord:&lt;,
reason:ResetReason.RESET_EXPECTED, stage:_Stage.INTERNAL_STATE_RESET,
being_processed:True, source: running sim-stand:6625 on None (guaranteed),
cause:Exception during SI.cancel. Transition Sequence Failed. Cancel all running
transition interactions.. This will result in a partially reset object (TypeError:
'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:43:48</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4617</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>[rez] Posture graph threw an exception while being
queried by autonomy: (TypeError: 'NoneType' object is not
iterable)&#13;&#10;Traceback (most recent call last):&#13;&#10;Caught and
logged:&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "postures\
posture_graph.py", line 4617, in
postures.posture_graph.PostureGraphService._left_path_gen.heuristic_fn_left&#13;&#1
0;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session Time:
114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID:
D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:43:57</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running
reactions_Generic_Cheer_Reputation_Pristine:7008 on , cancel_reason_msg is Timeout
after 2.0 sim minutes.: (TypeError: 'NoneType' object is not
iterable)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in
shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 352, in __missing__&#13;&#10; File "postures\posture_graph.py",
line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:43:58</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running
AnimationInteraction:7012 on None (guaranteed), cancel_reason_msg is Route Ended.:
(TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:43:58</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>TODO: Exception thrown during Sim reset, possibly we
should be kicking the Sim out of the game. (TypeError: 'NoneType' object is not
iterable)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in
shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 352, in __missing__&#13;&#10; File "postures\posture_graph.py",
line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:43:58</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>[sscholl] Exception processing ResetRecord:&lt;,
reason:ResetReason.RESET_EXPECTED, stage:_Stage.INTERNAL_STATE_RESET,
being_processed:True, source:, cause:Work entry resource:WorkEntry( running
sim_BeAffectionate:6952 on (guaranteed), None, frozenset({&lt;sim ''
0x964125560401a7f&gt;, &lt;sim '' 0x5e012347d9719d4&gt;}), set(),
master_controller, True). This will result in a partially reset object (TypeError:
'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:43:58</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>interaction_liabilities.py:404</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Liability
&lt;interactions.utils.interaction_liabilities.StandSlotReservationLiability object
at 0x00007FF4508D3550&gt; threw exception 'NoneType' object has no attribute
'routing_component' (AttributeError: 'NoneType' object has no attribute
'routing_component')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\tunable.py", line 216, in
on_alarm&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
super_interaction.py", line 5376, in cancel&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\super_interaction.py", line 5131, in
_cancel_eventually&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\super_interaction.py", line 5306, in _cancel&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\base_object.py", line 289, in reset&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 308,
in trigger_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 426, in start_processing&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 450, in
_process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 560, in _process_one_record&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\sims\sim.py", line 1789, in
on_reset_internal_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1479, in on_reset&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 209, in
on_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 187, in clear_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 302, in
_clear_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 7530, in on_removed_from_queue&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py",
line 1713, in _exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 5556, in _exited_pipeline&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
7587, in _exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 5566, in release_liabilities&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
interaction_liabilities.py", line 404, in release&#13;&#10;AttributeError:
'NoneType' object has no attribute 'routing_component'rtim=0&#13;&#10;Client
Session Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:43:58</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>interaction_liabilities.py:404</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception caught while clearing interaction from bucket:
(AttributeError: 'NoneType' object has no attribute
'routing_component')&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py",
line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\scheduling.py", line 219, in simulate&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\utils\tunable.py", line 216, in
on_alarm&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\base\
super_interaction.py", line 5376, in cancel&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\super_interaction.py", line 5131, in
_cancel_eventually&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\super_interaction.py", line 5306, in _cancel&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\objects\base_object.py", line 289, in reset&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 308,
in trigger_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 426, in start_processing&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 450, in
_process&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\services\
reset_and_delete_service.py", line 560, in _process_one_record&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\sims\sim.py", line 1789, in
on_reset_internal_state&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1479, in on_reset&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 212, in
on_reset&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 187, in clear_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 302, in
_clear_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\interaction.py", line 7530, in on_removed_from_queue&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\social\social_super_interaction.py",
line 1713, in _exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 5556, in _exited_pipeline&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line
7587, in _exited_pipeline&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 5570, in release_liabilities&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
interaction_liabilities.py", line 404, in release&#13;&#10;AttributeError:
'NoneType' object has no attribute 'routing_component'rtim=0&#13;&#10;Client
Session Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:44:22</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running
DoctorPlayset_Play:7056 on doctorPlayset_TeddyBear1:0x055c1256799d0717,
cancel_reason_msg is User-directed action takes precedence over autonomous
interactions.: (TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\algos.py", line 121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File
"postures\posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:44:22</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>TODO: Exception thrown during Sim reset, possibly we
should be kicking the Sim out of the game. (TypeError: 'NoneType' object is not
iterable)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in
shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 352, in __missing__&#13;&#10; File "postures\posture_graph.py",
line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:44:22</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>[sscholl] Exception processing ResetRecord:&lt;,
reason:ResetReason.RESET_ON_ERROR, stage:_Stage.INTERNAL_STATE_RESET,
being_processed:True, source: running bed_Nap:6680 on
object_bedSingleQA_02:0x055c125678de070c[0] (guaranteed), cause:Interaction with
cancel aop killed.. This will result in a partially reset object (TypeError:
'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:44:22</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running bed_Nap:6680 on
object_bedSingleQA_02:0x055c125678de070c[0], cancel_reason_msg is Interaction Queue
displaced from resolving priority pressure.: (TypeError: 'NoneType' object is not
iterable)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in
shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 352, in __missing__&#13;&#10; File "postures\posture_graph.py",
line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:44:27</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>caches.py:352</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping
element (TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most
recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\
client.py", line 263, in select_interaction&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\choices.py", line 254, in select&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\aop.py", line 243, in
test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
aop.py", line 224, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 212, in execute_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1356, in
append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in
__exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 901, in _head_change_watcher&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 985, in
_get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 347, in get_next_unblocked_interaction&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line
3047, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\super_interaction.py", line 3003, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1537, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1584, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3520, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3370, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2820, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3006, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6583, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6383, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 645, in
generate_right_paths&#13;&#10; File "postures\posture_graph.py", line 4857, in
_right_path_gen&#13;&#10; File "postures\posture_graph.py", line 788, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterable&#13;&#10;&#13;&#10;During handling
of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 709, in
process_one_interaction_gen&#13;&#10;GeneratorExit&#13;&#10;&#13;&#10;During
handling of the above exception, another exception
occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 662, in
_stop_element_tree&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py",
line 403, in _hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim.py", line 4049, in _process_interaction_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 711, in
process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 913, in remove_for_perform&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line
901, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 985, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3047, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3003, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1537, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1584, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3520, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3370, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2820, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3006, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6583, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6383, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 645, in
generate_right_paths&#13;&#10; File "postures\posture_graph.py", line 4857, in
_right_path_gen&#13;&#10; File "postures\posture_graph.py", line 788, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_rightTypeEr
ror: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session Time:
114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID:
D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:44:33</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>caches.py:352</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping
element (TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most
recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\
client.py", line 263, in select_interaction&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\choices.py", line 254, in select&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\aop.py", line 243, in
test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
aop.py", line 224, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 212, in execute_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1356, in
append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in
__exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 901, in _head_change_watcher&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 985, in
_get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 347, in get_next_unblocked_interaction&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line
3047, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\super_interaction.py", line 3003, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1537, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1584, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3520, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3370, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2820, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3006, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6583, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6383, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 645, in
generate_right_paths&#13;&#10; File "postures\posture_graph.py", line 4857, in
_right_path_gen&#13;&#10; File "postures\posture_graph.py", line 788, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterable&#13;&#10;&#13;&#10;During handling
of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 709, in
process_one_interaction_gen&#13;&#10;GeneratorExit&#13;&#10;&#13;&#10;During
handling of the above exception, another exception
occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 662, in
_stop_element_tree&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py",
line 403, in _hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim.py", line 4049, in _process_interaction_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 711, in
process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 913, in remove_for_perform&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line
901, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 985, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3047, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3003, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1537, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1584, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3520, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3370, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2820, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3006, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6583, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6383, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 645, in
generate_right_paths&#13;&#10; File "postures\posture_graph.py", line 4857, in
_right_path_gen&#13;&#10; File "postures\posture_graph.py", line 788, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_rightTypeEr
ror: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session Time:
114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID:
D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:44:36</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>caches.py:352</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping
element (TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most
recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\
client.py", line 263, in select_interaction&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\choices.py", line 254, in select&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\aop.py", line 243, in
test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
aop.py", line 224, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 212, in execute_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1356, in
append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in
__exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 901, in _head_change_watcher&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 985, in
_get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 347, in get_next_unblocked_interaction&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line
3047, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\super_interaction.py", line 3003, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1537, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1584, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3520, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3370, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2820, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3006, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6583, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6383, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 645, in
generate_right_paths&#13;&#10; File "postures\posture_graph.py", line 4857, in
_right_path_gen&#13;&#10; File "postures\posture_graph.py", line 788, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterable&#13;&#10;&#13;&#10;During handling
of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 709, in
process_one_interaction_gen&#13;&#10;GeneratorExit&#13;&#10;&#13;&#10;During
handling of the above exception, another exception
occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 662, in
_stop_element_tree&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py",
line 403, in _hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim.py", line 4049, in _process_interaction_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 711, in
process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 913, in remove_for_perform&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line
901, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 985, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3047, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3003, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1537, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1584, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3520, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3370, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2820, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3006, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6583, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6383, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 645, in
generate_right_paths&#13;&#10; File "postures\posture_graph.py", line 4857, in
_right_path_gen&#13;&#10; File "postures\posture_graph.py", line 788, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_rightTypeEr
ror: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session Time:
114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID:
D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:44:43</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>caches.py:352</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 224,
in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 4263, in do_transition_single&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4214, in
_create_transition_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 4107, in run_super_interaction&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 4577, in run_direct_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 913, in remove_for_perform&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line
901, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 985, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3047, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3003, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1537, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1584, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3520, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3370, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2820, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3006, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6583, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6383, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 645, in
generate_right_paths&#13;&#10; File "postures\posture_graph.py", line 4857, in
_right_path_gen&#13;&#10; File "postures\posture_graph.py", line 788, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_rightTypeEr
ror: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session Time:
114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID:
D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:44:43</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running
sim_CreateCarryUmbrella:7640 on object_Umbrella:0x055c12567dbc0be1 (guaranteed),
cancel_reason_msg is object destroyed: (TypeError: 'NoneType' object is not
iterable)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in
shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 352, in __missing__&#13;&#10; File "postures\posture_graph.py",
line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:44:49</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>caches.py:352</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219,
in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\carry\
carry_elements.py", line 600, in push_si_gen&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\carry\carry_elements.py", line 462, in _do_push_si_gen&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in
execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1356, in append&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 901, in
_head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 985, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3047, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3003, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1537, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1584, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3520, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3370, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2820, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3006, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6583, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6383, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 645, in
generate_right_paths&#13;&#10; File "postures\posture_graph.py", line 4857, in
_right_path_gen&#13;&#10; File "postures\posture_graph.py", line 788, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_rightTypeEr
ror: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session Time:
114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID:
D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:44:51</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>caches.py:352</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219,
in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
outcome.py", line 121, in push_continuation&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\interaction.py", line 7042, in
push_tunable_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 243, in test_and_execute&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in
execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1356, in append&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 901, in
_head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 985, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 112, in
get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3047, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3003, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1537, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1584, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3520, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3370, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2820, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3006, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6583, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6383, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 645, in
generate_right_paths&#13;&#10; File "postures\posture_graph.py", line 4857, in
_right_path_gen&#13;&#10; File "postures\posture_graph.py", line 788, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_rightTypeEr
ror: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session Time:
114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID:
D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:44:52</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running sim-stand:7987 on
None (guaranteed), cancel_reason_msg is Transition Sequence Failed. Cancel all
running transition interactions.: (TypeError: 'NoneType' object is not
iterable)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in
shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 352, in __missing__&#13;&#10; File "postures\posture_graph.py",
line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:44:52</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running
AnimationInteraction:7988 on None (guaranteed), cancel_reason_msg is Route Ended.:
(TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:44:52</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>TODO: Exception thrown during Sim reset, possibly we
should be kicking the Sim out of the game. (TypeError: 'NoneType' object is not
iterable)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in
shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 352, in __missing__&#13;&#10; File "postures\posture_graph.py",
line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:44:52</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>[sscholl] Exception processing ResetRecord:&lt;,
reason:ResetReason.RESET_EXPECTED, stage:_Stage.INTERNAL_STATE_RESET,
being_processed:True, source: running sim-stand:7987 on None (guaranteed),
cause:Exception during SI.cancel. Transition Sequence Failed. Cancel all running
transition interactions.. This will result in a partially reset object (TypeError:
'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:44:57</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>caches.py:352</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping
element (TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most
recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\
client.py", line 263, in select_interaction&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\choices.py", line 254, in select&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\aop.py", line 243, in
test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
aop.py", line 224, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 212, in execute_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1356, in
append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in
__exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 901, in _head_change_watcher&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 985, in
_get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 347, in get_next_unblocked_interaction&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line
3047, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\super_interaction.py", line 3003, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1537, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1584, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3520, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3370, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2820, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3006, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6583, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6383, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 645, in
generate_right_paths&#13;&#10; File "postures\posture_graph.py", line 4857, in
_right_path_gen&#13;&#10; File "postures\posture_graph.py", line 788, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterable&#13;&#10;&#13;&#10;During handling
of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 709, in
process_one_interaction_gen&#13;&#10;GeneratorExit&#13;&#10;&#13;&#10;During
handling of the above exception, another exception
occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 662, in
_stop_element_tree&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py",
line 403, in _hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim.py", line 4049, in _process_interaction_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 711, in
process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 913, in remove_for_perform&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line
901, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 985, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3047, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3003, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1537, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1584, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3520, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3370, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2820, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3006, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6583, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6383, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 645, in
generate_right_paths&#13;&#10; File "postures\posture_graph.py", line 4857, in
_right_path_gen&#13;&#10; File "postures\posture_graph.py", line 788, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_rightTypeEr
ror: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session Time:
114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID:
D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:45:08</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running carry_holdobject:8231
on object_Umbrella:0x055c12567dc70bf9 (guaranteed), cancel_reason_msg is SI State
incompatible with new posture. Must cancel previous source interaction for
posture_CarryObject:559: (TypeError: 'NoneType' object is not
iterable)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in
shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 352, in __missing__&#13;&#10; File "postures\posture_graph.py",
line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:45:08</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running
AnimationInteraction:7868 on None (guaranteed), cancel_reason_msg is Route Ended.:
(TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:45:20</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>TODO: Exception thrown during Sim reset, possibly we
should be kicking the Sim out of the game. (TypeError: 'NoneType' object is not
iterable)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in
shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 352, in __missing__&#13;&#10; File "postures\posture_graph.py",
line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:45:20</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>[sscholl] Exception processing ResetRecord:&lt;,
reason:ResetReason.RESET_ON_ERROR, stage:_Stage.INTERNAL_STATE_RESET,
being_processed:True, source:None, cause:Exception while selecting interaction from
the pie menu.. This will result in a partially reset object (TypeError: 'NoneType'
object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:45:20</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running sim-stand:8506 on
None, cancel_reason_msg is Interaction displaced by running sim-stand:8509 on None
(guaranteed).: (TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\algos.py", line 121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File
"postures\posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:46:44</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>caches.py:352</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219,
in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
outcome.py", line 121, in push_continuation&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\base\interaction.py", line 7042, in
push_tunable_continuation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 243, in test_and_execute&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in
execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1356, in append&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 901, in
_head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 985, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 112, in
get_next_unblocked_interaction_cancel_incompatible&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3047, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3003, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1537, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1584, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3520, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3370, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2820, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3006, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6583, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6383, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 645, in
generate_right_paths&#13;&#10; File "postures\posture_graph.py", line 4857, in
_right_path_gen&#13;&#10; File "postures\posture_graph.py", line 788, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_rightTypeEr
ror: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session Time:
114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID:
D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:46:44</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running
social_AskForAdvice_Target:9354 on (guaranteed), cancel_reason_msg is object
destroyed: (TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most
recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File
"postures\posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:46:53</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception when applying action &lt;ReactionLootOp
ParticipantType.Actor&gt; for loot &lt;class
'sims4.tuning.instances.loot_Reaction_Positive_Celebrity_NearbySims'&gt;
(TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:46:53</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in &lt;function c_api_server_tick at
0x00007FF47586BDD0&gt;, args: (360031613464,), kwargs:
{}&#13;&#10;TypeError("'NoneType' object is not iterable") (TypeError: 'NoneType'
object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:46:55</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>caches.py:352</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 224,
in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 4263, in do_transition_single&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4214, in
_create_transition_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 4115, in run_super_interaction&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py",
line 4534, in run_direct_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\interaction.py", line 5330, in pipeline_progress&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line
3728, in _set_pipeline_progress&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\
contextlib.py", line 119, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\super_interaction.py", line 3466, in
guaranteed_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
base\super_interaction.py", line 5632, in _on_guaranteed_to_inertial&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line
1549, in on_si_phase_change&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\
contextlib.py", line 119, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\interaction_queue.py", line 901, in
_head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 985, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3047, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3003, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1537, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1584, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3520, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3370, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2820, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3006, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6583, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6383, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 645, in
generate_right_paths&#13;&#10; File "postures\posture_graph.py", line 4857, in
_right_path_gen&#13;&#10; File "postures\posture_graph.py", line 788, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_rightTypeEr
ror: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session Time:
114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID:
D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:46:56</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>TODO: Exception thrown during Sim reset, possibly we
should be kicking the Sim out of the game. (TypeError: 'NoneType' object is not
iterable)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in
shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 352, in __missing__&#13;&#10; File "postures\posture_graph.py",
line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:46:56</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>[sscholl] Exception processing ResetRecord:&lt;,
reason:ResetReason.RESET_EXPECTED, stage:_Stage.INTERNAL_STATE_RESET,
being_processed:True, source:, cause:Actor in interaction targeting source.
running sim_BeAffectionate:9480 on , PipelineProgress.RUNNING. This will result in
a partially reset object (TypeError: 'NoneType' object is not
iterable)&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Core\algos.py", line 121, in
shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
caches.py", line 352, in __missing__&#13;&#10; File "postures\posture_graph.py",
line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:46:56</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>posture_graph.py:4812</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception during SI.cancel running sim-stand:9481 on
None, cancel_reason_msg is Interaction displaced by running sim-stand:9627 on None
(guaranteed).: (TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback
(most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Core\algos.py", line 121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File
"postures\posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session
Time: 114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13;
&#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13;
&#10;Origin Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo:
Windows 11 10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll
30.0.100.9805, GUID: D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13;
&#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:48:37</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>caches.py:352</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219,
in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\carry\
carry_elements.py", line 600, in push_si_gen&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\carry\carry_elements.py", line 462, in _do_push_si_gen&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in
execute_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 1356, in append&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 901, in
_head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 985, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3047, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3003, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1537, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1584, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3520, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3370, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2820, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3006, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6583, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6383, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 645, in
generate_right_paths&#13;&#10; File "postures\posture_graph.py", line 4857, in
_right_path_gen&#13;&#10; File "postures\posture_graph.py", line 788, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_rightTypeEr
ror: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session Time:
114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID:
D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:48:52</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>caches.py:352</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element
(TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 219,
in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line
260, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
continuous_statistic.py", line 854, in _alarm_callback&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 875, in
_trigger_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\
base_statistic_listener.py", line 76, in trigger_callback&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\statistics\statistic_conditions.py", line 93, in
_satisfy&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
exit_condition_manager.py", line 88, in _on_condition_satisfied_callback&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\
exit_condition_manager.py", line 131, in
_condition_group_satisfied_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\interaction.py", line 6321, in
_conditional_action_satisfied_callback&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\interaction.py", line 5413, in priority&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1556,
in on_element_priority_changed&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\
contextlib.py", line 119, in __exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\interaction_queue.py", line 901, in
_head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 985, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3047, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3003, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1537, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1584, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3520, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3387, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2820, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3006, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6583, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6383, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 645, in
generate_right_paths&#13;&#10; File "postures\posture_graph.py", line 4857, in
_right_path_gen&#13;&#10; File "postures\posture_graph.py", line 788, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_rightTypeEr
ror: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session Time:
114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID:
D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:48:53</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>caches.py:352</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element
(TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most recent call
last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 224,
in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line
385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py",
line 4049, in _process_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\interaction_queue.py", line 711, in
process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 913, in remove_for_perform&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line
901, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 985, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3047, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3003, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1537, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1584, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3520, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3370, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2820, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3006, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6583, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6383, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 645, in
generate_right_paths&#13;&#10; File "postures\posture_graph.py", line 4857, in
_right_path_gen&#13;&#10; File "postures\posture_graph.py", line 788, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_rightTypeEr
ror: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session Time:
114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID:
D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>a9b3c80050fe17f965d3e2f8</
sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2024-02-
19 21:48:56</createtime><buildsignature>Local.Unknown.Unknown.1.104.58.1030-
1.200.000.618.Release</buildsignature><categoryid>caches.py:352</
categoryid><desyncid>a9b3c80050fe17f965d3e2f8</desyncid><systemconfig/
><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping
element (TypeError: 'NoneType' object is not iterable)&#13;&#10;Traceback (most
recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\server\
client.py", line 263, in select_interaction&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Server\interactions\choices.py", line 254, in select&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\aop.py", line 243, in
test_and_execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
aop.py", line 224, in execute&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\aop.py", line 212, in execute_interaction&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1356, in
append&#13;&#10; File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in
__exit__&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 901, in _head_change_watcher&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 985, in
_get_head&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\
interaction_queue.py", line 347, in get_next_unblocked_interaction&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line
3047, in get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\interactions\base\super_interaction.py", line 3003, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1537, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1584, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3520, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3370, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2820, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3006, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6583, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6383, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 645, in
generate_right_paths&#13;&#10; File "postures\posture_graph.py", line 4857, in
_right_path_gen&#13;&#10; File "postures\posture_graph.py", line 788, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_right&#13;&
#10;TypeError: 'NoneType' object is not iterable&#13;&#10;&#13;&#10;During handling
of the above exception, another exception occurred:&#13;&#10;&#13;&#10;Traceback
(most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 709, in
process_one_interaction_gen&#13;&#10;GeneratorExit&#13;&#10;&#13;&#10;During
handling of the above exception, another exception
occurred:&#13;&#10;&#13;&#10;Traceback (most recent call last):&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 662, in
_stop_element_tree&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py",
line 403, in _hard_stop&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\sims\
sim.py", line 4049, in _process_interaction_gen&#13;&#10; File "T:\InGame\
Gameplay\Scripts\Server\interactions\interaction_queue.py", line 711, in
process_one_interaction_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 913, in remove_for_perform&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line
901, in _head_change_watcher&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\interaction_queue.py", line 985, in _get_head&#13;&#10; File "T:\
InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 347, in
get_next_unblocked_interaction&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3047, in
get_sims_with_invalid_paths&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
interactions\base\super_interaction.py", line 3003, in
_generate_connectivity&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\
transition_sequence.py", line 1537, in compute_transition_connectivity&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
1584, in run_transitions&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 3520, in _build_transitions&#13;&#10; File
"T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3304, in
_build_and_log_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\
Server\postures\transition_sequence.py", line 3370, in
_build_transitions_for_sim&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\
postures\transition_sequence.py", line 2820, in get_transitions_for_sim&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line
3006, in _get_transitions_for_sim&#13;&#10; File "postures\posture_graph.py", line
6583, in
postures.posture_graph.PostureGraphService.generate_connectivity_handles&#13;&#10;
File "postures\posture_graph.py", line 6383, in
postures.posture_graph.PostureGraphService._get_segmented_path_connectivity_handles
&#13;&#10; File "postures\posture_graph.py", line 645, in
generate_right_paths&#13;&#10; File "postures\posture_graph.py", line 4857, in
_right_path_gen&#13;&#10; File "postures\posture_graph.py", line 788, in
_shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\algos.py", line
121, in shortest_path_gen&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\
algos.py", line 121, in &lt;listcomp&gt;&#13;&#10; File "T:\InGame\Gameplay\
Scripts\Core\caches.py", line 352, in __missing__&#13;&#10; File "postures\
posture_graph.py", line 4812, in
postures.posture_graph.PostureGraphService._right_path_gen.heuristic_fn_rightTypeEr
ror: 'NoneType' object is not iterablertim=0&#13;&#10;Client Session Time:
114.28&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current
Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin
Version: 13,127,0,5640&#13; &#10;Modded: True&#13; &#10;SystemInfo: Windows 11
10.0.22621 GPU: Intel(R) Iris(R) Xe Graphics igdumdim64.dll 30.0.100.9805, GUID:
D7B78E66-D909-11CF-B051-F1E1AEC2D335&#13; &#10;</desyncdata></report>
</root>

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