Subwaysurfer 65 Manual
Subwaysurfer 65 Manual
INTRODUCTION
Subway Surfers is an amusement redemption game in which the player tries to collect as many
coins as possible in the time allowed, while running down subway tracks. The player must
jump, duck, or switch tracks to avoid obstacles. Random power ups can be collected along the
way. There is a BONUS than can be won by collecting the letters B O N U S. The player is
awarded tickets based on how many coins were collected.
SAFETY NOTICE
This Manual describes how to set up and use this product. It is intended to instruct operator and
maintenance personnel to safely and correctly operate the machine. Make sure to follow all the safety
and warning instructions described to prevent injury or damage to the machine.
● Before connecting the machine to the mains supply, verify that the voltage is correct to avoid
fires or electric shock.
● To avoid electric shock and short circuit, DO NOT expose the power cord or ground wire
across walkways.
● To avoid fires, DO NOT place any flammable objects close to the power cord.
● When plugging/unplugging the power cord, make sure to hold plug. DO NOT pull on the power
cord.
● In the event of frayed power cord, please contact your dealer for replacement.
● DO NOT use fuses or parts that are not recommended by the manufacturer.
● Standing or climbing on the machine is prohibited to avoid any injury threat to players and
spectators.
● Coastal Amusements does not assume responsibility, either express or implied, for the
correctness or completeness of this manual.
● Nor do they guarantee any merchantability or fitness for a particular purpose. Coastal
Amusements reserves the right to change this publication at any time without obligation to notify
anyone of such revisions or changes.
POWER SOURCE
IMPORTANT! MACHINE MUST BE CONNECTED TO A GROUNDED POWER SOURCE OF 120
VOLTS AC. MACHINE MUST HAVE GROUND CONNECTION FOR PROPER OPERATION AND
USER SAFETY PROTECTION. DO NOT OPERATE EQUIPMENT WITH GROUND LEAD CUT
OFF POWER CORD. SHOULD LOCATION NOT HAVE GROUNDED OUTLET(S), CONTACT A
QUALIFIED ELECTRICIAN.
MAIN MENU
Press the MENU button behind the coin door to enter the main menu. Use the
joystick to move through menu items and press the start button to select an option.
Use the joystick to modify the option and then press the start button to save that
setting.
VOLUME
You can set the volume from 0 (OFF) to 20. The default setting is 10.
AUDITS
This page contains a summary of credits in, game plays, and tickets paid. It also
shows the ticket payout percentage and BONUS hits and percentage.
CURRENT LIFETIME
Coin Chute 1 Credits 0 0
Coin Chute 2 Credits 0 0
DBV Credits 0 0
Total Credits 0 0
Game Starts 0 0
Continues 0 0
Free Plays 0 0
Paid Plays 0 0
Game Tickets 0 0
BONUS Tickets 0 0
Total Tickets 0 0
Average Tickets 0 0
Ticket Payout Percentage 0% 0%
BONUS Hits 0 0
BONUS Percentage 0% 0%
Press ATTENDANT to reset current audits
Press START or MENU to exit
RESET CREDITS
This screen shows how many credits remain on the game. Press the
ATTENDANT button to reset the value to zero.
RESET TICKETS
This screen shows how many tickets are still owed to the player. Press UP on the
joystick to resume paying tickets owed (if you had to refill tickets for example), or press
the ATTENDANT button to clear the tickets owed. You can also press the
ATTENDANT button in attract mode to pay out the remaining owed tickets.
COIN ADJUSTMENTS
NOTE: If you want the game to pay out a flat amount of tickets every time, set
both the minimum and maximum tickets values to that amount.
GAME ADJUSTMENTS
INPUT/OUTPUT TEST
On this screen you can test the joystick, start button, ATTENDANT and RESET
buttons, cabinet LEDs, coin mechanisms, and the ticket notch sensor. Each items
name will turn green when the corresponding switch is closed.
If you hold down the START button while on this screen, you can also test the
COIN and TICKET meters as well as test dispensing a ticket.
FACTORY RESET
If you enter this screen, you can hold down the ATTENDANT button to restore all
settings to their original factory defaults. This will NOT clear the audits or the high
scores.
INSTRUCTIONS FOR SETTING
MOTHERBOARD BIOS
NOTE: This is only needed if the motherboard does not power up when the game is turned
on!
1.Connect a keyboard to the motherboard.
2.Turn on power to the game.
3.Short the two pins (shown in the picture) to each other. The power supply should turn
on the the CPU fan should start spinning.
4.Press the delete key multiple times while it is booting up to enter the BIOS menu.
9.Select Power On
10. Press the ESCAPE key twice to return to the top menu. Select Save & Exit.
1 2 3 4 5 6
A A
+12LED
Power Supply
Low Ticket Light
VCC +12 +24 +12
+12vdc
120vac J15-2 SpeakerA- +12V J8-20
120vac J15-1 SpeakerA+ +12V J8-19
GND
Power Supply
J14-2 SpeakerB-
+12V
+12V
J8-18
J8-8
+12
PIDS?01 PIDS?02
Ticket Dispenser Station 1
J14-1 SpeakerB+ U9_HS6 J8-14
5 Amp
COF? +24vdc U9_HS5 J8-11 J1-1 J1-1
PIF?01 PIF?02 120vac +12vdc +12vdc U9_HS4 J8-10 J1-2 J1-2
120vac +5vdc +5vdc U9_HS3 J8-5 J1-3 J1-3
GND GND U9_HS2 J8-4
Low Ticket Detector
GND U9_HS1 J8-1
GND GND
NLDBV Data J5_5 Gnd U9_LS6 J8-13
DBV Data +12 Meter, Coins
ATX PC Mother Board J5_4 TTL Serial U9_LS5 J8-12
J8-9
NLCoin
Coin 1 1Lockout
Lockout
U9_LS4 NLCoin
GND Coin 2 2Lockout
Lockout
J4_6 Gnd U9_LS3 J8-6 NLDBV Send
DBV Send
012345
J4_5 +V U9_LS2 J8-3 NLDBV AcceptENEN
DBV Accept Coin#1 Coin#2
J4_4 U6-RXD U9_LS1 J8-2
Meter, Tickets +12
Audio Port J4_3 U6-CTS Gndriver J8-17
+12
J4_2 U6-RTS Gndriver J8-16
J4_1 U6-TXD Gndriver J8-15 012345
B Audio Amplifier, Auto 12V
Serial Port
Gndriver J8-7 GND PIDS?01 PIDS?02 PIDS?01 PIDS?02 B
+V J6-8 MicroTXD +Vdriver J3-20
+12
Gnd J6-6 MicroRXD +Vdriver J3-19
Left Spkr
J6-2 Gnd +Vdriver J3-9
+Vdriver J3-7
Left IN U3_HS6 J3-18
U10_HS4 J9-11
U10_HS3 J9-5 J1-1 J1-1
GND
U10_HS2 J9-4 J1-2 J1-2
U10_HS1 J9-1 J1-3 J1-3
Low Ticket Detector
J12-1 +12V U10_LS6 J9-14
J12-2 U10_LS5 J9-13
GND GND
J12-3 SCL U10_LS4 J9-10
J12-4 J9-6
NLPWR
PWR RSRS Lighting
Lighting
SDA U10_LS3 NLPWR EN0 Lighting
Lighting
PWR EN/
J12-5
J12-6
Gnd
P1.2
U10_LS2
U10_LS1
J9-3
J9-2
NLOE0 Lighting PO
OE/ Lighting
SCL
NLSCL
J12-7 P1.1 Gndriver J9-17
Gndriver J9-16
NLSDA
SDA
Gndriver J9-15
Gndriver J9-8
GND
D D
Title
65 Cabinet Main Wire Diagram
Size Number Revision
Tabloid A.3
Date: 4/11/2016 Sheet of
File: C:\Documents and Settings\..\Wire Diagram Drawn
65 Cabinet-1
By: RevA.SchDoc
1 2 3 4 5 6
1 2 3 4 5 6
A A
PIConsleTp0Bt2
COConsoleTop/Bot
Console Top0Bot
COPedestalTop
Pedestal TopLighting
Lighting PIedstalTopLighn02
Grn
Red
Blu
PIedstalBLighn02
Grn
COPedestalBase
BaseLighting
Lighting
Red
Blu
Pedestal
Grn
Red
Blu
COMonitor Side Lights
Monitor Side Lights Coastal Lighting and I/O Expansion
COConsole SideLights
Lights PIConsleSidLghts02 PIedstalB Lightn01 PIedstalBLighn04 PIedstalBLighn03 P2_1 +12Vs
Grn
Red
Blu
Console Side PIS?01 PIS?02
P2_2 +12Vs U1_P00 P1_1
UP S1
P2_3 +12Vs U1_P01 P1_2 PIS?01 PIS?02
DN S1
P2_4 +12Vs U1_P02 P1_3 PIS?01 PIS?02
Grn
Red
LF S1
P2_5 LED7 U1_P03 P1_4 PIS?01 PIS?02
RT S1
P2_6 LED6 U1_P04 P1_5 PIS?01 PIS?02
UP S2
P2_7 LED5 U1_P05 P1_6 PIS?01 PIS?02
Blu
COLeap0Shift Station 22
Leap/Shift Station
P7_3 LED13 U3_P07 P5_8
P7_4 LED12 +5V P5_9
P7_5 LED11 U3_P17 P5_10
PILeap0Shift on10 PILeap0Shift on104 PILeap0Shift on13
Grn
Red
Blu
Title
65 Cabinet Main Wire Diagram
Size Number Revision
Tabloid A.3
Date: 4/11/2016 Sheet of
File: C:\Documents and Settings\..\Wire Diagram Drawn
65 Cabinet-2
By: RevA.SchDoc
1 2 3 4 5 6