Monk (1) Acolyte NE7BY
CLASS & LEVEL BACKGROUND PLAYER NAME
Lindal smallhuman Halfling/Lightfoot Neutral
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS
INSPIRATION
STRENGTH
13 +1 25 emotional small man
+1 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED warrior
12 PERSONALITY TRAITS
Hit Point Maximum 9
●
+3 Strength
DEXTERITY ●
+3 Dexterity no found to this day
+1 +1 Constitution
+2 Intelligence
CURRENT HIT POINTS IDEALS
12 +2 Wisdom
-1 Charisma swords centimeters ,
CONSTITUTION SAVING THROWS more xp solo
TEMPORARY HIT POINTS BONDS
+1 ●
+3 Acrobatics (Dex) SUCCESSES
13 +2 Animal Handling (Wis)
1x(1d8+1) FAILURES unharmful
+2 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE ●
+3 Athletics (Str)
+2 -1 Deception (Cha)
+2 History (Int)
NAME ATK BONUS DAMAGE/TYPE
15 ●
+4 Insight (Wis)
Dagger +3 1d4+1 piercing
Amulet
WISDOM
-1 Intimidation (Cha)
+2 Investigation (Int)
Shortbow +3 1d6+1 piercing
Backpack
+2 Medicine (Wis) Shortsword +3 1d6+1 piercing
Bedroll
+2 +2 Nature (Int)
Number of Attacks: 1 Clothes, common
+2 Perception (Wis)
14
-1 Performance (Cha) - Martial Arts. Incense x5
CHARISMA
-1 Persuasion (Cha)
+4 Religion (Int)
Unarmed strike or Mess kit
●
monk weapon, Pouch
-1 +1 Sleight of Hand (Dex)
melee, 1d4+1
9
+1 Stealth (Dex)
damage.
Prayer Book
+2 Survival (Wis)
SKILLS ATTACKS & SPELLCASTING
Rations (1 day)
x10
12 PASSIVE WISDOM (PERCEPTION)
CP Rope, hempen
SP
Tinderbox
Tool Proficiencies: Tinker's Torch x10
Tools EP
Vestements
Weapon Proficiencies:
Shortsword; Simple
GP
15 Waterskin
PP
Language Proficiencies:
Common; Draconic; Elvish;
Halfling
OTHER PROFICIENCIES & LANGUAGES TREASURE EQUIPMENT
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
87 91cm 20kg
AGE HEIGHT WEIGHT
Lindal smallhuman grey cameleon bald-asf
CHARACTER NAME EYES SKIN HAIR
NAME
killing everybody around
SYMBOL
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
not have time to do this shit
TREASURE CHARACTER BACKSTORY
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
FEATURES & TRAITS
----------Bonus Actions----------
Martial Arts. Make an extra unarmed strike when you take
Attack action.
-----------Other Traits------------
Brave. You have advantage on saves against being frightened.
Halfling Nimbleness. Move through the space of larger
creatures.
Lucky. Reroll 1s on d20.
Naturally Stealthy. Hide behind creatures larger than you.
Shelter the Faithful. You and your companions can expect free
healing at an establishment of your faith.