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Ren'Py Debugging Log

This document details the log output from initializing a Ren'Py game engine. It shows the various load and initialization steps it performs such as loading scripts, images, save data, compiling code, and initializing the display interface. It also includes some error messages at the end related to rendering.

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Manan Dev singh
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0% found this document useful (0 votes)
19 views2 pages

Ren'Py Debugging Log

This document details the log output from initializing a Ren'Py game engine. It shows the various load and initialization steps it performs such as loading scripts, images, save data, compiling code, and initializing the display interface. It also includes some error messages at the end related to rendering.

Uploaded by

Manan Dev singh
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 2

Sun Jun 9 23:19:54 2024

Windows-10-10.0.22621
Ren'Py 7.6.3.23091805

Bootstrap to the start of init.init. took 0.04s


Early init. took 0.00s
Loader init. took 0.03s
Loading error handling. took 0.09s
Loading script. took 1.58s
Loading save slot metadata. took 0.14s
Loading persistent. took 0.00s
Set script version to: (7, 6, 3)
- Init at data/datasets/pictures/pictures.rpyc:1 took 0.32478 s.
- Init at lovense/lovense.rpyc:1 took 0.73036 s.
Running init code. took 1.28s
Loading analysis data. took 0.03s
Analyze and compile ATL. took 0.01s
Reloading save slot metadata. took 0.11s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.07s
DPI scale factor: 1.250000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: Disabled thread optimizations.
Creating interface object. took 0.17s
Cleaning stores took 0.00s
Init translation took 0.07s
Build styles took 0.00s
Load screen analysis took 0.02s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.08s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Performance test:
Interface start. took 0.18s

Initializing gl2 renderer:


primary display bounds: (0, 0, 1920, 1080)
swap interval: 1 frames
Windowed mode.
Vendor: 'NVIDIA Corporation'
Renderer: 'NVIDIA GeForce RTX 3050 Ti Laptop GPU/PCIe/SSE2'
Version: '4.6.0 NVIDIA 552.12'
Display Info: None
Screen sizes: virtual=(1066, 600) physical=(1920, 991) drawable=(1920, 991)
Maximum texture size: 4096x4096
TypeError: 'NoneType' object is not iterable
Exception TypeError: "'NoneType' object is not iterable" in
'renpy.display.render.Render.blit' ignored
TypeError: 'NoneType' object is not iterable
Exception TypeError: "'NoneType' object is not iterable" in
'renpy.display.render.Render.blit' ignored
TypeError: 'NoneType' object is not iterable
Exception TypeError: "'NoneType' object is not iterable" in
'renpy.display.render.Render.blit' ignored

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