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Output Log

The document summarizes the initialization of an engine version and loading of assembly files. It lists the engine version as 5.3.2p3 and describes loading various assembly files, including UnityEngine.dll, Assembly-CSharp.dll, and others into the Unity child domain. It also provides some system specifications like the graphics device, GPU, and screen resolution.

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0% found this document useful (0 votes)
26 views2 pages

Output Log

The document summarizes the initialization of an engine version and loading of assembly files. It lists the engine version as 5.3.2p3 and describes loading various assembly files, including UnityEngine.dll, Assembly-CSharp.dll, and others into the Unity child domain. It also provides some system specifications like the graphics device, GPU, and screen resolution.

Uploaded by

ss.march.long
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Initialize engine version: 5.3.

2p3 (b6c1a63227dc)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce MX250 (ID=0x1d52)
Vendor: NVIDIA
VRAM: 1983 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\
UnityEngine.dll (this message is harmless)
Loading C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\
UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\
Assembly-CSharp-firstpass.dll (this message is harmless)
Loading C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\Assembly-
CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\
Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\Assembly-
CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\
UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\
UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\
UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\
UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in 2.501 seconds
Platform assembly: C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\
System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Remanant\OneDrive\Desktop\SortTheCourt_Data\Managed\
System.dll (this message is harmless)
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 1.257000 ms
InControl (version 1.6.8 build 8730)

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.

(Filename: Line: 367)

ControlType changed to Mouse

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

Setting up 2 worker threads for Enlighten.


Thread -> id: a00 -> priority: 1
Thread -> id: 480 -> priority: 1
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.487900 ms
Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 4429.
Total: 3.215400 ms (FindLiveObjects: 0.242800 ms CreateObjectMapping: 0.159200 ms
MarkObjects: 2.731800 ms DeleteObjects: 0.080500 ms)

403 Forbidden

(Filename:
C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindin
gs.gen.cpp Line: 37)

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