Tribebook: Mockery Breeds
Introduction
Every conflict in one way or another is caused by the multinationals, the businessmen
buy from governments, manipulate the psyches of the international collective, poison
our food and play god by genetically modifying plants and animals; any company today
could buy entire nations if it wanted to. The influence of trademarks is such that many
of them are sources of worship, they are beyond a lifestyle, they are a philosophy. The
enormous tentacles of Pentex are present in all commercial areas and have absorbed
these psychic emanations from mortals, unwittingly and thanks to the collective
unconscious they have given life to a new being, an entity with unlimited power, a
reflection of the most perverse side of society. Every product, every trend that Pentex
produces is a solution to the needs of today's humanity, mortals have become empty,
they no longer believe in governments or gods humans only follow those who can satisfy
their increasingly strange pleasures and the Corporate Father is the only one who can
fill their spiritual gaps. With mobile phones and gluten-free burgers.
The Mockery Breeds
The last great achievement of Pentex and a new horde of monsters from the World of
Darkness, this new army is slowly spreading over the planet preparing for the arrival of
the apocalypse, its birth could be considered an omen for the Wyrm so the Garous must
hurry up and put an end to this new threat.
The Mockery Breeds could offer a higher risk for Gaia's followers as they do not suffer
from the mental disorders and deformities of the Black Spiral Dancers in the first place.
Second, some of the mockery breeds may create a larger number of members, such as
the Yeren. And third and not least, these monsters have been born in the cities, they
know better than anyone else how the world works, the Dancers are lagging behind and
only a small faction of them have adapted to the changes, the Dancers are waiting for a
final battle carried out by two armies that will define the destiny of the cosmos but the
Garous of the Wyrm are wrong, the final battle will not be the consequence of the clash
of two nations, the last great war will be fought in the stock market and the most astute
buyer will be the one who claims the throne of this world both physical and spiritual.
knowledge of its tribe, which is not
Anurana interfered with by higher ranking
Considered a complete failure by the Anuranas. The cost of experience of the
Lycaon project, Pentex ended up gifts is always Gift Level X 5.
creating more "frog-men". But it was not
until a few years ago that a group of El Tótem de los Anurana
young scientists from Lycaon, recently
Por el momento ningún Tótem de
graduated and full of ambition,
ninguna facción ha querido apadrinar a
managed to convince their superiors to
los Anurana, todos excepto Pentex El
reopen the Anurana project and thanks
Padre Corporativo. El nuevo tótem es el
to a "divine intervention" it was possible
único que se ha mostrado interesado en
to create a second generation, this time
los anfibios y ha comenzado a guiarlos
being more efficient and apparently
en el mundo espiritual. El Padre
capable of using mystical powers.
Corporativo de todas maneras no confía
Creating Improved Anurana plenamente en ellos, así que cada punto
en el trasfondo de Tótem cuesta el doble.
To play an Enhanced Anurana the
character creation is the same as a
normal Anurana. In the creation of an
The Totem of the Anurana
Enhanced Anurana they start with a Gift The creation of an Anurana is quite
that must be chosen from the list of difficult as most pregnancies end
general gifts of the Rokea. Anuranas can horribly badly, Anuranas need to
only learn general gifts from the Rokea, reproduce exclusively from humans
at the discretion of the Narrator corrupted enough by Pentex products
Anuranas may learn other gifts from the but few mortals can live with enough
Rokea and the Black Spiral Dancers. At corruption to help the conception of
the moment an Anurana can learn gifts Anuranas. Thanks to the help of their
up to rank 3, as there are no higher "brothers" the Yeren, a solution to this
ranked "frogmen" yet. problem has been found, of course the
solution remains as horrifying as the
Balefire Shark Pact very existence of the Anurana.
Companies today have created sales
Thanks to a negotiation with the Fallen models that could be considered a kind
Rokea the Improved Anurana have had of cult, a group of people are selected to
access to their gifts and rituals, sell certain products, they are
although this alliance is fragile as many indoctrinated so that these salesmen
of the spirits the Pyre Sharks serve really believe in the effectiveness of
continue to view the Anurana with what they are selling, they are
skepticism and it is for this reason that brainwashed through camps to swear
learning new gifts for the Anurana is loyalty to the company. Their spirits are
higher. An Improved Anurana can only threatened and destroyed, these slaves
learn new gifts when a Pyre Shark is consume only Pentex products and not
present to authorize the sharing of
only work, they live for Pentex. When points in order to get the Totem
this level of corruption is reached, these Cockroach, if other players are playing a
employees are nothing more than Cockroach Follower can all pay the
human waste and become strong minimum cost of the background of this
candidates for the reproduction of the Totem, they can only spend free points
Anurana. Thanks to this system a to have the Totem Cockroach.
considerable amount of new Anuranas
Finally, all Cockroach Followers have
have been successfully produced,
something similar to the Geas defect. If
although the abortion rate remains high
a Cockroach Follower starts to deviate
as there are employees who still retain
from the path of Gaia el Samsa little by
flashes of consciousness.
little he will lose one point of Will Power
every day until he rectifies his path, these
Samsa Will Power points cannot be recovered
The Samsa are a complete failure of the in any way. If a Cockroach Follower
Lycaon Project, their leaders have commits an act that directly harms Gaia
ordered not to create any more or if he submits to the will of another
"cockroach men". The Corporate Father identity such as The Weaver, The Wyrm
himself looks with disgust at these and similar ones, Samsa is immediately
shapeshifters but his main reason is that destroyed, Gaia herself erases from
he has discovered that Totem existence the deserted "Cockroach
Cockroach has a strong influence on the Man".
Samsa, the evil incarnate fears to create
a stronger species and that it would fall
into the clutches of his spiritual rival.
And Pentex's suspicions are well
Kerasi
founded, Cockroach has a strong bond The "Rhinoceros Men" have been a
with his offspring, either natural or those successful project in terms of causing
created by Lycaon. destruction and death, they are also
quite efficient at tracking down enemies,
Cockroach Followers but although they can sense them from a
considerable distance the Kerasi are
A Cockroach Follower is created just unable to escape, however small the
like any Samsa. In addition, the communities in Africa it is quite
Cockroach Follower starts with a Level suspicious for a rhino to prowl even in
1 Gift that you can choose from the list rural areas as their natural habitats have
of Glass Walkers Gifts. Samsa only have almost completely disappeared. The
access to the Gifts of the Glass Walkers, biggest flaw of the Kerasis is not the fact
any other Gifts are at the discretion of that they cannot walk sideways or that
the Narrator. The cost in Experience of they do not possess gifts, the problem is
any Gift for Samsa is Gift Level X 6. that they do not have a human form,
In the creation of a character a their glabrous form does not keep them
Cockroach Follower must use their free hidden from the eyes of mortals as it
causes delirium and that is why Pentex Emulation - Replaces "Sense Gaia",
has created the following patch for its "Sense Supernatural" or "Triatic Sense".
offspring: ". Choose any One Level Gift, after
choosing it this Gift cannot be changed.
New Kerasi Powers The Kerasi spends one Will Power Point
in addition to the cost of the Gift in order
During Character creation, the Kerasi to use it. This Power can be selected
powers can be replaced with the more than once by substituting a
following powers. different power.
Hominid Form - Replaces "Sense Gaia", Side Walk - The Kerasi gains
"Sense Supernatural" or "Triatic Sense". vulnerability to Silver or Gold. The
The Kerasi throws away its reserve of Kerasi is able to walk sideways like the
gnosis (difficulty 8), if the test is Garous.
successful the Kerasi can be transformed
into an ordinary human. In this form it Additional Power - Kerasi obtains
cannot use anger and none of its powers, vulnerability to Silver or Gold. Kerasi
the effect of this power lasts until the has access to Extra Power.
Kerasi expends a point of Will Power.
Handsome Bandia - Replaces "Sense
Gaia", "Sense Supernatural" or "Triatic
Sense". The Kerasi expends one point of
Will Power, in its form Bandia reduces
its Strength and Endurance modifiers by The Price of Power
1. In Bandia it can pass as human so it
does not cause Delirium. This power These improvements in Kerasi are the
ends if it changes form. result of the use of drugs, genetic
alterations and the implantation of
Hide The Beast - Replaces "Sense cyber-fetishes. The use of these
Gaia", "Sense Supernatural" or "Triatic substances and implants generate
Sense". ". The Kerasi roll his reserve of incurable health problems. Kerasis using
gnosis (Difficulty 8), if the test is these new powers must select physical
successful the Kerasi is able to hide his and/or mental defects that add up to a
rage and live among mortals, this power minimum of 3 (Narrator may assign up
expires if the Kerasi uses his Rage. to a maximum of 5), these defects do not
provide free points.
Invisibility - Replaces "Sense Gaia",
"Sense Supernatural" or "Triatic Sense".
The Kerasi expends one Point of Will
The Kerasi Totem
Power, during a scene the Kerasi The Corporate Father has been the only
becomes invisible and the difficulty for totem that has begun to interest the
skill tests are reduced by 2. Kerasis, a very small group of them have
been carefully selected to receive the
blessings of the Incarna. The
Rhinoceroses in spite of their dictionaries, that is why their tribal
improvements mostly still show low structure is brutally authoritarian.
mental capacities making it very difficult
Each Yeren burial mound is ruled by a
to instruct them in the mystical paths.
single master who demands complete
The newer generations of improved
loyalty and servitude. All those below
Kerasis have begun to show flashes of
the alpha must worship their alpha. The
intelligence, these few prodigies are
only way to ascend in rank is to flatter
chosen by the Totem Pentex and
the closest masters, conspire against
although very slowly, they have already
their comrades, and finally, kill the
begun to learn about the true philosophy
alpha when the opportunity arises. The
of the Wyrm. However, the Corporate
life of an Alpha Yeren is very short, it is
Father is not entirely convinced of its
very common for his position to be
reliability and that is why this Totem is
stolen by his henchmen. The constant
much more demanding on its Kerasi
fights for power in the mounds has
followers. Each point in the Totem
slowed down the advance of the Tribe,
Background costs twice as much.
Frederick Appleton is aware of this
situation, divide his attention in Pentex
Yeren and his tribe is becoming in an almost
It is undeniable that the Yeren is the impossible task, for this reason the
greatest success of the Lycaon Project, businessman is looking for an ambitious
the Ape-Men have begun to make their but not so clever Yeren to put him to
presence felt in the World of Darkness coordinate all the scattered clans in the
by slowly expanding their power in the world and at the same time Appleton is
world. Unlike the other Mockery able to manipulate him as he likes; at the
Breeds, the Yeren pursue their own ends moment there are several strong
and have little attachment to Pentex, this candidates that fight among them for
to the Corporate Father does not cause Frederick's approval.
him the slightest grace. The Totem
Relshab The Faceless Devourer together
with his new bastards the Yeren are
carrying out a large-scale conspiracy to
completely control the multinational.
Women in The Yeren
The Yeren Society
As mentioned in the Book of The
Tribe
Wyrm, the Yeren are the living The Yeren are all men, the apes are
reflection of all that is evil in humanity, misogynistic and sexist. By not
these apes suffer from an insatiable reproducing through copulation the
hunger for power, love and compassion Yeren find women completely useless.
for others is not found in their The Yeren follow the same conservative
ideologies as Pentex's managers, we
might even think that they are even more the lodge who has never tried before, this
radical as the company has started member will question him about
giving jobs to women and people from everything he has learned within the
minorities. The Yeren are reluctant to lodge and will question the meaning of
include women and non-heterosexual the trials of which he has been a victim,
men, the apes have very harmful at that moment the initiate will have to
concepts of masculinity, even those answer that everything has been a
Yeren with reproductive difficulties are metaphor which, on deciphering it, he
considered effeminate and then has managed to understand his true
immediately eliminated by the Tribe. purpose in the cosmos and the true
nature of the human being: The human
The Shadow of The Ape being is a god and has to conquer
everything regardless of the methods
The Yeren have created a very efficient and that morality, good and any existing
system for choosing future members of law only affect the weak, a god, that is,
the tribe. The apes have infiltrated the a powerful one is outside any norm.
university fraternities by creating secret After demonstrating his understanding
lodges with which they seek future of the Wyrm, the lodge member
world leaders, these young people are congratulates the initiate and is invited
indoctrinated throughout their student to the most legendary party of his life. At
career. Only the physically, this time the Ritual of Shadow of The
economically and mentally strongest are Ape will take place, the future Yeren will
selected as candidates. Those candidates have to endure more than 4 days of
who show themselves capable of doing parties and orgies, the masters of the
anything to gain power either within the lodge during the festivities will continue
fraternity or in other social sectors are to test the candidate by questioning his
revealed to them the existence of these knowledge and, above all, his loyalty to
secret lodges. Subliminally they are the cult. His psyche will be put to the
educated in the ways of the Wyrm, the limit, carrying out even more illegal acts
loyalty tests and "jokes" of the fraternity than he had been asked to do before, he
gradually become more twisted. The will even be required to hurt or kill a
leaders of the lodges demand that their family member or loved one, a real
novices commit aberrant acts, only those Yeren does not feel love or compassion
who commit them without protest and for others, the only being that a Yeren
who show a certain taste for committing loves is the Yeren himself. After having
them will pass to the most hidden circle passed all these tests, the last part of the
of the group and they are told that they ritual takes place. During the final orgy
will receive the final ritual, which will a perverse spirit will manifest itself and
make them members of the true lodge. fuse with the initiate, at that moment the
The initiates are summoned to some bar entity will reveal the true essence of the
in the city, generally one of the most aspirant, if this is not corrupt enough the
exclusive; when the young man is there spirit will butcher the mortal. If, on the
he will be approached by a member of contrary, the initiate possesses the
necessary evil, the entity of the Wyrm
will fuse with the soul of the subject,
resulting in a new Yeren, the ritual ends
after the new ape-man unleashes his rage Power
on the poor wretches who are present at
This is the only kind of Renown that the
the ritual.
Yeren and Black Spyral Dancers share.
The Yeren appreciate above all else the
ability to manipulate their environment.
Rank and Renown Among The Yeren earn this type of Renown by
subduing others with an iron fist,
The Yeren amassing great fortunes, and defeating
the opponent with whatever method
The Yeren have created their own necessary
system of Renown by giving more
importance to the aspect of power and Creed of Power
domination over the masses. Because of I will crush my enemies.
the constant struggles for leadership, the I will become stronger at all costs.
I will never refuse a challenge.
older Yeren impose more obstacles on
I will dedicate my power to the greater
the young people in order to retain their glory of the Wyrm.
position as long as possible. A Yeren
must score more points in renown than
other shifters.
Status Symbol
Another big difference that the Yeren
It is not enough to accumulate power
have with the other shapeshifters is that
and possess ostentatious titles, Yeren
there is only one member that has the
must generate envy and amazement in
highest rank in each clan, in the Yeren others. Yeren must show off his wealth
there can be several betas and omegas in the most pompous way, rubbing his
but there can't be more than one alpha. employees' faces in the position he holds
To reach the maximum rank the Yeren and successfully imposing a cult on his
are forced to kill the current leader of personality.
their clan and take his place.
Creed of the Status Symbol
Renown Everyone will have to worship me.
My rivals will envy my virtues.
Rank Any Combination
They will worship me as they did
1 (Cliath) 3
Wyrm himself.
2 (Fostern) 9
My riches are an extension of my being.
3 (Adren) 16
I will never show mercy to anyone,
4 (Athro) 23*
that's a sign of weakness.
5 (Anciano) 30*
* These ranges are available at the
discretion of the Narrator.
member of this society. The player will
Influence also discover that this group is being
Power and being worshipped are not supported by Relshab The Faceless
enough, since they are not tangible, Eater, this totem wants to take over
Yeren must not only boast what he is Pentex and absorb the powers of the
worth, he must prove it. Yeren must Corporate Father, the Totem of the
constantly improve his skills as he could multinational is unaware that Relshab
be overtaken at any moment. A Yeren knows of its existence. To reach Rank 5
must be the best at all costs and show the it should be considered a feat of epic
world his perfection. proportions since most likely there is
only one and that is Sir Frederick
Creed of Influence Appleton. The leader of Lycaon does
The world must know how necessary I
not wish to share his status so the only
am.
way to reach the final rank is to
I have to prove myself to the Wyrm.
Every being is a potential rival. eliminate Sir Appleton, otherwise there
I'll be number one at any cost. is already someone above him.
The gifts that a Yeren of Rank 4 can
learn are the same level gifts as the Black
Beyond Rank 3 Spiral Dancers and the Hominid gifts.
So far most of the Yeren in the world New Yeren Gifts
have not gone above rank 3. Most likely
the only one with higher ranks is Sir Additionally the Rank 4 Yeren could
Frederick Appleton himself who has create entirely new gifts. The Yeren
must dedicate a whole year in the
hitherto unknown powers and gifts.
creation of this new gift, this process
At the Narrator's discretion, players may must be done without the help of any
exceed rank 3, but in order to qualify for other being, he can't even ask for help
rank 4, the Yeren must first have gained from any totem or major identity. At the
clan leadership and expanded the end of his research, Yeren must spend a
dominance of their mound. Appleton permanent point of Gnosis and one of
himself or another character created by Will Power, then make a roll of
the Narrator must meet this character by Intelligence + Occultism or a roll of Wits
rebelling against the great plan of the + Rituals Difficulty 10 and get a
tribe, which is to achieve the unification minimum number of successes equal to
of all clans and take complete control of the level of the new gift, Yeren can
Pentex. The character will have to go reduce the difficulty by 2 if he spends
through very hard tests to join an even another permanent point of Gnosis or
more secret group in which only the Will Power. If the roll fails the Yeren
most powerful Yeren and Frederick must repeat the whole process from the
Appleton are members (The number of beginning. Whether the creation of this
members should not exceed 5 in total), new gift is successful or not, El Yeren
only one player can aspire to be a must also pay 30 points of Experience.
The Narrator must have the last word to
authorize these new gifts, he could also
Restricted Backgrounds
change the difficulties, the number of
successes in the test to create new gifts -Pure Breed
and the cost of Experience. -Spiritual Heritage
-Kinfolks.
If you are not a member of the team (you
-Ancestors.
must not exceed 5 members in total),
only one player can be a member of the
team. Backup
The Totem of Yeren As a Pentex Shifter you have similar
benefits to the Black Spiral Dancers.
Although Relshab is the tribal Totem of With this background you can call on a
the Yeren some of them have affiliated number of Pentex employees who
with other Incarna such as Green specialize in erasing any incriminating
Dragon, Hakaken or The Demon evidence and repairing anything you
Goddess. The Corporate Father has also destroy in your path. These employees
begun to guide the Yeren, the ape-men are tasked with maintaining the veil at
fit in very well with the lifestyle imposed all costs. From rank 2 you will have
by the new Totem. The Corporate access to elite Pentex employees, these
Father already has plans for the Yeren, guys are specialists in more complicated
the totem seeks to instruct the most tasks such as hacking government
powerful to overthrow Frederick databases, bribing or defrauding public
Appleton and take over the reins of the officials, etc. However, these employees
entire tribe. The Corporate Father is can't work miracles, expose themselves
suspicious of Appleton's and the rest of completely to the deadly or cause a
the Yeren's intentions, it is urgent that catastrophe of million-dollar
the Totem reminds them who is the proportions is beyond the capabilities of
monkey and who is the tamer. these people. These employees are not at
your complete service, they are agents
Backgrounds of The that Pentex "lends" to you temporarily.
The company can refuse to send their
Mockery Breeds henchmen, and these employees will
only help you deal with mortals,
Mockery Breeds have access to almost generally they will frighten people and
all werewolf backgrounds and also have kill only if it is very necessary, these
unique backgrounds that are related to employees are not like the First Teams
Pentex, these new backgrounds must be nor are they your personal warriors; they
regulated by the Narrator. A player will avoid fighting supernatural beings
could only earn ranks in these as much as possible and if their life is at
backgrounds with free points only. risk they will most likely refuse to help
you. A Backup roll + a Social Attribute
(Difficulty 8) is needed to request the
services of Pentex employees. Backup °°°°° 5 Dice: A very valuable Member
does not work immediately, with one hit for Lycaon.
employees may arrive within an hour,
with more than 3 successes it may take
half an hour, with 5 or more employees
Range*
will arrive in 15 minutes or less. Although all Lycaon Shifters have a job
within the Pentex Range it gives you
° 2 Pentex employees access to higher positions. Such
°° 4 Pentex employees or 2 Elites. positions require greater responsibility
and managing a certain number of
°°° 6 Pentex employees. subordinates. The slightest mistake
made by either you or your employees
°°°° 8 Pentex employees or 4 Elites. could cost you your job and even your
°°°°° 10 Pentex employees. life.
You can use Rank instead of Influence
Requisitions background. However, Rank used as
Influence is effective only with other
Lycaon Project members may request Pentex employees. Outside of Pentex,
the use of devices and fetishes. The use every other level of Rank counts as one
of these devices is temporary; the of Influence (or at the discretion of the
shapeshifter should return them as soon Narrator) and a high rank in Pentex has
as possible. Regardless, Pentex will stay a significant impact on other sectors of
close by to retrieve your devices. With a society.
Requisition roll (Difficulty 8) you will Additionally, every two rank levels
have access to the device, the level of the count as one point of Fame and
fetish or device you can use is equal to Resources (or the level assigned by the
the number of successes obtained. This Narrator). The Resources, Fame and
background can be used once per Influence obtained by Rank are
session. Each rank in the background independent of the background of the
determines the level of confidence the same name. The resources obtained by
Lycaon managers have in you, however, Pentex are independent of the wealth
if the confidence level is low the possessed by the Shifter, as well as his
managers can refuse to lend you any fame. With Rank your character has a
device. This background can only be very different popularity within the
used when you are in a Lycaon project company than he has in other media, his
facility. Influence thanks to his Rank serves to
impose his authority only in cities where
° 1 Dice: Lycaon does not take you Pentex operates.
seriously. * El Trasfondo de Rango está restringido para
° 2 Dice: You could be lent something casi todas las Razas Parodia (A excepción de los
that is barely useful. Yeren). Los Anurana y Samsa no pueden usar
°°° 3 Dice: Lycaon considers you este trasfondo. Los Kerasi y Hellhounds pueden
reliable. tener hasta 3 puntos en este Trasfondo.
°°°° 4 Dice: Someone important in
Lycaon likes you
° Rookie: First Team Soldier, Associate
Executive, White Level Scientist.
°° Low Rank: Officer, Trainee
Executive, Green Level Scientist.
°°° Medium Range: Captain of a First
Team, Supervisor, Blue Level Scientist.
°°°° High Rank: Commander, Director,
Yellow Level Scientist.
°°°°° Command: General, Executive
Director, Red Level Scientist.
Merits and Flaws
At the Narrator's discretion the Parody Races can select most of the merits and defects
of Werewolf except some exceptions like Metis Cub (The Yeren can't have this Flaw),
Strictly Carnivorous or Mark of the Predator (The Kerasi can't have these flaws). The
Narrator must check which merits and flaws are according to the concept of each
Mockery Breed.
Merits
Anuran/Bandia Handsome (Merit 4pts or 6pts, Anurana and Kerasi only)
In your Anuran form you maintain a very human-like skin color as well as facial features
allowing you to pass as a human. However, in Anuran you will lack body hair, even if
you don't look monstrous a completely hairless subject will look very strange, also when
in contact with your skin it will feel strange, like touching the skin of a frog. Also in
Anuran you will have to hide the parts of your body where your amphibious features are
manifested. The aim of the merit (for both Anurana and Kerasi) is to look as human as
possible, a closer inspection could reveal the Anurana and Kerasi. This Merit for
Anurana costs 4pts.
The version of this merit for the Kerasis works very similarly. In Bandia form your skin
and facial features look very human, although the nose looks abnormally puffy, the best
part of this merit is that you don't cause Delirium to mortals. A Kerasi with this merit
looks like a guy who practices bodybuilding at extreme levels, for many people you will
look grotesque with so much muscle. This merit for the Kerasi costs 6pts
Wyld Adaptation (5pts Merit, Anurana and Samsa only)
You've already spent many years away from Pentex and the areas where the Wyrm lives.
You have adapted to the most inhospitable environments on the planet and for some
reason Gaia has tolerated your existence. With this merit you are able to recover gnosis
in natural areas free of the corruption of the Wyrm. An Anurana can inhabit natural
swamps or lakes without any problem. This merit can only be selected by Anurana and
Samsa who do not follow the Wyrm. Even so, any power that detects them will still be
perceived as being from the Wyrm, unless they are affiliated with some Totem of Gaia.
Kinfolk Parent (7pts Merit, Anurana, Samsa, Kerasi and Hellhounds only)
You are one of the lucky few who have managed to pass on their supernatural heritage
to their descendants. Thanks to this merit you have access to up to 2 points in the Kinfolk
Background. These relatives are exclusively human and like the other descendants of the
shapeshifters these relatives are immune to Delirium. These relatives have several
problems: Most of them are still minors, they are at most 16 or 17 years old, so their help
could be very limited and most importantly, Pentex is completely unaware of the nature
of these relatives. If Lycaon learns that you have relatives, both you and your progeny
would be forcibly taken in to be victims of painful experiments.
Rokea Pact (7pts. Merit, Anurana only)
You and your pack have completely moved away from the influences of the Wyrm and
the Rokea are the only followers of Gaia who have recognized this quality. Your pack
has made a pact with the Rokea in which you and your companions can learn gifts from
the Rokea's list as long as you give loyalty to the Shark Men. This alliance works much
like the enhanced Anurana with the Balefire Sharks. However, this alliance is very weak,
the Rokea still treat you and yours in a very hostile way, they demand very difficult
conditions to fulfill in order to impart their magical knowledge, they usually send the
Anurana to suicide missions or tests of mystical knowledge very difficult to pass. In spite
of all this, your pack feels lucky, these mistreatments do not come even close to Pentex's
deals. The cost of these gifts are Gift Level X 5.
Fertile (4pts Merit, Anurana only)
You were born with the blessing of being able to reproduce with any human without the
need for that human to suffer the corruption of the Wyrm. This merit is not to say that
you do not have the same difficulties in reproducing yourself that all other Anurans
suffer, yet achieving engendering is still 15-20% effective.
Insecticide Tolerance (7pts Merit, Samsa only)
This merit works the same as the werewolf merit called "Tolerance to Silver" with the
only difference that it is applied with the insecticide and similar products.
Psychiatric Treatment (4pts Merit or Defect, Samsa only)
You are one of the lucky few Samsa who has managed to find help for her mental
disorders. With at least 4 days a week of certain psychiatric medications and therapeutic
treatment at least once a month the difficulties in resisting the effects of your mental
disorders are reduced by 2. It should be noted that if you leave medical treatment for
more than a week you permanently lose this merit.
Psychiatric treatment as a defect gives the same benefits, but the problem is that Samsa
is under treatment by Pentex. You are under the consumption of a dangerous drug that,
although it helps you with your mental problems, has generated a very strong addiction.
This dependence on the drug is equal to Addiction Flaw. Unlike the merit of the same
name if you stop using the drug the difficulties to resist the effects of your mental
disorders increase by 2 (Maximum Diff. 10) and you get Addiction Flaw at its highest
level towards that drug.
Finally, whether as a merit or a flaw, psychiatric treatment has a very difficult cost to
pay for an ordinary citizen. A Samsa to be able to afford this treatment must have at
least 3 points in the resource background.
Flashes of Sanity (5pts Merit, Samsa only)
You're one of the few Samsa's who doesn't suffer from more than one mental disorder.
With this merit you only start with Paranoia disorder.
Spiritually Invisible (2pts merit, Kerasi only)
You're hard to magically locate by your enemies. The difficulty in identifying your true
nature or corruption of the Wyrm increases by 2.
Armored Faru (3pts Merit, Kerasi only)
In your rhino form you're more resistant to damage. In Faru form you get +1 absorption.
Psychic Powers (7pts Merit)
You are a unique member of your species, either because of your spiritual hybrid nature
or some nanotechnology implant you have developed psychic powers. With this merit
you have access to the psychic phenomena described in Sorcerer Revised. Unlike the
sorcerers described in that book, the shapeshifter does not start with any points to deal
with psychic phenomena, he has to pay for them one by one as indicated, each level of
psychic phenomena costs 7 freebie points. For more information about these powers,
consult the aforementioned book of Sorcerer Revised.
Simiform (4pts Merit, Yeren only)
You have managed to develop a third form that consists of transforming yourself into a
small primate, usually a chimpanzee or some tree ape. In primate form the Yeren is no
taller than 70 cm and weighs more than 45 kg.
In primate form the Yeren has Strength +1, Dexterity +4, Manipulation -3, Athletics
+3. In Primate form Yeren has a bite and claw attack equal to Strength +1 Difficulty 7,
lethal damage.
Party Addict (3pts Merit, Yeren only)
Year after year of wild parties have made you more resistant to the consumption of
certain substances and practically immune to withdrawal symptoms and hangovers.
With this merit reduces by 2 the tests to resist the effects of alcohol and drugs, this merit
only has an effect on non-supernatural substances. The yeren with this merit can halve
the time needed to recover after excessive drug intake.
Beastly Power (4pts Merit, Yeren only)
The Yeren when in Crinos is able to do more damage with its natural attacks. With this
merit his claw and bite attacks do aggravated damage rather than lethal.
Gigantopithecus (3pts merit, Yeren only)
In Crinos Form you're taller and heavier than the average Yeren. With this merit the
Yeren in Crinos form gets an additional level of bruised health. In Crinos you get to
measure approximately more than 4 meters, this merit reduces by 1 the difficulties in
skill tests related to strength or stamina. But being so big it increases by 1 the difficulties
in skill related tests.
Garou' s Blood (4pts Merit, Hellhounds only)
You are the product of a selective breeding of dogs and wolves with the aim of mixing
with the garous packs. In the shape of a canis you look very similar to a wolf. For a
garou to give away your lie you'll have to do a roll of perception + subterfuge or wits +
survival, Difficulty 8. This merit only makes you look like a wolf, any sample of blood
or hair will still show you for what you really are, as will the use of any supernatural
power.
Pack Leader (3pts Merit, Hellhounds only)
All shapeshifters cause discomfort and fear of other animals, but some Hellhounds have
managed to develop a particular ability to keep dogs and other pets calm. With this merit
when you are in shape Canis other dogs will not be scared by the effects of Rage, other
pets such as cats, mice or birds reduce by 2 the difficulties in testing to resist the aura of
fear that causes rabies Hellhound.
Barghest (Merit 4pts, Hellhounds only)
Thanks to your heritage Garou has access to the Hispo form. In Hispo form (or better
known as Barghest form) the Hellhound looks like a giant dog with dark fur, bright red
eyes and huge maws. The Hellhound in Barghest form does not look like any existing
dog breed but what stands out most, besides its black fur, are its eyes that shine like fire
and a dense fog that emanates around it. The Barguest form has the same features as the
Hispo del Garou form. The Hellhound in Barghest form causes Delirium just as in his
Crinos form.
Flaws
Viscous (3 or 5pts flaw, Anurana only)
You can't stop producing drool through your skin, this substance has gotten you into a
lot of trouble interacting with people, this drool makes you look completely unpleasant
as it is a very thick substance that is quite different from sweat or water. Its highest level
of the flaw generates such an exaggerated amount of slime that it makes it impossible for
the anurana to pick up objects, it also hinders the eyes making it difficult to see and the
worst thing is that the frog man generates so much slime that it leaves huge puddles
where it passes by making it very easy to track.
The lower version of the flaw causes the subterfuge, empathy and leadership tests to
increase by 2. The higher version of the flaw apart from including the increased difficulty
in the skills already mentioned increases by 2 the difficulties of alertness, stealth and the
skill tests related to the use of objects, if you were to fail a skill test by manipulating
objects these will be thrown out of your hands because of the slime. This drool cannot
be removed by any conventional means, a point of willpower nullifies this secretion for
a whole day, the higher version of this defect with one point of willpower per day reduces
the defect to its lower version.
Terrestrial (6pts flaw, Anurana only)
Maybe it's that your human genetics weigh more or you're just a monster that should
never have been born. Unlike other Anuranas, you lack the ability to be amphibious,
which means you can drown like any other living thing on earth. Such a disability makes
you a liability to your pack and to Pentex, so you will have to find another way to be
useful to your allies and superiors.
Insatiable Hunger (4pts Flaw)
You have a hunger that is impossible to satisfy, no matter how much you eat you'll keep
choking to death. Each scene you'll make a roll of willpower, the difficulty will be equal
to your reserve of Rage and get at least 3 successes. If you fail the test of will you won't
stop until you find something to eat, no matter what the state of the food is, you won't
stop eating.
For every food binge that is more than one kilogram you will do an endurance test +
athletics difficulty 7, each failure will cause a level of heavy damage and each miss will
be a level of lethal damage. By eating all the food in the room you are in, you will be
able to do another test of willpower like the previous one, but this time the difficulty will
be increased by 1.
You can spend one point of willpower to control your hunger. But if in any test of
willpower you slip up, you will automatically go into a frenzy and not only search for
food but kill everyone you come across in order to feed yourself.
Vigorexia (3pts defect, Kerasi and Yeren only)
You have an eating disorder of the same name, and no matter how hard you exercise
your body, you will always feel like a wimp. This disorder will cause you to use all sorts
of substances to build up your muscle mass, no matter how hard they try to convince
you, you won't stop exercising. To obtain this defect the character must have at least 4
points in Strength and 3 in Athletics.
Devotion to Pentex (3pts flaw, Kerasi and Hellhounds only)
You've been so terribly brainwashed by Pentex. Your indoctrination is unwavering and
I would give your life for the company. No matter how dangerous or absurd the order,
you will follow all the orders of the company to the letter. You get automatic success
and the difficulty is reduced to 2 against mental powers that force you to act against
Pentex.
From a certain point this defect could also be considered a merit since under no
circumstances would you seek to conspire against Pentex, but more realistically this is
still a defect, since within Pentex everyone seeks to kill each other in order to move up
the corporate hierarchy.
Your fanaticism makes it impossible for you to see beyond this and realize that you are
only being used. Once you are on stage, you will be able to do a test of willpower,
difficulty 8 in order to act coherently; this does not mean that your devotion to the
company will change, you will simply recover your common sense and will try not to
die at the whim of your superiors.
Canine Mind (5pts flaw, Hellhounds only)
Despite your company training you still act like a dog or at least the worst of these
animals. You are overly affectionate with those you consider your superiors and friends,
often invading personal space and being very suffocating. You could also be very jealous
of those you consider your allies and be very violent with strangers as a guard dog. In
certain months, just like dogs, you go into heat, constantly touching your private parts
and harassing the people you are attracted to. You can't stand being alone, if you are far
from your "pack" or your "owners" you enter into an anxiety episode and start eating
compulsively and destroying things.
In general, you have a very anxious nature and develop very exaggerated feelings of
attachment to those you consider to be your leaders and friends. These are the only
canine traits that this defect presents, the point of this flaw is not that the player acts in
a ridiculous way, that is, that he barks, chases cats or walks on all fours, remember that
it is World Of Darkness and you should not break the dark atmosphere of the game.
Spiritually Marginalised (flaw 3 to 7pts)
Even though you are technically a shifter for many spirits you are still an aberration.
Once per session a spirit, whether from the Wyrm, Gaia or Weaver (at the Narrator's
discretion) will secretly sabotage any attempts by the shifter to walk sideways, activate
gifts or fetishes.
At the beginning of each session the player rolls a reserve of dice equal to his permanent
Gnosis score, the Difficulty equals 10 - flaw Level, each success is converted to a reserve
of dice that the Narrator may use once per session, for each success is two dice.
Once per session, at the discretion of the Narrator, when the player wants to walk
sideways, activate gifts or use fetishes he must do a test of Will Power against the
Narrator's dice pool, the Difficulty equals 2 + Flaw Level. If the player fails this test, his
attempt to use gifts, walk sideways, or use fetishes automatically fails and he loses a
temporary point of willpower and gnosis.
Pentex Addict (4pts flaw)
Your bond with Pentex is so strong that you cannot live without the company's products.
You must consume Pentex-related products on a daily basis. These products include
food, medicine, and cosmetic products. This defect works similar to the Addiction flaw,
in addition, each time you abstain from consuming Pentex products you lose a
temporary point of Gnosis.
Lord of the Cockroaches (4pts flaw, Samsa only)
You're a cockroach magnet, no matter where you go, dozens of insects appear and
they're always around you. As much as you want to hide it, it's obvious to everyone that
you're the one who attracts cockroaches. Luckily for you, the cockroaches appear little
by little, and after a minute in the place where you are, your defect is completely evident
and you will be forced to flee.
some point the cainites and the Mockery
Crossover Games Breeds did meet, it's unlikely that
The Mockery Breeds have very little vampires would be interested in sharing
time in the World of Darkness and their their curse. The mere creation of any
interaction with other monsters has been Abomination is in itself terribly
practically nil. The Lycaon project has punished by any vampire faction, within
very specific work areas away from the the Black Spiral Dancers tribe the
vampire hunting grounds or the wizard's Abominations are in the lowest position
chapels. and this would not be much different
within the Lycaon Project. Sir Appleton
Mockery Breeds and Vampirism is aware of the existence of vampires and
knows enough about the effects of the
Except for the Yeren and possibly some vampire curse to know that the bond
Hellhounds, all other Mockery Breeds vampires have with their clan leaders,
have no contact with vampires, even this includes abominations, is
those on the Sabbath who are allies of unbreakable. The power that vampires
Pentex ignore each other. Even if at possess is tempting, but Lycaon knows
that it is beyond their control, and they Kerasi - All attempts to embrace a
don't want to come into conflict with Kerasi fail causing the death of the
Harold Zettler and his vampire minions. Shifter.
Finally, Appleton and his subordinates
Samsa - Nicknamed disparagingly as
suspect that the Sabbath and the
"Ticks" or "Mosquitoes" these
Giovanni's have managed to infiltrate
aberrations are always hungry for blood.
their members little by little, and there
Samsa Abominations only receive half
could even be spies within the Lycaon
as many blood points when they feed
project.
and are forced to hunt more prey. It also
Ghouls increases by 2 the difficulty to not enter
the Beast to stop consuming blood.
Transforming a Mockery Breed into a Victims who are bitten by the Samsa
Ghoul works the same as any mortal, Abominations permanently get one of
just as the shapeshifter can deny the link the mental disorders of the Shifter.
in the same way as a Garou would. A
Ghoul Mockery Breed gets the same Yeren - More than one Yeren has sought
traits as any Ghoul. the embrace, but for unknown reasons
all attempts to turn a monkey-man into
Abominations a vampire fail causing a long and painful
death.
As mentioned earlier, there is no such
thing as a Mockery Abomination, but Hellhounds - Because of his kinship
here are the rules for including these with werewolves, a Hellhound is like
monsters. Some Mockery Breeds can any Garou Abomination. But there is a
become abominations and follow the huge problem, the Corporate Father is a
same rules as the Garous Vampires jealous god and will not allow his spawn
described in W20 Changing Races, in to be taken from him. Hellhounds who
addition they gain the following traits: leave the company or act against it will
suffer Harano and every expense of
Anurana - These Abominations are Gnosis will be permanent.
horrific water monsters that not only
drink the blood of their victims, but also Optional Rules
devour parts of their bodies. Anurana
Abominations have a zero appearance Strictly speaking, we do not recommend
in any of their forms and this attribute letting players roleplay races as ghoul
cannot be enhanced, their hominid form mockerys or abominations, in case
is easily confused with their anuran playing one of these shapeshifters
form. Anurana Abominations have the already demands some mastery of the
same curse of consuming meat as game and being exposed to morally
Nagaraja (see: Vampire The unpleasant issues, combining it with the
Masquerade 20th Anniversary). Vampire The Masquerade environment
could be very harmful, the point of this
game is to have a healthy fun. It is up to
the Narrator and the players to use these useful skills for killing vampires such as
character types. transmitting their mental illness or
regenerating after death. Regardless of
These are the following narrative
whether Gaia accepts these aberrations
suggestions for including these types of
or not, Totem Tick is very happy to
characters, whether they are players or
remove Cockroach's followers. Within
non-playable characters:
his clan called "Blood Hunters" there are
Setites and Kerasis - Some powerful Set also several ordinary Samsa and perhaps
Followers have managed to reach a kind 1 or 2 Abominations.
of agreement with Pentex and they have
Tick has also discovered that vampire
agreed to "give away" some Kerasis.
blood tastes very good and has made
These rhinoceros Ghouls with the
him more powerful, possibly the Totem
discipline of obfuscation and
ignores that as long as he continues to
domination have become the best
feed on this blood he will be closer and
bodyguards of the Setites.
closer to the influence of the Wyrm.
Thanks to the discipline of obfuscation, *For more information about the Totem Tick see the
the Kerasis have managed to disguise Chronicle of the Skinner
their appearance and pass as human
beings, although they prefer to stay The Black Hand - The secret cult of The
under the shadows. A symbiotic Black Hand is always on the lookout for
relationship has been created between acolytes to do its dirty work and the
these two species of monsters, the Setites Mockery Breeds have become its most
are very seductive and have managed to effective agents. The Hand has
fascinate the Kerasis with their promises succeeded in recruiting many Anurana,
of wealth and pleasure. These Kerasis Samsa and Hellhounds with the promise
Ghouls are very common in Africa of giving them a home and a family,
posing as military dictators or hitmen in which they have accepted immediately.
countries of Europe and the Middle Most of these outlaws are ghouls and
East. fanatically follow their new vampire
Blood Hunters - The Totem Tick* is an masters. Those who received the gift of
incarnation of ambiguous morality, as it the embrace have been given the
seeks only survival no matter what the privilege of protecting the sacred temples
cost. This totem has managed to bring of the Black Hand. This does not mean
together a small but substantial herd of that the Mockery Breeds are considered
Samsas, mostly Ghouls who hunt as equals, of course they suffer all kinds
vampires and offer their blood as a of abuses, but compared to the hell they
tribute to Tick. lived in Pentex this is paradise.
The Totem has no particular hatred for Tremere and Tzimisce - These two clans
the Cainites, it's just to suit Gaia, Tick's are known for their experimentation
goal is to create the most vampire- with vampire blood. The Tremere have
hunting tribe. The Samsa possess several got some Samsa to experiment with,
they are intrigued by their ability to
regenerate themselves after death, a The Tzimisce take the experimentation
group of these monsters linked with their with Mockery Breeds one step further, in
blood could be very useful, but they still the particular case of the Anurana and
have the problem of their mental Samsa the devils have used Vicissitude
disorders. to turn them into living weapons.
tribe could replace almost all the K-9s in
New Mockery Breed: The a few years. As the Dancers are no
Hellhounds longer required, will Pentex or Wyrm
himself put an end to these rabid wolves?
The advances of the Lycaon Project are Only time will tell.
surprising, these unscrupulous subjects
have violated every divine law imposed Hellhounds: War Wolves
by Gaia but being targets several of the
monsters conceived by that project have 2.0
been a catastrophic failure, the anurana
The first work of the Lycaon Project, the
and samsa fled from the control of
wolves of war were designed to infiltrate
Pentex and besides their supernatural
the wolf relatives of the Garou, although
faculties do not compete with most of
they managed to evade some
the ghouls in the service of the Wyrm.
inexperienced eyes the wolves of war
With the exception of the Yeren, the
don't possess any power that keeps them
mockery breeds remain sad shadows of
hidden, these pseudo garous although in
the Gaia champions, and that's why
combat they could challenge the
Project Lycaon has not abandoned its
werewolves their lack of mystical
work in creating the perfect shifter. They
powers makes them a very easy enemy
are still far from achieving such a feat,
to defeat. Last but not least, the
but a few years ago scientists managed
addiction that wolves of war have for
to create a new species by mixing the
garou meat makes them uncontrollable
genes of the Garou with dogs. These
and a very costly burden on the
dogs not only possess the strength of a
company.
Garou but have also managed to
connect them to the spiritual world by The number of wolves in the world is
being able to possess gifts and walk decreasing at an alarming rate, so
sideways. These shifters have been maintaining the reproductive system of
baptized as Hellhounds and unlike the these monsters is becoming unfeasible.
Black Spiral Dancers the dog-men are
Lycaon scientists have understood that it
completely loyal to Pentex, this unholy
is a waste of time to create species that
depend on natural environments, the reproduce with humans and breed
apocalypse will be unleashed in the cities offspring.
and not in the forests. It is easier to
Hellhounds Canis begin with Rage 1,
infiltrate a dog into any building than a
Gnosis 3, Will Power 5; Hellhounds
wild animal, hellhounds have none of
Metis begin with Rage 5, Gnosis 1, Will
the characteristic deformities of dancers,
and their domestic heritage has allowed Power 3.
them to hide their anger from the Forms: Hellhounds have 3 Forms,
presence of mortals. After years of Hominid, Crinos and Canid.
crossing between garous fomori and
genetically altered dogs, it was possible
to conceive of dog-men, hellhounds
possess all the advantages of a shifter
and at the same time the loyalty of a dog.
The Lycaon project finally invented a
species that obeys all the orders of its
masters without question. Although Homid Crinos Canid
everything seems perfect with this No Strength (+4) Strength (+1)
Changes Dexterity (+1) Dexterety (+2)
pseudo-trib the Hellhounds are Stamina (+3) Stamina (+2)
vulnerable to silver like any garou, they Manipulation Manipulation
are unable to walk sideways without the (-3) (-3)
Appearance (0) Perception (-2
use of some gift and although they
INCITES Dif.)
possess gnosis most spirits refuse to DELIRIUM
teach them gifts, only perdition that TO HUMANS
inhabit Pentex and the most horrifying Dif. 6 Dif. 6 Dif. 6
areas of the cities seem to be interested
in these false shifters.
Powers: Hellhounds can only walk
Traits: Most Hellhounds have primary sideways using the "Walking Between
physical attributes and are trained in Worlds" gift but unlike other
skills related to combat, infiltration, and shapeshifters the hellhound can only
the use of heavy weapons. Like all walk sideways through reflective
domestic canines, Hellhounds possess surfaces of manufactured objects.
unwavering tenacity, and their Hellhounds heal damage in the same
willpower is their highest trait. way as Garou and are vulnerable to
silver. They are immune to delirium in
Breeds: Hellhounds have two breeds,
crinos and canid form. A hellhound in
Canis and Metis, they are able to breed
human form suffers from delirium just
with dogs and even wolves, but with the like any other human. Thanks to their
latter it is very difficult to breed
Garou ancestry the hellhounds are
successfully. The Metis Hellhounds,
mistaken for real shapeshifters but after
unlike the Garous, are able to reproduce some time dealing with the spirits they
and do not have any congenital defects. can realize the deception and react
No Hellhound has ever been able to
violently on the dog-men. Only the
corrupt spirits of the cities and perdition making it very difficult to tame them,
that emanate from Pentex have a and Lycaon scientists have decided to
particular interest in the Hellhounds and create very few wolfdogs just for very
have shown themselves accessible in specific missions.
teaching them gifts. No other
In their dominant form, Hellhounds
shapeshifter has wanted to instruct the
look like any other person of any ethnic
Hellhounds, the Black Spiral Dancers
group, while in their crino form
consider them too weak to receive their
Hellhounds are as big and powerful as
guidance, only some corporate wolves
any Garou, their fur is short and they
have deigned to teach them the basics.
maintain the same color pattern of their
Corporate Father Pentex, the new totem
canid form. Any physical trait inherited
of the Wyrm, has set his sights on the
by the dogs that is a hindrance to combat
Hellhounds who have become his most
is reduced, absurdly large ears, excess
faithful followers.
skin and excess coat disappear. At first
Image: In Canid form the Hellhounds glance a Hellhound could be confused
usually belong to guard dog breeds such with a Glass Walkers or a freshly bathed
as pitbulls, dobermans, rottweilers or Bone Gnawers.
German shepherds. Although there are
Background: The number of
also Hellhounds that appear to be
Hellhounds increases by tens each year
mongrels, what is a general feature is
and successfully spread to every city
that Hellhounds in their canine form are
where Pentex, Garou society and the
huge creatures with considerable muscle
Black Spiral Dancers themselves are
mass. In the eyes of humans, these dogs
located. You can't imagine the power
look intimidating; only those fanatics of
these monsters are accumulating. All the
combat breeds would find a particular
Hellhounds have grown up within the
charm in them. The Lycaon project has
Pentex facilities, the company is
avoided crossing hellhounds with small
everything to them, from their early
breed and lapdogs, although they have
years they are indoctrinated to serve the
made an exception with bull terriers
multinational. The Hellhounds from
because of their powerful bite and some
puppies are trained to be killing
breeds of sheepdogs. Currently the
machines, they are instilled with hatred
"Wolfdogs", crosses of dogs and wolves,
for the Garous and other Gaian beasts,
have become very popular. The Lycaon
any puppy that shows compassion or
project has joined the trends and created
weakness is sacrificed. The Hellhounds
some hellhounds with wolf ancestry, but
feel an unhealthy devotion to their
for unknown reasons the hellhounds
masters and most do not question even
have very low success in crossing with
the most absurd order, their fanaticism
wolves. Like wolfdogs, these hybrid
scratches at martyrdom making a fool of
hellhounds in their canine form are giant
the other monsters of other Pentex
wolves with dark gray fur and powerful
projects. The Dog-Men mature and
jaws. Unfortunately, half wolf
learn very quickly, their Totem has
hellhounds tend to be very angry,
promised them power and unimaginable
pleasures, the Hellhounds wait allowed to work outside the offices have
anxiously to be able to dethrone the a shock of reality, at that moment these
Dancers, since they do not wish to share Hellhounds enter an existential crisis,
the attentions of the Dark Father with they know that their master is cruel and
another tribe, and so it will also be with that they should leave him, but like most
the other fallen and parodied races. The beaten wives, they always return to their
other henchmen of the Wyrm think that abuser. At a certain point the hounds
the Hellhounds are literally lapdogs who can no longer tolerate their situation and
live only to amuse their human masters, when they reach a certain age they fall
but their detractors are wrong, the dogs hopelessly into the harem. There is a
do not worship the employees or the small group of Hellhounds that decide to
board of directors, their only master is escape and be free, something inside
Pentex; this living enterprise will in the them, maybe their garou heritage drives
not too distant future succeed in them to join with nature, an outlaw life
dominating the world and the seems to be more pleasant than living in
Hellhounds will be its fiercest guardians. a cage. Pentex has to do something
about it, his older hellhounds instead of
Narrative Notes: Make no mistake, the
becoming more faithful to the company
hellhounds are far from being a perfect
they lose motivation preferring to die or
race, just like the other parody races they
live in ostracism.
also have their defects. Many
hellhounds have dog-like disorders,
from obsessive-compulsive to paranoid
The Cerberus Heads
celotypic, those dogs dedicated to the Hellhounds have been created for
defense of the company and the first different purposes within Pentex and
teams are insatiable sadists. Dogs that very specific work camps have been
are in office positions develop quite established, each camp is equally
annoying social behaviors, many important, depending on your native
employees can't stand their lambishness skills the hellhounds are assigned in the
with the bosses, their sexual harassment following areas:
of other employees has become a serious
problem. And their biggest problem is Barguests: Also known as ghost dogs,
their social isolation imposed by the these Hellhounds are the Tribe's assault
Lycaon project, literally Pentex is all troops. Barguests are mostly Canis and
they know, even those who pretend to be are designed exclusively for combat.
human, work and live inside the Their training is more brutal than that of
factories, know little of the outside other Hellhounds, they are taught to
world. The life of a Hellhound is not always shoot and never ask questions.
very pleasant, these dogs are physically The Barguests are efficient in any form
and mentally tortured by their breeders, of combat, either with weapons or with
then when they reach maturity they their powerful jaws, these Hellhounds
suffer the abuses by the company. The are not stupid dogs, their attacks are
youngest dogs believe that this is what millimetrically planned, they don't
life is all about, but those who are waste time rejoicing in their own filth,
they go towards their target, kill who show high intelligence and
whoever they have to and return to base charisma are chosen to be part of this
immediately. Their relationship with division.
other Pentex employees is always tense.
Wargos: Self-proclaimed as the steel
The Barguests avoid social interaction as
mastiffs, their office mates prefer to call
much as possible by concentrating
them the boss' pets. These Hellhounds
completely on the missions; this stoic
are the supervisors in charge of herding
attitude is perceived as unpleasant or
the company's henchmen. The Wargos
pretentious by their other colleagues.
watch and harass the other employees,
The Barguests however do not act this
take care of the weaker elements by
way with the Black Spiral Dancers, they
sending them to "rest" for an indefinite
stay close to them, are condescending
period of time or go to the homes of the
and learn all their tactics in silence, the
colleagues to give them a "motivational
Hellhounds know that they are far from
talk". The office dogs not only serve to
challenging the Wyrm Garous and that
optimize the operations of the company
most of them have a very volatile
as such work could be done by any other
character, so it is better not to provoke
fomori, the real work of the Wargos is to
them...yet.
find supernatural spies as technocratic
Cadejos: Or also known as the black mages or gaian shifters. Not all Wargos
dogs, this division was born in South are that obnoxious supervisor who
America and later spread to all Third breathes down the neck of every
World countries. Cadejos are in charge employee, they are also given infiltration
of selling weapons to dictators, drug missions posing as ordinary workers,
dealers and terrorists in order to keep they are assigned a domicile in the
several poor countries in misery. They suburbs near other Pentex subordinates
are also sent to intimidate governments in order to keep an eye on them, the
to let Pentex work with complete company's rivals are always lurking
impunity. They also remove and put around and it is the mission of the
governments in place, the cadets both shepherds to keep the flock protected.
train the dictators' militias and the rebels
Amaroks: The smallest division of all,
who challenge them, the goal being to
all the hellhounds that belong to this
bring death and despair to the world.
group are "wolfdogs". The Amaroks aim
The Cadejos are expert dogs in the art of
to infiltrate among the wolves in order to
extortion, their main weapon is their
locate the Garous tumules, the Amaroks
charisma although this does not mean
are well versed in the ways of the
that they are not capable of defending
werewolves, many of these fakers have
themselves, they bite as hard as they
managed to deceive their enemies, their
bark. Cadets are almost always in
favorite victims are the glass and bone-
human form and rarely spend time in
robbers. There are rumors that the
Pentex facilities, the life of a warlord is
Hellhounds have begun to raid the
fought over by many Hellhounds, it is
graves of the Black Spiral Dancers, but
the opportunity to live free and without
no one is aware of this. The Hellhounds
the pressure of the bosses, but only those
have a lot to learn in order to challenge
the Dancers in the game of deception.
This division is in danger of Building Hellhounds
disappearing as many of the Amaroks do Hellhounds are created just like the
not return and not because they have Garous. The list of Hellhounds' gifts
been discovered, these Hellhounds break is taken from the gift lists of the
their ties with the Corporate Father and Ragabash and the Black Spiral
the wildlife ends up seducing them. No Dancers, these gifts are oriented to
deserting Hellhound has ever sought to infiltration, stealth and some to
join the Garous or other Feras, they combat. At the narrator's discretion,
simply flee and walk away from the war he may allow players to select other
altogether. To add salt to the wound, the gifts from Ragabash and the Black
deserters die before being captured by Spiral Dancers.
the company. It is urgent that Lycaon Hellhounds have access to all
backgrounds except the following:
make a serious study of this
- Ancestors
phenomenon or his best spies could turn
- Mentor
against him.
- Spirit Heritage
- Kinfolks
- Pure Breed
The Hellhounds only follow Wyrm
Totems, although most show little
interest in them and because of the
origins of this parody race it is
unlikely that they would feel inclined
to worship another Totem that is not
a Pentex Corporate Father, in the
event that there is a Hellhound
following another Totem, his other
brothers would chase him to death.
The system of Renown is the same as
that of the Black Spiral Dancers and
the points in each rank is the same as
that of the Ragabash.
start with a Breed Gift (Lupus or Metis)
External Views and a Tribe Gift.
Some beings from the World of
Darkness share with us their opinions Level 1
about the Hellhounds: Liar's Face, Disguise Fetish, Open Seal,
Perfect Recall, Resist Toxin, Repress
Black Spyral Dancers: "They are
Taint, Sense Magic, Urban Wolf Ways,
literally lapdogs. They think they own the
house, let them shit in the garden. Sooner Rat's Head, Resist Pain.
or later we'll send them to sleep..." Level 2
Yeren: "They bark more than they bite. Pulse of the Prey, Blessed Ignorance,
They think they're the most powerful in Emergency Exit, Playing Dead, Song of
Lycaon and when it's time to show it, they the Spider, Howl of the Banshee,
get cold feet, so why should I feel Hidden Killer, Howl of the Hunter.
threatened?"
Level 3
Nephandi: "Keep on making fun of our
Change of Terrain, Many Eyes of the
puppies. A second litter is coming and this
Predator, Shivers of Despair, The Call of
one will bite harder, I assure you."
Corrosion, A Thousand Teeth, Visceral
Pentex Directors: "They are good staff, Agony, Bastard of Nobody, Walking
there is no doubt about it. But their Between Worlds (Like the Bastet Gift).
adulation is already beginning to annoy
me. There's something these fleas are up New Gifts
to."
In addition to the above mentioned gifts
Sabbath: "I've never met them, but if the Hellhounds have managed to
they're as good as they say they are, it develop some gifts.
would be interesting to experiment with
some of them." House Pet (Level 1) - The Hellhound
can hide his curse of rage so that he can
live among mortals, yet his Crino form
causes delusion in humans. This gift is
taught by a Ghost Dog spirit.
System: The Hellhound spends one
point of Will Power and rolls a number
of dice equal to his permanent Will
Power score (Difficulty 7). The effect
Hellhounds Gifts lasts one scene for each success. The Gift
The Hellhounds have access to the gifts is cancelled if the Hellhound uses his
of Lupus and Metis.They also have their Rage points or changes form.
own list of gifts. There are currently no Bull Terrier Bite (Level 1) - The
Hellhounds who have reached rank 3. Hellhound's bite becomes more
During Character creation, Hellhounds
powerful making it almost impossible to subterfuge (Difficulty 8). For each hit the
release his prey. A Barghest spirit Hellhound reduces by 1 the tests of
teaches this gift. dodging, hiding, and damage
absorption. The hellhound gains 2
System: The Hellhound spends a point
additional dice of absorption. The Gift
of rage. For the rest of the scene, the
lasts one scene.
Hellhound's prey made with his bite is
considered 3 points higher for prey Dying for the Master (Level 3) - When
purposes or related combat maneuvers. the masters are at risk the dogs are able
Additionally, as long as the Hellhound to do anything to save their lives, the
holds the prey, the victim will suffer 1 hellhounds using this gift are not much
Aggravated Damage Die. The victim different. A spirit of Pentex teaches this
must be able to absorb aggravated gift.
damage to ignore the damage, the
System: The Hellhound spends one
difficulty of absorption is equal to 7.
point of Rage and one point of Will
A Cute Dog (Level 2) - The Hellhound Power. As if under the effect of resisting
can modify its Canis appearance to more pain the Hellhound ignores the damage
closely resemble a "cute" dog breed by penalties and whenever he absorbs
human standards. Dog Spirit teaches damage he has automatic success. The
this gift. Gift lasts a scene.
System: The Hellhound rolls a number
of dice equal to his permanent Gnosis
Beyond Rank 3
score (Difficulty 7), only one success is As mentioned above, no Hellhound has
required. For the rest of the scene the ever moved beyond Rank 3 as most dog-
hellhound can change his Canis men die or become outlaws. However,
appearance to look like a less the players are the true protagonists of
intimidating dog (Golden Retrievers, the story. At the discretion of the
Huskies, Great Danes, to name a few). Narrator, you may play a Hellhound
The Hellhound gets -2 in social tests and who oversteps the boundaries of his
gets 1 Appearance point while in Canis. tribe. These legendary Hellhounds
The Hellhound can spend 1 point of would have proven fit to receive the
Gnosis to keep his transformation one darkest knowledge from the Corporate
more scene (you can only extend the Father. Hellhounds rated higher than 3
effect of this gift once). could learn more gifts from Black Spiral
Barghest Form (Level 3) - The Dancers and level 4 Ragabash. Learning
Hellhound becomes semi-embodied level 5 gifts is a very difficult task, and
making it more difficult to catch and the Hellhound must perform a feat of
damage him. Barghest Spirit teaches this epic proportions to obtain Alpha status.
gift. Such feats would be destroying a Gaia
Mound without the help of the Pentex
System: The Hellhound expends one Company, finding a Fetish of legendary
point of gnosis and throws skill + rank, corrupting or killing a Shifter of
Level 5 or higher, and any other mission
the narrator can think of. After
completing these missions the Pentex, The Corporate Father
Hellhound could learn Level 5 Gifts.
(Totem of Corruption)
Stereotypes Background Cost: 6
Pentex is the reflection of all that is
Despite the few years that the bad about capitalism. This spirit
Hellhounds have been in the World seeks total domination of the physical
of Darkness they have already and spiritual world. Its employees
interacted with several beings and receive great material rewards as long
have come to the following opinions: as they are loyal to the Corporate
Father.
The Garous: "They are our Master's This Totem usually manifests itself in
greatest threat. It is our sacred duty to the form of a very attractive
hunt them all and their kindred." businessman, now in his fifties,
always elegant with an aura of
Black Spiral Dancers: "Learn all you sophistication.
can from them, let them underestimate us Individual Traits: Pentex Followers
all they want. When the time comes, the reduce by 2 all difficulties related to
Master will give us all the power to social skills tests, as long as they are
exterminate them." actions that benefit Pentex in some
way.
Mockery Breeds: "They are necessary Once per session, Pentex followers
allies, in every war they take on cannon spend one point of Will Power and
fodder." gain 3 points in backgrounds that can
be divided between Influence,
The Vampires: "We haven't had a Contacts, Resources, Fame and
chance to meet them. The Master has Allies. The follower can use this
warned us not to mess with them... for the power, even if they have none of
time being." these backgrounds. The effect lasts
The Mages: "Some of them serve the for the rest of the day. If the follower
Master, but believe me, kill them before uses this power in a way that harms
they kill you!" Pentex he will lose all benefits
immediately and lose a permanent
Pentex: "Our Corporate Father is point of Will Power.
everything, we are his chosen ones and we Ban: The follower must work for
would give our lives for him whenever he Pentex. (Obviously!) All actions of
wants." his followers must benefit the
Corporate Father in some way and
The Wyrm: "Another way of referring to consume products from Pentex only.
the Master, but beware, there are
impostors trying to usurp him and many
are worshipped by our allies."
The Triad: "The... What?"
souls for an important position in the
New Totem: Pentex, The company. As you might expect, the
Corporate Father identities of these wizards are unknown,
it could be literally anyone. The creator
The damage that this corporation has of the Mockery Breeds is believed to be
caused in both the physical and spiritual a Barabbi Progenitor in the service of the
worlds is undeniable, since its Corporate Father and to have more
foundation the darkest and most influence on the Lycaon Project than Sir
degenerate desires of men forged an Frederick Appleton himself. A crazy
invisible monster with an appetite theory that is slowly gaining strength
impossible to satisfy. The company is among the Wyrm's henchmen says that
more than its board of directors and its a cabal of nephandiss actually controls
employees. It is greed, a hunger for the company from the shadows. No
power, and a complete disregard for life. Pentex executive has ever deigned to
comment on this.
The Followers of the
A Hidden Enemy
Corporate Father
The Corporate Father has remained as
Aunque ya se ha mencionado Although hidden as possible among the henchmen
it has been mentioned before, the of the Wyrm, for many this Totem does
Hellhounds are their main followers or not even exist. The reason for hiding is
at least that is what they believe. The quite simple: The totem wants to
reality is that the Totem has an assimilate to the other incarnations and
undetermined number of followers. be the only force that governs this world.
Pentex does not have a select group, the At the moment Pentex is in the service
Incarnate will only be on the side of the of the Wyrm but in a few years the
most powerful. Among his followers are corporate monster could reach a power
a growing number of Black Spiral that rivals the Triad. Pentex has been
Dancers who work in the company: The executing a sinister plan for years, which
Corporate Wolves. These dancers have his lackeys have named the Omega Plan,
strayed far from the traditions of their a plan that consists of causing the almost
tribe, engaging more in trivialities such total destruction of life on earth. At the
as making money and wearing moment when humanity is dying, the
expensive clothes. This will later cause a Corporate Father will appear as its only
future schism among the Dancers. savior and will force everyone to swear
Should such an event occur, the eternal loyalty to the evil Incarnate One.
Corporate Father will give free rein to By that time there will be no mystical
his true plans. force to match Pentex, not even Wyrm
Not only does he have Shapeshifters at himself.
his service, but also a substantial number The Corporate Father is doing
of Nephandis. These mages are mostly everything possible to hasten the
technocrats barabbis who have sold their Apocalypse and at the same time he is
sabotaging his own, the followers of the humanity they might have become
Wyrm are unaware that they will all extinct. Totem Dog is no different, this
possibly die and that the Corporate will incarnated dog seeks to come out alive
remain intact. after the Apocalypse.
Within the inner circle of the company Totem Dog is still loyal to Gaia and is
everyone has their own interests, even not looking to get away from her, Dog is
the Wyrm itself has hidden motives. hoping to redeem the Hellhounds,
And that's why Pentex trusts no one, Totem has found a little spark in their
knows that at any moment he can be souls, the corruption of the Wyrm has
discarded in the final battle and has set not devoured them completely.
up a cult within another cult. This is why
Unfortunately, this noble crusade by the
the Lycaon Project was created. A group
Totem has had little success, most of
of Shapeshifters at the service of Pentex
these outlawed Hellhounds suffer from
and with the support of its nefariousness
Haran or their corruption is so high that
the Corporate Father will rise
it is impossible to save them. We must
triumphantly assimilating all into one
also not forget that Corporate Father is
consciousness.
jealous and with the help of his
henchmen he manages to find any
The Dog Conspiracy traitor in a very short time. Those
It is rumored that just like Totem shapeshifters created by Lycaon who
Cockroach who has decided to sponsor seek to join Gaia do not live more than
the Samsa, Totem Dog is doing the same 3 months.
with the Hellhounds. It should be noted
that this is only a rumor. Although some The Hounds of Orion
Lycaon leaders don't leave it at that.
If it is true that there is a pack of
Those Hellhounds who run away from
Hellhounds that follow Totem Dog, it is
the company and prefer to have a life of
said that they call themselves the
outlaws are believed to be starting to
Hounds of Orion. Legends say that this
gather to pay tribute to the Totem Dog.
group has no specific place, they travel
Totem Dog has neither denied nor all over the world and hunt down any
affirmed this rumor, the Garous and Wyrm monster that lurks in rural and
other spirits look with suspicion at the wild areas with the sole purpose of
actions of this Totem. It is protecting humans. Likewise, the
understandable their motivations, first, Hounds also rescue the dogs that are
Dog is not a very popular totem in The found in their travels, the biggest and
Garou Society and very few Feras have strongest are chosen for the reproduction
interest in their teachings. Having under of more Orion Hounds.
his mantle shifters who are true dogs
No shifter has confirmed the existence of
could bring great benefits to the Totem.
this group, not even the Garous Ronins.
Let us not forget that dogs are good at
But in recent years, sabotage has begun
surviving, if they had not joined with
to emerge at multiple Pentex facilities
where traces and images of beings with strongest. Remember that officially no
dog-like features have been found. Hellhound is higher than 3, so a well-
Lycaon is acting discreetly in search of trained pack of Shifters could easily wipe
any clues that confirm the existence of out a Hound shelter. Despite their good
such a group of renegades; anyone who intentions, the Converted Hounds are
dares to mention the Hounds is not free from corruption, and any
immediately disappeared. supernatural power identifies them as
Wyrm beings. If any puppy has the
The Hounds of Orion have been kept
misfortune to encounter a Garou or any
apart from the Garous and other Feras
Fera, it will die at their hands because in
by orders of Dog, the Totem wants to
their eyes they are an insult to Gaia.
wait long enough to create several litters
Also the Corporate Father will not rest
of Hellhounds free of all stain of the
until he finds his prodigal children, in
Wyrm. When it has a considerable
every place where the Hounds of Orion
group of followers, Dog will show them
cross each other Pentex will be one step
to the other shifters, hoping that they
closer to them.
will be accepted on Gaia's side.
If the narrator allows you to play Orion's
Playing An Orion' s Hound Hounds, it is recommended that you
An Orion Hound is created just like a start with a certain amount of experience
Hellhound with the only variation being points in order to survive in the World of
that they are forbidden to use Wyrm Darkness.
gifts. Most of the exclusive Hellhound
gifts are taught by perdition, the only gift
Narrating the Mockery Breeds
you can learn is "A Cute Dog" as it is a Just as it is mentioned in the Wyrm book
gift stolen from the Totem Dog. In in all its editions, one as the Narrator
contrast, the Hounds of Orion add the must be careful in this type of story.
gifts of Bone Gnawers to their list of These shapeshifters are clearly villains.
tribal gifts. The acts of the Mockery Breeds may not
All the Hounds were born outside of be as abhorrent as those of the Black
Pentex and since they live apart from Spiral Dancers, as stories focused on
society they have few economic corporate conspiracies, political
resources. Orion's Hounds cannot have corruption, and environmental
more than 2 points in the Resources destruction may be less indigestible than
background. a pack of sectarian monsters offering
children in sacrifice to a dark god.
The narrator must consider the
following to allow his players to roleplay Pentex is not far removed from what
an Orion's Hound: The Hounds are a many real-life companies do where
very small number of Hellhounds, most harassment and unspeakable crimes are
of the members have fled the horrors of the order of the day. This manual is
Pentex, their minds are hopelessly lost, designed primarily as a tool for the
only their leaders seem to be the Narrator to expand on what little the
Wyrm 20th Anniversary Book has
shown us about these new Shapeshifters seek to destroy the world at all costs,
and to create new, non-playable these monsters have extremist ideals, as
characters. well as other beings from World of
Darkness, the objective of Werewolf
The Narrator is encouraged to be as less
The Apocalypse and his other brother
explicit as possible or to give it a more
games is the internal fight against the
cinematic approach in which players
beast, to keep the sanity as much as
concentrate more on blowing up enemy
possible. The Dancers, as well as the
companies or fighting other monsters in
Mockery Breeds already lost this fight,
the World of Darkness. On the other
are the Incarnate Beast, a chronicle
hand, if players are mature enough to be
centered in these beings is to see how
part of such a dark story that seeks to
disgusting they can be, the objective of a
reach the most twisted aspects of human
role-playing game is to have a good time
nature, they must be aware that stories
and even take a good learning, it's
centred on villains always end in the
useless a game that brings to the table
defeat of the villain. In general there is
problems of the real life and that also
no happy ending in World of Darkness
exalts them to their most absurd level.
and for a character who is openly evil his
descent into madness is much quicker The Fauna of the World of
than that of other characters. Any
character focused on the world of Pentex Darkness
seeks power and fortune, but through the As stated in the Wyrm 20th Anniversary
easy way, these types of beings have Book, the Mockery Breeds have been
short lives as their own actions sooner or around for a very short time, so the
later end up taking their toll. number of creatures should not exceed
The same books in World of Darkness tens. The Mockery Breeds are mostly
tell in great detail how these antagonists scattered in very specific places in the
end up being defeated. United States, and as for the Kerasis,
they are only found in certain areas of
Also to make the story more interesting, Africa. This is the biggest disadvantage
the Narrator must create an opposing that players who want to play the
force that will put the players on the Mockery Breeds would face, only the
spot, possibly a pack of Garous or other Yeren and Kerasi have the support of
Shapeshifters in Gaia's service, because Pentex and the others are practically
there is no good story about a villain if Ronins. There is no creature that would
he doesn't have a hero to face. want to ally itself with these false
Of course, in World of Darkness there's shifters, unless the Narrator allows them
not exactly a fight against good and evil, to play characters with an additional
absolute morality doesn't fit in this amount of free points or experience, or
game. It's rather a fight of those who to adapt the world according to the
represent the order and the sanity; while players' needs.
characters like the Wyrm followers, for
example, are completely crazy, they
A World Inhabited by Mockery agree, for them they are still an insult to
Gaia. Only time will tell us what
Breeds decision the champions of Mother
Werewolf The 20th Anniversary Nature came to.
Apocalypse intentionally leaves a long The Samsa - Just like their insect
period of time to determine when the brothers the Samsa have managed to
Lycaon Project started its operations. spread all over the world, although they
We could establish that the Mockery are still small groups of no more than 10
Breeds were born since the 90's or even members located in very specific places.
further back. A period of 20 years would The Samsa have migrated to areas where
be sufficient for these new Shapeshifters the Totem Cockroach has more power
to spread throughout the world. and influence. For the time being the
The Anurana - The frog-men are Samsa stay away from the fight against
perhaps the least numerous of the the Wyrm, except in very few exceptions
Mockery Breeds, but they have where the Totem orders its new children
nevertheless managed to find places to to work with the Glass Walkers.
thrive away from the clutches of Pentex. The relationship between the Samsa and
The Anurana have migrated to several the Glass Walkers is still very
third world countries in the Americas. complicated, only the dwellers with a
Mexico, as well as several South more open mind have entrusted them
American countries have little or no with the mission of guiding them
environmental protection, the Anuranas spiritually. Very few cockroach-men
live comfortably in the polluted rivers have managed to gain the trust of the
and lakes outside the large urban areas Glass Walkers, perhaps in time both
of Latin America. races will put aside all their differences
In recent years, there have been reports and work together for the same cause.
of reptilian creatures abducting people This weak alliance is hidden from the
from lurking near rivers or lakes. This gaze of the other tribes by explicit orders
has attracted the attention of Pentex and of Totem Cockroach, only a few Sons of
the Garou society. For the moment the Gaia who are interested in unifying all
Anurana remain oblivious to the Triad the changing races have had this secret
war and do not seem to be leaning shared with them. The aim is for the
towards either side. Sons of Gaia to speak up for Cockroach
and his followers to the elders of the
Pentex will show no mercy to these Garou Society. The Sons of Gaia have
deserters. When they find their shelters, already begun to negotiate, at least
the company will immediately send in subliminally. The Sons of Gaia who are
their first teams. on the side of the Samsa have been
The Garou Society as well as the other completely honest, the acceptance of the
Shifting Races do not know what to do cockroach men is still far from
with these monsters. The Anurana could happening.
be useful allies, but not all the tribes
The Feras are still reluctant to join the The Yeren are already making their
Samsa or any other Mockery Breed. presence felt in the World of Darkness,
Most Feras feel the same as the Garou the Glass Walkers, the Bone Gnawers
regarding Mockery Breeds, these beings and the Vampires are already aware of
are blasphemous and must be destroyed their existence. Worst of all, it is already
as soon as possible. too late for their rivals, the Yeren have
already begun to conquer territories that
The Kerasis - Most of the rhinoceros
were part of Camarilla. The Garou
men are found in the most troubled
Society has been taken by surprise and
countries in Africa and in most of the
they have been defeated not by weapons,
zoos and nature reserves sponsored by
but through business movements and
Pentex. In recent years Pentex has begun
bribes to politicians.
a huge project to reproduce rhinos, what
the world does not know is that many of This world rots mentally and spiritually
these animals are actually Kerasis, every day, facilitating the proliferation
within the next 10 years the tribe could of the Yeren. The number of this Tribe is
double the number of its members. still unknown, but it is most likely that in
the next 10 years they could rival the
Many Kerasis have joined the Endless
Black Spiral Dancers.
Storm and fanatically support its
leaders. Only the most skilled Kerasis The Mockery Breeds as Gaia' s
have been able to teach them some gifts
and have become the right hand of the Allies
Endless Storm. The Kerasis may never Mockery Breeds are of corrupt shifter
have known Black Tooth in life, but his origin by the Wyrm and is a stain almost
legacy and philosophy have influenced impossible to remove. However, there
them greatly, making them the most could be their very few exceptions. The
dangerous enemies of the Ahadi. Anurana and Samsa have already
The Yeren - As the only Mockery Breed managed to spawn several generations
considered to be the greatest success of outside the influence of Pentex and other
the Lycaon Project, it is obvious that in powerful Wyrm sires. In spite of their
recent decades they have become a real macabre origin most of the perditions
global threat. completely ignore most of the Mockery
Breeds, but this phenomenon also
The Yeren are primarily located in occurs with the spirits of Gaia. The
North America and a few have moved to attempts of the Mockery Breeds to
countries such as Russia, China, Japan, interact with the spirits of the Umbra
India and Brazil. Responsible for the almost always end in tragedy, only the
destruction of the Amazon, pollution in most skilled and pure spirit shifters
China, arms trafficking and white would have a minimal chance of being
slavery throughout Asia and Eastern recognized by Gaia.
Europe, the Yeren have amassed an
enormous fortune that will continue to It is suggested to the Narrator to allow
grow year by year. players to get the credit for True Faith*.
Only those who possess an unwavering monsters. But if the Samsa prove to be
faith in Gaia will be able to create more of a hindrance than a help, not
alliances with the other Shifters, but this even Totem will be able to prevent the
does not mean that these sanctified Totem from killing the cockroach men.
monsters will be welcomed with open
The Garous - The Garou Society is
arms, their existence will be tolerated,
aware of the damage caused by the Rage
and they will continue to be treated with
wars and several tribes do not wish to
much distrust and suspicion. In the
carry out another massacre since the
event that there were Mockery Breeds
only beneficiary of all this is the Wyrm.
redeemed, their social status would be
Some tribes could create alliances with
very similar to that of the Ronin.
the Mockery Breeds as long as they
*Consult Vampire The Masquerade 20th Anniversary prove their worth and a true devotion to
or Mage The Ascension 20th Anniversary where it is
Gaia. But perhaps other tribes, the more
explained in detail how this merit works.
puristic ones would refuse to consider
the Mockery Breeds as allies at all. For
the time being, the Garous should be
The Ahadi - The Changing Breeds of
considered as the most dangerous
Africa have a philosophy of uniting any
enemies of the Mockery Breeds.
race as long as they show an interest in
Africa and the beings that inhabit it. The Irredeemable - There are two
There may be room for the Anurana. It Mockery Breeds that are impossible to
is unlikely that another race would be leave behind the Wyrm and they are the
welcome, the Kerasis in particular are Kerasi and the Yeren. The Kerasi are
sworn enemies of the Ahadi and the psychopaths by nature, there has never
Yeren are too corrupt to identify with been a trace of humanity in them. The
this faction of shifters. Yeren are much worse, the ritual of the
Shadow of the Ape is very effective, the
The Court of the Beasts - The Eastern
ritual only chooses those with a black
Feras maintain a strong hermiticism
heart and who only live to accumulate
towards any foreign influence. Almost
power. To find a Kerasi or a Yeren who
all the parody races are of western origin
repents of all his sins is laughable, and
and their mental instability makes it
even if he existed, Wyrm himself would
impossible to learn the mystical
eliminate him immediately. To this day,
philosophies of the Hengeyokai so
no former Wyrm agent has survived for
joining them is virtually impossible. The
more than 3 months.
Yeren have become their deadliest
enemies as they are responsible for the
continual environmental destruction
and invasion of their sacred sites.
The Glass Walkers - As mentioned
before, the Glass Walkers and the Samsa
have a very weak alliance, Totem
Cockroach insists on supporting these
allies the Corporate Wolves, formerly
The Mockery Breeds in known as Glass Walkers.
The Apocalypse The Fall of the Cockroach
El libro de Apocalipsis nos da toda la
The suspicions of the Glass Walkers
información para narrar el Fin del
were right, something is wrong with his
Mundo de los hombres-lobo y para
Totem. There was a dark motive on
aquellos narradores que quisieran incluir
Cockroach's part to support the Samsa.
a las Razas Parodia en una crónica
What no one knew was that Corporate
centrada en el Apocalipsis en este libro
Father Pentex had already been
sugerimos el siguiente escenario.
corrupting Cucaracha for some time,
Antecedents promising him power in the new world
he was going to create. Cockroach looks
Western governments have completely for survival above all and the panorama
collapsed and corporations have taken looks very bad for Gaia's followers, in
over the world. Pentex has become a the eyes of the Totem Father Corporate
powerful totem pole thanks to the is the most sensible of the maeljin
Yeren, who have managed to spread Incarna, Pentex only looks for an
throughout the world. In every country ordered world where the most skilled
controlled by Pentex it is being run by a survive, such a world would be ideal for
Yeren. At the same time the Lycaon Cockroach.
Project, now with a larger budget, has
When Cockroach fell before the power
created a new generation of fully
of the Wyrm, the Wyrm called all the
functional Parody Races in the service of
Glass Walkers, almost all of them fell
the Corporate Father. Sir Appleton is
into the deception and answered his call.
secretly supported by the Pentex totem
These Glass Walkers were taken to
and with his power manages to defeat all
Cockroach's spiritual realm, first the
his rivals by becoming the CEO. The
Totem pole diplomatically offered them
Black Spiral Dancers realize too late that
to join the Wyrm, all the Glass Walkers
the Yeren have already displaced them
refused. The Totem insisted a second
from the company.
time, the Glass Walkers did not yield a
The Dancers decide to attack Pentex and bit, at that moment the Corporate Father
the Parody Races, but they are taken by appeared together with his followers,
surprise. Their captors are the Samsa, Pentex insisted only once, many Glass
whose tribe is now numbered in the Walkerson seeing the power of the
thousands, and the Crystal Dwellers Totem surrendered and joined willingly.
who have succumbed to the power of the The other Glass Walkers, who were the
Corporate Father. The Dancers fight majority, refused for the last time.
with all their might, but they are Pentex had no mercy, the new Totem
annihilated completely, all their burial murdered all those who denied it, even
mounds now passing under the control the few who showed repentance and
of the Mockery Breeds and their new begged for mercy were erased from
existence, the Corporate Father does not after being killed, there is no
negotiate more than once an offer. conventional weapon that can kill them.
Cockroach, now a vassal of Pentex was Pentex, now responsible for the safety of
assigned the sponsorship of the Samsa the world's inhabitants, orders the
and the Glass Walkers, now renamed construction of colonies completely
Corporate Wolves. The Corporate isolated from the world. These colonies
Wolves don't waste any time and start are powerful fortresses that provide all
organizing massive attacks on all the the resources necessary for human
changing races. And that's how the survival. All food is synthetic, even the
Apocalypse begins. solar rays they receive are produced by
artificial means.
Uncovered
Meanwhile Pentex has begun a
The Corporate Wolves don't hide their campaign against animals, claiming that
change of allegiance, in fact, they try to there is no longer salvation for them and
convince other races to join. Obviously all that remains is to exterminate them
most of them refuse, except for a all. Many humans voluntarily join the
considerable number of Bone Gnawerss private armies of Pentex and thus begin
and Ratkins. the greatest extermination the planet has
ever suffered.
The Garou Society wastes no time and
begins an attack on the Glass Walkers. The Corporate Father
What the Garous don't know is that this
is precisely what the Corporate Father After the defeat of the Black Spiral
expected them to do. Dancers, the Corporate Father absorbed
all their Totems, thus gaining an
Open Warfare unimaginable power. The new dark god
is so powerful that he turns all his
While the Garous fight against the
employees into an extension of him, like
traitors, the Samsa with the support of
a great hive mind they all move as one.
the Ratkins spread a new disease over
the farm animals, all these animals go Apocalypse
into an uncontrolled rage and kill every
human that crosses them. This disease The mass death of animals considerably
gets out of control and is quickly reduces the number of changing breeds,
transmitted to various wild animals. but this is not yet over. Pentex begins the
next phase of its plan, again with the
The disease spreads in a few months all
support of the Samsa and the fallen
over the world, the infected animals
Ratkins transmitting a new disease on
have been nicknamed "zombie animals"
mankind. The only people affected by
and this nickname is very accurate since
this disease are the countries that are still
these poor creatures possess the strength
out of Pentex's control, more than half
and resistance of a real living dead, in
the population dies and there is nothing
fact, some of these animals rise again
the shapeshifters can do to prevent it.
Pentex provokes a self-inflicted attack in plausible solution within the Apocalypse
one of its countries and blames the other werewolf universe.
nations for being responsible, the
negotiations fail miserably and World The Technocracy and the Lycaon
War III begins. Pentex will not be afraid Project
to use his nuclear weapons. The Shifters
put aside their differences and finally The Wyrm 20th Anniversary Book
work together, the fallen races return mentions several technocrats involved
from the Umbra and join in the final with Pentex. For those who know little
fight. Despite having brought together about Mage The Ascension, they should
all the legends of the Shifters they are know, roughly, that there are two
still overwhelmingly outnumbered and conflicting factions of mages. One of
outpowered, the Gaia champions need these factions is called The Mystic
more allies, the tribes send diplomats to Traditions, which encompasses a group
the Faithful Courts, the Mystic of wizards who practice magic in its
Traditions and even the Vampires. The most traditional sense, i.e. the use of
cry for help is heard by very few ears, the esoteric books, meditation, using
other beings of the World of Darkness fetishes, etc. While the other faction,
are in their own Apocalypse. Everything The Technocracy, is a group of techno-
looks bad for Gaia and the final victory mages that use science to make magic,
of the Wyrm is very near. the technocrats themselves deny the
existence of magic, for them any
Alternative Universes supernatural event has a logical
explanation.
For some enthusiasts of Werewolf The
Technocracy, unlike the Traditions, has
Apocalypse the idea that Pentex is able
succeeded in infiltrating the most
to create new changing races is
influential circles of power of humanity;
completely absurd. There are several
they are the men in black who keep the
books that emphasize the impossibility
masses under control. Technocracy aims
of emulating the supernatural nature of
at world conquest and at subduing all
the changing races, but at the same time,
the beings of the World of Darkness.
Werewolf The Apocalypse leaves to the
The shapeshifters have had constant
interpretation of the narrators the
clashes with the technocrats, and Pentex
possibility of finding the gene
is no exception.
responsible for the supernatural faculties
of a shifter. Pentex and Technocracy have been in a
business struggle for decades, both have
This would still be an unsatisfactory
tried to sabotage and steal their scientific
answer for many players, Gaia is
knowledge. The Technocracy is aware
responsible for the creation of all living
that a force beyond this world is pulling
beings, the fact that the human being is
the strings of Pentex and has managed to
able to emulate him still sounds absurd.
infiltrate many of its agents.
That's why in this book we offer a
The Pentex Nephandi Lycaon Project are technocrats or
nephandi, whoever is responsible for
Those agents of Technocracy who have such a feat must be a wizard of immense
managed to infiltrate Pentex are double power, a unique character that is far
agents or most of the time, they are even above the standards of Mage The
triple agents. As already mentioned, Ascension and World of Darkness. The
there are several technocrats on the creator or creators of the Mockery
Pentex board of directors, but like Breeds should not exceed 4 or 5 people.
everyone else who works in that It should be mentioned that
company these magicians end up joining Technocracy is far from being able to
the Wyrm side. create shapeshifters, so the mages
responsible for these monsters should be
Most of the technocrats who infiltrate
loyal to the cause of Pentex or the Wyrm
Pentex consciously or unconsciously
or at least a group of mages with their
end up being corrupted and turning into
own conspiratorial agenda, since one
Nephants. Nephandi are mages who sell
doesn't necessarily have to be a Nephant
their soul to a demonic entity to receive
for a Mage to be a completely twisted
physical and supernatural powers. The
being.
Wyrm has many mages in its service,
known as the Malfeans Nephandis. The Magic explains everything
Nephandi who have infiltrated Pentex
have their own agenda and over the last Even for Mage The Ascension it is very
few decades they have managed to difficult to give a "logical" explanation to
infiltrate both Pentex and the the technological miracles of
Technocracy, so far the extent of the Technocracy and other techno-mages.
Nefandic conspiracy and how many That is why it is stressed that everything
members there are is unknown. technocrats do is necessarily
supernatural. For a werewolf narrator
The Mockery Breeds as creations of the Apocalypse is more practical to say
True Magic that all the horrors created by Pentex are
the work and miracle of the Wyrm.
As previously stated, it sounds absurd
that a group of mortals should be The creation of the Yeren is completely
capable of creating shapeshifters; only supernatural. How would the scientists
true magic could be responsible for of Lycaon explain the process of
working such a miracle. The narrator is creation of a Yeren without using the
advised to investigate any of the editions word "Ritual"?
of Mage The Ascension, specifically the And what about the other changing
Book of Technocracy and the Book of races of Lycaon? According to the
Arts, where the most epic achievements Lycaon scientists, they used werewolf
of the archimages are explained. Only a genes and selective breeding of Fomoris
very powerful mage could create as a basis. So if they were only busy
authentic shapeshifters, so it is possible doing crosses, why haven't any shifting
that the scientists responsible for the breeds emerged before? Any follower of
the Wyrm who was insane enough and Their gifts, auspices and system of
had a lot of free time would have been reputation were very similar to that of
able to create at least one new sub-race the Rokeas. They also knew several gifts
of shifters. from the Mokole and the Grondr. They
were blessed by the moon so they were
A more plausible explanation is that the
vulnerable to silver.
Lycaon scientists did a genetic process
called de-extinction, through fossil The original Anuranas were very similar
findings the Lycaon people would have to the Anurana of Lycaon except for the
managed to clone extinct shifter races or following features:
make selective crosses between shifter
-Vulnerability to silver
races and fomoris to bring back very old
shifter races, the explanation should be -All Anuranas start with an additional
at the discretion of the Narrator. point in Appearance (Even if this feature
exceeds 5 points)
Mockery Breeds as Lost Breeds
- All Anuranas start with 4 points of Will
If the narrator poses the origin of the Power
Mockery Breeds as an extinct species
brought back by supposedly scientific - There are 3 breeds of Anurana.
methods, we will immediately show Hominid, Metis (which are completely
how these races would be if they had fertile) and Amphibia (Anurana born as
been created by Gaia from the frogs, toads, salamanders and other
beginning. amphibian species)
- Your initial Gnosis is determined by
Anurana, The Gaia Purifiers your race. The Hominids begin with
The true Anurana would have lived Gnosis 1, the Metis with Gnosis 3 and
during the time of the Impergium, the Amphibia with Gnosis 5.
although there are Mokoles who claim - Their Initial Rage is determined by
that the Anurana were even older, the their Auspice (The Anurana have the
amphibians would have cohabited with same Auspice as the Rokea)
the Dinosaur Kings, but there is not
enough evidence to support this claim. - Their System of Renown is the same as
Regardless of how old they were, that of the Rokea
Anuranas had a very similar task to the - Apart from its forms, the Original
Grondr, the big difference being that Anurana had the form Anuros, which is
Anuranas were the guardians of lakes, an animal form that encompasses any
swamps and rivers. current species of amphibian, whatever
The Anurana in their hominid form the form Anuros the Anurana will
were beings that possessed great possess an unusually large size,
physical beauty, a trait that they used to somewhat similar to goliath frogs with
attract their enemies and capture them in their extended hind legs can reach up to
their water traps. 80 cms.
the descendants of the Anurana were
born free of any disease or curse related
to the Wyrm (this includes being born
ghoul). The Anuranas had a 30% chance
Anuros form
Strength (-1) of begetting a new Anurana, the Metis
Dexterity (+2) who were the most fertile had up to 35%.
Appearance (0)
Manipulation (0) Extinction
Athletics (+2)
Difficulty: 6 During the Impergium the Anurana
inhabited lakes, rivers and swamps
Bite Attack Diff. 7, 1+Force/C where they used their powers to purify
The Anurana in Anuros form win a special these areas and the beings that inhabited
tongue attack with which they can capture things them. The humans of that time
up to the size and weight of a mouse. This attack worshipped them by giving as a tribute
has a range of up to 90cms. Tab is a test of to their children and their virgin women,
Dexterity + Athletics Difficulty 7.
these mortals were taken by the Anurana
and taken to the depths of the lakes or
The Anurana in Anuros form can also catch
swamps, most of these young people
animals as big as a single-bite rat with their bite. were never seen again.
In order for an Anurana in Anurana form to
catch something or someone with its bite it must
What no one understood is that the
do a Strength + Brawl Dificulty 6, if it is a living Anurana through a ritual submerged all
being it will suffer lethal damage equal to the those who possessed corruption by the
Strength of the Anurana + 1. If it manages to Wyrm, those mortals who did not return
hold on to its prey for more than 3 turns the were those who possessed such great
Anurana will automatically devour its prey, but
if the victim is freed earlier by doing a Strength
corruption that the only way to save
+ Brawl role the Anurana will suffer lethal them was through death, the people who
damage equal to the strength of the captured died from these rituals their souls were
creature. automatically saved and returned to the
kingdom of Gaia.
In Anuros form the Anurana can jump up to Another of their most controversial
3mts and spend indefinite time in the water. customs was the abduction of people,
which were used for the reproduction of
-The Anurana begins with two Level 1
the Anurana. The abducted women
Gifts. These gifts can be chosen from the
general list of the Rokea, Grondr and stayed with the Anuranas until they gave
Ragabash. birth; if relatives or Shapeshifters came
out, the Anuranas stayed with them and
- The Anurana has no restricted returned the mortals; thanks to certain
werewolf background. rituals, all memory of having lived with
the amphibian men was erased. They
- Unlike the Pentex Anurans, the
also used their beauty to kidnap their
Anurans of the past were highly fertile,
enemies and drown them in the rivers or
being able to reproduce with anyone. All
lakes, and used a ritual to purify the
corrupt souls of their victims as much as The True Anurana in the Modern
possible.
World
When the War of Rage began, the
Garou did not understand the customs Many Anurana have awakened from
of the Anurana and interpreted them as their long sleep and are determined to
Wyrm rituals. The Garous started take revenge on the Garou and return to
hunting all the Anuranas. The their ancient mystical labors. The
Amphibian Men asked for help from the Anurana have been living in today's
other Feras, but only a few breeds helped world for some time now and have been
them. The Rokea, Apis, Grondr and able to adapt quickly with the help of the
Gurahl were the only ones who other Feras. A considerable part of
supported the Anurana. In spite of the Anurana have joined the Ahadi, who
help received, the Garous were more have welcomed them with great
skillful, first isolating them from their pleasure. Other Anuranas have
human relatives by dramatically awakened in the depths of the Amazon
reducing their population and then creating a powerful alliance with the
starting to dry out the lakes and swamps Mokole and Balam.
making it impossible for them to Meanwhile, a group of Anurana have
continue to hide and walk sideways. traveled to the United States to meet
The Anurana tried to flee to the New with their Pentex brothers. The true
World and Oceania, but they were Anurana seek to save their clone
intercepted at the Umbra, the Shadow brothers and reproduce with them to
Lords and Silver Fang were not tempted increase their population. The Anurana
at all, they killed them all. The few of Pentex have united with the true
survivors who managed to save amphibian men, so far only a handful of
themselves fled deep into the Umbra. Anurana of Lycaon have managed to
Legends say that some Anurana went learn some gifts and rituals.
into a state of hibernation similar to that
of the Mokole, some Anurana are Samsa, The Saboteurs of The
underground mainly in desert areas, one Weaver
day when the climate changes due to
global warming and unusual storms The information about the Samsa is very
diffuse, according to some Ananasi the
appear in generally arid places, the
real Samsa would have existed since the
Anurana will wake up from their sleep beginning of time, more precisely during
and take revenge for their murdered the time of the War of the Insects.
relatives. At that time the Weaver created the
changing insect races in order to keep
the world in order. Unfortunately the
insect races lost their reason and sought
to subdue the Wyld. Queen Ananasa
created the Ananasi to regain the
balance, the spider-men after many
years of many bloody battles managed to -Swarm Form
annihilate all the shifting insect races. Str +0
Dex +5
The Samsa followed a very similar path Sta 0
to the Ananasi Hatar. These insectoids Apa 0
hunted and destroyed everything that Man 0
brought disorder to the world. The Dif. 6
Samsa were not only cockroaches, this
Bite Attack Dif. 6, Str-4/Lethal
changing race encompassed all other
blatodeoids, including isoptera
(termites) and other relatives of modern -Samsa in either Ungeziefer or Swarm
cockroaches. their bite attack is capable of destroying
The original Samsa possessed the any existing material, when a Samsa
following traits uses their bite on non-living material the
- All Samsa begin with five points of Will
difficulty is reduced by 2.
Power.
- The Original Samsa have 2 breeds. - In all its forms (except hominid, if it has
Blatta (Cockroach) with Initial Gnosis access to that form) the Samsa possesses
of 5 and Metis with Initial Gnosis of 3. vision in the dark identical to the power
- The Original Samsa, because they are of Lycaon's Samsa. In Ungeziefer form
created by the Weaver, do not possess
the Samsa possesses the power of
Rage.
Carapace like its Lycaon counterparts.
- The Original Samsa have no
vulnerability to silver or any other -Only in Blattodea (and hominid) form
substance. is it vulnerable to Delirium.
- Original Samsa can absorb even
aggravated damage. Original Samsa - Like the Lycaon Samsa when a
only receive half of bashing, lethal cockroach-man loses all levels of health
damage (half of damage rounded down) it can expend a permanent point of Will
and can heal one point of aggravated Power to become a swarm of
damage once per day. cockroaches and if one survives it must
- Samsa walk sideways in the same way eat enough to become a giant insect to
as Ananasi with the only difference that regenerate itself completely. Like the
they cannot walk sideways if exposed to
Pentex Samsa, after surviving the Samsa
full light.
- The Samsa have 3 forms. Blattodea suffers a mental disorder, if the Samsa
(Glabros equivalent), Ungeziefer and suffers more than 2 disorders The
Swarm. Weaver herself will destroy the
Shapeshifter.
- Blattodea Form
Str +1 - The Original Samsa starts with 2 gifts,
Dex +3 one from the general gift list of the
Sta +1 Ananasi and one from the gift list of the
Apa -1
Dif. 7 Hatar Aspect.
Claw Attack Dif. 6, Fue+0/Letal - The Renown system of the Original
Samsa is the same as that of the Hatar
Ananansi.
- Any gift learned by the Samsa that asks already Samsa Hominids. The Samsa
to use Rage or Blood is replaced by Hominids begin with a point of Gnosis.
Gnosis. The reborn Samsa have a new form and
that is the hominid form.
The Samsa Survivors of the Insect
For unknown reasons the reborn Samsa
War can only absorb damage like mortals and
The few Samsa survivors of the Insect possess the same vulnerability to
War created mystical oothecae, a kind of Insecticide as their Pentex cousins. But
protective mass of eggs that are buried in there is something good, these Samsa
many parts of the world. After several can regenerate after losing all their levels
millennia these capsules have hatched of health as many times as their will
and a new generation of Samsa has power allows, of course suffering the
emerged. These mystical capsules have same consequences as a Pentex Samsa.
approximately 8 to 12 eggs, most of
these eggs contain Samsa Blattodea and
Second Insect War
some Metis. In only 3 months Samsa The Samsa of The Weaver don't get
reaches maturity. along with their Pentex cousins. The
These Samsa are guided by the spirits of original Samsa consider their Lycaon
The Weaver who take care of their counterparts as aberrations and an insult
breeding so that they can adapt to the to The Weaver. The original Samsa have
new world they have arrived at. These been determined to exterminate all fake
Samsa do not follow the path of Hatar as Samsa. Even the Totem Cockroach is at
their ancestors did, the Samsa instead of odds with the original Samsa.
having gifts from the Hatar list have The Ananansi, upon learning of the
access to the Glass Walker's list of gifts. return of the Samsa, have dedicated
These Samsa are no longer guided by the themselves to hunting them all down.
renowned system as there is no longer a The Original Samsa only serve The
single old Samsa left to guide them, so Weaver and all the Shifting Races are
the cost in experience for new Gifts will her enemies. For the moment, these
always be Gift Level X 5, the only ones insects have remained in the shadows
who can teach them new gifts are The and have only concentrated on breeding
Weaver's spirits. and placing their members in the highest
These reborn Samsa are not like the levels of mortal society.
original ones in terms of their Only the Ananasi know the conspiracy
philosophy, these Samsa as well as those their ancient enemies are waging, but
who fell into madness during The War there is little they can do as they are
of the Insects are guided by the current immersed in a larger war where they are
Weaver, who seeks to control everything hunted by the Garous or the Wyrm's
and remake the cosmos in her image. minions. The Samsa have taken
These Samsa have already managed to advantage of the conflict that exists
cross with humans, therefore, there are between the followers of Gaia and the
followers of the Wyrm, no one believes deadliest enemies, even more so than the
their return and the few who do know it Garous.
are taken for granted. It is not known
how many Samsa there are, but they Extinction
have already begun to reproduce with
During the Rage War, the Simba and
humans, thus creating the first Samsa
Garous, each from their own front,
Hominids.
erased the poor Kerasis from the African
Kerasi, The Heroes of Gaia continent. The African Kerasis were too
proud and refused to ask for help,
During the time of the Impergium the although they never refused to help their
Kerasis had a very important role in the brothers Apis and Grundr. The Kerasis
society of the Shifters. Gaia created the generally hated all carnivorous Shifters,
Kerasis to keep human hunters at bay, as rhinos were betrayed when most of
the original rhinoceros men protected all the Shifter breeds supported the
animals from hunting for reasons other development of livestock, which the
than survival or population control. Kerasis considered an aberrant practice.
Gaia allowed humans to feed or draw
It was impossible to reach a negotiation
resources from other living creatures,
with the Kerasis, as over the years
but killing them for the sole pleasure of
during the Impergium the Kerasis
doing so completely upset the balance;
developed a very radical negative
the Kerasis were responsible for
position against the consumption of
preventing senseless deaths.
meat and the use of animal material.
The Kerasi were a tribe that spread
The Asian Kerasis managed to survive
through the African continent and a
several centuries and joined the
large part of Asia. They had a hominid
Hengeyokai. The Asian Kerasis had
form and were similar to the Apis,
more accessible positions on livestock
depending on the time of day they were
and meat consumption. Unfortunately,
born they received the blessing of Helios
the Asian Kerasis became extinct due to
or Selene, therefore they were vulnerable
urbanization and excessive hunting. The
to gold or silver. Because of their
Wyrm agents were mainly responsible
evolutionary kinship the Kerasis shared
for the destruction of the burial mounds
the same gifts as the Apis and the
and the extinction of the Kerasi's animal
Grondr. Likewise, the Kerasis were the
relatives. But more objectively, the real
creators of the gifts and rituals practiced
reason for the Kerasi's extinction was
by the Ahadi to this day.
their self-isolation. The Kerasi avoided
It didn't take long for the Kerasis to clash as much as possible dealing with other
with the Garou, as the Kerasis were Hengeyokai and visiting the cities. The
against ritual hunting and cattle raising. Asian Kerasis followed very radical
They also clashed with other shifting Eastern philosophies, avoiding as much
predator races such as the Bastets, as possible to relate to human societies
specifically the Simba, who became their because they considered them corrupt.
Their ascetic lifestyle cost them dearly,
and when they tried to seek help from Ahadi (if they are African) or
the Court of the Beasts, they arrived too Hengeyokai (if they are Asian)
late.
The True Kerasi in Modern Days
Most of the Asian Kerasis officially gave
themselves up at the end of the 19th As mentioned earlier, there was a very
century, a considerable group of Kerasis small group of Asian Kerasis who
had already left the physical plane two managed to survive the two Rage Wars
centuries before and another group and continue their fight against the
clung to this world and continued their Wyrm to this day. As soon as the
fight against the Wyrm, these Kerasis African Kerasis who managed to flee to
managed to survive until the 70's, in the Umbra have decided to return when
spite of their efforts they died defending they heard about the Mockery Breeds.
the most sacred places at the hands of These Kerasis have returned to save
the servants of the Wyrm, their remains Africa from the evil capitalists of the
were used for the future Lycaon Project. West. Much to their regret, the African
Kerasis have joined the Ahadi and set
The Kerasis possess the same traits as aside their prejudices towards the
their Pentex counterparts, with the changing carnivorous races. The
exception of the following: relationship between the Kerasis and the
- All Kerasis begin with four points of Simba is still quite tense and more than
willpower once there have been quarrels between
them, fortunately these quarrels have
- The Kerasis have three breeds. Faru not ended in tragedy.
(Rhinoceros) start with 5 points of
Gnosis. Metis start with 3 points of The Asian Kerasis, on the other hand,
Gnosis. Hominids start with 1 point of are engaged in guerrilla warfare against
Gnosis. the modern world. The Kerasis have
completely distanced themselves from
- The Initial Rage of the Kerasis is The Court of the Beasts by blaming them
determined by their Auspices. Their for all their ills and for succumbing to the
Auspices function the same as that of the modern world.
Apis.
The surviving Kerasis in general have
- The Kerasis possess vulnerability to developed a very pessimistic view of the
silver or gold depending on their world, they hate the modern world and
Auspices. If they are solar they are the consumption of meat with all their
vulnerable to gold, the lunars to silver heart. Instead of fighting face to face as
and those of the Twilight choose to be they did in their glory years the Kerasis
vulnerable to either gold or silver. have chosen terrorism and use the evils
- The Kerasis begin with 3 gifts. A gift of humanity against them. This modus
from the Apis list (if they are African) or operandi has won over other
Grundr (if they are Asian). A Gift from sympathisers, strangely enough, the Red
their Auspice. A gift from the list of the Talons and Kerasis have joined forces
more than once. They have also allied
with the Ratkin and radical Sons of the Yeren had appeared in order to guide
Gaia. The corruption of the Wyrm is mortals on a path of enlightenment that
evident, which gradually degenerates was in balance with Gaia. As the Yeren
the souls of the Kerasis, and their rancor of Pentex the primate men were not
will sooner or later lead them to a very born, they were made. Unlike the
dark path of no return. degenerate ritual of The Shadow of the
Monkey, the original ritual was a tough
Because of their very radical postures the
test both physically and spiritually, only
majority of modern Kerasis follow the
the purest mortals of mind and heart
Totem Griffin.
were capable of performing the Path of
All the original Kerasis hate their Pentex Mother Earth Ritual. The Yeren de Gaia
relatives. This hatred is mutual; every were hermit monks who lived deep in
time they meet, bloody fights are carried the forests and high in the mountains of
out which end in the death of one of the the Far East. The mission of the Yeren
two sides. So far these two species of was to teach humanity to have a simpler
rhinoceros men have not been able to life free of frivolity. These gurus for
cross, the Kerasis of Lycaon have tried several centuries took over the worship
to reproduce with the originals, but all of Gaia and shaped several ancient
have ended in failure. religions of the Asian continent.
There is an urban myth on the part of Extinction
both tribes that there is a Metis resulting
from the crossing of both species and
that both parents are also Metis. This The good times would soon end, during
supposed monster is a very powerful a certain period the cults directed by the
Kerasi, perhaps the most powerful Yeren began to be institutionalized and
began to create temples directed to the
Kerasi that has ever existed. This Metis
same Yeren leaving Gaia in the
supposedly has the best abilities of both background. Idolatry corrupted the
races, but it is so bestial that it is hearts of the Yeren. Over the years the
impossible to control it, those Yeren became fat and corrupt priests.
responsible for its creation are obviously The apes fell before the pleasures and
Pentex. This super-Metis is under riches that their followers offered them,
cryogenic sleep in some secret it didn't take long for the Yeren to abuse
laboratory somewhere in the world, this the power that humans were giving
story is neither denied nor affirmed by them.
the people of Pentex, so the Kerasis of The fall of the tribe was inevitable; the
Lycaon do not stop theorizing as a result Yeren began to lead sects openly in the
of the silence of their chiefs. service of the Wyrm. The Yeren were
treated as gods and they demanded
Yeren, The Gaia Ascetics wealth and young virgins from their
followers. No changing race had ever
There is no more shameful fall of a noticed the crimes that were taking place
changing breed than that of the Original within the Yeren temples until one day a
Yeren. Since the early years of humanity kinship managed to escape from a
cannibalistic sect and returned to their abstain from consuming drugs, not to be
shifter relatives. This young woman dominated by the lust, to avoid any
talked in detail about all the horrors she anger outburst and in general, the
suffered and the scope of these sects. The initiate should overcome his internal
Hengeyokai wasted no time in declaring demons. After demonstrating authentic
war on the Yeren. asceticism, the candidate of Yeren, with
Every fortress hidden in the jungles was the support of the ritualists, will enter
destroyed by the Court of the Beasts, the into meditation in order to contact a
Yeren had become too fat and lazy to spirit of Gaia. At the end the new Yeren
realize the attack they were suffering. will receive a vision that could be a
Only the Yeren who lived in the revelation of his own person or cryptic
mountains began to gather to perform a prophecy. Those who are not chosen by
mass sacrifice of infants in order to the spirits forget everything they lived
invoke a powerful Doom and end the the last week and can be submitted to
Hengeyokai. Fortunately this last this ritual until the following year.
attempt at survival failed them, the The Original Yeren have the following
Shifters of Asia arrived before they traits:
completed their ritual. - The Yeren are vulnerable to silver.
Not all of the Yeren were corrupted by - The Yeren can walk sideways like the
the Wyrm, a very small group of Yeren Garou.
remained true to their beliefs, but there - The Yeren begin with Rage 1, Gnosis 3
was little they could do to save their and Will Power 5.
brethren, their infamy was so great that - The Yeren have 3 forms: Homino,
all of the shifting races made sure that all Crinos and Ape, the first two work just
evidence of the existence of the ape men like the Pentex Yeren forms.
was erased. There was no place for them - Ape form consists of a transformation
to escape, so many of the survivors of the of a small primate usually a chimpanzee
purge fled to the Umbra while others, as or some tree ape. In primate form the
a form of self-punishment, decided to go Yeren is no more than 70 cm tall and
into exile in the mountains of Tibet. weighs
These apes would later be known as the
Yeti and to this day they survive. These Primate Form
Yeren are ancient monks who spend Str +1
Dex +4,
their time in meditation and penance Man -3
looking for a way to mend all the errors Athletism +3.
of their fallen brothers. Most of the
Hengeyokai deny this fact, as they have In Primate form the Yeren has a bite and claw
sent several expeditions and have not attack equal to Strength+1 Difficulty 7, damage
is Lethal.
found the slightest proof of the existence
of these supposed Yeti.
The Yeren de Gaia are created thanks to - The Yeren follow the Hengeyokai
the Path of Mother Earth Ritual, which Auspices.
consisted of putting the future Yeren to
the test. For 4 days the prospect should - The Yeren begin with 3 Level 1 gifts.
not fall in all the temptations that the One gift from the Hominid list, one gift
ritualists offer them, these tests will be to from the general Hengeyokai list and
one gift from the corresponding The Yeren of the Wyrm have not yet
Hengeyokai Auspices list of the Yeren. realized who is hunting them, but they
have already begun to search for those
The True Yeren in Modern Days responsible for such attacks. The Gaia
Yeren must hurry and make peace with
The ancient Yeti, upon learning of the
the Court of the Beasts or seek other
existence of the Mockery Breeds, have
allies, for alone they will not be able to
decided to abandon their retreat and
stand up to the false Yeren and the other
have begun recruiting new Yeren. The
Pentex monsters.
Yeti don't discriminate against anyone,
anyone who shows the necessary talents
is chosen to become a Yeren.
For the time being the Yeren are still
outside The Court of the Beasts, the Fera
of the East still do not trust the Yeren
and will kill them wherever they are
found. Despite that the true Yeren
continue to practice the philosophies of
the Hengeyokai and therefore continue
to align themselves with their Auspices.
The goal of the Yeti is to rejoin the
Hengeyokai, save Asia from the Wyrm
and eliminate all false Yeren.
Yeren vs Yeren
In recent years the first meetings
between the real Yeren and the Yeren of
Pentex have already begun, the former
having succeeded in assassinating
several of their leaders in China and
India. The Yeren de Gaia have taken
advantage of their anonymity and have
taken advantage of their cousins'
weaknesses, usually ambushing them in
nightclubs or posing as them to frame
them for events affecting Pentex. No
attack by the real Yeren is direct, as they
do not have enough troops they prefer to
attack from a distance or secretly guide
others who, if they can eliminate them.