0% found this document useful (0 votes)
356 views1 page

MD140 OrtorsShrine

Uploaded by

Jod Gulle
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
356 views1 page

MD140 OrtorsShrine

Uploaded by

Jod Gulle
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 1

Ortor's Shrine

A small path used by pilgrims 1d6+1 Living Dead are locked in


leads to the sanctuary. this room. The smell of fresh
flesh will lead them to attack.
By searching, adventurers will
find the equivalent of 2
1 Orc Chieftain and 1d6 Orc treasure cards.
Warriors cook a deer before
venturing into the sanctuary. A Skeleton Champion
They will attack on sight! accompanied by 1d4 Skeleton
Warriors wait patiently in this
This never-desecrated coffin ancient chapel. One of the
encloses a Champion Skeleton. Skeletons has a pouch
He will waste no time attacking containing 3 Gold and 17 Silver.
as soon as the coffin is opened!
The equivalent of a treasure
card is stored here. An old chest contains a Frost
Battleaxe (Str: 13, Durability: 12,
deal an extra 2d6 Frost damage
The statue of Ortor stands at on a Dragon roll).
the back of the room. The
equivalent of 2 treasure cards 1d6 Frog People can be found in
can be found here. the pond. They attack on sight!
The equivalent of 1 treasure
This tomb has long since been card can be found here.
pillaged. A secret door is hidden
behind a statue. A successful The Sword on this statue seems
Spot Hidden roll with a boon to be recoverable
allows you to find the passage. unfortunately it is a trap! The
sword will strike the creature
in front of the statue dealing
One of the sarcophagi contains 2d6 damage. A Spot Hidden roll
a healing elixir which restores will prevent to trigger the trap.
2d6 HP. The adventurers also
find 1 treasure card.
A poisonous fog fills the room.
1d4+2 Frog People can be found You take 1d6 damage and become
in the pond. They will attack Exhausted.
anyone who disturb peace in the
cave.

1d6 ghouls undoubtedly coming


from the numerous tombs of the Scattered on the ground is 1
complex will attack the studded leather armor, 9 Gold
adventurers on sight! The and the equivalent of 3
equivalent of 2 treasure cards treasure cards.
can be found here.

“This game is not affiliated with, sponsored, or endorsed by Fria Ligan AB.
This Supplement was created under Fria Ligan AB’s Dragonbane Third
Party Supplement License.”

Map & description by Banner by


Le Paysagiste de l'Imaginaire - 2024 The Voyager's Workshop

You might also like