Fighter 4 Domitiani
CLASS & LEVEL PLAYER NAME
Mathghamhain (Math)
Human Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
• +6 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
• +6 Constitution +2 18 44 --
+4 +1 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
18
+0 Charisma
Total 4d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
+2 DEFENSES HIT DICE DEATH SAVES
14 SAVING THROWS INSPIRATION
=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +2 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+4 +1
+1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons
19 P +6 Athletics STR === TOOLS ===
ABILITY SAVE DC Thieves' Tools, Woodcarver's Tools
+0 Deception CHA
P +3 History INT === LANGUAGES ===
INTELLIGENCE
+1 Insight WIS Common, Dwarvish, Elvish
30 ft. (Walking)
+1 +0 Intimidation CHA
P +3 Investigation INT
12 +1 Medicine WIS SPEED
+1 Nature INT PROFICIENCIES & LANGUAGES
WISDOM P +3 Perception WIS
+0 Performance CHA === ACTIONS === use your reaction to impose disadvantage on the
+1 +0 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
attack roll.
Help, Hide, Ready, Search, Use an Object, === SPECIAL ===
+1 Religion INT
12 Opportunity Attack, Grapple, Shove, Improvise, Action Surge • 1 / Short Rest
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object You can take one additional action on your turn.
This can be used 1 times per short rest.
+2 Stealth DEX === BONUS ACTIONS ===
CHARISMA Second Wind • 1 / Short Rest
+1 Survival WIS
Once per short rest, you can use a bonus action to
+0 regain 1d10 + 4 HP.
=== REACTIONS ===
Fighting Style: Protection
10 While wielding a shield and a creature you can see
attacks a target other than you within 5 ft., you can
SKILLS ACTIONS
NAME HIT DAMAGE/TYPE NOTES
13 PASSIVE WISDOM (PERCEPTION)
Spear +6 1d6+4 Piercing Simple, Thrown, Versatile, Range (20/60)
Unarmed Strike +6 5 Bludgeoning
11 PASSIVE WISDOM (INSIGHT)
13 PASSIVE INTELLIGENCE (INVESTIGATION)
SENSES WEAPON ATTACKS & CANTRIPS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Fighter 4 Domitiani
CLASS & LEVEL PLAYER NAME
Mathghamhain (Math)
Human Custom Background (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== FIGHTER FEATURES ===
* Ability Score Increase • BR 31
* Hit Points • PHB 71
* Languages • BR 31
* Proficiencies • PHB 71 You can speak, read, and write Common and one
extra language.
* Fighting Style • PHB 72
You adopt a fighting style specialty.
| Protection • PHB
While wielding a shield and a creature you can see
attacks a target other than you within 5 ft., you can use
your reaction to impose disadvantage on the attack
roll.
| Fighting Style: Protection: 1 Reaction
* Second Wind • PHB 72
Once per short rest, you can use a bonus action to
regain 1d10 + 4 HP.
| 1 / Short Rest • 1 Bonus Action
* Action Surge • PHB 72
You can take one additional action on your turn. This
can be used 1 times per short rest.
| 1 / Short Rest • Special
* Martial Archetype • PHB 72
| Champion
* Improved Critical • PHB
Your weapon attacks score a critical hit on a roll of 19
or 20.
* Ability Score Improvement • PHB 72
=== HUMAN RACIAL TRAITS ===
FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
CP 0 Shield 1 6 lb. Waterskin 1 5 lb.
Chain Mail 1 55 lb. Woodcarver's Tools 1 5 lb.
SP 0 Longsword 1 3 lb. Thieves' Tools 1 1 lb.
Spear 1 3 lb. Insignia (Sheriff) 1 1 lb.
EP 0 Crossbow, light 1 5 lb.
Crossbow Bolts 20 1.5 lb.
GP 17 Backpack 1 5 lb.
Clothes, Traveler's 1 4 lb.
PP 0 Insignia (Sheriff) 1 1 lb.
Bedroll 1 7 lb.
WEIGHT CARRIED
144.5 lb. Mess Kit 1 1 lb.
ENCUMBERED Rations (1 day) 10 20 lb. ATTUNED MAGIC ITEMS QTY WEIGHT
270 lb. Rope, Hempen (50 feet) 1 10 lb.
PUSH/DRAG/LIFT Tinderbox 1 1 lb.
540 lb. Torch 10 10 lb.
EQUIPMENT
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Male 40 Medium 6'1" 185
GENDER AGE SIZE HEIGHT WEIGHT
Mathghamhain (Math) Chaotic Good White Hazel Brown (sprinkled with gra
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
CHARACTER BACKSTORY ADDITIONAL NOTES
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
SPELLS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.