---------------------------------------
Algodoo v2.1.0, Win32
  August 31 2022, 20:04:27
---------------------------------------
     195 ms: Timer type: rdtsc
     195 ms: Timer overhead: 7.13 ns
     195 ms: Process attached to CPU 3
     195 ms: CalcWorkDir
     195 ms: GetExecutablePath
     195 ms: Creating directory "Algodoo/"...
     195 ms: Creating directory "Algodoo/chains/"...
     195 ms: Creating directory "Algodoo/data/"...
     195 ms: Creating directory "Algodoo/data/language/"...
     195 ms: Creating directory "Algodoo/materials/"...
     195 ms: Creating directory "Algodoo/palettes/"...
     195 ms: Creating directory "Algodoo/scenes/"...
     195 ms: Creating directory "Algodoo/scenes/phunlets/"...
     195 ms: Creating directory "Algodoo/skins/"...
     195 ms: Creating directory "Algodoo/textures/"...
     195 ms: Creating directory "Algodoo/cookies/"...
     195 ms: Creating directory "Algodoo/screenshots/"...
     195 ms: - WARNING - Missing Français translation for ShareOnAlgobox
     195 ms: - WARNING - Missing Français translation for Option_GUIScale
     195 ms: - WARNING - Missing Français translation for EqualAxis
     195 ms: - WARNING - Missing Français translation for Plot_Acceleration_Magn
     195 ms: - WARNING - Missing Français translation for Square
     195 ms: - WARNING - Missing Français translation for ToolTexture_Tooltip_Touch
     195 ms: - WARNING - Missing Français translation for ToolTracer_Tooltip_Touch
     195 ms: - WARNING - Missing Français translation for Plot_Momentum_X
     195 ms: - WARNING - Missing Français translation for Plot_Momentum_Y
     195 ms: - WARNING - Missing Français translation for PlayTour_Drag3_Touch
     195 ms: - WARNING - Missing Français translation for PlayTour_Drag
     195 ms: - WARNING - Missing Français translation for SceneSaved
     195 ms: - WARNING - Missing Français translation for PlayTour
     195 ms: - WARNING - Missing Français translation for PlayMode_Tooltip_Touch
     195 ms: - WARNING - Missing Français translation for Plot_ForceSum_Magn
     195 ms: - WARNING - Missing Français translation for Layer_Add
     195 ms: - WARNING - Missing Français translation for Gravity
     195 ms: - WARNING - Missing Français translation for SimulationFreq_Tooltip
     195 ms: - WARNING - Missing Français translation for HideWindows_Tooltip_Touch
     195 ms: - WARNING - Missing Français translation for PlayTour_Reload
     195 ms: - WARNING - Missing Français translation for QuickTour_TopMenu_Touch
     195 ms: - WARNING - Missing Français translation for Thumbnail_Tooltip
     195 ms: - WARNING - Missing Français translation for X_by_Y
     195 ms: - WARNING - Missing Français translation for UndoSpongify
     195 ms: - WARNING - Missing Français translation for ChainBreakImpulse_Tooltip
     195 ms: - WARNING - Missing Français translation for
LabeledSlider_Tooltip_Touch
     195 ms: - WARNING - Missing Français translation for Thumbnail
     195 ms: - WARNING - Missing Français translation for Spongify
     195 ms: - WARNING - Missing Français translation for ToolPlane_Tooltip_Touch
     195 ms: - WARNING - Missing Français translation for WidgetMenuButton_Tooltip
     195 ms: - WARNING - Missing Français translation for PlayTour_Scenes
     195 ms: - WARNING - Missing Français translation for Density_Tooltip
     195 ms: - WARNING - Missing Français translation for PlayTour_Drag4_Touch
     195 ms: - WARNING - Missing Français translation for ShowWindows_Tooltip_Touch
     195 ms: - WARNING - Missing Français translation for Mass_Tooltip
     195 ms: - WARNING - Missing Français translation for ToolBrush_Tooltip_Touch
     195 ms: - WARNING - Missing Français translation for Plot_Clear_Tooltip
     195 ms: - WARNING - Missing Français   translation   for   PlayMode_Tooltip
     195 ms: - WARNING - Missing Français   translation   for   Straight
     195 ms: - WARNING - Missing Français   translation   for   OnScreenKeyboard
     195 ms: - WARNING - Missing Français   translation   for   ToolMove_Tooltip_Touch
     195 ms: - WARNING - Missing Français   translation   for   ToolScale_Tooltip_Touch
     195 ms: - WARNING - Missing Français   translation   for   PlayTour_Pan_Touch
     195 ms: - WARNING - Missing Français   translation   for   PlayTour_Pan
     195 ms: - WARNING - Missing Français   translation   for   PlayTour_Zoom_Touch
     195 ms: - WARNING - Missing Français   translation   for   ToolChain_Tooltip_Touch
     195 ms: - WARNING - Missing Français   translation   for
ToolThruster_Tooltip_Touch
     195 ms: - WARNING - Missing Français   translation   for   Plot_Acceleration_X
     195 ms: - WARNING - Missing Français   translation   for   Plot_Acceleration_Y
     195 ms: - WARNING - Missing Français   translation   for   ToolPolygon_Tooltip_Touch
     195 ms: - WARNING - Missing Français   translation   for   QuickTour_Edit_Touch
     195 ms: - WARNING - Missing Français   translation   for   ToolSketch_Tooltip_Touch
     195 ms: - WARNING - Missing Français   translation   for   Option_WindSpeed_Tooltip
     195 ms: - WARNING - Missing Français   translation   for   Air
     195 ms: - WARNING - Missing Français   translation   for   SimulationFreq
     195 ms: - WARNING - Missing Français   translation   for   Friction_Tooltip
     195 ms: - WARNING - Missing Français   translation   for   ChainBreakImpulse
     195 ms: - WARNING - Missing Français   translation   for   Option_GUIScale_Tooltip
     195 ms: - WARNING - Missing Français   translation   for
Options_FixedContextMenu_Tooltip_Touch
     195 ms: - WARNING - Missing Français   translation   for   PlayTour_Cut
     195 ms: - WARNING - Missing Français   translation   for   Slider_Tooltip_Touch
     195 ms: - WARNING - Missing Français   translation   for   PlayTour_Zoom
     195 ms: - WARNING - Missing Français   translation   for   Layer_X
     195 ms: - WARNING - Missing Français   translation   for   PlayTour_Drag_Touch
     195 ms: - WARNING - Missing Français   translation   for
ToolLaserPen_Tooltip_Touch
     195 ms: - WARNING - Missing Français   translation   for   Accelerometer
     195 ms: - WARNING - Missing Français   translation   for   ToolSpring_Tooltip_Touch
     195 ms: - WARNING - Missing Français   translation   for   WhiteboardBar
     195 ms: - WARNING - Missing Français   translation   for   EntInfoPosition
     195 ms: - WARNING - Missing Français   translation   for   Adhesion_Tooltip
     195 ms: - WARNING - Missing Français   translation   for   Adhesion
     195 ms: - WARNING - Missing Français   translation   for
ChainBreakImpulse_Tooltip_Touch
     195 ms: - WARNING - Missing Français   translation   for   PlayTour_Drag2
     195 ms: - WARNING - Missing Français   translation   for   PlayTour_Drag3
     195 ms: - WARNING - Missing Français   translation   for   PlayTour_Drag4
     195 ms: - WARNING - Missing Français   translation   for   PlayTour_Enter
     195 ms: - WARNING - Missing Français   translation   for   Option_WindAngle_Tooltip
     195 ms: - WARNING - Missing Français   translation   for   PlayTour_Drag2_Touch
     195 ms: - WARNING - Missing Français   translation   for   ToolDrag_Tooltip_Touch
     195 ms: - WARNING - Missing Français   translation   for   LayerOptions
     196 ms: - WARNING - Missing Français   translation   for   ToolGears_Tooltip_Touch
     196 ms: - WARNING - Missing Français   translation   for   ToolCut_Tooltip_Touch
     196 ms: - WARNING - Missing Français   translation   for   Option_WindSpeed
     196 ms: - WARNING - Missing Français   translation   for   ToolCircle_Tooltip_Touch
     196 ms: - WARNING - Missing Français   translation   for   ToolBox_Tooltip_Touch
     196 ms: - WARNING - Missing Français   translation   for   Plot_ForceSum_X
     196 ms: - WARNING - Missing Français   translation   for   Plot_ForceSum_Y
     196 ms: - WARNING - Missing Français   translation   for
ToolFixJoint_Tooltip_Touch
     196 ms: - WARNING - Missing Français   translation for EntInfoPosition_Tooltip
     196 ms: - WARNING - Missing Français   translation for ToolHinge_Tooltip_Touch
     196 ms: - WARNING - Missing Français   translation for LayerOptionsButton
     196 ms: - WARNING - Missing Français translation for PlayTour_Cut_Touch
     196 ms: - WARNING - Missing Français translation for PlayTour_Algobox
     196 ms: - WARNING - Missing Français translation for Option_WindAngle
     196 ms: - WARNING - Français had "Plot_Energy_Potential_Gravity_Output" which
was not found in the English original
     196 ms: - WARNING - Français had "Plot_Energy_Kinetic_Output" which was not
found in the English original
     196 ms: - WARNING - Français had "Option_16BitTextures" which was not found in
the English original
     196 ms: - WARNING - Français had "Plot_Angular_Velocity_Output" which was not
found in the English original
     196 ms: - WARNING - Français had "Plot_SimTime_Output" which was not found in
the English original
     196 ms: - WARNING - Français had "Plot_Velocity_Angle_Output" which was not
found in the English original
     196 ms: - WARNING - Français had "Scene_FileName" which was not found in the
English original
     196 ms: - WARNING - Français had "GeomOptionsMenu" which was not found in the
English original
     196 ms: - WARNING - Français had "Option_ExpandUI" which was not found in the
English original
     196 ms: - WARNING - Français had "Plot_Energy_Potential_Output" which was not
found in the English original
     196 ms: - WARNING - Français had "Plot_Angular_Momentum_Output" which was not
found in the English original
     196 ms: - WARNING - Français had "Plot_Energy_Kinetic_Angular_Output" which
was not found in the English original
     196 ms: - WARNING - Français had "Plot_Velocity_Y_Output" which was not found
in the English original
     196 ms: - WARNING - Français had "GeomOptionsMenuButton" which was not found
in the English original
     196 ms: - WARNING - Français had "Plot_Velocity_X_Output" which was not found
in the English original
     196 ms: - WARNING - Français had "Plot_Energy_Potential_Attraction_Output"
which was not found in the English original
     196 ms: - WARNING - Français had "Plot_Position_Y_Output" which was not found
in the English original
     196 ms: - WARNING - Français had "Plot_Energy_Kinetic_Linear_Output" which was
not found in the English original
     196 ms: - WARNING - Français had "Plot_Position_X_Output" which was not found
in the English original
     196 ms: - WARNING - Français had "ChainBreakeImpulse" which was not found in
the English original
     196 ms: - WARNING - Français had "Option_Shaders" which was not found in the
English original
     196 ms: - WARNING - Français had "Plot_Energy_Output" which was not found in
the English original
     196 ms: - WARNING - Français had "Plot_Energy_Potential_Spring_Output" which
was not found in the English original
     196 ms: - WARNING - Français had "Plot_Speed_Output" which was not found in
the English original
     196 ms: Looking for DCS API...
     196 ms: Failed to find DcsSdkDll.dll
     196 ms: No joysticks detected
     197 ms: Subsystem initialized
     198 ms: ------------------------------------------------------
     198 ms: CPU: 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz
     198 ms: 8 cores at 2419 MHz
     198 ms: CPU features:
     198 ms:   MMX    - yes
     198 ms:   SSE    - yes
     198 ms:   SSE2   - yes
     198 ms:   SSE3   - yes
     198 ms:
     198 ms: Windows 6.2
     198 ms: ------------------------------------------------------
     198 ms: argv[0] == "C:\Program Files (x86)\Algodoo\Algodoo.exe"
     199 ms: Failed to open registry key: Le fichier spécifié est introuvable.
(error code 00000002)
     199 ms: Threadpool...
     200 ms: Resources...
     208 ms: Initializing Pango...
     220 ms: Pango initialized
     220 ms: Skin::OnSkinChange...
     220 ms: Borders::Reload...
     313 ms: Skin::RemakeTextDrawers...
     313 ms: Looking for usable font...
     336 ms: Simulation...
     336 ms: SPH...
     336 ms: Scene...
     336 ms: Input...
     336 ms: Classmate...
     336 ms: GUI...
     336 ms: Adding console...
     336 ms: Adding Reflection...
     336 ms: Adding Language...
     336 ms: Adding Tools...
     336 ms: Adding EntityModifier...
     336 ms: Starting application...
     336 ms: Loading chains...
     337 ms: Loading Algodoo/chains/chain.phn...
     337 ms: Deserializing code...
     344 ms: Code deserialized
     345 ms: Imported phunlet Algodoo/chains/chain.phn
     346 ms: Loading Algodoo/chains/rope.phn...
     346 ms: Deserializing code...
     351 ms: Code deserialized
     351 ms: Imported phunlet Algodoo/chains/rope.phn
     353 ms: Initializing thread-pool...
     353 ms: Application created
     353 ms: Parsing Algodoo/thyme.cfg...
     356 ms: Done parsing Algodoo/thyme.cfg.
     356 ms: Parsing Algodoo/autoexec.cfg...
     387 ms: Done parsing Algodoo/autoexec.cfg.
     387 ms: First time running or new config - setting default window size
     387 ms: Subsystem::CreateTheWindow
     387 ms: Creating window...
     567 ms: * SCOPE BEGIN: QResizeEvent
     567 ms:    QEvent::Resize from [-1, -1] to [1920, 1080]
     567 ms: * SCOPE END:    QResizeEvent
     567 ms: * SCOPE BEGIN: QTWindow::resizeEvent
     567 ms: * SCOPE END:    QTWindow::resizeEvent
     568 ms: GLWidget::showEvent
     569 ms: Failed to connect to the SBSDK
     637 ms: Init GLEW...
     642 ms: Unloading GL resources...
     642 ms: Done Unloading GL resources
     642 ms: OSImpl::OnWindowCreated, hwnd = 000402F4
 642   ms:   LoadTouchAPI
 642   ms:   Touch API loaded.
 642   ms:   Orientation locked to landscape
 642   ms:   Looking for accelerometer...
 665   ms:   Unable to find any sensors on the computer.
 665   ms:   Window created.
 665   ms:   Setting root container size to [1916, 1076] (scale = 1)
 665   ms:   Looking for tablet...
 665   ms:   No tablet found (or Wintab32.dll missing)
 665   ms:   First time running Algodoo
 665   ms:   Loading default skin...
 665   ms:   Loading skin "default"...
 665   ms:   ShowLoading: "Loading skin..."
 671   ms:   Reloading textures...
 671   ms:   ShowLoading: "Reloading textures..."
 671   ms:   Reloading all images...
 671   ms:   ShowLoading: "Loading images..."
 681   ms:   Reloading class rendering::Texture
 733   ms:   Resource loading done.
 733   ms:   Reloading textures... DONE
 733   ms:   AppGUI::CreateGUI(recreate=true)...
 733   ms:   Skin::OnSkinChange...
 733   ms:   Borders::Reload...
 749   ms:   Skin::RemakeTextDrawers...
 749   ms:   Looking for usable font...
 751   ms:   Creating menu bar...
 793   ms:   Naming widgets...
 793   ms:   AppGUI::CreateGUI done.
 793   ms:   Skin loaded
 793   ms:   Web...
 794   ms:   Prefetching resources...
 794   ms:   Prefetching textures...
1532   ms:   Prefetching shaders...
1541   ms:   - WARNING - -- Compilation results for vertex shader: line
1541   ms:   WARNING: 0:2: '' : #version directive missing--
1543   ms:   - WARNING - -- Compilation results for fragment shader: line
1543   ms:   WARNING: 0:2: '' : #version directive missing--
1571   ms:   - WARNING - -- Compilation results for vertex shader: particle
1571   ms:   WARNING: 0:2: '' : #version directive missing--
1572   ms:   - WARNING - -- Compilation results for fragment shader: particle
1572   ms:   WARNING: 0:2: '' : #version directive missing--
1591   ms:   - WARNING - -- Compilation results for vertex shader: particleFast
1591   ms:   WARNING: 0:2: '' : #version directive missing--
1591   ms:   - WARNING - -- Compilation results for fragment shader: particleFast
1591   ms:   WARNING: 0:2: '' : #version directive missing--
1608   ms:   - WARNING - -- Compilation results for vertex shader: plane
1608   ms:   WARNING: 0:2: '' : #version directive missing--
1608   ms:   - WARNING - -- Compilation results for fragment shader: plane
1608   ms:   WARNING: 0:2: '' : #version directive missing--
1626   ms:   - WARNING - -- Compilation results for vertex shader: planeTextured
1626   ms:   WARNING: 0:2: '' : #version directive missing--
1626   ms:   - WARNING - -- Compilation results for fragment shader: planeTextured
1626   ms:   WARNING: 0:2: '' : #version directive missing--
1649   ms:   - WARNING - -- Compilation results for vertex shader: polygonBlack
1649   ms:   WARNING: 0:2: '' : #version directive missing--
1650   ms:   - WARNING - -- Compilation results for fragment shader: polygonBlack
1650   ms:   WARNING: 0:2: '' : #version directive missing--
1667   ms:   - WARNING - -- Compilation results for vertex shader: water
1667   ms:   WARNING: 0:2: '' : #version directive missing--
    1667 ms: - WARNING - -- Compilation results for fragment shader: water
    1667 ms: WARNING: 0:2: '' : #version directive missing--
    1682 ms: Prefetching done.
    1683 ms: Creating GUI...
    1683 ms: AppGUI::CreateGUI(recreate=true)...
    1683 ms: Skin::OnSkinChange...
    1683 ms: Borders::Reload...
    1683 ms: Skin::RemakeTextDrawers...
    1683 ms: Looking for usable font...
    1684 ms: Serializing widgets...
    1684 ms: Removing widgets...
    1684 ms: Restoring widgets...
    1684 ms: Naming widgets...
    1684 ms: AppGUI::CreateGUI done.
    1684 ms: App::CreateGUI done
    1684 ms: AppGUI::OnFirstTimeRunning
    1709 ms: Loading scene...
    1709 ms: AppGUI::LoadScene "Quick tour.phz", automatic = true
    1710 ms: Loading Algodoo/scenes/Quick tour.phz...
    1711 ms: Deserializing code...
    1725 ms: Adding extra file: Algodoo logo.png
    1756 ms: Adding extra file: chain_link1.png
    1757 ms: Adding extra file: chain_link2.png
    1758 ms: Adding extra file: rope_round.png
    1768 ms: ShowLoading: "Loading code..."
    2058 ms: Code deserialized
    2058 ms: Loaded scene Algodoo/scenes/Quick tour.phz
    2059 ms: Running program...
    2059 ms: Multi-texturing is supported
    2059 ms: OS language: 040c
    2059 ms: MakeWelcomeScreen()
    2095 ms: ------------------------------------------------------
    2095 ms: OpenGL vendor: Intel
    2095 ms: OpenGL renderer: Intel(R) Iris(R) Xe Graphics
    2095 ms: OpenGL version: 4.6.0 - Build 30.0.101.1404
    2095 ms: OpenGL shading language version: 4.60 - Build 30.0.101.1404
    2095 ms: OpenGL extensions: GL_3DFX_texture_compression_FXT1
GL_AMD_depth_clamp_separate GL_AMD_vertex_shader_layer
GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility
GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays
GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended
GL_ARB_buffer_storage GL_ARB_cl_event GL_ARB_clear_buffer_object
GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float
GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader
GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer
GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output
GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture
GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers
GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect
GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location
GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions
GL_ARB_fragment_layer_viewport GL_ARB_fragment_program
GL_ARB_fragment_program_shadow GL_ARB_fragment_shader
GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments
GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4
GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv
GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel
GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays
GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata
GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind
GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture
GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query
GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite
GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage
GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object
GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_robustness_isolation
GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map
GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects
GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters
GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote
GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects
GL_ARB_shader_precision GL_ARB_shader_stencil_export
GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine
GL_ARB_shader_texture_image_samples GL_ARB_shading_language_100
GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow
GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync
GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp
GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_buffer_range GL_ARB_texture_compression
GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc
GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add
GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3
GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather
GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat
GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two
GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle
GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8
GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle
GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2
GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced
GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix
GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object
GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object
GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev
GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos
GL_ATI_separate_stencil GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color
GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax
GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array
GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2
GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit
GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_geometry_shader4
GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_memory_object
GL_EXT_memory_object_win32 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil
GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_polygon_offset_clamp
GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_semaphore
GL_EXT_semaphore_win32 GL_EXT_separate_specular_color
GL_EXT_shader_framebuffer_fetch GL_EXT_shader_integer_mix GL_EXT_shadow_funcs
GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array
GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add
GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer
GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_sRGB
GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm
GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query
GL_EXT_transform_feedback GL_IBM_texture_mirrored_repeat
GL_INTEL_coarse_fragment_shader GL_INTEL_conservative_rasterization
GL_INTEL_fragment_shader_ordering GL_INTEL_framebuffer_CMAA GL_INTEL_map_texture
GL_INTEL_multi_rate_fragment_shader GL_INTEL_performance_query
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_shader_subgroup
GL_KHR_shader_subgroup_arithmetic GL_KHR_shader_subgroup_ballot
GL_KHR_shader_subgroup_basic GL_KHR_shader_subgroup_clustered
GL_KHR_shader_subgroup_quad GL_KHR_shader_subgroup_shuffle
GL_KHR_shader_subgroup_shuffle_relative GL_KHR_shader_subgroup_vote
GL_KHR_texture_compression_astc_ldr GL_NV_blend_square GL_NV_conditional_render
GL_NV_primitive_restart GL_NV_texgen_reflection GL_OVR_multiview
GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
    2095 ms: GLU version: 1.2.2.0 Microsoft Corporation
    2095 ms: GLU extensions: GL_EXT_bgra
    2095 ms: ------------------------------------------------------
    2095 ms: ------------- START OF GAME LOOP -------------
    2128 ms: Testing FBO support...
    2129 ms: Non-PoT FBO:s supported
    2130 ms: Pre-buffering scene...
    2130 ms: Too large for AtlasGroup - creating fake atlas (Algodoo logo.png)
    2143 ms: Allocating new texture atlas (nr 1)
    2186 ms: Allocating new texture atlas (nr 1)
    2192 ms: Pre-buffering done.
    2192 ms: TEX_ATLAS_User: 32 MiB
    2192 ms: TEX_ATLAS_User:   Image "Algodoo logo.png" (size: [2048, 1024],
format: 0x1908, mipmap: true) - 10.7 MiB
    2192 ms: TEX_ATLAS_User:   Atlas (size: [2048, 2048], format: 0x1908, mipmap:
true) - 21.3 MiB
    2192 ms: TEX_ATLAS_Distmap: 4 MiB
    2192 ms: TEX_Icon: 3.6 MiB
    2192 ms: TEX_Border: 2.2 MiB
    2192 ms: TEX_Text: 2.7 MiB
    2192 ms: Total VRAM allocated: 44.9 MiB
    2192 ms: Background::Init...
    2192 ms: Loading images...
    2201 ms: Background::Init done
    2201 ms: Wrapping skin texture - not eligible for Atlas (app/spring)
    2202 ms: - WARNING - -- Compilation results for vertex shader: Batch:
CreateShader(19)
    2202 ms: WARNING: 0:2: '' : #version directive missing--
    2202 ms: - WARNING - -- Compilation results for fragment shader: Batch:
CreateShader(19)
    2202 ms: WARNING: 0:2: '' : #version directive missing--
    2222 ms: - WARNING - -- Compilation results for vertex shader:
CreateFFShader(05)
    2222 ms: WARNING: 0:2: '' : #version directive missing--
    2222 ms: - WARNING - -- Compilation results for fragment shader:
CreateFFShader(05)
    2222 ms: WARNING: 0:2: '' : #version directive missing--
    2236 ms: - WARNING - -- Compilation results for vertex shader: Batch:
CreateShader(10)
    2236 ms: WARNING: 0:2: '' : #version directive missing--
    2236 ms: - WARNING - -- Compilation results for fragment shader: Batch:
CreateShader(10)
    2236 ms: WARNING: 0:2: '' : #version directive missing--
    2250 ms: Allocating new texture atlas (nr 1)
    2265 ms: - WARNING - -- Compilation results for vertex shader: Batch:
CreateShader(09)
    2265 ms: WARNING: 0:2: '' : #version directive missing--
    2265 ms: - WARNING - -- Compilation results for fragment shader: Batch:
CreateShader(09)
    2265 ms: WARNING: 0:2: '' : #version directive missing--
    2281 ms: - WARNING - -- Compilation results for vertex shader: Batch:
CreateShader(1A)
    2281 ms: WARNING: 0:2: '' : #version directive missing--
    2281 ms: - WARNING - -- Compilation results for fragment shader: Batch:
CreateShader(1A)
    2281 ms: WARNING: 0:2: '' : #version directive missing--
    2302 ms: - WARNING - -- Compilation results for vertex shader:
CreateFFShader(00)
    2302 ms: WARNING: 0:2: '' : #version directive missing--
    2302 ms: - WARNING - -- Compilation results for fragment shader:
CreateFFShader(00)
    2302 ms: WARNING: 0:2: '' : #version directive missing--
    2313 ms: - WARNING - -- Compilation results for vertex shader:
CreateBorderShader(00)
    2313 ms: WARNING: 0:2: '' : #version directive missing--
    2314 ms: - WARNING - -- Compilation results for fragment shader:
CreateBorderShader(00)
    2314 ms: WARNING: 0:2: '' : #version directive missing--
    2326 ms: - WARNING - -- Compilation results for vertex shader:
CreateBorderShader(01)
    2326 ms: WARNING: 0:2: '' : #version directive missing--
    2326 ms: - WARNING - -- Compilation results for fragment shader:
CreateBorderShader(01)
    2326 ms: WARNING: 0:2: '' : #version directive missing--
    2342 ms: - WARNING - -- Compilation results for vertex shader:
CreateFFShader(03)
    2342 ms: WARNING: 0:2: '' : #version directive missing--
    2342 ms: - WARNING - -- Compilation results for fragment shader:
CreateFFShader(03)
    2342 ms: WARNING: 0:2: '' : #version directive missing--
    2365 ms: Setting root container size to [1916, 1076] (scale = 1)
    2365 ms: * SCOPE BEGIN: QResizeEvent
    2366 ms:     QEvent::Resize from [1728, 888] to [1920, 1080]
    2366 ms: * SCOPE END:    QResizeEvent
   18931 ms: ------------- END OF GAME LOOP -------------
   18931 ms: Subsystem::Run returned, saving config...
   18942 ms: Saving scene: Algodoo/scenes/_ONEXITSAVE.phz
   19027 ms: Adding extra file to zip at: textures/Algodoo logo.png
   19027 ms: Adding extra file to zip at: textures/chain_link2.png
   19027 ms: Adding extra file to zip at: textures/rope_round.png
   19027 ms: Adding extra file to zip at: textures/chain_link1.png
   19058 ms: Scene saved to Algodoo/scenes/_ONEXITSAVE.phz
   19058 ms: Destroying GL resources
   19059 ms: Destroying subsystem
   19059 ms: Shutting down critical components
   19060 ms: Destroying stuff