Written by Filamena Young
Design and Layout by David A Hill Jr
Machine Age Productions
When eccentric Trillionaire Clark Duncan finally heard about the
scope of the space station tragedy, he saw money.
He told his people, “Build me a theme park, a scary one, with all
those tubes and radio signal ghosts. I want that in a really scary
theme park.” They told him he was crazy, that it was insensitive. That
no one would come to a theme park based on those ideas.
He told them to build it anyway.
When they told him there were real survivors, real people with real
accounts, he said, “great, get ‘em on board. Pay them consulting fees.
It’ll add to the hype. No, of course I don’t know what a PTSD is.”
So Clark dumped a portion of his wealth into a ‘terror park.’ A first
(and probably last) of it’s kind, a park meant to retell the awful ghost
stories that come down from the derelict space stations still floating
overhead.
Two years later, under the tightest security and best kept secrets in
theme park history, Station Zero, an Adult Horror Adventure Park
opened to five hundred special guests with about half that many
employees on hand.
You are among their numbers.
When the stories of the what happened that day go public, will you
be a survivor, or another hapless victim of...
Characters You Will Play! Events That Will Terrify You!
Duncan’s New PA (He fired the last one yesterday)
The Abbey of Sin
The Movie Star
Zombie Station Nightmare
The Ride Engineer
Chainsaw Menace
The “Consultant” and Survivor
The Anderssen Experience
The Politician
We Are All Souls
Genotype Research Fun (Brought to you by Life Sciences Incorporated)
The Hiring Center
What You Need to Play New Frontier Security Adventure
Character Sheets
Two ten-sided dice
Maschine Zeit rulebook, or Maschine Zeit 2.0 playtest materials
3-6 people. One is the Director. They should read this book in advance.
Printed ride cards.
A Loose Framework
This adventure is a loose framework. Maschine Zeit requires improvisation on behalf of all players, and the Director. Nothing in
this book is sacred. The Director is given a toolbox full of ideas to string together and introduce, in order to guide the flow of the
story. The players may explore and experience the park as they see fit.
The Ride Cards
Each ride card can be printed out. They’re two-sided, with a name on one side, and descriptions on the back. Every odd page is a
front, every even is the respective back. Use cardstock if possible. They should be left out, visible on the table to allow players to
see what rides they have access to. When they head somewhere, the players should read the description and hook aloud, while
the Director reviews the Director-only information for secrets and prompts for that area of the park.
Using Our Characters
To use our provided characters (which are compatible with the Maschine Zeit 2.0 playtest materials), just name them. If you
want, before game starts, everyone can pick a photo to represent their vision of their character.
ONLY DIRECTOR SHOULD READ FROM HERE
Director’s Guide Here’s a list of things that are true about the happenings at the park.
• Things start when all the characters are at the cafeteria.
Here’s a list of things Duncan Clark probably shouldn’t have done.
Grab from the list to add to the story as you go. • The events happening today of all days is not a coincidence. Duncan
planned the opening for the anniversary of the Cataclysm.
• He shouldn’t have bought real pieces of space stations to use in
his park. Be it guns to modify and use for ‘authenticity’ in the • Most of the other people at the park, those outside the cafeteria when
Zombie Station Nightmare ride, to the supercomputer installed the killings start, are assumed dead before the characters can really
in the State of the Art Hiring Center. doing anything, but finding survivors should be a motivation and a
possibility.
• He should not have been so flippant about the dead.
• In accordance with state law, due to the nature of the entertainment,
• He should not have invited so many people with such strong ties no one under the age of eighteen is present.
to the stations and such strong motivations together in a hyper
secure enclosed space. • There is a malevolence, a highly potent gamma radiation entity. It
revels in death, blood, and most of all suffering. It feeds happily off of
• He should not have underpaid his interns. the suffering of not just the guests, but all the other ghosts.
• He should not have abused his engineering staff. • This entity may or may not be in Henry, the super computer AI.
• He should not have fired his lawyer. Henry may be it’s own threat.
• He should not have given LSI carte blanche to collect DNA • There is a neutral beta manifestation here that has strong memories.
samples of people riding the Genotype Research Fun ride, with It was connected to a person, who, in life, was a woman. It is able to
or without a waver. recount fuzzy bits of that woman’s death, as well as a few small details
• He should not have invited New Frontier Security to collect beyond the death. It does not seem aware beyond those events.
personal information as well as other metrics from park goers as • There is a weak alpha radiation entity here. It appears as a brilliant
a part of recruiting tactics. white light that burns too hot to look at. It is vaguely connected to a
• He should not have given a proto AI control over the hyper different woman, who in life, was deeply in love with the woman who
advanced Hiring Center, especially since his IT people told him became the beta radiation entity.
AI was still impossible. • The powerful gamma entity delights in bringing these two entities
• He should not have hired people to steal belongings of the dead close to each other, and then, pulling them apart. It will use any
from the Church of the Reckoning to make his ‘We are All Souls” means to repeat this process, and is gleeful to get the characters in
ride more authentic. the middle of the tragedy.
He did all of these things anyway, and it’s your job as Director to • Duncan, though dead almost immediately, (and hopefully on screen
punish the characters for Duncan’s mistakes. in some horrific way,) should probably come back at the end as
gruesome threat.
Next: The Rides
Story Fragment
A note pressed into a white leather bible, a book that matches
none of the props on the rest of the ride. It's got a combination
number, 13, 25, 78. In different handwriting, written in Italian,
four lines from Dante's La Vita Nouveau.
A ciascun'alma presa e gentil core
nel cui cospetto ven lo dir presentne,
in ciò che mi rescrivan suo parvente,
salute in lor segnor, cioè Amore.
Potential Horrors
• Monks, ghoulish and terribly burned more like The Divine
Comedy than La Vita.
• Demon's made of the track, rusted now, that move on wheels
that squeal and scream.
• Voices chanting backward, forward, their words are either
blasphemy or nonsense depending.
• Leaded and colored glass, animate and seeking to draw blood.
Story Fragment
Graffiti on the wall tells the story of the Mother/Father god
loved in some parts of Haiti. How that story was corrupted and
misunderstood. How when outsiders try to stand between things
meant to naturally be together, it corrupts everything. Then it
says, 'that's how it is with us.' The ground shakes when you finish
reading, is torn apart, the world falling into a blackened pit,
burning a thousand miles down, then you blink your eyes and
everything is okay again. Now the wall just says, 'Zombies don't
come from Haiti.' The lettering seems angry.
Potential Horrors
• That there are no zombies, and despite the animatronic ones
you thought you saw earlier.
• The guns themselves, they've got too much blood on them.
• Snakes, moving snakes, made of PVC piping and rubber, filled
with carcinogenic liquid.
Story Fragment
Some of the ride looks like the cubicle farms common
to this type of station. A paper clipboard meant to
monitor employee productivity. It's got handwriting
on it, names. "Mrs. Gabriel Walton," idly doodled on
the side. Again and again. All down the side, along
the bottom of the page. Written on the clipboard
itself. Burned into the metal. Written into your hand
holding the clipboard. Carved into your arm and
inked with your blood. Splattered all over the walls
in ruddy letters ten feet tall.
And then it's all gone. Clipboard, writing and all.
Potential Horrors
• Bodyless arms reaching.
• Blasts of radiation, real, honesty to providence
radiation with catastrophic results.
• A hoarde of radio signal ghosts screaming,
running to get away from something worse.
Story Fragment
A woman, a gray phantom composed mostly of 1s
and 0s whispers to you. “We knew. That’s the thing.
Some people knew just enough. if they’d evacuated,
it would have been chaos. But we knew just what
would happen, as a result, if the report got out. What
they did to those scientists, just for the crime of being
right. I’ll be punished. Forever. Walton I’m sorry. For
what I saw. For what I saw. For what I saw. For what I
saw.” She screams and the screaming becomes a metal
sound that doesn’t end.
Potential Horrors
• Images, the dead, crawl out of the screens.
• Electrical cords from the lighting snap off and
pursue you.
• Bodies, destroyed by a million paper cut like
wounds, stumbling after you to share their pain.
Story Fragment
Light of some of the holograms joins, pooling up by
the ceiling. The light, eventually, becomes the body of
a woman, though the outline is broken, suggested a
body terribly broken and twisted by massive trauma.
“Gloria,” the being of light cries out. “Gloria!” The
holograms call out the word as well, a chorus of the
dead singing with a being of light. “Gloria.”
Potential Horrors
• The holograms relive their deaths over and over
again, the events of it bleeding out into reality over
time.
• The canned music turns into a sonic assault.
• A mourner has lost their mind, trapped since the
ride’s assembly.
Story Fragment
You become aware, at once, that you are not yourself. There are these bugs
everywhere. Everywhere you look, there are these insects. They breed. They
multiple. They’re joining in congress all over the place and it’s like they’re doing
it on your skin, though you’re also aware you don’t have skin in the proper sense.
No, these disgusting bugs, they’re aware and thinking in a limited (compared
to you) sort of way. They seek these connections, they want to be together, as a
group, and you are the only one of you in existance. You are alone.
These insects should be alone as well. And if they aren’t, you’ll destroy them.
All of them. You start crushing them, stomping on them. They scream like
men and women, and you’re okay with that.
Then you’re you again, and you think you’re covered in human blood, and
then, the vision is over.
Potential Horrors
• Cancer.
• Developing a catastrophic fast-growing Genotype all at once and dying in
the process.
• Women, stitched together by needles and medical staples, with scalpels for
fingertips.
• Gamma radiation spirits.
Story Fragment
As if left, on purpose, a pair of laser pistols lay on
the floor. Draped across one, a gold ring folded
into a woman’s scarf. The other, a gold ring and a
station ID that reads “Walton” on it.
Potential Horrors
• Ghostly space marines, with all the training,
tactics, and no trace of humanity left.
• Henry.
• The collapse of a station relieved thought the
Augmented Reality, only more dangerous.
Story Fragment
The halls of the hiring center melt. They aren’t there anymore.
Instead, you’re on a station. It pulses, beats, like the veins in
skin. Like it’s alive. Across the scaffolding, corroding away
right in front of you, two women run to each other and
embrace. The station rocks under some incredible force and
they cling to each other. The station shakes again, and one
of the women fade and becomes gray and insubstantial. The
remaining woman stops, screaming, “Gloria!’ she cries out,
and erupts in a flash of light.
Henry is laughing.
Potential Horrors
• Henry.
Photos from Flickr users:
Stevendepolo - Number Six (bill lapp) - Orange Steeler - hemmob
matt.davis - ruifernandes - Robert Scoble - sofauxboho - DVIDSHUB - Pargon
Modified and adapted for use as licensed.
All Machine Age Productions are published under a Creative Commons Attribution/Share-Alike/NonCommercial license.