Fjiom
Fjiom
By
Jacob Aagaard
Quality Chess
www. qualitychess. co . uk
First edition 2023 by Quality Chess UK Ltd
Rook endings are the type of theoretical ending which occur most often by far. They are worth
studying as there are many positions which occur over the board regularly. Philidor’s draw,
Lucena’s win and Vancura’s draw are just the three most prominent examples. So there is already
a vast literature on the subject. Why add two more books to the collection?
Rook endings can be regarded as having two aspects. One theoretical and one practical. So Quality
Chess decided to cover each aspect in a separate book. Sam Shankland has a systematic style as
he has proven in his excellent books on pawn play {Small Steps to Giant Improvement and Small
Steps 2 Success).So he was a great choice for the theoretical work, the aptly named Theoretical
Rook Endgames. Equally, Jacob Aagaard’s creative genius, as demonstrated most recently in his
A Matter of Endgame Technique, makes him an ideal choice for the sister work on practical rook
endings, Conceptual Rook Endgames. Whilst the study of each book will be equally valuable to the
practical player, it would be preferable for the reader to start by obtaining a full understanding of
the theoretical aspects of rook endings from Sam’s book. These provide the fundamental building
blocks to the practical aspects of such endings as demonstrated in Jacob’s book, which provides
more advanced material.
In Conceptual Rook Endgames, Jacob Aagaard investigates certain important guidelines, such as
passed pawns should be pushed and the defender should exchange pawns. Numerous motifs are
also examined, one important example being zugzwang. It is well-known that this is a weapon
generally used by the attacker. Readers may be less familiar with the fascinating concept of
mutual zugzwang, where the side to play is in for a disappointment. This arises surprisingly often
in practice. These guidelines and motifs and many others are explained in detail with many well-
chosen examples. These examples clearly demonstrate that the real art of chess is not knowing the
guidelines. It is to develop an intuition for the application of those guidelines and the recognition
of when exceptions apply to them.
A particular feature of the work is the way in which it explores the difference between calculating
concrete lines and schematic thinking. It also examines when to use one or the other of these
techniques. This is an important practical skill to develop, both in rook endings and in chess more
widely. Jacob explains it in depth with many further excellent examples.
The book also benefits from the source of the examples chosen by Jacob. Several of the games
derive from the daily classes at his online academy, www.killerchesstraining.com. The beauty of
this is that the analysis has benefited from the input during those classes of a large number of
Foreword by Karsten Muller
strong players, without the help of engine assistance. This brings a rich human element to the
understanding of these examples (complemented of course by the view of the silicon monster).
Furthermore, Jacob has included many games from very recent grandmaster practice. These prove
both that rook endings often occur in practice, and that they are difficult to successfully navigate
over the board. So make yourself familiar with the important concepts!
I hope that Jacob’s work will give you as much pleasure as it has given me.
GM Dr Karsten Muller
Hamburg, April 2023
Preface
Rook endings have traditionally been looked at from the perspective of fixed positions with a
few ideas on top. Rarely have the ideas been the main lens through which to look at this part
of the endgame. A few writers have done it, particularly Edmar Mednis and Mark Dvoretsky,
even though Mark also chose to look at the ideas as an afterthought. The ambitious concept of
looking at the most common endgame in chess from two directions at the same time - with
Theoretical Rook Endgames by Sam Shankland, and this book, which focuses on repeating ideas -
is perhaps a novelty in chess literature. It is destined that there will be a difference in opinion on
which book has the best approach. Be certain that those opinions will be strong and phrased in
absolutes. However, it is our opinion that looking at a topic from several angles is the best way
to approach it: to understand both the theoretical positions and to some extent memorise them
and the key ideas, and to understand the general themes and ideas and work on applying them.
All authors would love to say: read this book and you will play the rook endgame perfectly! But it
would be a lie. All I can promise is that you will be able to see and understand patterns and that
this will help you improve your decision making in rook endgames. Hopefully this will help you
at the moment of greatest importance!
This book has two different identities that I have tried to make co-exist.
O n the one hand it is a part of the Grandmaster Knowledge series, which means that nothing is
dumbed down or skipped in order to make the book more accessible.
At the same time, this is a book about ideas. Ideas can be represented by variations, but are more
commonly supported by visuals, words and abstract concepts. Thus, variations have been kept
to a minimum whenever possible. Another word on the role of variations is that they are often
illustrative, and do not necessarily represent the only path forward, although sometimes they do,
but can also be the most logical and coherent path.
Preface 7
The language of modern chess has changed from the days where games were analysed by hand and
conclusions were hard to come by and up for debate. In those days a lot of annotation markers (!,
? and so on) were given on the basis of if a move improved the position or made it worse. Today,
symbols are often used to indicate a clear change in the computer’s evaluation of the position.
I have chosen to follow something closer to the outdated approach, where symbols are used
to show if a position has become more difficult to play, or if the player has solved problems or
managed to put problems for his opponent. Thus, a question mark does not have to change the
evaluation of the position according to the computer, but simply indicates reduced chances of
a favourable result in a practical game between two humans; most commonly the players in the
game annotated.
Jacob Aagaard
Copenhagen, April 2023
Introduction
Structure
The basics are called the basics, not because they are simple or easy, as the word “basic” is occasionally
used, but a reference to foundational knowledge that anyone with aspirations in a given field will
need to master, in order to progress smoothly and get the most out of their talent and effort. In our
work on understanding rook endings conceptually, we will look at both basic ideas, and powerful
ideas/patterns/concepts/themes that are not necessarily foundational to understand additional
ideas.
No apologies
Like other books in the Grandmaster Knowledge series, this book is unapologetic when it comes
to complexity. I have not sought complexity and I have actively pruned all variation trees back as
far as it could be done without losing something essential. The ideas are the key points I want to
present, but I am not afraid of complexity, should it prove instructive or fascinating. This means
that I have often ignored a lot of false avenues that have been suggested in training with strong
players or at our academy, Killer Chess Training.
Rook endings come towards the end of the game and not in a vacuum. The players are tired and
have already gone through an emotional journey. I n this book you will see a lot of strong players
making mistakes. Noting that mistakes were made is not a negative commentary on the players’
abilities, but rather a commentary on the complexity of the game and focused on conveying an
understanding of how rook endgames work.
Many famous games and matches were decided in the rook endgame. The most famous rook
endgames in chess history are probably Alekhine’s win against Capablanca in their 1927 match,
Botvinnik holding the draw against Fischer in their 1 962 Olympiad game and Korchnoi’s win
against Karpov in their 1978 match. But there are also a lot of famous rook endings from the 21st
century. Magnus Carlsen has won a number of remarkable rook endings, but the most famous
rook ending of all time will probably have to be Gelfand’s botched conversion in the 2nd play-off
game in the 2 0 1 2 World Championship match in Moscow, where an unexplainable move (and
I have asked!) ruined the Israeli’s dream of the world title. Even more recently, teenage superstar
Alireza Firouzja won the following remarkable game in the 2021 Grand Swiss, on his way to
winning the tournament and qualifying for the 2022 Candidates tournament.
Introduction 9
Alireza Firouzja - Evgeniy Najer This is where we will start our serious look at
this game. We are about to transition from the
Riga 2021
middlegame into the endgame.
l.e4 e5 2. 13 3.d4 xe4 4.dxe5 d5
30.&h2?
5. bd2 £lxd2 6.txd2 l,e7 7.c3 c5 8.1,d3
Only this is a serious mistake.
£lc6 9.0-0 JLg4 10.S e i ®d7 l l . h 3 th5
12.U4 ®e6 13.JLe2 0-0 14.®d2 JLg6?!
30. b4! would be less forcing and make up for
Releasing tension for no particular reason.
the mistake of a few moves earlier. If Black
White was better anyway, but Black still
plays forcingly, we can see the big difference to
needed to get the pieces into the game.
the game. 30...§xd4 31.®xd4 ®xd4f 32.§xd4
g5 33.Sd7 b5 34.Sd6 Sxe5 35.Sxa6 White
15.Sadl JLe4 16.£lg5 JLxg5 17.JLxg5
is winning. We shall see a position similar to
White has the advantage of the bishop pair,
this in the game, except with the pawn on b2,
as well as more active pieces.
which makes all the difference.
abcdefgh
We now see that the b2-pawn is a bad
backward pawn and that we are heading for a
typical endgame where the extra pawn is rarely
enough to win.
37.a4 Ec5!
There are other ways to hold, but Najer is
abcdefgh an experienced player, steering towards the
endgame he knows draws.
10 Conceptual Rook Endgames
38.Sb6 c3 39.bxc3 Sxc3 4O.a5 &g7 41.a6 point out that there seems to be a decline of
Sa3 42.&g3 Sa2 most players’ abilities in their 40s. Najer is
44 years old. His best years are behind him.
What appears to have happened in both this
game and the game against Caruana is that he
became fatigued. Remember: before the 4-5
hours of play that we see, there are 1-3 hours
of looking over your preparation and perhaps
finding something new to play. It is a full
working day, in a stressful job.
50.. .fl=®??
The explanation of this mistake can only
be psychological. Najer obviously made a
misevaluation somewhere, but where is not
abcdefgh clear.
43.f4l?
An important part of being a strong chess 50...§b2t!? was unnecessary, but draws.
player is to make great practical decisions. 51.Sxb2 f l = ® 5 2 . § b 7 t (52.a8=® ®f8t
In this case, Firouzja manages to put to his 53.&b7 ®f3t is an immediate draw.) 52...&g6
opponent some practical problems for the cost 5 3 . S b 6 t (Or 53.a8=® ®f8t 54.£a7 ®a3t
of only a pawn. with a draw.) 53...&g7 54.a8=® ®f8t Black
draws. 55.&b7 ®e7t 56.& b 8 ®f8f Black
43...gxf4f 44.&xf4 Sxg2 45. &e5 Sa2 draws.
46.&d6 £5!
The only move. Black needs counterplay. 50... 6.6! (or h6 or f6) was however the most
natural move in the position. What did Najer
47.&c7 f4 48.&b8 B 49.a7 £2 5O.Sbl miss in this line? 51.a8=® (5 l . S f l is not an
improvement. After 51...Sb2f, it is a draw.)
5 1 ...Sxa8t 52.&xa8 <±>g5 5 3 .Sf 1 <±>h4 54.Sxf2
&xh3 Is it possible Najer somehow believed
the rook would still be on the 1st rank here?
Without asking someone who surely is deeply
disappointed what he was thinking, there is no
way to know.
David Navara - Alexey Sarana 60...6.7 was more prudent. 61.&d4 (61.§b7t
&d6 62.§xg7 §xa5 63.Sg6 &c5! would give
Riga 2021
Black active counterplay.) 61...e5t 62.&c5
c3 63.&b6 (63.§b7t &e6 achieves nothing.
If 64.&b5??, Black has 64...§c4! 65.&xc4 c2,
when the c-pawn cannot be stopped.) 63...Sc4
64.§bl c2 65.Scl §c3 Creating a safe distance.
66.a6 Sb3t The rook goes to b2/a2, forcing a
draw.
abcdefgh
12 Conceptual Rook Endgames
65.&c3?
Navara commits a miscalculation and the
position tips back over the edge from winning
to barely holdable for Black.
abcdefgh
66...&g7?
Sarana walks straight into the zugzwang,
which will be explained below.
66...<±>f7l!
abcdefgh Only this will make the draw.
67. g3!
The only moment of resistance.
The trickiest try.
69.<±>f7!l
67. a6 always fails if Black is not put in
The target is the h6-pawn. You can see the
zugzwang. Below we shall see the importance
ghost of 60...g5? at this moment.
of the Sa6-a7-a8 manoeuvre.
69.&xf6? §c5 is an immediate draw. White
67...6e7I!
cannot get the king to d6 and cannot attack
Another only move.
e5 and h6 at the same time, meaning that the
67. . .6e6? fails to 68.a6 g4 69.a7 gxf3
rook can defend the c-pawn and whichever
70.§e8t, showing why the king belongs on
pawn White attacks.
e7.
69.<±>f5? Sa6 70.<±>g6 f5t’! 71.&xf5 Sa5
67... g4 68.fxg4 &g7 needs to be refuted
draws in exactly the same way.
by bringing the rook to the 6th rank, thus
69...Sa6 70.<±>g7
showing why pushing the a-pawn too soon
White takes the h6-pawn and wins.
is mistaken. 69.Sa6 &f7 70.g5! fxg5 71.g4
&g7 72.§g6t &h7 73. a6 White wins.
65...&A8! 66.Sa8t
68.a6
After 66.§h7 §xa5 67.&xc4 &g8 68.§xh6
68. g4 &e6! Only now the king can go to this
&g7 69.Sg6t &f7 the rook will never escape
square. 69.a6 &f7 70.a7 &g7 With another
from the corner.
draw.
Introduction 13
72.§f5!
Forcing the rook to a poor square.
72...§c5 73.Sf7t <±>g8 74.§f6 <±>g7 75.Sg6t
<±>h7 76.Sa6 <±>g7 77.Sa3 Sc7 78.<±>b4
White is about to win the c-pawn. Even here
it is not obvious to all that White is winning,
although I doubt either of the players would
have been in doubt.
abcdefgh
68.. .g4!! 69.fxg4
69.a7? gxf3 would win for Black now. There
is no check on e8.
69...617
This is stunningly a draw. White cannot get
the rook to the 6th rank, which would be the
way to make something of the advantage.
abcdefgh
67.Sa7t«
67. a6? would also fail, as it did in the game 67...&g8 68.Sa8t &g7?
(see below). Black will not go for 67...&f7? We can see here that neither player
68.a7 &g7 69.g4!, and Black is in zugzwang. understand the mutual zugzwang issue.
71.Sa6?
< >
White would win after 71.Sa8t g7
(71...&f7 72.g4! is back to where we were)
72.g31. This waiting move works when White
has not advanced the a-pawn, and has the
option to play Sa6, as we saw above.
14 Conceptual Rook Endgames
75...g4! 76.frg4
White has no alternative to taking the free
pawn, something that will ruin his pawn
structure.
73.g3! <±>h7
73. . .6f7 74. g4! and we are back on the right
track.
74.&c3 g4
74... 6g7 75.g4 Black is in zugzwang again.
75.fxg4 <±>g7 76.Sa6! <±>F7 77.g5!
We have already seen how this wins above.
79.Sc6
79.Sf5 Sd3t! 80.<±>xc4 Sd4f and Black
holds.
81...&g7 82.&b5 83.Sc6f &g5 that the engine would not sacrifice a piece for
84.Sg6t < >h4 85.Sxh6 &xg4 86.He6 Sxe4 compensation, leading to a devastating loss in
87.h6 &g5 88.h7 3h4 89.Sxe5t £<6 9O.Se3 19 moves.
Hxh7 91.Sh3
Vi-Vi In 1 997 I also won a game against John Emms
based on computer preparation. Since then,
About using engines engines have become stronger and stronger
and there have since 2005 been fears of engine-
Young players today are often referred to as supported cheating at the highest level. How
the “computer-generation”, which both makes founded in reality these have been in over the
sense and is a bit puzzling. board chess is hard to say; but I gather it is
limited to lower levels (like my own normal
I personally learned to play chess in 1979, GM-level in some high-profile cases), mainly
but after losing to my mother - and crying - with using phones in the toilet.
the set was packed away and it was not until
1984 I got into the game again. I played with The biggest influence on chess from computers
a friend at school and briefly there was a chess has been through opening preparation, but also,
club in the school, although this only lasted a the ability to analyse and understand games.
few sessions. My obsession with the game soon Yusupov once told me that it was obvious that
become full-blooded and I saved up to buy a there would be so many young grandmasters,
chess-playing computer; one of those with real as the information they were receiving was
pieces and blinking lights indicating the moves much higher quality than the information he
the computer wanted to do. My first few years had received when he was young. But using
in chess was playing against a computer and engines is a skill that also has to be learned.
slowly progressing to the point where I could And more so as the computers have become
beat the 8th and top level on the machine, stronger. Especially with Stockfish 15 there
which I guess was rated between 1200 and was a shift, when most evaluations in the
1400. Which is the point. The computers were endgame are either +156 or 0.00. When you
bad. are analysing your games with an engine, it is
impossible to see the difference between moves
In the 1990 World Championship match, they that equalise (meaning that both players have
still played with adjournments. It was briefly the same chances in a practical game - 0.00)
rumoured that Kasparov had had assistance and positions that hold with only the most
from the Deep Blue team in finding the win, amazing continuations (where no one will ever
which the IBM team said was untrue - and the hold them - also 0.00).
machine was not able to find the win anyway.
In this book I have tried to use the computer
In 1996 Deep Blue lost 4-2 to Kasparov in in this way: I accept with gratitude all the
a high-profile match, where the computer information it has given me, but without
honestly looked feeble. It returned in 1997 believing for one moment that I would have
to win a highly controversial match, where been able to understand or find most of it on
Kasparov resigned a position where he had my own. I believe it is professional to ensure
been handed a chance to draw. Also, Kasparov that the chess in the book is correct and well
played a highly risky bluff in Game 6, hoping analysed; but at the same time also remember
16 Conceptual Rook Endgames
abcdefgh
58...Sg6!
abcdefgh Also a difficult move, not found in the first
55...Sg4t? attempt.
A simple blunder, after which the game is Freddy once again tried 58...§h6?, but after
lost. looking at 59.d 5 for a bit, he realised that
White is winning. The pawn comes to d6
Freddy said that “If I only had played: and the king goes to c6. The rook on h6 is
55...5g6?l entirely out of the game.
I would have made the draw.” “OK,” I said, 59.d5 cxd5 6O.exd5 Sg5t!>
“show me” and proceeded to put the position 60...&f8! is a Philidor draw. The text move is
on the board. First off, I gave him a check. less practical, but still interesting to analyse.
56.Sc7t 61.&e6
Freddy immediately went to the wrong Another challenge. This time Black has two
square (f8), losing. drawing moves; neither suggested by Freddy.
56...<±>g8!
56... 6f8? 57.Sh7 We played around a few
moves before he accepted that it was hopeless.
Having changed his move, I gave Freddy the
problem of finding the next move.
57.&f5 Sd6!
Freddy chose 57...Sh6, when after 58.e5!,
Black loses the h-pawn. One line goes:
58...h4 59. <±>g5 h3 60.<±>xh6 h2 61.<±>g6!
and White wins.
58.<±>e5 abcdefgh
61...Sg31!
The natural thing is to put the rook on g l ,
but in the main line below, this would lose.
So, the rook is best placed here.
Also 61...Sg6t?! 62.&f5 Sa6 63.&e5 Sa5!
64.&e6 Sa3! 65.d6 Se3t 66. d7 §d3!
holds, which is still not easy to determine
for a grandmaster.
18 Conceptual Rook Endgames
62.d6 Se3t 63.<±>d7 Sd3! 64.Sc5 h4 This book is many things. It is built around
We now see that the pawn would be simple ideas that can be understood by all and
defended on the 3rd rank. To see more about replicated. The foundation is deeply analysed
this sort of thinking, go to the chapter on games, hopefully without mistakes, but
Anticipation (page 273). realistically, with few mistakes. Although a lot
65.<±>c7 &f7 66.d7 <±>e7 67.Se5t <±T6 68.Sh5 of the material in this book is advanced, the
Sc3t 69.<±>d8 h3 concepts explained are not. Nothing would
Black holds. be more complicated than navigating only
by calculation. By using these themes and
Having seen that 55...Sg6 holds on the showing how they work with carefully chosen
computer is not enough. We need to examples, I hope to give the reader an innate
understand why it holds - not just know understanding of how rook endgames work.
the moves. We need to understand if it is There are beautiful and amazing games and
repeatable. On which foundations it relies. variations in this book. I love rook endings.
The themes and ideas. And a good dose of They are no less beautiful to me than the
realism concerning our own abilities to find or most inspired attacking games. Still, a lot of
remember moves. variations have been omitted or cut short,
to save trees, but also to spare the reader
Incidentally, I prefer the other drawing line unnecessary headaches. I know from working
Black has: 55...Sc3! with students that you can always put in more
detail and everyone would want something
else covered, but are indifferent to the rest. In
the case of this book, I have tried to remove
everything that was not a part of the story of
the game, or the point I wanted to make. I
hope what remains is a clarity concerning the
themes and concepts.
General Concepts
58...E4 59.Sh6 S h i 60.&e6 61.d5 &g7 This may seem obvious, but it is often forgotten.
62.Sfi6 h3 63.e5 Sei 64.SE2 &g6 65.Sh2 The opening is often a fight for space, activity
Se3 66.d6 &g5 67.d7 Sd3 68.Sxh3 Sxh3 and structure, while the middlegame is often
69.d8=®t &f4 70.®ffit a fight either for technical advantages (like
1-0 winning material or inflicting damage to the
Introduction 19
Alexander Baburin - Sam Collins based on his games and experiences. I gave it as
an exercise to both Boris and Sam Shankland,
Armstrong 2018
and both struggled. Sam took an hour
before he solved it, with some half-hearted
suggestions from time to time. Boris solved it
in a day, returning to it for ten minutes here
and there, before he had to deal with kids,
life and other stuff again. But impressive was
GM John Shaw, the chief editor at Quality
Chess, who solved it in ten minutes, while
reading his morning emails and sipping
coffee. Whether solving is generally easier with
coffee and emails is an experiment for another
time. What I believed worked was John’s less
concrete approach (partly based on lack of
abcdefgh skill) of thinking logically and schematically.
But before we discuss John’s thinking, let’s see
In the first example, White is in desperate how other suggestions have failed. The starting
trouble, being a full pawn down. Baburin, sequence is so logical that we can call it forced.
still Ireland’s only grandmaster at the time
of writing, lost to the man who will likely be Gilberto Hernandez - Boris Gelfand
Ireland’s next grandmaster, seemingly without
a fight. Merida (variation) 2003
abcdefgh
71.Sg8!
White holds in this theoretical endgame.
abcdefgh Especially if he has read the excellent
67.. .16 explanation by Sam Shankland in Theoretical
The most logical continuation. Rook Endgames.
Before coming upon the strongest Returning to John’s schematic thinking, there
continuation, Sam tried regrouping the rook - were a few elements, all constructed from a
a bit out of desperation. This also gives White base knowledge of the endgame theory. First of
a chance to regroup his rook, which could be all, he wanted to avoid the theoretically drawn
better placed. endgame with the f- and h-pawn. So, holding
on to his g-pawn was essential. Secondly,
67...Sa4 68.Sd7! Sa8 he knew that the endgame with the h- and
68...Sa6 makes more sense, but after 69. Sc7 g-pawn advancing was winning. So, looking at
Sa8 70.&g3 Ef8 71.£f4, or 7O...Se8 71.£f4 the white defensive idea, he understood that if
Se7 72.Sb7!, White is doing fine. The king his pieces were differently placed, the position
is coming to g5 next, unless Black blunders was winning easily. Essentially, he wanted to
and allows 73. c7!, winning. play ...f6 and ...g5 without having to worry
69.Sd3! about the g-pawn. And he did not want to
Activating the rook. play ...g6 first, for reasons we have seen above.
22 Conceptual Rook Endgames
Belgrade 2022
abcdefgh
Our key moment of interest. What is the
first thing you notice? For me it is the distant
passed pawn Black would have in a pawn
ending on both sides of the board and by
default win all pawn endings. The second I see
is that the pawn ending will not happen. White
is planning to take on g7 and f5. We can look
ahead and see that White is quite happy to
lose both the f2-pawn and b2-pawn in return
for taking the f-pawn, as the connected pawns
in the centre would be powerful. Especially if
abcdefgh they are supported by the king. The outlook is
This need not be a critical moment of the bleak and we have to start being creative.
game, as White could have improved his
position with 28. c2 and slowly advancing. 3O...±h8?
The bishop on h6 is still stupid and White is An understandable move, which sadly
better, but if it is enough to win is far from happens to be losing.
clear. Black has a plan of ... 17, ...Sd7 and
...g6, to bring the bishop back in the game. The question that could have saved the game
White can delay this by putting his rook on was: how will White actually win this position
h 1 , but then it will also be sort of stuck there. if Black does nothing? He will obviously want
It is certainly possible for White to develop to take on g7 and f5, but we are not forced
active plans in that direction too. But on the to give up the f-pawn. So, the white king will
other hand, he has a tempting option now that have to come up through the centre. But this
he must either take or forever let go. Navara can be blocked:
decided to take it.
3O...c5!!31.hxg7
28.txg7I? txg7 29.h6 Hd7 3O.Hg5 The natural continuation.
31.&c2 is met with 3 1 ...b5.
If White plays 31.b4, Black will take on
b4 and create a passed pawn with ...b6 and
24 Conceptual Rook Endgames
...a5, creating enough counterplay on the 31.hxg7t Sxg7 32.Bxf5 Bg2 33.Bf7?
queenside. An attempt to run through with An innocuous mistake, allowing a truly
the king in the centre would see the pawn unbelievable defensive opportunity. White had
running and supported by ...Sf7-a7 (or a lot of winning continuations. I like 33. f3!,
...Sf6-a6), forcing the white rook to go to a l which is exactly what Navara did when faced
to stop the pawn. Then the h-pawn would with this position again on move 37.
become a major asset and White will feel
lucky he is not losing.
31.. W ! 32. &d2 b5 33.&d3 a6
abcdefgh
abcdefgh
33...Hg7?
Black has set up a fortress. The rook will be
Black would also lose after 33... h5? 34.Sf5
able to oscillate between 17 and f6 and if the Sh2 35. &d2 Exf2t 36.&d3 Sh2 37. e4 and we
white king ever makes it to g3, Black will be know what is happening.
able to play ...h6 and either win the pawn
ending, or reply to Sg5-h5 with ...Sf6 (if on
The strongest continuation was:
17) and ... xg7. White can also attempt to 33.. .6g8!! 34.Sxb7
break through in the centre with the king,
34 .Sf5 Sxf2 is a wildly different situation
but it holds considerable risk and little
than the game. Black is no worse. The white
chance of reward.
king is passive and the black king is in the
34.b4!? c4f 35.&d4 Sd7t 36.&e5 c3 37.Sgl
game. If White goes e3-e4, Black has ...h5
c2 38.Scl Sd2 39. f3 &xg7 40.&xf5
with equality.
Black will draw, unless White blunders.
34.. .h5 35. d l !
41.e4?
The best try.
The king needed to go to the g-file.
A big part of me wants 35.Sxa7 to be the
41...gg2
main line, as it holds the key idea of the
Now it cannot. Black wins.
defence. But it is so short and perfect!
35...h4 36.Sa5
3O...Sf7? does not work. White will be able to
quickly invade through the d-file, as he does
not have to spend a move on hxg7 just yet.
Introduction 25
abcdefgh
36...gg7!! Rook behind the passed pawn,
which you will see a lot of soon enough and
which was the one concept you definitely
knew about already. 37.gh5 gh7 38.gg5t
Sg7 With a draw by repetition. Ironically,
this position would be winning for White, if
the king was on b l , as gc5-cl-hl would be
abcdefgh
too many extra pawns.
35...h4 36.Sb8t 5O.a5 &d6 51.a6 &e6 52.&c5 &d7 53.e5
e6 54.<&xc6 <&xe5 55. b7 d6 56. xa7
&c7 57.£a8 &c8 58.a7 &c7
Stalemate!
abcdefgh
26 Conceptual Rook Endgames
4O...h6
40...5xb2 41.e4 would be totally winning
for White, as the black king is cut off and the
connected passed pawns will pound down the
board with tremendous force.
abcdefgh
57.Sxh6t!
Queening the pawn also wins, but this is
simpler.
1-0
Before we go to concrete examples, we should probably define active and passive. Active means:
attacking, threatening, proactive, with more choice and ability to dictate events. Passive means:
defending, protecting, reactive, with less choice and freedom. Active is the first choice of all, but
at times things are worth defending or defending against. In a lot of rook endings, it is worth
giving up a pawn in order to get active. While in others it would be a horrible mistake. We shall
see more examples of it being clever in this book, but this does not mean that you should freely
throw your pawns into the fire. Rather, you should look for active options, even when they cost
material, and consider if the outcome of the variations you see is better than the alternatives.
Israel 2022
abcdefgh
Black could have held the draw in two ways.
28 Conceptual Rook Endgames
The first would have been 49...Sg6! followed 51.h5! would have secured an important
by ...Sg4 and the activity of the rook would tempo down the road. Black has no activity
make the rest of the game easy for Black. of his own and can either choose to seek
a different avenue with the rook, or wait. If
Another would be 49...Sf8, with the idea he waits, White wins because the h-pawn is
50. e3 d6 51.Se5 Sc8! with the idea further advanced in the coming race: 5 1 ...Sb3
...c5-c4, making the draw with a considerably 52.Se5t &d6 53. &e4
smaller margin. In both cases, the draw was
secured by the rook doing all the lifting.
abcdefgh
51.6?
Jumping the gun! One of the fundamentals abcdefgh
of endgame play is to understand when your
6O.Sa3 d6 61.Sxc3 Sxh7 62.Se3 White
opponent is unable to improve his position
wins, as the black rook is too close to be able to
and you thus should be strengthening yours to
give checks from the front (see Defence from
the maximum before you take the game from
the Front on page 171).
the build-up phase to a time of consequences.
Chapter 1 - Activate the Rook First 29
Internet 2022
abcdefgh
53...SA? abcdef gh
We will talk about putting the rook behind
Black is in desperate trouble and about to
the passed pawn later. Here it is done a bit too
lose a pawn. In the game the Rapid World
automatically, as all it achieves is to attract the
Champion of the time had limited time to find
white rook to the same position.
the way to activate his rook.
Black had the chance to block the f-pawn in
56...Sc3?
an oddly convenient way from the f6-square.
Trying to place the rook in an active place,
53...Ha6! White is unable to make significant
but failing.
progress. And if White plays 54.&f4, Black
can keep the rook active with 54...Hal!. Black
57.Exb4Ed3
will draw after something like 55.He8 Hflf
56.<&g4 < ?d4! 57.Hd8t < ?e5! and although
White can still pose Black some problems, the 8
draw is not far away.
7
54.Hf4 gglf 55.±h5 ±e5 56.K! 6
Black resigned. 5
1-0
4
3
2
1
abcdefgh
58.Eb5?
A logical-looking move, but this misses the
chance to win an important tempo.
30 Conceptual Rook Endgames
abcdefgh
64.h5!
The simplest way to exploit the material
advantage is to push the passed pawn and head
for a winning pawn endgame.
56...BI! 62.e6
62.exf6 Ef4f followed by another check and
...Hf4(t), the moment the white king goes to
the d- or h-file, as well as f l . White may be
able to push the pawn to b5, but thereafter he
will be unable to make progress without giving
up one of his passed pawns, which defies the
purpose.
abcdefgh
57.&g3
White is not interested in exchanging pawns.
abcdefgh
32 Conceptual Rook Endgames
61.Sa2!
Black can try a number of things, but none
of them appear as critical as...
61...Sg2
...although Whites path to a draw is quite
simple.
62.Sa7t
The king cannot go to the queenside. White
abcdefgh takes the f7-pawn and also picks up the black
h-pawn, after which Black will be on the
61.Shl? &d7 62.&d4 &c6 63.Sclf &b5 defensive.
64.Sblf &a4 65.&c4 &a3 66.Shl &b2
67.&c5 Sd3 68.&c4 SB 69.&c5 &c3 63.Sa8f &g7 64.&B
70.&d6 <£d4 71.15 gxf5 72.&e7 &xe5
73.&xf7 Sa3 74.Self &f4 75.g6 Sa7t
75... h2 76. g7 Ha7t was perhaps a bit more
accurate, but the game is good enough.
abcdefgh
Black cannot avoid losing the h-pawn, if he
wants to get the king out of the corner.
Brandon Jacobson - Christopher Yoo As in the previous example, Black was able to
give up a pawn in return for activating his rook,
Charlotte 2019
reaching a simplified version of the endgame,
where the black king would control the white
d-pawn and the b-pawn would control the
c-pawn.
69...Sd8! 7O.±xfi6 e4
After 7O...He8? 71.£17! Ha8 72.&e7, Black
would lose the fight for the d6-square and have
to deactivate the rook in order not to lose on
the spot, bringing into question why he gave
up a pawn in the first place.
71.±e5 Sa8!
abcdefgh
This fight between two young American
IMs, both close to achieving the grandmaster
title, ended abruptly with a transition into a
pawn ending in White s favour.
abcdefgh
With the exchange of pawns, now or in a
few moves, Black will reach an endgame where
his active rook will be enough to hold an easy
draw.
abcdefgh
73. d6 c6 74. &e6 and the pawn queens.
Sochi 2020
abcdefgh
8 White would lose after normal play such as
7 47.&e4 f7, but can make a draw based on
rook activity with: 47. e3! &f7 48.Hd4! < ?g6
6 49.He4 with a coming exchange of pawns.
5
46.g6t &g7 47.Se4 ±fi6 48.Sc4 Se5t
4
49.&B c5 5O.Sg4 ±g7
3
2
1
abcdefgh
44...Sa5! 45.Sg4?I
A natural move, which could have been the
first step towards losing the game.
66.&xc4
abcdef gh
We can see that the king is not in the way
of the rook remaining active with 54.He3!»
holding the draw. This would not work with
the rook shuffling on the 1st rank, where the
white king would be in the way.
67.±d3 e2 68.Sg6t
White could have tried 68.Hbl!?, when
Black needs to win a tempo getting the king
closer to the queenside, where the final race
focused on catching the white a-pawn will take
abcdefgh place.
55...&xg6
Good enough to win, but making it a bit of
a task.
Here 68...e l =®? would throw away the win. Piotr Murdzia - Radoslaw Psyk
After 69.Hxel Hxel 70. c4! White is in time
Poland 2022
to make the draw. This sort of race we shall
look more at in Chapter 2.
Correct is: 68. .. f3! 69.Hal White loses a
tempo. (69.Bel would lose to 69...Hxa4, as
the e-pawn is defended by tactics.) 69...el=®
70.Hxel Hxel 71.&c4 < ?e4 72. a5 Hal Black is
in time and wins.
abcdefgh
56.Hb8!
White wins the b6-pawn and secures a draw.
The key variation is:
56.. .d4 57.Hxb6 &d5 58.Hb8 £e4 59.He8 d3
60.<&f2!
The king comes down to block the pawns
and Black should take the draw before less is abcdefgh
offered. 74.&c3!
Keeping the king close enough to be able to
54.. .g6 55.h4 exchange rooks on h5, as well as to hold the
5 5.Hal no longer works, as White is lacking pawn-down rook ending.
the &f2-el manoeuvre at the end. 74.Ha6? would lose to 74. ..&g7 75.Ha7t
<&g6 76.Ha6t &f5 77.&xb5 Hh3!! 78.&c4 h5
55.. .d4 56.h5 &g7? 79.&d4 h4 8O.Ha8 Hf3 and the white king is
Caring about the wrong pawn. cut off for long enough to give Black the win.
abcdefgh
71...He8!
abcdefgh Sooner or later the rook has to focus on
59...±f6? pushing the strongest pawn.
Played to avoid an annoying check on d6, 72.gg6 b4 73.Hg4 b3 74.ggl
but loses an important tempo. 74.Hb4 Hb8 and Black wins.
74.. .6xc6 75.Hb 1 Hb8 76.&xe3 &c5 77.&d3
59...h5t! £b4
This was the winning move. The reason is Black wins by a tempo; not that the win was
simple: in the lines that follow, the pawn is close!
no longer hanging on h6.
6O. f 4 e 3 61.Hd6t 6O.±f4??
After 61.<&f3 Black’s only obligation is not Presumably short on time, White missed the
to panic. With 61...Hc4! he is able to keep random chance 6O.Hxd4, when the h6-pawn is
his two pawn advantage. More moves can be hanging in the key lines.
made, including mistakes, but with decent
play, Black should win. 60.. .e3 61. £3 &e5 62.Sb8 &d6 63.Sxb6
61...6.7 62.&f3 Losing fast, but White was going down
62.Hxd4 loses to 62...e2 63.He4 Hc4!. slowly otherwise.
62...Hxb5 63.Hxd4 Hc5
Black has achieved control, but converting 63...5Bt 64.±e2 65.±d3 Sd2f
the two pawn advantage can still go wrong, 66.±c4 e2 67.c7t &xc7 68.Se6 d3
as the e-pawn is closely defended by the 0-1
white king. The following line is not the
only win, but it makes a lot of sense.
64.Hd6 e7 65.®h6 He5! 66. e2 < ?d8
67.Sh7 b5 68.Hb7 h4 69.Sh7 h3 7O.Hxh3
&c7 71.Eh6
Chapter 2
The Rook belongs
behind the Passed Pawn
DrTarrasch’s most famous quote is that “all rook endings are drawn”, which must have been said
in jest and is low on content. While it is true that rook endings have a higher drawing tendency
than pawn or minor piece endings, they have a lower drawing tendency than opposite-coloured
bishop endings and queen endings. I am a far greater fan of his second most famous quote, that
“the rook belongs behind the passed pawn”.
Not only is this strategically sound advice, it is also economically phrased. Saying nothing
about attacking, defending or other circumstances, it manages to encompass all scenarios and
be on point at the same time. The advice is correct, as endgames are about promoting pawns,
no pawns are easier to promote than the passed ones and if the rook is to play a role, it needs to
cover as many squares on the pawns path as possible, without being in the way. And if you are
the defending rook, you do not want to see yourself squeezed by an advancing pawn, you would
rather want to see the opponent’s rook lose activity in front of the pawn, as we saw in some
examples in the previous chapter.
I. Krikheli
Magyar Sakkelet (no. 1742) 1986
abcdefgh
40 Conceptual Rook Endgames
2.Sa7t
Harassing the king, putting it in the path of
the pawn, thus winning time.
2.. .6b3
Notice that if there was a file to the left of
the a-file, White would still win. The key point
here is the tempo won.
3.&b7 b4 4.&a6!
abcdefgh
White is using shouldering again. If the
black king was to go to the a-file, White would After 37.Sb5? &f7 38.&E2 &e6 39.&xf3
play 5.&b5t and win a tempo. *&d5 40. <&e3 Sa4 the advantage was gone.
4.£l?b6? &c3! would allow Black to make the White played on for another 20 moves but got
draw. nowhere.
4.. .<&c2 If White had placed the rook behind the pawn
with 37.Sb3! instead, he would have won
8 effortlessly.
abcdefgh
43...Se8?
Too ambitious. Black is trying to win the
g2-pawn and in this way make the most
out of the advanced f-pawn. But this is time abcdefgh
consuming and White could have exploited
46.Sd5t!
the extra time to push his pawn.
Pushing the pawn also wins, but as Black
would not want to give up the g-pawn, this
43. . .g4! 44.hxg4 (44.Sxh5?? loses to a basic
makes a lot of things easier.
breakthrough trick: 44...f3! 45.gxf3 g3!)
46...&f6 47.&d3 Sxg2 48.c6
44...5xg4! The threat of ...f3t wins a useful
White will follow up with Sd5-c5 and the
tempo. 45.&e4 Sxg2 46. xf4 Sxa2 With
black rook will have to fight to make it back to
the exchanges of pawns and the rook placed
c8, when he will have won back a pawn, but
perfectly behind the white pawns, Black will
have lost all quality of his position and soon
be able to make a draw with ease.
be faced with an advancing b-pawn, as well as
threats to his pawns on the 5th rank.
45...hxg4 46.c5
abcdefgh
5O.a4?
abcdefgh A natural-looking move and a mistake many
46...g3? grandmasters would make. Hopefully, this
This feels incredibly slow. Black is trying to book will save some of them from making it
balance two objectives: keeping the rook on in the future.
the 8th rank for defensive purposes, and to
create a passed pawn, either by removing the 50.&b3! with the idea Sd3-c3 was winning. It
g2-pawn, or by pushing ...f3 at an opportune is hard to come up with variations, but here is an
moment. But the lack of energy behind this attempt. 50...&e4!? 51.Sc3 & d 5 Black is using
move gives White a chance to regroup. the king to block the c-pawn, which is a key
strategy discussed later, in Chapter 13. 52.&a4
46...Sel! 47. &d2 Sgl would have given Black &c6 53.Sf3! Sf8 54.&a5 Sf5 55.a4 and White
sufficient counterplay to hold the draw. There will win slowly. At the right time, White will
are lines where both sides promote, and lines transfer the rook with S f l - d l ( o r cl), winning.
where neither do. It is visually obvious that
White is not making progress, while Black is. 5O...Sh2?
And the threat of coming behind the passed Black returns the favour.
pawn with a check is the key reason for this.
(After 47.Sd2 &e5 Black also holds. Whether A draw was available if Black had placed his
a queen or a pawn ending a pawn down, the rook behind the passed pawns. The main line
draw is not difficult.) is highly instructive and the main reason why
this example should be studied, but as you
47.Sd2I? may have noticed, not the only one.
47.Sd4 with the idea of Sc4 followed by an
advance of the queenside, while the king will 50...Shi! 51.b5 axb5 52.axb5 S e l f !
run to fl to stop the counterplay, was perhaps Black gives three annoying checks, forcing
the most principled winning method. the white king to where it would like to be
for offensive purposes, but far away from its
47...Sg8 48.Sd3 &e5 49.b4 Sh8 defensive duties. The draw is almost poetic
in its simplicity thereafter.
Chapter 2 - The Rook belongs behind the Passed Pawn 43
abcdefgh
White is completely winning, but also
abcdefgh completely out of time. All the remaining
For no reason at all, I am stopping here. moves by both players were made in 9 seconds
Stockfish says 0.00, while most of us would or less.
be entirely uncertain about everything at the
board. But chess is a practical game, where 35.a5?I
making good decisions is everything. And Not a major mistake, but allowing the
Black is happy to be here, in this total mess, black rook to come behind the passed pawn
and not in the game, where he lost without a needlessly, making life awkward for the rook
fight. on a7.
51.c6 Sxg2 52.c7 Sgl 53.&b2 &e4 54.c8=B The principled winning idea was to put the
55.Wc2f white rook behind the pawn instead: 35.&c3!
1-0 ge2 36.Sd7 Sxf2 37.Sd2! and 38.Sa2 was an
easy win.
The next example starts within our theme, but
then spins out of control in a direction that 35...5a4 36.a6?
could have worked well in Theoretical Rook Proceeding down the same path.
Endgames as well.
White was still winning after: 36.&c3 &h7
37. &b3 g a l , with the idea 38. &b4 ga2
39.gc7 gxf2 4O.gc3 gxg2 41.a6 ge2 42.a7
ge8 43. & b 5 and White wins by a few tempos.
Kanpur 2022
abcdefgh
In the game, passive defence failed quickly:
49...Sb8? 50.a7 Sa8 51.Sa5! &g5 52.<&f3
&h4 5316 1-0
Better was:
abcdefgh
46 Conceptual Rook Endgames
62...Sd8t!!
With the idea of ...Sd4f, securing the draw.
62.<&d3!
abcdefgh
Van Foreest played the natural-looking
move, which would be the right move in 90%
of positions with this check on h6. But in this
case, the highest objective should be to get the
rook behind the passed pawn.
It was far stronger to keep the rook active, White lost this miserable-looking position
behind the passed pawn. As in previous after attempting a passive defence.
examples, giving a check is a big part of why
this works. 5O.Sal? &c5 51.Sa2 Sd4f 52.<&c3 Sh4
53.Sal Sh3t 54.£d2 &d4
64.. .6c5! 65.b7 Blacks domination is total. The rest of the
Another key point is that after 65.&d3 Sb4 moves were quite unnecessary, but more than
66.&e3, Black can just wait. White is not one person has dropped a rook with a mouse
threatening to do anything. But the only way slip...
to wait is to centralise the king. 66... &d5!
55.&e2 Sh2f 56.&B Sd2 57.2hl Sa2
65...5c4f! 58.Sh4f s£?d3 59.Sh5 &c4 6O.Sh4f d4
This check is crucial. 61.&e4 Se2f
61...Sxa4 was perfectly fine too.
66.&d3 Sb4 67.Sh7 &c6
67...&d5 68.&e3 h3 The h-pawn is a
62.&B Se8 63.Sh5 d3 64.Sh7 d2 65.Sc7t
distraction that will cause the b-pawn to fall,
&b3 66.Sd7 &c2 67.Sc7t £dl 68.Sd7
after which the game is immediately drawn.
&el
68.&e3 h3 69.8 &d5 70.&12 h2 71.&g2 0-1
Sb2f 72.&hl &e5
As said, when you are a pawn down, passive
Black holds.
defence is unlikely to work. Barring the few
In the next example we shall see the full power exceptional exceptions, it is better to seek
of an active rook, placed behind the passed active counterplay if you don’t have time to
pawns. Passive play in positions where we are think. And if you do have time to think, you
down material works so rarely that it becomes need to be sure that the passive defence works,
spectacular when it does. Here, too, it does not before choosing it instead of active defence.
work. 5O.Sb8! Sxa4 51.Sa8
51.Sd8f &c6 52.Sc8f &d7 53.Sa8 Sal
Vincent Keymer - Le Quang Liem
54.&d4 is similar.
Internet 2022
51...5al
After 51...&e5 52.Se8f, there is nowhere
for the black king to escape to.
52.&d4
Threatening Sa6t, winning the d-pawn.
52... 5 d l f 53.&e3!
53.&c3 S e l f and 54...Sc5 would allow
Black to reorganise the pieces and stabilise the
position.
53...5al 54.&d4!
abcdefgh
48 Conceptual Rook Endgames
68.. .Sa4
Black had the chance to avoid the queen
ending with: 68...Sa8!? 69.Se7 Sa7!, when
Whites only try is: 7O.Sxe2!? &xe2 71.h6,
when Black has to play a few accurate moves to
make the draw. 71...Sa6f! 72. & h 5 &f3 73. h7
S a l ! 74. g6 &f4 75.g7 &f5 With a well-known
theoretical draw.
abcdefgh
Black is unable to make progress. 69.&15
More challenging was 69. h6! Se4, which
The next example also comes from the Rapid leads to a queen and pawn vs queen ending
World Championship. Black was one of the that is objectively drawn, but still unpleasant
big winners of the tournament, as he was to defend.
the coach of Nodirbek Abdusattorov, when
he won the tournament and for that reason 69.. .5a5t? 70.&f6?
received a big cheque from the government of 70.&f4!
Uzbekistan.
Later he had a big score on Board 4 in the 70.. .5a6f 71.&g7 Sa8 72.Sxe2 &xe2 73.g6
2022 Olympiad as part of the sensational &£3 74.&h7 &g4 75.h6
victory by the Uzbek team. At this time the Vl-Vl
“elder” (read in his 20s) Uzbek national got
away a bit easier than he deserved... Black could have held a draw, without relying
on assistance from the opponent, with a
Milosz Szpar - Jakhongir Vakhidov beautiful accurate sequence.
abcdefgh
Chapter 2 - The Rook belongs behind the Passed Pawn 49
abcdefgh
Black played the most natural move and
survived by sheer luck.
68...£b3?
68...Sb8? also would not work against the
advancing pawns. 69.g5 Sh8 70.d?g3 &b3
71.&g4 &c4 72.&h5 &d5 73.g6 and the
abcdefgh black king is arriving too late.
71...Se7t!
69.&g3?
An important disruption.
These are the things that happen in blitz
games. White missed the immediate win with
72.&g6
69. h7! S b 8 70.g5 and we are heading for a
After 72.d?g8 <4’e4 the king arrives in time.
queen vs rook winning ending.
68.. .5b2f!! 69.&g3 Bbl But Urkedal had not seen it before and should
White can keep blocking the rook’s access have lost at once.
to the g l / h l -squares, but only by repeating
moves. Prantik Roy - Frode Urkedal
Helsingor 2018
7O.g5 S h i !
The rook goes behind the pawns without
delay.
abcdefgh
49...b2?
I hope there is a small flash of unpleasantness
from you when seeing this move, remembering
how the rook loses the last bit of activity, as
abcdefgh seen a few times in Chapter 1 .
74. &h7! This zigzag movement is another
small image you should pay attention to. 5O.Sb7t?
74. ..&d5 75.g6 &e6 76. g7 White wins. White missed a direct win. 5O.f6f
51.Sb7t and the advancing f-pawn just wins.
71 J&g4 &b3 72.&B &c4 73.&g6 <&d5
The king arrives just in time. 50L.&e8 51.Sb8f &e7?
Aiming to repeat, but walking into a deadly
74.&h7 &e6 75.g6 Sgl 76.g7 f7 77.&h8 check. The king should have gone to one of the
Sg2 78.h7 Sxg7 light squares.
Stalemate.
51...&f7! is the most natural move. After
Once we have seen the above example, it 52.e6f &f6, White has no advantage. For
becomes possible to see the next one; which example: 53. &g2 (53.Sb7? S h i and Black
is part of the aim of this book: to provide you wins.) 53...&xf5 54.e7 S e i with a draw.
with a lot of snippets and ideas and images that
you can hopefully remember on some level, 52.Kf &e6 53.Sb6f!
when you are deep into your own rook ending. This is the difference. With the f-pawn
advancing, the black king cannot hide behind
the pawn.
Chapter 2 - The Rook belongs behind the Passed Pawn 51
58.. .6d2? 59.Hxc2f Sxc2 6O.h7 Sc8 61.g5 Silvia-Raluca Sgircea - Daniel Alsina Leal
&d3 62.g6 Sf8f
Benasque Open 2021
Black resigned without waiting for the white
king to approach.
1-0
58...5c3I!
Threatening ...&d2t.
59.&f4
59.&g2 is an obvious step in the wrong
direction, but Black still has to find a way to
exploit that. Simplest is 59...Sc6! winning a
abcdefgh
pawn, securing the draw.
My good friend Raluca had been defending
59.. . d2 well, but here misplaced her rook and lost.
59...Sc4t!? curiously also draws, although
57.Sa8?
it is a poor move technically. The line is still
57.Sh6! would make an effortless draw.
instructive. 60.&f5 Sc5t! 61.&g6 Sc6f
The rook will be able to fulfil the dual role of
6 2 . £ h 5 &d2 63.Sxc2f Sxc2! 64.g5 &e3
defending the a-pawn and preventing Black
65.g6 £f4 66.g7 &f5! 67.&h4 Sh2f 68.&g3
from promoting the g-pawn. It is hard to come
Sxh6 69.g8=® Sg6f with a draw.
up with a winning try for Black.
Chapter 2 - The Rook belongs behind the Passed Pawn 53
abcdefgh abcdefgh
59.&c4 The king comes to assist the a-pawn, 48.&d7!
securing the draw. The key is that something 48.&b6? &e6 would lead to an immediate
like 59...Sf5 6O.Sd8 is a simple draw. And draw.
after 59...Sg5 60.a7 Sg7, White can defend
against the threat of ...Sf7 with 61.&b5! Sf7 48...Sxb2 49.& d8 a5 5O.d7 Sc2 51.Sh8 b4
62.&a6, freeing the rook to come out of the
corner.
58...§a5!
Regrouping the rook and winning.
The only move that makes sense. The king Jon Ludvig Hammer - Vincent Keymer
goes for the g3-pawn.
Helsingor 2018
Online commentators were all focused on
53...&g7, which is a truly bizarre move,
but notably the first choice of Stockfish 15.
White wins immediately after 54.Sb6 Sc4
55. e7 Se4f 56.&d6 Sd4f 57.&c7.
abcdefgh
We start this rook endgame just out of the
opening, which has gone awfully wrong for
Black. Our theme will show up soon enough.
abcdefgh
21.Sc7t &e8
54.Sd6!!
Keymer understandably did not like the look
The key move, placing the rook behind the
of 21... g6 22.Sxd8 Sxd8t 23.&c3 where
passed pawn. Black is totally lost. White will
Black will have to attempt to defend passively,
play &e7xf7 on almost anything. The race is
with little chance of success.
lost by a mile.
However, 54.Sb6? would lead to a draw after
22.Sd3!
54...<±>g4!55.&e7 §c7 (or 55...§e2f) 56.&d6
Forcing Black to improve the position of the
Sxd7t 57.&xd7 &xg3, and the f-pawn will
white king.
secure the half point.
abcdefgh
31...Se3?
Later in the book we shall discuss the role
of the king in rook endings (Chapter 13, page
189). Had Keymer read that chapter, it is likely
he would have found 3 1 ...&d8!, which should
draw in many ways. One of them is 32.Sxh7
abcdefgh Sg3!?, which is perhaps a bit too concrete, but
27.b3? which absolutely works.
27.§xg7? fails to 27...§c2f! 28.&b5 Sxh2!
29.&xa5 Sxb2 3O.Sxh7 f5 , when we will soon 32.Sxh7 Se5t?I
find ourselves in a basic drawn theoretical Often checks are able to ruin the
ending. coordination of the opponent’s pieces. But
they can also be helpful, which is the case here.
The winning idea was: 27. b4! axb4 28.&b3!! Black could have tried 32...Se4!?, when White
and the black rook cannot easily get behind wins narrowly after 33. &b5! &d8 34.Sg7!.
the passed pawn. A small key point is that a
check on f3 can be answered with &xb4, which 33.&b6 Se6f 34.&b7! Se5 35.Sh5! Se7t
explains why White needed to lose the pawn 36.&c6 Se6f 37.&c7 Se7t 38.&d6 Se4
first. 28...Sfl 29.Sxg7 With the ambition to 39.a5 Sxg4 40. a6 Sa4 41.Sh8f &£7 42.a7!
have extra material, as well as an overwhelming Finishing with a classic. Black resigns.
positional advantage. 29...S b I f 30.&a2 S d l 1-0
31.Sxh7 Sd3 32.&b2 Sa3 33.Sa7 White
wins. First the a-pawn is advanced, then the The final example is taken from a blitz game.
h-pawn. Often blitz games between strong grandmasters
will see them putting the pieces on good
27.. .5xh2 28.Sxg7 Sc2fl? squares, but they have no chance of picking
Although this should not lose, I prefer up the finesses and tactics of the positions.
28. . .h5! to liquidate pawns. The draw cannot If we remember that we are not evaluating
be far away. the players’ performance, there can be
56 Conceptual Rook Endgames
a lot of value in looking at high-quality later, but at the same time controlling the
blitz games. b2-square.
48.&a3!’
Jeffery Xiong - Wesley So 48.&c3? f4 49. b6 fee3 5O.fee3 Sh8 5 1 .&d4
Sd8f and Black holds.
St. Louis 2020
48..T4 49. b6
Black can try both active and passive defence.
I prefer active defence 8.5 out of 10 times.
abcdefgh abcdefgh
45.S18? a) Passive defence is too slow, but still requires
A wasted tempo. There is no reason why the some accuracy to overturn.
rook needs a checking distance in this position.
49...§h6 5O.Sb2 fke3 51.fee3 §h8 52.b7 § b 8
It will not surprise you that the winning idea 53.Sb3
was to bring the rook behind the passed pawn.
But I have to say that the winning sequence is
rather brilliant and precise.
53.. . >e2!54.&b2
54,&a4?! &d2 55.&a5 is wrong, although
after 55...&c2, White can still backtrack and
win as in the main line with 56. &a4.
54...6.2 55.&bl £ d l 56.Sb2!
Dominating the black king.
56... e l 57.&C1 £fl 58.<±>dl £ g l 59.&el
& h l 60.&d2! &g2 61.&c3t &f3 62.&d4
abcdefgh
5O.fxe3!
The trick is that Black holds after 5O.b7?
Sh8! 51.Sc8 Sxc8 52.bxc8=® exf2, where
the e4-pawn is a visual distraction. It will go
and we will have a basic draw.
5O...Sxc2 51.b7
White wins in the long run.
abcdefgh
45.Sd7? does not work. It is easy to see that in
Not really mutual zugzwang, as White to variation b above, Black would have 51...Sd8.
play would be happy to play Sb2-b5 with the It is the only difference, but boy does it
idea Sf5t and Sf7, followed by eliminating matter...
the e4-pawn.
62...5d8t 63.&c5 S b 8 64.Sb3 45...Sb7?
The white king is too close for Black to Likewise Black wastes the chance to activate
successfully give up the rook. his passive rook (in front of the passed pawn)
64...6e2 65.&b6 with 45...Sh6!, which combined with ...Sh2,
White wins. ...&f3 and ...f4 will now be a tempo faster
and hold effortlessly. 46. b5 (Against 46.Sa8,
b) Active defence fails faster, if you look at the Black has 46...&f3 47.Sa2 Sh2 48. b5 f4!,
length of the variation. But like the TV chef, which works as always.) 46...S h i 47. c2 Sh6
the roast has been cooked in advance: 48.&c3 S h i 49. b6 S b l 5O.Sf6 &g5 51.Sd6
& g4
49...fxe3!?
46.Sd8?
The right idea, but the wrong file. Later in
this book we shall talk about the importance
of keeping the rook on the adjacent file to the
pawn you are trying to promote (see page 353
for example).
Shouldering
The principle of shouldering (at times also called bodycheck, choosing to compare it to ice hockey
over football) is simple. A king is helping the advance of a pawn, by at the same time controlling
squares ahead of the pawn to support it, and interfering with the path of the returning king,
trying to catch up with the pawn. When explained with words, this may sound complex and
convoluted, but when illustrated with examples, it becomes easy to understand. A version of the
following illustrative position once occurred in an engine game, but I prefer to show it in the
classical form, with White to play.
Basic Shouldering
abcdefgh
l.&g5 &c3 2.&fo!
2.f6? would allow the black king to get close to the white pawn. 2 . . A d 4 d.tfegb &e5 4.£7 &e6
and Black wins.
2...&d4 3.&e6 S e l f
60 Conceptual Rook Endgames
abcdefgh
abcdefgh 60.SR1!
59.&e4? &b2 6O.Sxa2f 6O.Sxa2f? would lose to 60...&xa2!, as the
6O.Shl al=W 61.Sxal Sxal! also wins. The white king is now cut off and would have to go
white pawn is not far enough up the board to to e4 to help the pawn advance.
make it.
Chapter 3 — Shouldering 61
Svendborg 2018
abcdefgh
abcdefgh
62 Conceptual Rook Endgames
48.. .5b3t?!
Black has a chance to do something and
8
instead treads water. 7
6
48...6d6 49.Sc6t &e5 would have drawn
instantly. 5
4
49.&e4 Sb4t 50.&d3 &d6 51.§c6f &e5
52.b6 &f5 53.&c3 S b l 54.&c4 &xg5 3
55.Sc5t 2
1
abcdefgh
59.Sb4t?
Overthinking. White was winning with
direct play:
abcdefgh
64.&f4!gl=® 65.Sh7#
Chapter 3 - Shouldering 63
Sweden 2020
abcdefgh
60...&R4?
Keeping the king on the wrong side of the
pawn in order not to obstruct it. This is not
stupid, but what all would do if they do not
understand shouldering. These players are both
hugely talented and smarter than most people
you will ever meet. But without knowledge,
you will make this sort of mistake.
57...c5t 58.£<B
6O...c2 6 1 . 3 c l &f4 62.Sflf &g3
58.?bxc5 Sxe4 would see the king cut off.
58...c4t
abcdefgh
The critical position, where White was able
abcdefgh to hold only by shouldering away the black
59.£d4! king.
Chapter 3 — Shouldering 65
63...&B
The black king comes in for the kill.
abcdefgh
51.d 7 § e l t
Black gives checks until the white king hides
abcdefgh in front of the pawn.
Black is winning. The white king is cut off.
52.£d6 Sdlt 53. e6 S e l f 54.&d6 S d l f
55.&e7 S e l f 56.&d8
68.8elt &B 69.&xc2 6 70.8flt &g4
71.3glt &h3 72.Sfl Sd5 73.Shlf &g2
74.Sh5 &g3 75.Sg5t 76.Sgl &e3
77.Sg5 &e4 78.&c3 Sd8 79.Sg2 f4 8O.Sh2
&e3 81.Sh7 Sc8f 82.&b2 B 83.Se7t
&d2 84.Sd7t &el 85.Se7t &fl 86.Se6 £2
87.Sf6 Se8 88.&c2 &e2
0-1
57.Sc7t
The point in shipping the h-pawn down the abcdefgh
river can be seen in the following variation.
57.Sb3t &c6 58.Sd3 &b7! Preventing the 6O.Sh7?
white king from escaping. 59.Sd5 h4 6O.Sd4 6O.Sh8! would have won in a very instructive
h3 6 l . S b 4 f &c6 62.&c8 S d l 63.d8=B line. 60...a5 61.Se8Sd5 62.&e7 &c6 63.d8=®
Sxd8f 64.&xd8 Exd8 64.Exd8 a4 65.Sa8 & b 5 66.&A6 £b4
67:& d 5 a3 68.&d4 &b3 69.&d3 a2 7O.Eb8t
&a3 71.&c2 a l = t 72.&c3 &a2 73.Sh8
& b l 74.Sxh5 and White soon wins the knight
as well.
60.. .5g5?
60.. .a5! 61.Se7 Sd5 62.&e8 &c6 and the
a-pawn saves the day for Black once again.
61.Se7?
6 1 .&e7! Sd5 62.d8=B Exd8 63.&xd8t and
abcdefgh 64.Sxh5 would cut off the black king on the
5th rank, which almost always wins.
64...a5 Black makes the draw, as the king
is already close to the pawn and can help it 61...5g8f?
advance: 65.Sh4 &b5 66.Sxh3 a4 And so on. 61...a5! drew as above.
also without the benefit of him making a move 65...Sg8f! It is important to keep the king
first. All because 65...a5 66.d8=® Sg8f can be as far away as possible. Later, we shall look
answered with 67.Sf8!, and wins. into this topic in greater detail. 66.d8=®
Sxd8f 67. &xd8 a5 68. &d7 a4 69.Sxh5t &c4
70.&c6 a3 7LSh4t &c3 72.&b5 a2 Black is
in time to make the draw.
64.&e7
Black resigned.
1-0
abcdefgh
63...Sg5?
Black is losing the plot - and possibly also
on time.
3.Sa5?I
Premature. White allows the black king to
join the game, at the cost of only a pawn.
abcdefgh
68 Conceptual Rook Endgames
3...&c6 4.§xa4 b5 5.Sal <±>d5! better from the c-file than the d-file, which
Shouldering. Black draws. is only the case if it is attacked. Which means
protecting the pawn from d4 or d3 is better.
A far more natural try is: Now 7-<±e5! b4 8.Ea8 <£c4 9.&e4 &c3
10.&e3 b3 1 l.Sc8f and White wins by a
3.<±>fi5?! tempo.
7.§a8 b4
The draw is achieved.
The solution is to bring the king back
without interfering with the rook’s domination
of the black king.
3. g6!
abcdefgh
But the king and the rook do not cooperate
well like this.
3...B6I!
The key move. Taking away the a5 -square
from the rook is the best use of Black’s turn.
4.Se5
abcdefgh
The necessity of manoeuvres is usually a bad 3...b6!?
sign. The composer’s main line. The point of the
white position is that it is flexible and the king
4.<±>f5 is met with 4...<±>d5!> with classic can still choose to go the fast path, if Black was
shouldering. to throw away a tempo:
4.. .a3! 5.Se3 b5 6.Sxa3 <±><15! 3...&c6 4.<±>F5! &d5 The shouldering attempt.
The standard move. Keep shouldering! Black has no chances if he lets the white king
come close. 5-<±>f4T The black king is trapped
6...b4? 7.Sa5! would see the king cut off on between shouldering the white king and
the 5th rank, which is a death sentence. This defending the pawns. After 5...&d4 6.Sa5 b5
stuff belongs in Theoretical Rook Endgames. 7.Sxb5 &c3 8.Sa5 &b3 9.&e3 White is in
time.
6.. .6.5? is a more likely mistake, forgetting
about shouldering, reacting o n a human 4.&h5!
emotion that the king defends the pawn The not-so-surprising point.
Chapter 3 - Shouldering 69
abcdef gh
46.g4!l
A classic break.
46...fxg4 47.Se7t
47.f5? is impatient. 47...gxf5 48.§e5 &f6
49.Sd5 Sa6! 50.<&c7 Sa8 would allow Black
to escape with a draw. The king will help the
f-pawn advance.
47...6f8 48.f5 gxf5
Otherwise fxg6, §e8t and c7 will allow
the white rook to get to a8 and the d-pawn
to promote.
abcdefgh 49.Se5
White wins.
39.&c6!
Fighting for the squares in front of the pawn.
70 Conceptual Rook Endgames
abcdefgh
53.Sxg6f?
abcdefgh Swapnil misses out on the final chance to
50.SB3! win the game. It is based on shouldering, so
A natural move, defending the backstopping although it is a series of only moves, they are
pawn. White also had a direct win with all not impossible to find in a practical game.
natural moves after: 50.d8=®? §xd8 51. xd8
&xg3 52.Sxf7 h5 53.&e7! h4 54.Sh7 h3 53.&e6! £xf4 54.&f6! a5 55.&xg6 <±>g4
55.&f6 a5 56.&xg6 a4 57.f5 h2 58.f6 a3 56.Sb11 f4 5 7 . S g l t &h3 58.Sfl <±>g3 59.&f5’
59.f7 a2 6O.f8=@ al=@ 61.@d6f and mate to f3 60.<&e4 f2 61. 63 White wins.
follow. But in time trouble, no one would trust
their own accuracy in such a variation. 53...&xf4 54.Bxh6 &e4 55.Be6f st?d3!
56.Bd6f &e4 57.Be6f &d3 58.Bfi6 &e4
50...B 59.Bxa6 f4 60.&e6 6 61.Ba4f
But now it is time to queen the pawn. Things Vl-1/!
will never get as favourable as now.
Chapter 3 - Shouldering 71
41.<±>gl?!
41.§d3 Jkxc4 42.bxc4 §xb6 43.Sd6! f5
abcdefgh 44.&f2 g5 45.&f3 draws.
31...®xe3!
41...jLxc4 42.bxc4 Hxb6 43.Bd6 Bb2!
A wonderful queen sacrifice.
49...f4!
A strong practical decision. Black needs
passed pawns to win. Going from a pawn up
to pressuring a weak pawn could be a step in
that direction.
abcdefgh abcdefgh
Chapter 3 - Shouldering 73
54.c6? 61.Bf8
This is a real mistake. White should not Because of the check on f l , this is now the
allow the black rook to get behind the c-pawn only try.
so easily. Especially with the king being passive. 61...g5 62.<&d6 &g3 63.Sf5
After 63. c7 f3 64.c8=@ Sxc8 65.Sxc8
54. <&d3 Sfl 55. c4 would still give White £2 66. S c l , the easiest is to shoulder with
enough counterplay. The black rook does 66...&f4!.
come behind the c-pawn, but at least the white
king is active. (55. d2? <&e6 and Black wins)
55...&g4! 56.&d3
This has the same issue. It does feel slightly Played after more than 4 minutes, after
more natural to me, as it prevents all which White resigned. Prematurely, as the
Se4-c4 ideas, due to ...fl=@ being with position still holds.
check. But honestly, it is a matter of
experience and taste and not objective at all. 56.. .5cl 57.&d2!
56.<&d3 S c l 57.&d2 Sc5 58.&e3 f5 59.&d4 57. d4? looks natural, and was probably
S c l 60.&d5 f4 what White was looking at that made him
resign prematurely. But after 57...&f4 58. <&d5
g4 59.<&d6, Black would have to find 59...f5!
6O.Sg8 g3! to win the game. It may look easy
when you see it, but there are other options
that look reasonable, just like 55...g5? did.
For example, 59...g3?, where White holds after
6O.Sg8!, with the core idea 60...&f3 61.Sf8!.
57.. .5c5
abcdefgh
74 Conceptual Rook Endgames
58...&g4
The black king is kept at bay after 58. ..g4
59.c7 Bel 60.&d2! Sc6 61.&e3!. abcdefgh
54...Bxc2??
59.&d4 Bel 60.&d5 f> 61.Be8 f4 62.Be4!
A simple move, played automatically.
&g3
62.,.&f5 63.Sc4 §xc4 64. <&xc4 e6
55.&f4 &d6 56.&e3
65. b5 only makes things easier for White. White drew.
55.Ba2 &e5
abcdefgh
Chapter 3 - Shouldering 75
52.f4?
52.§d8? also does not work. Black has many
ways to win, for example 52...§a4 or 52...§c2f
53. e3 £ c l and Black wins the race. We
maybe cannot calculate this clearly, but we can
see that it is slower than the alternatives, which
is enough to discard it.
52...Sc5
Going for the Lucena position. 52...§c2f
abcdefgh 53. <& d l §c3 was another good way to
Black is winning in many ways. The best continue.
technical approach is to keep White tied down
and improve the position as much as possible, 53.Sa7 Sd5t 54.&e3 &c2 55.Sc7t &b3
which here means advancing the c-pawn. 56.Sb7t &c3 57.Sxb2 &xb2 58.&e4 Sd8
59.B &c3 6O.fi6 Sffi 6 1 . & B &d4
56.Sb2 c5 57.Sa2 Sc3 58. >g4 c4 59.Sb2 0-1
Sa3
Black wins the c-pawn at the right moment. White makes a draw by creating a passed pawn
and using the king for shouldering.
The following example is mind-blowingly
complex, if you simply look at the variations 52.B!
and allow yourself to get confused. But with
a knowledge of shouldering, it was possible to
find the draw for White.
Sarasadat Khademalsharieh -
Mykhaylo Oleksiyenko
Doha 2014
abcdefgh
52...§c2t
I assume that White believed that she would
be lost after this move.
abcdefgh
76 Conceptual Rook Endgames
abcdefgh
53.&d3!! abcdef gh
A mixture between prophylaxis and
shouldering. The power of this move cannot 58.. .5a5!!
A fantastic waiting move. The rook is also
be fully understood without looking seriously
OK placed on a6, but not a7.
at the alternatives.
58...5a2 59.&d3! Sa4 60.&c2 would give
53. d l ? §c3 is hopeless. Black another chance, but not tell him what
to play.
But it is more puzzling that White is lost after: 58...§a7? fails after: 59.Sb4!! §c7t 60.<&d3
53.&e3? & c l 54.Sb8 b l =®t 6 1 . S x b l t & x b l 62.g4 &b2 63. <£>e4
This would allow Black to cut off the white <&c3 64.&f5 d4 65.gxh5 d5 66. h6 and
king with: White draws.
54...Sc4!! 55.&d3 Sa4 58...5a6’? does work too, but is less clear cut.
Black wins after: 59.Sb4
56.Sc8t £ b l 57.Sb8 59. g4 Sa2 60.<&d3 hxg4 61.fxg4 §a4! would
cut the king off at the 4th rank and decide
the game.
59.. .5c5t 60.&d3 b l = ® t 6 1 . S x b l t £xbl
62.g4
After 62.<&e4 <&c2 63. g4 <&c3 White is
making no meaningful progress.
62.. .<&b2 63.gxh5
63.&e4 c3 Black wins.
63.. .5xh5 64.&e4 c3 65.f4 c4 66.f5 c5
67. e5 c6 68. 66
abcdefgh
Chapter 3 — Shouldering 77
abcdef gh abcdefgh
68.. .6c7! White should not jump the gun with
68.. .5xh4? would be a mistake, as after 69. f6 55. e4?, when Black wins with accurate play:
Se4t 70.&f5 S e i , White has 71.f7 &d7 55...Sxg3 56.Sc8t £ d l 57.Sd8t £ e l 58.Sb8
72.f8= f ! surviving. Sg2 59.f4 £ d l 60.&f3 Sd2! 61.f5 <±>cl
69.f6 62.&f4 Sd8! An important tempo-winning
White cannot keep up with the black king move you can find a number of times in this
and defend the f-pawn at the same time. book. 63.Sb6 b l = ® 6 4 . S x b l t &xbl 65.&g5
69.. .6d8 Sh8 66. f6 c2 67. g6 d3 68. g7 Sa8
The black king arrives in front of the pawn White is lost. The black king is returning too
and wins the game. fast.
Rook vs Pawns
We have already considered rook vs pawn to a great extent in the previous chapter on shouldering.
But in this chapter we shall take a greater look at this material constellation, as it is a frequent
occurrence. Rook endings often see a pawn being promoted, winning the rook, but with the
game going on. At their core, rook vs pawn endgames are races (exceptions at the end) with lots
of finesses individual to each position, but also a lot of recurring themes and ideas. The two big
themes are shouldering and checks (more about checks later in Chapter 9, page 143), but also
about keeping the king as close as possible. While it is possible to talk at length about this in the
abstract, it is more meaningful to look at practical examples and show the key points along the
way.
The first position came from Irish G M Alexander Baburin and illustrates the finesse and check
part.
Baburin
Chess Today 20 1 9
abcdefgh
80 Conceptual Rook Endgames
1...B 2.Sa2f!
Winning an important tempo. Black has to
keep the shouldering with:
abcdefgh
2.. .£el 103.£el?
But now the king is misplaced. But going But in the centre the king is exposed. Most
to the 3rd rank would allow the white king to players’ intuition is created more from opening
approach. and middlegame considerations, than for
positions with a minimum of pieces on the
3.Sa8 £2 4.Se8f board. In the middlegame or early endgame,
White wins. we would try to centralise the king, but in this
endgame, the king is better off on h2, where
There are generally speaking two defensive it is less of a target and less in the way of the
strategies in chess and the same is the case rook’s ability to operate from the side (see the
in rook endings: passive and active. Without chapter on Checking Distance, page 163).
making it into a general case, passive defence
is rarely successful in queen and rook endings. The correct way to defend the position is thus
The heavy pieces are too strong and can inflict 103. g l ! £f4 104.Sc8 S a l t 105.&h2 Sfl
too much damage. But there are exceptions. 106.Sc2, where Black does not have a way to
For example, the next position, which belongs break through. With the king on d2, the rook
in a book on endgame theory, and not on cannot defend the pawn from the side.
concepts (that comes a bit later). Part of the
reason for White needing to play passively is 103...£f4 104.Sc8 Salt 105.£d2 e3t
the lack of targets for active counterplay. 106.fxe3t £g3 107.Sg8f £h2!
The practical move.
107.. .££2 won faster according to the
tablebases, but I prefer Gustafsson’s technique,
where a few moves are spent getting the king
to the preferable fl -square, making the win
technically easier, which is a different thing
than “moves to mate”.
Chapter 4 - Rook vs Pawns 81
1 1 l...§el 1 12.§g5 §e2f! These small checks 112. 63! followed by giving up the rook is
are so helpful; we will have a full chapter on however a draw. It is difficult to see what Paehtz
them (see page 143). 1 13. d l §a2 The rook was afraid of, but at the same time, anyone
is manoeuvred to the best possible square, with practical experience of defending endings
which happens to be in the d-file. 114.e6 where there are so many plausible moves and
§a6 1 15.Sg6 (H5.Se5 looks clever, but after so little time to consider them, will know the
115...Saif 1 16.&d2 S e i , the outcome is the difficulties she faced. The point of this book
same.) 1 15...Sd6t 116.<£c2<£el 117.e7Sd2t is to give the reader a lot of experience with
1 18.&C3 Se2 And Black wins. typical situations and thus the tools to make
this type of decision correctly and confidently
Our key moment of interest. in their games.
112...Sa5
Black wins.
abcdefgh 51...&xg2
51...&h2 is refuted most simply by taking
Black made an effortless draw after: on h3 and playing &f5-g4, but 52.g3 is cute.
50.&e6 h3 51.gxh3 gxh3 52.&B h2 53.Scl The next study is a lot about shouldering, but
£g2 it starts off with a deep finesse, which matters
*/2-¥2 in the coordination of the pieces in the race for
the 8th rank.
White would have won easily if he had brought
in the king: R. Reti
abcdefgh
Chapter 4 - Rook vs Pawns 83
2.c4 §xe4 3.&b4 & b 2 White is lost because 6.&b5 &b2 7.c5 &c3 8.c6 <&d4
of the pin on the 4th row. Black will continue Black wins.
...< )c3-d4-e5.
An even weaker attempt is:
2...Bxe4f 3.&d5
l.c4? Bxe2 2.&b4
2.c5 Se4 cuts off the king at the 4th rank
8
and wins instantly.
7
6 2...&b2 3.c5 Sc2!
5
4
3
2
1
abcdefgh
3...Se8I!
The instinct is to place the rook behind the
passed pawn, but no advice is so good that it
should be followed in all circumstances. But it
is easy to see someone missing this option; try
abcdefgh
to choose the best move at move 1 . To me, this The rook usually belongs here.
is the move that makes the study.
4.<&b5 &c3
3...§el? 4.c4 S d l f looks tempting, but if you Basic anti-shouldering tactics. Black wins.
have truly understood the previous chapter on
shouldering, you will know where the white The surprising solution is to save the pawn,
king belongs. 5. c6!! &b2 6.&b6 and the but not push it to the max.
c-pawn is running down the main strait to the
finish line. We now see the point of 3...Se8!!, I.e3! & b l
which is to win a tempo on the white king, The college try.
when giving the check from c8, forcing the
white king back to the 5th rank, winning a
vital tempo.
84 Conceptual Rook Endgames
Reti’s original main line went like this: l...Se2 The next study comes from the simple
2.c4 §xe3t 3. b4 &b2 4.c5 and the pawn question: what would happen if we moved
draws. The key comparison with l.e4 being the pawns over a row? It turns out that the
the lack of a pin on the 4th rank. position is winning and for this reason, to
follow study-convention, I have made the first
2.£c4 £c2 3.e4 Se2 4.&d5 £d3!? move and reversed the colours, as well as not
Trying to get the king around the e-pawn, looked up if Reti did this study too, to avoid
only to face a new problem. disappointment.
abcdefgh
abcdefgh 1.£c8! <&d5
l...d5 2.§a6f &c5 loses to simple
5.c4!
shouldering. The white king needs to be on the
The most accurate way to play. White is
other side of the pawn. The f6-pawn does not
shifting his front runner, to prevent Black
matter. 3. d7 d4 4.&e6 d3 5.Sd6 &c4 6.&f5
from being on the winning side of the pawn.
and White wins.
3...&e5
8
7
6
5
4
3
2
1
abcdefgh
10.&b4!!
abcdefgh To me this is the beautiful move. White is
4.&f7!! aiming to come back to the 1st rank to block
This is the key move. The white king is the black pawns. The curve on the route is
preparing to leap in either direction, while irrelevant to its effectiveness, but even after
space is made for the rook to give the disruptive close to 40 years with chess, I still struggle with
check. this optically.
implemented as often as possible, which is to 46.§b8 was the most natural way to make the
delay the moment when the defending side is draw. 46...Sxf4f 47. <&xg6 §b4 48.§c8f &d4
losing the rook for a passed pawn as much as 49.Scl and White will have enough time to
possible. What we would seek to achieve is to save the draw with the g-pawn against a rook.
get the opponent’s king to be as far away from Notice that with the rook on b l , the black
the finish line as possible, which is frequently king will have to come to the 2nd rank for the
at the other end of the board. pawn to draw blood. This is far away from the
8th rank.
The players in the next example may not be
world class, but they are still strong amateurs 46...Bxb3 47.&xg6 BfB 48.f5
and as we shall see below, the mistakes they are
making may be easy to explain and understand,
but stronger players make them as well with
great certainty.
abcdefgh
48...&d5??
At the Academy, the first fifteen suggested
the right move, and only those overthinking
(when asked not to), ignored their instincts
and suggested something else.
51...g4?
A mistake committed due to lack of
knowledge. I cannot suggest frequently enough
that you read Theoretical Rook Endgames by
abcdefgh Sam Shankland and memorise some basic
positions. You will still make mistakes, but
48.Se7!
fewer.
The exclamation mark is added due to the
practical strength. This move won the game.
51...h4 52.&e3 <±>g6!53.Sf8 £g7 54.Sa8
f5 followed by ...g4 and ...h3 leads to a
48...Sxc5?
theoretically drawn position, which we will see
48...§xe7? 49. <&xe7 g4 is also a bad race for
later in this chapter too. (But you should still
Black. White queens first and gives a check
read Sam’s book!)
on g8, picking up the newly-crowned black
queen.
52.&e3 &g5 53.Sg7t £h4 54.£f4
White wins.
49.&xc5 h5 50.&d4 &f5
Black is a tempo short on setting up a
54.. .6113 55.Sh7 h4 56.Sh6 g 3 57.&13 5
fortress. After 50...h4 51.Se8 g4 52.<&e4 f5t
58.SE7 f4 59.Sh8 g2 6O.Sg8 &h2 61.Sxg2f
53. &f4 h3 White wins with 54.§f8I.
&hl 62.Sa2 h3 63.&xf4
1-0
88 Conceptual Rook Endgames
Black would have drawn easily, as well as given 54.. .h5 55.Se8!
his opponent the chance to go overboard, if he We shall see this idea repeated endlessly
had made the most of his rook for as long as below.
possible. 55.c8=®? transposes to the previous note.
50.c7 S d l f !
Tempting White to get the king to the 8th
rank. Going behind the c-pawn also draws,
but is practically a good deal worse.
abcdefgh
White holds the draw, not least because of:
61...g3 62.Sh4f
<
Although 62.Sxh3 g2 63.Sh4f if3
64.Sh3t also holds.
One more!
abcdefgh
54.&d7!J Jesus Galvan - Marc Narciso Dublan
One exclamation mark for the strength of the Barbera del Valles 2 0 1 7
move, another for the realism. White already
could have aimed for a draw with 52.<&d6!,
inviting a perpetual, but here it is so tempting 8
to force the promotion of the c-pawn, that you 7
can forget that the road back is long and the
6
black connected pawns are strong.
5
54.&d8? loses to rolling the g- and h-pawns
4
up the board. For example: 54... h5 55.c8=®
Sxc8t 56.&xc8 g4 57.Se8 h4 58.Sh8 &g5 3
59. <&d7 g3 60.&e6 &g4 and it is all over. 2
1
abcdefgh
Chapter 4 - Rook vs Pawns 89
Black lost after giving up the rook. The following endgame follows much of the
same narrative as the two previous games.
7O...Sxd7t? 71.&xd7 &b5 72.<&d6 b3 The players are much stronger, with the white
73.&d5 &b4 74.<&d4 a4 75.Sb8f &a3 player arguably world class. And although the
76.<&c3 &a2 77.Sb4! <&a3 78.Sh4 b2 mistakes are more complex, the guidelines for
79.&c2 how to play the position are entirely the same.
1-0
Jorden van Foreest - Jure Borisek
Again, delaying the moment where the rook is
Terme Catez 202 1
surrendered was the way to hold.
abcdefgh
We enter the game at a moment of balance.
White is a pawn down, but his king is more
active and he is able to create a passed pawn far
from the black king’s sphere of influence.
abcdefgh abcdefgh
34...Sxh2? Black has two cards to play for: the race to the
Although this is not a losing move, it is 1st rank and the fortress with the pawns on f5,
certainly a big mistake. Black did not have to g4 and h3. The latter is hard to achieve and the
get into trouble. first fails to the white king running back.
34...Sg4f! 35.&c5 Sg5t 36. &b4 Sg4f would 43.&c5! &e5 44.&c4! &e4 45.&c3!
have secured the draw already (see the chapters Insisting on making it to the 1st rank, rather
on checks, starting on page 143). than taking out the weakest link in the black
In the above line, notice that White would pawn chain.
lose the race after 36. &b6? S b 5 t 37. &a6 Sb2
and when White eventually gets his pieces After 45.Sa6? h4 46.Sxf6 h3, the h-pawn
untangled, Black will have advanced his army would secure the draw.
of passed pawns far up the board.
45...g5!
35.a6 Sa2 36.Sa3! Sb2f 37.&c5 Sb8 38.a7 Giving up on the idea of shouldering the
Sa8 39.&xc6 white king, as he is too late anyway.
We will return to this moment below.
Despite the earlier mistake, Black could still 45... e3?l 46.Sa6! would have made the
make the draw. conversion much easier for White.
47.. -h4 48.Sxf6t &g2! 49.Sg6 h3 and Black f3-square from the king. 50.&e3 h4 5 1 .&f4 f5 !
makes the draw. This is the key move. To take the pawns, White
has to run in the wrong direction. 52.&xf5
47...&g2 48.Sa2f! &gl (52.Sa5 g3 53.&f3 f4 is quite similar) 52...g3
53.&g4 g2 54.<&h3 & h l ! 55.Sxg2 Stalemate.
50.<&e3t?
The wrong direction.
abcdefgh 51...6.2?
White did not win the race for the 1st rank, Black had the chance to draw once again:
but only one player from the black team made 51.. .g4! 52.Sglf &h2 53.&f2 f5! and the
it across the finish line. As the purpose is for a pawns are rolling.
pawn to reach the 1st rank, this does not quite
work. But surprisingly, brute force does not 52.Sa2f! &g3 53.&e2! <&g2
win for White. 53...h4 would give up on the race, and
after 54.<±>fl £f4 55.&g2 &f5 56.&h3 £g6
49. <&e2? 57.Sa6! Black would not be able to set up the
Black would also make a draw after: 49.Sf2? fortress.
h4! 50.&e2 g4 51.Sf4 f5! and the important
pawns will stay alive for long enough. 54.Sa4!
Van Foreest finally finds the right idea.
The remarkable 49.Sa4!! was the winning
idea. The key idea is zugzwang. After 49...&g2 54...B 55.Sa5! h4 56.Sxf5! g4
50. e2, Black loses because of zugzwang only,
something he would never be able to avoid, 8
as White can pass the move by shuffling the
rook on the 4th rank (not making it mutual
7
zugzwang). 49...g4 loses to concrete play. 6
5O.Sf4! and for example: 50...g3 51.Sh4 f5
5
52.Sxh5 f4 53.&e2 &g2 54.Sf5, winning.
4
49...£g2? 3
Black is given a chance to bring the pawns
forward and misses it. 49...g4! was the drawing 2
move. It both advances the pawn and takes the 1
abcdefgh
92 Conceptual Rook Endgames
57...&gl
57...ll?g3 58.&fl! is the key idea. The race
is over.
45.Se8f
45.&c4 <&e4 46.&c3 &e3 47.Se8t &f2
48.&d2 f4 49.Sh8 h5 5O.Sh6 f3 51.Sxg6
abcdefgh h4 52.Sh6 &g2 53.Sxh4 f2 also draws, after
39...&r! 40.&b7 S£8! many only moves.
The rook can also go to d8 and g8, both
squares where a check on the 7th rank exists 45...&F4 46.&d4
afterwards, and where the rook will not get
skewered after ...&e6 is met by Se3t-
42.. .<&e6!
Shouldering and the key difference from the
game.
abcdefgh
Chapter 4 - Rook vs Pawns 93
47...h5 48.Sh6
White cannot allow ...h5-h4.
abcdef gh
53...b2? 54.Sb7 &c2
54... h4 comes too late. After 55. f4! Sh2
56.&g5 White is in time to take the h4-pawn
and secure the draw.
55.Sc7t
abcdefgh This check is usually good, as it forces the
king a bit further away. However, here it does
50...<&e2!
not make too great a difference.
Shouldering.
94 Conceptual Rook Endgames
53...h4! 54.g5
There is not time to play 54.&f4 at this
point, as Black has 54...Sh2! and the h3-pawn
falls.
abcdefgh
54...b2 55.Sb7 &c2 56.Sc7t <£><11 57.Sb7
£cl 58.<&g4 47.Sh8 b3 48.Sd8t &c4 49.Sdl b2 50.8bl
&c3 51.&B Eb4?!
Aiming to keep the king cut off on the 4th
rank, but simply a lost tempo, as the rook
cannot stay on the 4th rank.
3 Gibraltar 2018
2
1
abcdefgh
56...Sb6?
An understandable mistake. Black is trying
to stop the h-pawn as quickly as possible, but
this allows White to exchange the h-pawn for
the black pawn, giving her a basic draw.
81...Sg3
Black has nothing better than waiting. But
as this also fails, the alternatives cannot be said
to be inferior:
84...&d3 85.SB!
White wins. For example:
85...5e3
Giving up the rook feels premature, as Black
cannot easily push the pawn up the board.
85...5xg6t 86.&xg6 &d4 87.&g5 c5 88.&f4
c4 89.Sf8 White wins by a tempo as seen
several places already.
abcdefgh
42.Sf7?
We have seen this mistake above as well.
White spends too much time winning the
f6-pawn and gets herself into difficulties.
56...sl?e6 57.g5
abcdef g h
50.. .5c2t’!
Forcing the king to the 3rd rank, which
might look like an improvement for White.
But it also allows a lethal check, winning the
most important tempo imaginable.
The most natural sequence in the world
fails: 5O...Scl?! 51.Sd8 &c4? (Repeating
with 51...Sc6 52.Sdl and this time finding abcdefgh
52...5c2f! would still work.) 52.Sb8 We have reached the fortress pawn setup.
b l = ® (52...Sc2t 53.<±>gl &d5 54.f6 <£e6 But one thing is missing: the king needs to
55.g5) 53.Sxbl S x b l 54.&g2! followed by prevent the black rook from coming to h l . If
f5-f6, g4-g5 and h2-h4 would set up the the rook gets there, Black wins - otherwise it
impenetrable fortress. is a draw, as you can read about in Theoretical
5 1 .&f3 S c l 52.Sd8 &c4 53.Sb8 Rook Endgames.
53.Sc8f &d5 54.Sb8 b l = ® and Black wins.
53.. .5c3t 54.<&f2 Sb3 57...&B?
Black wins. White will be able to give up Allowing White to set up the fortress after
the rook for the black pawn, but only after all.
checking the black king until it reaches e5.
Black wins after 57...§hl!, which is only
48.Sd6 b2 possible because the king is not on g2.
48. . . 5 e l f 49.&f2 b2 5O.Sd8! is not different After 58. &g3 &f7 59.&g4 &g6 White is in
from the game, although it is worth noticing zugzwang, making the win elementary for
that 50.&xel b l = ® t 5 1 .&f2 loses, but only Black. 60. &g3 & h 5 61.&f3 Sh3t! Below we
to 5 1 ...Wb2f!, when White has no convenient shall see what would happen if it was Black to
moves. play.
8
Unoriginal 2021
7
6
5
4
3
2
1
abcdefgh
66...£t?d7!!
But Black needs a second triangulation in
abcdefgh order to win.
This position arose in my analysis of the
66.. . <&e5?l is premature. White draws after
previous game and I realised that Black was
67. &e2!, if Black does not backtrack with the
winning because White was in zugzwang. But
king and get the triangulation right next time.
it was not immediately apparent to nie what
would happen if it was Black to move. There is
67.&f4 Shi 68.&g3
no move saying “pass” as in previous examples,
White is also lost after: 68. g6 Sxh4f 69.&g5
so I wondered if this was a case of mutual
S h i 7O.g7 S g l t 71.&h6 <±>e8!
zugzwang. It is not. But the way Black needs
to lose a tempo is sensational.
68.. .6d6 69.&g4 &e6
This is the key position. White is in
By the way, I intentionally broke the study
zugzwang.
convention of “White to play”, because this
position almost happened in the game and we
7O.sl?h5 &f7 71.&g4 sl?g6
care more about this than anything else.
66.&f3
abcdefgh
Chapter 4 - Rook vs Pawns 101
We have reached the position Flom could After showing this “study” to World Champion
have achieved in the game, which was also our Steffen Nielsen, he told me that Kopaev had
starting point. But this time with White to done a similar study, but with the pawns in
play and thus in a horrible zugzwang. the centre. The winning method should thus
be considered entirely human, as the composer
72.£g3 £h5 73.£f3 Sh3t! found it without the help of an engine in 1966.
73...£xh4? 74.£g2! would allow White to It turns out that this double triangulation
make a surprise draw. works in the centre and all other positions too.
I should note that Danish GM Mads Andersen
74.£g2 Sxh4 found this manoeuvre too. This is impressive,
Black wins. but having seen move 56 of his game with
Korley (see page 168), you will notice that this
is not the first time he found an impressive
king triangulation in a rook endgame.
Chapter 5
Passed Pawns
As mentioned in the Introduction on Schematic Thinking, success in the endgame comes from
creating and exploiting passed pawns. This is a deeper truth about the endgame than anything
else, still I have seen world-class grandmasters fail to create or push passed pawns so many times
you begin to wonder if they all have that basic truth engraved in the way it should be.
Sochi 2018
abcdefgh
63.16!
Passive defence has no future.
65.'&g6! and taking the h-pawn would create counterplay and draw without great effort.
104 Conceptual Rook Endgames
46.. .B5
abcdefgh
34...Sxf4? 35.b4! Se4f
It is too late to push the h-pawn. Black
would have to bring the rook to the queenside
abcdefgh to stop the b-pawn, after which the white king
can come over to stop the h-pawn.
47.Sgl!
White wins. For example:
36.&d3!
36. &f3? would be a mistake, as the king will
47...Sh7 48.Sg6t &e7 49.Sg7t
fail to block the h-pawn’s advance. 36...Sh4
White’s passers are further up the pitch,
37. b5 &xg7 38. b6 Sh3t 39.&g2 Sb3 4O.a4
ready to queen.
Sb2f! Black will keep checking until the white
king reaches the d-file, when the h-pawn will
Hie quality of passed pawns
start its surprisingly short sprint to the 1st
rank.
We have previously discussed how the creation,
pushing and promotion of passed pawns is the
36...Sel 37.b5 S d l f 38.&c2 Sd8
core purpose of most endgames (we will talk
more about promotion of pawns in the next
chapter). From this flows naturally that we
should be looking to push the most valuable
pawns. Chasing material is a middlegame
strategy in many circumstances, which we
should focus less on in the endgame. The
following endgame sees White winning, when
Black wastes time, rather than getting his
strongest pawn up the road.
abcdefgh
106 Conceptual Rook Endgames
34.. .h5!
abcdefgh
38...Sgl!
The rook will go behind the white passed
pawns, securing an immediate draw.
36.&c3?
32...Sa5 33.Sal Sa4!!
Budisavljevic missed a win which we all
The big, surprising difference.
would have missed...
34. sl?e2
36. a7! &e5 37.a8=® Sxa8 38.a4 Sa5
The key point of the black defence is
shown in the following variation: 34. a7 &g6
35. a8=® Sxa8 36. a4 Sa5! Blocking the pawn
immediately. 37.&e2 & h 5 38. &d3 g4
39. &c4 h5! 40.<&b4 Sa8 41.a5 &f3 42.Sa3
&g2 43. h4 &g3 44.e4f &xh4 45.exf5 &g5
Black makes the draw. The variation could
have been quite different, but the result would
be the same.
34...sl?g6 35.&d3
abcdefgh
So far it is all possible to find. But now...
39.&c3I!
39. c4? &d6 holds narrowly for Black.
39...&e4
39... d6 would allow 4O.Sdlf! when the
rook comes to d4 and gives White a chance
to keep control and regroup the king to f4.
108 Conceptual Rook Endgames
abcdefgh
37.a5
abcdefgh The pawn is one row higher than in the
game, which is a big enough difference.
45.&c5!!
Aiming for the kingside.
37...Sa6 38.sl?e2 &h3 39.&B &xh2
45...&xe3 46.&d5 f4 47.Sa3t &f2 48.&e4 f3
4O.Sa2f &h3 41.&f4
49.Sxf3t &g2 5O.Sa3 &xh2 51.a7 White wins.
White wins by first eliminating the h-pawn
and then exploiting that the black king is
There is a lot to be happy about with the white
entirely cut off by moving to b7 with the king
position below, but the moment the a-pawn
and queening the pawn. Individually, we could
was pushed too far, he entirely lost control.
have found all of these moves. But finding all
of them is close to impossible.
Alexander Krastev - Yannick Pelletier
abcdefgh
48.a6? B 49.Sc2 <&d7 5O.Sh2 <&e7?
This move makes little sense.
Chapter 5 - Passed Pawns 109
The black king’s job was to prevent the a-pawn 53.. .5b3t 54.&c7 Sc3t 55.&b8 Sb3t
from promoting (as it cannot help the f-pawn). 56.£c8 Sc3t 57.&b7 Sb3t 58.&c6 Sc3t?
See Chapter 13, page 189. 58...Sa3!, as above.
50.. .6c7 5 1.2h7t &d8! This was the difficult 59.&b5! Sa3 6O.a7?
move. Black is drawing. 6O.Sb2! was winning once again.
But not 51... b8? 52.Sf7 &a8 53.a7 and
White wins. Black cannot prevent the white 60.. .£2 61.Sx£2 Sxa7
king from going for the e-pawn. The black The game was drawn 50 moves later.
king is entirely sidelined.
51...&c8!? also works. The king is close White was winning in a lot of ways.
enough to make it to e8 in time from c8 too.
But it makes little sense. 52.a7 f2 53.SI7 Sxa7 48.Sc2
54.Sxf2 S a l Black is making a draw. If the 48.Sh7P to regroup the rook to f6 was
white king makes it to d6, Black has ...Sa6t, perhaps an even simpler win. Once the rook
and if the black king is on e7, Black can give is on f6, White plays &b5-b4, when the black
checks from behind. rook has to decide if it wants to defend the
f-pawn or leave the a-file.
51.&b6?
51.Sb2! was the winning idea. There are no
48.. .5b3t 49.&c4 Sa3 50.&b4 Sal 51.SE2
checks from the back. See more in the short
The f-pawn drops and White wins.
section on Rook on the Adjacent File, page 353.
I am not sure there is a lot of advice available
51...5b3t 52.&c6
in this chapter. I would suggest that you check
the games Laznicka - Naiditsch (page 381)
and Kravtsiv - Ding (page 372) in the final
chapter in this book to see more examples of
the importance of pushing pawns.
In the two examples we shall see here, advancing the pawns. 5O...Sa2 is probably best
connected passed pawns are involved. The met with 5 1 .Sxa2, but moving the rook along
king often takes a zigzag manoeuvre in front the 1st rank will also do it.
of the pawns for several reasons. One of them
is that the rook is behind one pawn and we 5O.Sgl <&£3 51.a7 Sa2 52.<&b7 &f2
therefore want to push the other pawn. The 53.Sxg2t &x g 2 54.a8=® Sxa8 55.&xa8 g5
king can guide, protect and assist them from Sometimes you wonder if people are
the space in front of the pawn. And usually it unfamiliar with the option of resigning. But
wins a tempo, as the rook will have to spend certainly, weird things have happened before
this tempo to get behind the other pawn. and today could be your lucky day!
61...516? 62...Efl!
A passive move. There is not enough time for This is direct prophylaxis against b4 and
Black to manoeuvre the rook to e6, although &a3, as given above. White will therefore
it would be the perfect square for the rook. have to find a rather beautiful, but far from
Rarely do manoeuvres work in a race. simple win.
abcdefgh
And 62. a6 is rather harmless.
Black can bring the king back immediately, 63.Eb8!!
but simplest is a version of the game: 62...Ef7!, How easy would it be for Topalov to go to
when the a-pawn is far away from the white the b-file, the move after placing the rook
king. The black king will arrive at the queenside behind the passed e-pawn? Especially since
sooner. 63. a7 Ed7! The e-pawn secures a draw. it is based on a long variation that is not
The moment the white king comes to the obviously winning.
d-file, Black will be able to go to the c-file with 63. a6? looks natural, but after 63...Ef2f!
a discovered check and then the b-file, ready to 64. &a3 Ef6! 65.Ea8 &c5 we have a direct
eliminate the a7-pawn. draw.
And after 62... &c5, Black can draw with 63.Ed8f? &c5 64.Eb8 looks like it is
63.Eb8 Ef2f 64.&a3 E f l . winning a tempo, but the black king is well
placed, taking care of the white passers.
61...5f2t 62.&a3 e4 63. a6 was also 64... e4! There are two tries from this
holding. position, both are very instructive.
a) 65.b4t &c4 66.b5 e3 67.a6 e2 68.Ee8
62.Se8? e l = ® 69.Exel Exel 70. b6 Ee2f is a famous
62. b4 &c4 63. &a3 looks more natural to draw, first described by Horwitz and Kling
me. White wins rather mechanically, as far as in 1851. Checks and the threats of mate will
I can tell. rob White of the necessary time to advance
the otherwise unstoppable pawns. 71.&cl
The game still wins against best defence, but &c3 72.&dl &d3 73.b7 Eh2 74.&cl
would require at least one difficult decision. &c3 and so on. In those old studies, White
managed to get both of the pawns to the 7th
62.. .e4? rank, so in this discount version, Black is
A stronger defence was possible with: laughing.
b) Therefore, 65.a6!? seems more testing.
65.. .5f2t 66. &a3 Efl 67.&b2 Ef2t 68.&c3
112 Conceptual Rook Endgames
Ea2! 69.b4f &d5 7O.b5 e3 71.&b4 Eb2f Black draws after 65.&a4? &c4 66.Exe3 Ba I f
72. &a5 e2 73.Ee8 &c5! The counterplay 67.Ea3 Ebl!.
against the b5-pawn secures the draw. White
cannot make progress. 65. .. e4 66. a6
63. . .e4 64. a6 Bf7
The key idea behind 63.Eb8!! is revealed
after 64...Ef2f 65.&a3 Ef6, when 66.Eb4f!
and 67. a7 wins.
65.Eb7 Bf2f 66. &a3 e3 67.a7 Efl 68.&b4
Eal 69.Ed7t &e5 70.&b5 &e6 7 1.Ed3! Exa7
72.Exe3t &d7 73.&b6
White is in time for a theoretical win.
63. b4 e3
63...&c4 64.&a3! would also win for White.
65.Sd8f?
A rather peculiar mistake. Since this was
the mid-90s, it would be fair to guess that
rampant time trouble was not the culprit. I
think Topalov calculated a clear line and went
for it, missing that Black has an escape hatch. abcdefgh
67...&d5!!
The most natural continuation is 65.a6! Eal Following our guidelines of letting the king
66. Ed8f only now, when the white pawns are deal with the passed pawns.
connected and the rook has lost its flexibility 67...&d3? loses to a familiar tactic: 68. a7
and already committed to the a l -square. After S a l 69.a8=® Sxa8 7O.Sxa8 e l = ® 71.Sd8f
66.. .6e4 67. b5 e2 68.Ee8f we have transposed
to the game.
Chapter 5 - Passed Pawns 113
In this chapter we shall investigate various challenges and themes relating to promoting pawns.
While the main focus is on the collaboration between the king, pawn and rook, we will start with
a few peculiar tactics.
While the key strategic aim in endgames is to promote pawns, the core goal remains checkmate.
Promoting a pawn can be the end of the struggle, but often it is not. At times both players get
a queen, at times a queen cannot be had, due to the threat of mate, and we have to promote to
a knight (sometimes losing; often not). Chess is a game of obvious surprises. A move can be a
surprise when played and obvious the second after.
The following game is hopefully a valuable lesson in remaining concentrated until the game is
over.
Orbis 2019
abcdefgh
Both players have played hard for a win at various stages of the game, but at this point it seems
that a draw is inevitable. After repeating moves, White tried a final trap.
116 Conceptual Rook Endgames
Xinghua 2015
abcdefgh
39...fl= t!
Underpromotion, here with perpetual check
as the saving grace. The unusual thing about
this perpetual is that the knight is on the 1st
rank and the king on the 3rd. Usually, it is the
other way around.
The following example is even more unusual. I feel great sympathy for White that he
Again, both players are about to queen and at misplayed the position. Not because he lost;
first it looks as if Black has the better hand. we have all done so and this is a part of the
Indeed, in the game, he won quickly. game. But because he missed the chance for
immortality with:
Mariano Ortega Amarelle - S. Yogit
8
7
6
5
4
3
2
1
abcdefgh
abcdefgh
44.Sa7!!
43.Sh8t?
A strange-looking move. Certainly, the rook
43.Sg7? was also possible. Black would play
belongs behind the passed pawn? No! After
43. ..&f8!, when White should give up the
44.Sb7? b l =®! we will have a draw similar to
c-pawn to stop the b-pawn.
others seen above. Now, White wins.
43...±f7 44.c8=B?
44...bl=B 45.h7 ®e4f 46.&h2
A strange decision.
A remarkable position.
44.Sb8 would give good drawing chances.
The next example is a classic I remember seeing
44.. .Hxc8 45.Sxc8?
when I was a child. It made a great impression
There was still time for 45.Sh7t g6
on me, but as so often, what we learn in our
46.Sb7 xhb 47.Sxb2, when White should
childhood seems simple and convincing at the
hold, although Black will try.
time, but when we revisit it later in life, it is far
more complicated.
45...bl=®
We can now guess that White missed the
check on b7. He is just lost.
2...Shl
2...Sh8 3.&b3 and White wins.
3.Sdl b3t
abcdefgh
The pawn ending after 3...Sxdl 4.&xdl
In this simul game, Alekhine found a nice &d6 is different. White has the g-pawn and
promotion tactic. wins. 5.b3 &c6 6.g4 f6 7.&e2 &b7 8.&e3
&a6 9.g5! and the king breaks through.
I.g4! Se4 2.a5 Sxg4 3.a6 Sh4
Other records indicate that the game went: 4.&d2 Sh8 5.&c3 Sa8
3.. . 5 g l 4.a7 S a l 5.Sa3! But it is possible
that the game was a construction altogether,
as Alekhine is suspected to be a little too
creative with the descriptions of his own
achievements...
After:
2.£3!
abcdefgh
5O.Sg8?
50.c6! with the threat of 5 1 .Sfl , was winning
on the spot. After 50...§xc6 51.f7 Sc8 52.§g8
abcdefgh the pawn queens.
White is closing one path back for the rook.
5O...Sf7 51.c6 e5! 52.&g2 e4 53.h4! e3?
Another exists, but it is less effective.
Black could have drawn with 53...Sc7!
followed by further accurate moves.
2...Sxc4 3.a5 b3 4.Sxb3 Sa4 5.Sa3
White now wins the pawn ending with not
54.Se8 &g6
one, but two distant passed pawns on the a-file
54...5c7 would also have lost. White has
after 5...Sxa3 6.bxa3.
55.f7! 5xf7 56.Hxe3 Hc7 57.Se6f! followed by
bringing the king in.
Black can try 5...Sb4 and a desperate dash to
a8 is possible, but it does not hold. 6.&c3 &d6
7.a6 §b8 8.a7 §a8 9.g5 8
7
Two passed pawns working together
6
In the next example White has two 5
well-advanced passed pawns, while the black
king is brutally cut off. It should be possible 4
to queen one of the pawns without too much 3
of a fuss.
2
1
abcdefgh
120 Conceptual Rook Endgames
abcdefgh
abcdefgh This is the idea.
69.Sf7?
7O...Se2
The wrong path.
A waiting move.
69...Sei 7O.e8=S?
After 70...&113 71. f7 h4 72.§g6! White also
70.§g7! still won.
wins.
Chapter 6 — Promoting Passed Pawns 121
71.&f7 S£2t 72.&g6 Sg2f 73.&h7 Se2 the d-pawn will queen, but also where the black
74.e8=® Sxe8 75.Sxe8 &g3 76.&g6 rook has found itself in the most horrid place
h4 77.&g5 h3 78.Se3t &g2 79.&g4 h2 possible. After 57. &f3! Black would lose, were
8O.Se2t £gl 81.&g3 he to queen the pawn. So, the game should
A well-known theoretical position. The end in a draw after something like 57...Sb8
knight is trapped in the corner. 58.Sd6 c5 59.&e2 §e8f 60.&f2 §b8 61.&e2
with a repetition of moves.
81...hl=&t 82.&B £fl 83.Sg2
White wins. 54.axb5 &c3 55.Sc8f &b4 56.Sd8 &c4
57.Sd7 g6 58.Sd8 Sb6
When we have to queen a pawn, it is often
inevitable that we will have to hide the king in
front of the pawn when harassed by a perfectly
placed enemy rook. In this case, we should pay
attention to the details and make sure we do it
in the most efficient way possible. In this case,
this means making sure the pawn makes it to
the 2nd rank before getting blocked.
abcdefgh
59.&B!
White escapes as in a miracle. Smyslov tried
a few things, but the deal is done.
59...&c3
59...Sxb5 60.&e4 is the key point.
52...cxb5 53.axb5 d2 54.Sc8f &b2 55.Sd8 60.S18 &e3 61.&c5 f3 62.&c4 £2 63.Sx£2
&c2 56.Sc8f &dl 57.Sc7 Sb6 58.Sc5 &xf2
The black king is too close for White to */2-*/2
have any chances after taking the kingside
and giving up the rook for the d-pawn. Black’s The winning triangulation is highly instructive.
next few moves would be ...§xb5, ...§d5! and
...&e2, winning. But on the 5th rank, the rook 52.&c6! Sa3
will soon find that the checking distance is one Otherwise, White puts the rook behind the
row too short. pawn.
abcdefgh
52.&a5?
The king is now too far from a8.
Chapter 6 — Promoting Passed Pawns 123
51.Sf7t &g3
Threatening to win the h-pawn, thus gaining
a tempo.
abcdefgh
The unfathomably low rating of the Indian
Wizkid (1488) is his rapid rating. Don’t worry
about it.
abcdefgh
124 Conceptual Rook Endgames
67.&d2?
White missed the chance to play: 67. &f2l,
when the king is ready to help the rook get
to f2. 67. ..Sh5 68.(7 Sf5 69.&g2 and White
wins.
abcdefgh
White cannot be prevented from getting the
rook behind the passed pawn. But by playing 74.Sflt?
the moves in the right order, Black can use a It seems reasonable to believe that this check
check to prevent White from queening the makes things easier for White. But Black can
pawn. win on both sides of the board.
66.. .6g3 ! was the key move. After 67. S £2 74...<£e3! 75.Shl <&£2?
Se5t 68.&fl Se8 Black holds. 75... <&d4! would have won. Black is
threatening ... c3, winning a pawn, as well
The next example sees Black with a passed as ...Bg6t and ...Sh6. White cannot defend
pawn and the advantage. Still, White is within against both.
the narrow drawing range we so often see in
rook endings. Under time pressure, in a rapid 76.&c6 &g2
game, the players were not able to give their
best, but the game was fascinating all the same.
abcdefgh
Chapter 6 - Promoting Passed Pawns 125
77.Sh4?
White should not have a chance with passive
defence in this endgame, but it turns out
it is more difficult to overcome than a first
impression reveals.
74...-&B
The idea of ... e3-d4 is no longer in time.
White can move the king to c6 and then
defend against ...&C3 by placing the rook on
h3.
8
7
6
5
4 abcdefgh
3 8O.Sh5
The black king is too far away. White draws.
2
1 The following game was a rapid game, but the
ideas are useful to understand.
abcdefgh
75.£d7! Evgeny Postny - Romain Edouard
This was suggested by Sam Shankland. The
Oscaro 20 13
king cannot be better placed for a potential
queen ending.
8
75... g2 76.Scl!
7
The main point of this example. White needs
to queen a pawn to survive. He will never 6
be able to prevent the h-pawn from being 5
queened. So, the b4-pawn needs to get going.
4
76...h4 77.Sc5 Sg7t 3
The queen ending this time around is not
remotely dangerous. After 77...Sxc5 78.bxc5
2
h3 79. c6 h2 8O.c7 h l = B 81.c8=® Sh3t 1
82.&c7 @xb3 83. &b6 the draw is just around
abcdefgh
the corner.
6O.a6! Sxe4f 61.&b5 Sei
78.&c6 h3 79.&xb5 h2
Chapter 6 — Promoting Passed Pawns 127
70.. .e4?
But the e-pawn has no value at all. Push the
pawn with potential!
69.&d5 h4 7O.Sa3
abcdefgh
48...&B! 49.&g3 &e4 5O.Sbl &d3?
The wrong plan.
abcdefgh
128 Conceptual Rook Endgames
Against 50...f5? 51.S e l f and 52.§e5! would The second important position arises after
win. this rather long analysis:
54...§h3 55.Sa2t £ d l 56.&f5 Sh4 57.&xf6
5O...h4t? 51.&g4 f5t 52.&g5 S b 8 is another Sxf4f 58.&g5 Sf8 59.£xh5 S h 8 t 60.&g5
unsuccessful try. The simplest way for White Sg8t 61.&f6 Sh8 62.&g7 Sh3 63.&g6
to play is: 53. b5 Sg8t 54.&f6! &xf4 55.Sb4f Played with the idea of &g5 on the next
and after more moves, White will win. move, when Black’s likely retreat of the rook
will allow White to advance the h-pawn.
Black could make a draw by restricting White’s Black has to retreat straight away.
ability to improve his position. 50...&e3! 63...5h8
51.Sb3t &e4 It is hard to see how White
would make progress.
51.&B &c2
An interesting position arises after:
abcdefgh
64.Sa4J!
The key idea of this endgame. Black cannot
take on h2, as the king is as poorly placed as
can be. White will advance the h-pawn soon:
64...Sh3 65.&g5 &e2 66.&g4 Sh8 67.h4
White wins.
abcdefgh
This game is from a tournament in
Bangladesh, where White is playing strong abcdefgh
active moves, but with the intention of holding
At this moment White offered a draw.
the draw. At the same time Black is trying to
Krasenkow accepted.
win - a symptom of the rating difference more
Vl- 1/!
than the position on the board.
This is a tragedy, not only because the position
41.gg8t &h6 42.Sg5 Se4 43.Sxf5 Sb4
is winning for White, but also because no
44.&e6 Sxb3 45.g4!
difficult decisions remain. For example:
White has strong compensation for the
55...Sb8 56.Sxg6 b4 57.Hg7t &f8 58.Sh7
pawn.
and Black can only resign.
The Umbrella
The umbrella is when you use one of the opponents pawns as a shield against checks from
behind. Although simple, it can be a bit counterintuitive at first, as we often decide not to take
the opponents pawn. But remember: the goal of the endgame is not to have more pawns, but to
promote pawns.
The first example sees White under some pressure. In principle the position is a draw, with equal
material and many ways for White to play. But most of them lose a pawn and the draw is not too
easy to hold thereafter. Especially since the pawn ending without the h6-pawn is lost.
Magdeburg 2022
abcdefgh
84.Sa7t!?
White decided to give up the pawn immediately and to start to harass the black king.
84.<&g2 is also interesting. The idea is to transfer the king to f5, when it would be impossible
for Black to make serious progress. Black can also go after the g4-pawn, showing how marginal
the draw can be. 84...Hb3 85.Hf6 gg3t 86.&f2 Sxg4 87.&f3! Hh4 88.gf8! Hxh6 89.&g4 gg6
9O.Ha8 and Black cannot make progress against decent defence.
132 Conceptual Rook Endgames
84...&xh6 85.Sa6t &g7 86.Sa5 £(6 Xavier Vila Gazquez - Julio Granda Zuniga
87.Sa6| &e5 88.Sa5t £e4 89.Sxg5 f3
Andorra 2012
abcdefgh
abcdefgh
90.&g3?
66...E&2?
This natural move is a mistake, as the king
An understandable move, which turns out
gets cut off along the 2nd rank.
to be a narrow mistake.
White was still within the drawing margin, but
White also narrowly draws after 66...Bd6?
had to find 9O.Bf5! &e3 91.Se5t!> when after
67.&fl! &g3 68.Ba5 E d i t 69.&e2 E h l
91 92.g5 the draw should be easy.
70. h5, when the h-pawn offers counterplay.
90.. .Bglt 91.&£2 Sg2f 92.&A Ba2 93.SB
67.Sb5?
&e3!
White fails to exploit the chance given.
We now see that if the pawn on g4 was not
there, the position would be a draw. White can
67.Sg5? is also lost. After 67. ..g3 68.&fl
check the black king whenever he goes to the
&f3 69.Sf5t &g4 7O.Bg5t &h3, we have the
3rd rank and we do not end in the situation
thematic umbrella scenario.
with the queening f-pawn, a la the last example
in the previous chapter. But with the g4-pawn
67.. .6B!
there, the black king can hide from the checks
Preparing a check on the 1st rank, while
on g3, hence the name Umbrella.
aiming for the g2- and h2-squares.
94.<&gl
67.. .6g3? fails to 68.h51, when the h-pawn
94.Se5t £f4 95.Sf5t &g3! wins. (But not
needs to be stopped.
95... <&xg4?? which would lead to a basic draw.
68.Bb3t 67...6f5
68. h5 this time loses to 68...g3!. 67...&g3 also fails. After 68. h5 Ea6 69.&fl
&h2 7O.Hd2t! £ h l 71. f2 White draws.
68...&g2! 69.h5 g3 7O.h6 Sa6 71.h7
68.Bd3t &g2 69.Sd2f!
The white pawn is in time.
66.. .Bh2!
abcdefgh
71...Se6t!
It is always useful to kick the opponent’s
king away.
67.Sd5I! 67...&fy.
Threatening the check on h l .
Abdulla Gadimbayli - Wang Hao Instead, Black could have won instantly with:
Baku 2022
41...&c4!!
White will still take on b6, but now cannot
check the king from behind.
42.Sxb6 &d3
Black is simply winning. The king goes
to d2, when White cannot fight against the
advance of the e-pawn without ridiculously
passive manoeuvres.
abcdefgh
Wang Hao played the automatic:
41...&xd4?
And only won later (on move 78) because of
a blunder by his opponent.
abcdefgh
43.Sb3t &d2 44.Se3 Sg4 45.Se2f &d3
46.§e3t &xd4
Only now, when the white rook cannot give
checks from behind, the pawn is taken.
47.Sb3 f4
Black will soon have two passed pawns, and
is clearly winning.
Chapter 8
Breakthrough
The breakthrough is generally a theme from pawn endings, which at times spills over into rook
endings. It is another variation on a recurring theme: pawns are not important; rather, passed
pawns and promoting pawns are important.
Moscow 1925
abcdefgh
49.&fi6? &b5 5O.Sal a4 51.5!?
Too late.
51...ex5 52.e6 fre6 53.&xg6 f4 54.h5 B 55.h6 e5 56.Sel a3 57.Sxe5t &c4 58.Sel a2
59.h7 Sa8 60. <&g7 £2 61.Sal &b3 62.Sfl al=W| 63.Sxal Sxal 64.h8=® Sglf
0-1
8
7
6
5
4
3
2
abcdefgh 1
49...exf5
abcdefgh
49...gxf5 5O.h5 makes things even easier for 59.Shl!
White. It is important to avoid the black pawns
taking squares away from the rook. Therefore,
5O.e6! fxe6f 51.&xg6 this is the only square. Luckily it is also the
White has counterplay. square most people would choose without
thinking.
51... b5 52.Sal a4
59.Sgl? loses to 59..T4 60.&g7 e5 61.&f6 f3
62.&xe5 <&b2 and there is no check on g2.
The same idea works with the e-pawn if the
rook goes to fl .
2
8
1
7
abcdefgh
6
43...c5!!
The game went 43...&g7? 44.&fl and 5
White drew on move 72. 4
43. ..b4? would be a wrong move order, as 3
White can play 44.&fl Bf2t 45.& e l ! Bxg2 2
46.Bxc6, when after 46...Eglt 47.&e2 E b l he
has a miraculous saving move: 1
abcdefgh
46...c4!
The break! The goal, as always, is to create
a winning passed pawn. As the check on f2 is
waiting, it does not cost a tempo to have the
rook on b2.
Internet 2021
abcdefgh
53... S e l f !
The transition into the queen ending is
necessary - and winning. White should not abcdefgh
be allowed to play ®c8-f8 with a perpetual in
43...&e6!
sight.
43...&d6? would allow 44.Ef5! Ef2f
45.& e l a5 46.c5f!> when White holds. The
54.&xel b l = ® t 55.&d2 ®gl extra tempo is very useful.
The queen ending is winning.
44.SB S£2| 45.&el a5!
The following game is more advanced, but
Christopher was not able to find the winning
is at its core the same. A pawn is sacrificed
line and took the draw with: 45...He2f?
to create a passed pawn. It is a small price to
46.&fl Sf2f 47.' £ e l 5e2f 48.&fl
pay. Again, Black found the win only after
the game. This time with no excuses beyond
46.h5
“chess is difficult”, as the game was played with
a classical time control.
abcdefgh
Chapter 8 - Breakthrough 139
47.. .5xa2!
Taking directly is strongest.
48.SxB
abcdefgh
41...&g6?
41...‘&e6? 42.& d4 5a4 43.&C5 also wins for
White.
abcdefgh
42.&d4
42.h4 Sa3t is also fine for Black.
51...&c3
Black does not have other reasonable ideas.
Trying to activate the rook will lose all three
pawns before anything gets going on the
queenside.
abcdefgh
54.Be5!! Bxe5
If White is allowed to take on f5, the h-pawn
queens.
55.1xe5
There is no defence against the white break:
55...6xa4 56.h5!
Threatening h5-h6.
56.. .gxh5
abcdefgh
57.g6 lxg6 58.e6
White wins.
Chapter 9
Check the Checks!
This is the simple mantra worth remembering. In rook endings, often the pieces are perfectly
coordinated, but with a check, it is all ruined! Also, there are many times where checks can be
used to reposition the rook to a better square. I was coaching a 2600+ grandmaster and had given
him roughly 50 rook endings to solve. He had written “check!” on a piece of paper next to the
board. Still, he missed a lot of checks! Of the concepts in this book, this is probably the most
important new one.
All of this sounds terribly simple, but as with so many ideas in this book, it is powerful. A good
example of this is the first decisive game of the 2018 World Championship match, which was also
the first game of the rapid play-off.
London 2018
Lc4 e5 2.£ic3 f6 3.g3 JLb4 4.e4 0-0 5.£}ge2 c6 6.JLg2 a6 7.0-0 b5 8.d4 d6 9.a3 JLxc3
10.£ixc3 bxc4 ll.dxe5 dxe5 12.£ia4 JLe6 13.®xd8 Sxd8 14.JLe3 £ibd7 15.f3 Sab8 16.Sacl
Sb3 17.Sfel £ie8 18.JU1 £id6 19.Scdl £ib5 2O.£ic5 Bxb2 21.£ixe6 £xe6 22.JLxc4 £id4
23.JLxd4 exd4
abcdefgh
144 Conceptual Rook Endgames
24.JLxe6f?
Carlsen overlooked a direct win with:
24.Sxd4 &f7 25. hl!, when Black is denied
the trick ... e5xf3t.
37...&xe4?
Missing the check! After 37...Sa2f! 38. h3
<&xe4 Black draws. Either 39.Sxg7 Sf2, or
39.Se7t &f3 4O.Sxg7 S a l 41.&h2 Sa2f with
a draw.
38.Se7t!
And Carlsen answers with a decisive check.
The black king is sorely missing the f3-square.
Alireza Firouzja - Richard Rapport the start of the ending, Black is under slight
pressure that quickly escalates to serious
Paris 2021
problems.
8
7
6
5
4
abcdefgh 3
The next game is a random blitz game, but 2
illustrates the point made excellently (as do 1
plenty of other examples from other chapters).
White is in danger. His king is shouldered, and
abcdefgh
if Black is able to play ...h4, the pawns will be 28...Se8?I
impossible to stop. Better was 28... f6! with the idea of entering
the rook ending without giving White a passer,
82.Sb3t? &£2! or defending the b-pawn with ...£>d7.
Black could still have blundered with
82...&f4 83.Sb4f &f5?> when 84.Sb8 29.cxd5 Sxe4f 30.&d3 Bxa4?
narrowly saves the day. Only this is a serious mistake according to
the computer, but in reality, Vidit had already
83.Sb2f &g3 84.Sb3t &h2 85.§b2 &hl made this decision a while ago.
86.&e4 h4 87.Sb3 gl=® 88.Sb2 ®elf
89.&B ®g3t 90.&e4 ®g2f Stockfish tells us that 3O...Sf4!, with the idea
0-1 31.Sxb6 Sxa4, would have held after a long
series of unlikely moves. Instead 31.g3! is
White could have held the draw with: more dangerous. The main line goes 31...Sf6
32.&e4 £f7 33.Scl Sg6! 34.g4 Sg5! and so
82.Bftf! &g3 83.Sg8f, when the black king on. Black is walking on a tightrope.
has to hide somewhere, either on g l or h2.
If on g l , White can go for the h-pawn. And 31.d6!
83...&h2 is met with 84.§h8! with a direct Carlsen knows the value of a passed pawn.
draw. (84. e4!? also holds.)
31.Sfl? was weaker. Black can use checks to
Another game from Magnus Carlsen, showing get the rook behind the d-pawn: 31...Sa3f!
the difficulty of rook endings and the power 32. <&d4 Sa2 and the lines are longer, but Black
of the simple mantra “check the checks”! At holds.
146 Conceptual Rook Endgames
abcdefgh
We have arrived at the critical moment of abcdefgh
the game. Carlsen had plenty of time and did
not fully understand this, as he only spent 3 41.d7
minutes on this decision, compared to 10 on Threatening <&d8-e8.
move 40, which suggests that he was looking 41...6f7 42.Se7t!
for the win there, but at this point was suffering Not the only win, but the simplest.
a bit from tunnel vision and focused entirely 42...6f8 43.Se8t &f7 44.&c7
on pushing the pawn. White wins.
Lh4!
A typical prelude to the core idea of the
study, which is about shouldering made
possible by checks.
abcdefgh
148 Conceptual Rook Endgames
Praggnanandhaa Rameshbabu - Anish Giri White could have made the draw by checking
from the side.
Internet 2022
61.Ba5! e3 62.Ba6f &e5
abcdefgh
In the following online rapid game, White abcdefgh
had a surprising drawing resource, but instead
The king cannot hide on the g-file, as White
played:
will be able to get the rook behind the e-pawn
and snatch it up. 63.Sa5t &e4 64.Ba4f &d3
61.Se8? &f5 62.Sf8t &e5 63.Sa8 Sf3f!
65.Sa3t &d2 66.Ba2f Eventually Black will
Dislocating the white king from g3, where
have to do something to avoid the checks, but
it controls both f2 and f4, important squares
after 66.. J&cl, White draws with 67.Se2 Be4
for Black.
68.&B and 69.Sxe3.
64.&g4 Sd3?
I do not want to give the wrong impression.
64...Sf7! was winning.
The old saying goes: “Patzer sees a check,
patzer plays a check.” The idea is that we need
65.&xg5?
to check the checks, not replace thinking with
A sloppy mistake, which is what happens in
checking. Take the following example as a
rapid games.
chance to get scared straight.
abcdefgh abcdefgh
59.Sh7t? First of all, let’s write off any ideas of building
The idea of the strong checks is to force the a fortress:
king to go to a worse square. In this case the
black king is chased in exactly the direction he l.Sb6f? &a5!
wants to go. Winning a new queen is the way to go.
59.Eh6! cutting off the black king was the The hope for White is to force the black king
drawing move. 59...Exb4 The critical move. If further away, so he can draw with: l... a3?
Black does not take on b4, the rook can block 2.Ea6f & b 3 3.d5 E b l 4.Exa2 &xa2 5.&d4!
everything from d6. 6O.Exc6 Ee4 61.Exa6 <&b3 6.<&c5 with typical shouldering tactics.
Exe5 62.Eb6 The draw is near.
2.Exb2 al=W 3.Ec2 Welf 4.&d3 Wdlf
59...&e6 6O.Sh6f &xe5 61.Sxc6 Exb4 5.<&c3 <±>b5
62.Sxa6Sa4 The black king comes and the d4-pawn
The black pawns are strong, but the decisive eventually goes. It is fiddly to win these things,
factor is the king. but winning it is.
63.&B d4 64.Sa8 d3 65.a6 d4 66.a7 When giving this exercise to students, almost
Ea2 everyone comes up with the same move, which
0-1 is what makes the position interesting.
l.&f4!! &c4!
The most testing move, suggested by
Christopher.
2...Sh2 3.d5!
3.Sa8 <±>b3! 4.Sb8f &c2 5.Sa8
5.Sc8f & b l 6.Sa8 a l = ® 7-Sxalf xal wins
abcdefgh for Black through traditional shouldering.
Forcing the king to a worse rank. White cannot play 8.d5, as 8...Sh4! cuts ofF
Chapter 9 - Check the Checks! 151
the king at the 4th rank. So White has to 3.. .<&b5 4.Sa8 Sh3t
try 8.<&e4 <&b2 9. d5!?> but it is narrowly
too slow: 9...&c3 10.<&c5 Sd2 11.d5 d3!
8
And the king appears on the other side of the
pawn, winning. 7
6
5
4
3
2
1
abcdefgh
abcdef gh 5.&d4!
5. d2 loses to 5...Sh 1!, a well-known trick.
It looks as if White is making the draw, but
Black has yet one more trump up his sleeve.
5...5h4f 6.&c3! Sa4 7.Sxa4 &xa4 8.&b2
5...5h3t’’
White draws.
The right moment to give the check, so that
the rook can go to b3, shielding the king
Played in the early stages of the 2023 Polish
when it goes to b2.
Knockout Championship and thus a rapid
6.&e4 <&b2 7.Sxa2f &xa2 8.&d5’?
play-off game, I asked people on Twitter to
The only try, but still not enough.
guess which pawn White should advance. The
8...<&b3 9.&c5 &a4!
wisdom of crowds (often highly unreliable)
was strongly in favour of the move chosen by
Licznerski.
abcdefgh
I could perhaps give the check on c3 and
return to d3 with the rook, but in reality it is
a transposition. The king comes around the
white king, breaking the shouldering by a
single tempo.
10.d5 &a5 l l . £ c 6 &a6 12.d6 Sc3t
Black wins.
abcdefgh
152 Conceptual Rook Endgames
abcdefgh
56.h4! b3
59.Sb2I? Black has no other ideas, as we saw in the
The trickier try. game.
59.h4 Sd3t! 6O.£g4 Sd4f 6 1 . £ h 5 Sb4
62.Sb2 d7 63. g6 Sb7!! holds in the same 57. cxb3 cxb3 58.axb3 axb3 59.h5!
way, although Black has a slightly easier ride.
59...Sd3t 60.<&g4 <±>d7! 61. h4 Sd4f 62.<±>F5!
Sb4! 63.&g6
63. h5 e8! draws easily.
abcdefgh
abcdefgh White wins. Black does not have the ability
to quickly regroup the rook to b4.
6 3 . . . W I ! 64.<±>F7 &d6t 65.&f6 &d7 66.g6
&e8
The following is the end of a bad game. My
The king comes in to block the pawns in
opponent told me that I “was lucky to find
time, with checks from the side keeping the
counterplay every time I had blundered.” At
white king away.
this moment, I have recovered from a few
blunders to regain the advantage. However,
the conversion was anything but convincing.
Chapter 9 — Check the Checks! 153
65...&c7
65...gxf6!? 66. g7 Sxa6 67.g8=® Sa5 would
be a decent practical chance, as breaking down
that fortress is not at all easy. Although if you abcdefgh
have read Theoretical Rook Endgames, you
72...Sg2!! This is the key move. Black makes
will be able to cause your opponent a lot of
a draw on account of: 73. &f5 b4 74.Se7 b3
difficulties in the Queen vs Rook ending.
75.Se8f xa7 76.Se3 b2, when the pawn
is defended. See more in Chapter 20 on
Anticipation (page 273).
154 Conceptual Rook Endgames
66.. .6b8 67.Hxg7 Black could have ruined the white drawing
Threatening 68.Sf7. setup with:
Uzbekistan 202 1
abcdefgh
Black gave his opponent a chance to save the
game after: abcdefgh
57...Se8
57...Sal? 58.&B? 57...Se3t 58. <&b4 is lost for Black. The
White could have held after both 58.Sxg5f!? white king will zigzag up the board, via
<&e4 59.<±>h31! and 60.&g2, or 58.Sd8!?
a5-b6-a7.
<&e4 59.&xg5 e5 6O.Se8! and White has a
theoretical draw. 58.a5
Otherwise Black will play ...Sb8xb7.
58...Sflf 59.<&e3 SB 6O.Sg6 <&d6 61.<&e4
<&e7 62.<&e3 <±>£7 63.Sh6 64.Sh8 58.. .fl=W?
&g7 65.Sh5 &g6 66.Sh8 g4 67.&e4 &g5 Call it desperation. O r hope. Whatever you
68.<&e5 Sfl 69.Sg8f <&h4 70.<&xe6 g3 want; it does not work. Connected passed
71.&e5 &h3 72.Sh8f <&g2 73.Sg8 <&B pawns, this far up the board, will win.
74.2ffit £e2 75.Sg8 SB 76.<&e4 &fl
0-1 58...<&d6? looks close, but after 59.a6 <&d7
6O.Sfl! Black is lost, just like in the game.
(60.a7? is a curious mistake, allowing Black to
draw. 6O...Se3t! ft does not take long to work
Chapter 9 - Check the Checks! 155
out that if the white king goes to the c-file or 59...Se2? makes no sense. 60. a6 and White
the 1st rank, Black will play ...Sei, securing a wins.
drawn queen ending.)
60.&b5 S e i 61.Sxel!?
59.Sxfl c6 60. a6 b6 61.Sft>t a7 61.Sc5t e6 would put White in a little
62.Sc6 Sb8 63.Sc8 h5 64.<&b4 h4 65.<&b5 danger. He would have to play accurately to
h3 66.Sxb8 &xb8 67.&b6 h2 68.a7# draw by stalemating himself with: 62.Sc6f!
1-0 <&d7 63.Sf6! fl=®t 64.Sxfl Sxfl 65.&b6
S b I t 66. a7 &c7 67. a6 h5 68.b8=®t Sxb8
Black could have held the draw by giving the Stalemate.
check now:
58...Se3f!!
abcdefgh
We have arrived at a trap I placed for the
students of Killer Chess Training. I did a poll
abcdefgh and fourteen of them wanted to promote to
The reason this works is that the white king a rook, while the remaining three wanted a
can no longer hide on a5. It can go to b5, but queen. All three admitted to not having seen
then queening the pawn on fl would come White’s response to this superior promotion,
with check, changing the dynamics of this while the fourteen others fell hard for my trick.
highly volatile 4th phase ending.
61...fxel=S? looks clever, but after 62. b6!
59.&b4 the pawns win! 62...Sb I f 63. c7 S e l f
There is no other path. 64.&d7 S b l 65.a6 h5 66.<&c7 S e l f 67.<£d8
S b l 68. a7 and Black can only resign. A truly
Black is also fine after 59. b2 Se2f 60.<&c3 evil trap, accompanied by a truly evil laugh
Sei!, and 59. a4 Se4f 60. <&b5 Sei!, which from yours truly. We put this small part of the
transposes to our main line. lesson on YouTube and people have confided
to me that they all fell for it, hard and fast.
59...Se4f
With the idea that the king cannot avoid the 61.. .fxel=®! 62.b8=®! ® b l f 63.&a6®xb8
checks without going to a l , b l , c2, c3 or b5. Stalemate.
All of which can be answered with ...Sei!.
156 Conceptual Rook Endgames
48...Sc8f!!
abcdefgh
48...h5? 49.b5 h4 5O.b6 h3
White draws without effort after: 50...g5
5 E b 7 S b 8 52.Sb6 <&g7 53.&d3
51.Sa3
5 E b 7 S b 8 52.Sa3 Sxb7 53.Exh3 Ed7
would transpose to the game, more or less.
abcdefgh
Chapter 9 - Check the Checks! 157
Sofia 2008
abcdefgh
The critical moment where White has to
find something extra. There are not one, but
two ways to bring it home.
45.Sa7t
The alternative is 45.Sb6 5xf2 46.Sb5!!. The
rook transfers to f5 and the passed pawns
will almost promote by themselves. Rook
behind the passed pawn, dude.
abcdefgh 45... g6 46.Sc7!
A clever manoeuvre.
41.g 5? 46.. .5xf2 47.Scl
Overthinking. It is clear that there was The rook comes to the 1st rank to defend
something in the chain of natural moves against the advance of the f-pawn and to
that Bu did not like. There is no purpose in support the white passed pawns. In both lines
speculating what. What we can see is that extra details can be added, but the outcome
the winning line did require finding a strong should be clear enough.
continuation a bit down the line, just outside
the natural horizon of a human. The same can 41...&g6
be said of the game, but apparently Bu felt it White’s idea was to play 41...fxg5 42.&f3
was a better chance. <&e7 43.Sb6, winning.
5O.gg8t’!
This check is the only winning idea. But it
is there!
5O.Sh8 Sa5! and Black holds.
50...<&f5 51.Sh8
White wins; first the h2-pawn, then the
game, as the b5-pawn is now indirectly
protected through the X-ray check on h5.
When we get this type of chance, we have to the second phase starts. In the second phase
grab it with both hands, as it is not likely to we see a race of some sort. Both players are
come again. executing their ideas and plans. When we are
the side in control and we have the chance to
45...Sb8! 46.Sb6 Sa8? improve our position more than the opponent
An awful passive move, which deserved can his, we should do so. This is a slightly
to lose on the spot (plus 35 moves for the abstract version of this principle.
execution of the winning idea).
The winning move was:
It seems that Ivanchuk has not read Chapter 1 . 47.&g2!!
If anything in this book is true, the logical play The white king cannot be checked here,
for Black would be to give up the a-pawn and allowing White to play f2-f3 before going
get the rook in behind the white queenside for the race.
pawns, slowing them down, from where it 47...5a7 48.f3 &h5 49.&f2 &g5 5O.Se6
can attack the white kingside pawns too. Threatening to bring the king out, covered
Well, would I lie to you? Black draws after: by the rook. Black has to enter the race.
46.. .5c8! 47.Sxa6 Sc3t 4 8 . £ e 2 f3t 49.£d2 50...5b7 51.Sxa6 Sxb4 52.Sa8 &f6 53. a6
Sb3 5O.Sb6 Sb2t 51.&e3 Sb3t 52.£d4 Sb2 Sb2f 54.<±>el Sa2 55.a7!
53.Sc6 The last trick. 53...Sxf2 (53...Sxb4f?
loses to 54.Sc4 and 55.Sa4.) 54.Scl Sa2
55.&e3 (55.&c5? even loses to 55... f4.)
55.. T2 A draw can be agreed soon.
abcdefgh
White wins. The winning plan is simple,
although it will take a lot of moves to execute.
Using zugzwang, White will take all the black
abcdefgh pawns with the king and advance the f-pawn.
47.£e2? Arising on f6 or f7, it will force the black king
The most natural move, but this time around to either go to the 6th rank, when the rook
this was the wrong choice. Black is so tied down will come out of hiding with a check, or to f7,
that White had a chance to fix the structure when Sa8-h8-h7t wins.
before bringing out the king. This is a common
theme in the endgame. Often it has two phases. 47...§e8t 48.&d3 Se4!?
In the first, the players are improving their Quite playable, but it was more natural to
position, often with one side in charge of when seek counterplay with:
160 Conceptual Rook Endgames
49.±c3 Ee2?!
This is good enough to draw, but it is a tempo
slower than the alternative and is therefore part
of the story to how Black came to be lost a few
moves later.
52.. .±f4?
Logical - and losing.
53.&b3?
51...Efl? looks logical, but remember it is
53. b5? and 53. a6? both fail to 53...Ba2,
usually better to push the pawn and keep
when the black rook is behind the pawns and
flexibility for the rook. 52. c2!! f3 53.Edl! is
the counterplay on the kingside is coming on
the refutation.
quickly.
52.Edl
The winning idea is a stunning two-mover.
53.Bal!Be2
Chapter 9 — Check the Checks! 161
55...£g3
Black has to spend a tempo on this - a tempo
he will sorely miss.
55...5a2 loses to 56.b6! Sxa5 57.b7 S b 5
58.Sxf2t and 59.Sb2.
56.b6 S e i
56...6g2 loses to 57.Sxf2f followed by
58.a7.
57.Sxf2 d?xf2 58. b7 S b l 59.a6 f4 60.a7 Sxb7
61.a8=® Sg7
abcdefgh
54.B5!!
The surprising move. The idea of pushing
the b-pawn is not too difficult, as it would
promote with check. It is the combination
with putting the rook behind the a-pawn,
which is surprising. It is not too hard to
understand. Black should not be allowed
to play ...Sa2xa5-b5, which is the drawing
idea. So, he is prevented from playing ...Sa2
for just a moment.
abcdefgh
54.a6 f2 55.a7 S e i 56.a8=W fl=® does
not give White an advantage and is the core There is still some play left. Given a tempo
problem of most of the variations looking more, Black would make the draw. So, let’s
for one. take this one till the end.
54..T2 62.®e4 Sg3t 63.&d2 f3 64.®xh4 &g2
The only move that makes sense. 65.®e4 Sxh3 66.&e3 Sg3 67.&f4 Sh3
68.®g6t &h2 69.&e3 Sg3 70.®c2t &h3
71.&f4
White wins.
Check the checks! The advice is as simple as that. In endgames in general, checks are a useful
way to harass the opponent, but especially in rook (and queen) endings, they are effective and
can be an extra weapon. We tend to give checks without mentally absorbing their dominating
feature. Truly grasping the power of checks can provide the extra 10% that will elevate your rook
endgame play to the next level.
Chapter 10
Checking Distance
When talking about checks, one subject cannot be avoided. Checking distance. The general idea
is this: the greater the checking distance, the better for the side giving the checks. So, if you do
not know what to do, increasing the checking distance is almost always a good idea.
The first example is from the 2020 US Championship, which was played online in a rapid format,
which is probably why the game was unnecessarily long.
US Championship 2020
abcdefgh
51...gg7t?
An understandable mistake, but also an instructive one.
51...Sh8!
This was the only drawing move. You can explain this with variations - and I shall - but don’t
lose sight of the reason why this is working: It extends the checking distance.
52.<±>f5 Sf8t 53.&g6 <±>d5I!
Also an important move. The key idea is to avoid the Se6f followed by Sg6 idea.
164 Conceptual Rook Endgames
54, £g7
54.Sa2 would allow the black king to come
closer. After 54...&e5! Black simply draws.
54...Sf4!
Preventing the g-pawn from advancing.
55.<±>g6
8
7
6
abcdefgh
5
4 59.&f5! Sf8t 60.&e6
Black again has to choose between allowing
3
the g-pawn to advance, or being checked
2 away. Since allowing the g-pawn to advance
1 loses without a fight, it is not much of a
abcdefgh choice.
60...5g8 61.Sc2f &b6 62.<±>f6!?
55...Sf8!
A tablebase move which is interesting to
And Black holds.
Notice that 55...Sg4f? would lose to 56. &f5 understand. Black’s rook is stuck and White
puts Black in a sort of mini-zugzwang, where
Sg8 57.Sd2f.
he has to make an uncomfortable move with
52.±f5 Sg3?I the king.
Not the strongest defence, even if it held 62...6b7
the game. White would have to show great 62...&b5 is inconvenient, as after 63. &f5
technique and the game would potentially Sf8t 64.£g6 Sg8t 65.&h7 Sg3 66.&h6
have found its way into the “Slow Play” Sg8 67.Sf2, the check on f5 with the idea
chapter, had Black given another check: Sg5 is useful.
63.&f5 Sf8t 64.&g5 Sg8f 65.&f4 Sf8t
52...5f7t 66.&e3 Sg8 67.&f2 Sf8f 68.&gl Sg8 69.Sc4
This still loses, but is tougher to grind down. Sa8!?
53.&g5! This fails to 70.&£2. But White should avoid
White can zigzag between threats of 70.g4?, when 7O...Sa2! would hold.
advancing the g-pawn and checking the
black king away to the far queenside. The
technique is important to understand, so
you can use it in your own games.
53.. .5f8 54.Sa2! Sg8f
54...&e6 55.Sa6f &e7 56.Sa7t &e6
57.Sg7! is the key idea behind 52.Sa2!.
55.&f6 &d7
A waiting move is necessary.
After 55...Sf8t 56.&g7 Sf4 57.&g6 Black
cannot prevent the g-pawn from advancing.
56.<±>f7 Sg5 57.Sd2f &c6 58.&f6 Sg8
abcdefgh
Chapter 1 0 — Checking Distance 165
in zugzwang. 67.Sd3t e2 68.Sd7 ®f6f Before we move to the final advanced example
69. & b l ®xa6 This fortress is by no means in the chapter, let’s take another clear-cut one.
easy to break down, but a key reason why it
fails is that 7O.Sd3? loses to 70...®xd3!. Quinten Ducarmon - Emil Powierski
60.. .5.8t 61.&C1 &e2
Germany 2015
61...Sf8 62.& d l would not allow the black
king to exit its prison, with the rook on f8.
62.Se6f
Black cannot make progress.
abcdefgh
White lost after:
54.Sd3?
54.h4? &e5 and ...f4f is also completely
winning.
64...Se5?
57.. .5.h3t
Missing 64...2e2f! with the idea 65. xc3
Black won on move 69. A key point is
Se3t and 66...Sf3, winning. that 58.&f4 does not lead to stalemate after
58... e6.
65.Sx£2
By far the simplest, but 65.Sxe5!? fl=®
White draws marginally by extending the
66.Se3t &f4 67.Sxc3 would also hold. checking distance to the max.
54...h4f
Still the critical try.
47.&c3 S g l
It is also hard for Black to make progress
after: 47...f5 48.gxf5t &xf5 49.Sg7! g4
5O.Sg8 The white king will come to e2 and
defend against the g-pawn if it advances to
the 3rd rank. Black can take the b4-pawn,
but would lose the g-pawn.
48.Sb7
abcdefgh White can hold in many ways, but as a
principle, I prefer to do it actively in rook
41.axb4 Saal 42.Sc2 Sxc2 43. xc2 Sfl
endings.
44.Sa3 Sxf3 45.&d3 Sfl 46.Sxa7 S b l
48...Sxg4 49.Sxb6t &f5 5O.Sd6 S g l
51.Sxd5t &e4 52.Sd6 f5 53.Se6t &f3 54.d5
S d l 55.Se5
Having over-pushed (forced to do so by the
author, admittedly), Black will now have to be
a bit careful to avoid losing the game, as well as
the illusion of an advantage.
Chapter 1 0 - Checking Distance 169
abcdefgh
58.&e2!
It is important to bring the king over to stop
the b-pawn. There is no better time than
now, when the black king is cut ofF on the
abcdefgh 8 th rank.
53.Sb7? 58. Ea6? does not work. After 58...b4!
The moment we have all been waiting for. 59.Exf6? E f l f Black wins.
White puts the rook in the seemingly natural 58.Ef7? is also poor. After 58. ..b4 59.&g2 b3
spot behind the passed pawn, and loses. The 60.Exf6 &c7 61.Ef7t &c6 62.Ef8 & b 5 the
drawing method relied on maximising the black king comes into the game, winning it.
checking distance with a peculiar-looking Black now cannot do anything without
move: dropping the d-pawn.
58... 6 b 8
53.Ea7!! 58. ..b4 59.Ea5! is similar.
Checking distance! 59.Ed7
53.. .b5 54.Ea6f &e7 55.Ea7t &e8 56.Ea8f White will not lose when he has a passed
&d7 57.Ea7t pawn of his own.
This is the key point. The king cannot
approach the white rook quick enough. 53...B5 54.§b6t &e7!!
57.. .6c8 Mads is a great endgame player.
57.. .6c6 allows White to draw with:
58.Ea6f! If Black plays 58...&b7, White 54...&f7? 55.Ed6 would allow White to make
has 59.Ed6!, which is the core advantage the draw.
of the greater checking distance. 58... c7
59.&e2! b4 6O.Exf6 b3 61. d3 and White 55.&e2 b4 56.&d3
is in time to stop the b-pawn. Black can try: 56.Eb7t &e6 57.Eb6t £f7 58.Eb7t &e8!
61.. .b2 62.&c2 Bgl 63.&xb2 Exg4 But his Eventually the king needs to go here. The
king remains cut ofF, and White can draw in king needs to go to e8/d7, not to d8, as
many different ways. 64.&b3 Bgl 65.&b4 White would have Eb5, taking the d-pawn
being the most logical to me. with check.
58...&g6 59.e4! draws. White will be push
the d-pawn and play Exb4 and Exe4, holding
the two vs one endgame easily, as Black has
170 Conceptual Rook Endgames
no passed pawn and the white king is ideally 67.. . 5 d l ! 68.Sxb2 xe3 69.&xg3 Sxd4
placed. 7O.Sb5 S d l 71.Sb3t Sd3 72.Sb5 Sa3!
59.SB5 Black wins, due to:
The checks are running dry. 73.Sxd5 &e4f
59.. .b3 60.&d2
60.§xd5 b2 61.§b5 S h i and Black wins. 56...b3 57.Sb7t &e6 58.§b6f &e7 59.Sb7t
60...b2 61.&c3 &f7! &e6 6O.Sb6t &f7! 61.Eb7t &g6!
Black wins. White cannot take on b2, as Again, this is where the king has to go.
Black exchanges the rooks and breaks with
...f5!, queening the g-pawn. 62.§e7
62.Sxd5 62.&c3 b2 63.Sb3!?
This also does not work. If White takes on b2, Black will win with the
62... 5 . i 63. xb2 Sxe3 ...f5! break again.
Black will grab the g-pawn and push the
connected passed pawns, winning easily.
As a quick intermezzo chapter, let’s have a look at a few scenarios where the best defence comes
from the front. It is rarely something we would go for, but at times it is appropriate, if nothing
else, then because everything else fails.
I want to underline that there are specific reasons why the defence from the front is appropriate
in each of these games.
First off, the black king is cut off and there is still time to prevent the g-pawn from advancing
to the 5th rank, where it would be unstoppable.
London 2015
abcdefgh
MVL lost this rapid game mainly due to time trouble. But it would have been good to have
these sort of decisions on auto.
53. g6 Sf6t 54.&g7 Sf7t 55. g6 Effrf 52.§dl? would also allow Black to successfully
56.&g5 Sa6 defend from the front. After 52...2e8f 53.&f4
56...&f7 57.Sh7t &e6 58.Sh6 and White Sf8 1 54.£e3 Se8f 55.&f2 Sf8, White cannot
wins. make progress. For example: 56.§d4 &c5!
51...h2 52.§e2 Sal! 53.Sxh2 Ea8! 55.Sxd6f &xd6 56.F6 &e6 57.&e4 &f7
White cannot make progress. The checks 58.&d4 &xfi6
from the front secure the draw.
Torquay 2019
abcdefgh
54.&e6!
Threatening to use a few checks on the black
abcdefgh king to bring the rook to f5 or f7, winning.
52.f4?
54...§e8f 55.&£7 Se5 56.&g6!
Sloppy.
White is winning. The f-pawn will advance.
For example:
Chapter 1 1 - Defence from the Front 173
abcdefgh
49.5? a5! 5O.F6!
Pushing the pawn is likely to give the best
chances. Slow play rarely works and indeed,
with a stronger 52nd move, White could
have made the win difficult to achieve for his
opponent.
abcdefgh
5O...Effi 51.Sf4 a4! 60.. .5.7tI! 61.&e6
61.&e8 al=W wins.
61... a l = ® 62.f8=®!
62.§xal? §xal 63.f8=® S e l f and White
has to resign.
62...®a2f! 63.&f6 ®b2f 64.£g6 ®g2f
65.&h6 ®h3t 66.&g6 ®h7t 67.&f6
Black is winning, but there is still a lot of
work remaining. For example: 67...&b7!?
intending to play on slowly.
abcdefgh
174 Conceptual Rook Endgames
55.Sal SBt 56.&c2 &b4 57.Sxa2 g£2f 5 1 . 5 b5 52.&e4 a4 53.A6 &a5 54.&d3 b4
58.<&bl Sxa2 59.&xa2 &c3 60.&a3 b5
61.&a2 b4 62.&bl &b3
0-1
49.EdH! abcdefgh
55.EA! Effi 56.f7 &b5 57.EBt
Black will not be able to make progress. The
key reason why these lines work is that the
black king is unable to come in front of the
pawns. When the king is behind the pawns,
the white king is able to come in and control
the pawns, making a draw.
The examples in this chapter will generally not be too difficult (the exception being the last),
as the theme is quite basic. The first deals with a common theme of “the king cut off along the
5th rank”, which is based on the idea that the black king will not be able to come to the aid of
the g-pawn when it reaches the 3rd rank and can be scooped up by the rook. (The same method
would not work further up the board, as on the 2nd rank the pawn would threaten to promote).
abcdefgh
51.gb5!
Another useful variation is: 5 1 ... g6 52. b6! (52. b7 h5 53. a7 Sa3 and Black draws)
52,..§a3 53. a7! White is threatening 5=£b5-a5 and Black has to take. 53...Sxa7 54.<&xa7 &h5
176 Conceptual Rook Endgames
Trying to get around the 5th rank, but because 81...Sa7t? 82.&c6! also wins for White.
of the shouldering principle, this is hopeless.
55.&b6 &g4 56. &c5 White is in very good But Black had the surprising pinning idea of
time. 8 1 ...Sa5!I, when she will make the draw after
82.&c6 h4, or 82.Sc6f &g5 83.b6 Sb5, as the
52.&b6 g4 53.a7 Sh8 54.<&b7 Sh7t king is no longer cut off.
54...g3 55.a8=® Exa8 56.&xa8 g2 57.Ebl
and the king is too far away to help the pawn. 82.b6 h3 83.b7 h2I?
Black has to try something.
55.&a6 Sh8 56.Sb8 S h i 57.Sb6f!
Cutting the king ofF on the 6th rank, which 83.. . 5 b I 84.b8=® Sxb8 85.&xb8 leaves Black
is almost cruel. If the king goes to the 5 th rank, cut off along the 5 th rank with nowhere to go.
White will play 58.Sb5t and be a queen up. 85...h2 86. Sc I and White picks up the pawn.
White is totally winning and Black resigned.
1-0 84.b8=B hl=® 85.®g8t &h6 86.Sc6f
<±>h5 87.®g6f &h4 88.Sc4f &h3 89>g4f
The next example is seemingly thematically
1-0
identical, except there is a small difference.
Ernesto J. Fernandez Guillen - Leo Crevatin
Marie Sebag - Natalia Pogonina
Sitges 2021
Sochi 2015
abcdefgh
abcdefgh
The king can also be cut off from going
8O...h5 81.&c7 backwards. The following is a good example.
White cannot afford to spare a tempo, as After 65...Sg5t« 66.&e4, White drew
after 8 1 . £ c 6 h4 82.b6 S b l 83. b7 h3 84.Sc3 effortlessly.
h2 85.Sh3 Black will play 8 5...Sc I f and make
the draw. Instead, Black could have won with 65. ..Sg4!,
when the white king is cut off and Black can
81...h4? improve his king before advancing the pawn.
Black only had a few seconds left and missed Black wins in 39 moves according to the
a chance to save the game. tablebase.
Chapter 1 2 - Cutting off the King 177
Germany 2018
abcdefgh
71...&c4!
The white rook cannot keep the black king
cut off.
72.§h6
72.Sbl S h 5 and Black is ready to give lots of
abcdefgh checks from the side.
67.Sb6?
72...gg5 73.&b6 Eb5t 74.&a6 Eg5 75.Shl
67.Sb8? is also wrong. Black can play
Sg6| 76.&b7 &b5 77.Sh5t &a4 78.a6
67.. .6d4 68. &b4 <±>d5 69.&b5 &d6 and
Sg7t 79.&b8 Sg8t 80.&c7 Sg7t 81.&c6
70.. . c7 with a draw.
Sg6t 82.&c5 Sxa6 83.Shl Eg6
y2 -%
After 67.Sh4?! Sb7t, White is still winning,
but has to come up with something else after
White would have been winning with simple
68.Sb4 Sa7.
play, keeping control.
67...&d4 68.&b4 &d5 69.a5 Sc7
67.Sb5! &d4
The rook could also have gone round the
After 67...Sh7 White can win with 68.a5, or
back via other files. This one gives Black the
the more human 68.Sd5t e4 69. c4 S h i
additional possibility of a check on c5, not that
70 .Sg5 when the black king is cut off.
it is needed.
70.&b5
White can also make no progress after 70.a6
Scl 71.Sh6 S a l , due to 72.&b5 S b l f 73.&a5
&c5! and the draw is near.
178 Conceptual Rook Endgames
Sochi 2015
abcdefgh
68.a5!
68. &b4? Sh7 69.a5 S h i 70.a6 S a l and
Black draws. 71.Sb6 S b l f 72.&a5 S a l t abcdefgh
73. & b 5 & d 5 is a thematic line. 74.Sb7 &d6
56...Sal?
White cannot make progress.
56...Sfl ! was the drawing move, cutting off
the white king. If White pushes the pawn to
68.. .§a8
the 7th rank, he will have to let the black king
68...Sh7 69.a6 S h i 70.a7 wins, because
re-join the fight, when it is easy to see that it
70.. . 5 a l runs into 71.Sb4f and 72.Sa4.
will take the g4-pawn and the h-pawn will
make the draw. But there are no other ways for
69.&b4 Sa7 7O.Eb8!
White to improve his position.
This is the key difference. In the game the
rook was in the way on b6.
57.&f4 Sa5
70.. .6d5 71.&b5
White wins. The king will advance and a 8
check on d8 will drive the black king away. 7
The next example takes a big step up in 6
complexity. White has the advantage. He is a 5
pawn up and his rook is well placed, defending
the pawn and cutting off the black king. But 4
still it was possible for Black to hold the draw, 3
as his rook is the best piece on the board.
2
1
abcdefgh
58.Sc6?
The white rook is perfectly placed. It is time
to bring the king.
Chapter 1 2 - Cutting off the King 179
abcdefgh
The game is terribly close to a theoretical
draw, but White still has a chance.
abcdefgh
60.<$g3?
66.&b6? Not the right choice.
180 Conceptual Rook Endgames
6O...ghl 61.Sxa5 After 61. e3? Sh2! the king would be cut off
This setup should be a draw, but it is still from stopping the pawn and the rook would
possible for Black to make a mistake. have to deal with it, allowing a draw.
41.Sf6f e3 42.d6! would have held the Exploiting that the white rook cannot be on
draw, but in all fairness to Tania, the game had f6 and check the black king on the d-file at
turned so much that she was trying to win it the same time.
by this point. 49...Sxd6? 50.< ?g2 and White holds.
50.&gl &d3 5ESf5 Sxd6 52.£fl &d2
41.. .6e3? Black wins.
Black had an elegant win:
41...6f3! 42.d6 42.d6 &d2
42.Sf6f e2 and ...Sg7t is not an
improvement.
42...e3
The pawn is close to promotion. On top, the
d6-pawn is in the way of the white rook.
43.Sf6t &e2
abcdefgh
43.Sh5!
The rook belongs behind the passed pawn.
abcdefgh
43...Sd7?I
44.Sf5
43.. .5g7t 44.s£?fl Sf7t would have forced
The best attempt to activate the rook, but it a draw at once. But Punsalan was also hoping
does not work. to win.
44...Sg7t 45.&h2 Sd7 46.Sd5 &f3 47.Sf5t
&e4 48.Sf6 &e5 49.§f8
44.Sd5t &e2 45.&g2 e3 46.&g3 £el
47.&B e2 48.&e3 £fl?!
48...5f7! with the threat of ...<&fl, and
the idea 49.Sd2 Sf2! would have drawn
effortlessly. 50.d7 &fl 51.Sxe2 Sxe2f 52.&d4
Sd2f 53. c5 Sxd7 54.a4 is a plausible end of
the game.
49.SBt & e l !
Black would already be lost after 49...&g2?
5O. xe2 Sxd6 51.a4!.
abcdefgh
5O.Bh5!
49...&d4!
182 Conceptual Rook Endgames
54.Sh2?
After the game I assured Tania that she had
played the endgame brilliantly.
But it turns out that she was right and that she
here should have played: 54.Sf2f! and 55.Sf4,
advancing the a-pawn. The black king is too
far away.
abcdefgh
56...&dl?!
A sign of hopelessness.
abcdefgh
Chapter 1 2 - Cutting off the King 183
56...Sa8! would have made the win difficult Anton Demchenko - Antoni Kozak
for White. After 57.&b5 Sb8f 58.&c6 Sa8
Piestany 2022
59. b7 Sa3 60.s£?b6 Sa8, Tania would have
had to find:
abcdefgh
abcdefgh
61.Sh4!!, exploiting that the black king is cut
off for tactical purposes. 61...Sa3 62.< ?b5 75.Se8?
£ d l 63.Sa4 Sh3 64.Sd4t &c2 65.a4 And White could have drawn in a number of
White wins. ways. I like the draw with checks from the
front, so for this reason I would have chosen
57.&b5 Sa3 58.&b4 Sa8 59.a4 Sb8f 75.Sg2 Sxh4 76. xb3 Sxh5 77. c4!. It is
60.&c5 Sa8 61.Sa2 £ c l 62.a5 £ b l 63.Sa4 important to prevent ...Sd5, cutting off the
&b2 64.a6 &b3 65.Sal Sh8 66.a7 Sh5t king. It now comes to d4 and is close enough
67.&d6 to make the draw.
1-0
75...Sxh4!
Starting out, the next endgame should be The game continued: 75...Sb5? 76.Se4 < ?h6
harmless for White, but by misplacing the 77.Sg4 with a draw after so many extra moves,
rook (which is not at all easy to see), he gave it might have been finished the next day...
Black a big chance to win the game.
76.&xb3 Bxh5
76. ..< ?h6? would be a mistake. 77.Sh8f
&g5 78.Sh7 with a draw.
77.&c4
77.&c3 loses to 77...Sd5! 78.Sel, where
Black can improve the position slowly and
win. All he has to avoid is 78. ..g5? 79.Se6!,
when the king is cut off and it is not possible
to make progress.
184 Conceptual Rook Endgames
83...Sg3
8
Black is winning after either 84.<&e5 Se3t,
7 or 84.Sg8 < ?h4.
6
The next example is rather deceptive. But
5 whenever we see a race, we should look for
4 ways to cut the king off. By now I hope you
have realised that this can happen in all four
3 directions.
2
Tomas Sosa - Dhulipalla Bala Chandra Prasa
1
Gibraltar 2019
abcdefgh
77...SE3!!
The key move. The white king is cut off and
will not be able to help in the defence.
79.. .617!
This triangulation with the king is important.
It wins an important tempo to advance the
g-pawn.
abcdefgh
8O.Sd8 81.Sg8
81.&e4 &g5! is an important detail. The Black won this game after mistakes from
black king is shouldering the white king — thus both sides:
assisting in cutting it of.
54.. .6b4?
81...g6 82.&e4 &g5! 83.Sg7 This was the most logical move in the world,
but it allows White to get counterplay.
55.e5!
55.&g4? would allow Black to cut off the
king after 55...Sa5!.
abcdefgh
Chapter 1 2 - Cutting off the King 185
France 2022
abcdefgh
57.g3?
This allows the king to be cut off and frankly
loses a tempo for absolutely nothing. abcdefgh
50...g5? 51.c4 £f5 52.&b4 <$f4 53.&b5
White needed counterplay and could have
&e3 54.Sg2 Se5t 55.c5 &d4 56.&b6
drawn with: 57.e6! Sf4f (57...a2 58.e7 Sa8
And resistance is futile.
59. S e i is a simple draw. The white rook will
1-0
give lots of checks.) 58.< ?g3 Se4 59.S b I f c2
6O.Sb6 And the rook will give checks from the
Black would have been able to draw with an
back.
unbelievable combination of giving checks
from the front, as well as cutting off the white
57...g4f!? 58.hxg4 a2 59.e6 Sa6 6O.Sel
king.
al=® 61.Sxal Sxal 62.&e4 &c4 63.&e5
&c5 64.&fi6 &d6 65.g5 Sa7 66.g4 Se7
50...SE4!! 51.c4 Sh8
67.&xg6 &xe6 68.&h6 &£7
Advancing with the king allows a frontal
0-1
defence, with a few details, which we shall skip.
53.c6 &e7
Defending against c6-c7 followed by Sd8, as
well as threatening ...Sh6 in some situations.
54.Sd7t
Advancing the pawn would see it lost.
54...&e8!
The king is ready to block the pawn.
abcdefgh
44...Bxc4?
44...&f7! was the right move, transposing to
the game.
abcdefgh
55.Sxg7 &d8 56.Sg2 &c7 57. Sc2 SE6
The simplest. Black draws.
Chapter 1 2 - Cutting off the King 187
5O.Se7t!
5O.Sg7 Se4 51.Sxg4 Sxg4t 52.&xg4 <±>e4!
was my intention. But on move 47, not 46.
From there I have nothing intelligent to share.
abcdefgh
The new moment of overthinking. I wanted
to play 46...Sd4, the most natural move in
the world, but I was confused about the idea
of <&h4-g5-f5 and so on, with counterplay. I
decided that I needed for the king to help the
c-pawn first.
abcdefgh
46...&e7?
I had this idea that I was being really clever. 56.Sc7!
In reality my brain had taken leave of its senses. Black cannot make progress. As I refused to
“take a draw”, I constructed a nice way for the
46...Sd4 would win easily. The king comes game to end.
up and the pawn advances. I understood this,
but being really rusty, I struggled with general 56...&d3 57.Sc8 &e3 58.Sc7 Sc2 59.&xg4
decision making in the tournament. Sg2t
He had a sudden jump in the chair, when he
47.Sxa7t &e6 48.Sg7 $6 49.Sf7t <&e5 realised my trick.
abcdefgh abcdefgh
188 Conceptual Rook Endgames
abcdefgh
Stalemate.
Chapter 13
The King’s Role
I have been working on this book for the last five years (with greater and greater intensity, which
is why most of the examples are recent). Once the idea of it became clear in my mind, I talked
to my colleague, G M John Shaw, to explain the ideas. One idea, which I thought was greater
than all the others, was the answer to “what is the role of the king?” I had asked the great rook
endgame specialist and enthusiast Boris Gelfand this question, and he said he did not know,
and had never given any thought to this question. I said to John I had all these great ideas and
concepts, and the book would be different to all previous books about rook endgames. “I have a
useful observation too,” John said. “The role of the king is to deal with passed pawns.” He must
have realised the horror in my face, as he fell silent. “Indeed,” I managed to push past my gritted
teeth. “Indeed so...”
Joking aside, it is interesting that John and I, two people with wildly different thought processes,
came up with the same key point. We all know what the role of the rook is in rook endgames.
But with only two pieces each, it is rather careless to forget about the other piece entirely! When
we say that the king has to deal with passed pawns, it should be understood like this. If we have
the advantage, we should aim to have the king helping the pawns promote. This is the winning
plan after all. If we are defending, the role of the king is most often to block or control the pawns.
Obviously, there are scenarios where we have the advantage, but the king’s role is defensive. As
there are also positions where we are trying to hold, but the king’s role is offensive. Below we will
see a number of interesting examples that will hopefully make this far more tangible.
190 Conceptual Rook Endgames
abcdefgh abcdefgh
53...&c3?? Not knowing what to do, White missed the
A move made out of pattern recognition. chance to improve the position of her king.
This seems to be the way the king is going in
these positions. But that’s because the rook 39.E3? a4
usually is in time to block the b-pawn. Here, Black will win the f6-pawn anyway, as the
it is not, so the king belongs on the 8th rank, rook is soon diverted.
not the first.
4O.Sc2 Sb5 41. b3 42.axb3 axb3
53. .. c5! was winning easily. 43.Sb2
White resigned.
54.Sdl &c2 0-1
After 54...bl=® 55.Sxbl Sxbl 56.h5 we
can spot that Black would win with king on White could have drawn with: 39. f4!!
c5 (and even c4), as it can race back. Instead,
it will now get shouldered and White holds.
abcdefgh
An easy move to miss for sure.
Chapter 1 3 - The King’s Role 191
39... a4 40.<&e4 S b 5 41.<&d4 and the draw is Jaime Santos Latasa - Lev Yankelevich
not far away.
Sitges 2022
Internet (classical) 2 0 2 1
abcdefgh
48...<&d5? 49.Sf4 h4 5O.f7 Sb6f
5O...Sb8 could be tried, with the point that
51.f8=®? Sxf8 52.Sxf8 <&c4! is a draw. But
White wins after 5 1 .Sf5t 1, when the rook will
capture whichever pawn the black king tries to
go to defend.
57.E5
Black would have to find:
57...Sb8!
57...Sd6t 58.<&e5 Sb6 59.&d5 only leads
to repetition and the requirement to find the
win again.
58.&c5 Se8!
abcdefgh
54.Sb4? <&xe7 55.£e5 Sb8? 56. ?d5!
57.Sftt! &g6 58.&c6! h5
58...b4 59.£c7 2b5 60.&c6 is a common
pattern, well worth paying attention to.
54.&e3!l Sb7
abcdefgh
Chapter 1 3 - The King’s Role 193
58.&B!
The simplest.
abcdefgh
55.&d3!
An important detail.
abcdefgh
194 Conceptual Rook Endgames
abcdefgh abcdefgh
White lost after: In this time scramble, Black gave White a
chance to save the game.
54.Bg5t? &xh4 55.Sg8 Be7!
The key move. The white king is cut off and 43...&e6? 44.Se2f?
Black is free to exploit his pawn advantage. A foolish check.
56.b5 £2 57.218 &g3 58.Sg8t &h2 59.218 Instead, White could have played: 44. d7! The
<&gl 60.2g8f fl 61.b6 2b7 62.Sg6 game will end in a draw after either 44...Sc7
h4 63.2h6 h3 64.<$e3 &el 65.2c6 2e7t 45.Se2t &f7 46.Sc2, or 44...Sxd7 45.Se2f.
66.<&d4fl=®
0-1 44...±d7 45.Sdl &c6
0-1
Hopefully it is not a great surprise that White
had to play: You will not be surprised that the winning
move was: 43...£e8!!, when Black wants to
54.&el! To draw this endgame a pawn down play ...&d7 and ...Sdc8, and just wins.
relies partly on the common occurrence of
draws with f- and h-pawn. 54...Bc7 55.Sg5t The way for White to hold in the next example
&xh4 56.Bg8 Bc2 Trying to cut off the king, is not too complicated and should look
but the black king is also in trouble. 57.&fl familiar. But the winning lines after ineffective
Black cannot make serious progress. When he defence are spectacular.
takes the b-pawn, the king comes to f2.
Piestany 2022
abcdefgh
79...Sa3!!
The key move. In line with our theme, the
white king is unable to participate in the
fight and Black wins - if not easily, then at
abcdefgh least slowly...
8O.Sg8t &f3 81.Sf8t <±>g2 82.Sg8t Sg3
70.&el? f4 71.a7?l
83.Sh8 Sg4t! 84.<&e5 h4 85.Sa8 h3 86.<&f5
A hopeless defence. White could still make
Sb4 87.Sa2t &g3 88.Sa3t
the win difficult for Black.
71.&fl!
This would lose to the idea we saw above,
but only after a lot of complications and
accuracy.
71... g3!
71.. .6f3? 72.& g l h4 73. a7 would allow
White to escape with a draw. The rook is
stuck on a8, but so is the king on f3. Black
cannot make progress.
72. a7 abcdefgh
The check is useless, as Black would play 88...&h4! 89.8a2 Bg4 90.8f2 8g2
72... <&f3! threatening mate, thus winning And things are going in the right direction...
the a-pawn.
72. . . 5 a l t 73.<&e2 f3t 74.<&e3 Sa3t 71...&S!
The f-pawn decides the game. White has to This too should be familiar too.
give checks all the way.
75.£d4 £2 76.Sg8t &h2 77.Sf8 §xa7 72.&dl h4 73.&el h3 74.gh8 8xa7
78.§xf2t &g3 79.Sf8
75.8xh3t g2 76.gh8 8e7f!
And it is time to resign...
70J&fl! f4 71.£gl!
The only move. The king is perfectly placed
on g l . Any ...&f3 move would come without
the threat of mate, which is the key point, but
the king is also closer to the h-pawn, which is
not insignificant.
44...&B!
Threatening ...Self.
198 Conceptual Rook Endgames
abcdefgh
4O.Sc2?
A passive move. The rook is a poor blockader
and White loses the game without any chance.
abcdefgh
Chapter 1 3 — The King’s Role 199
The next example can appear a bit more 57.Hf4! He5t 58.&f3
abstract at first glance, but the principle is the This was the most principled way to play.
same. Aronian clearly seemed adrift and soon White is threatening Hd4f followed by He4,
ended up in a lost position, showing the value when the pawn ending is winning, as well as
of the idea presented in this chapter. Hf4-f6, attacking the g-pawn. Black has to
allow something bad.
Anton Demchenko - Levon Aronian
58...Hd5
Riga 202 1 58...g5 59.hxg5 Hxg5 60.&g2! wins without
too many difficulties.
59.Hf6 g5
White is winning in more ways than one.
abcdefgh
abcdefgh
53...S16? 54.i?e2 <&d8 55.Sxe4 <&d7
The most convincing is brutal:
56.&e3 Sf5
60.&e4 Ha5 61.hxg5 Hxg5 62.Hf5 Hg4f
63.&f3
The h-pawn falls and White wins.
200 Conceptual Rook Endgames
31...c5?
This loses in longer and more complicated
lines. The following variation is rather fun,
though not entirely forced.
abcdefgh abcdefgh
38.Sd5! Sxc4 39.Sxh5 &g7 40.&g3 &g6 35.Sbl i?c6
41.Eh4 6 42.h3! ftf 43.exf4 Black draws.
White is winning on account of:
The next example is more complicated, but at
43.. .gxh3 44.f5t! its core, it is no different.
The principled move is the same as always. Dion Krivenko - Lars Johan Brodtkorb
Fagernes 2020
31.. .6B!
8
7
6
5
4
3
2
1
abcdefgh
abcdefgh
Black lost after a continuation that seemed
32,Sxc6
quite natural, but was simply bad.
Black draws easily after 32.Hb8f 'ig? 33.Sc8
and now either 33. ..a4, or 33. 34.Hxc6
41...&xe6? 42.g4! hxg4 43.h5 15 44.h6
&e6 and only ten advancing the a-pawn.
The king is not good at controlling pawns
from the side. This is not exception.
32...<&e8! 33.SB6 a4 34.c5 &d7!
34.. .a3? would lose to 35. c6.
202 Conceptual Rook Endgames
53.Sd4
53. d6 Hdl is also harmless. Another side-
effect of 52...f6!.
Chapter 1 3 - The King’s Role 203
Sochi 2015
8
7
6
5
4
3
2
abcdefgh 1
Black holds. abcdefgh
61...5g2? 55...Sf4t
Black had a surprising win. 55...Hxe5? 56.&g4 would allow the white
king to smother the black pawns and paralyse
After the accurate 61...d?e8! 62.e7 &d7! White Black. With the king out of play, it will not be
is too late to create counterplay. For example, possible for him to make progress.
63. ci?f4 Eg2 and the pawns will cruise to the
bottom rank. 56.&g2 g4 57.Sd6 Se4 58.e6 59.e7t
&xe7 6O.Sh6 g3
62.e7t &e8 63.&F6 3£2f 64.&e6 Se2f 60...h3t?61.&g3 is a draw again.
65.&d6 h2 66.Eh8f &f7 67.Sh7t * e8
68.Sh8f &f7 69.Eh7t &f6 7O.Eh6f &F7 61.&h3
71.Sh7t &f6
Vi—Vi
53.. .6g7!
The points of this move are several.
54.Sa6 abcdefgh
54.&f3 would now lose to 54...Hg3f. A key 61...Sg4!
point is that after 5 5. 4 h3, the white rook A nice trick. If the rook is taken, the g-pawn
cannot get to h6. It may feel like a small way promotes.
for the black king to help, but it is sufficient.
55. f2 Ha3 62.&g2 &£7
Black wins by a series of zugzwangs. The
54...5e4 55.&B
white rook cannot leave the h-file, as ...h3t
would win on the spot.
abcdefgh
Chapter 1 3 - The King’s Role 205
37...Sxh3 38.Sxa4
abcdefgh
4O.Se4
4O.Hg4! Hxh5 41.Be4 Hh3 42.a4 would have
won a tempo and decided the game quickly.
The h-pawn does not serve much as a barrier
abcdefgh
for the advance of the g-pawn, as the e-pawn is
38.. .h5? providing all of the counterplay. But at move
38.. .6g6! 39.Se4 h5 40 such finesses are hard to see and even harder
Threatening ...h4, which would give to commit to.
sufficient counterplay. It is hard to deal with
two passed pawns...
206 Conceptual Rook Endgames
King Activity
Following up on a shadowy theme from the previous chapter, we shall now look at situations
where the rook is already active and the chances can only be improved by activating the king. This
may seem basic - and I want it to! Because the implementation of basic ideas in an exceedingly
complex setting is what we are doing here.
J. Deepan Chakkravarthy -
Balasubramani Sekar
Kolkata 2018
abcdefgh
45.Sb2?
A decent-looking move, similar to many situations we have seen in this book.
45.Hb3! was stronger. After 45...d3 46.&b6 White is winning. The key point is that the d-pawn
is eliminated. After 46.. .d2 47.Hb2, Black will have to move the rook and White simply wins.
Black resigned, which is easy to understand. The game ended in a draw quickly.
He is about to lose his rook and had been
lost for a while, so the fact that the position 50.<&dl? Sc2 51.a6 Sxb2 52.8b7 Sa2 53.a7
is a draw is entirely surprising. If he had been Salt 54.&d2 b2
forced to play on, he would have made the Vi— Vi
draw easily:
White would have won easily after 50. d2!
47.. .6ft>! 48.£b7 Hc2f 51. <&d3 Hxb2 52.&c3, when Black
48.Sd2 is met with continuous checks. If the cannot both keep an eye on the a-pawn and
white king hides on a8, White will even lose. defend the b-pawn. The main loser is of course
the black king, which is entirely cut off.
48.. .6e5 49.a8=® Hxa8 50.1$?xa8 d4
In the next example, White goes for a pawn
8 advantage, but this was not enough to win.
7
Alexander Ipatov - Levente Vajda
6
Golden Sands 2012
5
4
3
2
1
abcdefgh
The black king arrives just in time to make
a draw in the pawn ending. It helps that the
white king is as far away as can be.
abcdefgh
Chapter 14 - King Activity 209
most out of our most important asset, which is Let’s see a high-level example.
the passed pawn. The rook belongs behind the
passer, which also means we want to make it Levon Aronian - Maxim Matlakov
hard for the opponent’s rook to get there. And
Tbilisi (3.5) 2017
we want to cut off the opponent’s king, so it
cannot help with the defence, as it would be
the best piece to do so.
67.bxa4! Sxa4
67...&d7 68. &f7 Sxa4 69.Se4 wins without
too much trouble. White can always play Se7t
at the right moment.
abcdefgh
Matlakov lost because he was trying to make
the king do all the work.
38.Sb6f &f5 39.c6 £g4 4O.£d5 Sc2 57...£f6 58.£d2 £e6 59.£e3 £d6 6O.£d4
41.£d6 £xg3 42.c7 £c6 61.Sbl
And it is all over.
Canada 2014
abcdefgh
61...16!
The only move. But it is there and it holds.
A key point is that ...g5 will lead to a pawn
ending where White only has the h-pawn and
will not have enough tempos to keep the black
abcdefgh king away.
abcdefgh
56...Se4 abcdefgh
Trying to put the rook behind the b-pawn,
79.Sg7?
but it costs time.
79.Sxd3? is entirely hopeless and easy to
discard. The pawn ending after 79...e4f wins
The black king could be kept under control
easily for Black. The king steps forward and
after: 56..T6 57.b7 Eb8 58.Ec7t &h6 59.&d2
follows up with ...f4, winning.
g5 60.&e3 &g6 61.&e4 The black king is
under control. White will win in various ways,
79...f4 8O.Sxg6t <&d5 81.Sh6 Sxe3t
depending on what Black tries.
82.<&£2 Sg3 83.Sxh5 e4 84.Sh8 e3t 85.<&e2
<&e4 86.Se8t 6 87.Sffif &g4 88.g6
57.&c2 Sb4 58.<&c3 S b l 59.<&d4 ft 60.<&c5
Sg2f 89.<&d3 e2 90.<&d2 91.Ee8 Sxg6
g5 61.&d6 &g6 62.&c7 <&f5 63.b7 Sxb7t
92.Sxe2 Sh6??
64.&xb7 &g4 65.Sxft gxh4 66.gxh4 &xh4
A horrible blunder in never-ending time
67.Sg6!
trouble that allows White to escape.
White wins.
Black could keep the game going with In the next example, from the Soviet
79.. 8O.Ea6t & d 5 81.Sa5t Ec5, but Championship, Black lost in perhaps the most
White should still hold with decent play. For illustrative way, but also without any serious
example: 82.§a6!? resistance.
81.&e4!!
The key idea. The king has to get active, in
order to slow Black down.
45...h5?
White would often keep the pawn on b6, to
abcdefgh give the king a place to hide from checks on
b7, but in this case, there is no need.
83...e4 84.H66 &e7
After 84...§e2 85.g6 Black will have to
46.b7 &h7 47.*&e3 &g7 48.&d3 &h7
abandon his pawns to stop the g-pawn.
49.&C3
The black rook cannot keep the white king
85.&d4 Se2 86.Sf4 £2 87.g6
cut off on the 4th rank.
Black has to abandon all hopes of anything
but a draw.
49.. .5bl 50.&c4 e4
214 Conceptual Rook Endgames
7 52.&d5 h4 53.&xe5
6
5
4
3
2
1
abcdefgh
47.b7
Black also draws after: 47. eS » ?h5 48. dS
<±>h4 49.&c3 § b l 50.&c4 &xh3 51.&d5 h5
52.&xe5 h4 53.f4 &g3 54.b7 S b 5 t 55.£e4 abcdefgh
Sb4t
Chapter 14 - King Activity 215
Tbilisi 1978
abcdefgh
51.Se8!
Cutting off the black king and threatening
Ee2-d2.
51...Sd7 52.Se5t! £f4
52...&f6 53.Sxh5! wins.
abcdefgh
53.Sd5 &g4 54.Ed4f &f5 55.<±>h3 &e5
Giorgadze was much better early on and had 56.Ed2
plenty of wins, giving his opponent only one White wins. The rook is a poor blockader.
chance to escape in the early middlegame. But
with the transition into the endgame, Black’s 48.§d8 h4! transposes.
drawing chances increased all the time, until
finally he was within drawing margins, where 48.. .3d3t 49.8 h4f 5O.&£2
we come in. 50.&g4 &g6! and White has to be ever so
slightly careful.
47...Sd2? 48.&g3?
Missing his chance to beat the hero. 50.. .6e6 51.Sg7 &f5 52.Sd7 &e6 53.&e2
gd5 54.Sd8 Sa5 55.&£2 Sa2f 56.&gl
Sd2 57.Se8f &f5 58.Sd8 &e6 59.d7 Sxd7
216 Conceptual Rook Endgames
54.&B g4f!
abcdefgh
abcdefgh
With a draw.
Chapter 15
Checkmate
Checkmate is the only way to win a game of chess against a non-cooperative opponent. Therefore,
we all play for mate, all the time, when we try to win a game of chess. The difference is if we take
the direct path, or the scenic route. In this chapter, we shall look at situations where a shortcut
to checkmate appears.
Checkmate is not a big topic in rook endings, although it does come up from time to time. I do
not have any specific deep ideas about this theme, but I do have a few nice positions I want to
show.
I. Krikheli
Suomen Shakki 1985
abcdefgh
This study does not contain surprising moves or deep ideas, but it does have a nice, although
a bit orthodox, finish.
I.b3!
I.§d2? could sort of make sense if you are focusing too much on keeping the black king
dominated. But endgames are about pushing and promoting pawns, so the move is rather odd,
besides just bad.
218 Conceptual Rook Endgames
l...<&g2 2.<&e5 <&£2 3.<&d4 <&e2 4.Sh3 <&d2 The next example sees White dominate the
4...Bd8f 5.&c3 would allow the king to opponent with a combination of mating
come around the queenside way and help threats and the creation of a passed pawn.
advance the pawn.
Kirill Alekseenko - Bilel Bellahcene
5.Eh2f £cl
Warsaw (rapid Wch) 202 1
5...&dl 6.&c3 Ec8f 7.&b2 and the rook
and king together will push the pawn forward.
The black king will remain cut off.
abcdefgh
45.Sf4! Eh5
abcdefgh After 45...&xh2 46.&f2 Bh5 47.Eh4f, the
h-pawn runs away.
Black has managed to prevent the white
king from hiding behind the pawn and thus 46.<&£2 a5
protecting it. He is ready to harass the king If 46...d3 47.Sh4t Exh4 48.gxh4 £xh4
endlessly, without allowing the advance of the 49. b3! the pawn ending wins. (However,
pawn. But White has a simple trick to win. 49.&e3? c4 50. b3 cxb3 leads to a long variation
where Black draws by a tempo.)
6.b4!
The pawn will advance and the black king 47.b3
is cut off. Controlling the black pawns. White now
won a game with more only moves to win than
6...Exb4f he had needed to. But when you play them all,
Is thus the critical line, but it loses there is nothing to complain about.
immediately.
47...Eh8 48.&B Sh7 49.a4 Bh6 50.EB
7.&c3 <&xh2 51.Exc5 Ee6 52.Bh5t &gl 53.Ed5
Not a new trick, but still a checkmate trick. Se3t 54.<&f4 <&£2 55.Exd4 B B f 56.<&e4
Exb3 57.g4 &g3 58.<&f5 <&h4 59.g5t
&h5 6O.Ed5 SBf 61.&e6 &g6 62.Bxa5
Bf4 63.&d6 Ec4 64.&d5 Bf4 65.&c6 Bb4
66.&c5 E b l 67.Eb5 B al 68.a5
1-0
Chapter 1 5 - Checkmate 219
abcdefgh
49.&d6? Sg2! 50. ?e5
5O.Sg6 was a bit more dangerous, but Black
can get counterplay with 50...c5! 51.&xc5
Sxa2 and Black has enough time to get the
abcdefgh pawns going, as the white king is a bit offside.
39...b5!
If you choose the a-pawn, mate is inevitable. 5O...Sxg4
The winning chances are gone, as the king is
40.&h3 b4 41.&h4 b3 42.&h5 b2 blocking the passed pawn.
The point. If Black is allowed to queen the
pawn, h7 will be defended. 51.Sd6 &e7 52.ft>t &e8 53.Se6f &f8
54.Se7 Sg2 55.Sxb7 Sxa2 56.Sc7 Se2f
43.Sgl b l = ® 57.&d6 Sd2f 58.&e6 Se2f 59.&d6 Sd2f
Black has to defend against the renewed 60.&e6 Se2t
threat of mate. White now has to force a draw. Vi— ¥2
44.Sg8f! Sxg8 45.&g8=®t Sxg8 46.Sxbl White would have won the game by making
Black is a pawn up, but White is active and the most of the connected pawns.
will make the draw.
49.g5! Sxa2
The next position is completely winning, This feels principled, but loses in a number
but White ruined his chances using the wrong of ways.
strategy.
5O.Sh7t
50.&xb7? would be a distraction. After
5O...Sa5! Black holds.
220 Conceptual Rook Endgames
But also after 50.&d7 Sd2f 51.Sd6 Sxd6f Adriana Nikolova - Iva Videnova-Kuljasevic
52.&xd6 a5 53.g6t &f6 54.g7! &xg7 55.&e7
Sofia 2023
White wins.
abcdefgh
4O...d5? 41.Sb6f! &f7 42.Sb7t &e8
43.Sxb5??
Blundering the rook. Instead 43.Sb6! would
have held the game.
43...Sf5t
In view of 44.&e3 d4f!, White resigned.
abcdefgh
0-1
55.&e8!
Threatening 56.Sf8#. The winning idea was:
40...&d5!!41.Sxb5t &d4
55...Se2f 56.Se7 S£2 57.f7t &h8 58.f8=®t
SxfBt 59.&xf8 a2 6O.Sh7#
abcdefgh
The pawn ending is unavailable for White,
and after 42.Sa5 d5! Black is winning. But the
key point is of course: 42.§b8 Sf5#
Chapter 1 5 - Checkmate 221
Germany 2007
abcdefgh
65.&c6! &e5 66.Se8f &f4 67.&d5 f6
68.2ft
abcdefgh 1-0
59.&d6
In the next example, Black was winning right
Forced.
before the time control, but failed to find the
way.
Black would be lost in the pawn ending after
59..T6 6O.He8!.
Husain Aziz - Mariya Muzychuk
62„.Sb6t
62...Sxb7? 63. e5# is easy.
38.Sd4t $5 39.&g3 Bc2 4O.Bf4t &e5 38.Bxh6 Bc2! 39.a4 b4! 4O.Bh5 Bc3
41.Bxa5 g3f! 42.£h3 Bel
White is checkmated. 38.Bd5 b4 39.Bxa5
g3t is similar.
Reykjavik 2023
abcdefgh
Luckily for Black, after the time control,
fortune swung back in her favour.
41.Bxg4?
41.Ba4 with the idea 41...a6 42.Bb4 b5
43. a4 and 41.Bf7!? would both have held.
Black is not able to win on the kingside.
35.. .a6!
35...b6! 36.Bd7 a5 37.Bd6 b5 transposes.
36.Bd7
36.Bd4f ?! <±>g5! 37.Bd5t &h4 would bring
White under a permanent threat of checkmate.
45...®xd5t!
Correctly returning the queen.
49.d6
49.Kxb6 &e3! would have won quickly for
Black.
57...&xc3?
The drawing line goes: 57...f2! 58.Sf7 &e2
59.&e7
abcdefgh
52...&e3?
Just when it was the time to shine, Fier loses
his way.
abcdefgh
52...b5H wins without too much hoopla. 59...b51! Creating much-needed counterplay.
Black creates a passed pawn on the queenside 6O.axb5 a4 61.b6 a3 62.b7 a2 63.d8=® Hxd8
and White cannot stop it, as his rook is busy 64.&xd8 a l = ® 65.b8=® f l = ® 66.ExfI ®xfl
defending against checkmate on the h-file. and the queen ending holds.
54...6xd3 would make an effortless draw. 59.&e5! was correct: 59...Sg5t (59...f2 6O.Sf8
wins.) 60.&e4 f2 61.d8=®! (But now 61.Sf8?
55. 6! f3 56.Se7t &d2 57.&e6 does not work on account of 61...Sg4f
Chapter 1 5 - Checkmate 225
and the rook comes behind the d7-pawn.) 67. &b5! to bring the king back to deal with
61...fl=® 62.®xg5! and wins after a lot of the c-pawn would have won after a few semi-
extra moves. accurate moves.
Magas 2016
abcdefgh
67.®d5?
White stumbles on the finishing line.
abcdefgh
226 Conceptual Rook Endgames
38.a7
abcdefgh
4O...Sh5! 41.&E2
After 41.a4 d4 42.Ka2 &c3 43. a5 d3 we can
see White is too late.
39.Sg3t
39.Kxf6 Kxa7 looks bad and does lose.
Black is threatening ...Ha4, dominating the
opponent entirely. 4O.Ke6f &£2 41.Kd6 <&e2
42.Se6f & d l 43.Sd6 d2 44.g4!? So, this has
to be tried, but it does not work. 44...Sa4!
is now simplest, although taking on g4 also
works.
abcdefgh
228 Conceptual Rook Endgames
41..J&£2!!
The reason Black did not take on h4 earlier.
42.Sd7 Exh4#
abcdefgh
Chapter 16
Stalemate
While promotion of pawns is the key aim of most endgames, there are some other elements we
strongly associate with the endgame. The active role of the king is an obvious one, but fortresses,
zugzwang and stalemate also stand out. Fortresses are quite rare in rook endings, while zugzwang
is a big theme and stalemate is a medium-sized theme. A big part of the stalemates is based
around one common pattern, while the rest are divided into two other themes, “random” and
perpetual rook. Let’s start with a “random” stalemate.
The 2020 and 2021 British Championships were played online, with a classical time control.
Peter Finn played remarkably in both tournaments and beat several GMs, despite being rated
below 2000.
Internet 2020
abcdefgh
56.Sb8?
56.f6! gxf6 57.Sxb2! would have drawn immediately, due to stalemate. Black can give the
check on c3 and play some moves, but because of the g4-square being covered, Whites draw
should be close to effortless.
230 Conceptual Rook Endgames
56...±xf5
White is done. The last chance would have
been a waiting move, hoping to get a second
chance of Sxb2! after 57...&e4.
Nimes 2018
abcdefgh
78...Sb4f 79.±g3 Eb6I! 8O.±h4
White cannot win, as 8O.Sxh6f &g5
81.Sxb6 abcdefgh
59...±b4? 6O.Sb8f ±a5 61.Sb5t ±a6
62.§xc5 Sxh6 63.Sg5 b6 64.b4
1-0
Chapter 1 6 — Stalemate 231
82.±b4!
White wins.
abcdefgh abcdefgh
1.5! White needs to bring the king out without
The black king cannot escape, as something letting the black king out, which requires that
like l...&g7 is met with 2.Sg4f and 3.Sg6, the rook moves a bit across the 7th rank. The
when Black cannot make progress. So, he has b7-square is obviously needed for the king,
to attack the pawn immediately. leaving only three options. The right one can
be found by elimination.
l...Sb5!
Definitely the difficult move to deal with. 3.Sd7!!
The white king is kept cut off, while the pawn 3.Se7? is wrong, as after 3...Sxf5 4.&b7
is attacked. Se5! Black wins a tempo. 5.Sd7 Se6! The
white king is cut off again and Black is ready
l...Sfl?! is less challenging, as after 2.Sa7t to play ...f5 and ...Sf6, winning.
&g8 3.&b7! the white king comes back in
good time, after the black king has had to 3.Sc7? is also a mistake, as it is clumsily placed
retreat. after 3...Sxf5 4.&b7 Sg5! 5.&c6 Sg7, where
Black wins an important tempo, forcing the
2.Sa7t white rook to the inconvenient back rank.
White has no choice but to seek to dominate 6.Sc8t &f7 7.&d5 Sg4! and the white king is
the black king, at least for a moment, so he can cut off, leaving White lost.
get his own king back in the game.
3...Sx5 4.±b7 Eg5
2.Sf3 &e7! with the idea 3.Se3t &d7 4.Sd3t Still the most dangerous try.
&c6 would be hopeless.
5.±c6 Hg7
Chapter 1 6 - Stalemate 233
Something special
Lorca 2019
abcdefgh 8
White is faced with the same threat as in 7
the line with 3.Sc7? above. He has only one
6
defence.
5
6.Sd4I! 4
The only way to prevent the black rook from
cutting off the white king. 3
2
6...&£7
1
6...Sg5 7.Sd7! also holds for White.
abcdefgh
7.&d5 2g5t 8.&e4!
59.2a8f?
If 8.&C4? then 8...Hg3! is the winning move.
59.Ha3? £f7 6O.'i?xd5 Hg4! is another
(My previous notes gave 8...He5? as winning
version of what we saw above.
for Black, but after 9.Hdl &g6 10.&d4 White
will draw with defence from the front.
59...6.7 6O.Sa7t
bO.&xdS Sg4! wins.
8...Sg4f 9. 6! 2xd4
60.. .*ii?g6 61.Hal Hd7
Black is winning.
abcdef gh
234 Conceptual Rook Endgames
60.d?xd5
Taking the pawn luckily works, as otherwise
Black would win with ...Sg5-e5.
6O...Sg5t
abcdefgh
72...Sa8! 73.&xd5 Sa4
The white king is cut off and he realised the
futility of his position.
0-1
Stockholm 2013
abcdef gh
64.§f5 White wins the d-pawn and secures
the draw. For example, 64...&e6 65.Sxd5 Sd7
66.Sxd7 &xd7 67. &e4 with the most basic of
draws.
abcdefgh
Chapter 16 - Stalemate 235
The Indian star lost without a chance after: Aryan Tari - Jaime Santos Latasa
74,Sg8t? &f6! 75.h4 Sxf2f 76.&gl Sd2
Mayrhofen 2022
77.h5 f2t 78.&g2 e3 79.h6 S d l 80. W &g6
0-1
74.h4f! ±g4
White will be able to bring out the king
to attack the e4-pawn after both 74... &g6
75.&g3 and 74.. .&f5 75.W &e5 76.Se8f
&d4 77.Sd8t &c3 78.&g3. In both cases,
White is making the draw.
8
abcdefgh 7
76.Sg4f! 6
76.Sh8t &g5 77: &g3 Sglf 78.&h3 &f4 5
79.Sf8t &e5 and Black wins.
4
< >
76... xg4 3
Stalemate.
2
Under a lot of pressure, the talented Jaime 1
Santos missed an escape road. abcdefgh
The checks will only end with the capture of
the rook and stalemate.
236 Conceptual Rook Endgames
65.&e6 8
65. g6 Sf6f! draws immediately.
7
abcdefgh
Chapter 1 6 - Stalemate 237
abcdef gh
But an amazing resource exists: I...d?d3 2.b7 White has managed to avoid all
2...Se6!! 3.b7 Sxc6 4.b8=® el=®t!l the traps and will win the game.
The engine says that Black can also draw
by promoting to a bishop, but honestly, in
1984 no machine would understand what
was happening...
Chapter 17
Zugzwang
The demand to move against your own interests is one of the features that makes chess a special
game. This is not exclusively an endgame phenomenon, but when it arises in the middlegame,
it always feels both sensational and misplaced, as all associations with this theme are from the
endgame, where it is so entrenched that there are positions we don’t even think of as zugzwang,
but rather as opposition - which is zugzwang by another name. Zugzwang is not an uncommon
phenomenon in rook endings either. There are many positions where the defender is suffering
partly because of the inactivity and inflexibility of his rook’s positioning. In the endgame we should
always have a feeling of what the opponent is intending to do, or can do. If it is nothing, often
we have the chance to strengthen our position before changing it, a theme akin to “evolution/
revolution” known from attacking chess (see Attacking Manual 7, Chapter 7). At other times all
moves would worsen his position, in which case it would be important to ask the opponent to
move. This is what we call zugzwang.
The first example sees an experienced IM lose a drawn endgame against a strong G M , because he
was unaware of the dangers of getting into zugzwang in this position.
Sharjah 2022
abcdefgh
240 Conceptual Rook Endgames
6O.Sb8 Se7f!
An important move that asks the white king
if he would prefer to enter a mating net, or if he
would prefer to make way for the opponent’s
king.
abcdefgh Aagaard
abcdefgh
This composition came around through
rubbish analysis of Levenfish - Rabinovich,
Leningrad 1934, leading to an interesting
situation where triangulation can force Black
into zugzwang. It does not have great value as
a study, as White has two ways to win. But it
is a nice illustration of how it is possible with
carefully refined finesses to put the opponent
abcdefgh in zugzwang, without there ever being a
More a joke than a trap. zugzwang moment the other way (we will deal
extensively with mutual zugzwang in the next
59...Sa2f chapter).
I like 59...fl but some would argue
this is playing with one’s food... The starting point to solving this study is
0-1 to realise that if it was Black to play in this
position, he would lose. If the rook retreats,
242 Conceptual Rook Endgames
2.&f3 and 3.g4f just wins. Thus, Black is G M Rakhmanov and many other GMs solved
reduced to two attempts. this position, and all in the same way. They
realised the theme was mutual zugzwang and
1...6g4 2.g6 Sxc3 3.Sxa2 Sxg3t 4.&f2 is gave the following variation:
winning for White. The key factor in this
position is that the pawn is on c5, not c4, l.&h2 Sa8
so that 4...&xf4 loses on the spot to 5.Sa4f. l...c4 2. h3! puts Black in zugzwang. The
4... 5 b 3 loses a bit more elaborately after rook has to retreat. 2...Sa8 3. g2, when we
5.Sa8! Sb7 6.Sf8! and the connected passed have previously seen that White is winning on
pawns decide. account of 3...Sa3 4.&f2, although 3... e4!?
is a bit more complicated, as we shall see by
I...c4 2.&f2 is a position of mutual zugzwang. transposition below.
2.&gl!
White is in the middle of traditional
triangulation. If Black plays 2...Sa3, 3. g2!
would have passed the “right” to move to Black.
abcdefgh
If White was to play, his advantage would
dissipate. Black is perfectly set up to react
against everything. If the king moves to the
3rd rank, the c-pawn is taken with check, and
if to e2, the g3-pawn is undefended.
And after 3. g2 Sxc3 4.5=£xa2 <&g4 the
g3-pawn will fall with check. I n this variation abcdefgh
there is no check on a4, so Black can follow
2...Sa6
up with 6...&xf4. Alas, it is Black to play
So Black must try a waiting move.
and whatever he does, all these avenues of
counterplay evaporate.
3.&£2
Threatening 4.&f3.
After 1 .<&f2? c4! 2.<&g2 Black can play 2...Sxc3
and 3...&g4, making the draw. With the pawn
3...Sa3
on c4, there is no check on a4, as already
3.. .'&g4 4.g6 and White will soon be two
established.
pawns up without complications.
But one variation is not fully satisfactory, The “simplest” winning method appears to be
although it wins. Black can seek active to give up the queen for the c-pawn and queen
counterplay with: an additional pawn. If White only had one of
his pawns, the position would be a simple draw.
2...c4!?
9.&B c2 10.®b8f &c3 ll.Wc7t &b2 12.f6
abcdefgh
abcdefgh
244 Conceptual Rook Endgames
No one ever suggested this move. If the long Paul Dargan - Julien Shepley
variation above was leading to a draw, this
England 2022
would be a fantastic study. As it does not, it
will have to do as a great illustrative position.
1...5.8
1...c4 loses to: 2.<&h2!Sa8 3. g2 Sa3 4.&f2
and we have another of our key positions.
White wins.
3.. .ga7
3.. .c4 4.<&g2!Sa3 5. f2 wins again.
abcdefgh
46.a4!
Finally, threatening 5.&f3. The pawn leaves the 3rd rank, making it less
likely it will drop off later.
4.. .ga3 5.&g2!
We have returned to the starting position, 46...a5
with zugzwang. White wins. There were other options, as so often, but
nothing better.
The final example of this chapter was played in
the Four Nations Chess League (4NCL) by a 47.ge7?
student of the Killer Chess Training academy. A bit of foreshadowing to the next chapter
I had picked up on the game without paying occurs here.
attention to the names, as I often do, and it
was only when it came to discussing the theme 47.Sf3I!
of zugzwang at the academy that I realised the This would prepare to put the rook on f5,
coincidence. which is the ideal position. From there the
rook would attack the f6- and c5-pawns
(as well as the a5-pawn down the line) and
prevent Black’s only pawn break, ...h5. But
if it was White to play, he would have no
way to get it there. His only “pass” move
would be h3-h4, which would weaken the
g-pawn and lose time in a later race, should
the kingside fall apart. But since it is Black
to play, and only the rook is realistically able
to move, White will be able to move the king
and vacate the f5-square.
Chapter 1 7 - Zugzwang 245
abcdefgh
63.Sg7!
Keeping the black king under control - the
beginning of Black’s later problems.
8
7
6
5
4
3
2
1
abcdefgh abcdefgh
67...Sal? 69.&d5?
This could have lost to a fabulous idea. Analysing the game afterwards with his
teammates Paul found the following staircase
Better was: 67...Sdlf 68.Sd3 Scl 69.Sc3 zugzwang mechanism.
S d l t 70.&c5 Sd8 71.c7 Sc8! 72.&d6 £g4
73.&d7 69. e4!! Sc8 7O.£f5! &h4 71.Sc3 h5
abcdefgh
72.<±>f4
abcdefgh The first zugzwang.
Black should play 73...Sxc7t! and 74. ..h5!, 72...f5 73. S c l
making the draw. (Usually, we would look A small waiting move, similar to the
triangulation above, albeit simpler and more
to have the pawn queened as far away as
beautiful.
possible, but in this case, it would improve
White’s fortunes. After 73-..Sg8?? 74x8=9 73.Sc2? <&h3 would put White in zugzwang.
Sxc8 75.Sxc8 h5 he has the additional option Black escapes.
76.§g8f! &f3 77.§h8, winning a crucial 73.. .6.3 74.Sc2!
tempo in the race.) The king is contained. Another zugzwang.
74...h4 75.£f3 f4 76.Sc3 <±>h2 77.Scl!
Another zugzwang.
68.c7 Sa8
Chapter 1 7 — Zugzwang 247
abcdef gh
The final zugzwang. White wins.
8
7 abcdefgh
6 79.&g3
5 White wins.
Mutual Zugzwang
In my statistically unrepresentative database of interesting rook endgames, there are some
zugzwang examples, but even more with mutual zugzwang. Even the final example of the previous
chapter was not free from mutual zugzwang! Mutual zugzwang is used to describe a position
where the side to play cannot avoid a deterioration of his position. In most cases, and all the
examples in this chapter, the difference is between one side winning and the other side drawing.
I cannot remember any positions with mutual zugzwang in rook endings, where the side to play
loses, off the top of my head, but the following pawn ending springs to mind:
abcdefgh
The side to play will lose.
The examples in this chapter will all start in a place of relative innocuousness, before leading to a
surprising scenario of mutual zugzwang.
Mark Dvoretsky noticed the following example almost immediately after its publication and
wrote a big article about it, calling it a paradox. Whether the first move of this obvious race of
the a-pawn to the last rank is a contradiction to logic or simply to expectations I will leave up
to others to decide. But it is true that the first time people encounter an idea like this, they are
looking into a dimension of chess thinking that was previously hidden from them in plain sight.
250 Conceptual Rook Endgames
I.&b4!!
abcdefgh
l.&b5? &f3 2.a4 &e4 3.a5
When showing this example to students at abcdefgh
Killer Chess Training, 3.&c6 was suggested.
While still making space for the a-pawn, the
Within minutes, a student came up with the
white king is seemingly losing a tempo for no
smoothest solution. 3...&d4! 4.a5 &c4 5.a6
good reason. As the rook remains occupied
Sh6f 6.&b7 &b5! and Black wins. with looking after the h-pawn, the black king
still has to rush off in a diagonal line towards
3...&d5 the opposing corner to stop the a-pawn.
abcdefgh
This is the key position. As it is White to play,
he is in zugzwang. After 4.&b6, Black wins at/cdefgh
with 4...&c4! 5.a6 Sh6f. And after 4.a6, with
With White having lost a tempo, it is now
4...Sb2f 5.&a4 <±>c4! 6.&a5 &c5 7.&a4 Eb8
Black to play. Without concessions from
and both the white pawns are under control.
White, Black cannot win.
Chapter 1 8 — Mutual Zugzwang 251
abcdefgh
6...&c5? no longer works, as 7.h8=® would
see the queen covering the mating square on
the a-file.
7.&b6! abcdef gh
But this secures the draw. White cannot make progress. If the rook
moves, the pawn drops and the king can
Without noticing it, some doofus made what only move away. Black to play would make
is called an “accidental recomposition” and a concession. If his rook goes backwards, the
had it published... I thought I had found white king comes to c6. And if his king moves,
something great, but the key point is entirely the white king can come to c4. Sideway rook
the position from above. I have removed the moves like l...Sh6, allows 2.2c II, with White
variations, which are all rather repetitive. untangling himself from the inconvenient
sideways defence of the pawn. The rook would
no longer be in the way of the white king,
which will carry the pawn over the finish line.
252 Conceptual Rook Endgames
A. Mandler
abcdefgh
2.gg5!
White still has to count the steps. 2.§d5?
abcdefgh &g3 3.&g5 &f3 4.<±>f5 &e3 5.&e5 Sh6!
6.Sc5 &d3 7.&d5 Sb6 would leave White to
Let’s see how we got there. After l.&g5? &g3,
play.
the direct path with 2.&f5 &f3 3.&e5 &e3
4.&d5 &d3 would land White in zugzwang.
2...Sd6
The path to the same position is a bit more
2.. . <&h2 3.&g4 would see the black king
elaborate after 2.Bf5, where Black has to
entirely out of the game.
choose the right squares for the rook with care.
After 2...Sd6! 3.Se5 &f3 4.&f5
3.SB! &g3 4.&g5 Se6
4...5b6 is where Black wants to end up, but
not too early. After the basic shuffling on the
third and 5th ranks, starting with 5.Sc5 we
can easily see Black arrives first and will be in
zugzwang. And if he tries 5...&f2!?, White will
follow with 6.&f4, making no difference.
abcdefgh
4...Sh6! 5.Sd5 &e3 6.&e5 Sg6 7.Ec5 &d3
8.&d5 Eb6, again, it is White to play.
l.&h5! &h3
1 ...&g3 2.' ?g5 would see Black arriving first
to the d-file, and soon thereafter in zugzwang. abcdefgh
Chapter 1 8 - Mutual Zugzwang 253
5.Sd5! &f3 6.&f5 Sh6 the black rook down. Luckily the executions of
Black is trying to lose a move, but this time these two plans are not situated close to each
White has a real threat ready. other geographically and Black will be able to
Or 6...Sb6 7.&e5 &e3 8.Ec5 &d3 9.&d5, swing the rook back and forwards. First it has
winning. to go back to limit the advance of the white
king.
7.Sd3t! &e2 8.Sb3
The white rook has been rerouted and 56...Sa8?
the obstacle to pushing the pawn has been As with the paradox example, this move is
overcome. certainly the natural move any human would
make, if he did not have the foresight to think
Usually, when you illustrate a theme with something out of the ordinary was on the way.
a study, you are presented with something
mind blowing. Switching to examples from 57.&h5 Sh8t
recent games, you would expect to be a turn By now Schroeder must have realised the fate
to the mundane. In this chapter, this is not the awaiting him, which explains his somewhat
case. The first example is from a Bundesliga unexplainable moves.
game between two experienced grandmasters.
Presumably tired and short of time, Black did 57...Sg8 would have been the intention.
not see the coming mutual zugzwang until it White continues with 58.&h6! Sg5 and all
was up close and personal. looks good, until 59.&h7! comes.
Germany 2018
abcdefgh
Black is in a terrible zugzwang. Quite an
unusual one and the game is done. There is
a small trick that can be tried. After 59...f5
6O.Sxf5t Sxf5 61.gxf5 &xf5, White should
play 62.&h6, when resignation is reasonable.
abcdefgh
But after 62.&g7? g5! Black would be able
Black has to rely on a frontal defence to avoid to take the opposition and keep the white king
White’s major threat of &h5-g6, followed by at bay.
Sf5t- At the same time, he has to keep an eye
on the f2-pawn, in case White wants to play 58.&g6 Sg8t
2f5 t and &g3-f4, attacking the e4-pawn, tying Trying to urge the white king to h7.
254 Conceptual Rook Endgames
8
7
6
abcdefgh
5
White is in zugzwang and cannot improve
his position. There is no triangulation or 4
waiting moves, leaving a friendly handshake as 3
all that remains to be done.
2
1
ab cdefgh
46.&C4?
This natural move is a simple blunder.
Chapter 1 8 - Mutual Zugzwang 255
44.&d3
abcdefgh
46.. .6c8!!
Mutual zugzwang. The black king will follow
the white king. But if the black king would
have to go first, the white king would go in the
opposite direction.
47.&c3
47.&d2 Sa31? does not improve things for
White. But Black could also go for the e-pawn.
abcdefgh
Black is entering a minefield with mutual 47.. .6b8 48.&b3 Sa5
zugzwangs all over the place. For example, Black draws.
after 44...&c7? 45.Sd6!, when the king has to
go to c8, when 46.Sf6! is covered below.
256 Conceptual Rook Endgames
abcdefgh
Chapman chose a natural continuation and
won the game.
61.&c7? abcdefgh
61.&d8? would also have allowed Black to 65.&e7
escape. After 61...&d4 62.S e i e3 63. d7 &e4! A somewhat more complicated attempt
Black would draw as seen below. is 65.g4l, when White is close, but not
close enough. 65...Sa5 66.&c7 Sc5t
61...Sc5t 62.&d8 67.&d6 S d 5 t 68.£c6 Sd2 69.h5 g5’
For later we notice that 62. &b6 S b 5 t ! is an 70.&c7 &f3 71.d8=S Sxd8 72.&xd8
important resource for Black. After 63. &a6 Sd5 &xg4! 1 73.Sxe3 xh5 74.&e7 &g4!
64. Sxe4f &c5 White should be a bit cautious. 75.&f6 <±>F4 76.Sa3 g4 77.Sa4f &f3 78.&f5
Chapter 1 8 - Mutual Zugzwang 257
g3 79.Ea3t &f2 80.&F4 g2 81.Sa2f <£fl This is the point. Above we saw that Black
82.&f3 g l = & t Black makes the draw with had ...Sb5t. With this gone, lost in the
not a lot of margin. zugzwang, Black is done for.
65.. .5e5t 66.£d6 Bd51 67.£c6 Sd2 68.&c7
Black cannot keep checking the white king. 65...Sd5 66.Sdlf &e4 67.Sxd5 e2 68.d7
But after: White wins.
68.. .<&f3 69.d8=® Bxd8 70.&xd8 &f2 71. S a l
e2 72.&e7 &xg3 73.&f6 g5 In the usual time scramble we see at the end
Black is in more than good time. of rapid games, Black had to choose between
three possible squares for his king.
63. <17 &d6 64.Bxe4 Bd5 65.&e8 &c7
66.Sc4t &b7 Giga Quparadze - Manuel Petrosyan
1-0 Warsaw (rapid Wch) 2021
61.g4!
This is a waiting move, pure and simple.
61...g5
61...h5 62.g5 is so similar it is almost
identical, while 61...&d4 62.S e i runs adjacent
to the main line.
62.h5! abcdefgh
This is the position of mutual zugzwang.
56...&d7?
We will start by considering a losing option
62...&d4 63.Sel e3 64.&c6 Sc5t 65.&b6
which Black avoided in the game.
57.&b2! S d l
57. ..Sei 58.e5 Se2f 59.& a l also exposes
the downside of putting the king on d7.
59...Sd2 6O.Sxh6 Sxd4 61.Sd6t would see
White queen a pawn.
king on f6 or g7, he would give up the d-pawn By method of elimination, I am sure all have
and get the h-pawn going. realised that the right move was:
58.Sa5
58.Sa7 &d8 59.Sa4 was also strong. The
a-pawn falls quickly.
58...6d7
abcdefgh
We have reached the position of mutual
zugzwang. If Black was to play, he would have
to put his king into harm’s way. Alas, he does
not.
58.Sa4l?
abcdefgh A clever waiting move.
59.Sa4?
A crude blunder. 58.d5 S e i picks up the e-pawn.
White would have won instantly with 59.&b2 58...&e6 59.&b2 S h i 6O.Sa6f!
S d l 6O.Sd5t, with two extra pawns. The only challenge.
59...&c6 6O.e6 &d5 61.e7 S e i 60.&xa2 & d 5 would cut the line short. White
The game was later drawn. will not be able to put any challenges to Black.
Chapter 1 8 - Mutual Zugzwang 259
5O.h4
Natural desperation.
abcdefgh
White has two connected passed pawns.
But being under observation, they are slow to
advance, whereas the h-pawn is poised to run
unopposed down the board.
48.&g3! &e8
After both 48...g5 49.&g4 and 48...h5
49.&h4, White will hold.
abcdefgh
260 Conceptual Rook Endgames
49.Sa8t
There are other reasonable tries, which
generally lead in the same direction.
abcdefgh
Either the h4-pawn will be lost, or White
will have to weaken his position further.
abcdefgh
We have reached a critical position. To
understand how White can save it, we will first
consider some losing options.
53.h4?
This would lead to a terrible weakening of
the white position.
abcdefgh abcdefgh
71...Sdl! 72.Sxa2 Sd2f 73.Sxd2 &xd2 A necessary move. If the black king comes to
The pawn ending wins. f5 and later f4, White will end up in zugzwang
and lose the e5-pawn. After the text move
White needs to defend against losing the Black can circle around via the b- and c-files
h-pawn and should play: and get to e4, but White would wait with the
king on g3, so ...&e4 can be met by &g3-g4,
53.h3! and the black king cannot make it to f5.
55...(pass) 56.h4
A minor concession, but enough to tip the
balance.
White is also fine after both 53. ..h5 54. h4 and 56...6d7
53...g5 54.£g4!. The black king will circle around via the
queenside. White can play in a lot of different
ways, which all lead to the same place.
54.Sa5t &e6 55.&g4!
262 Conceptual Rook Endgames
57.&g3 &c6 58.Sa8 &d5 59.Sa5t &d4 63.g3t &e4 64.<£>g2 &d4 65.&h2 &c3
The zugzwang train starts. 66.Sa8 Sdl !
8
7
6
5
4
3
2
abcdefgh
1
67.Sxa2 Sd2f
abcdefgh Black wins the pawn ending.
This is the painful moment. White has to
make more concessions.
Chapter 19
Tempo Wars
Endgames often go through two phases. In the first, manoeuvring is happening. Perhaps one
player is in control and the other is preparing himself against the various ideas he can be faced
with. But once an attempt to convert a positional advantage into a full point begins, it has an
irreversible nature and the game goes from a period of preparation into a period of consequences.
Often this happens with a pawn break or a pawn race. Endgames are mainly about queening
pawns. Rook endings are no different. In this chapter we will look at situations where the players
can utilize finesses to prepare for the race and shift the balance in their favour.
We know how these Internet rapid games go. The players run out of time and are presented with a
meagre 10 seconds per move, which never adds up to much. Before you manage to have a second
thought, you have to play your first one... Navara played everyone’s first idea, running with the
queenside, creating a passed pawn and then seeing it arriving too late.
Internet 2021
abcdef gh
48.b4? e4!
The e-pawn is well supported by the black rook.
264 Conceptual Rook Endgames
48.§£2!!
abcdefgh
54.b6
54.§a2 is an interesting idea in some
positions, where White wants to get to the
far side to harass the king. But after 54...&d3
55.Sa3t &c4, the e-pawn looks formidable.
abcdefgh
Obviously this looks artificial, but the
54...&d3 5 5 . § e l &d2 56.Sal e2 57.b7 natural line went straight to the mortuary, so it
Se7t 58.&c6 Sxb7 makes sense to look at something less obvious.
The simplest.
48...&e7
59.&xb7 e l = ® 60.§xel &xel At the academy we tried hard to get other
lines going for Black, but nothing was working.
49.b4
White has won a tempo for the race. The
rook will have to block the e-pawn no matter
what, while the black king is farther away.
62.Sa5!
Not an overly difficult move, but absolutely
essential. The rook comes behind the passed
pawn, and anticipates ...&xg2 which can now
be met by Sxg5t.
62...&fl
62...g4? 63.Sxh5 g3 would be trying too
hard. After 64. h4 the white pawn arrives so
early that Black will lose.
59.b7 Se7t
Black does not get more out of 59...Se8
6O.Sa8, although 6O...Se7t would still hold.
abcdefgh
If Black plays with his hands, he will already
have lost his head:
abcdefgh
266 Conceptual Rook Endgames
47. h3
Nothing, it seems.
48.Sa3!?
Khismatullin plays passively out of need,
rather than desire. He must have seen that
48.e5 b4 49.Sxd6f &e7 was hopeless for the
reasons mentioned above, and decided to hope
for his opponent to make a mistake down the
line.
abcdefgh
51...Sc7!
The simplest is to play actively.
54...Sh7!
abcdefgh
268 Conceptual Rook Endgames
abcdefgh abcdefgh
55.&xd3! Black will have to play this idea at some
This is the only serious try. point to win the race. It makes more sense to
do it earlier, when far advanced pawns would
The passive options all look the same, so we not provide White with a bit of a mess, if he
may as well choose the least embarrassing chooses to take the rook.
of them to illustrate why it does not work:
55.Sb8f &a2 56.Sc8 Forced, in order to 58.Sc7
prepare &xd3. 56. ..a5 57.&xd3 & b l The This move is forced, but its a sad concession.
c-pawn is immune, which is part of the reason Black has won another important tempo, as it
why the rook is so well placed on h7. 58.Sb8f will take one more move for the white pawns
& c l 59.Sf8 a4 O r something like that. Black to be able to threaten to make it to the back
wins in all the variations. rank (as both will have to make it to the 7th
rank now). After:
55...Sd7t 56.&e4
56.&e2 is not as silly as it looks. White is 58...a4
trying to take the d l -square away from the The black pawns arrive first.
black king and trying to create a race between
the pawns. This loses, but with the king placed The last game in this chapter has loads of small
passively, 56...Sdl! is simpler. Black arrives tempo war manoeuvres. It is not a perfect
with lots of time to spare. game, but it has a lot of nice ideas in play from
both players and should be highly instructive.
56...a5 57.g5 Sd8!
Chapter 1 9 - Tempo Wars 269
abcdefgh
abcdef gh
Chapter 1 9 - Tempo Wars 271
5O.Se5!!
White wins additional time. The threat of
Sxh5t followed by Sg5t is enough to slow
Black down. And after 50... hb 51.Sg5! £3
52.Hxg3 f2 53.SF3 fl =Wf 54.Sxfl Sxfl 55.b7
the white pawns sail through.
abcdefgh
44.&c3!!
By kicking the rook with the king (which
would be happy anywhere), White ensures
that the a-pawn will win a tempo as it lunges
up the board!
abcdefgh
44...Sbl 45.±c2 Sb6 46.a4 h4 47.a5 Sb5
39...&g6? 48.a6 h3 49.Sa8 h2 5O.Sh8
Using four moves with the black king to take 1-0
the g3-pawn is an incompetent waste of time,
only forgivable because of the lack of time
Black had to make this decision. White won
with a nice little tempo-gaining finesse.
The value of these questions is focus. Chess games are decided on weaknesses. We need to make
the most out of our pieces. And we need to understand the opponent’s ideas as well as find ideas
for ourselves, yet we frequently forget.
email 2012
abcdefgh
274 Conceptual Rook Endgames
Stockholm 2019
abcdefgh
Black is threatening mate in one, but more
importantly, also to meet 59.a7? with a simple
perpetual check. There are only two ways to
avoid this, so Anand played the natural-looking
59.Sal?, when after 59...Sb5t 60.&a4 &b6,
due to the threat of ...Ba5t, he had to abandon
the a-pawn and soon after the hope of winning
abcdefgh
the game. The first line we would see would most likely
be the way the game went:
59.Ha2! would have won the game. After
59...Hb5t 6O.£a4 <£b6, White has 61.a7!, 58...&b2 59.d7
when the rook is within reach. After 61...Sa5t We quickly see that going with the rook to
62. b3 Hxa2 63. <&xa2 &xa7 64. b3 b6 a3 is not a serious option, because of a check
65.&c4 <&c6 66.&d4 d6 67. h4 the pawn on a8.
ending wins trivially.
59...5d3 6O.sl?e6 al=W 61.Hxal xal 62.f5
This principle can be applied to many positions. White is threatening to put the pawns on the
In the following, White is threatening to take 7th rank and zigzag the king back in response
the a2-pawn (with check), leaving Black with to checks, never allowing the rook to make it
seemingly only one reasonable move, which to the 8th rank. Black thus has to start giving
will defend the pawn, help advance the pawn checks now.
and prepare to block the access to the pawn
with the rook. There is no such thing as a 62.. .5e3t 63.&f7 Sd3 64.<&e7 Se3t 65.&f8
perfect way to calculate — and especially not Gaining time. The king belongs on d8.
one that is equally effective in all types of
positions. But human reason and experience is 65.. .5d3 66.&e8 Se3t 67.&d8 SB
276 Conceptual Rook Endgames
abcdefgh abcdefgh
Hopefully we would reach this position The point is that 63. dS can be met with
in our calculations without difficulty and 63. ..Hf3!. Black has not spent a tempo winning
carefully check if there is a way for White to the rook and the f-pawn is still on the 4th rank,
progress. There is. a step too far from the f6-trick seen above.
White can repeat with 64.&e7 (and should),
68.ft>! ±b2 but can also choose to go down the drain with
68...Hxf6 69.&e7 and the d-pawn queens. 64.&c7 Hc3t 65.Hc6? a l =©! 66.d8=® ®a5t
and Black wins.
69.&c7 Ec3t 70.<&b6 Sb3t 71.&c5 Sc3t
72.&d4 &c2 73.f7 Sd3t 74.&e4 Sxd7 White thus has to find:
75.fl8=® Sd2 76.Bc5t £dl 77>c4 Se2f
78.&d3 Sd2f 79.&e3 Sb2 8O.®d3t £cl 63.Se6! al=W
81.Wc3t £ b l 82.<&d3 &a2 83>d4 <&b3 The queen ending after 63...Hxe6f 64.&xe6
84>c3t &a2 85.Wa5t & b l 86.®a4 gh2 a l = ® 65.d8=® is lost. “The further the pawn
87>b3t Sb2 88>dl| &a2 89.&c3 Sh2 is from the centre, the better the drawing
90>a4| £bl 91.®b5t &al 92>a6f &bl chances” is one oversimplification of when
93.Wb6t &a2 94>a7t the endgame is holdable and when not. The
1-0 bishop’s file is a not.
58...£bl!
abcdefgh
The rook controls a lot of key squares from
here.
abcdefgh
Although this looks a bit odd and otherwise
65...&c3 66.&e8 ®a4 67.f5 ®d4 prone to transposition, we should not
After 67... <&d4 68.Se7, Black cannot stop disregard the move without investigation. We
the advancing f-pawn. already know that the key advantage of putting
the king on b2, the ...Ba3 ideas, would not
68.Se6 Wh8f 69.&e7 Wg7t 70.&d6 Wd4f work anyway. And surely enough, after going
7L±c7Wf4f 72.Sd6 through the same line with the king on b l
White wins. During the game it would be slowly, we notice one advantage:
difficult to say with certainty if Black has a
draw or not in this line, something which may 59.d7 Sd3 6O.±e6 Se3t 61.±f7 Sd3
be hard to emotionally understand when we 62.&e7 Se3t 63.Se6 al=W! 64.Sxe3
know he does not. But certainly, it looks like a
better try, due to the lack of clarity. If nothing
else, there is room for mistakes.
abcdefgh
64...Wg7t!
The king is not blocking the long diagonal
and the queen comes into the game quickly,
securing the draw. For example:
278 Conceptual Rook Endgames
56...e4
0-1
47...&B!
Black wins on account of 48.Sxh5 Sb5t-
(47. ..&h4 48.Sgl Sb6 also wins, but looks
rather clumsy.)
0-1
43.Sb7!
The rook is seeking to go behind the black
pawns, but not on the 8th rank, where it has
45.b7 no secondary function.
It is hard to find alternatives.
43...g6
45.&f6 loses to 45...e5! 46. *xe5 xg3. After 43. 44.&e4 g5 45.< >d4, White
would be able to use the many free tempos to
45. xe6 *xg3 is clearly dead lost. make a draw in the race.
47.Sxg5t
abcdefgh
45.Sg7!
The point.
abcdefgh
280 Conceptual Rook Endgames
45...g5 46.b7
With the pawn on the 7th rank, White
will make an effortless draw. The rook to the
side of the pawn does not help advancing the
pawn, but this is not too important, as the job
of the pawn is not to advance, but to demand
complete attention from the black rook.
Germany 2022
abcdefgh
3O.b3
White has a winning position. Although all
can see this is a better version, it makes sense
to show a plausible path towards the full point.
Internet 2020
abcdefgh
68.e7??
You feel the time trouble in this move. White
abcdefgh was definitely in all types of other problems,
but there was a way out.
65...Sei?
65...Sg5? would also be mistaken. After
After both 68.&d6? S d l f 69.&e7 g5! and
66.Sf7l! the black king is cut off and White has
68.Sh8? S d l f 69.&c4 <&xe6 7O.Sxh4 g5
counterplay. Curiously Black has to quickly
White would have lost without a fight.
get the e-pawn under control, as he would lose
after 66. ..h4? 67.Sf8!.
But he could have played: 68.Sf8f! &g4
69.&d6 h3 7O.Sh8! (7O.e7? h2 71.Sh8 &g3
Everything flows naturally from this point on.
wins for Black.) The key point is that 7O... g3
is met with 71.Sg8!, with a draw. And after
66.&d5 h4 67.Se8 &f5
70...g5, we see that this pawn move is far
Black would be able to eliminate the e-pawn
less helpful. White draws with: 71.e7 &g3
with 67. ..h3!? 68.Sh8 &f5 69.Sxh3 S d l f
72.e8=® Sxe8 73.Sxe8 g4 74.&e5 And so
7O. c4 <t£?xe6, but the drawing method
on...
for White is well known to us. 71.Sg3 &f6
72.Sf3t &e5 73.Sg3 Sd7 74.Sgll! (See
68...6f6! 69.&d6
Chapter 10 on Checking Distance, page 163).
69.Sh8 Sxe7 is equally hopeless.
It is possible to argue that 67... h7!? was
the best practical chance. After 68.SF8! Black
69.. . 5 d l f 70.&c6 <&£7
The white king is cut off and Black wins.
cannot play 68. ..h3, due to 69.Sf3!, but after
68. ..g5, White has to find 69.Sf5! &g6 7O.Se5
71.Sd8 Sei 72.Sh8 g5 73.&d6 Se6t
Sxe5t 71.&xe5 h3 72.<&d6, where he reaches
74.&d5 Sxe7 75.Sh7t 76.Sh8 &f5
a queen ending, which is really difficult to
0-1
draw in practical play.
Chapter 20 - Anticipation 283
abcdefgh
White seems to be unable to do
abcdefgh anything. If he plays l.c4?, Black will play
l...h4!, and we can easily see which of the
Black now has a choice of three winning
pawns has the better prospects. Therefore,
lines. In all three of them, the rook on e2 plays
most would follow my hand and give checks.
a crucial role in defending the pawn on h2:
l.§£6!! h4 2.Sg6f &h3 3.Sf6 &g2 4.§g6t The next example is beautiful.
£fl
Nicolas Brunner - Francois Godart
France 2022
abcdefgh
5.Sa6! ga8
5...‘£>el?? is impossible due to: 6. S a l # abcdefgh
We enter this game where Black missed the
6.&e3! h3 7.Sa2 &gl 8.Sx£2 Se8t 9. £3!
chance to force a draw by setting up a mating
Sf8f
net around the white king.
9...h2?? would even lose: after 10.Sg2t
£hl l l . S a 2 Sf8f 12. eS Sa8 13.&d4 & g l
33.. .5A8?
14.&c5 the king arrives on b6, in time to
33... f7!! 34. h5 The king could retreat and
defend the a-pawn and support the advance of
take all his hopes of an advantage with him.
the c-pawn.
34.. .5d4 35.h6 e7! Threatening ...Se4#.
36. S e i Sh4 37.b3 Sh5 38.&f4 Sh4f 39.&f3
8 &f7 White has no advantage to speak of.
7
34.b3?
6 Lazy...
5
34.Sh3!! would have anticipated 34...f4, when
4 35.Sf3 is winning.
3
34.. .f4 35.SA B 36.&e4
2
Paying the price.
1
36.Sf2 h5 and Black draws by a tempo.
abcdefgh
10.&g3 Eg8f l l . £3 h2 12.Sxh2 &xh2 36.. .E2 37.&e3 Sh8 38.Sx£2 Sxh4 39.Sg2
13.&e4! Sd4
The c-pawn secures the draw. Black holds.
Chapter 2 0 - Anticipation 285
Let’s dive full into the other side of the looking 48.SBI?
glass... In the next example Black is a pawn I don’t like passive rooks, although here it is
up, but converting it into a full point proved good enough to draw.
difficult.
48.Sgl! Sxf4 49.S a l was cleaner.
Evgenios loannidis - P. Iniyan
48...B5 49.SA a6 5O.Sal Se3t 51.&xd4
Plovdiv 2021
Se4f 52.&d5 Sxf4 53.Sxa6 Sxb4 54.&e5
&g7 55.&x£5 Sxb2 56.h4 Sc2 57.h5 Sc5t
58.&g4 Sc4f 59.&f5 Sc5t 60.&g4
43...h5I?
This looks strong and would require an
amazing degree of accuracy of White to hold
the draw:
abcdefgh
286 Conceptual Rook Endgames
abcdefgh
44.Sh3 &g6 45.Sg3t &h5
With no check on g5, Black wins.
abcdefgh
48...Se3t 49.&xd4 Se4f 50.&c3 &e3
White holds. The threat of mate and the The f-pawn decides the game. Notice that, as
passed f-pawn offer enough counterplay. in so many conversions of an extra pawn in the
rook ending, the pawn is given up in order to
have the rook and the king being able to help
the stronger passed pawn race up the board.
Vladislav Krasikov - Sergei Lobanov White’s drawing move comes right out of the
left field, but makes sense once you have seen
Moscow 2022
the variations above.
45.a3!! S d l
Still the only try.
46.&c3
A key variation is 46.Bxh3 Bxd4f 47. c3
*d5 48.Bh8 e5 49.Sa8 Ba4, when Black is
threatening both ...Bxa2 and ...&e4.
46.. .Belt!
Exploiting the odd positioning of the king.
47.&d2
47.&b3 Sc4 48.Bxh3 &d5 49.Sh6 Bxd4
also wins for Black.
81.Sd5!!
abcdefgh
85.Sd5!!
The great moment of anticipation. The rook
defends the a-pawn and stops the g-pawn. If
the pawn is queened, White gives up the rook
for it. But there is nothing else Black can try.
84.Sd3t >h2
abcdefgh
4O.Sd2?
You flip a coin and it ends on its side...
4O...a5?
Move 40 is equally difficult for Black!
Chapter 20 - Anticipation 289
41.&e3?
Move 41 is often another place for mistakes.
Especially if you are White. The adrenaline
from time trouble is clouding your mind and
you cannot easily recompose.
44...&d7 45.&d5
abcdefgh
55...&g7?
55...Sd7? loses to: 56. &f3 &g7 57.Sd3!
Preparing &e4, when the rook and the d-pawn
are both defended. 57. ..c6 58.d6 &f6 59.&f4!
c5 (59...&e6 60.&g5 Hxd6 61.Hxd6t &xd6
abcdefgh 62.&xg6 c5 63. &f5! and White wins.) 6O.Hd5!
&e6 61.Hxc5 Hxd6 62.&g5 White wins, but
White is winning.
after a good deal of moves. Yet, this was enough
to convince Sam of the inevitable result.
45...&c7 46.g4 ft> 47.g5! fxg5 48.hxg5 h4
49.f4
56.Sc4 Sd7 57.Sc5 58.f4 Sd6
And so on. The key point here is about
58...&e7 59.&f3 &d6 6O.Hc6f and after
time. And about passed pawns being a bigger
White takes the g-pawn, the h-pawn is a great
influence the closer they are to the 8th rank.
liability.
After:
49...h3
White is in time to play:
abcdefgh
Chapter 20 — Anticipation 291
56...Sd7 57.&B
abcdefgh
61...&xg3?
Black could have drawn with an exceptional
abcdefgh
manoeuvre, drawing on everything we have 57...c6!
talked about throughout this book: 61...Hd7I! 57 ...2d6? is too slow now. After 58. e4 c6
62.Hc3 Se7t 63.&d4 &h3! 64.&c5 S e i 59.&e5! White wins.
(64...5d7!? is less natural to me, but works
too.) 65.&c6 Hdl and White has to give up 58.d6 &g7!
the kingside to make progress. The black king returns at the right moment.
The topic of anticipation is a difficult one and clearly builds on a lot of the knowledge and ideas
from previous chapters. The most valuable idea you can take from this chapter is that the rook
does not necessarily have to go to the end of the board in all situations. Look at what happens if
it goes only part of the way too...
Chapter 21
As this book is nearing its end (don’t check how many pages are left; I promise we will get
there...), we get into more and more hazy topics. The following positions with connected passed
pawns are not followed up with strong unique concepts, but rather deeply complicated positions,
where you will see themes from previous chapters appear with a clarity you would not otherwise
be able to see.
The first game comes with a bit of a story. Martin is a friend and in the mid-90s we were discussing
a lot of chess and hung out. We both wanted to make it to the IM title at the time and were
fairly clueless about how to go about it. The game in question was played in the Championship
of Copenhagen and had gone to adjournment after a terrible first 40 moves for Martin. For some
reason or another I became obsessed with analysing this position and found a lot of ideas. At the
time I may have believed that I had managed to find a draw for White, which is obviously wrong.
But the things I showed Martin were of great practical use once the game was resumed.
Copenhagen 1996
abcdefgh
41...Sxh3 42.Sc7
294 Conceptual Rook Endgames
5O...Sb3!
This was the strongest move, putting White
under pressure. Only one move holds:
abcdefgh
45.S£2!
The key idea of my analysis. White suddenly
has connected passed pawns. And as Black has
graciously refrained from advancing his pawns,
they are fairly dominating.
51.&d4? h3 52.Sxg3t Sxg3 53.c7 h2 We have previously seen the idea 54.a5 Hxh4
54.c8=® h l = ® (54...£g7? 55.®f5! and 55.Hb3!, which would have won on the spot.
White holds.) 55.®g8f &f6 56.®xg3 Sadly But even without this, you should consider
for White, his pieces are unfortunately pushing the furthest advanced passed pawn
placed, and he will have to exchange queens first anyway.
(no!) or accept that after 56...®alf! 57.&c5
®a5t 58.&c6 ® b 5 t the d-pawn is lost and 54...Sxh4 55.a5 Sh2f 56.<&g3 Sa2
Black will win the queen ending. Although the white pawns are further
51...h3 advanced, Black is already better. The white
Black has nothing else. pawns will be clumsy to advance, while
52.c7! hxg2 53.c8=® g l = ® 54.®g4f the black pawns will advance with check,
White gives a perpetual. supported by the rook from the side.
Chalons-En-Champagne 2021
abcdefgh
60.. .g4??
It is quite easy to follow Black’s thinking.
The white rook cannot get behind the g-pawn,
so it makes sense to push it. But the b-pawn is
ahead in the race and Black needed to respect
that.
8
59...f4! won without too many difficulties.
But you had to see the key idea. 60. b5 Hc7! 7
(6O...He4?! also wins, but is entirely absurd. 6
The reason for it winning is beautiful though: 5
61.b6 He2f!! and Black wins, on account of 4
62.&b3 He6!, or 62.& a l He7 63. a4 He4!.) The
3
text move wins more straightforwardly after
61.a4 Hf7! (rook behind the passed pawn... 2
did I not see that somewhere?), or 61.b6 Hb7 1
62.Sd6 f3. abcdef gh
66...Sa8I!
6O.b5
A fantastic move, whose idea can be found
in the chapter on anticipation. White will
Chapter 2 1 — Connected Passed Pawns 297
Internet 2021
abcdefgh
48...&g5?
This is the move that feels most strange to
abcdefgh criticise, but it is actually the move that throws
away the win.
41.&g2 a3 42.Sa6 a2?!
I strongly prefer keeping all the pawns
After 48...c3! 49.h6 Sd2! 50.h7 Sd8 51.Sxa2
independently defended. If Black had played
&e4 Black would win.
42...b4’, the win would not have been difficult.
Take for example: 43.Ha8f &g7 44.Ha7t &f8
49. h6?!
45.Sa8t &£7 46.%a7t &e6 47.h5 c3 48.h6
49.g4! with the outside chance that you get
and Black can reroute the rook to d8 without
to play 50.&g3 and deliver checkmate on the
giving up a pawn, with an easy win.
next move was my preference. After 49...&xg4
50.h6 Hd2 51.h7 Hd8 52.Hxa2 White will be
able to pick up one of the remaining black
pawns and make the draw without too much
trouble.
abcdefgh
It just so happens that at this point he also
has the spectacular 48...Hxf2tl, when after
both sides queen, Black will have . . .®b2f!, and
the a-pawn will queen on b l .
abcdefgh
57...Sb2?
Thinking with the mouse, not the head.
The final game is insane. Earlier Whites 38...Sa6! would have removed a lot of
position was overwhelming, which probably counterplay and placed the rook behind the
affected his mood. At this point Sam took the passed pawns.
idea of placing the king in front of the passed
pawns a bit too literally. 39.h6! b4
Internet 2021
abcdefgh
4O.Sel
Arguably the most natural move. But I
abcdefgh believe Blacks task would have been even more
difficult after:
33.&h4?
It was better to play for activity with: 33.&f4!
4O.Scl!? d3!
Ed2 (33...Sh3 3 4 . S h l followed by g4-g5
There are many ways for Black to go wrong.
and &g4 looks fine for White.) 34.h4 Sxb2
Here we shall only give one. 40.. .Sa5 ? 4 1 .Se 1
35.Se I ! Other moves are possible but this feels
c4f 42.&g6 Sa6f 43. &g5 Amusingly, Black
most logical. White has a lot of activity and
cannot win. White will give perpetual check.
does not stand worse at all.
41.Sxc5 Ec2! 42.Eb5
White would go down easy after 42.Sd5
33.. .5d2 34.h3?
Ec8! 43.&g6 b3 44.Sd7 Sc6f, and Black
First here the game falls into the lost category.
wins.
42...Ec8! 43.Exb4 Ed8 4 4 . E b I
34. &g3! Sxb2 35.h4 would have offered
White enough counterplay, despite the loss
of time compared to the previous note. Black
cannot move all his pawns forward at once.
abcdefgh
Chapter 2 1 - Connected Passed Pawns 301
46.. .b2?
This faulty move attracts the rook to b8,
where it can take the checking piece later.
53...&d8 54>d6f &c8 55.Bc6f &b8 Not that he is so in our first position. The
56.&d4 d2 57>d6| &b7 58.®e7t &b6 white rook is heading for the ideal g6-square
soon. But there is still a trick available.
abcdefgh
59.®d8*|?
White could have given a perpetual with:
59.®c5t &a6 60.®a3t & b 5 61.®c5t &a4
62,®xa7t &b3 63.®b6t &c2 64.®c6f £ d l abcdefgh
65.®f3t and so on.
81...Sflt?
A natural-looking mistake.
59...&a6 60.®c8f &a5 61.®c5t Wb5!
62.®xa7t &b4 63.®e7t &a4! 64.®a7t 81...Sgl? loses to 82.Ed8!.
&b3 65>f7t &b2
Poor Sam... With this introduction to But Black could have made a draw in a
connected pawns, lets move on to the one sensational way. 8 1 ...Sb4!!, with the key point
area where these endings really stand out. The being that 82.&f5 is met with 82...Sf4f or
miracle draws had against them... 82...Sxg4. Alternatively, after 82.g5t &xh5
0-1 83.Sh7t &g4 84.g6, the white pieces are
misplaced and Black holds. 84...Sb6f 85.&f7
Drawing against Connected Passed Pawns
Sb7t 86. &g8 E b 8 t 87.&g7 &g5! With a
draw.
In this section we shall see two recurring
drawing methods when fighting against 82.&e5 S e l f 83.&d5 S d l f 84.&e6?
connected passed pawns. The first is when the 84.&c6 was the winning move, the key idea
king is close to the pawns and it is not possible being 84...Sgl 85.Sd6f!, winning.
for the stronger side to bring in the king and
make the pawns go forward. We shall see 84...Sgl!
different versions of this. The second relies on Shocker!
a single passed pawn creating counterplay that
will occupy the enemy rook or king. 85.Sd4
Lets start by looking at situations where the Neelash obviously missed: 85.&f5 Sxg4!
king is controlling the passers. 86.&xg4 Stalemate.
Chapter 2 1 — Connected Passed Pawns 303
Hybrid 2021
abcdefgh
The stalemate stuff was fun, but this is the abcdefgh
key image I want you to take with you. Black
42.&C3?
makes an easy draw. The black king is close
Visually the most appealing square for the
to the white pawns, like a boxer hugging his
king to go to. But this is a serious mistake. The
opponent in the ring, avoiding getting hit.
king should have gone to d3 or c l , when after
Because of shouldering, the white king cannot
42...a5, White has 43.Sd5, with a draw.
get close. The position is a prototype draw.
42.. .5a2?
86.&f7 Sal 87.Sd7 Sa4 88.&g7 Sxg4
42...a5! is winning. After 43.Sd5 Black has
89.116 &h5t 90.&E7 Sg5 91.Sf7 Sa5
43...b4f! and the rook will make it to a3, giving
92.Se7 Sb5 93.Sd7 Sa5 94.Sf7 Sb5 95.S16
him a winning position (explained below).
Sb7t 96.&g8 Sb8t 97.&g7 Sb7t 98.Sf7
Sxf7t 99.&xf7 &xh6
43.&b3 Sa4 44.Sh6 &e5 45.Sg6 &d5
Vi-Vi
46.SK6 &c5 47.Sg6 &d5 48.Sh6 &e5
An important point is that after 48...&C5
In the next example, Black would be winning
49.Sg6 Sd4 5O.Sxa6 Sd3t, White has time to
if the pawns were on a5 and b5, and the rook
regroup the rook. But if the pawn was a row
on a3. O r if the rook was on a4 and the king
further down, he would be lost. 51.&c2 Sh3
on the 7th or 8th ranks, where it would be
52.Sa8 &b4 53.Sb8 If the white king was on
possible for it to come to b7 and free the black
the back rank here, Black would have ...Shlf
rook from the responsibility of defending the
and ...Sbl, winning. Now there is nothing.
a6-pawn.
White holds.
304 Conceptual Rook Endgames
abcdefgh
51.Sd6! abcdefgh
It is important for White to stay on the 6th
rank. See more about this in Kravtsiv - Ding,
62.Bc7t 63. e4f &e5
Li Chao (in the database referred to as
(page 372).
Li Chao B - the B simple means that there
is another one, if I am not mistaken) was
51...&f4 52.Sh6 &e3 53.Sh3t
enormously resilient in this game.
54.Sh2f &g3 55.Sh6 &g4 56.Sb6 &g5
57.Sc6 &f4 58.Sh6
63...&g6? would fail to 64.Sc6t &f7 65. b6
V2-V2
with the idea d6(t)-b5.
The final example of this method was played
in the first round of the 2018 Olympiad. I 64.Se7t!
White avoids the trap. After 64.%xg7? Sa3t
saw the position we start with live, as I was
65.&g2 &xe4 66. c5 Black makes a fantastic
wondering around the playing hall, spectating
draw. 66...Sb3! 67. b6 &e3 68.Se7t &d4
the few remaining games, which included
69.Sc7 &e3 70.&h3!? f3 71.SI7 f2 72.&g2
Tania Sachdevs game (I was the team captain
&d4! 73.Sf5 fl= 74.£xfl Eb2 and White
of the Indian Womens Team). It is unusual for
is unable to win. After 75. & e l &c4 76. & d l
a player from Morocco to be winning against
<±>d4 77.&cl Eb5 we see that there is nowhere
a player from China in the first round of the
for the white king to go. With the rook stuck
Olympiad, but this was indeed what was
on the 5th rank, progress is impossible.
happening here. I calculated a few lines and
was overwhelmed with the ways White could
64...&B 65.&d6t
finish his opponent off.
Chapter 2 1 — Connected Passed Pawns 305
68.. .6xd6?
After having managed to create drawing
chances, Li Chao takes back after only 12
seconds (half of it spent writing down the
opponents move and hitting the clock). I
always preach to my students that they should
aim to have two serious options on every move,
seeing how often playing something instantly
turns out to be a mistake. At this point,
Li Chao might have realised that he could delay
taking the knight and force the white king to a
worse square by giving a series of checks first.
abcdefgh
During a game we would just play the idea
66.Sf7t?
After 66. b6?!, Black has a strong defensive and see where it takes us. In the analysis we
resource: 66...&xe7 67. b7 &xd6 68.b8=®t would confirm that it is indeed the difference
between drawing and losing.
&e7 69.®c7t &f6 70.®xf4f &e7 Although
White is winning, it will still take 52 moves
against the most resilient defence to break 68.. .5a2f! 69.&f3 Ea3t 70.&g2
down the black fortress (knight on e6/e8, rook The white king is also misplaced after
on c7), and in practice it may not be possible 70.&e2 Ea2f 71.&d3 Sa3t 72.&d2 &xd6.
at all. 70.. .5a2f 71.&h3 Ea3f! 72.&h4 &xd6
73.SF7 f3 74.&g3 Ec3
O n the other hand, after 66.Sxg7! &xg7 67.b6 The black rook is perfectly placed. After:
White would have won on the spot. 75.Sf6t &c7 76.Ec6t <±>b7
White cannot make serious progress.
66...&e5! 67.Sxg7 Sa3t 68.&E2
69.Sg6t &c5
69...&e5 70. c5 would win for White.
73.. .5b2!
Dominating the white king and thus posing
the opponent more practical problems. The
strength of the move is reflected by the fact that
White responded with an immediate mistake.
abcdefgh
306 Conceptual Rook Endgames
abcdefgh abcdefgh
74.Sc7? 80...&e4?
74.Sc8! was the right idea. White is Li Chao missed a drawing idea for the ages.
threatening to give a check and then push the
c-pawn. Or push the c-pawn and then give a 80...f2!! 81.&xf2 Sb3! would have reached the
check. 74...Sb I f Black is forced to try active same position as in the note to White’s 64th
play. (Against 74...&f3 and 74...&d5, White move. Although the white king can come to
should play 75.Sc7! to help the pawns advance. c2, there is no way to convert the two-pawn
This manoeuvre may be short, but it is difficult advantage. Black can put the rook on b5 and
to see.) 75.&h2 f3 76. <&g3! White has to both shuffle with the king between c4 and d4.
prevent the f-pawn from advancing, and not
be caught up in a checking net. This is how it is 81.Sf8
done. 76...Sglt 77.&f2 Sg2t 78.<±>fl White 81.Sxf3 also won.
is winning. For example: 78...Sb2 79. c6
81...&d5 82.Sc8 Sb3 83.Sc7 &e4 84.b7
74...Sblf 75.&E2 Sb2f 76.&gl Sblf Sb2 85.c6 Sg2f 86.&h3 Sg8
77.&h2 B 78.&g3 &e3 Almost the same position as in the variation
There is nothing wrong with this move, to move 78. If the black king was on d5, Black
except that finding the draw afterwards is would draw.
difficult.
The same is also true for the following 87.SI7
sequence: 78...Sglf 79.&f2 Sg2f 80.&fl 1-0
Sb2 (8O...Sg8? 81.b7 and White wins) 81.b7
S b l f 82.&f2 Sb2f 83. <±>g3 Sg2f 84.&h3 The second way to hold a draw is to get enough
Sg8! Only once the king is on h3, as it is both counterplay with a passed pawn that can push
cut ofF and about to get checked in a nasty part of the opposing army onto the defensive.
way. 85.c6 &d5! 86.Sc8 f2 and White has to The following is a great example.
consider himself lucky that he has a draw with:
87.Sxg8! fl =®t 88.&h2 and all Black has is a
perpetual check.
abcdefgh
abcdefgh 45.Sd6!I Sxa3
After 45...&g5 46.Sd3 S b l , White can
After being dead lost, Andre Sousa managed
either chase the rook or get a drawn pawn/
to turn the game around and win not only
queen ending with 47.Sdl, or play for activity
the game, but also the 2020 Portuguese
in the rook ending with 47. a4!? Sxb4 48.Sa3,
Championship.
with a draw similar to our main lines.
44.&g2?
46.Sd3 Sa8
White is also lost after 44. £2?, when the
Black would be able to force a queen ending
g-pawn will advance with check.
after 46... Sa2f 47.Sd2 Sxd2f!?, but in this
case, White is well within the drawing margin.
44.&e4? g4 45.Sd6 g3 also sees the g-pawn
48.&xd2 g3 49.&e2! Winning a vital tempo.
sail through.
Black will play ...&g4-h3 and then promote
the pawn, but White will be in time and
44.. .g4 45.a4
should draw this queen ending without serious
Desperation.
difficulties.
55.SK?
8
Yes, the rook is a bit better placed here, but
7 not much.
6
The winning idea was: 55.g5! &f2 (55...&d4
5 56.Sd6f with the idea 57.Sdl.) 56.Sf6f
4 &g2 57. g6 e3 and White is winning after:
58.Sa6! (But not 58.g7? Se4f!! 59.&g5 e2
3 and Black holds narrowly) 58...e2 59.Sal!
2 White wins. The pawns are too far advanced.
1
55. g3!? also wins, but feels a bit mysterious.
abcdefgh
48...Sb6
But Black will not be able to advance the
pawns in a meaningful way.
55...&d4?
55...&d2? also loses after 56. h6 e3 57.g5 e2
58 .Sf2! , and the pawns win.
67...SB3?
Missing a chance to draw with: 67... g5!
68.Hg8t (Against 68.f3, the simplest draw
arrives after 68...Hb2f 69.&h3 Bf2, and White
cannot make progress.) 68... <&h4 69.&f3
Hb3t! This is the key point. With the black
king so excellently placed, Black does not need
to hold on to the f4-pawn. He needs to harass
abcdefgh the white king and pawns. 70. <&xf4 Hb4f
62...d3t? 63.&B! 71. f5 Hb5t 72.£e6 Hb6t 73.&e5 S b 5 t
Not a difficult move. White wants to win a 74.<&d6 Hb6f 75. <&d5 Black is running out of
pawn, but without giving counterplay. Keymer good checks. But he also has 75...Hf6! winning
is a student of Yusupov and Leko, both known back a pawn, while cutting off the white king.
for their outstanding technique.
310 Conceptual Rook Endgames
68.Sa5! &g6 69.Sf5 Sa3 70.B! illusive, at least there was greater complexity in
Another strong technical move. White is the alternative.
strengthening his structure before taking
decisive action. 8O.Ef8!
This was winning. The difference from the
After 7O.Exf4? &g5 71.Sb4 &h4! Black would game is that the white rook is keeping an
have taken control over the g3- and h3-squares, eye on the f4-pawn, while at the same time
preventing White from advancing his king. cutting off the black king’s access to the
scene of the drama.
70.. .Ea4 71.&h3 Eb4 72.&h4 Ea4 73.EA8 80.. .Efl 8 1 ,<±>g4 S g l t 82.<&h5 Eg3 83.&g6!
£g7 74.SB This is the key point. The king is best placed
First thought is that Keymer is gaining time in front of the passed pawn, where it will not
on the clock before proceeding with his plan. only be ideally placed to fight for the squares
But reality was that he was running out of time in front of the pawn, but also be able to assist
and, as yet, without a plan. the rook in harassing the black king.
It is possible Keymer had seen this far and
74.. .<&g6 75.Sg5t &h7 76.Sh5t &g6 77.g5 rejected the direction on account of 83. g6?
But a plan emerges, in the lack of alternatives. Bxf3 84.g7 Eh3t! and Black will make the
draw. If this is the case, he would have been
77.. .5.l 78.Sh6f $5 79.Sfi6t &e5 better off having only a minute to decide,
After a series of quick moves, Keymer has rather than three-and-a-half.
accumulated a few minutes, which he correctly 83.. .Exf3 84.ge8t & d 5 85.&f5 Efl 86.Ee4 f3
invested in this moment. Unfortunately, the 87-Hf4!
problem was too difficult for him to solve. The rook is perfectly placed, while the black
rook is trapped.
87.. .6.6 88.<&f6
8
White wins.
7
6 80.. . B h l t 81.&g4 Bglf 82.<&h5 Sg3
Black has enough counterplay and the game
5 soon ended in a draw.
4
83.Sb3 $6 84.Sb5t &e6 85.g6 SxB 86.g7
3
Sg3 87.&h6 f3 88.Sb8 Sh3t 89.&g6
2 Vi-Vi
1
Black needed to create a passed pawn to create
abcdefgh counterplay.
8O.Sb6?
You could ponder why Keymer chose this 62.. .f3l! 63.&xf3 &e6
option after 3 minutes and 39 seconds of The white rook is driven from the d-file,
thought. The continuation coming in the preparing the improvement of the black rook.
game is not difficult to foresee and could have
been discarded quickly. Even if the win seemed 64.Sd8 <&e7 65.Sa8 d3!
Chapter 2 1 — Connected Passed Pawns 311
abcdefgh abcdefgh
With ...Hd4 coming, White has no other 78...®b3t! 79.®xb3
way to play for a win than returning with the
rook to block the pawn. This is what gives The final game shows our theme in a slightly
Black drawing chances. more complex scenario. There are more pawns.
It starts out with a position that should draw
66.Sal Sd4 67.&g3 <12 68.Sdl &e6 69.(3 easily for Black, after which things slowly get
&d5 more dicey.
69...&e5 70.&E2 £f4 71.&e2 &g3 72.Sxd2
Hf4 is not the way to play, although it bizarrely Yuri Anikaev - Vladimir Karasev
also draws.
Severodonetsk 1982
42.SA Sc8
42... d4! would have included shouldering
and drawn easily.
abcdef gh
43.&b4 h5 44.h4 &f4 45.&b5 &e3 46.e5 53-Sal!
<&e2 47.Sgl 53.e8=®? Hxe8 54.gxe8 <±>g4!I Shouldering.
(54...&g3 would allow the white king to
march in and win.) 55.&e6 h4 56.& e5
h3 57.&e4 &g3 58.&e3 We have a
theoretical draw: 58...&g2! 59.Hg8f & f l !
White also fails to win after: 53.&e6? &g3
54.g g l t &f3 5 5 . H f l t &g4!! (55...&g3?
56.Hf8 loses as above.) 56.Hf8 Ha6f Black
gives checks until the white king goes
somewhere it does not want to, then gives
up the rook with a draw following.
53...5b8 54. e6!!
With the idea of H d l - d 8 .
54... g3
abcdefgh
47.. .6xf3?
The last chance to make the draw was
47...6f2!! 48.gg7 (or 48.gg5 &xf3 49.Hxh5
&g4 5O.Hh6 He8) 48...&xf3 49.e6 &f4 5O.e7
<
&e5! and Black holds.
48.e6 Se8?I
abcdefgh
55.Sglt!
Black is ideally placed for ...He8 and a draw
with king and pawn in a good position, so
White needs to be clever.
55...&f3
If the king goes to the h-file, 56.Hdl wins.
And if it goes to f2, White will collect the
h5-pawn after 56.Sh 1!.
56.Sflt &g4 57.§f8 Eb6t 58.&d5 S b 5 t
59.&c4 Se5 6O.e8=® Sxe8 61.3xe8 h4
62.&d3
White wins.
abcdefgh
51.&d7!
An important tempo-winner.
One of the big questions when we are defending a worse position in a rook endgame is: should
we defend actively or passively? In general, the answer is “active” as you will have gathered already
from reading the previous chapters.
But there are exceptions, and that will be the main factor in this chapter. Giving general advice
on when to go passive (with the default position being active) is hard. The main reason to look
at passive defence in the first place is if the active defence fails. But in general, I feel that with
things that work rarely, developing the intuition through seeing quality examples is the best idea.
In the first example on this topic, we shall see a modern style game, where Black achieves a
Stockfish-sanctioned equality, but still with practical problems in holding the draw (what we used
to call an equal position, before machines were able to calculate everything till the end). This is
the type of game where nine out of ten times, it will be a draw, with White winning the odd one
out. Which is this one.
I wanted to talk to Sam about the chess mistakes in the game, but he rightly brushed me off,
saying that it was a special case. He had felt foggy when he woke up and found it hard to
concentrate during the game. Sam gets a lot of his results from being more present and focused
than his opponent; thus, being less so was highly damaging to his chances. This does not change
the illustrative chess points I want to make. In this game Black at times should seek desperate
activity, and at times play more patiently. Sam did not do well in identifying these moments.
l.e4 c6 2.d4 d5 3.£}c3 dxe4 4.£}xe4 Jtf5 5.£}g3 JLg6 6.h4 h6 7. f3 e6 8.®ie5 Jth7 9.JLd3
JLxd3 10.®xd3 d7 11.JU4 xe5 12.jLxe5 ®a5t 13.c3 14.0-0 £>g4 15.Sadl xe5
16.dxe5 Sd8 17.®xd8f ®xd8 18.Sxd8f &xd8 1 9 . S d l f &c7!?
We are still within Sam’s preparation. Obviously, this is a bit dry. Heading for an endgame with
the intention to draw it is usually not his style, but at the Olympiad, you hope your teammates
win with White, while you hold the fort with Black.
316 Conceptual Rook Endgames
abcdefgh
We have arrived at the rook ending, finally.
White is better. The rook is active, Blacks rook
is passive, and there are real weaknesses in the
black position. Black already has to choose
between an active and a passive approach.
abcdefgh
Chapter 22 — Active or Passive Defence 317
We have reached this position almost the king into the game too. The white rook is
by force from the opening. It is rare that so doing a bit better than it was, but the draw is
many pieces fall directly off the board into the still within reach.
woodchipper, and usually it is the death of the
variation as a try for White. This should have 34.bxa3 Sxa2 35.Sb3
been so too - but if you have a bad day, you 35.c4 leads to exchanges and a draw.
can lose almost any position.
35...Sc2 36.&g3 <$£8
Black has obvious compensation for the 36... f6! was still best.
pawn. The white rook has gone from active
to passive, and the black rook the other way. 37.&B
But White has also won a pawn, giving him a
healthy cushion for later. What is interesting
to me is that Black already is active, and his
positional compensation is so convincing that
he does not have to prove anything. It will not
disappear easily. Thus, we should look at this
as a decent position for Black, where he should
solve his main problem. As we learned earlier,
when the rook is as active as it can be, it is
a good moment to activate the king. Instead,
Sam tried to force matters.
32...a4?!
I do not like this decision. Although all abcdefgh
roads leads to a draw, there is no reason to go Sam was clearly having an off day. The black
through the swamp. king stands worse on f8 than e7, yet now Sam
32.. . f6! would either weaken and undermine chooses this moment to “strike”. If he had
the e5-pawn, or allow the Black king to become returned with the king to e7 and played ...f6,
active. It is easy to prove with variations that Black would still be fine, even though the time
this works. But honestly, this would be a lost on strange activities could have been better
misunderstanding of the decision-making used to activate the king.
process. Realising what problem needs to be
solved, as well as the best tool to do so, relies 37...c5? 38.&e4!
on either logic or a conceptual approach. Brute A pre-emptive move. There will be no check
force calculation is what leads to the need on c3.
to force a draw, when you go from drawing
any which way, to needing to be accurate, as 38...c4
you are not executing the counterplay from a Analysis reveals that 38...&e7 loses to
position of optimal strength. 39.&d3 Bf2 4O.Hxb5 §xf4 41.c4!, but in a
practical sense, this is not a surprise, even if
33.Sb4 a3!? you cannot see how in advance.
33.. . f6! was still the best move. After
34.exf6f &xf6 35.a3 e5 Black would bring 39.Sxb5 Sxc3 4O.a4 Sa3
318 Conceptual Rook Endgames
White was winning after 41.Ha5! with similar 47.Sb7! &g6 48.Sa7! Ea4 49.a6 Sxf4
lines to what we will see later in the game. 5O.Sa8 Sa4
abcdefgh
Chapter 22 - Active or Passive Defence 319
Belgrade 2021
8
abcdefgh 7
Sutovsky had seen the winning method in
6
advance and now carried it out.
5
60. ±d7 4
60.g6I? also works. 6O...Sa6f 61. c7 S a l
(61...fxg6 62.& b 7 S a l 63.Sb8 wins.) 62.gxf7 3
&xf7 63.&d6 Sa6f 64. c5 g7 65. b5 S a l 2
66.&c6 Black has no defence against 67.Sd8,
with a transition to a winning pawn ending.
1
abcdefgh
60...5a2
It is difficult for White to deal with the h5-
6O...Sa6 61.&e7 S a l 62.g6! wins in the
pawn, which is why he needs to find active
same way.
counterplay. This means pushing the queenside
pawns, while at the same time trying to keep
61.g6 &xg6
the h-pawn under control.
Black has to try something...
65.&a2 h4 66.Se2 Sfl
61...fxg6 62.&xe6 and the e-pawn wins the
game easily.
320 Conceptual Rook Endgames
67.a4l?
67. b4! Hxf3 68. b5 makes more sense to
me, as the white rook fits perfectly in the
newly created hole on b2. Still the variation
is non-obvious. 68. ..h3 69. b6 Sg3 7O.Se7t!
(70. b7 Sg8 would rely on finding 71.Sf2! to
make the draw.) Now 7O...Sg7 is forced, and
71.Sxg7t xg7 72. b7 is a trivial draw.
86.. .5B
abcdefgh
77...&B
Showing a lack of direction.
Ballerup 2020
abcdefgh
88...±g2?
Missing the chance to win the game.
abcdefgh
88...Eg7!! was the winning idea (see the
49.. .Bg4?
section on Rooks on the Adjacent File in the
49...6c7!! was the holding move. The idea
Lost Items Chapter). 89.&c6 &g2! 9O.Eb2f
is ... b6, after which Black can go for the
h3 91 .Bb3t g3 92.E b l Bgl Black wins.
g5-pawn without running into an e6f trick.
50.e6 is a decent try, but Black can play
89.Eb2f ±gl 9O.Eblf ±g2 91.Sb2f B£2
50... 6d6! and keep everything under control.
92.Sx£2t &x£2 93.b7 h l = ® 94.b8=® ®h5t
(But not 50...fxe6? 51.b5! when all the black
95.±d4
pawns will fall.)
Kovalenko held the game. The two
50. b5 is the other critical move, when
Ukrainians played till bare kings on move 164.
50... 6b6! is the idea. Black is holding after
either 5Lbxc6 c7!!, or 51.Exc6f xb5
Giving up material to become active
52.Ef6 Eg4.
The next game was played in the Danish
5O.±b3
League. Both players are friends of mine going
50.c4! followed by 5 L b 5 was winning. See
back decades, but in this situation I was hoping
the comments to move 5 1 .
for a draw, as Aabling-Thomsen and I play for
the same team.
50.. .Bgl?
50... c7! worked again.
It is difficult for Black to deal with the threat
of c3-c4 and b4-b5. The black king would be
51.Sa5?
cut off and there are additional targets on the
As stated above, White has a clear path
kingside, looking suspiciously as the second of
forward. One of the key reasons for this
the famous “two weaknesses”.
working is that the g-pawn is indirectly
defended. 51.c4! E b l t 52.<&c3 B e l t 53.&b2
Bgl 54. b5 cxb5 55.cxb5 E h l 56.b6 Eh8
57.&b3 Eb8 58.Eb5 &c6
Chapter 22 - Active or Passive Defence 323
Obninsk 2022
abcdefgh
5 9 . ± c 4 White is winning, as the pawn ending
is lost for Black after ±c4-d5 and the e6-break.
And 59...Sb7 6O.Sc5t! would end the game
instantly.
abcdefgh
51...Sg4 52.Sa7t ±d8 53.Sxf7 Sxg5 54.SK
58...E5? 59.±d5 h4 6O.±xe5 Sf3 61.Sh6
&d7 55.c4 gxe5 56.Sxg6 Se3t 57.±a4 Se4
h3 62.gh4
58.c5 Se7 59.±a5 ±c7 6O.±a6 Sh7 61.gg8
White is in control. The black king being
Sf7 62.Sa8 gf4 63.Sa7t ±b8 64.Sb7t ±c8
passive, while both the white king and rook
65.b5 cxb5 66.±b6 b4 67.Sh7 b3 68.Sh8f
are active, is too much to handle.
V2-V2
Passive defence
6O...±fi6! 6 1 . ± d 5 ±g5
abcdefgh
White lost after:
abcdefgh
62.Scl 58.Hc8? &xa2 59.g8=®t Hxg8 6O.Sxg8
The most ambitious try. ±b2 61.Sb8 b3 62.Sg8 c2 63.Sg2 ± b l
0-1
62.Sc6 Sxc6 63. xc6 h5 leads directly to a
draw.
Chapter 22 — Active or Passive Defence 325
58.Hc4! would have made it impossible for The next example is not about winning back a
Black to make any progress. The a2-pawn pawn, but simply on preventing the opponent
cannot be saved, but White would be able to from advancing further.
win a pawn back and make the draw instead.
Alexander Baburin - Mark Hebden
The following example is quite similar. My
Birmingham 2014
friend Iain lost after White successfully gave
up his useless passed pawn on the 6th rank and
eliminated the black pawns that were blocking
the true candidate, the pawn not blocked by
the enemy king.
Crawley 2016
abcdefgh
Baburin lost on time, only to realise that the
position is a simple draw.
J. Sai Agni Jeevitesh - S.R Sethuraman There are no checks from behind and the
king can support the e-pawn in peace.
Biel 2021
57...d4!
The umbrella.
58.exd4 ±d3
abcdefgh
In this example, White needs to keep Black
from either playing ...f3t> or answering f2-f3t
with ...&g3.
77.Sh6! g5 78.Sa6?
78.Sg6! was the only move. After 78. ..Sal
79.f3t &f4 80.&f2, White survives with
a passive defence, leading to a theoretical
position: 8O...Sa2f 8 1 . & g l ! Avoiding mating
abcdefgh threats. Now play could continue: 81... xf3
Chapter 22 - Active or Passive Defence 327
82.Exg5 Eal 1 83.&h2 f4 84.Eg8 &f2 85.Eg2f excellent event. Like in the previous examples,
&e3 86.Sb2 with sufficient checking distance active play does not work. White has to wait
to secure the draw. patiently, for now.
abcdefgh
abcdefgh White lost after:
79.Ha3?
49.Sd4f? ±c6 5O.Se4 Sd5!
This time White could play 79.Sa5!I, when
Cutting off the white king. It is also too late
after 79..T4 8O.f3t, Black again does not have
to prevent ...&b5 and ...a4.
80...&g3. Instead after 80...&h4, White needs
to play 81.Sf5!, to prevent the threat of ...g4,
51.Se8 ±b5 52.±e4 Sc5 53.±d3 a4
using the umbrella trick once again. 81...Sb2f
54.Sb8f ±a5 55.±d4 Sb5 56.Sc8 ±b4
82.&fl &g3 83.Sxg5t &xf3 84.&gl! leads to
57.±d3 Sd5t
the same theoretical position as above. White
Pushing the white king further away. Black
draws by checking from the side.
wins.
79...f4
58.&e4 Sc5
Black wins.
0-1
8O.Sa4 ±h3 81.Sa3t ±g2 82.Sa2 SfiL
The patient defence looks like this:
0-1
49.Sa4! &c5 5O.Sal! &b6 51.&e4
The next example is played in the resurgent
It would be impossible for Black to make
US Senior Championship. Rumour has it
progress. The following variation is not the
that Rex Sinquefield was told what the prize
only drawing line, but it is quite instructive in
fund was for the US Senior Championship
the way White combines patience with active
and was offended on behalf of the greats of
counterplay, the moment Black goes for it.
yesteryear, leading to a larger prize fund and
328 Conceptual Rook Endgames
The last two examples of the chapter are more 43.g4 Sg5
complicated, but at their heart they are built on
ideas we have already seen. In the first, Black is 8
winning to start with, but the way to prove the
advantage is far from straightforward. 7
6
5
4
3
2
1
abcdefgh
This is the position where if not straight out
passive, then at least strikingly odd, defence
comes into play.
Chapter 22 - Active or Passive Defence 329
44.S£2? 25... b8? is also met with 26. a5!, when the
Hoping for counterplay, but Black is too queenside is paralysed. This is not passive
well placed. defence, as there is no defensive element to
what Black is doing, beyond preventing the
The strange 44.Hh4!! would have held the short term loss of a pawn, at the cost of the
draw. After 44... h6 45.&d3 Hd5t 46.&c4 entire position.
Se5 47. &d3 it is difficult for Black to make
progress. The best try is 47...2e6!?, when after 25.. .6f8!? holds narrowly in a longer, boring,
48.Hh2 Hc6 49.Hf2! White is holding. variation.
Barcelona 2021
abcdef gh
29...Sxc5 Play could continue 30.g4 h5!?
31.h3 hxg4 32.hxg4 Hc2! and Black will be
able to bring out the king, which is more than
can be said of the white position.
abcdefgh
Preparing to create a passed pawn. Otherwise,
White plays < ?c4xc5. 35.h3! An important abcdefgh
move, coaxing the black h-pawn forward. 3O.a7?
35... h5 (Otherwise White continues 36. < ?c4 White missed the chance to aim for our
and 37.Hxc5, winning a pawn.) 36. < ?e4 Sa5 number one idea, to put the rook behind
37.Hc7t £f6 38. a7 White’s next two moves the passed pawn with: 3O.Hb3! He7 Here the
are 39.Hc6f and 4O.Hxc5, eventually leading accurate move is: 31. f2! (31.Ha3? would be
to a winning position. A long and not entirely premature. After 3 1 ...Ba7 32.&f2 &f6 33. &e3
relevant variation. < ?e5 Black arrives in time to keep the white
king out.) And White wins after 31...Ba7
28.a6? 32. Hb6 or 31... f6 32.Hb6!, with the idea
White would have been better off going for 33. Bb7 on the next move.
the c-pawn. The reason for this is not at all
obvious - not even later, where the players did 3O...Ba4 31.&E2 g5
not spot it. The idea on the next move was already
available here.
28.Ha6! Hxe4 29.Hxc6 Hb4 30.a6! Ha4
Otherwise White puts the rook behind the 32.Bc7 h5?
passer, but now the king comes to the queenside Black would have been able to set up a
via f2-e3-d3-c3-b3-c4xc5, and White wins. remarkable fortress (a rarity in rook endings),
unlike anything I have ever seen. 32...c4!!
28...Hxe4 29.Sb7 &g7? 33.&e3 c5!
Correct was 29...Sa4 30. a7 <&g7, with a
transposition to the game. Notice that 3O.Hb6
is not clever. After 30...f5 the king comes to
the queenside and White will lose his pawns
there.
abcdef gh
There is only one way for White to make
progress. 34.<&d2 g4 35.&c3 &f6 36. b3, but
after 36...cxb3 37. xb3 Ha5! 38. &c4 <&e6
White cannot make progress.
abcdefgh
36.b3 Sal 37.&f4?I
37.&e4! was cleaner.
37...Sa2?I
37... f5!? would have given more resistance,
although White still wins after: 38. s£?e5! h4
39.Sd7, where White keeps control.
Slow Play
As already talked about, there are positions where one side holds the advantage and the other
side can only wait. The technique I was taught by Dvoretsky and Yusupov is reliant on the idea
of first improving your position to the maximum, before you take active decisions that cannot be
reversed. This is specifically relating to this type of position (which is more frequent than you may
think). You will never know with certainty the scope of your advantage. Is the position winning
any which way, or only in the most accurate way? Why find out the hard way; aim to play as
patiently and accurately as you can each time. Not only to avoid being sloppy in the particular
game, but to create a habit of accuracy.
In this chapter we shall see some examples with slow, careful manoeuvres over many moves
achieving small gains.
I came across the first position in my analysis and found that it had great instructional value.
White’s advantage is obvious. He has an extra pawn and the black king is cut off from its defensive
duties of stopping the pawn. But this does not make the win automatic. There are some negatives
that have to be overcome. First of all, the white king is in check and will be harassed endlessly
with checks. There are only two ways to hide. On the 7th rank or on c l . Once White is not in
check he will need a plan for how to advance the pawn. There are additional problems. Sometimes
the pawn endgame is a draw. At the moment, if White goes to the e-line, Black will exchange the
rooks and play ...&e6, taking the opposition. And if White managed to somehow hide the king
and advance the pawn to c4, ...Se8! is often a critical resource. An important point to understand
about the annotations to this example is that White can go down a lot of false paths that do not
crack the defence, but without ruining the chance to go back and find the narrow path to victory.
There are also some alternative paths at certain points, making it unusable for study competitions.
I will in general ignore those here, but focus on the key instructional points.
334 Conceptual Rook Endgames
4.&d7!
Preparing to push the black king further
away.
4.&d6 <&f6!5.&d7
5.Sf2t &g5 6.<&d5 Hd8t 7.&e5 does not
work as well as in the main line for two
abcdefgh
reasons. First of all, and simplest, Black can
l.&c4 play ...Se8t without White getting to hit
We can quickly see that 1 ,&c3 Sc8f 2.&b2 the rook with <&d7. Secondly, after 7...Sc8
Sb8f 3.&cl ? is way too slow. Black will play 8.Sg2f &h4! the black king has won a
3.. .6f6! 4.c3 &f5 5.&c2 5c8 and we . can tempo compared to our main lines.
see that the black king will quickly become 5.. .5c3 6.Se6t?
a strong actor. The white rook cannot both 6. d6 amusingly still wins. But after
prevent the black king from entering the game 6...5c8 White has to find the unfathomable
and help the white king, which would be done 7.Se6f! &f7 8.Se7t &f6 9.Se2!, where he is
by either defending the pawn or by acting as a exploiting a mutual zugzwang of sorts. He
shield for the checks. can also get there in other ways. But passing
the move is the key point. 9...Sd8f 10. c7
1...Ec8t 2.&d5 Sd8t 3.&c6 Ec8f Sd4 1 l . b6 White is winning.
6...6f5 7.Sc6 Sa3!
7.. .5h3? would be wrong due to 8. d6 &e4
9.Sc4f! and the black king is kicked back.
8. d6 &e4 9.c4 &d4 10.c5 Sh3
Black escapes with a draw, as after 1 1 .Sb6
Hh6f 12. c7 Hh7t 13. c6 &c4 he will
simply take White s extra pawn from him.
4.. .5c5
4...5c4 lasts a few more moves according to
the tablebase. But there is not really a different
idea needed for White. 5.Sf2f g7 6. d6
Hc8 is not progress. 7. d5! Sd8f 8. c6 Sc8f
abcdefgh 9. d6! Again we have this zugzwang position.
Here with the king on d6 instead of e6. Black
Chapter 23 - Slow Play 335
5... g6 6. d6! (6. e6? &g5! would allow the Black has to play:
black king to enter the game via g3.) 6...Sc8
7. d5! is a transposition to our main line. But 7...6g6!
easier to find. As after 7...Sd8f 8. c7 Sd4 9. b6! wins
rather trivially for White. The c-pawn will start
moving in a moment. The king will manage to
help the c-pawn advance on its own, leaving
the black king stranded.
8.&d5!
Threatening c2-c4.
abcdef gh
With the king on the 5th rank, White will
abcdefgh be able to follow up with a strong check on the
10...6116!? 4th, 5th or 6th rank.
The alternative is:
10... 6 h 5 l l . £ d 5 ! a) 15... g6 16.Sd6t
11.&f5 makes little sense. Black will play There is still one last trick ready for White
11...6h4 and circle his way around to the in this line.
scene of action, kicking the white rook away 16...&f5 17.Sc6 Sb8t
on the way.
l l . S d 2 also does not work. The black king
arrives way too early. 1 l...&g4 12.2d4f &f3
13.c4 < ?e3 with an imminent draw.
1 l...Sd8t 12<&c6
White could also rush to the c l -square, but
at this point it does not work, as the black
king will rush to h3 to kick the rook and
then run across the board to stop the pawn.
It does not even feel close. For this reason,
the white king is heading for the ideal
abcdef gh
b6-square. But in order to make this idea
work, it is important to gain time with a The important detail here is that the white
finesse. king has to follow the black king. It is an
12...5c8t 13.&b7! advanced example of shouldering. The white
13. b6? would lose an important tempo. king has to keep the black king at bay. So, if
1 3.. . h4! 14.Sd2 s£?g3! and White cannot the black king had gone to f7, White would
get in the check on the 4th rank he so badly now win with 18. c7! only. While in this
needs. position, it would be a mistake.
13...5c4 1 4 . £ b 6 Sc8 18. c5!
White has successfully improved his position 18.&C7? Sb2 would allow Black to escape.
as much as humanly possible. It is now time The black king can interfere after either
to press on. 19. d6 s£?e4! or 19.c4 &e5 20.c5 Sb5! and
15.Sd2! White loses the pawn.
Chapter 23 - Slow Play 337
18...6e5 19.c4 black king cut off on the 5th rank, White
White wins. For example: will now advance the pawn slowly to the 8th
19...5a8 rank.
Waiting with 19...Sbl 2O.Sb6 2c 1 21.< ?b5 17.Sc5 Sb8t 18.&c7 Sb4
is not really different. White plays 2d6 and
c4-c5, or c4-c5 and Sd6, winning.
20.&b5!
And it is over. Notice that it is useful for the
king to defend the c-pawn, as 20...&d4 needs
to be answered with 21.Sd6f.
abcdefgh
It is time for a last accuracy. 22.s£?b6!
Threatening c4-c5 and 2d6 as always.
22...5b4f 23.&c5! Once again shouldering.
23...5a4 24.&b5 S a l 25.Sh6 White has abcdefgh
managed to untangle himself and with the We have reached the key point of the study.
338 Conceptual Rook Endgames
ll.£e5!
The fastest way to win. The logic will become
clear in a moment.
abcdefgh
16.Sg3 £h5 17.&b2
17.c3? &h4 18.Sd3 &g5 19.&c2 &f5 only
leads to a draw.
abcdefgh
340 Conceptual Rook Endgames
49. h4 g5!
Black needs to make use of the king. He
could go for the g2-pawn, but White would
be able to play Sxe2 in reply, when the pawn
ending is drawn. abcdefgh
6O.Sblt
50. hxg5t &xg5 51.Sg7t && 52.B£7t &e3 After 6O.Shl, Black can defend the h-pawn,
53.BF5 h4 but also win with logical play: 60...a4!
61.Sxh4f &b3 62.Sh8 Sc4!, when the white
king is cut off at the 4th rank.
abcdefgh
54.Sh5
Also after 54.Sa5 &d3 55.S a l Sc6 56.Sa3t
Sc3 57. S a l &e3 Black wins. The a-pawn will
advance to a2, followed by ...Sb3-bl. abcdefgh
63...Sb2!
54...Sc6 Black wins.
Stockfish 1 5 now finds additional wins, but
63...Sc4? would however be a mistake, as
I like the one I found. after 64.g4!, White has time to recapture on
g3 and still make it back to the queenside by
55.Se5t &d3 56.Sd5t &c3 57.&xe2 <£>b4! teatime.
Helping the a-pawn.
The following difficult endgame, played
58.Sdl Sc2f 59.&B a5 between two top- 50 grandmasters, was a true
rollercoaster ride.
Chapter 23 — Slow Play 341
63...&c7
abcdefgh
63.&g5!!
This is the difficult move to understand.
65.&g7!
Now that the black rook is on h3 and not f3,
White is happy to step in front of the g-pawn.
All eyes are now on the queenside.
65...&C7
65...c2 66.Sc4 followed by an advance of
the a-pawn.
8
7
6 abcdefgh
5 71.a6!
White wins. The pawn queens and the
4 c-pawn is not offering counterplay. For
3 example:
2 71...c2 72.a7!
1
I have chosen to present the final example
abcdefgh
without analysis. It was played on my birthday
66.Sb4!! by my close friend Sagar, of ChessBase India
Cutting off the black king from dealing with fame. He published it on his website, stating
the a-pawn. Black is in trouble. that he was not at all sure if it was winning. I
put the endgame in the free software FinalGen
66...&c6 67.a5 &c5 68.Sb8 S h i (which does not appear to work as well on
Sflf 70.&e5! modern Windows machines, sadly), which
The king does not want to be on the 6th or found a win by slow play. I sent it to Sagar, who
7th rank when Black takes the g-pawn. later asked for permission for Karsten Muller
to write a large article about it {ChessBase
7O...Sgl Magazine 179). So, as this has already been
70...Self 71.&f5 Sflt 72.£e4 and the dissected in detail by Karsten, and as I have
king goes for the c-pawn. Black will not be in already taken you through other slow games,
time to stop both the white pawns. I just wanted to give the example here, so you
could get a feeling of how difficult it can be to
win such positions.
Chapter 23 - Slow Play 343
Charleroi 2017
abcdefgh
The second goalpost has been achieved. The
king has crossed the middle of the board.
abcdefgh
64...Sxf4 83.Sa3t &c2 84.Sg3 &d2 85.Sg2 &d3
0-1 86.&B &d4 87.Sa2 &c3 88.Sa3t &b4
89.Sal Sd4
Sagar’s opponent did save herself a lot of
With the king kicking the white rook off
trouble by resigning here, presumably thinking
the 4th row, Black has the chance to take over.
that the two-pawn deficit was unconquerable.
However briefly. Making progress from here is
But as the most likely endgame to arise from
hard.
this is an endgame with f- and h-pawns, White
has real drawing chances. Only careful play
wins.
90.&g3 &c4 91.&h3 Sd6 92.&g2 &c3
93.Sa3t &d2 94.Sa2f &e3 95.Sa3t Sd3
96.Sa6 Sd4 97.Sa3t &e2 98.Sa2f &d3
65.Sa2 &d5 66.Sa5t &c6 67.&h3 Sb4
68. Sal Sb6 99.&g3 e4 100.Se2t &d5 101.Sa2 &e5
The first goalpost has been achieved. 102.Sa5t Sd5
abcdefgh
344 Conceptual Rook Endgames
Lost Items
In this penultimate chapter we shall discuss various topics that did not manage to get a full
chapter of their own, but deserve at least a few moments in the spotlight. Several of them have
already arisen earlier in the book, either in the games or in sidelines. Still, it is valuable to discuss
them separately, if only briefly.
Many rook endings transpose into pawn or queen endings. The general theme for these is to
understand queen endings, to understand that the tablebases and books give the defending side
a draw in some theoretical endgames, which is virtually impossible to achieve for a human player
under time pressure. And otherwise, it is mainly a matter of calculation and imagination. As with
this example:
Biel (var) 2 0 1 3
abcdefgh
If White had tried 42.h4, Black would have had to find this not-at-all-easy draw.
346 Conceptual Rook Endgames
abcdefgh
The point.
Germany 2022
abcdefgh
Zugzwang. Black wins. For example:
abcdefgh
Black has an extra pawn, but making
something out of it is far from easy.
Chapter 24 — Lost Items 347
Ulcinj 2019
abcdefgh
White won after:
43...&£6 44. &d5 45.&c5 e4 After 47...Sa6 48.&c3! the black king has
lost a valuable tempo and White wins. The
king will get to e3 and decide.
48.a6 Sa7 49.&c5 e3 50.&b6 Sa8 51.&b7
Se8 52.a7 &e4 53.a8=® Sxa8 54.<&xa8 <&d3
abcdefgh
Black has managed to create counterplay abcdefgh
and it is now not easy for White to win.
55.g4!! hxg3 56.Sg2
46.&d4? White wins.
White also cannot win after: 46.&d5? &f4
46...&f4 47.Ha4
47.&d4 (47.Sa4 <±>f5!) 47...Sd6f 48.&c3 e3!
49.a6 e2 and Black holds. Now after 47. &c3 g3, there is no time for
48.&d2, and after 48. <&d4 $£?f4 Black is fine.
The winning method included a nice
triangulation manoeuvre. 47.. .e3 48.&d3t &g3 49.Sa2 e2! 50.&xe2
&xg2 51.Sa3 Se6t 52.&dl Sd6f 53.&c2
Sa6 54.£d2 Sd6t??
46.&b5! Sa8
Losing two tempos.
abcdefgh
47.&c4!!
47. a6 e3 48.' ’b6 <&e4! would give Black
enough counterplay.
47...&e5!?
Black has to try something. abcdefgh
Chapter 24 — Lost Items 349
Let’s look at a few typical tricks. We could have Tania Sachdev - Vyanla Punsalan
looked at them up front, as they can appear
Batumi (variation) 2018
at any point. But I wanted a less tactical and
more conceptual narrative this time around.
Suwalki 2017
abcdefgh
57...£fl!!
The only move! It looks odd for the king to
run away from the pawn, but threatening to
take it is what matters. The king can get back
on track as soon as the white pieces have gone
to inferior squares.
Vysoke Tatry 2 0 1 8
abcdef gh
6O.Sh4!! and the a-pawn will advance.
6O...Sa3t 61.&b2! is an important detail.
55...&c5
If the king goes to the e-file, White wins
with 56.Sh7!. Now this would be met with
...&xb5. But White has another trick!
52.d7
52.c7 &d7 and the g-pawn will advance and
win the game.
52...5b8!?
52...&e7 also won, but it is a nice theme...
53.c7
abcdefgh
White is completely winning. For example,
49.He4 followed by &d4-d5 and then He4-e7
(or with He6f first, if the black king is on f6).
abcdefgh
Now in its purest form. The one I remember
seeing in the New in Chess article...
abcdefgh
If the rook moves to safety, a pawn will
promote. This was obviously the idea. But
Black has an instructive way to deal with this
issue.
352 Conceptual Rook Endgames
Germany 2020
abcdefgh
64.Sg5t? &d6 65.Sg6t &e5?
I don’t have full control of all endgame
theory to the degree I would wish, but I do
know that for the rook to make a draw on the
1st rank, the pawns need to have four clear
ranks between them. Not three as here.
Corti 2022
61.Ha4 leads to an immediate draw after
61...Hf2t 62.&a3 Hfl!.
abcdefgh
abcdefgh 55...Sd3?
The black king will have to come in via
61...&b4?
e4-d3 to help the pawn. Thus, the rook will
I think Johnny had no idea of the chance he
obstruct the king here.
missed until after the game, if at all...
55...Sa3? also fails, because it does not shield
The draw arises after: 61...&c2! 62.a6 Ha5t!
the king. 56.Hh8 c3 57.Sc8 £d4 58.h4 <±>d3
63.Ha3 Hb5 (The same position could arise
59. h5 c2 6O.h6 Sa8 61.Ec7 &d2 62.Sd7t
after 61...&d2 62.Ha3 c2 63. a6 Hb5!)
&c3 63.Hc7t &b2 64.Hb7t! With a draw.
64.Sa4 Hb2f with a perpetual.
56.Sh8 c3
62.a6 Sa5t
56. ..&d4 This manoeuvre is thematic, but
Black also loses after: 62...Hf2f 63. b l
also slow. White draws by a tempo. 57. h4 &c3
Hxh2 64.He6 & b 5 65.a7 Sh8 66.Sg6 Sa8
While we often are willing to step in front
67. Hg7 White remains in full control.
of the passed pawn, it can at times be slow.
This is one of those times. 58. h5 &d2 59. h6
63.&b2 Sxa6 64.Se4f &c5 65.Sxg4 &d5
c3 6O.Hc8 Hd7 61. f3 c2 62.&f4 White is in
66.h4 &e5 67.&c3 $5 68.Sg5t &e4 69.h5
time.
Sd6 7O.g4 Sd3t 71.&c4 Sh3 72.&c5
1-0
354 Conceptual Rook Endgames
57.Sc8 61.Sc7
We can now see clearly that there is no easy 61.Sc6?! Hb6 and the h-pawn falls.
path for the black king to control the c2-square.
61...&d2 62.Sd7t &c3 63.Sc7t &b2
57.. .6ft 58.Sc4t &g5 59.h4f &h5 60.&fl 64.&g3 cl=® 65.Hxcl &xcl 66.&f4
f4 61.&e2 Sd2f 62.&el Sa2 63.Sxc3
&xh4 64.&fl &g4 65.&g2 Sb2 66.Ha3
Sb7 67.Sa4 Sb3 68.Sc4 &£5 69.Sc5t &e4
7O.Sc4f &e5 71.Sa4
V'l—V'i
56.Sh8 c3 57.Sc8 &d4 58.h4 &d3 59.h5 c2 The next example was winning by the same
60. h6 thinking.
abcdefgh
6O...Sb8!
This is an important tempo-gain and a tactic
we have not seen for the last time in this book.
abcdefgh
Chapter 24 — Lost Items 355
53...5xf5 54.Sb8!
The key move. The rook is needed on b6,
where it shields the king, defends the pawn
and cuts off the black king along the 6th rank.
7O.Se7 &g2
abcdefgh
The winning line is astonishing - if you have
60.&b7!
not seen this theme before.
Same same.
6O.Sa6f! &f7
6O...gxh4 61.&c6 &g6 62.&d5
The first point of the check is that if the
White is in good time.
black king goes to the 5th rank, White can
throw the rook to the back rank and advance
The next game ended in a draw in what seemed
the a-pawn. It will take Black a tempo to get
to be an entirely natural way.
the king back close to the 7th rank (where it
has to be if White plays a6-a7), a tempo he can
ill afford to lose. Therefore, it goes to the 7th
rank now.
356 Conceptual Rook Endgames
Yerevan 2 0 2 1
abcdefgh
64.Sb7t!I
There are several reasons why this is the only
winning move.
One of them is that 64.Hd6? can be met
by 64...He2f 65. <&d4 Se6!! with a draw, on
account of: 66.Hxe6? d2! and White probably
has a fortress, but has certainly made things
difficult for himself.
64...&g6 65.&e4
65.Hd7!? also works. 65...Ba2 66.Hxd3 Ha5t abcdefgh
67.Hd5 Sxa6 68.Hd6f! with a winning pawn 43.d8=£)t?
ending. Black would also have held after: 43. h4?
5d2f 44.d?xc4 Sxd7 45.Kxg 6 t &f5 46.Kg5t
£e4 47.Hxh5 Sg7!
Chapter 24 - Lost Items 357
White also has no advantage after 43.Hxg6f? The winning method included putting the
&xd7 44.h4 Hb8 45.&xc4 &e7 46.gg5 Sh8, black rook in its place.
when White cannot attack the h5-pawn in an
effective way. Black holds with passive play, as 43.&c3!
long as the white king is cut off The rook has to retreat.
43.. .6B
Running for the kingside pawns, seeking the
rook and knight vs rook draw.
44.§f7t
The king cannot get there in time either.
Once the h2-pawn falls, the g3-pawn does not
have long for this world.
abcdefgh
43...Sb8 44.&xc4
Only now.
abcdefgh
47...&hl!
Avoiding 47... gl?, where White would
gain a serious tempo with 48. g5!, and win
the game.
Alexander Moiseenko - Frederik Svane 71. &b4 Sxg5 72.Sc6 Sg6 73.Sc7t
74.Sc6t
Hybrid 202 1
55.Sa7t!!
The black king has to go to h6, where it will
be dominated entirely.
abcdefgh
58...g5! 54...g5! 55.61?
The simplest. 55.fxg5 fxg5 56.hxg5 Hxg3 with a draw.
The first game is one of my own. Not because I played well - I did not - but because we can learn
from my mistakes too...
London 1997
abcdefgh
42...Sc5?!
We know what the role of the king is in a position where we are better: to help the passed pawn.
Here this meant 42... d4! 43. &F4 c4 44.Sb6 b4, when Black is winning. 45.Sxf6 b3 46.Sb6
Sb5 And the pawn queens.
360 Conceptual Rook Endgames
53...Sh3? 54.Sxb2f!
53...HH4? looks natural too. Especially as it Confession: I had not seen this move at all...
cuts off the white pawn. But after 54.Hxb2f
£xb2 55.£e5!!> we have shouldering 101 in 54.. .£xb2 55.f4 £c3 56.6
effect. I of course understood that this was a draw.
So, I tried to shuffle around to see if I could
The winning move was the stunning: confuse him. I still cannot believe that it
53...Sh6f!! worked...
abcdefgh
Check! The white king is forced to go to a
worse square and Black wins.
54.£ g 5
Forced. If the king goes to the 7th rank,
Black will play 54...Sh4!, this time simply
winning the f3-pawn.
54...5h3!
The point. The white king is now on the
wrong side of the pawn. abcdefgh
54...Sa6? 55.f4 Sa5 does “win”, but feels
65.&15??
really shaky in practice. A blunder.
55.Sc5t &b3 56.Sb5t &a3!
Black has to keep the option of ...Sb3 alive. White holds after: 65.&e7 &e5 66. f7 Sa7t
57.&g4
67.&e8 &e6 68.f8= t in traditional fashion.
The pawn cannot advance, so needs
defending.
65...&d5 66.f7 Sa8
57.. . 5 h i
Lots of instructive mistakes and missed
Black wins. The white king is misplaced. opportunities.
0-1
362 Conceptual Rook Endgames
The majority of training games I have had 75.&b3 &d3 76.&b4 £d4 77.&a5 &c5
from this position ended with Black winning 78. b6 &c6
because of a specific detail. The pawns are under control.
abcdefgh
It appears that White is doing OK. The
connected passed pawns are powerful and
Black will have to get the king to the 2nd
rank to win the white rook. But there is an
idea we have seen before (page 52), which
wins the day. abcdef gh
67.. .5e3!! 68.&a2! But White draws with:
The best try. 67.b5! &xb5 68.a7
After 68. a4 the rook will find a sweet spot White will make the draw. Black cannot win
on a2. the h5-pawn without losing the g7-pawn in
68. <t&b2 is a worse variation of the main line, return.
as the b-pawn would fall with check, making
Black’s task easier. 63.Sd7t
68. . .£d2 69.Sbl &c2 7O.Sel White has to win this tempo, as usual.
70. a6 Sa3t and White may be able to queen
the pawn, but Black will give two checks with 63...&c2 64.Se7 Sc3t
his, the second being ...Walt, skewering the
white king and queen.
70.. .6d2 71.Sbl e l = ® 72.Sxel Sxel 73.a6
Se8! 74.b5 Sa8
A strong GM resigned as White in a training
game here. Black wins after:
364 Conceptual Rook Endgames
can try a few tricks and traps, but they don’t 44.. .5c3
succeed past the blitz test... The moment the The most natural-looking move, and enough
white king comes to g4, Black plays ...Sf6, for a draw.
making the cage even smaller.
45...Sa2 But it is worth noticing another idea: 44...2f2!?
Since 45...Sc6? allows 46. e2 before the with the idea 45.&g3 Sfl!, when the white
rook can cut the king off from e6, Black king is caught in the cage and there is no way
must give up the idea of the Vancura defence to play for a win. If he tries to get the rook
here. manoeuvred to the 4th rank, the black rook
46. a6 h5 will find an ideal square on a2, ready to strike
at the kingside, before the a-pawn will be able
to become dangerous.
46...5b3!
This would have held the draw. There are a
few important reasons why this works.
abcdefgh
47.&gl
It is important to understand that White 47. a6 would once again allow Black to
does not just need to untangle himself rely on the advanced Vancura setup after
on the queenside to win such an ending, 47...Sb6! 48.&g3 Sf6 49.&g4 h6, and
he also needs to create a scenario on the White cannot make meaningful progress.
kingside where Black cannot make the 47. g4 creates weaknesses and Black can hold
draw after losing the rook. The key idea is in many ways. Simplest is 47... h5 48.g5
not to exchange pawns. Currently Black is Sb4, when Black is both ready to take on h4,
threatening ...h4, followed by g4 and later and to set up the Vancura defence, if White
...Sxg2, creating a passed pawn. advances the a-pawn.
47.g3! g4 48. h4! For this reason, 47.&F1 seems the most
White is threatening to win by slowly testing. But Black can hold by bringing
bringing the king to the queenside. Black can the king to the queenside to look after the
only try to follow along with his king, but after passed pawn, just as it says in the textbooks!
48...&f8 49.Sh7! White will win the h5-pawn 47...5b4!
and slowly manoeuvre into position to win the Creating a weakness, relying on 48.a6 Sb6!
g4-pawn as well. Notice that if there were no still being a draw, as the rook can make it to
h-pawns, White would only win the g4-pawn, e6 in time.
which would be insufficient to win the game. 48.g3
366 Conceptual Rook Endgames
abcdefgh
60.. .Sal?
This is a common mistake. Black returns
with the rook to its ideal place without getting
the most possible out of the checking. I am
not sure why this mistake is so common
(I am sure I have fallen prey to it myself at
some point), but it could be that the “rook
behind the passed pawn” is the only concept
abcdefgh most players (including GMs) know about,
53.Sa8t? while the knowledge of checks in rook endings
Quite a horrific decision, based on an is essentially nil.
understandable miscalculation. The problem
for Navara in this position is that he is planning 60...Sc I f 61 Ab7 Sb I t drew without a fuss.
to win on the queenside, rather than using the White has to put the king on the odd square
a-pawn as a powerful distraction that can lead in front of the pawn, giving Black a chance to
Chapter 2 5 - Unbelievable 367
take on g3, put his rook on the 5th rank and Bartel could have held the game with:
play ...g5, before White will get anywhere on 65...Sf6f! either kicking the white king out
advancing the a-pawn. of the winning zone, or forcing the white rook
to get involved in the queening of the a-pawn.
61.Bd4f &xg3 62.&b5! A draw is achieved after 66.&c7 2f7f! 67.Sd7
Navara is allowed to execute his plan of Ef8 68.Sd8 Sf7t 69.&b8 Sxa7 70.&xa7
bringing the rook to the a-file after all. &xh4 and the white king is as far away as can
be, giving Black an extra tempo to the draw, as
62...Sblt 63.&a5 Sfl long as he is focusing on advancing the h-pawn,
shouldering with the king on the g-file.
abcdefgh
64.a7?
This should have failed. Those unfamiliar abcdefgh
with the power of checks in rook endings,
68.Sb4
as well as the importance of a significant
Navara is keen to keep control, although
checking distance, might find this surprising.
queening the pawn at this point would
But by now hopefully you find this somewhat
obviously work too.
elementary.
68...Sf5t 69.&b6 70.&b7 Bf7t 71. &a6
64.Sa4! was the only winning move and one
Sfbf 72.&a5 Ef8 73.Sb8 Sfl
that does not need variations. The black rook
can give a few checks, but will eventually have to
go to a8. White can then win by either bringing
in the king to help promoting the a-pawn, or
by bringing it to the kingside to eliminate the
black pawns. The latter plan may look risky, as
Black has the ...g5-break, but if the white king
has made it to e6, he still wins by a tempo.
abcdefgh
368 Conceptual Rook Endgames
74.Sb3t! 39...Sa8?
The black king is cut off on the 3rd rank, A bad move for basic reasons. The rook
as otherwise a check on the 4th would help should not be passive.
queen the a-pawn. After 39...Sc8! 4O.Sxa6 Sxc5 4 1 . £ d 2 Sc3,
the black rook is destined for g3.
74...<±>h2 75.&a6 SflB 76.Sa3 SfiGf 77.&b5
Sf8 78.a8=® 4O.g4
1-0 I like 4O.c4f! bxc3 41. xc3, when White
has improved his position and should hold
Eric Hansen - Ju Wenjun easily.
Internet 2022
4O...3a741.$e3?
4 1 ,c4f! was still holding.
abcdefgh
Another internet rapid game, where two
abcdefgh
strong players show why good moves require
good thinking time. Chess history is not a list 41...6C4?
of results, but a series of highlights we like to The computer comes up with the fancy
think of as a game. Classical chess is considered 41...h61, with the idea 42.&d3 Sc7, when
a mixture of science, sport and art. If you Black wins. Activating the rook is the core idea.
reduce the time control too much, you remove
the deep thinking that makes chess accurate 42.c6 Bc7 43.Sxa6 &b5 44.Ba8 Bxc6
(scientific) and creative (art) and are left with a 45.Sb8t &c4 46.&d2 Sc7 47.Sd8 Sc5
competitive sport without the depth and soul
that makes chess the best game in the world.
By analysing this game, we shall try to inject
some intelligence into the game, as well as
try to make art out of a muddy mess... All of
this is not a criticism of the players, nor of the
format. It is just whining, in hope that classical
chess will continue to exist as long as I am able
to recognise the world around me.
Chapter 2 5 - Unbelievable 369
8
7
6
abcdefgh
5
48.&cl?
A passive move, while a pawn down. This 4
should feel bad. 3
It was necessary to drag the black rook away 2
from the 5th rank and prevent the ...h5! idea: 1
48.Eh8 h6 49.Sg8! Ec7 5O.Eb8 Black is a
pawn up, but without a clear plan to exploit it. abcdefgh
59...&c5?
48.. .h5! The type of mistake you see a lot of in rapid.
Getting rid of a weakness and creating The b4-pawn is hanging, so Black defends it
weaknesses in the white position. without really thinking.
49. gxh5 Sxh5 5O.Sd3 SB!? After 59 ...&e3! Black would have won on the
Reorganising the rook is natural, although spot.
50... f5 followed by ...g5 was strong too.
60.&a2?
51.Sg3 g5 52.&b2 Sf4 53.Sd3 f5 54.Sg3 White missed the idea to play 60. & c l ! <&b5
g4 55.hxg4 fxg4 61.&d2, placing the king on a much better
55...Sxg4? would be a serious mistake. After: square. Black cannot make progress. For
56.Sf3! f4 example, 61...<&a4 62.Sg8 <&a3 63.Sg7 &b2
64.Sg4! and White holds.
abcdefgh
370 Conceptual Rook Endgames
abcdefgh abcdefgh
60...&b5? 61...5.3?
Black could have exploited the poor 61...gc3I!
placement of the king on a2. This would be a position of mutual
zugzwang.
60...£d5! 61.5xb4 £e5 62.gg4 &f5 63.§g8 62.£ b l <&c5 63.&b2 <&d5
&f4 Black is winning. For example: 64.c4 The next mutual zugzwang - and the one
gc3!; or 64. b2 Sf2 65. b3 g2 66. c3 s£?f3 that hurts.
67.&c4 gfl 68.<&d5 g l = ® 69.Sxgl gxgl 64.gxb4
70.c4 &f4 and Black wins with the usual White has to take the pawn, as only Black
single-tempo margin. can improve her position.
And after 64.<&bl <&e5 65.Sxb4, the rook
61.&b2? on c3 would not be hanging!
61.<&bl! (or even 61.<&al) would have been 64...gc4! 65.Sb5t &e4 66.&b3 Sd4 67.c4 g2
correct. 61...&c5 62.<&b2 gc3 63. & b l <&d5 68.gg5 &f3
64.<&b2 This is the key position. White does Black wins, as after 69.Sxg2 <&xg2 the white
not want to play <&bl, and Black does not king is misplaced.
want to play 64...<&e5, when White draws
with 65.Sxb4 gf3 66.gg4 &f5 67.Sg8 and the 62.&a2
c-pawn is ready to fly. White could also try to bring out the
king with 62.<&cl Sf3 63. &d2 gf2f, when
After the text move, White should end up in he would have to play accurately to hold
zugzwang. the draw: 64. c l ! (64. d3? would lose to
64...g2, when the black king is threatening
both to go to a4-a3-b2, to attack the c2-pawn,
and to come to the kingside quicker than
White can eliminate the b4-pawn.) 64...g2
65.&b2 <&c5 66.<&b3 &d5
Chapter 2 5 - Unbelievable 371
69...S£2t?
Gifting a tempo away.
62...Sc3
62...Sa3t 63. & b l ! and White holds.
abcdefgh
71.st?b4??
A terrible way to lose the game, but fitting
for the exhaustion that must have kicked in
around here.
Kravtsiv comes poorly out of the opening and 15-JLb51? ®c7 16.jlb2 might have been the
will have to defend a worse rook endgame. right way to play. Chances are equal.
A lot of the themes we have discussed in this
book are present in the game. 15... e4!
Tbilisi 2017
8
7
6
5 abcdefgh
4 16.B?
This is a sad positional admission.
3
2 White has many ways to be uncomfortable. I
am sure that lengthy analysis will reveal a way
1 to defend his position, but in a rapid game,
abcdefgh those are not available. 16.jlel Hac8 17.Sacl
®c6 18. d3 c5! 19.f3 xd3 20.®xd3 ®a4
ll.Sdl?!
is another way for White to face prolonged
Probably trying to make things up on the
suffering. 21.c4 JLa6! is a key point.
spot, but not a likely replacement of 1 l.JLg5,
which is the theoretical move.
16.jld3 xd2 17.®xd2 Hac8 18.c4 would
11...JLxc3 12.bxc3 ®c7 13. e5 give White different problems. The pawns in
1 3.JLd2 looks ugly, but is not bad, although the centre are soft spots.
Black can force a draw with an amusing
combination: 13...jlxf3!? (13... e4 is a decent 16...£lxd2 17.®xd2 Sac8 18.1b3 JU5
alternative.) 14.®xf3 ®xc4 15.®xa8 5k6 Black has taken control of the c4-square and
16.®b7 d5 17.Hacl Hb8 18.®d7Hd8. is perpetually better.
13...£lbd7 14.£lxd7®xd7 15.td2?! 19.®d3 ®c6 20. Had JLc4 21.ILxc4 ®xc4
Already White’s task has become one of 22.Hc2
answering questions. 22.®xc4 Hxc4 23. d5 e5! is just worse, like
every other possibility for White. Finding a
1 5-JLd3? ®c6! would drop a pawn. draw in a position like this is hard, when you
have no activity.
Chapter 2 5 - Unbelievable 373
22.. .5fd8 23.&E2 h5 24.®xc4 Sxc4 25.&e2 38.E4 &g6 39.Bc6f &f7 4O.Bc7+
b5 26.f4 f6 27.&d3?! 41.Bc6|
This walks straight into a pin, but in poor
positions, there are no easy choices.
abcdefgh
Black has played with a smooth efficiency
and won a pawn. But from this point onwards
we see a lack of intuition from the Chinese
number one, regarding the rook endgame,
based on sensible thinking for other types
of positions, but a thinking that shows lack
abcdefgh of understanding in rook endings. This is
29.Sbl? somewhat surprising, as with many Chinese
White had a last chance to make the draw: players, excellent technique has traditionally
29.Eb2! exd4 (29...a6 30.&e4! is one of the key been a big strength. But the new generation
points.) 3O.Sxb5 Sxc3t 31.&e2 Se3t 32. &f2 seems to be more tactically adept and less
Sf8f 33. & g l Se2 34. h4 and his rooks will stay technical.
active and he should make a draw. This book
does not cover double rook endgames; mainly 41.. .6e5 42.Sc5t
due to space concerns. But a key point made Ding Liren calculates quickly and accurately.
by Gelfand is that double rook endings have a There would be no problem seeing the
higher drawing tendency than rook endings, winning continuation if he looked in the right
which are all drawn anyway (according to Dr direction. I should maybe mention that he
Tarrasch). The main reason is that it is difficult spent 38 seconds on the previous move and
to involve the king, as two rooks will be able to just over a minute on this move. It would be
harass it immensely. The second reason is that very interesting to know what his thoughts
a passed pawn can be blocked with one rook, were and why he chose to do what he did. All
while attacked by an active rook from the side, we can do is to look at the logic of the decisions
tying up both of the stronger side’s rooks. and analyse the position to a clear conclusion.
to bring the king down to assist the passed In two training games (played simultaneously),
pawns. But why should it not be used to fight Indian GMs Aravindh and Karthikeyan Murali
the white passed pawns; you may ask. There found a way to win the game without giving
are a few reasons, mainly that the black pawns up the kingside pawns. 46...<&h6 47.Sc6f g6
are farther advanced and Black is playing to 48.Ec2 a5 49.<&e3 Sg4 50.<&f3 Ec4 5 1 . S d 2
win. But we should be careful not to create b4 Black is in control and Karthikeyan won
overly complicated strategic concepts that have the training game in Chennai Training Camp
limited scope. The basic idea of having the 2019.
king dealing with the passed pawns is simple
and useful and would have been enough here, 47.&e3 &g7 48.Sc7t 49.8c6f &£5
if understood through the lens of multiple 5O.Sc5+ &e6 51.Ec6+
examples. With our few examples, we already Ten moves later and Ding Liren is still facing
have a good chance of understanding that the the same dilemma. Where should the king go?
king belongs in front of the black pawns on
the queenside.
abcdefgh
51... e5?
The same mistake as ten moves earlier.
abcdef g h The black king belongs on the queenside, as
does the white king. With this move Black
4 5 . S h 7 b4 Black is quite clearly a few tempos wins another pawn, but ends up in a drawn
ahead. A visual inspection cannot be trusted
endgame.
entirely, but it weighs heavily here.
abcdefgh
We have reached a deeply interesting
endgame with rook and two pawns vs rook,
where the objective evaluation is that White
should make a draw, due to his well-placed
king. Below we shall see various reasons why
abcdefgh one position is a draw and another lost. It is all
White has managed to eliminate the about White restricting Black’s possibility for
h 5 -pawn and Black’s passed pawns are untangling himself.
currently under control. The endgame can be
held for White, but it is far from easy to play. 68.Sdl &e3 69.&c5?
An innocent-looking move, but actually a
57.Sh8 Sa4 58.E5 &g4 59.&b3 &g5 mistake.
60.&b2 Sh4 61.Sa8 Sb4f 62.&c3 Sc4f
63.&b3 Sc6 64.SB8 Sh6 69.S a l ! would be a natural move. Black will
With nice play Ding Liren has managed not be able to bring the king to b7, as there
to win a second pawn, but the white rook is would always be Sxa6 at some point.
active, the white king is dealing excellently
with the passed pawns and the black pieces are 69...&e2?
entirely cut ofF. 69...Sh4! would have cut off the white king
and ensured a win. For example, after 70.S a l
65.Sd8 &xh5 66.Sd5t &g4 67.&b4 &f4 <&d3! Black is winning. The b-pawn will run
off soon.
7O.Sd4?
After 70.S a l ! <&d3 71.&b4 Black cannot
improve his position in a meaningful way, as
above.
7O...Shl?
376 Conceptual Rook Endgames
72...&d3?
72...5a4! would cut off the white king once
again.
abcdefgh
78...&g5?
If Black had played 78...<&g7!, he would have
been able to remove the white king and bring
his own king to the queenside. For example:
79.Sb6 (After 79.Sh2 Sa4f 80.<&b3 there is a
hole on a5 for the black king for later. After the
black king comes to b7, White cannot prevent
...&b6-a5 without allowing ...Sc4-c6, which
will untangle the black forces and get the
pawns going.) 79...Sa4f 80.<&b3 &f7 Again
abcdefgh the king goes to b7 and eventually hides on a5.
Black is threatening 77...Sa4f, so White has
to abandon the 4th rank. 79.Sd6 Sa4f 80.&b3
The black king is on the wrong side of the
77.Sh5t? 6th rank. It cannot reach the b7-square, which
77. &c5? would lose, but the path is long. means that the black rook is tied down to the
77.. .<&f5 78.Sb4 S e l f 79.<&d5 S e i 80.<&c5 a6-pawn.
Se4 81.Sbl Sa4 82.Sb2 £e6 83.Sb3 &d7
Black is slowly making progress; but there is a 80.. .6B 81.Sh6 <&e5 82.Sg6 <±>d5 83.SF6
long way to go. &c5 84.Sh6 Sal 85.&b2
Not giving Black any breathing room.
77.Sh6!! would set up the fortress that arises
in the game. 85...5a4 86.&b3 Sb4f
90.. .6ft>
abcdefgh
109...Sc2f 110.&b3 al= #!
0-1
Helsingborg 2021
abcdefgh
17.®f4!
White is back to being OK.
32.. .5a3!
Threatening mate and forcing White into
passivity.
33.Sd2
White also loses after 33. e6 Sd3t 34. &e5
Se3to followed either by 35.S$?d4 Se4f and
36.. . 6 c 5 , or by 35. f6 c3, when the pawns
are too strong.
abcdefgh
29.Sxb6t?
Returning the exchange and in practice
going from playing for a win to playing for a
draw.
380 Conceptual Rook Endgames
8
7
6
5
4
3
2
1
abcdefgh abcdefgh
33...SB? 38.&d2?
33... h5! would have put White into White was still drawing after 38.&b2
zugzwang. The key variation is not too deep: S b 3 t 39.&c2 Sb8 40.&c3 &c5 41.Se5! Se8
34. e6 S$?d6 35.e7 xe7, with the idea 36.S$?xd5 42.e7 and Black cannot make progress. He
Sd3t and the pawn promotes. has to move the king soon and White gets in
&c3-d4, drawing.
34.Sdl?
White misses a chance to make the draw 38...Sa8?
after 34. e6! S$?d6 35.a4! S$?xe6 (or 35...Sa3 38. ..d4! just won. 39. e7 Sa2f! is the key
36. e7!) 36.&c5! Sd3 37.Sa2 with sufficient point. It may seem elementary by now, but
counterplay. this is a grandmaster missing “checks in rook
endings”. Its a common mistake. 40.& d l
34.. .5E2? S a i f 41.&e2 S x e l f 42.&xel &d7 White can
34...Sa3! 35.Sd2 h5 was winning again. resign.
abcdefgh
Chapter 2 5 - Unbelievable 381
40.§e5! would have held. The e-pawn will go 34.. .®xg4? 35.®xc2 ®xe4f 36.®xe4 dxe4
forward. The key idea is 40...§e8 41.&d4! and 37. b4!
the draw is near. 37. &fl ? would give Black the chance to play
37... b4! winning. The idea is that Black has
4O...Be8 41.Sal Sxe7 42.Sa6f &c5 43.Sa5t an extra pawn, which is doubled, but will
&c6 44.Sa8 Se3t 45.£d4 Sd3t 46.£e5 c3 take a tempo to capture, as well as an extra
0-1 tempo with ...a6-a5 at the time of mutual
zugzwang.
The following game was not well played, but 37.. .6f6 38.&fl <±>e6 39.&e2 &d5 40.&e3
has proven to be a fantastic resource for me S$?c4 41.&xe4 S$?xb4 42.S$?xe5 S$?a3 43. f4
to teach the principles of rook endings over S$?xa2 44.g4 b4 45.f5 gxf5 46.gxf5 b3 47. f6 b2
the years. While completely winning for 4 8 . f 7 b l = ® 49.f8=®
Black, many players have failed to overcome This queen ending was reached in three
the decent defensive effort I have been able training games with kids playing each other
to present them with in training games, with in teams in Kolkata 2017. They all missed the
only a handful managing to win. I have deep accurate move order on move 37 - and Black
analysis going in many directions, all of them won the queen ending in all three cases. As
interesting, but we shall focus on the main repeated throughout the book, this ending is
points, to keep the percentage of pure gold difficult to hold in rapid, but should be held
instruction high. in classical.
abcdefgh
abcdefgh
33...Sc2!?
The most natural move.
382 Conceptual Rook Endgames
We have passed the time control and Black Only after 34.§h4 would Black play 34...Sc2!.
has a completely winning rook ending, despite One of the main reasons is that after 35.e4
a few inaccuracies. With his next two moves, Sxd2 36.exf5 the g6-pawn is no longer pinned
which lose a heavy amount of time that could and can recapture.
be spent focusing on what is good about the
Black position, the win slipped away. 34...®h5!
Pinning the rook on g4 and preparing an
41.. .b4? 42.Sxg6 a5? 43.g4! invasion along the h-file.
Creating counterplay and making the draw.
35.®dl Sh8 36.&fl Bh3t 37.&el Sg2
Black has a winning attack.
43.. .d4 44.g5 a4 45.bxa4 Hxa4 46.Hb6
d3 47.g6 d2 48. d6 Ba6 49.Sxd2 Bxg6t
The first mistake Black made was to play:
5O. fl b3 51.&e2 Sb6 52.Sdl b2 5 3 . S b l
&d4 54.&d2 55.Sxb2 Bx£2f 56.&cl
Sxb2 57.&xb2
Vi-Vi
33...Sc8!!
abcdefgh
39...&B?!
We have discussed at length the core
principles of rook endgames, the most central
being the ubiquitous endgame theme of
promoting pawns. This can only happen if
we push them. The main reason Naiditsch
squandered his advantage is that he never
pushed the d-pawn.
39...d4!
abcdefgh
This may not be the most natural move to
The rook gets out of harm’s way, making the those using middlegame intuition; but for
threat of ...®xg4 real. those with a developed sense of the endgame,
it is.
34.®e2 40.§xg6
It is difficult finding ideas for White. The only critical move.
40...d3
We can see, compared to the game, that the
384 Conceptual Rook Endgames
46.Sd8
46.§d7 transposes.
46.. .a5
abcdefgh
The drawing line from here is fabulous and
I have given this position as a playing position
to many grandmasters (always with an hour on
the clock). Only two of them managed to hold
the draw.
54.Sd7t!!
Those beautiful checks.
54...&f8
54...&f6?? 55.&f4 and Black is mated.
55.ft
Threatening mate also.
49...&F6
OK, that did not work out, so we return to
the main line.
abcdefgh
386 Conceptual Rook Endgames
The following endgame is one of my favourite 50.&d4 <$g7?! 51.§b7f &g6 52.Sb8 &g7?!
pieces of chess art ever. Analysing this endgame Black is happy to repeat, but should perhaps
for close to 1 00 hours, alone and with students, have pondered if the white rook really is so
I have found so many interesting points and glorious behind the h-pawn.
variations that presenting them here over
just a few pages is intensely unsatisfactory. A better idea was to advance his king with
The game was played in a rapid play-off at 52...&g5!, making the draw with ease. As
the earlier stages of the World Cup and was we shall see below, Black will always have to
most likely ignored by all but me. The players advance the king anyway, so he cannot feasibly
made a lot of the important decisions in this prevent White from playing Sh8, should he
game within 1-2 seconds and perhaps never want to.
looked back at them either. When we enter the
game, it is clear that White has the advantage,
as his king is better placed and the connected
passed pawns are stronger than the split
pawns. But the position should still be within
a drawing margin for Black, as the h-pawn is
well advanced. As elsewhere in this book, the
annotations do not correspond perfectly with
computer evaluations, but presumes that chess
is played between two humans without access
to assistance and thus the difficulty of the
decisions each player will have to make weighs
in heavily on the evaluation of the quality of
the moves. abcdefgh
53.Sc8?!
Hrant Melkomyan - Boris Grachev Logic will tell you that the white rook
Tbilisi 2017 does not belong in the c-file, where it will
lose flexibility between going to c l and c2, a
decision that has to be made in advance, so
he can continue with &c5-b6. The rook also
does not belong in the e-file, as the advancing
f-pawn will win a tempo, vital in any race. So,
the rook belongs in the d-file, meaning that
White should play the move that will always
be the same first.
abcdef gh 53...h3!
The correct move. Advance the best passed
pawn, as long as you stay in control of it.
Chapter 2 5 - Unbelievable 387
54.Sc2
54.Sell?
A tricky move, as 54...h2? would lose (see
53.&c5! analysed below on page 389; the
abcdefgh
points are the same). But Black has other
Black’s only drawing idea is something from possibilities.
out of space. 54...f5!?
58...&f4!! 54...&g6 also draws, but a lot less
58...&g4?! looks natural and loses. 59.&a7 entertainingly.
&g3 60. b6 f2 61.§cl! Delaying giving up 55.&c5 f4 56.&b6 f3
the rook until the last moment. (61.b7?
Sxa6f! does not win for Black, but with
such a gross blunder, White does deserve to
lose. After 62.S$?xa6 fl=Wf 63. S$?a7 W a l t
64.£b6 W b l t 65.&a7 ®xc2 66.b8=®t he
would still have to redeem himself in this
not entirely trivial, but still theoretically
drawn, ending.) 61...S$?g2 62. b7 White wins
by a tempo.
59.&a7 &e3 6O.b6 f2 61.Scl <±>d2!
Winning an important tempo.
6 2 . § h l §h3!! abcdefgh
White has two strong tries:
a) 57 .Sc2
Blocking the pawns from advancing, forcing
Black to find a few accurate moves.
57...5e3I!
Activating the rook and allowing the a-pawn
to run is the only way for Black to proceed.
58.a6
Another difficult moment.
58...§e6t!
abcdefgh
388 Conceptual Rook Endgames
Check the checks! The white king cannot game for White. And if the king goes to g6,
hide from them further up the board and White will play 60.&b7! and after 6O...Sh3
will have to retreat. This tempo is highly 61.a8=® h l = ® 62.Sxhl S x h l , he will have
useful for Black. 63.®g8f, winning. So, seemingly Black is
58...Se2? 59.a7 Sxc2 6O.a8=® f2 61.®f3 lost. Whatever he does, White plays &b7
h2 62. b5 &g6 (62.. .Bel? 63.®g2f! wins on the next move, promoting the pawn. But
both pawns) 63.®d3t &g5 64.®xc2 fl=® it is now time to talk about the downsides
65.®xh2 This endgame is objectively drawn, of 60.&b7. After this move, the queen on
but practically almost impossible to hold. a8 is temporarily out of play. The diagonal
In a classical game, it may be possible to a8-hl(g2) is blocked and there are no useful
draw against the a-pawn, but in rapid even checks. This downside means that if Black
this is difficult, as a recent high-level game could only keep status quo, he would make
showed. One mistake and you are lost. With the draw. And he can:
the b-pawn, people don’t draw in practical 59...5a4!! 60.&b7 Sh4!
games. One example is Deac - Shankland, The rook can also go to c4 first, but not f4,
Douglas 2019. as there is a dangerous check on a l . With the
59.&a5 Be2 6O.Scl h2 61. b5 £g6 62.b6 white rook on h l , this is not dangerous, as
Sa2f 63.&b5 Bb2f Black would have ...®xal .
Black makes the draw. White can try to 61.S h i
“sacrifice” by allowing Black to play ...Bc2t, 61.a8=® h l = ® t 62.Sxhl Sxhl draws.
but it is silly. White should still make the draw, 61...5f4 62.Sfl Sh4
but the risk is not worth it. Black holds.
More natural is:
54...&g6 55.&c5 &g5 56.&b6 &g4
b) 57. b5! f2 58.a6 h2 59.a7
abcdefgh
Black is seemingly lost. The attempt to be
creative with 59...Sc3 loses to 6O.a8=® abcdefgh
Sxcl 61.®g2f!. But we can quickly see that 57.a6?!
the king is perfectly placed in all variations. After this Black draws effortlessly.
If it goes to h7, White will eventually play
S h i and threaten take the h2-pawn with White could have caused more practical
check. 59...&h7? 60.&b7! Sc3 61.S h i ! . The problems for Black with: 57. b5! f5 58.a6 &g3
same would be the case if the king goes to 59.&a7 h2 60.Bel &g2 61.b6 Sc3! 62.Sxc3
f7, only now it will be Sxf2f that wins the h l = ® 63. b7
Chapter 2 5 - Unbelievable 389
53...113
abcdefgh This appears to be the most logical move.
63...®dl!l 64.§c7 ®d4f 65.&a8 ®d5 Black
draws. White will never be able to get the king 54.Sd8! h2
out and promote the pawns. There are too 54...f5 also fails. 55.&b6 h2 (55...f4 56.§d2!
many checks. shows the value of keeping the flexibility.
White wins with the normal moves 57. b5,
57...&g3 58.a7 h2 59.8cl &g2 60.&b7 58.a6 and 59.&a7!.) 56.§dl f4 57.Ehl! §a2
hl=® bl.Hxhl ‘i’xhl 62.b5 f5 63.b6 f4 58.a6 f3 59.a7! A little unusual. (The usual
64. &c8 13 65.b7 Sxa7 66.b8=W f2 67.®xa7 method, 59. b5? f2 60.&a7? loses half a point
*/2-*/2 per move, as after 6O...Se2! Black will queen a
pawn first.) 59...f2 60.&b7 &g6
As entertaining as this may be, the most
instructive part is looking at the best play.
53.&c5!
53.Hd8! h3 54. &c5 is a transposition, but
also really weird.
abcdefgh
61.b5!I This is the brilliant move. White needs
to queen the right pawn in the end; and in this
game, it is always the b-pawn. 61...&g5 62. b6
&g4 63.&c6 &g3 64. b7 &g2 65.Sxh2f!
&xh2 66.b8=®t &g2 67.®g8f White wins.
8
7
6
5
4
3
2
1
abcdefgh abcdefgh
57.£c4!! 54...±g6!!
This is the surprising move. White has not The king can also go to h6, but it looks
advanced his pawns too far. It is still possible weird. I should add that this is an excellent
to kick the black rook away from its perfect example of pushing the pawn too far being a
place o n a2. downside. Here it does not lose the pawn, but
it does lose a tempo, and thus the game.
57.' ’b6? would allow Black to draw by a
tempo. 57...&g5 58.a6 &g4 59. b5 &g3 55.±b6
60.&a7 &g2 61.Sxh2f &xh2 62. b6 f5 63. b7 What Black is looking for is the following
Sb2 64.&a8 f4 65.a7 Exb7! 66.&xb7 f3 variation: 55.Sh8 &g5 56. &b6 &g4 57. b5
67.a8=® f2 With a draw. &g3 58.a6 &g2 Yes, the pawn could have been
pushed too, but this beautifully illustrates the
57...&B 58.±b3 Sg2 59.a6 Sg3t 6O.±c4 point. 59.a7 h2 60. b7 h l = ® 61.Sxhl &xhl
Sa3 61.b5 Sa2 62.Sxh2! Sxh2 63.b6 62.a8=® Sxa8 63.&xa8 f5 64. b6 f4 65. b7 f3
I resigned in the training game against 66.b8=® f2 With a theoretical draw based on
Adhiban. stalemate.
It would be years before I realised there was 55.. .6g5 56.a6 h2!?
a serious mistake in my analysis. In the lines A little unnecessary, as 56...sl?g4 draws too.
given above, White wins an important tempo But I have a point to make.
when he plays 56. Sh 1!, as defending it with the
rook serves no additional purpose for Black. If 57.Sdl
Black was able to defend the pawn with the 57.Sh8 looks strong, but Black has
king, he would advance the king and defend 57.. .5a4!!, making 58.&B5 the only sensible
the pawn at the same time, making up the one move. After 58...Sa2 Black is by no means
tempo needed to secure the draw. This may worse. You could even imagine 59.&b6 being
all sound simple, when explained, but no one a repetition, although, having won a tempo,
ever came up with this logic before Stockfish Black can also draw with 59...&g4.
15 suddenly reversed previous evaluations of
the position with a glaring 0.00 evaluation, 57...±g4 58.b5 ±g3 59.±a7 ±g2 6O.b6
which I immediately investigated. White is arriving first it seems. But Black has
one trick left up his sleeve.
Chapter 2 5 — Unbelievable 391
6O...Sd3! 61.Sbl Sb3! 62.Sxb3!? hl=® We join the next game at the moment where
63.b7 the players received an additional 30 minutes
towards the rest of the game, with the custom
30 seconds per move. White’s advantage is
obvious, but it is still a moment too early
to give up on the former Women’s World
Champion.
Sitges 2 0 2 1
abcdefgh
Black draws these lines. White will not be
able to escape the pin after:
abcdefgh
41.b4?
Organising the pieces was a convincing way
to win. 41.Scl ! White is ready to advance the
pawns. And after 41...Se3t 42.&c4 §xh3
43. a5 the win is trivial.
51.b7 Sbl
abcdefgh
We have gone through a portal in time
and space, and entered the analysis to
Melkumyan - Grachev above.
50. a7!
5O.sl?a7? still loses to 5O...Se21.
5O...Sa4l! 51.&b7 Sh4 5 2 . g h l Sf4
Black draws. abcdefgh
52.<&a7?
52.§c2! was winning. Black had to walk
8
into the check with 52...&g3 to make
7 progress. Now White wins another tempo
6 with: 53.Scl !!, when he either wins a tempo
to queen the pawns, or forces Black to go for:
5 53. ..Excl 54.b8=®t &g2 5 5 > e 5 ! White is
4 winning, although there may be a few difficult
problems to solve before we get that far.
3
2 52...E2 53.Sf4 ±g2?
1 53...&g3! 54.Ef7 h4 was drawing. The
hoover variation is near.
abcdefgh
44...Sa4?
Black missed a simple but elegant drawing
variation.
abcdefgh
Chapter 2 5 - Unbelievable 393
abcdefgh
60.. .±g3?
Black missed a fantastic defensive resource:
60... 6h3!! 61.b7 ®gl!! with stalemate after
62.® x g l , and a draw also after 62.®b6 S a l t
63. ®a6 Sd4f 64. &a8 We4 and it is hard for
White to do anything quickly, while Black’s
h-pawn is not to be disregarded either.
abcdefgh
394 Conceptual Rook Endgames
Linares 2020
abcdefgh
46...&e7!
It is White who is in zugzwang! This may
seem like an extreme statement, but it is quite
clear that any White move would worsen his
abcdefgh
position. The same is the case for Black, as
41.Bxb2 Bxc3 42.Ba2 Bc6! already established. If White was to move
The rook has to block the pawn as early as the pawns on the kingside, Black would, as a
possible, if it will ever have a chance to come minimum, win time by attacking them.
out again. When the rook moves away to allow The same is the case after:
the king to take over the responsibility, the 47.Ea3 f6t 48.&d4 £d6 49.&c4 &c7!
pawn has to be a few steps from the 8th rank When both 50. b5 and 50.&b4 can be met
to make the transition possible. with 5O...Sd6!, where the rook will win an
396 Conceptual Rook Endgames
50. ±c5?
abcdefgh A big step in the wrong direction.
White wins. The pawn ending is hopeless for The same can be said of 50.&e5, although
Black and if White is allowed to play Sf3, he after 50...&e7 it is easier to play 51.&d4, as
will win as well. 51.Ea4 §d6 52.§d4 §a6 53.Ea4 §d6 would
be an immediate draw.
46.. .±d6 47.B!
47.&c4?! &c7! 48.&b4 §d6! would allow
As we shall see below, the right move was
Black to activate the rook and leave the king to
50.&c4!.
block the a-pawn.
5O...±c7
47.. .B?
Chapter 2 5 - Unbelievable 397
abcdefgh
abcdefgh
51.±b5?
We need to check out three different
This very natural move is a surprising
defensive tries: a) 52...&c6, b) 52...&c8 and
mistake. Black is now able to save the game.
c) 52...&c7.
The check on d5, which will either push the
white king backwards or to the ugly a6-square,
a) 52...&c6
is the main issue.
This is rather cooperative, but is important
to understand first.
White has many other moves he could try, but
53.&b4 &c7 54.Ec2f! &b7 55.Ed2
only one worked. Whereas most squandered
the chances, it is important to have a quick
look at 51.Ea4?!, when Black has a great
defensive try in 5 1 ...&c8! and now:
52.&b5? makes no sense, as Black replies
with the stable ...Ed6.
52.Eb4?! is close to working, but Black
survives by a hair’s breadth after 52...Exa5t
53.&d6 g a l 54.&xe6 E h l 55.&xf5 Exh5t
56. &g6 Eh4!! and there is just enough time to
bring the king over.
White actually needs to wait with something abcdef gh
like 52.S a l l , when after 52...&c7 53. &d4 55...&c6
&d7 54.<&c4! we are on the way back to the 55...&c7 56.&b5 Ec6 does not put up a
winning path. lot of resistance. The key difference from
other lines where Black activates the rook
The right path was the road back to where we is that the king is not dislocated from b5.
were before. 57. a6 is most straightforward. The following
51. d4! <&d7 line is long, but not difficult. 57...Sb6f
51...6d6 52.Ea3 makes no negative 58.&a5 Ec6 59.Eb2! Ec5t 6O.Eb5 E c l
difference for White this time around. 61.Eb7t &c6 62.Eb6f &d5 (62...&c5
51...Ed6f 52.&e5 Ea6 53. &f6 also offers 63.Eb5t &c6 64.Ee5! leaves Black lacking
White no troubles. good options.) 63.Eb4 &c6 64.a7 S a l t
398 Conceptual Rook Endgames
65.Sa4 §xa4f 66. xa4 &b7 67. & b 5 &xa7 needed, and hopefully it is not so difficult
68. &c6 And White wins. for most.
56.§d8 §a7 57.Eb8 §d7 62...6xf4 63. a7 Sa8 64.&a6
Trying to activate the rook is the sensible try. This is why the king went to a5 rather than
After 57...&d5 58.&b5 &e4 59.&b6 Black c5. Had it gone to b6, it would have blocked
will soon have to give up the rook. The white the rook from reaching b8.
king arrives in good time to deal with the 64...e5
black pawns. Black’s problem is that he also
has to avoid losing the h6-pawn under bad 8
circumstances. 7
6
5
4
3
2
1
abcdefgh
65.Sb8 Sxa7t 66.&xa7 e4 67.&b6
White wins.
abcdefgh
b) 52...&c8 53.<±>b5 Ed6 54.Sg2! S d 5 t
58.§b6t!
An important check. Without it, White
would not be able to win.
58.. .6d5 59.a6 &e4 60.§b7
6O.Sxe6f &xf4 61.Sg6! &e4 62.Sgl! f4
63. S a l wins by a tempo and is rather flashy,
but also appears somewhat unnecessary.
60... 5 d l
abcdefgh
55:&c&.
It is always nice to threaten mate.
55...&b8 56.gg8t &a7 57.Sh8 Sd4 58.Sxh6
£a6
58...Sxf4 59. b5! Sh4 6O.Sh7t &b8 61.h6
and Black cannot deal effectively with the
abcdefgh two wing pawns.
59.Sxe6 Sxf4 6O.&d5t &xa5 61.Sf6 &b5
61.Eb5!Sd8 62.&a5!
62.&e5
This line also only wins by a single tempo,
White wins. The black king is far too far
but it is only here that any kind of finesse is
away.
Chapter 2 5 - Unbelievable 399
c) 52...&c7
This is the trickiest try.
abcdefgh
59.Be3!
Surprisingly, only this move wins. The idea is
abcdefgh
simple. Either White is allowed to take on e6
53.Sa3! (black checks to the white king matter not), or
Necessary prophylaxis. Now after 53... Sd6, 59... d7 is met with 6O.Ha3, when Black will
White has 54.Sd31. have to use the rook to block the pawn, losing
53.. .6c6 on the spot.
53.. .6c8 54.&b5 Sd6 55.Sg3 Sd4 56.Sg6
Sxf4 57.Sxh6! This is the only winning
move, but it should be an easy one to find.
If White was to take the pawn on e6 first,
the rook would then block the h-pawn
afterwards. Not very meaningful. 57...Sfl
58.Sxe6 f4 59.h6 S h i 6O.a6 & b 8 61.Se8f
<&a7 62.Se7t b8 63. h7 White wins.
54.<&b4 &c7 55.Sc3t &b7 56.Sd3
The most natural is to not allow the black
rook to get activity through the d-file,
although 56.Sg3 Sd6 57.&c4! also wins.
56...6c7
56...5c6 57.Sd7t a6 58.Sd8 leaves Black abcdefgh
without a decent move. 51...Bd6!
57.&b5 Sc6 58.a6 Black manages to activate the rook and
58.Sg3!? Bel 59.Hg6 also wins. And maybe create enough counterplay to hold the game.
by a bigger margin.
58. . .Bel 52.a6
52.Hg2 Hd5t 53. <&a6 e5 and Black draws.
37...Sb7 38.Sa8
38.f5! was still strong. This was the last
chance without Black accepting a repetition.
abcdefgh White is still winning without it, but only
because Black is trying to avoid it.
What is characteristic for this game is that
Yu Yangyi missed or misevaluated a key idea
38.. .5b5t!?
for quite a number of moves (including the last
A check meant to create counterplay.
few moves), where he could have played it at
any moment. In the beginning it makes sense
38.. .6e6! was tempting too, when White
not to play it too early, but then it becomes
would have to find 39.Sa6 <&d7 40.f5!.
late, and finally too late. Only then does Yu
play it!
39.&a6!
In this phase of the game Yu Yangyi plays
35.£c3 £e7 36.&B4 &d7 37.&a5 fantastic chess.
To me this was the perfect moment to play
37.f5!» as it is not possible to create a passed 39.&a4? S b 1! would give Black counterplay.
pawn on the kingside by advancing the g- or
h-pawn.
39...Sb4 4O.Sa7t! &e6 41.Sc7 Sxd4
Chapter 2 5 - Unbelievable 401
8
7
6
5
4
3
2
1
abcdefgh abcdefgh
42.&b7! 43.&xc6?
Excellent play by Yu Yangyi. The king needs The natural follow-up, but also a significant
to enter the game in order to keeping the Black mistake.
king at bay.
What was difficult to see was that 43.Hxc6f!
42.Hxc6f? d7! 43.Sxf6 looks natural, but was stronger, as it forces the black king away.
43...Hd2 gives Black enough counterplay. The 43. . .6f5 44.Sc7 d4 45.c6 The white pieces are
critical variation is quite instructive. 44. h4 perfectly coordinated. White wins. 45...Hb4f
Sa2t 45.&b5 Sb2f 46.&a5 46.&a6 d3 47.Sd7 &e4 48.c7 Hc4 49.&b7
Hb4f 50.<&c8 for example...
abcdefgh
46... <&c7! Prophylaxis, avoiding a check on d6.
(46...d4? loses to the surprising 47.Sd6f &c7
48.Hb6!, when the white king gets out of the
corner, or where White wins after 48...Hxb6
49.cxb6f b7 50. b4! and the extra pawn
decides the game.) 47.Sd6 Hg2! Black is on his
way to making a draw. abcdefgh
46...gxf5?
42...Sc4
Chapter 2 5 - Unbelievable 403
38...g3?
A terrible move. Black is seeking a way to
bring the rook back, but it’s not the right way
to exchange the most advanced pawn; the asset
Black should seek to win with later.
37.&b7
I am confident that after 37. b5 Black
would have played: 37...2b2f 38. <&a6 Hxg2!
39. b7 Ha2f 40.<&b6 Hb2f followed by
advancing the pawns on the kingside.
abcdefgh
37...Sxg2 38.Sb4 40.&a6?
The more natural and stronger option was:
40.&a7!
If Black gives a check on a3, the white king
goes to b8, when Black would have to waste
a tempo to play ...Hg3-g8 to stop the b-pawn
eventually.
40...e5
40...&c5 41.b7 is also fine for White. A
small point is that after 41...Ha3t 42.<&b8
< ?xb4?! 43.&c8 White will queen, although
Black still draws with the plan of ...Se3-e4.
41. b7 Sg8 42.b8=®t Hxb8 43.Sxb8 e4
Black can draw in quite a few different ways.
abcdefgh To focus on one over the others makes little
sense.
406 Conceptual Rook Endgames
37.. .Hc5 would lose to 38.Hd4!, as the Black 39.Sc8 f5t 40.&h4 Sxa3 41.Sc6f &g7
rook needs to take the a-pawn on the third
rank and the black rook would get stuck on a5
in a sort of zugzwang.
38.Sc3
38.Hd8 f5t goes the same way, but would
deprive us of seeing the rook returning to a4.
abcdefgh
Finally, we can all see why h2-h3 had to be
provoked: the g3-pawn is loose, and Black
would be able to capture it if the white king
were to advance.
abcdefgh
Epilogue
Concepts to Live by
All of these recurring concepts are presented to you in short and sharp wording. This is done
with intelligence implied. I presume you are intelligent, and you will show me the courtesy of
returning the favour. These concepts are not rules to mindlessly follow, but recurring themes of
powerful value, if understood properly and implemented intelligently. In other words, without
reading the book first, this will seem like a senseless list of platitudes.
Always have at least two serious options on every move (not endgame-specific).
Don’t make mechanical “normal-looking” moves without thinking. Chess is a rich game with
stunning surprises possible on every more.
When you can, keep your options open.
Learn the theoretical positions (read Theoretical Rook Endgames by Sam Shankland).
Endgames are mainly about promoting passed pawns.
Rook endings have a reasonably large drawing margin - but are not all drawn...
Passed pawns become more important as they advance up the board.
Passed pawns must be pushed.
In rook endings we should seek to activate the rook first.
The rook is strong when placed behind passed pawns.
The king naturally belongs on the side of the pawn where the opponent’s king is approaching
(shouldering).
The rook vs pawn endgame is, at its core, a race; and for this reason we need to use every
finesse to win time.
Often we need to delay giving up the rook for the opponent’s passer to draw the opponent’s
king as far as possible away from the finish line.
If your opponent is waiting for you to initiate the race, strengthen your position to the
maximum before you fire the starting gun.
Usually, when the weaker side gives up the rook for a passed/promoted pawn, we should
recapture with the rook, to get the rook behind other passed pawns, and to keep the king
closer to the other end of the board.
412 Conceptual Rook Endgames
H K
Hamitevici 296 Kalod 74
Hammer 54 Kanarek 234
Hansen, E. 368 Karasev 311
Hansen, M.S. 402 Karpov 8
Haring 353 Kasimdzhanov 32
Haubro 190 Kasparov 15, 112
Hauge 236 Kelly 49
Hausrath 52 Keso 405
Hayrapetyan 356 Keymer 29, 47, 54, 55, 309, 310
Hebden 16, 229, 325 Khademalsharieh 75
Hector 352 Khismatullin 265, 266
Hernandez 20 Kirk 185
Hillarp Persson 378 Kizatbay 119
Horvath 197 Klepek 208
Horwitz 111 Kling 111
Hovhannisyan 239 Kollars 123
Howell 172 Kopaev 101
Hracek 222 Korchnoi 8
Huschenbeth 278 Korley 101, 168
Hvenekilde 293 Korneev 165
Korpa 154
I Kovalenko 319, 322
Inarkiev 225, 226, 265, 266, 267 Koykka 173
Iniyan 285, 326 Kozak 183
loannidis 285 Koziorowicz 105
Ipatov 208 Kramnik 61,219
Ivanchuk 137, 157, 159 Krasenkow 129
Krasikov 287
J Krastev 108
Jacobson 33 Kravtsiv 109, 304, 372
Jahncke 347 Krikheli 39,217
Jaksland 153 Krivenko 201
Jakubowski 105 Kryakvin 323
Jani 49 Kuljasevic 220
Jankovic 45 Kupervaser 27
Jeevitesh 326 Kushko 223
Jensen 324
Jianu 303 L
Jogstad 40 L’Ami 122
Jones 347 Lasker 135
Jumabayev 200, 302 Laurent- Paoli 353
Ju Wenjun 368 Laznicka 109, 381
414 Conceptual Rook Endgames
T w
Tai 215 Walton 339
Tan 192 Wang Hao 134
Tancsa 86 WeiYi 116, 120, 402
Tang 123, 191 Womacka 347
Tari 235
Tarrasch 39, 44, 373 X
Terbe 94, 95 Xiong 56
Thybo 61,354, 384 Xu Yinglun 205
Tiviakov 211
Tomashevsky 362 Y
Topalov 110, 111, 112 Yaniv 288
Torres 65 Yankelevich 191
Triapishko 103 Yogit 117
Trumann 106 Yoo 33, 149, 349
Tsay 230 Yusupov 15, 309, 333
Tyurin 254 Yu Yangyi 400, 401,402
U Z
Urh 86 Zeng Chongsheng 221
Urkedal 50 Zhao Jun 221
Usmanov 280 Zhou Jianchao 116
Zhukov 67
V Zwirs 290
Vachier- Lagrave 32, 127, 171, 283
Vajda 208
Vakhidov 48, 53, 154
Vallejo Pons 177
Van der Heijden 250
Van Foreest, J. 46, 89
Van Foreest, L. 139
Van Kampen 211
Van Wely 263, 352
Vasiukov 213
Vestby-Ellingsen 295
Vidit 145
Vila Gazquez 132
Vinter-Schou 347
Vitiugov 240
Vlasak 149
I hope you enjoyed this book. I put my heart and soul into it. I strongly recommend
that you look at the other side of the coin, Sam Shankland’s Theoretical Rook Endgames.
The books were written as a pair. We hope you like them both.