0% found this document useful (0 votes)
61 views2 pages

Kismerle

The document provides character details for ShadowDark, a level 1 human seer. ShadowDark has talents allowing extra abilities with luck and omens. Stats include above average Wisdom with below average Strength and Charisma. Equipment includes leather armor, daggers, staves and spellcasting focused on evoking rage.

Uploaded by

Bloody Sunday
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
61 views2 pages

Kismerle

The document provides character details for ShadowDark, a level 1 human seer. ShadowDark has talents allowing extra abilities with luck and omens. Stats include above average Wisdom with below average Strength and Charisma. Equipment includes leather armor, daggers, staves and spellcasting focused on evoking rage.

Uploaded by

Bloody Sunday
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 2

ShadowDark NAME

Kismerle
TALENTS / SPELLS
WEAPONS: Dagger, stave, spear; ARMOR: Leather armor

LANGUAGES: Common, Sylvan

STR INT ANCESTRY


Human: AMBITIOUS: Extra Talent at level 1

12 / +1 9 / -1 Human Seer: DESTINED: Whenever you use a luck token, add 1d6 to the roll.

Seer: OMEN: 3/day, you can make a DC 9 WIS check. On a success, gain a luck token (you can't have more
than one luck token at a time).

DEX WIS CLASS


Seer: SEER SPELLCASTING: To cast a Seer spell, roll 1d20+3 vs a DC equal to 10 + the spell's tier.

8 / -1 17 / +3 Seer Human Ambition-1: OMINOUS: Gain an additional use of your Omen talent each day

Seer-1: STAT BONUS: +2 to Wisdom

SPELLS: Evoke Rage

CON CHA LEVEL XP 0


8 / -1 6 / -2 1 / 10

TITLE GEAR GP SP CP
HP AC Fortune Teller
1. Leather armor 11. FREE TO CARRY

3 10 ALIGNMENT
2. Dagger
3. Stave
12.
13. XXXXXXXXXXXXXXXX
Backpack

Neutral 4. Flint and steel 14. XXXXXXXXXXXXXXXX


ATTACKS 5. Grappling hook 15. XXXXXXXXXXXXXXXX
6. Iron spikes (10) 16. XXXXXXXXXXXXXXXX
BACKGROUND
STAVE: +1, 1d6 (2H, Herbalist 7. Rations (3) 17. XXXXXXXXXXXXXXXX
SUNDER) 8. Rope, 60' 18. XXXXXXXXXXXXXXXX
9. Torch 19. XXXXXXXXXXXXXXXX
DEITY 10. Torch 20. XXXXXXXXXXXXXXXX
DAGGER: +1 (N), 1d4 (FIN) Freya
EVOKE RAGE (Tier 1, Seer), DC 11 to cast
Duration: 1d4 rounds
Range: Close
You call out the berserk rage locked inside someone.
One willing humanoid you touch enters a berserk state. The target is immune to morale checks, has ADV on STR checks and melee attacks, and deals +1d4
damage for the spell's duration.
If the target does not attack another creature on its turn, the spell ends.

You might also like