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Game Patch Notes for Players

This document contains patch notes for various updates to Horizon Forbidden West. Update 1.17 fixes issues in main and side quests, as well as relic ruins and crashes. It includes UI, localization, and other improvements. Other updates address additional quest bugs and progression blockers, gameplay issues, and stability fixes.

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0% found this document useful (0 votes)
42 views6 pages

Game Patch Notes for Players

This document contains patch notes for various updates to Horizon Forbidden West. Update 1.17 fixes issues in main and side quests, as well as relic ruins and crashes. It includes UI, localization, and other improvements. Other updates address additional quest bugs and progression blockers, gameplay issues, and stability fixes.

Uploaded by

boladuri2
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Update 1.

17:

- Fixed an issue in Main Quest “The Wings of the Ten” where the objective “Defeat
Regalla” was not updating.
- Fixed an issue in Main Quest “The Wings of the Ten” where the “Sunwings” might be
missing during the objective “Override a Sunwing”.
- Fixed an issue in Main Quest “All That Remains” where the cinematic with Tilda
after the gallery might not start.
- Fixed an issue in Errand “Nights of Lights” where collecting the “Gizmo” earlier
would block progress.
- Fixed issues in Relic Ruin “The Stillsands” where the activity would be blocked.
- Multiple crash fixes.
- Multiple UI improvements.
- Multiple localization and subtitles fixes and improvements.
- Multiple other bug fixes.

Update 1.16:

- Fixed a crash that affected jobs.

Update 1.15:

- Fixed HUD elements showing simultaneously when starting the game in specific
circumstances.
- Fixed an issue where the dialogue with Untalla did not complete the activity
after handing in all Black Boxes.
- Fixed an issue where custom difficulty was not restored properly when loading a
game that was made with custom difficulty selected.
- Improved The Arena text readability in Arabic.

Update 1.14:

- Added New Game Plus.


- Added new Items that can be purchased in New Game Plus.
- Added new trophy set.
- Added Respec functionality within the menu.
- Added Transmogrification functionality within the menu.
- Added the Ultra Hard difficulty mode when selecting the difficulty for New Game
or New Game
Plus.
- Added a new datapoint near the Isle of Spires, on a broken building near the sea.
- Added option to show or hide grapple icons.
- Added "Film grain" option to photomode.
- Fixed an issue in "The Sea of Sands" where progression was blocked when trying to
open the
valve.
- Fixed an issue in "The Dying Lands" where the quest did not progress after
defeating the
Grimhorn.
- Fixed an issue in "Breaking Even" where the beams that need to be interacted with
would not
be present.
- Fixed an issue where fast-traveling to Rebel Outpost: High Turning would send
Aloy somewhere
else.
- Fixed an issue where the campfire in Rebel Camp: Devil's Grasp would remain
unavailable after
completing the camp.
- Fixed an issue where an objective would not be completed in Rebel Camp: The Hive.
- Fixed an issue in the Combat Arena where the timer would continue counting down
after defeating
all the machines.
- Fixed an issue where the tier 4 Hammerburst Boltblaster would deal less damage
than the tier 3
version.
- Fixed an issue where some weapons did not give Valor correctly.
- Reduced crafting costs for crafting Traps at a Workbench.
- Updated the Resilient Trapper skill with new values.
- Fixed an issue where the Braced Shot would become buffed in unintended ways.
- Updated icons for various machine parts.
- Multiple lighting fixes and improvements.
- Added a "Pry Open" option under the Hold/Toggle Accessibility Settings.
- Fixed an issue where the Motion Aiming did not work for the second controller
when using the
Co-Pilot feature.
- Additional crash fixes.

Update 1.13:

- Fixed an issue with Main Quest “Reach for the Stars” where progression did not
update after restarting the “Clear the rubble with the pullcaster" objective.
- Fixed an issue with Main Quest “To the Brink” where Belna would sometimes not
spawn after objective “Clear the Daunt: Kill the Machines”.
- Fixed an issue with Main Quest “Death’s Door” where progression is blocked after
using a “Leaplasher Coil Spark” in an upgrade before the "Gather Resources for the
Igniter" objective is active.
- Fixed multiple issues with Main Quest “Singularity” where unexpected character
behavior might lead to progression blockers.
- Fixed an issue with Side Quest “The Bristlebacks” where progression might be
blocked due to objective "Kill the bristlebacks" not updating in the mine.
- Fixed an issue with Side Quest “Lofty Ambitions” where the merchant Abadund will
not have his prompt after quest completion.
- Fixed an issue with Side Quest “A Soldier’s March” where objective “Kill the
Frostclaw” would not update and block progression.
- Fixed multiple issues with Side Quest “Blood Choke” where Atekka would get stuck
or disappear.
- Fixed an issue in Cauldron IOTA where the objective “Override the Tallneck” would
not update on completion.
- Fixed an issue in Cauldron CHI where overridden robots would act hostile towards
Aloy.
- Fixed issues in multiple Contracts quests.
- Fixed an issue in Melee Pits where NPCs would wear the wrong armor.
- Fixed an issue where Aloy might get stuck near the entrance of Arrowhand.
- Fixed an issue in Black Box: Isle of Spires where signal will remain active after
picking up the box.
- Fixed an issue in Signal Tower where some players had issue picking up Signal
Lens.
- Fixed an issue where loading a save with previously tracked items as jobs might
lead to a crash.
- Added Apex Grimhorn spawn points outside of missions.
- Fixed icons for multiple Coils and Weaves.
- Multiple streaming fixes in game and in cinematic.
- Multiple crash fixes.
- Fixed an issue where “Fiberzest” and “Vigorstem” cannot be obtained after pouch
is full.
- Fixed multiple issues where Vine Pry Icons were not appearing.
- Multiple audio fixes and improvements.
- Multiple fixes to Aloy’s animations.
- Multiple localization and subtitles fixes and improvements.
- Multiple fixes to controls
- Multiple other bug fixes

Update 1.12:

- Fixed issues in Main Quest “Reach for the Stars”, Side Quest “A Soldier's March”
and Errand Quests “Shining Example” and “Burden of Command” where skipping part of
the mission results in a progression blocker.
- Fixed an issue in Main Quest “The Dying Lands” where progression did not update
after defeating the Grimhorn.
- Fixed an issue in Main Quest “The Wings of the Ten” where the Sunwings would not
be present.
- Fixed an issue in Side Quest “The Way Home” where picking up sufficient Batteries
did not update the mission objective “Gather Resources for the Gyrocompass”.
- Fixed an issue in Side Quest “Signal Spike” where the player is unable to talk to
Silga.
- Fixed an issue in Errand Quest “Opening the Arena” where Kalla did not spawn
inside the Maw of the Arena.
- Fixed an issue in Cauldron IOTA where the Manufacturing Arm holding the
Tallneck’s Head would be in jammed state.
- Fixed an issue in The Arena where the player's loadout is replaced with the
loadout from the arena challenge.
- Added a new cinematic camera in The Arena when ending a Challenge.
- Fixed an issue in Melee Pit: Thornmarsh where the fighting pit master would
become invisible.
- Fixed an issue where players were unable to use melee attacks after getting hit
by Shock/Heavy attacks.
- Fixed an issue where the Dodge Roll may fail to activate.
- Fixed an issue where the player could not place a waypoint marker within 500
meters of the player.
- Multiple crash fixes.
- Multiple streaming fixes in game and in cinematics.
- Fixed an issue where Aloy may severely bounce while looting an item.
- Fixed an issue where the landing platform in Raintrace Rise could not be used.
- Multiple fixes to Datapoints not unlocking correctly.
- Multiple fixes where the player, objects or enemies can get stuck in the world or
fall out of the world.
- Multiple fixes to control remapping.
- Multiple other bug fixes.

Update 1.11:

- Fixed an issue with jump guidance between annotations.

Update 1.10:

- Fixed an issue in main quest "The Broken Sky" where sometimes players were not
able to interact
with or follow Kotallo after fast traveling away and progressing through other
side content.
- Fixed an issue in main quest "The Wings Of The Ten" where in rare occasions the
objective would
not update upon returning to the Base, blocking progression.
- Fixed multiple conditional progression issues in side quest "Thirst For The
Hunt".
- Fixed an issue in side quest "Boom Or Bust" where overriding any of the machines
during the
"Kill the Machines" objective would not progress the quest.
- Fixed multiple instances of machines that would get outside of the player's reach
during side
quest objectives, thus conditionally blocking progression.
- Fixed an issue in Rebel Camp Devil's Grasp where sometimes the "Search the
Command Center"
objective could not be completed.
- Fixed an issue with Keruf's "Missing Gear" salvage contract where the contract
could not be
completed if the player acquired multiples of the required items.
- Fixed an issue in the Plainsong Hunting Grounds where trials could sometimes not
be started or
completed.
- Fixed an issue with Fighting Pits progression.
- Action prompts and quest markers can now be hidden in the custom HUD settings.
- Added a "Toggle" option in the Settings menu for loot actions.
- Fixed multiple control remapping conflicts.
- Fixed an issue where difficulty-related settings could be enabled in difficulty
modes that did
not allow them.
- Fixed multiple instances where Aloy could get stuck in geometry.
- Multiple fixes to Aloy's animations.
- Multiple crash fixes.
- Multiple streaming fixes in game and in cinematics.
- Multiple other bug fixes.

Update 1.09:

- Fixed an issue in Cauldron "Kappa" where the player could respawn in an out of
bounds area.
- Fixed an issue in Rebel Camp "First Forge" where reloading a specific save game
would spawn the player underneath the terrain.
- Fixed an issue in Salvage Contract "Colleague and Key" where the player would get
stuck in an "Examine the Disc Launcher" animation.
- Fixed an issue where the Black Boxes could not be handed in with Untalla.
- Fixed an issue in Side Quest "Thirst for the Hunt" where the quest did not update
after killing the Thunderjaw.
- Fixed an issue in Errand Quest "Shining Example" where the player could block
progression by destroying the metal flower's vines before the "Destroy the Metal
Flower's Vines" mission objective shows up.
- Fixed an issue in Errand Quest "Sons of Prometheus Data" where the ambushers are
no longer present after dying.
- Fixed several issues where Aloy could get stuck.
- Fixed several issues where Quest Characters or Machines would be stuck, missing,
or could not be interacted with.
- Fixed several issues where important interactive objects could get stuck.
- Fixed several issues where important Quest Items would be missing.
- Fixed several issues that prevented 100% completion in the Notebook.
- Fixed several issues where the player could escape from a boss fight with a
mount.
- Fixed an issue where customizations to the Hunter's Kit would not persist after
restarting save.
- Further improvements to Co-Pilot mode.
- Fixed issues when remapping specific actions.
- Fixed multiple Music issues
- Further improvements related to shimmering/sharpness
- Loading screen reductions
- Crash fixes
- Localization and spelling fixes
Update 1.08:

- Fixed an issue in Main Quest "To The Brink" where silent-striking a quest-
specific Bristleback would teleport the player to Chainscrape.
- Fixed an issue in Side Quest "Blood for Blood" where NPCs cannot be interacted
with in specific circumstances
- Fixed an issue in Side Quest "The Roots that Bind" where the "Go to the Drumroot"
objective would not complete after damaging the Widemaws from a large distance.
- Fixed an issue in Side Quest "Forbidden Legacy" where sometimes a cinematic would
not play and the quest would not progress.
- Fixed an issue where the player could be stuck in The Base under specific
circumstances.
- Fixed an issue where Aloy could not appear wet anymore.
- Added multiple fixes where the Time of Day would rapidly switch when entering a
cinematic.
- Added multiple fixes where players could get stuck inside geometry.
- Fixed an issue in the Combat Arena where repeating a challenge would result in
repeated rewards.
- Fixed an issue in Gauntlet, where passing the finish line in last place would
result in a win in specific circumstances.
- Fix for air mount call being spawned in undesirable positions (like in positions
where the player cannot reach the mount).
- Fixed an issue where the player cannot remove a battery from a battery container
after switching weapons at a very specific moment.
- Fixed an issue where the player could roll infinitely by charging a strong attack
activating a dodge.
- Fixed several issues with Metal Flowers icons on the map.
- Fixed several UI Flickering issues
- Fixed multiple Music issues
- Loading screen reductions
- Crash fixes

Update 1.07:

- Fixed an issue in main quest ‘Reach for the Stars’ where the quest would not
progress correctly if the second shuttle cable connector was shot first.
- Fixed an issue in main quest ‘The Sea of Sands’ where the objective to craft the
diving mask updated incorrectly, blocking progression.
- Fixed an issue in side quest ‘Breaking Even’ where the player could not talk to
Porguf to turn in the quest if Talanah was also present in Camp Nowhere.
- Fixed an issue in side quest ‘A Soldier’s March’ where Penttoh could become
unresponsive while moving towards the mountain peak, thus blocking progression.
- Fixed an issue in side quest ‘The Second Verse’ where the “Talk to Zo” objective
does not update after abandoning the side quest midway.
- Fixed an issue in side quest ‘Nights of Lights’ where the “Gather the Gizmo”
objective does not update.
- Fixed an issue in Salvage Contract Elusive Fanghorn where the quest would
sometimes not complete correctly.
- Fixed an issue in Salvage Contract Ancient Relics where the “Gather Ancient
Relics” objective would stay stuck on 2/3.
- Fixed an issue in Regalla Camp Devil’s Grasp where enemies may not respawn after
reloading a save game during the “Kill the Rebel Leader” objective.
- Added an ‘Always Off’ option for weapons & ammo, and tools & potions in the
Custom HUD options.
- Fixed multiple issues where the player could fall out of the world.
- Fixed multiple issues where the player would not collide or not be able to
interact with interactive objects.
- Fixed multiple issues where reloading a save game would teleport the player to an
incorrect location, locking themselves out of progressing further.
- Fixed several instances where NPCs and textures would visibly stream in when the
player approached a settlement at high speed.
- Fixed several instances where loading screens or black screens would trigger
unintentionally.
- Made multiple tweaks to vegetation.
- Made improvements to depth of field
- Made improvements to saturation on motionblur
- Made improvements to shadow quality
- Multiple crash fixes.
- Photo mode improvements

Update 1.06:

- Various crash fixes


- Several progression fixes
- Various performance and optimization improvements
- Minor bug fixes and cosmetic improvements

Update 1.05:

- Various crash fixes


- Several progression fixes
- Various performance and optimization improvements
- Minor bug fixes and cosmetic improvements

Update 1.04:

- Various performance improvements


- Fixes for certain rare or conditional crashes
- Fixes for certain rare or conditional progression blockers
- Fixed a few instances where the Game Progression page in the Notebook would not
update correctly
- Addressed several cosmetic issues

Update 1.03:

- Multiple crash fixes


- Multiple progression fixes
- Various performance improvements and streaming optimizations

Update 1.02:

- Fixed an issue with the music mix

Update 1.01:

- Multiple crash and progression fixes


- Various performance improvements

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