Faction flavor text.
Playstyle
Playstyle.
Faction Soundtrack
● A
● B
● C
Special Mechanic:
Second Death: The first time a unit dies, even if Obliterated, it is immediately revived
at full health, loses all tokens other than legend, and becomes Einherjar. The second
time a unit dies, it is instead Obliterated.
Special tags:
Einherjar: Effects that only trigger after Second Death activates.
Legend: Legend is a positive token. A non-Einherjar unit may discard one Legend to
use their Einherjar-exclusive ACTs until the end of their turn. An Einherjar may treat
Legend as their choice of strength, speed or vitality.
Other mechanics:
● Adverse terrain
● Line
● Obliterate
● Pull
● Push
● Splash: Affects all adjacent units, but not the target. Can be splash (target) or
splash (self)
● Slow (token): MOVE a max of 1 space, discard one after MOVEing
● Strength (token): +1 damage, discard one after dealing damage
Units
THRALL
SKALD
Faction Thrall
Mv HP Df ARM
3 2 3+ -
Traits
● Remembrance: When this unit dies, you may give 1
legend to an adjacent unit.
● Thrall: 2 of these units are worth 1 unit slot. Can be
activated two at a time.
ACT abilities
● Cutting Elegy: Attack, range 3.
On hit: 1 rime damage, target removes 1 positive token of its choice.
● Extoll Deeds: Range 3.
Effect: Target allied unit gains 1 legend and 1 vulnerable.
Upgrade 1 Upgrade 2 Upgrade 3
SCION
THEGN
Faction Scion
Mv HP Df ARM
4 2 4+ -
Traits
● Second Death
● Einherjar: Gain PHYS armor.
ACT abilities
● Blodcleave: Attack, melee.
On hit: 1 damage, then push 1. Einherjar: then 1 rime damage.
● Frigid Burst: Attack, range 2-2.
On hit: 1 rime damage, then pull 1. Einherjar: then 1 damage.
● Ability: Keywords.
Effect.
Upgrade 1 Upgrade 2 Upgrade 3
FREAK
VOLVA
Faction Freak
Mv HP Df ARM
3 2 4+ -
Traits
● Trait
ACT abilities
● Hungering Yr: Keywords.
Effect.
● Radiant Dagaz: Keywords.
Effect.
● Swift Reið: Keywords.
Effect.
Upgrade 1 Upgrade 2 Upgrade 3
HORROR
ULFHEDNAR
Faction Horror
Mv HP Df ARM
4 2 4+ -
Traits
● Trait.
ACT abilities
● Ability: Keywords.
Effect.
● Ability: Keywords.
Effect.
● Ability: Keywords.
Effect.
Upgrade 1 Upgrade 2 Upgrade 3
TYRANT
JOTUNN
Faction Tyrant
Mv HP Df ARM
4 4 4+ -
Traits
● Trait:
● Tyrant: 2x2 unit
ACT abilities
● Ability: Keywords.
Effect.
● Ability: Keywords.
Effect.
● Ability: Keywords.
Effect.
Upgrade 1 Upgrade 2 Upgrade 3
NECROMANCER
VALKYRIE
Faction Necromancer
Mv HP Df ARM
4 10 4+ -
Traits
● Trait: Effect.
ACT abilities
● Ability: Keywords.
Effect.
SOUL abilities
● Ability (1 SOUL): Keywords.
Effect..
● Ability (3 SOUL): Keywords.
Effect.
UPGRADES
Bonus Traits
● Trait 1: Effect
● Trait 2: Effect
● Trait 3: Effect
ACT Upgrades
● Ability: Keywords.
Effect.
● Ability: Keywords.
Effect.
● Ability: Keywords.
Effect.
● Ability: Keywords.
Effect.
● Ability: Keywords.
Effect.
● Ability: Keywords.
Effect.
● Ability: Keywords.
Effect.
SOUL Upgrades
● Ability (X SOUL): Keywords.
Effect.
● Ability (X SOUL): Keywords.
Effect.
● Ability (X SOUL): Keywords.
Effect.
● Ability (X SOUL): Keywords.
Effect.
● Ability (X SOUL): Keywords.
Effect.
● Ability (X SOUL): Keywords.
Effect.
ERRATA
● Unless Obliterated, the first time a unit dies, it still gives SOUL and drops a corpse.
● Notes
● Notes
UPDATES
Vers 0.01
● Notes
● Notes
● Notes