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D&D Character Sheet Template

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0% found this document useful (0 votes)
35 views3 pages

D&D Character Sheet Template

Uploaded by

Jonathan Boose
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Bard 2 Noble Leona

CLASS & LEVEL BACKGROUND PLAYER NAME


Evra Mir ' Eslyn
High Elf
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
14 +3 30 ft.
11 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

+0 PERSONALITY TRAITS

Hit Point Maximum 2d8 + 0


Strength
DEXTERITY - Love

17
+5 Dexterity
Constitution
/ 16 - MURDER (secret)
CURRENT HIT POINTS IDEALS
Intelligence

+3 Wisdom
1)
● +5 Charisma 2)
CONSTITUTION SAVING THROWS 3) Family (Taes)
TEMPORARY HIT POINTS BONDS

11
Acrobatics (Dex) Total 2 SUCCESSES - Irrepressable guilt over petty murder
+0 Animal Handling (Wis)
d8 FAILURES

Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE Athletics (Str)

14 ● +4
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
POSITION OF PRIVLEGE (Noble): Thanks to your noble
birth, people are inclined to think the best of you. You are
welcome in high society, and people assume you have the
+2 Insight (Wis) right to be wherever you are. The common folk make every
effort to accommodate you and avoid your displeasure, and
Intimidation (Cha) other people of high birth treat you as a member of the same
social sphere. You can secure an audience with a local
WISDOM Investigation (Int) noble if you need to.
Medicine (Wis)
12 Nature (Int)
DARKVISION (Elf): Accustomed to twilit forests and the
night sky, you have superior vision in dark and dim
Conditions. You can see in dim light within 60 feet of you as
if it were bright light, and in Darkness as if it were dim light.
● +3 Perception (Wis)
+1 FEY ANCESTRY (Elf): You have advantage on Saving
Performance (Cha) Throws against being Charmed, and magic can't put you to
sleep.
● +5 Persuasion (Cha)
CHARISMA
TRANCE (Elf): Elves don't need to sleep. Instead, they
Religion (Int) meditate deeply, remaining semiconscious, for 4 hours a
17 Sleight of Hand (Dex)
day. While meditating, you can dream after a fashion; such
dreams are actually mental exercises that have become
reflexive through years of practice. After Resting in this way,
Stealth (Dex) you gain the same benefit that a human does from 8 hours
+3 Survival (Wis)
of sleep.

MESSAGE (High Elf): You can cast the Message cantrip


SKILLS ATTACKS & SPELLCASTING (PHB 259). Intelligence is your Spellcasting Ability for it.

BARDIC INSPIRATION (Bard): You can inspire others


through stirring words or music. To do so, you use a bonus
13 PASSIVE WISDOM (PERCEPTION)
- Lute action on your turn to choose one creature other than
yourself within 60 feet of you who can hear you. That
CP
creature gains one Bardic Inspiration die, a d6 (see PHB 53
- Set of fine clothes for full details).

- Armour: all light armour SP


- Signet Ring JACK OF ALL TRADES (Bard): Starting at 2nd level, you
can add half your proficiency bonus, rounded down, to any
- Weapons: all simple weapons, - Scroll of pedigree ability check you make that doesn't already include your
proficiency bonus.
hand crossbows, longswords, EP - Golden pin (worth
SONG OF REST (Bard): Beginning at 2nd level, you can
rapiers, shortswords, longbows 200gp) use soothing music or oration to help revitalize your
- Tools: Three musical instruments - Diplomat's Pack wounded allies during a short rest. If you or any friendly

of your choice, one gambling set of


GP 70 creatures who can hear your performance regain hit points
at the end of the short rest by spending one or more Hit
your choice
- Gambling Set Dice, each of those creatures regains an extra 1d6 hit points.

- Languages: Common, Elvish (+2 PP - Musical Instrument


others) (s)

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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