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From Ideas
    to Prototype
     to Product
                   CS2002S: Mobile
                   Development and Design
                   CSC2002S      Melissa Densmore, UCT
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               4A: Ideation
               CSC2002S: Mobile Design and Development
               Prototyping
CSC2002S       Melissa Densmore, UCT                     2
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    What’s Next?
    Image Credit: http://blog.firebrandtalent.com/2014/12/3-powerful-ways-
    to-turn-your-good-ideas-into-great-ideas/
Melissa Densmore, UCT                                                        CSC2002S
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Build it and they will
come
https://xkcd.com/585/
                         Melissa Densmore, UCT   CSC2002S
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Melissa Densmore, UCT   CSC2002S
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    Design Cycle
                                       Design
                        Evaluate          &
                                       Analysis
                               Prototype
Melissa Densmore, UCT                             CSC2002S
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    Iteration
        Christi Hagen, UX Project with Eaton Corporation, http://christihagen.com/Capstone.html
Melissa Densmore, UCT                                                                         CSC2002S
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    Eval: Understand your users
                        Where are
                         they?
                                     What are
                                       their
                                    constraints?
                        Who are
                         they?
Melissa Densmore, UCT                              CSC2002S
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    Design: Create Personas
  ◼   Easier to generalize about
      fictional people
      ◼   What would Harry Potter do?
  ◼   General users have too
      many conflicting goals
  ◼   Specific personas have
      clear, well-articulated
      goals.
Melissa Densmore, UCT                   CSC2002S
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    Design: Define the Problem
    Focus on the problem
     - choose the appropriate framing
                              “bicycle cup holders”
                                         vs
                     “helping cyclists to drink coffee safely”
                   Or, helping users track prepaid meter usage
               Or, helping graphics designers place virtual objects
Melissa Densmore, UCT                                                 CSC2002S
+   Ideation       ◼   Stretch mental muscles
                       ◼ Loosen up with simple games
                       ◼ Do homework (toy store? expert
                          videos? chocolate room?)
                       ◼ Seed with related ideas/objects
                   ◼   Get physical
                       ◼ Sketch
                       ◼ Make models
                       ◼ Act out
                   ◼   IDEO rules
                       ◼ One conversation at a time
                       ◼ Stay focused
                       ◼ Encourage wild ideas
                       ◼ Defer judgment
                       ◼ Build upon ideas from others
                                 Aim for Quantity!
                                       hope for quality
               Melissa Densmore, UCT                       CSC2002S
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                               ◼   Stretch mental muscles
                                   ◼ Loosen up with simple games
                                   ◼ Do homework (toy store? expert
                                      videos? chocolate room?)
                                   ◼ Seed with related ideas/objects
                               ◼   Get physical
                                   ◼ Sketch
                                   ◼ Make models
                                   ◼ Act out
                               ◼   IDEO rules
Exercise                           ◼ One conversation at a time
                                   ◼ Stay focused
Problem Statement:                 ◼ Encourage wild ideas
Help students and                  ◼ Defer judgment
                                   ◼ Build upon ideas from others
staff find their lecture
and exam venues.
                                             Aim for Quantity!
                                                   hope for quality
                           Melissa Densmore, UCT                       CSC2002S
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 4B: Sketches
Melissa Densmore, UCT   CSC2002S
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    Design: Sketch it Out!
                             Michael Sagan
                             Trek Bicycles
                             Time Trials Bike
                             2003
                             Quick
                             Disposable
                             Plentiful
                             Low-resolution
Melissa Densmore, UCT                     CSC2002S
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    What Makes a Sketch “sketchy”?
                               Michael Sagan
                               Trek Bicycles
                               Time Trials Bike
                               2003
                               Quick
                               Disposable
                               Plentiful
                               Low-resolution
Melissa Densmore, UCT                       CSC2002S
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    Tips for sketching
    ◼   Don’t stress about quality or if you can draw a straight line, stick figures
        are totally fine!
    ◼   Use squiggles instead of text, boxes instead of pictures
    ◼   Don’t think, just draw (fast) – give yourself a time limit
    ◼   You don’t have to finish every picture!
Melissa Densmore, UCT                                                                  CSC2002S
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Melissa Densmore, UCT   CSC2002S
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    Activity – do a Crazy Eights Sketch
    Sketch some ideas for a find-a-room app
Melissa Densmore, UCT                         CSC2002S
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3C: Prototypes
Melissa Densmore, UCT   CSC2002S
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    Prototype
    ◼   Build something tangible
        so you can get feedback
    ◼   Experiment with alternative
        designs (cheaply!)
    ◼   Fix problems with concept and
        flow before code is written
    ◼   Keep the design centered on
        the user!
Melissa Densmore, UCT                   CSC2002S
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    Types of Prototypes
       low fidelity          high fidelity
                    manual       interactive
Melissa Densmore, UCT                          CSC2002S
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    Tracing/Overlaying
Melissa Densmore, UCT    CSC2002S
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    Overlaying - windows
Melissa Densmore, UCT      CSC2002S
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    State Transition
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                                    The Graduate (1967)
                                                          Movie Storyboards
Melissa Densmore, UCT   Katz 1991                             CSC2002S
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   By s250401
   http://www.storyboardthat.com/userboards/s250401/storyboard-android-device
Melissa Densmore, UCT                                                           CSC2002S
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                        Scott McCloud. Reinventing Comics.
Melissa Densmore, UCT                                        CSC2002S
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    Tangible Materials: Lo-Fi
    ◼   Heavy white paper (large!)
    ◼   Index cards
    ◼   Post-it Notes
    ◼   Tape, gluestick, correction
        tape
    ◼   Pens & Markers
    ◼   Transparencies, tracing paper
    ◼   Playdough, Legos
    ◼   Scissors, x-acto knives
Melissa Densmore, UCT                   CSC2002S
The Leimert Phone Co. IML 404: Tactical Media
http://iml-tactical-media.tumblr.com/post/75933707632/week-5-rapid-prototyping-readings-march   29
  Melissa Densmore, UCT                                                                     CSC2002S
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    Digital Materials
Melissa Densmore, UCT   CSC2002S
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    Constructing the Prototype
    ◼   Set a deadline
        ◼   Don’t think too long – build it!
    ◼   Draw a window frame on large paper
        ◼   Draw larger – but keep the same aspect ratio
    ◼   Put different screen regions on cards
        ◼   Anything that moves, changes
            appears/disappears
        ◼   Use squiggles to indicate text if necessary    Miiverse cardboard prototype
                                                           Kazuyuki Motoyama
    ◼   Ready response for any user action                 Nintendo
        ◼   Pull-down menus
                                                           https://www.smashingmagazine.com/2014/10/
        ◼   Screen transitions                             the-skeptics-guide-to-low-fidelity-prototyping/
    ◼   Use photocopier to make many versions
Melissa Densmore, UCT                                                                            CSC2002S
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 Vivien J. Lim, The CraftFinder: Unconventional Search
 http://vivienlim.net/projects/the-craftfinder-unconventional-search/
Melissa Densmore, UCT                                                   CSC2002S
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    Paper Prototype in Action
    https://www.youtube.com/watch?v=B7M0fVXdovM
Melissa Densmore, UCT                             CSC2002S
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    Interactive Digital Prototypes
    ◼   InVision
    ◼   Sketch
    ◼   Proto.io
    ◼   Powerpoint/Keynote
    ◼   FluidUI
    ◼   … and tons others
Melissa Densmore, UCT                CSC2002S
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    Current Work
       ◼   Donor Mother Chatroom
Melissa Densmore, UCT              CSC2002S
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    Why not just Hi-fi?
    ◼   Distort Perceptions of User
        ◼   Formal representation indicates
            “finished” nature
        ◼   People comment on color, fonts,
            alignment
    ◼   Discourages major changes
        ◼   Testers don’t want to change a “finished”
            design
        ◼   Designers don’t want to lose effort put
            into the design
Melissa Densmore, UCT                                   CSC2002S