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Ilocos Sur Martial Arts Fest 2024

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0% found this document useful (0 votes)
86 views85 pages

Ilocos Sur Martial Arts Fest 2024

Uploaded by

Reyn Ulidan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 85

2nd ILOCOS SUR MARTIAL ARTS FESTIVAL 2024

June 24,-,26,2024

I. COMPETITION RULES

International Pencak Silat Federation or (PERSILAT) rules of competition will be adopted in the
conduct of the tournament.

The version 2013 and version 2021 competition rules & regulations are complied with accordance
set by PERSILAT. Should there be any unsettled decision or problems that may arise which is not
set in the PERSILAT competition rules & regulations, the organizing committee have the right to
finalize its decision. (Rules and Regulations Version 2013 and 2022 is attached).

International Pencak Silat Competitions are performed in principles of brotherhood and knightly
feelings by using elements of self defense, arts and Pencak Silat sports and by honoring IKRAR
PESILAT (PESILAT PLEDGE) highly.

Pencak Silat competition categories are consist of the following:


A. TANDING (Match) category
B. TUNGGAL (Single) category
C. GANDA (Double) category
D. REGU (Team) category
E. SOLO CREATIVE /BEBAS (Single) category
F. MASTER CATEGORY

In order to perform Pencak Silat competitions as well as to possibly conformed to their purposes
and objectives, the Regulations of Pencak Silat Competitions are as follows:

SUBMISSION OF ENTRIES
Entry by Number
Deadline for submission of Entry by Number Forms is on JUNE 10,2024

Entry by Name
Deadline for submission of Entry by Name Forms is on JUNE 10,2024

II. COMPETITION EVENT AND CATEGORIES

A. 7-9 yrs.old (macan)


No. Category Events Boys Girls

( Putra) (Putri)

1 Class A  
(25-26 kg)
2 Class B  
(over 27-28 kg)
3 Class C  
(over 29-30 kg)
4 TANDING Class D  
(Match) {over 331-32kg.]
5 Class E  
[over 33-34]
6 Class F  
[over 35-36]
7 Class G  
[over 37-38]
Total tanding events 7 7

1 Tunggal ✔ ✔
( Solo)
2 SENI Ganda ✔ ✔
(Artistic) ( Double) Optional Optional
3 Regu ✔ ✔
( Team) Optional Optional
4 Solo Creative  
[solo] Optional Optional

Total Seni Events 4 4

TOTAL EVENTS Mandatories 4 4


PER GENDER Optional 2 2
TOTAL EVENTS 11

Note: Mandatory CATEGORIES are Tanding Categories (A, B,C,D,E,F & G) and one
(1) Seni Tunggal for Male and Female. Ganda ¸Solo-Creative and Regu are optional, A
Team may enter Ganda, Solo-Creative and Regu categories. An Athlete may enter into
maximum of 2 seni Categories (Tunggal, Ganda,Solo-Creative, Regu)
B. Pre-Teen (age 10-13yrs.old]

No. Category Events Boys Girls

( Putra) (Putri)

1 Class A  
(26-29kg)
2 Class B  
(over 29-32 kg)
3 Class C  
(over 33-36 kg)
TANDING Class D
4  
(Match) {over 37-40kg.]
5 Class E  
[over 41-44kg.]
6 Class F  
[over 45-48kg.
7 Class G  
[over 49-52kg.]
Total tanding events 7 7

1 Tunggal
✔ ✔
( Solo)

2 Ganda ✔ ✔
( Double) Optional Optional
SENI
(Artistic)
3 Regu ✔ ✔
( Team) Optional Optional


4 Solo Creative 
Optional
[solo] Optional

Total Seni Events 4 4

TOTAL EVENTS Mandatories 4 4


PER GENDER Optional 2 2
TOTAL EVENTS 11

C. Junior age 14-17 yrs.old

No. Category Events Boys Girls

( Putra) (Putri)

1 Class A ✔ ✔
(over 39-43kg.)
2 Class B ✔ ✔
(over 43-47 kg)
3 TANDING Class C  
(Match) {over 47-51kg.]
4 Class D  
[over 51-55kg]
5 Class E  
[over 55-59kg.]
6 Class F  
[over 59-63kg.]
7 Class G  
(Over 63-67kg.)
Total tanding 7 7
events

1 Tunggal ✔ ✔
( Solo)
2 SENI Ganda ✔ ✔
(Artistic) ( Double) Optional Optional
3 Regu ✔ ✔
( Team) Optional Optional
4 Solo Creative  
[solo] Optional Optional

Total Seni Events 4 4


TOTAL EVENTS Mandatories 4 4
PER GENDER Optional 2 2
TOTAL EVENTS 11

D. Senior age 17-30 yrs.old

No. Category Events Boys Girls

( Putra) (Putri)

1 Class A ✔ ✔
(over 45-50kgs)
2 Class B ✔ ✔
(over 50-55 kg)
3 TANDING Class C  
(Match) {over 55-60kg.]
4 Class D  
[over 60-65kg.]
5 Class E  
[over 65-70kg.]
6 Class F  
[over 70-75kg]
7 Class G  
(over 75-80kg.)
Total tanding 7 7
events

1 Tunggal ✔ ✔
( Solo)
2 SENI Ganda ✔ ✔
(Artistic) ( Double) Optional Optional
3 Regu ✔ ✔
( Team) Optional Optional
4 Solo Creative  
[solo] Optional Optional

Total Seni Events 4 4

TOTAL EVENTS Mandatories 4 4


PER GENDER Optional 2 2
TOTAL EVENTS 11

Note: For Senior Category,


 Mandatory Tanding Categories 17-30 yrs.old must follow the Rules and
Regulation of New Ver.2022 New Rules and Guidelines.

Master Category
Tungal -Solo Male and fenale
Tanding -open class to male and female

III. GUIDELINES

Competition Procedures, Rules and Regulations

Competition Rules

1. The weigh-in is only carried out once and must be witnessed by officials from both teams and a
referee-jury on duty. It is mandatory for the weigh-in officials and officials from both teams to sign
the weigh-in form which is provided by the Organizing Committee. When one of team official failed
to endorse the form then weigh-in remains valid.

The weigh-in officials are appointed by the Organizing Committee.

2. Certification of Medical Checkup


Every Pesilat (contestant) should produce a certified medical certificate, i.e. a letter to prove good
health issued by authorized doctor or hospital/clinic, 1 month maximum before the first of
competition regardless of competition category.

3. The age of Pesilat must conform with the classification of ages of participants (early age, pre-
teenager, teenager, adult and master) on the month the competition is started, except regulate
differently as long as does not violate the classification of age. ** PERATURAN PERTANDINGAN
TAHUN 2012. Ver. 30-8-2013

4. Every Pesilat (contestant) should produce a certified medical certificate, i.e. a letter to prove
good health issued by authorized doctor or hospital/clinic, 1 month maximum before the first of
competition regardless of competition category.

5. A Pesilat (contestant) who failed to show the medical certification and vaccination card before
weighing-in will be disqualified from the competition.

6. Organizing committee may recommend certain doctor/hospital in the hosting LGU/ City where
cost is borne by the team of Pesilat.
** PERATURAN PERTANDINGAN TAHUN 2012. Ver. 30-8-2013

7. DURATION OF MATCH
1. macan-7-9 yrs.old
a. 2 rounds of 1 minute
b. 30 seconds break in between.
2. Pre-teen 10-13 years old
a. 2 rounds of 1 minute.
b. 30 seconds break in between
3. JUNIOR-14-17 years old
a. 3 rounds of 1 minute.
b. 30 seconds break in between.
4. SENIOR-18-30 years old
a.3 rounds of 1 minute and 30 seconds.
b.30 seconds break in between.

EXPLANATION;
a. Time will stop each time the wasit stop the game.
b. Timekeeperwill strike the GONG to indicate the start and end of each round.
c. Timekeeper will clap the clapper at 50 seconds during break time to indicate that the athletes
must return to the arena for the next round.

7.2.4. Moments when the Referee stops the match are not included in the match time. (The
counting towards a Pesilat who is knock-downed due to a valid attack is not included in the match
time)

8. Players who could not appear in the inspection area after the third (3 rd) and final call will be
automatically declared as walk over.

9. The official tournament equipment and protective gears provided by the technical committee
must be used in all matches.

10. Mouth guard, groin guard, shin guard, arm guard, hand gloves, head gear and weapon must
be personalize by the player or provided by their respective team.

11. There should be at least one (1) Male coach and one (1) Female coach for each team.
Coaching must have certificate of training/s in DepEd coaching accreditation for Pencak Silat.

12. Team who win as TOP1 / Champion win receive thropy and a cash prize of 10,00.00 pesos
in tanding and seni category.where as the 1 st runner-up will receive a 5,000.00. and the 2 nd
Runner-up will receive 3,000.00 pesos in cash.

13. The winning athlete female or male will receive medals ,and a certificate of recognition
14. Misbehavior of coaches, players, delegation members, friends and relatives shall be treated
as severe violation of the players as to their representation of their party/ team, and therefore one
of the grounds to disqualification after warning 2.

15. Smoking in any form is not allowed in the tournament premises. The tournament manager has
the power to give the peace and order committee to send the subject outside the tournament
premises.

16. Each team will be given 2 actual protest cards (2 blue and or 2 red) in every match depending
on the corner a player is placed. These cards shall be raised by the coach one at a time if he / she
wants to clarify the decision of the referee. Once the card is used, it cannot be use again.

17. Protest in writing shall be submitted immediately within 15 minutes after the announcement of
the decision. If the competition has progressed to the next level or match, or the contestant
subject for protest has already fought the next match, then the protest will be considered void /
invalid and shall not be entertained.

18. In every protest, there will be a payment of five thousand pesos which will serve as protest
fee.

19. If the decision is made in favor of the protesting party, then the protest fee shall be returned in
half of the amount paid. Upon receiving the written protest, the tournament manager shall
immediately convene the arbitration committee to decide on the matter.

20. The decision of referee is final.

21. The coaches and trainers are responsible in teaching athletes of Pencak Silat on how to
defend themselves from ground technique offense like front sweep, reverse sweep, standing
sweep and crocodile scissors. Coaches and trainers are also responsible to teach their athletes of
Pencak Silat on how to fall from a dropping technique offense for the safety of the athletes.

IV. COMPETITION ARENA FOR ARTISTIC AND TANDING CATEGORIES


V. THE COACHES, PLAYERS AND THE REFEREE-JUDGE
A. Tanding Uniform

B. Artistic Uniform
C. Coaches’ Uniform

D. Chairman and Judge-Referee’s Uniform


V. SCORING AREA / TARGET
A. A validating and scoring area is ‘Togok’ which covers the trunk area excluding the neck
upwards and area from the navel downwards to the groin:
a. Chest
b. Abdomen (navel upwards)
c. Left and right ribs
d. Back part of the trunk

e. Limbs can be targeted for an intercepting attack while aiming to strike down the opponent
but are non-scoring area.

B. Prohibitions
Prohibitions which are declared as violations:
B.1. Serious Violations
a. Attack illegal parts of body ie. neck, head and navel
downwards to groin.
b. Direct attempts to break the joints.
c. Deliberately throw the opponent out of the arena.
d. Hit the head or attack with head.
e. Attack the opponent before the ‘MULAI’ command or after the “BERHENTI”
command is given by the Referee, causing injury to the opponent. (perlu penjelasan
peraturan pertandingan)
f. Wrestle, bite, scratch, grip, and pull the opponent's hair/jibe. (perlu penjelasan
peraturan pertandingan mengenai pengunaan jilbab)
g. A Pesilat challenges, humiliates, embraces, hits, uses impolite words, spits, over-
voices to provoke opponent or Competition Officials (Technical Delegate, Competition
Chairman, Council of Referee-Jury, and Referee-Jury).
h. Break the competition rules.
i. Hold, keep or embrace while attacking.

B.2. Light Violations


a. Does not use a ‘kaidah’ (principle).
b. Walk out of the arena whether intentionally or unintentionally.
c. Embrace the opponent in process of defending.
d. Attack with front/back sweeping technique, scissoring while in lying position more
than once in one roundto waste time.
e. Communicate with outsider either by certain gesture/signals or by spoken words.
f. Both Pesilats are passive or when one of Pesilat is passive more than 5 seconds.
g. Over-yelling during competing.
h. Wrong direction of attack.
i. Intentionally push the opponent out from the arena.

B.3. Faulty Defensive Technique


a. A valid attack with accurate direction but may cause injury due to the opponent’s
faulty defensive technique (i.e. dodging towards the incoming attack direction) is not
declared as a violation.
b. If the above attacked opponent is injured but remains conscious, the Referee will
call for a doctor at once. If the doctor decides that the injured Pesilat is no longer fit,
the Pesilat will be declared ‘defeated by technical knock-out’.
c. If according to doctor the knock-downed Pesilat is fit and cannot stand up
at once, the Referee will immediately start the technical counting.

VI. SCORING
A. Scoring Old Rules age 7-17 years old
Technical Performance Score:
Score 1 An attack by hands successfully hitting the target without being
blocked by repulse/parry, dodged or evaded by the opponent.

Score 1+1 Successful parrying, dodging or evading against the opponent's


attack, and immediately followed by a successful hand attack.

Score 2 An attack by foot successfully hitting the target without being


blocked by repulse, dodged or evaded by the opponent.

Score 1+2 Successful parrying, dodging or evading against the opponent's


attack, and immediately followed by a successful attack by foot.

Score 3 Dropping technique which succeeds in flooring the


opponent.

Score 1+3 Successful parrying, dodging, evading or catching against the opponent's
attack, and immediately followed by a successfuldropping technique.

SCORING 17-30 YEARS OLD (seniors)


Technical scores are given as below:
a. Successful hand attack = 1 point
b. Successful leg attack = 2 points
c. Successful dropping technique = 3 points

Attacks are limited to the following areas:


1. Chest
2. Abdominal
3. Left and right ribs
4. Back part of the trunk
5. Thigh area can be attack,but must immediately follow up with a valid technique
a.If there is no follow up, the attack is considered as a serious violation.
6. Below knee level can be targeted but are non-scoring area.
a. If attack is directly to knee, it is considered as a serious violation.
A technique delivered when the GONG is struck to signal the end of the match,is considered
valid. A technique delivered after the GONG is struck to signal the end of the match shall not be
scored.

Explanation:

In order to score, a technique must be applied to a scoring area while using the
Pencak Silat Principle.

i. For reasons of safety, dropping technique where the opponent is thrown


down headfirst (12 to 6) is a serious violation. After a dropping technique has
been executed, the Wasit must immediately stop the match and decide if it is
valid.
a. When an athlete is thrown head down first, it is a serious violation.
b. If an athlete falls on his upper back downwards, technique will be valid.
ii. An athlete must maintain awareness of the opponent’s potentiality to
counterattack. For safety reason, he/she must not turn their face/back away
during delivery of a technique and remains facing the opponent.
iii. The gong signals the end of scoring possibilities in a match, even if the Wasit
may inadvertently not stop the match immediately.
a. Chairman will step in and confirm that the round has ended.

Article 5: Criteria for


Evaluation Official
Performance
1. Tunggal is a 3 minutes artistic performance performed by one athlete using
the Tunggal movements
2. Ganda is a 3 minutes artistic performance performed by two athletes by
choreographing fighting scenes. Fight scenes must include weapon play and
movements needs to be realistic.
3. Regu is a 3 minutes artistic performance performed by three athletes using
the Regu movements. Team must move in synchronization.
4. Solo Creative is a 1 to 3 minutes choreographed performance, performed by
one athlete. Performance must be accompanied by a Nusantara weapon.
Assessment
Tunggal and Regu
In assessing the performance of an athlete or team, the Juri will evaluate the
performance based on Firmness of Performance, while the Council will keep tab of
the penalties for wrong movement. Firmness score includes the following:
1. Movement
2. Movement rhythm
3. Movement soulfulness
4. Power and stamina
The performance is evaluated from the first gong strike till the end of the
routine. Ganda and Solo Creative
In assessing the performance of a team, the Juri will evaluate the performance based
on the following:
1. Attack-defence technique
a. Quality of technique
b. Richness of technique
c. Skill and creativity
d. Logic in executing technique
2. Firmness
a. Harmony of athlete
b. Weapon skill
c. Power and stamina
3. Soulfulness
a. Expression of movement
The performance is evaluated from the first gong strike till the last movement as
stated in the synopsis form. Team must submit a clear and complete form before the
start of the event.

Compulsory Weapons

Age Category Weapons Tunggal Ganda

Length: 20cm to 30cm


Golok
Pre-Teen Width: 2cm to 3.5cm
Pre-Junior
Length: 100cm to 150cm
Toya
Width: 1.5cm to 2.5cm

Length: 30cm to 40cm


Golok
Width: 2.5cm to 4cm
Junior
Senior
Length: 150cm to 180cm
Toya
Width: 2.5cm to 3.5cm
Additional Nusantara Weapon

For Ganda and Solo Creative event, athletes are required to use an additional
nusantara weapon. The lists are as below:

Weapon Photo Remarks

Celurit

Keris

Pecut

Dagger

Trisula
Kerambit

Kipas

Kujang

Parang Panjang Length Must not Exceed 60cm

Badik

Point System
Performance are scored using the scale from 9.00 to 10.00.
The system will calculate the median score from all the juries. The median is the
middle score in a set of given numbers, in this scenario will be the middle score out of
10 Juries.
Point
Deduction
- 0.01 (By Juri) - 0.50 (By Council)
 Performance exceed time
tolerance
 Mistake in movement sequence  Performance exceed the 10m by
 Mistake in techniques 10m Arena
Tunggal  Missing movements  Dropping of weapon, touching
 Weapon slipping out of hand, but the floor
did not touch the ground  Attire is not according to
prescription (Tanjak or Samping
falls out)
 Performance exceed the 10m by
10m Arena
 Weapon drop does not meet
Ganda
synopsis
 Weapon fall out of arena while
team is still required to use it
 Performance exceed the 10m by
 Mistake in movement
10m Arena
 Mistake in movement details
 Dropping of weapon, touching
Regu  Mistake in movement sequence
the floor
 Missing movement
 Attire is not according to
 Synchronization
prescription (White Sash falls out)
 Performance exceed the 10m by
10m Arena
Solo  Weapon drop does not meet
Creative synopsis
 Weapon fall out of arena while
team is still required to use it

Resolving draws
If the score is equal, the winner will be determined accordingly:
1. Lesser penalty point
2. Timing nearest to 3 minutes
3. Standard deviation
a. Standard deviation is a number used to tell how measurements for a
group are spread out. A low standard deviation means that most of
the numbers are close to the average. A high standard deviation
means that the numbers are more spread out.
b. The team that has a lower standard deviation value will be declared
the winner.
4. Juri Vote
a. Decision will be made by a voting from the Chairman and 10 Juries.
b. Chairman and Juries will choose one winner, red or blue.
c. The team with more votes will win the round.
Disqualification
A Competitor or a team of Competitors may be disqualified for any of the following reasons:
1. Weapon come out loose from handle or break
2. Weapon failing the inspection
3. Failing to showcase whole package
4. Performing sequence not in order
5. Putting on a wrong attire
6. Performance exceeds the time tolerance.
7. Failing a doping test
8. Failing to pass the medical check up
A disqualification is indicated by a 0.00 score. When a disqualification occurs, the
Chairman will immediately stop the performance and announce the disqualification.
Explanation:

i. Artistic is not a dance or theatrical performance. It must adhere to the


traditional values and principles. It must be realistic in fighting terms and
display concentration, power, and potential impact in its techniques. It must
demonstrate strength, power, and speed — as well as grace, rhythm, and
balance.
ii. The members of the team must demonstrate competence in all aspects of
the Regu performance, as well as synchronisation.
iii. When resolving draws the original score is retained. Considerations of other
scores for determining the winner between equally scoring Competitors does
not change the official score.
iv. Sample of result of assessment:

Judges J1 J2 J3 J4 J5 J6 J7 J8 J9 J10 Mean Score Foul Total


(9.80+9.75)/2 =
Score 9.85 9.75 9.70 9.85 9.80 9.80 9.75 9.75 9.75 9.85 0.25 9.525
9.775

v. Sample of standard deviation in a draw:


Athlete A:

Judges J1 J2 J3 J4 J5 J6 J7 J8 J9 J10 Mean Score Foul Total


(9.80+9.80)/2 =
Score 9.85 9.75 9.70 9.85 9.80 9.80 9.75 9.80 9.75 9.85 0.00 9.80
9.80

Athlete B:

Judges J1 J2 J3 J4 J5 J6 J7 J8 J9 J10 Mean Score Foul Total


(9.80+9.80)/2 =
Score 9.85 9.70 9.70 9.85 9.80 9.80 9.75 9.80 9.75 9.90 0.00 9.80
9.80
Standard Deviation Formula:

Athlete A: 0.048989794855664

Athlete B: 0.062449979983984
In this scenario, Athlete A has a lower standard deviation value, therefore Athlete A
will be declared the winner.
Article 6: Operation of Artistic Event
1. At the start of each round the athlete, or team, will line up at the match area
perimeter facing the Juri. Both teams will stand in line and hormat the
Chairman and Judges and step back out of the Arena.
2. When called, the athlete, or team, will step up to the starting point for their event.
3. The starting point for the performance is anywhere within the perimeter of
the competition area.
4. After performing the opening movement, athlete or team must be ready to
start the performance. Performance will start at the strike of gong.
5. At the end of the performance, which is defined as the final bow in the kata,
the athlete or team must leave the arena. The next athlete, or team, are
required to wait for the result to be out before they prepare to enter the
arena for their performance.
6. After the second athlete, or team performs, both teams will return to the
Arena to wait for the result. Once the result is out, athletes must respect the
Juri and Chairman before leaving the Arena.
Explanation:

1. The starting point for an artistic performance is within the perimeter of the
competition area.

Article 7: Criteria for Decision


1. Win by Points
a. When the number of points for one athlete is more than the other.
b. In the event where there is a tie, the winner will be determined
based on the following:
i. Least penalty score
ii. Most technical score
iii. Additional round (With new set of Wasit Juri)
iv. Sudden Death
1. First player to obtain a technical score will win.
c. The score will always be displayed on the scoring board.
1. Win by Technical Knock Out (TKO)
a. Opponent request not to continue
b. Medical Team deems athlete is not fit to continue with match, after
attending to their injury.
c. Coach throws in towel
d. Athlete unable to stand up after technical counting to 10
2. Win by Absolute Victory
a. The decision of absolute victory is made when the opponent is
knocked down due to valid attack and he/she is unable to get up
after Wasit technical counting to 10.
3. Win by Wasit Stop Match
a. Wasit value the match is unbalanced
b. As an unbalanced match may cause an injury due to lack of
experience, the Coach is not able to protest against Wasit decision to
stop the match.
4. Win by Walk Over
a. Opponent did not turn up for match.
5. Win by disqualification
a. Athlete gets a Warning III
b. Athletes commits serious violation causing opponent to be unable to
continue the match
c. Athlete does not make weight
d. Athlete fails to clear the medical check-up prior to competition
Explanation:

i. If an athlete wins via disqualification due to injury obtain caused by a serious


violation, the medical team must state that athlete is fit to proceed to next
round. Failing which, athlete will not be able to compete in the next round
and winner will be given to opponent immediately.
Article 8: Prohibition
There are two categories of prohibitions, Light and Serious Violation.
Light Violation
1. No running is allowed
2. Stepping out of the arena intentionally
a. Both legs are out of the arena.
Serious Violation
1. Attack illegal parts of the body
a. Neck, head and groin.
b. Single attack to the thigh and buttocks area without following up with
another attack.
c. Direct attempts to break the joints.
i. Direct kick to the knee
2. Attack with head (Head butt)
3. Causing injury to the opponent by attacking before/after Wasit commands Mulai/Ti
4. Scratching and pulling the opponents’ hair/scarf
5. Pile driving (12 to 6)
If an athlete breaks the code of ethic, they will receive a yellow card and will
need to pay a fine. Second yellow card within the same competition, will lead to
a red card. Disciplinary committee will step in and action will be taken.

If an athlete feigns, or exaggerate an injury, the Disciplinary Committee will


evaluate the situation and action will be taken.
Article 9: Warning & Penalties
Verbal Warning
1. Imposed when a light violation is committed
2. No points will be
deducted Reprimand
1. Imposed when an athlete commits a light violation for the third time in
the same round
2. Can be given immediately when an athlete commits a serious violation
without causing injury to the opponent
a. Sliced
3. Will reset in a
new round Warning
1. Imposed after an athlete commits a violation after receiving Reprimand II in
the same round
2. Imposed when an athlete commits a serious violation, causing injury to the opponent
a. Direct Contact
i. Visible Bruise
ii. Broken Tooth
iii. Open Cut
3. Will be carried out throughout
the match Disqualification
1. Imposed after an athlete commits a violation after receiving Warning II in
the same round
2. Vomit in the arena due to valid attack.
a. Only if athlete vomits in the arena during the match.
b. If athlete vomits in between round, in the bucket at the corner coach
box, it is acceptable.
3. Failing to meet weight during weighing in
4. Failing a doping test
5. Failing to pass the medical check up
6. Athlete showing tantrum
a. Leaving the arena due to unhappiness
b. Kicking the pail
Article 10: Injuries and accidents in
competition Injury
1. When an athlete is injured, the Wasit shall at once stop the match and call
the doctor. The doctor is authorised to diagnose and treat injury only.
2. An athlete who is injured during a match in progress and requires medical
treatment will be allowed three minutes in which to receive it.
a. If treatment is not completed within the time allowed, the Medical
Team will decide if the Athlete shall be declared unfit to fight.
3. If an athlete suffers a low blow (attack to the groin), five minutes will be
given for athlete to recover.
4. If there is an open cut, Medical team must first stop the bleeding. If
successful, Vaseline must be applied to cover the cut before athlete can
continue the match.
a. Medical Team must not apply injury bandage as it may affect the
smooth running of the match.
b. Medical Team will treat the injury proper once the match is over.
Improper Defensive Technique
1. When a concurrent attack happens and one or both of athlete falls, the
dropping will be validated by the following criteria:
a. If one of them is not able to get up, wasit must start technical
counting immediately.
b. If both are not able to get up, Wasit must start technical counting
to both athletes immediately.
c. If both are not able to get up by the count of 10, the winner will be
the one with the highest score.
d. If no points have been awarded, both athletes will proceed to the
weighing scale to check their weight, and the one who is lighter will
win.
i. Weighing scale will be ready at the Arena.
Explanation:

i. When the doctor declared an athlete unfit, the doctor must indicate the reason.
a. E.g. Not fit due to non-stop bleeding, etc.
ii. The Wasit should call the doctor when an athlete is injured and needs
medical treatment by raising his hand and verbally call out “doctor”
iii. The doctor is obliged to make safety recommendation.
Article 11: Protest
There are two types of protest:
1. Coach Protest
a. During competition, protest the Wasit decision and request to
look at the Video Replay
2. Team Manager Protest
a. After match, protest a match the result.
Coach Protest
1. Corner coach must stand at the Coach Box area, raising the protest card with
his right hand
2. Council will head towards the coach to hear the objection.
3. In the protest, objections must be clearly described by coach and written
by the Council.
4. Council will proceed to inform Chairman on the protest that was made.
5. Chairman will announce the protest issue and Protest Commissioner will
look at the video.
6. Once result is made, Protest Commissioner will raise the result card, either
valid or invalid.
7. Result made by Protest Commissioner is final.
8. Protest card will not be returned to the corner coach.
Team Manager Protest
1. No one may protest a match a judgement to the members of the Juri Panel.
2. If a Judging procedure appears to contravene the rules, the Team Manager
are the only ones allowed to make a Team Manager Protest.
3. The protest will take the form of a written report submitted within 10
minutes after the match in which the protest was generated.
4. The protest must be submitted to the Chairman. In due course the Juri will
review the circumstances leading to the protested decision. Having
considered all the facts available, they will produce a report, and shall be
empowered to take such action as may be called for.
5. Any protest concerning application of the rules must be announced by the
Coach no later than ten minutes after the end of the match. The Team
Manager will request the official protest form from the Chairman and will
have twenty minutes to have it completed, signed and submitted to
Organizing Committee with the payment of PHP2,000.00.
6. The Organizing Committee will hand the completed protest form to the
Technical Delegate that will have 2 hours to render a decision.
7. Composition of the First-Tier Protest Committee are: Technical Delegate,
Technical Chairman and Competition Chairman.
8. The First-Tier Protest Committee will make inquiries and investigations, as
they deem necessary to substantiate the merit of the protest. Each member
is obliged to give their verdict to the protest. Abstentions are not acceptable.
9. If a protest is found invalid, the First-Tier Protest Committee will notify the
Team Manager that the protest has been declined.
10. If a protest is accepted, the First-Tier Protest Committee will notify the Team
Manager for the affected match. The Competition Chairman will proceed to
remedy the situation, including reversing previous result. The Technical
Delegate must ensure that the decision will not disturb the program of the
event in any significant manner.
Re-Appeal
1. If Team Manager wants to re-appeal for a declined protest, they must
request for another form and return it within 20 minutes, with a payment of
USD200 (must be in USD currency only)
2. The Technical Delegate will inform the Second-Tier Protest Committee.
3. Composition of the Second-Tier Protest Committee are: Protest
Commissioner, Medical Team and 1 PERSILAT Executive Board Member. The
board member must not come from the affected team.
4. The Second-Tier Protest Committee will have three hours to render a decision.
5. If a protest is found invalid, the Second-Tier Protest Committee will notify
the Team Manager that the protest has been declined.
6. If a protest is accepted, the Second-Tier Protest Committee will notify the
Team Manager for the affected match. The Competition Chairman will
proceed to remedy the situation, including reversing previous result. The
Technical Delegate must ensure that the decision will not disturb the
program of the event in any significant manner.
7. Decision made by the Second-Tier Protest Committee will be final.
Article 12: Powers and Duties of
Officials Technical Delegate
1. International Technical Delegate (ITD)
a. The ITD will be appointed by PERSILAT
b. An ITD must master the Rules and Regulations of International
Pencak Silat Competition
c. Must come from neutral country.
d. The ITD must do a venue recce at least two times to ensure that the
hosting of event will go smoothly.
e. To resolve any problems concerning general issues as well as
technical matters, of which decision of the ITD has binding force.
f. The right including to stop, postpone, cancel championship and or
replace the Competition Committee if deemed necessary.
g. Those actions should be taken to secure the championships,
technical execution of championships, and the sake of good image of
Pencak Silat.
h. To fill in and to sign the Record Book of Referee and Jury.
i.To submit duty report to the Board of PERSILAT within 1 (one) month
after the championship ends.
2. Assistant Technical Delegate (ATD)
a. The ATD who comes from the Organizing Committee of the
competition is appointed by PERSILAT based on the criteria of
mastering and comprehending PERSILAT general rules and
regulations and particularly regulations of international Pencak Silat
competitions.
b. Must assist the ITD accordingly.
Technical Chairman
1. Local liaison person between Organizing Committee and Technical Delegate
2. Ensure that request made by Technical Delegate for competition
requirements are met
3. Pick up on matters brought up by Technical Delegate during site recce
prior to competition
4. Ensure that checklist provided by Technical Delegate is checked prepared
before their arrival for site recce.
5. Assist in any matter during the competition.
Disciplinary Committee
1. Consist: 1 Executive Board, 2 Local Appointed
2. Oversee the behaviour and conduct of the following:
a. Technical Officials
b. Team Officials
c. Athletes
3. Issue a yellow/red card if the following happen:
a. Breaking code of conduct
b. Giving negative remarks on the running of event (verbally, social media, etc.)
c. Creating chaos during the running of event
Chairman
1. To ensure the correct preparation for each given tournament in consultation
with the Organising Committee with regard to competition area
arrangement, the provision and deployment of all equipment and necessary
facilities, match/match operation and supervision, safety precautions, etc.
2. To manage and to be responsible for the smooth running of the competition.
3. To warn and if necessary, replace any technical official after consulting the
ITD, if the pertinent person does not properly carry out his duty and
responsibility.
4. To stop the course of a contest, if necessary.
5. To resolve any competition problem at first level after consulting the Council.
6. To forward competition problems to the ITD.
Council
1. To appoint and deploy the Wasit Juri to their respective matches.
2. To assist the Competition Chairman in arranging the assignment of Wasit Juri
3. To review the Juri scoring results and, has the right to request to question
the Jury via the Competition Chairman.
4. To supervise and co-ordinate the overall performance of the Wasit Juri
5. To nominate substitute officials where such are required.
6. To give consideration when a contestant protests the competition result.

Protest Commissioner
1. Protest Commissioner will be appointed by PERSILAT.
2. Protest Commissioner will only focus on the VAR system and ensure that
decision for protest is unbiased.
3. Protest Commissioner will come from neutral country.
4. When a Coach Protest comes in, commissioner will look at the video and
make an unbiased decision.
5. Once result is made, commissioner must raise either Valid or Invalid card
to inform everyone on the result.
6. Result made by commissioner is final.
7. Process must not take longer than 5 minutes.
Wasit
At an international competition, for one arena the ideal number of Wasit Juri is 10
people, 2 Chairman and 2 Council. Tanding competition is conducted by 1 Wasit and
scored by 3 Juries.
1. The Wasit shall have the power to conduct matches, including announcing
the start, the suspension, and the end of the match.
2. To stop the match when an injury, illness or inability of an Athlete to
continue is noticed.
3. To stop the match when it in the Wasit opinion has been a foul
committed, or to ensure the safety of the Athletes.
4. To get assistance from the Juri for unclear incidents.
a. Wasit will head to the Chairman to request for Juri assistance.
b. Upon approval, Wasit will stand on the left of the Chairman, facing the Arena.
c. Wasit will raise right hand up while the announcer informs the
Juri on the scenario.
d. Once Chairman blows the whistle, Wasit will put his/her hand down
and look at the Juri decision.
e. Wasit will return to the Arena after confirming the result with the Chairman.
5. To issue warnings and impose penalties.
6. To resolve ties.
7. To announce the winner.
8. The authority of the Wasit is not confined solely to the competition area but
also to its entire immediate perimeter including controlling the conduct of
Coaches, other Athletes, or any part of the Athletes’ entourage, present on
the competition floor.
9.The a winner by giving points.
Wasit shall 5. Must know how to give points using both digital and manual system.
give all
commands
.
10.To
consult
the Jury
when
any
doubt
occurs
in
decisio
n-
making.

JURY

1. Demon
strate
objectiv
ity and
fairness
through
out
2. Exhibit
Care
and
heed
the
rules
and
judging
standar
ds as
specifie
d.
3. Avoid
person
al
opinion
s or
bias
when
scoring.
4. To pick
Competition Secretariat
1. To assist in the administrative aspect of running the competition.
2. Ensure all the documents and necessary items are ready before the event
3. Ensure that competition schedules are shared to all participating teams
before the start of first match.
4. Provide a full competition report for all participating teams at the end of
the competition.

Article 13: Competition Commands


1. The command ‘SEDIA’ (Get Ready) is used to alert both Athlete and all
competition officials to be ready as the match is about to begin. The
command shall be used throughout the match.
2. The command ‘MULAI’ (Start) is used each time a match is started or
continued. This command is used together with the hand signal.
3. The command ‘TI’ (Stop) is used to stop the match.
a. “Ti” derives from the word “Henti” or “Berhenti”, which means To Stop.
4. The command ‘PASANG’, or ‘LANGKAH’ are used as guidance.
5. The start and the end of each round is marked by a strike on the Gong.
Explanation:

i. When beginning a match, the Wasit first calls the Athletes to their starting lines.
ii. When restarting the match, the Referee should check that both Athletes are
properly composed. Athletes jumping up and down or otherwise fidgeting
must be stilled before match can recommence. The Wasit must restart the
match with the minimum of delay.
iii. Match will restart at the same position where Wasit stops
iv. Match will restart in the center of the Arena if Athlete goes out of the
fighting area, injury treatment and dropping technique.

Article 1: Artistic Competition Area

1. The competition area will be a PERSILAT Approved puzzle square, with sides
of 10 m by 10 m. Where an elevated competition area is used, the safety
area should be of an additional 1 metre on each side.
2. Ten Juries will be seated opposite the Chairman and equipped with one tablet each.
3. The Chairman will be seated at the table near red and blue corner, between
the timekeeper and Council.
4. Coaches will be seated outside the arena, on their respective sides at the
side of the mattress. When the arena is elevated, the Coaches will be placed
outside the elevated area.
Explanation:
i. The mats used should be non-slip where they contact the floor but have a
low co- efficient of friction on the upper surface. The Organizing Committee
must ensure that the mat do not move apart during the competition, since
gaps cause injuries and constitute a hazard. The mats must be PERSILAT
Approved.

Article 2: Official Attire


1. Athletes and their Coaches must wear the official attire as herein defined.
2. The Technical Official may disbar any official or Athlete who does not comply
with this regulation.
Juri

1. Juri must wear the standard white uniform with yellow sash. This uniform must
be worn at all championships.
2. The standard white uniform are as below:
i. International Pencak Silat Federation Logo on Right Chest
ii. International Wasit Juri Logo on Left Chest
iii. Female Wasit Juri may wear a plain white head scarf

Technical Delegate, Competition Chairman and Protest Commissioner


1. The official attire will be as follow:
a. Single-breasted plain black blazer
b. Plain white shirt, long sleeve.
c. Yellow Necktie without tiepin
d. Plain slim fit black trousers without turn ups
i. Length must be up to ankle
e. Plain black socks, with black formal shoes
f. Female officials may way a plain black head scarf
For multi-sport events where a cross-sport uniform is provided for Referee at the
cost of LOC with the feel & look of the specific event, the official uniform for Referee
might be substituted by that common uniform, provided that it is requested in
writing to PERSILAT by the event organizer and formally approved by PERSILAT.

For example, in 2019 Chungju World Martial Arts Mastership, a standardized


uniform were made for all Technical Officials.

Athletes
Tunggal, Ganda and Solo Creative
1. Athletes must wear a standard Pencak Silat Uniform of any color without
stripes, piping or personal embroidery other than specifically allowed by
PERSILAT. Allowance for length of uniform up to the wrist and ankle is ±
2cm.
2. The logo of PERSILAT will be on the right chest, and National Federation on
the left chest. Logo may not exceed 10cm diameter.
3. The national emblem or flag of the country will be worn on the right arm of
the uniform.
4. Arm sleeves and pants may not be rolled up.
5. Athletes must complete attire with a set of Tanjak and Samping.
6. Glasses are forbidden, unless it is a sport goggle with elastic band. Soft
contact lenses can be worn at athletes own risk.
Regu
1. Athletes must wear a standard black Pencak Silat Uniform without stripes,
piping or personal embroidery other than specifically allowed by PERSILAT.
Allowance for length of uniform up to the wrist and ankle is ± 2cm.
2. The logo of PERSILAT will be on the right chest, and National Federation on
the left chest. Logo may not exceed 10cm diameter.
3. The national emblem or flag of the country will be worn on the right arm of
the uniform.
4. Athletes must complete attire with a white sash of 10cm wide, wrapped
around the waist, not tied.
5. Glasses are forbidden, unless it is a sport goggle with elastic band. Soft
contact lenses can be worn at athletes own risk.
6. Arm sleeves and pants may not be rolled up.
7. Uniform must not be tucked in.
Coaches
1. Coaches shall during the event wear a standard black Pencak Silat Uniform
without stripes, piping or personal embroidery other than specifically
allowed by PERSILAT. Allowance for length of uniform up to the wrist and
ankle is ± 2cm.
2. The logo of PERSILAT will be on the right chest, and National Federation on
the left chest. Logo may not exceed 10cm diameter.
3. The national emblem or flag of the country will be worn on the right arm of
the uniform.
4. Female coaches may wear a plain black headscarf.

Medical Protocol

Competition’s Doctor
1. Every competition must have a medical team on standby which consist of
the following: Doctor, Paramedic, Ambulance Driver, Ambulance on standby.
2. Medical Team must be present throughout the competition.
3. At the request of the Wasit, the medical team will enter the arena to examine, treat
and evaluate an Athlete’s injury.
4. The processes are as below:
a. The Medical Team will enter the arena when the Wasit request for
evaluation and/or assistance in evaluation and treating and injured
athlete.
b. The Medical Team will be given a maximum of three minutes for treatment
c. The Medical Team should bring gloves, oro-pharyngeal tube, clean
gauze pads, and a penlight into the Arena.
d. The Medical Team must perform an independent evaluation on the
injury and must not let Athlete influence any decision.
5. The result of the Medical Team evaluation will determine if the Athlete can
continue the match.
a. If Athlete is not fit to continue with current match, the Medical Team
will need to re-evaluate the Athlete before their next match.
b. If Athlete fails to clear the re-evaluation, they will not be able to
compete in the next match.
6. If the Medical Team deems that the athlete is unfit to continue with the
match, they must mention the reason for the decision.
7. The decision by the Medical
Team is final. Ambulance on Standby
 There must always be at least one ambulance on standby.
 The ambulance must arrive before the start of the first match.
 The ambulance may only leave the venue after all contingents leave the venue.
 There must be proper and near–by parking space for the ambulances just
outside the hall.
 Ambulance staff must have ALS (Advanced Life
Support) skills Medical Team Evaluation
The medical team is usually asked to examine 1 of 4 conditions:
1. Cut
2. Nosebleed
3. Unsteadiness, balancing problem after a blow to the head
4. Some other injury like shoulder, knee, ankle, etc.
Cuts
When evaluating a cut, the Medical Team must consider the:
1. Length of Cut
2. Depth of Cut – abrasion, epidermal, dermal, sub-dermal
3. Is it a Dry Cut (not bleeding or only slightly) or a Bloody Cut?
4. Location
Occasionally, a cut will be in an area where deep structures may be injured. In
Pencak Silat, it is still unusual to have to stop a match unless lacerations are quite
deep and severe.
The Medical Team has the following possible decisions to make:
1. Let the match continue if the cut is treated and dressed to stop the bleeding.
a. Vaseline to be used to cover the cut and stop the bleeding
b. No injury bandages allowed as it disrupts the flow of the match.
2. Most cuts will not require the match be stopped. The Medical Team must
evaluate the cut and consider the following:
a. Is there significant bleeding? Stop the bout if there is an arterial
bleed or extensive venous bleeding.
b. Is there a transdermal cut over important structures such as the
supraorbital nerve, the supratrochlear?
c. Nerve, etc.
d. Does the bleeding affect the Athlete’s Breathing or Vision?
If the answer to any of these considerations is YES, then a match should be stopped.
If not, the match can continue, but the wound must be continuously observed.
Nosebleeds
An athlete can continue to compete with a nosebleed unless there is one of the
following conditions:

 Arterial bleed from the nose


 Excessive venous bleeding
 Septum Hematoma
 Naso-ophthalmo-ethmoidal Fracture
 Extreme pain from a fracture Nosebleeds usually occur after injury to
vessels in the Kiesselbach plexus in the anterior nasal septum region
(anterior nose bleeds).
Occasionally, epistaxis can have a posterior origin and these bleedings, though rare,
can be difficult to manage. Epistaxis is usually caused by local trauma or irritation
but can be associated with systemic conditions such as a coagulation disorder or
hypertension – these conditions should be excluded in the medical examination.
“Management of Nosebleed: If there is a venous bleed, compress both nares and observe if
the Athlete winces with pain. If so, there is probably a fracture present and the Athlete should
be removed from the Arena for further examination at the medical room. If the Athlete does not
seem to be in pain, continue to exert pressure on the nares and inspect the mouth for blood. The
presence of blood in the back of the mouth or behind the uvula and soft palate indicates
significant, and possibly posterior, bleeding and the Athlete should be removed from the Arena
for further examination. If the Athlete is stable, there is no sign of arterial bleeding, the athlete is
not in pain and the bleeding ceases after compression of the nares, make a quick concussion
assessment and if OK, the Athlete may continue (in Pencak Silat this examination is rudimentary
as the time allowed does not allow the Medical Team to conduct a proper evaluation).”
Concussion/Head Blow
A Referee should stop a match if the Athlete is demonstrating signs of altered
consciousness. Occasionally, the Medical Team will be called to evaluate an Athlete
for Concussion.
It is not possible for a Medical Team to conduct a proper Concussion Evaluation on
an Athlete in the short evaluation period. Therefore, the Medical Team must:
1. Evaluate the Athlete’s state immediately after the blow – stunned,
unbalanced, uncoordinated.
2. Evaluate the Athlete’s approach to corner – unbalanced, swaying and abnormal?
a. Is the Athlete disorientated, vacant or dismayed?
3. Check Pupils – equal, reactive, nystagmus
4. Check for signs of cranial nerve weakness,
5. Speak to athlete – are responses adequate – incorrect, slurred?
a. This is difficult to assess if the Doctor and the Athlete do not speak
the same language
6. Conduct balance test
“If the Medical Team has any indication that the Athlete’s response is abnormal or
there is a suspicion of a concussion - the match must be stopped, and the Athlete
sent to the Medical Room for a Concussion Evaluation.”
Management of a “Down Athlete” in the Ring
The Wasit will always call the Medical Team into the Arena if there has been a
Knockout (KO) or serious injury to an Athlete. The Medical Team should enter the
Arena as soon as possible and go straight to the fallen Athlete.
Unresponsive Athlete without spontaneous respiration (Non-
Convulsing) If an Athlete has fallen to the floor ground
1. Enter the Arena
2. Remove body protector and mouth guard (if any)
3. If not breathing spontaneously – perform a chin lift and jaw tilt
i. Look for a sign of broken teeth
4. If still not breathing spontaneously, initiate CPR and prepare AED.
Unresponsive Athlete with spontaneous respiration (Non-Convulsing)
1. Enter the Arena
2. Remove body protector and mouth guard (if any)
3. Evaluate responsiveness quickly, Check pupils
4. Clear airways, observed for broken teeth
5. If not able to hold mouth open – chin lift/jaw thrust
6. Cervical protection – inline cervical protection
7. Log Roll into recovery position
8. Once the support staff arrives, roll Athlete’s back onto a scoop
stretcher then into a basket stretcher and transfer Athlete from
Arena to Medical Room
Convulsing Athlete’s Convulsions/seizures
Are not usually dangerous and few athletes, if any, suffer sequelae after a
convulsion – if the convulsion was post-traumatic and that there is no serious brain
pathology. Convulsions are not common in Pencak Silat but can be dramatic. Post-
traumatic convulsions usually occur within 2 seconds of impact and can last for
some seconds to several minutes. Convulsions that last several minutes should
cause more concern and if approaching 5 minutes, sedatives must be administered
– usually 5 mg Diazepam intravenously per minute until the seizure stops (10 - 20
mgs usually suffices) or Midazolam 5 mg buccal. Avoid giving rectal doses in the
Arena. Should the convulsions not cease after the first administration of sedatives a
repeat dose can be administered after 10 minutes. All Athletes who have received a
head blow and who later get a convulsion must be sent to a neurological unit for
further examination. Despite this, post-traumatic convulsions are not necessarily
associated with structural brain damage or with the development of epilepsy and
have a good outcome and there seems to be little evidence of long-term cognitive
damage for single episodes.
Sometimes the athlete awakes and reacts aggressively – be aware of this. Once the
athlete recovers, check the pupils and check light reflexes. The Athlete leaves the
Arena with support and must undergo an examination in the Medical Room before
being sent to hospital for further examination.
Treatment Unconscious Convulsing Athlete in the Arena:
1. Enter the Arena
2. Remove body protector and mouth guard (if any)
3. If possible - Clear airways
4. Observe athlete while convulsing
5. If convulsion is approaching 5 minutes – danger of status epilepticus
– Athlete needs sedative
6. IV Diazepam! Buccal Midazolam
7. Cervical protection – inline cervical protection - Log Roll
8. Roll Athlete back onto Backboard – Secure – Transfer supporting
neck and airway
Removing a Seriously Injured Athlete from the Arena
Perform any necessary lifesaving treatment in the Arena. If the patient is stable,
then secure and immobilize the patient before transporting out of the Arena directly
to the ambulance. Repeat a full Primary Survey in the ambulance before departing.
Ensure that an IV line has been inserted. There is no point in taking a seriously
injured athlete to the Venue Medical Room as this will just delay treatment. If a
spinal injury is suspected, then extra attention must be given to spinal
immobilization. If the patient is unconscious ask the coach, trainer, teammates or
bystanders if they have any relevant information before leaving the venue.
Do not, under any circumstances, be pressurized by team officials into moving a
seriously injured patient if you believe that movement would compromise life or
limb however a rapid and safe extrication to a safe area is usually the best course of
action. If an Athlete is unable to walk from the Arena, then assistance should be
offered, or the Athlete should be carried. Athlete will usually decide themselves if
they are incapable of walking unassisted but should be encouraged to lie down and
wait for the stretcher if there is the potential for serious injury or lower extremity
fracture. Carrying a casualty from the Arena needs training and repeated practice if
it is to be carried out without injury to the athlete or the carrying team. Ensure that
the equipment to be used is adequate for the size and weight of the athlete to be
evacuated and that the team carrying the athlete is physically capable of lifting and
carrying the casualty. The FOP medical team leader must coordinate and supervise
the evacuation. The evacuation route must be as direct as possible and must not
include stops to allow the carrying team rests or changes of position as necessary.
KO or TKO
All Athletes who have lost by KO or TKO, unless they have been transferred to
hospital, must report to the Medical room for a medical examination. The Medical
Team will decide if a SCAT5 evaluation needs to be performed.
Evaluating a Head Injury
All Athlete who have suffered a potentially serious head blow after a TKO or KO,
who have received multiple head blows during the match must be examined in the
Medical Room after leaving the Arena. The Medical Team will conduct an immediate
Head Injury evaluation and if OK, a Concussion evaluation. It is often better to wait
30 minutes after the Head Injury Evaluation before conducting a concussion
evaluation as many findings may be delayed. In such cases a SCAT 5 Card must be
completed. The Medical Team must note an appropriate restriction period for the
athlete to return to sport.
Sending an Athlete to Hospital
If an Athlete is sent to hospital, the Medical Team must get the name of that
hospital and be in contact with the Paramedic that accompanies the Athlete. If the
Paramedic does not speak English, then the Athlete must also be accompanied by
an English-speaking volunteer. In case of a head injury, ensure that the hospital has
CT facilities.

Juri Verification

Command by Wasit: Permission to request for Juri Verification for

1. Dropping Technique
2. Illegal Attack

Reply by Chairman: Proceed / Invalid, carry on with Match.

Wasit will proceed to stand to the left of the Chairman, raising his right hand up straight.
Valid for Red

Valid for Blue


Invalid

Winner Decision
Wasit to hold for 3 seconds when announcing the winner, facing the Chairman only.
Techniques Allowed
in Pencak Silat
Competition
On Guard position in Pencak Silat:
Polah Langkah in Pencak Silat:
Hand Pattern in Pencak Silat:
The techniques shown will score 1 point:
The techniques shown will score 2 points:
The techniques shown will score
3 points: Sample 1:
Sample 2:
Sample 3:
Sample 4:
Sample 5:
Sample 6:
Sample 7:
Sample 8:
Sample 9:
Sample 10:
Counte
r
Attack:
Sample
1:
Sample 2:
Sample 3:
Sample 4:
Sample 6:
Sample 7:
Dropping
Technique:
Sample 1:
Sample 2:
Sample 3:
Sample 4:
Sample 5:
Sample 6:
Non-Scoring Area:
Attack must be followed up with a valid target attack:
Techniques Not Allowed in
Pencak Silat Competition
Illegal Hand Attack:
Illegal Leg Attack:
Pile Driving (12 to 6):
Illegal Counter Attack:
VII. VICTORY DECISION
a. Win by Score
b. Win by Technical Superiority
c. Win by Absolute Victory
d. Win by RSC (Referee Stop Contest)
e. Win by WO (Walk Out)
f. Win by Disqualification

VIII. Meetings and Key Activities

A. Team Coaches Meeting May 30,2024 (online)


-June 24,2024 (face to face)

B. Technical Officials’ Refresher Course-


May 30,2024( online)
June 24,2024(lface to face)

IX.BILLETING
A Athletes ,coaches, at Ilocos Sur Community College ,Bantay Ilocos Sur
OFFICIAL- Quirino Grand Stand Dormitory – Bantay Ilocos Sur

PREPARED AND SUBMITTED BY; EVELYN D. TABUTOL


TOURNAMENT MANAGER
REG.1 COORDINATOR
INTERNATIONAL REFEREE/ JURY III

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