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The document provides information about the premium Italian Bf 109 G-2 fighter aircraft in War Thunder, including its specifications, armaments, modifications, and tactics for using it as a fighter, bomber interceptor, or fighter bomber in battles.

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0% found this document useful (0 votes)
17 views9 pages

Untitled 4

The document provides information about the premium Italian Bf 109 G-2 fighter aircraft in War Thunder, including its specifications, armaments, modifications, and tactics for using it as a fighter, bomber interceptor, or fighter bomber in battles.

Uploaded by

Damn Faust
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Rank IV USSR | Premium | Golden Eagles
Rank IV USSR | Premium | Golden Eagles INFO

Tu-1 Pack
This page is about the premium Italian fighter Bf 109 G-2 (Italy). For other versions, see Bf 109
(Family).

▄Bf 109 G-2


Italy IV Rank

Battle rating: Class:


PREMIUM Fighter
AB RB SB
5.3 4.3 4.0
Description
Purchase:
The ▄Bf 109 G-2 (Hungarian Air Force) is
a premium rank IV Italian fighter with a
4 640
battle rating of 5.3 (AB), 4.3 (RB), and 4.0
(SB). It was introduced during Update 1.89 Show in game
"Imperial Navy" in honour of the
Hungarian National holiday, St Istvan's
Day.

General info Contents


Flight performance 1 Description
2 General info
2.1 Flight performance
Max speed 2.1.1 Details
2.2 Survivability and armour
at 6 700 m 696 km/h 2.3 Modifications and economy
3 Armaments
Turn time 19 s 3.1 Offensive armament
3.2 Suspended armament
Max altitude 10 360 m 4 Usage in battles
4.1 Manual Engine Control
Engine Daimler-Benz DB-605A 4.2 Pros and cons
Type Inline 5 History
6 Media
Cooling system Water 7 See also
8 External links
Take-off weight 3t
Max
Speed Max Turn time Rate of climb Take-
Characteristics (km/h at altitude (seconds) (metres/second) off run
6,700 m) (metres) (metres)
AB RB AB RB AB RB

Stock 673 656 20.0 20.7 19.5 19.5


10360 250
Upgraded 721 696 18.1 19.0 27.7 23.1

Details

Features

Combat Take-off Landing Air Arrestor


flaps flaps flaps brakes gear

✓ ✓ ✓ X X

Limits

Max
Flaps (km/h)
Wings Gear Static G
(km/h) (km/h) Take-
Combat Landing + -
off

790 360 437 408 260 ~13 ~6

Optimal velocities (km/h)

Ailerons Rudder Elevators Radiator

< 450 < 390 < 450 > 715

Survivability and armour

Crew 1 person

Speed of destruction
Structural 790 km/h
Gear 360 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is,
whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the
vulnerability of other critical aircraft systems.

Modifications and economy

Repair cost
Repair cost
AB 2 510
RB 5 800
SB 4 130

Crew training 10 000


Experts 290 000
Aces 940
Research Aces 960 000

Reward for battle AB / RB / SB


2 × 70 / 190 / 250 %
2 × 166 / 166 / 166 %

Modifications

Armaments
Offensive armament

Weapon 1 20 mm MG 151 cannon


Ammunition 200 rounds
Fire rate 700 shots/min

Weapon 2 2 x 7.92 mm MG 17 machine gun


Ammunition 1 000 rounds
Fire rate 1 200 shots/min

The Bf 109 G-2 (Italy) is armed with:

1 x 20 mm MG 151 cannon, nose-mounted (200 rpg)


2 x 7.92 mm MG 17 machine guns, nose-mounted (500 rpg = 1,000 total)

Suspended armament

List of setups (3)


List of setups (3)

The Bf 109 G-2 (Italy) can be outfitted with the following ordnance:

Without load
4 x 50 kg SC50JA bombs (200 kg total)
1 x 250 kg SC250JA bomb (250 kg total)
2 x 20 mm MG 151 cannons, wing-mounted (gunpods) (135 rpg = 270 total)

Usage in battles
Fighter:

The Bf 109 G-2 was designed as a fighter aircraft and thus excels in the role of it. It reaches its maximal
performance with of course no secondary weapons equipped. However, if one 20 mm MG 151 is not
sufficient, especially against bombers, utilising two extra MG 151 in form of gunpods will noticeably
increase firepower at the expense of a slight loss in flight performance.

Bomber interceptor:

When facing any bombers (e.g. B-25, B-17, Wellington, Yer-2) one should never simply stay behind them
and spray the guns all over the bomber. To take out any bomber effectively, the best tactic is to come in with
high speed out of a steep angle and focus the guns on just one wing. This will give the bombers' gunners a
harder time to ward off the attacker, whilst focusing on only one wing increases greatly the chance of a
critical hit, either snapping off a wing or making the bomber uncontrollable. Since it can be quite hard to
snap off a wing of a bomber with "only" one MG 151/20, it is highly recommended to make use of the
previously mentioned 20 mm MG 151/20 gunpods.

Fighter Bomber:

The G-2 can also be used as a fighter bomber. To fulfil this role one has the choice between either one 250
kg bomb or four 50 kg bombs, which are dropped in pairs of two. The 250 kg bomb is quite easily capable of
destroying hard ground targets like pillboxes and tanks, while the 50 kg bombs can only crack such targets
with a direct hit/detonation on target. Please note that only on rare occasions it is helpful to waste the G-2s
fighter capabilities with ground attacking in order to achieve victory in a mission.

Arcade Battles: The G-2 in AB has a massively elevated performance. Climb rate is insane due to the lack
of engine damage from overheating and performance losses from the 2 gunpods are almost nonexistent or
unnoticeable. The aforementioned gun pods greatly improve the damage output, important for the fast past
action in Arcade. Although in a true one versus one against more agile opponents such as Spitfire Mk.V, one
would wish to not have equipped the pods for better agility.

Flying the G-2 in a strict Boom and Zoom style is recommended for beginners in Arcade.

Realistic Battles/Simulator Battles: During a dive, redlining starts at 750 km/h (IAS) and your aircraft
breaks apart around 820 km/h (IAS) and until you reach this speed you can not rip your wings off with
pulling up. You have access to 20/30/45 minutes of fuel, for most maps 30 minutes of fuel is a good choice.

While in the offence against a fighter in the Bf 109 G-2/trop (i.e. with an energy advantage, ready to engage
the enemy either by diving or zoom climbing), a swift pass landing 20 mm hits in the wing should suffice to
take down the opponent. If the opponent avoids the attack by applying defensive manoeuvres, the energy the
evading opponent lost in the process will put the attacking Bf 109 in an even larger advantage, so 'Gustav'
pilots should face this situation as an advantage and handle it patiently, not wasting ammunition nor risking
lengthy and risky horizontal turn fighting. The pilot should gain altitude (bear in mind that, without a
comfortable distance from enemies, climbing can equate to giving an optimal shot to the enemy), get enough
room to position for another strike and finally re-engage the enemy fighter, hopefully striking it down. All
these precautions are of course much less necessary when no threats are nearby. In this case, aggressive dog
fighting while still relying on the energy advantage can be the quickest way to take any opponent down. At
speeds around 350-450 km/h (IAS) the horizontal turning ability of the G-2 is at its finest and can be further
improved with the use of combat/take off flaps. The key is situational awareness to realize such
opportunities.

As for situations when the Gustav-2 pilot is in the defence (i.e. with an energy disadvantage, prone to being
fatally engaged by an enemy either by diving or zoom climbing), either due to not climbing optimally or by
facing tough opponents such as the Spitfire F. Mk IX (known for its climb rate), (s)he will likely risk head-
on engagements. Head-ons are generally a bad idea because you risk your own machine to take damage. But
with the armament of the G-2 which is very accurate and deadly (especially with gunpods), you have good
chances to kill or at least damage an enemy at distances of 1.0 - 1.2 km just by firing a burst and then evade
the head on with for example a simple downwards barrel roll without taking a single hit. This needs, of
course, some experience to hit at these long ranges. Example Video (https://youtu.be/MYntUdGexUA?t=72)

If the enemy owns the energy advantage, your best bet is to avoid his attacks with simple and energy
efficient manoeuvres like the Split-S (http://forum.warthunder.com/index.php?/topic/33818-acm-and-tactics/
?p=398969) and climb every time you have the time to. But keep in mind: Slow targets are much easier to
hit than fast targets, so convert your altitude early enough to speed to avoid an incoming attack successfully.
Another option can be to evade an enemy Boom and Zoom attack with a simple downwards barrel roll (http:
//forum.warthunder.com/index.php?/topic/33818-acm-and-tactics/?p=415273), when the enemy overshoots
you and starts climbing again you have a small time window to fire a burst at him.

Manual Engine Control

MEC elements

Radiator
Mixer Pitch Supercharger Turbocharger
Oil Water Type

Controllable Controllable Controllable Not


Not Not
Auto control Auto control Auto control Separate controllable
controllable controllable
available available available 1 gear

Pros and cons

Pros:

Very good climb rate


Good performance at high altitudes
Decent turn rate
Good energy retention
All weaponry mounted in the nose, allowing easy aiming without having to worry about
convergence

Cons:
Engine overheats quickly
Very fragile engine
For Sim, the numerous canopy frames and razorback greatly limit the all-round view, and huge
engine torque causes severe turning when taking off

History
The Bf 109 G (Gustav) is one of the many variants of the Bf 109, created in February 1942 and featured
strengthening of the fuselage, better cockpit armour, a wider and better protected canopy, and use of the new
DB 605 engine, producing 1,475 HP.

The horsepower was later lowered because with high horsepower the engine had too many problems (for
example reliability and temperature).

The Bf 109 G-1 was put into service in the Spring of


1942, introducing a pressurized cockpit, then the G-2
variant was created in June 1942 with the pressurized
cockpit removed.

Hungary

In Hungary, the Bf 109s began to replace the CR.42s in


service with the Hungarian air force, and by the end of
the war some 490 Bf 109 Gustavs were in use.
Bf 109 G-2 (Hungary) during training
Romania

After Romania joined the Axis in November 1940, the Romanian Air Force ordered 40 Bf 109 E-4s before
the beginning of 1942. After receiving 69 Bf 109 F-4s, these Bf 109s, which fought for 6 months, were
replaced by Gustav variants.

Italy

By 27 February 1943, the Regia Aeronautica had requested 500 aircraft, this request had specified that the
500 vehicles should be composed of 60% fighters and 40% bombers.

By 5 May 1943, Germany had delivered to Italy 300 Bf 109 G (different variants), 200 Ju 87 and Ju 88, 50
Me 210 and 12 Dornier 217, as well as 60 DFS 230 gliders.

The delivery of Bf 109s began on 19 April 1943, before the armistice where the Regia Aeronautica received
at least 15 Bf 109 F-4, 6 G-2, 10 G-4, 91 G-6, for a total of 122 aircraft.

On 22 May 1943, the 9th Group took charge of two Bf 109 G-2s, and made their first training flights, but
these were interrupted because a complementary group was formed where they began to train pilots on Bf
109 G-6s.

Media
Skins

Skins and camouflages for the Bf 109 G-2 (Italy) from live.warthunder.com. (https://live.warthu
nder.com/feed/camouflages/?vehicle=bf-109g-2_hungary)

Images

See also
Aircraft of comparable role, configuration and era

Fiat G.55
Kawasaki Ki-61
Macchi C.205
North American P-51 Mustang

External links
[News] Hungarian Bf 109G-2 in the Italian Tree
Official data sheet - more details about the performance (https://forum.warthunder.com/index.ph
p?/topic/155556-messerschmitt-bf-109-g-2/)

Bavarian Aircraft Corporation (BFW*) [Expand]

Italy fighters [Expand]

Italy premium aircraft [Expand]

Retrieved from "https://wiki.warthunder.com/index.php?title=Bf_109_G-2_(Italy)&oldid=120727"


This page was last edited on 13 January 2022, at 17:15.

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